: Master Yi ghost vs flash, crit vs on hit.
Flash on hit. Crit yi sucks, especially since crit itemization gives less attack speed than ever and because his E no longer gives % bonus AD. Flash is always better, especially on champion’s that already have movement speed steroids built in. Flash allows him to extend the range of his Q by a ton and allows him to jump walls. There would definitely be more debate if ghost too allowed people to cross walls, but it doesn’t, so flash is hands down better.
: Riot saw that some bruisers were buying the previous Essence Reaver _(the one that had Shojin's passive originally)_. They were buying an item that gave a bunch of irrelevant stats and was thus largely inefficient on them for just that passive. I can't fathom why anyone would look at that scenario and then think "you know, maybe we should give that item actual bruiser stats so it'll be even better on them".
> [{quoted}](name=Reaversal,realm=NA,application-id=yrc23zHg,discussion-id=95cBn4Ua,comment-id=0003,timestamp=2019-08-18T18:00:34.630+0000) > > Riot saw that some bruisers were buying the previous Essence Reaver _(the one that had Shojin's passive originally)_. They were buying an item that gave a bunch of irrelevant stats and was thus largely inefficient on them for just that passive. > > I can't fathom why anyone would look at that scenario and then think "you know, maybe we should give that item actual bruiser stats so it'll be even better on them". How about we consider the opposite perspective, in the case of champions like {{champion:58}}, where it helped them actually not be useless? The issue is the abuse by jax and riven and a few others. But the new shojin is actually by far worse of an item than the old essence, even if it has hp and looks superficially like it gives better stats. In reality, the old essence reaver was more gold efficient and gave more of the stats a bruiser wanted. In the case of jax and yi, it gave the unseen bonus of giving them infinite mana sustain. In the case of riven, it gave her more damage for cheaper.
: imagine if it would gave you -3 lp too
It would. -10 if you already dodged before as well.
: All of these kept the core elements of the champion in tact I terms of gameplay. Poppy still E's u into walls to whack you with Qs. Yorick still sends ghouls fmto eat your face off. Still heals from minions, still summons a revenant with ulti and still splitpushes. Evelynn still sneaks around the map permastealthed b4 jumping someone. Taric still heals himself and nearby allies with Q. Still provides ambient armor to teammates with W and still Stuns with E. The only one who was significantly changed was Sion, and even then it was more like them adding so much stuff to his bare bones kit that he came out looking quite different as opposed to them.making him a different champion. Aayox tho? He is unrecognizable from his old self.outside his ultimate kinda fusing his passive with his old R. His gameplay plan osnt the same at all anymore he isnt a DPS duelist that keeps going and going and going. He is just a big standard generic bruiser now. And I say this as someone who never even liked pre rework Aatrox, ganeplaywise. Litterally negative bias.
Poppy was a hyper carry. Now she is a tank. Taric was the god of 1v1’s and had incredible bruiser potential. Now he’s the adc’s bitch. Yorick had different types of ghouls and was a ghoul master. Now he splitpushes. And only splitpushes. That’s it. And no ‘different types of ghouls.’ Eve sort of stayed on point, that I somewhat agree with. If you disclude her hybrid, AD, and tanky bruisers builds. But who cares about those, right? Sion was a melee hypercarry, be it AP or AD. Now he’s a tank. The concept of old aatrox appealed to me but the execution sucked because he essentially had two useless skills (Q and E). But while I like the new aatrox, I don’t feel at all that he’s really *aatrox.*
mzicio (EUW)
: Squad5 is working on his gameplay. He's the one who made Ivern, Ornn and Sylas. Fiddlesticks will most definitely not have a boring ass 3-hit passive considering who's making him.
I’m going to pretend ornn’s w isn’t pretty much a 3 hit passive with extra steps.
: Pink wards lasted for ever, u could put as many as you wanted, and they went invisible like regular wards did tho...and they werent that much more expensive either... It was very much a win more scenario
They did not last forever. You’re overlapping all of the forms of the pink ward. For the longest time they were invisible and lasted as long as a regular ward. Later they turned it into the control ward of today. Up until preseason 4 they were stealthed, had 3 hp, and lasted 180 seconds. And they were _not_ cheap, costing 125 gold each.
