Rioter Comments
Nithke (EUW)
: And every day for me and probably everyone reading this was full of people flaming insulting and trolling. Also wanna point out that most people being "positive" are being fake, internally they see you as the biggest piece of shit but they don't wanna get banned or see you go afk, or they just realised that asking nicely works better than calling people r%%%%%s. In this game people will do everything they can to win.
Who hurt you dude? This is just a post about someone trying to spread positivity in a community known for its rampant toxicity, You think that they're lying about this? Why? it's not like this post really gains them anything. Your attitude of seeing everyone as secretly despising you creates a self fulfilling prophecy where you think they hate you so you interpret everything they say as toxic, and then have a toxic game, further reinforcing your idea that people hate you. Your kind of attitude helps no one, and hurts everyone, including yourself.
: > [{quoted}](name=Peardix,realm=NA,application-id=GgNYATV4,discussion-id=cm4VzPZn,comment-id=0000,timestamp=2019-11-13T17:06:13.730+0000) > > yikes > > Edit: I just saw your other posts on the board, and like, are you ok man? You don't look very stable right now. If you aren't already, maybe go to a therapist, they can help you out with this kinda stress. > Good luck to you man, I hope you get better. No psychology cant fix what riot broke. [img]https://i.imgur.com/2W1qqGC.jpg[/img]
It'll at least help. If your not doing ok, seek help. No reason to let yourself break.
: > [{quoted}](name=Peardix,realm=NA,application-id=3ErqAdtq,discussion-id=3npn3e6E,comment-id=000100000000,timestamp=2019-11-13T17:01:53.929+0000) > > While there may be credence to the rest of what you said, I don't think that they made Sylas because they ran out of ideas. They made Sylas because people had been asking for his exact ult for a while, they just didn't think that they could pull it off because of how much of a coding night mare it would be. Oh ok my bad then. It's nonetheless true that on top of his ult, he's got a loaded kit. Though if I'm being honest, of the newer champs, he's one of the only ones I actually ENJOY playing with or against. And keep in mind that I never play him, so I'm definitely not biased in favor of him in respect to that.
: A theory: When Annie grows up she'll become a member of the Black Rose
A lot of the discussion on this post is about how she might fit in if she were to be part of the black rose, but I feel like we are missing the prerequisite. Actually joining. Sure, LeBlanc might try to coax her in, but, at least right now, she is waaaaaay to volatile to be controlled. Well, maybe controlled is the wrong word, LeBlanc probably could indirectly control her. What I mean is that I doubt that she would willing serve as anyone's subordinate. Currently, she could go absolutely anywhere, and we have no clue where that might be. She might end up aligning herself with someone once she grows older, but that would be on hell of a character development.
: i want to secretly strangle the EU/W boards team.
yikes Edit: I just saw your other posts on the board, and like, are you ok man? You don't look very stable right now. If you aren't already, maybe go to a therapist, they can help you out with this kinda stress. Good luck to you man, I hope you get better.
: > [{quoted}](name=Dope Solo,realm=NA,application-id=3ErqAdtq,discussion-id=3npn3e6E,comment-id=0001,timestamp=2019-11-13T05:00:48.462+0000) > > I saw this and thought rito must be out of ideas. I mean, Rito recently gave us Sylais (literally, an omni-ult), and all the recent reworks and new champs are entirely overloaded and generally able to cover their own weaknesses, as well as have specific strengths and general use in almost any comp or situation. Rito can no longer restrain themselves when it comes to the design of things, and instead chooses to either overload with mechanics, introduce game-breaking mechanics (instead of creative, useful, but healthier and more fair mechanics), and stupid "omni" concepts like this rune.
While there may be credence to the rest of what you said, I don't think that they made Sylas because they ran out of ideas. They made Sylas because people had been asking for his exact ult for a while, they just didn't think that they could pull it off because of how much of a coding night mare it would be.
: To all Senna players
Do you have low honor maybe? I played 10 games on the day she came out, got my pick of support for all of em.
Riot Pls (NA)
: Future Stories
While I know that this would be unlikely because it would mean adding to a champs existing bio, I feel that Sivir should come more into her powers as the descendant of an ascended. Right now shes pretty much just a bandit grave robber that has a neat weapon and no idea what to do next. I think that her in game mechanics could provide a good idea on how they would manifest, namely in controlling the Chalicar. Frankly, _Water_'s explanation for her Q of "she just throws it and it falls back to her like an airplane" is a bit underwhelming.
