Rioter Comments
: Teamfight Tactics patch 9.18 notes
> Wild (4): All your allies gain 12% AS per attack (up to 5 stacks) AND their basic attacks can’t miss. so 4 wild > yordle's also why not make kat, zed, etc as a 1tile ranged unit? this would reallly help pathing for the massive melee units.
: Project Missions Frozen and Not Changing...
did co-op to try and do em...nothing. maybe it was disabled for vs ai i thoguht... do aram and nothing on minions killed. broken quest is broken.
: Ranged. However, a Friend of mine proved last night that Sorcerer Is stronger than both (Depending how you play it) I won a #1 on pure Sorcerer last night. Beat Noble, Guns, Demons, etc. If you can get your mana near full at the beginning of a fight, Sorc has the tools to kill anyone before they are a threat. If you don't, you'll lose hard.
TBH sorc is the strongest comp possible. but they are pretty easily countered so they arent rampantly everywhere. and given you can spat anyone to sorc for the bonus and they are now way more deadly.
: Is this unbeatable?
that team is extremely rng reliant. bad glacial procs? wasted space. enemy got morellos/redbuff? swains useless. enemy running void assassins/brawlers? your nobles are wasted. Imperial proc on swain and not draven? you just lost a ton of dmg (and if they have red buff its wasted on swain as he will die so fast) demon comp? your team isnt proccing skills. 6 glacial comp? your team is likely stun locked. 6 sorc with a loaded karth/a.sol? your team is dead if they manage to cast (and typically a morellos is on these as they hit so many) sure, it works vs many comps (especially if RNG is favorign you with imperial buff/positioning/etc) but not nearly unbeatable. also an akali/rengar with full perfect items + void would melt your team if lvl3.
LordDysp (EUNE)
: Make games shorter, remove crousel
1: it gives time to plan 2: giving person a start they want is asking for more limited comps. (imagine every person buyign a lucian given hes the best early unit) Also this does let a person deny an enemy pick. (enemy looking for that last unit to get 3star? well i'll just take it so they dont get any more powerful) 3: possibly doable. 4: so give in to more RNG? 5: by bots i assume you mean ghost armies? explain how an odd number left would work then?? how long do you think carousel rounds last? Casue even after 6 or 7 you aint cutting down on 10min+.... (and vs bots doesntm atetr as its same time as a normal match)
Kei143 (NA)
: Trists range is 4 tiles only. RFC makes it 8 tiles , so she doesn't need to move to continue to AA. More AA uptime = more dmg, more splashes, more debuffs proc chances.
also means can't be baited from that corner (so only 2 melee could hit her at a time.)
: Sword of the Divine's probably the worst completed item solely for the fact that you're throwing away two really good carry item components for an item that might not even do anything. Maybe it's good on, like, Rengar or something.
even on Rengar its bad considering you could likely of made a better item for him. bets use is on rangers just for their increased atk speed and low overall base dmg.
: I found out I could claim a free LL? Where? How?
the TFT point steps change every time they are up afaik. theres an egg reward at tiems which gives u random LL. (how i got my 1st 1)
sentosa (NA)
: Hextech is too powerful.
> [{quoted}](name=Shacomaniac,realm=NA,application-id=RaE1aOE7,discussion-id=wi0FXabJ,comment-id=,timestamp=2019-08-22T03:40:46.093+0000) > Make Hextech a 3 champion minimum AND maximum (similar to void). or... make 2bonus 4sec and keep 4p at 8sec. apart from Vi or Jinx other 2 fall off HARD late game if not 3 starred. and nobles/brawlers comps dont last under 8sec..... thoguh i DO think they could add an item like QSS that reduces CC (and stuff liek hex possibly) duration. (nobody likes being permastunned by glacial...ratehr have all my items DELETED than fight an ashe with hurricane/rfc with 6/6 glacial)
: I recently made a post about Phantom and Glacial, and I totally forgot to add in Hextech to that BS
> but it still doesnt matter if my one carry gets fukt by it. thats kind of why they were give ppl a chance vs hyper carries like draven, rengar, etc. > 8 seconds for 2 units is total bs tbh i actually agree with this. even professional tft players agree that 8sec is a bit much at a 2 champion synergy.