: I get that, but it shows the average completion times of the items. 16min for trinity is well within reason and I don't believe the winrate of Youmuu's would be offset by so much if it was bought a minute or two later than average Copying challenger setups doesn't inherently mean they'll be good in lower elos where favourable fights are easier to find
To an extent, I agree, there are differences between challenger and low elo, but at the same time the intention and function behind the items he buys still stands. He itemizes some damage and lots of tankiness. His builds abuse garen’s innate tankiness and high damage, then get more damage to supplement later on. Anyway, needless to say, the _combination_ of triforce and youmuu’s, while very high damage, lacks tankiness and slows the rest of his build. While you’re likely right in that we will see more triforce on him, it won’t be, as you say, a huge buff to that build path. The difference won’t be significant. The real differences are observable when he builds _even more attack speed and on hit_ beyond that. Otherwise he just sort of breaks even. The real issue is by the time he has triforce and youmuu’s, the enemy dpses and mage will be having major power spikes in their _exponential_ damage scaling, so unless you surprise them, your lack of tankiness will lead to you dying too fast to apply said triforce and youmuu’s damage. And while people are on the lethal tempo train, he will still be getting grasp into tough lanes, especially because his spin now procs it.
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=yrc23zHg,discussion-id=govMEdoG,comment-id=000200010000,timestamp=2019-08-18T07:00:50.782+0000) > > Yeah. However we have seen that groudon has the power to mess with the Earth’s fault lines as well as summon volcanoes on the spot. And there is no indication that water touching groudon outside of the pokemon games should hurt him. In fact, if his body is as hot as one might assume, even if he fell into the ocean he would not get wet simply because that level of heat would form a thin superheated gas barrier around him. > > When you think on it, serious volcano eruptions can cause nuclear winters. And the heat of the earth comes from nuclear reactions occurring in the first place. So in theory, when you go into scientific thought and whatnot, Groudon could be the most powerful of the three. Not to mention magma is full of toxic heavy metals. So in practice groudon would be controlling nuclear waste+nuclear reactions, seriously toxic metals, and the plate tectonics of the Earth+the climate. > > So even though superficially it seems that rayquaza and kyogre have him beat, in reality he would be the most terrifying of the three. He can dry out kyogre or entrap it via created land. If not, he could open sea vents that unleash all sorts of toxins and try to poison kyogre. Would he be unaffected? Yes, in theory, he would be unaffected because he is fine in magma, which is usually fairly toxic anyway. And water in reality counters burning fire, not _heat_. Groudon is essentially a thermonuclesr pokemon. Kyogee would need more powers than just controlling the ocean to deal with him. > > As for rayquaza, rayquaza could in theory just escape the Earth. However if rayquaza stays in the atmosphere, groudon could essentially smoke him out as well as launching huge eruptions at him from the ground (if you look into pompei and even bigger volcanoes like yellowstone, you will find that they can pierce significantly high into the atmosphere). With complete control over Earth, it wouldn’t be beyond believe to think groudon could create a Earthly equivalent of a solar flare. An Earth flare if you will. > > It gets even wonkier when you consider that controlling the magma in the Earth means he also controls the magnetic poles of the Earth. With control over high heat metals (which are essentially huges masses of easily moveable electrons), groudon would also in theory have the most power over lightning on Earth. While Rayquaza and Kyogre would also be able to generate lightning due to water current and air currents respectively, it would not be anywhere near comparable to a being that controls magma itself. Volcanic eruptions that spew magma regularly draw lightning strikes. > > Which is all pretty crazy. I never thought it through until now and now that I think of it, I almost wonder why _groudon_ isn’t the head of the legendary trinity (I know, I know, it’s because rayquaza is the _coolest_). You have good points about him beating Kyogre, but Rayquaza has control over the air. *Complete* control. You can't suffocate Rayquaza with volcanic winter, because he just bitch-slaps the ash.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=yrc23zHg,discussion-id=govMEdoG,comment-id=0002000100000000,timestamp=2019-08-18T07:42:41.136+0000) > > You have good points about him beating Kyogre, but Rayquaza has control over the air. *Complete* control. > > You can't suffocate Rayquaza with volcanic winter, because he just bitch-slaps the ash. What of using super heated metals (aka lava) to call down unholy lightning as well as sending out huge flares into the sky? And often, both, combined. Control over heat _is_ control over air. Unless rayquaza has the special ability to block air from heating, in theory, groudon could cause air currents too. The thing is if groudon lives in lava, it further shows he does not need oxygen to survive, meaning rayquaza has that much less influence over him. Furthermore, by being able to change the magnetic field of the Earth, groudon would be able to mess with the whole atmosphere indirectly, meaning Rayquaza would have a lot to deal with. I think Rayquaza could definitely escape, but I don’t think it could defeat groudon.