: ADC Yas?
ADC Yas can be pretty good, but with any pick it requires a good pilot. One of the big draws of it is that his wind wall hard counters most supports, effectively neutralizing any support if the Yas is good enough. Another draw would be the Yas Nami lane because Yas can ult to both her bubble and her wave.
: Preseason: Rise of the Elements on PBE!
TBH I'm terrified of the Shurelya’s rework. I'm a support main and by golly would love to use the reworked Shurelya’s in every game but I'm also terrified to ever lane against it. You think engage supports are bad now? Image them being able to give them self and an their allies 40% MS for 3 seconds. There is no escaping that w/o a well timed root. Imagine Draven but with 40% more MS. Imagine Vayne but with more 40% MS. Imagine a gank where they all move 40% faster. There is no playing safe against that, if your losing lane by the time their Nami or Soraka gets Shurelya’s, it's over. I may be wrong about this, but I'm scared.
: URF mode should not be on Summoner's Rift
I feel like moving URF to Howling Abyss might actually lessen the chaos because because it removes the ability to flank and makes intense chases through jungle nothing but a dream. Sure, constant team fights Howling Abyss might be fun, but Summoners Rift just adds more depth to it.
: Because people "have feelings" and shit. I don't know, dude. You can shout one racial slur and "trigger" some bloodless crapstain and get banned instantly, but feed and consistently underperform without any sort of repercussion. That is what happens when you get a bunch of blue-haired shrieking shrikes in charge of any organization, much less a game.
I think that the post is talking about language options in the menu and not what you say in chat. Also I don't know if defending shouting racial slurs is a great stance.
Cdore (NA)
: Riot should just embrace Teleport
Interesting Idea, but, as many other comments outline, would change the game drastically. If a change like were to be implemented it would need tons of testing and would probably best fit in with a season change patch.
Rioter Comments
: Which side of the map does you prefer to play on?
I prefer blue side to be honest. it allows me to see more of the lane when my camera is locked and I prefer starting red buff in Jg.
: Is it fair that if someone AFKs, everybody that is on the Losing team loses LP?
I think that this could be abused, but not in the way that you were talking about. If a team knows that its about to loose than it could just elect one of it's members to go AFK so that only one person losses the full LP while the rest of the team gets off almost scott-free. One possible counter to this could be to only reduce the penalties if they leave early enough, but whatever time that is would be arbitrary and there would always be people that it should be earlier or later in the game, leaving few people happy. Another possible way to counter this strategy would be to drastically increase the penalties for whoever goes AFK, but this would lead to other problems with people who unintentionally go AFK due to a bug splat or computer crash (a problem I know to rampant for many people). I really don't know though. Maybe there is a way to balance your solution so that I would work, but I'm no game developer. Your are definitely right in calling out the current system, it is broken and hurts the rank of people who shouldn't be hurting. It's a really complicated that probably doesn't have a perfect issue, but Riot at least needs to show an effort to make it better, and posts like yours are important towards that goal because they need player input if they wanna make a good solution.
: It's about time Riot started progressing with the lore.... I think it is safe to say we have more than enough _**backstory**_ on the lore. I want to see champions crossing paths, the politics progressing, even people **_dying._** As cool as it is to drop lore bombs relating to the past, those bombs only last so long until it really doesn't matter.
While I definitely agree, maybe someone dying would be a little bit of a stretch.
Rioter Comments
: > [{quoted}](name=Peardix,realm=NA,application-id=yrc23zHg,discussion-id=LkXekwMN,comment-id=00030000,timestamp=2019-07-16T16:00:45.251+0000) > > So, I kinda get what your saying, but not entirely. Yeah, even if someone like Diana goes 0/4/0 in lane she can still take out the 3/1/0 ADC and that a little bit wack, but its not unbalanced. An assassin should be rewarded for catching out that ADC and that ADC should be punished for being caught out. If that Diana were to try and assassinate that ADC while they had that support with them though, then Diana is gonna feed. Assassins can assassinate when behind, OK. Someone who is behind shouldn't be completely unable to catch up even if they play smart, and like I said, they still aren't much use for group fights. Where in that logic is the punishment for the assassin player though? Unless Diana or any other assassin will lose and die 100% of the time if the ad has one other player on screen, no matter how behind those players are, then the assassins should not get to 100% win the 1v1 no matter how behind the assassin is.
