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Pupel (NA)
: Zoe is a okay design except for one thing
I disagree - Zoe is very effective for self-defense in 1v1 when her E (Bubble) is *up* - but bait her into wasting it, have her miss, or use Clarity to remove it, and she's quite dead. Zoe also has limited ability to defend her self in a 1v2 situation. No, her E isn't that broken if you're using effective counterplay.
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: An open letter to Riot regarding Kindred.
I've been a Kindred Main since she first came out and I have to say I agree and disagree. Kindred needs help but because there's other factors at play: Kindred is much too easy to bully based off their mark system, and Kindred is fairly reliant on marks should their team lanes start losing - and can't stop. I enjoy the extra range, but it comes at too high a cost of not being able to hold their ground. More than other junglers, Kindred *has to run away* to get space. Shaco can go invisible to do this, as can Eve - other champions are tankier or have other mechanics. Kindred's Q is a one shot only kind of escape situation, its CD is too high. Kindred is a sustain champ designed for a burst-ish role, which means that rather than attacking, scaring off, or executing champions quickly as most junglers do before having to back off to recharge, they have to work longer, harder for that kill, making them technically more vulnerable - open to attack for longer in the early and mid games, the most important parts. Kindred needs to function better as a sustain-burst hybrid. There's a little bit in there with Wolf's E but not that much, and could maintain their current job better without being broken by increasing mobility through a lower cooldown of Kindred's Q whether in Wolf's CD bonus or otherwise. Kindred doesn't have a way to deal with champions that get too close, and needs one.
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: Coming This Preseason: Runes Reforged
I really like the concepts described here - though one or two do concern me a little as they definitely favor some already strong champs vs others. Zac with stacking spellvamp, Leblanc, etc. sound rather terrifying. I'm a Kindred player and while I love the new updates, note that with these described build concepts, there's not a whole lot here yet that would give a lone adc an equal footing in the early and mid jungle. But I'm very hopeful!
: Coming This Preseason: Runes Reforged
Can we get cool new skins for the zombie wards? Different undead stuff, silly icons, etc. would be neat, and give another option for supporting Riot by enabling us to have two ward skins :D
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ThePikol (EUNE)
: Really well written. I feel like Kindred is like self-denieing champ. Adc are ment to be weak in early to shine late-game. But Kindred is jungler and jungler has to be strong early to help his team, so either Kindred fail as adc or as jungler. I feel like it's harder to gather Marks now, maybe it's bacause of lack of early dmg. With old KIndred 12 Marks was no porblem for me, now I'm happy if I get 8-9
Thanks! Kindred will always have a special place with me as the first champion I ever leveled up to 6 in mastery - not because they were necessarily the most broken champ design in history - but because Kindred taught me a lot about risk and play. I never had so much fun taking close calls in League. Kindred will always be one of my all time favorite champs - and no matter how hard I try, its really really really difficult to rebalance a game falling behind, and *that* is the function of the jungler. But Kindred falling behind isn't like other junglers falling behind. So I can, and will keep going in coming up with ideas and in writing. I honestly don't care if it takes a long time to come. I'll write almost every week, several times that week, for as long as I keep playing (which will be for years in the forseeable future) to reach them. Those who say "there's nothing you can do" never, ever knows what its like to try until you succeed. I'm not a particularly skilled Kindred, but there's no one out there who wants this champion to work, and be exhilaratingly fun, than I do. Because there really isn't anything *more* fun than being able to dance all over the map in a teamfight or in any fight, summon a companion wolf, and gather marks of power while playing a game of wits with the other jungler. That's Kindred.
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