: 6 items supports. That's hilarious. I remember 3-4 items, none fully completed, and 2 stacks of wards. That's the way the pros did it, and it's damn well what solo queue expected of supports at the time too.
Haha that is true. Usually supports were trailing several items behind and they kept getting picked off first because of it.
: > [{quoted}](name=The Stripy Bag,realm=NA,application-id=yrc23zHg,discussion-id=govMEdoG,comment-id=0002,timestamp=2019-08-17T19:10:06.162+0000) > > Damn Laughing Fish some of your memes lately have been pretty aggressive (Like it btw) but what the hell happened? I mean is LOL doing this to even the memey people now? Also stupid Groundon always trying to pick fights with Kyogre since Kyogre easily wins the type match up. Same with the rayquaza matchup, realistically groudon would get assfucked every time the 3 started fighting.
> [{quoted}](name=DangerousOreo,realm=NA,application-id=yrc23zHg,discussion-id=govMEdoG,comment-id=00020001,timestamp=2019-08-17T22:05:00.322+0000) > > Same with the rayquaza matchup, realistically groudon would get assfucked every time the 3 started fighting. Yeah. However we have seen that groudon has the power to mess with the Earth’s fault lines as well as summon volcanoes on the spot. And there is no indication that water touching groudon outside of the pokemon games should hurt him. In fact, if his body is as hot as one might assume, even if he fell into the ocean he would not get wet simply because that level of heat would form a thin superheated gas barrier around him. When you think on it, serious volcano eruptions can cause nuclear winters. And the heat of the earth comes from nuclear reactions occurring in the first place. So in theory, when you go into scientific thought and whatnot, Groudon could be the most powerful of the three. Not to mention magma is full of toxic heavy metals. So in practice groudon would be controlling nuclear waste+nuclear reactions, seriously toxic metals, and the plate tectonics of the Earth+the climate. So even though superficially it seems that rayquaza and kyogre have him beat, in reality he would be the most terrifying of the three. He can dry out kyogre or entrap it via created land. If not, he could open sea vents that unleash all sorts of toxins and try to poison kyogre. Would he be unaffected? Yes, in theory, he would be unaffected because he is fine in magma, which is usually fairly toxic anyway. And water in reality counters burning fire, not _heat_. Groudon is essentially a thermonuclesr pokemon. Kyogee would need more powers than just controlling the ocean to deal with him. As for rayquaza, rayquaza could in theory just escape the Earth. However if rayquaza stays in the atmosphere, groudon could essentially smoke him out as well as launching huge eruptions at him from the ground (if you look into pompei and even bigger volcanoes like yellowstone, you will find that they can pierce significantly high into the atmosphere). With complete control over Earth, it wouldn’t be beyond believe to think groudon could create a Earthly equivalent of a solar flare. An Earth flare if you will. It gets even wonkier when you consider that controlling the magma in the Earth means he also controls the magnetic poles of the Earth. With control over high heat metals (which are essentially huges masses of easily moveable electrons), groudon would also in theory have the most power over lightning on Earth. While Rayquaza and Kyogre would also be able to generate lightning due to water current and air currents respectively, it would not be anywhere near comparable to a being that controls magma itself. Volcanic eruptions that spew magma regularly draw lightning strikes. Which is all pretty crazy. I never thought it through until now and now that I think of it, I almost wonder why _groudon_ isn’t the head of the legendary trinity (I know, I know, it’s because rayquaza is the _coolest_).