Manxxom (NA)
: "You should have not played with fire."
wonder what it would cost to collab with jojo ppl...
Rioter Comments
: Targeting System in TFT
i'd be more worried about the ai in general. I have had a GP toss barrels to the far corners of map when only enemies were wailing on him point blank. You can see youtube vids (scarra for one such instance) where a draven and an enemy karth are 1 hex away from eachother, but after draven GA revives they dont attack each other and it ends in a draw. fixing critial ai issues is more important than bad ai targeting. (also i'd never want cho to have good ai and aim for most targets)
OgSc (NA)
: Who counters elise?
zac has self healing, slow, mobility. Udyr has dmg, durability, and stun. Kha might too (if he can get jump on her)
nIkIZaWa (NA)
: TFT, extremely uneven champions pool
imho its just RNG being a B. I have rolled 70g down w/o finding a unit that nobody else even had a copy of. tft just makes you realzie how much of a pain it is.
Qna (NA)
: Yasuo is a trash champ
any non profectile cc works. fiddle's fear, panth stun, rammus taunt/ball, cho rupture, etc. all work through his wind wall.
: How do you guys feel about permanent Grievous Wounds?
so red buff means no more knights/guardian/brawler comps? cause 60% health DoT from 1 proc is gonna do that..
: Hextech Bomb Targeting
can target any champion that has an item. afaik there is no differnce if it has 1 item or 3. when your agaisnt a hex user just spread items and make sure there is space between untis so dont get your main unit hit all time.
Özen (NA)
: NERF Guardians in TFT
won with no guardians. imperial/knights/gun/phantom.
Rioter Comments
: Glacials need counterplay
TBH CC in general needs some counterplay. like QSS or something. block or reduce effect on unit its on.
Neriticc (EUW)
: When you gutting Irelia?
> [{quoted}](name=Neriticc,realm=EUW,application-id=3ErqAdtq,discussion-id=TpubgyBh,comment-id=,timestamp=2019-07-25T08:17:47.271+0000) > I’m waiting for you toxic fucks to call me low elo. i mean who's the toxic one here???
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: I Hate Legacy skins and here is why...
But... I like my traditional Sej and trundle and karma skins
Purzple (NA)
: LOL is back!
servers go down at 8am servers get back at 2 pm 9, 10, 11, 12, 1, 2 so...6 hrs down.
Rioter Comments
: For 300 golds, you can remove 2 champions from ARAM
ARAM isnt goign to be balanced. imagine this: u are a darius. enemy has teemo and shaco. its a literal minefield between shrooms and boxes. w/o oracles your guarenteed to die before you can GET to the enemy. Every health pad would be a mine. every bush a trap. Between godly uncounterable and counterable but weaker which do you pick?
: I've always felt that shields should be a poor mechanic that is a 'hard counter' to assassins. They're too easy to use and get a high reward. CC and smart play from your teammates should be what does it. For instance, Janna has Q, and Lulu has her uh polymorph thing. Karma can help you blow up the assassin first. Though Karma is probably the weakest enchanter with the long duration shields. An assassin's job shouldn't be so hard that a unmisseable shield completely negates you. That's what leads to them needing buffs to do their job, and damage getting out of hand (I know slippery slope argument, but that's how I've seen this pan out in LoL atm)
Karma makesu p for it by being able to damage well thoguh.
: I just realized Riot can never actually bring "balance" to League with their current methods.
the thign with games with tons of playable just that. lots of varied choices. if you nerf/buff one, that will indirectly effect others. its a domino effect.
: damn he thicc
I miss saturday morning sonic :( Was my childhood for years. the chilidog loving sonic, the really young tails, scratch and grounder, Robotnik (i know it was eggman in japan..but growing up with him as robotnik and then randomly SA1 swappign to eggman sucked D:) ....... and sally the squirrel.