> [{quoted}](name=AccurateYeet,realm=NA,application-id=yrc23zHg,discussion-id=LkXekwMN,comment-id=000300000000,timestamp=2019-07-16T20:51:09.659+0000) > > Where in that logic is the punishment for the assassin player though? Unless Diana or any other assassin will lose and die 100% of the time if the ad has one other player on screen, no matter how behind those players are, then the assassins should not get to 100% win the 1v1 no matter how behind the assassin is. On the first question of where is the punishment to the assassin for getting behind, it lies in the fact that they don't get to help in a team fight. The second that Diana tries to jump into a team, even with her team behind, she will die. Assassins that are behind can kill you in a 1v1 if they surprise you, but they cant kill you in one combo, and because of that if they try to jump into a team then the only way they don't die before being useful is if their team gives them some good CC. And on your second point, I agree. I even said pretty much exactly that in my first reply. Unless someone is already decently damaged, an assassin will just about never win the 1v2 if they are behind. That's why assassins are allowed to almost always win the 1v1, because it HAS to be a 1v1. If they want to comeback from being behind than they have to earn it by playing smart, picking their battles, and watching their map. Yes, assassins can be infuriating to die to and feel incredibly unfair, but in the bigger picture of winning the game, they have to either get really lucky early, or play really smart throughout if they want to have a large impact for their team, and that's true for every champion. Assassins are punished just as hard as an ADC for pushing without vision, and they can lose their lead just as fast as an ADC if they make mistakes. The only difference is that an assassin come back from being behind by making smart picks on dumb enemies, and ADCs come back by farming and participating but staying back in group fights. Now that I write that out, I can see another difference that would give assassins an advantage I had not previously thought of, and that is that, at least in lower ELOs, an assassin has a much easier time coming back in solo queue because they get to do it alone, but a ADC needs their team. I feel that at higher ELOs this is more balanced however because A) you can rely more on your team in solo queue in plat and up, and B) a 12/2 Zed is scary, but killable, while a 12/2 jinx is a forfeit.
: Who and what would you change from a champ if you could?
While this might be a little bit absurd, I feel that giving Jhin's 4 shot extra attack range, but also giving it a long animation before firing would be pretty interesting. I think that this would both feed even more into Jhin's personality than 4 shot already does, and it would raise his skill ceiling while also making CSing and sustained fights harder (If you've ever played Kalista you know what I'm talking about for CS). It would have the obvious effect The long animation could pose a big problem for the Jhin in a fight though because it would make you pretty vulnerable to CC like a Nami bubble or Morgana Root. My biggest potential problem with this is that it would encroach on both the feel and the purpose of Jhins Ult. I don't actually play Jhin to be honest, I just play with a lot of 'em so I might not have best grasp on how this would end up effecting him game play wise, so If you do play a lot Jhin some input would be appreciated.
: Make assassins in general actually suffer form falling behind.
> [{quoted}](name=AccurateYeet,realm=NA,application-id=yrc23zHg,discussion-id=LkXekwMN,comment-id=0003,timestamp=2019-07-16T03:37:14.599+0000) > > Make assassins in general actually suffer form falling behind. So, I kinda get what your saying, but not entirely. Yeah, even if someone like Diana goes 0/4/0 in lane she can still take out the 3/1/0 ADC and that a little bit wack, but its not unbalanced. An assassin should be rewarded for catching out that ADC and that ADC should be punished for being caught out. If that Diana were to try and assassinate that ADC while they had that support with them though, then Diana is gonna feed. Assassins can assassinate when behind, OK. Someone who is behind shouldn't be completely unable to catch up even if they play smart, and like I said, they still aren't much use for group fights.
: While I do agree that there should be a tool to report typos, two things: 1. Xin Xhao bio is outdated, they need to flesh it out at some point 2. This isnt a typo, in his old lore Xin Zhao was freed by Jarvan II and served him, that setence is saying that when Jarvan III b ecame king Xin Zhao started serving Jarvan II's son, which is Jarvan III.
Oh, cool. thanks for the clarification.
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Peardix

Level 147 (NA)
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