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=3ErqAdtq,discussion-id=8fQme1Ni,comment-id=000700000000,timestamp=2019-08-17T19:09:47.355+0000) > > Wards were limited by gold. Spend more on wards? Slow down snowball. Slow down snowball? Longer more strategic games. There _was_ a ward limit, and it was dependent on how much gold you could blow on the wards before you started to hinder your own progress. So what you're saying is that the team that's already winning has the gold to spare to have vision everywhere, while the team that's behind just falls further behind due to less gold and still having to try and keep up in vision. Maybe I'm not looking at it right, but vision being "pay to play" just seems like win-more to me. You translate a gold lead to a vision lead, and then to an overall macro lead. A gold lead's already pretty tough to combat if the gold's distributed well, but having to contend with superior vision control on top of that seems like it'd suck.
That’s an absolutely valid point. However, it’s worth noting that the winning team would have to spend an incredible amount of gold to accomplish that. Wards were not cheap. And denying vision wasn’t done easily or for free via a trinket. You would need to buy even more expensive pink wards to find and clear enemy wards. The reality is the win more situations really did not change much. The winning team can still use all their wards in the enemy jungle. Now they can also clear the opposing team’s vision for free. They can dominate vision plants and scuttles and get even more vision. Now, the winning team does the same thing they used to do, but for free, and with even less recourse for the losing team. This is just the vision aspect of things. If you include changes to baron, dragon, rift herald, turret plating, and others, it becomes fairly obvious that the game favors the winning team more than ever. 30+ minute comebacks were fairly common until season 4, when trinkets were introduced. Don’t forget that spending all that gold on vision would curb your snowball. You could and would easily spend hundreds if not thousands of gold on vision back then. Vision wars substantially limited how much money you were spending on items. The only issue, which still remains with control wards, was that eventually you are going to get to 6 items and you would not be able to hold more wards, forcing supports to keep a slot open for tons of wards.
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=3ErqAdtq,discussion-id=8fQme1Ni,comment-id=000700000000,timestamp=2019-08-17T19:09:47.355+0000) > > Wards were limited by gold. Spend more on wards? Slow down snowball. Slow down snowball? Longer more strategic games. There _was_ a ward limit, and it was dependent on how much gold you could blow on the wards before you started to hinder your own progress. I understand why they wanted to make vision more of a team effort, where the team that made the best group effort would have the upper hand, rather than it just being the support's job to ward literally everything (though a lot of people still have that attitude and don't seem to understand just how limited any one player's ability to control vision is now).
I do too, but taking sightstones and giving them only to supports beat the point a tad, no? It really sucks because as a midlaner I used to buy plenty of wards. I would never be caught playing the game without wards. Unfortunately I was too busy at the time to fully relish living with unlimited wards (aka didn’t have enough time to play league, though I still don’t have enough time to grind now :/ )
: It's no meme https://lolalytics.com/ranked/worldwide/platinum/plus/champion/Garen/Top/ If you go desktop site and items you'll see Trinity and Youmuu's are his highest winrate items
Ok, time to teach two lessons in statistics. 1) those are individual item statistics, triforce being his highest winrate first item and youmuu’s being his highest winrate second item doesn’t mean that those two combined are his best item combo. 2) there is a tad bit of correlation vs causation mixup here. Those items are particularly good when he is already winning, and help cement that said lead. This is a case of mistaken causality. Just because those have the highest winrate aren’t because those are the reason for the highest winrate, it just so happens that he buys or _can_ buy those items while he’s winning. In other words, a high winrate with those items _may_ be indicative that they are strong on him, but it _may also_ be indicative that they are bought on him when he’s winning. Do note that some items are only bought by people who really know their champ well and in very specific situations, so those items tend to have a winrate decoupled from the winrate of the masses, unlike items that are very widely bought on the champion. https://na.op.gg/summoner/userName=riste Riste is a good reference for item builds that are strong on Garen. He does build trinity every now and then, but by no means does he go youmuu’s trinity.