Rioter Comments
Paroe (NA)
: > [{quoted}](name=PeachsProperty,realm=NA,application-id=3ErqAdtq,discussion-id=AOsykro9,comment-id=000000000000,timestamp=2018-05-18T07:04:43.242+0000) > > i KNOW that is... but by tank teemo i mean all armor/mr items.... > > no dmg at all... > > and only ad enemy is a trynd.... > > > > just had another match with a leona who rushed SV vs a most ad enemy and kept QQing they were OOM... > > > i wanan know what the rational of making these buy choices is... I mean... It still works as long as he can run people down and no one bothers to itemize or fight against him. If he LITERALLY only had the cold hammer as his AD item, that tryndamere with his W, E, and conq. should have wrecked him with a simple counter item of SV or maw.
he didnt HAVE FM.. he had ONLY armor and MR items :| (anti crit dmg armor and TM along with a mr item and mr boots)
Paroe (NA)
: > [{quoted}](name=101100111000,realm=NA,application-id=3ErqAdtq,discussion-id=AOsykro9,comment-id=0000,timestamp=2018-05-18T06:43:16.052+0000) > > The thought process is so: > > {{champion:17}} = Fuck you > {{item:3022}} = Fuck you > > {{champion:17}} + {{item:3022}} = ??? ^ Exactly. "Tankmo" is usually not a tank, but a bruiser who relies on the easy kiting delivered by tarics legendary hammer (giggity) and some attack speed items to just run you down. Its actually the same with any marksman. Teemo just has his blind, so its a lot easier to win trades and force people to run away (which is what you want - if someone actually tries to fight you often times if they have lifesteal or conq. theyre going to win.)
i KNOW that is... but by tank teemo i mean all armor/mr items.... no dmg at all... and only ad enemy is a trynd.... just had another match with a leona who rushed SV vs a most ad enemy and kept QQing they were OOM... i wanan know what the rational of making these buy choices is...
Rioter Comments
: Atma's is back
Mundo and Sion gonna LOVE this...
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: > [{quoted}](name=PeachsProperty,realm=NA,application-id=yrc23zHg,discussion-id=jTuHWiZr,comment-id=0003,timestamp=2018-05-10T01:44:30.547+0000) > > umm... > > i think you are mistaken....Noire is obviously a better Waifu.. > [] Don't worry my weeb friend Noire is #2 on my list
> [{quoted}](name=Sharkeshia Hoshi,realm=NA,application-id=yrc23zHg,discussion-id=jTuHWiZr,comment-id=00030000,timestamp=2018-05-10T01:45:29.049+0000) > > Don't worry my weeb friend > > Noire is #2 on my list you fell for the trap v_v Noire IS #2. #1 is is only held by Takao from Aoki Hagane no Arpeggio [] you failed :O!!!
Naalith (NA)
: IRL photograph of me when Riot forces me to use icons I don't like for missions
: Waifus are the best
umm... i think you are mistaken....Noire is obviously a better Waifu.. []
: Are ADC's really broken?
even before i took a 2yr break towers melting to adc (especially trist) were an issue and even after the turret buffs they were still only saved for an extra min or 2. if you boosted bot lanes turrets, then ppl would just swap top and bot so top would be the saem as bot is now. only way to "equalize" it would be giving turrets a ranged dmg reduction so it effects all lanes so they couldnt get around it. and that itself would make ppl mad i assume.
SirPurrr (NA)
: Shaco Is Not Balanced
i took a 2yr break..but didnt they mention ages ago abotu a rework for him BECAUE he was too strong at splitpushing?
: ***
thing with trist is her "escape/dive" can be messed with. it has a slight cast time and stuff like trundles pillar and stuns shaft it from taking her mroe than a mm from cast spot.
: So, why the fuck does Irelia ult stop sion ult?
IMHO given the unique property of her Ult's effect it should effect it in some way (since he does encoutner the blades) but not a full stop.
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