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=3ErqAdtq,discussion-id=8fQme1Ni,comment-id=0007,timestamp=2019-08-17T18:43:15.290+0000) > > I miss {{item:2056}} and the absence of a ward limit I can understand the ward limit. But the all out war on vision starting around season 6 has been pure cancer.
Wards were limited by gold. Spend more on wards? Slow down snowball. Slow down snowball? Longer more strategic games. There _was_ a ward limit, and it was dependent on how much gold you could blow on the wards before you started to hinder your own progress.
LTK KoRo (EUW)
: > Apply this same mechanic to everyone and see how quickly either all players would leave or the problem would get fixed because other champions totally have a dash-per-autoattack mechanic, yeah sure, sounds fair. Kalista players dont understand that their champion in old state was wayy too forgiving and really ridiculous in terms of kiting
They can walk between auto attacks, which is roughly what kallista’s passive achieves to a _slightly_ greater effect. And all at the cost of not doing 10% reduced damage on autoattacks, not having autos that can miss, and not losing damage proportional to the amount you are slowed! ~~let’s not forget that 1/3 -1/2 of her kit is not usable without her partnered champion around)~~ I assure you kallista would be better with _any_ adc passive over her current passive. Sivir passive, vayne passive, you name it.
: As a Main Support, I REALLY miss Frost Queen, Talisman of Ascencion and Face of The Mountain
: Yeah, I know. However: > get to see that massive 2k+ true damage execute while yelling DEMACIA This still stays an achievable high point. Well, at least for 1.5k+ damage, that is.
True. Reaching that said high point was easier back then than it is now. First he has to do enough damage to said tank to enable his execute.
: Nearly 80% of his kills were chasing them. Not them coming to him. There were a couple times where they thought they could 3v1 him, but that's a semi rational instinct. Most of the time they just made the mistake of coming within 1000 or so range of him, which should be a safe distance. But Garen has a speed boost, and a Botrk, so it's NOT. Part of the entire point of the video was how easy it CS's as well. Ie..... HE WILL HAVE ITEMS. First Back: Tiamat. 100% CS Secure. P.S. I developed my opinion of this rework BEFORE watching the video. The video just confirms my analysis.
20% of those kills were enough to make him able to chase them for 80% of those kills. He had a full item before anybody had half an item. All because he was playing against people who very frankly ran it down.
: > [{quoted}](name=Freeza with an I,realm=NA,application-id=3ErqAdtq,discussion-id=roZEhnnJ,comment-id=00000000,timestamp=2019-08-16T21:00:11.595+0000) > > Is there any good supports for stopping him from one shotting my ADC with no recourse? Poppy, 3 ways to stop him
Jax main here. Can you shut up please.
: What you're denying is 1) The fact I cede Akali is a sensationalist 2) EVERYONE underestimates Garen when he's in play so getting early kills isn't unusual for Garen. 3) It wouldn't happen much different if a Silver was playing it versus a Silver, because Garen's skill cap isn't that high. All you have to do in Silver with this Kit: Pressure turrets and force the enemy to either respond or lose objectives. You don't have to "hunt" like Akali was doing to make this work. You just have to make them want to hunt YOU.
1) ceding it and buying straight into the sensation means you might as well not have ceded it. 2) bullshit. No extra explanation needed. Everybody since the dawn of time has respected garen and his capability to fuck shit up. I remember back when real runes were in the game dyrus has a runepage of full amor. Seals marks quint glyphs, all armor. Just to deal with garen. 3) yes it fucking would. Did you open your eyes while watching the video? His opponents basically ran it down so many times. Dying the same way over and over while not respecting their lane opponent in the least. For the kit to be that “op” you need to be full build or have multiple items. For that your opponents need to be r%%%%%ed enough to let you get fed in the first place. It’s just not going to happen. At the end of the days all that will really change is you’ll see garens running lethal tempo and getting titanic hydra. Literally nothing else has changed. Stacking attack speed is risky when it’s so easy to be kited. Don’t let the sensationalists fool you. This won’t change much.
: I'm just wondering....... whose downvoting this? Did you see the Professor Akali video above? Literally 1 shots entire teams with E, and there is nothing you can do about it, because Garen heals up on Botrk/Wits End..... With Dance, he can't even be damaged.... #And yes. I know. Professor Akali.... always off meta sensationalist. But this is real. It's on a simple champion with no real learning curve, no mana costs, where the only real decision you have to make is when to go in and when to back off. In other words, this WILL be the meta. I even forgot about Tiamat/Hydra procs. The only difference between High Elo and Low elo will be: Low elo: Goes 20/4 in 20 minutes, because they make mistakes and hesitate at applying pressure (so they won't get 2+ kills a minute, unless a smurf, who WILL get 2+ kills a minute) High elo: Goes 18/4, because someone will rush early Grievous wounds, and while killing 2-3 people, he will die not to mistakes, but to overwhelming teamwork. Team will capitalize on the death, take turrets, and end the game faster than low elo.
So let’s see, a diamond and past really high elo player kicks ass on the pbe. Who would’ve thought. Literally building a bramble vest makes garen delete himself on you. Because yes, the bramble vest’s damage procs on every spin. Furthermore Like seriously, stop bullshitting here lol. Here’s your professor clickbait video. Note how he gets a kill within the first two minutes. He’s playing against idiots as a half decent player. No shit he’s going to get fed. It’s furthermore against players who have no idea what to do against garen. https://m.youtube.com/watch?v=hzAZWT0rcvo
: Lemme tell you, his ult stays a true damage execute. So you always get your high point, just without having the tank as the villain.
His old villian passive made each spin, his Q, and his autos do % hp true damage too. So, that helped kill tanks a _tiiiiiiiiiiiiiny_ bit.
: Trinity+Ghostblade Garen buffs
You ignore the part where his W was severely nerfed. As it stands this is a decent nerf. As it stands, the damage on garen wasn’t the problem, the problem was the amount of defenses he got for free. The 50 armor and mr that he got as well as his massive damage reduction on W made him start to be a midlaner. Yes, garen is now a _midlaner_. In fact, he’s not as good at toplane as he is at midlane. The ghostblade triforce meme aside, there’s a challenger garen player who rushes things like deadman’s plate. He gets his serious offensive items way later and it works excellently. Garen is and will continue to be great at soaking damage. At least now he will actually have to itemize more for defense and if he does try to optimize his damage he will be left with a much weaker defensive aspect. It’s worth noting he applies onhits at half damage and it only applies to the nearest target. His spin does not apply his Q. His spin applies triforce (though currently on PBE it only does half damage). The spin does not proc press the attack more than once, same going for phase rush. Not to mention as it stands, each onhit of his spin is taking full damage from bramble vest/thornmail, giving a solid counter to him (his spin count is dynamic, so the attack speed slows would actually also reduce his spin count). Hence, there is no real need to worry.
: Galio's E is strictly for engage and comboing with his Q, not mobility. For a comparison, Urgot's E can't go through walls either.
They’ve completely removed his ability to flash on people. His R can be avoided. His E can be avoided and kills him regularly. His W doesn’t work unless people sit in it. The only functional parts of his kit are his passive and his Q, and that’s only _so_ functional. The different is Urgot _can_ fight over walls. Urgot _has_ an ultimate he _can_ use himself. Urgot’s dash doesn’t pull him backwards first before dashing (which is a huge disadvantage to Galio’s e in the first place.) Urgot’s dash has a flip attached and it can also be used to run away. Galio’s cannot be used to run away and his cc is brief and is objectively worse than a flip.
: Their job is to make and update the game, the boards were simply made for riot to see and hear the community, but after so much toxicity and bullshit complaints from the community they would obviously stop listening to them. If people actually got paid to maintain these boards, riot wouldn't have abandoned it. And it wouldn't be surprising if there are riot employee's just lurking on the board and reading the shit show.
Ok why use more word if less word do trick? Rito compani. Compani want maek moni. Rito take moni make forum. Rito hope forum gibe better money maek feedback. Forum gibe Riot feedback. Rito no like forum feedback. Rito keep pay moni to keep forum dey say useless. Rito pls. Hope understand now.
Rioter Comments
: More dashes should be as restricted as galio's tbh.
While I agree, it’s not like Riot is actually going to bring everyone down to Galio’s level. As it stands, galio’s dash is incredibly clunky and isn’t just restricted to colliding, it’s restricted to slightly even skimming a wall. There are many places where galio could walk by where he would not be able to dash through.
: Maybe you are too young to know, but Brazzers is a website/corp that involves xxx rated content....been around for years and years.. it says it directly at the top of your video before even watching it, why? Anyways though, good job, i just watched about 30seconds of it and it's good editing
> [{quoted}](name=Convertible,realm=NA,application-id=yrc23zHg,discussion-id=onQAY8o0,comment-id=0006,timestamp=2019-08-12T20:23:41.604+0000) > > Maybe you are too young to know, but Brazzers is a website/corp that involves xxx rated content....been around for years and years.. it says it directly at the top of your video before even watching it, why? > > Anyways though, good job, i just watched about 30seconds of it and it's good editing I hate to say it, but I’m sure he knows it better than you would think. {{sticker:sg-lulu}}
Rioter Comments
: Calling Pyke bottom brand support now boys.
I like how this was necro’ed lol. I guess Brand Pyke would be even more dumb now than back when I posted this _haha_
: No, not really, Riot is not at fault for how people act, you can't shift the blame to riot cause the majority of the player base is bitchy and whiny with everything. That is not riot's fault, you know why, because riot doesn't control PEOPLE. And even then, none of you people really have any fucking proof that riot abandoned the boards anyways. They don't need to respond to show that their there. Don't blind yourself to how the community acts and demonize riot now.
It is entirely within Riot’s capability to design and moderate the boards in a manner that attracts people who are positive and offer constructive criticism, and, as a company that serves to generate money for their owners, it is _their responsibility_ to show that the money they are spending is well spent. And _it does_ cost money to keep the Boards around. The Boards is entirely under their authority. They have 100% control over everything that occurs on these forums, and it is _their job_ to make sure that what goes down on these forums is profitable to the shareholders. Hence, “people are shitty,” is _not_ an acceptable excuse. There are reason why social engineers, psychologists, and sociologists exist. If the Boards are here to provide feedback and if the Boards “aren’t good for feedback” (paraphrasing, multiple Rioters have said this), then Riot is continuing to fund a failed investment. They either need to redesign and re-moderate the Boards to suit their purpose, acclimate to and make use of the extant boards, or take down the Boards. This is Business 101.
: So uniting all these Cho'gaths into a 3-star would actually be bad?
Hmm, considering brawler buff, yeah it might actually be bad in this scenario, as odd as that sounds.
Jaxi (NA)
: Feeling overwhelmed by the meta. Any tips for this noob trying to climb plat?
Taking a week (or more) off might be good. At some point everyone gets to a point where they’re just playing on autopilot and the break will help you freshen up and feel better and more in control when you’re back. Every time I’ve taken such a break I’ve found myself playing better than prior. But unfortunately you’re not wrong about the meta. A decent tactic is to pick a champion who is impactful while behind but strong while ahead. Anyway, gameplay advice aside, once you near the elo you are playing at skill-wise, the amount of games it takes to climb becomes way _way_ higher. Let’s say in gold you won 1 out of 5 games purely due to your own skill and 2/5 for other reasons (of course no game is purely due to skill and whatnot, this is for mathematical representation), in 5 games you’ll progress 1 win worth of lp. However as you are playing with better and better players, less of the wins become attributable to your skill. Let’s say 1 in 20 are now attributable to your skill and 10 in 20 are due to your team. Now to progress 1 win’s worth of LP you’ll need to win 10 games (for mathematical representation, as you’re winning 5.5 times and losing 4.5 times on average within 10 games). You can see how the higher you climb the worse it will get. Hence my advice is to take a break, then come back with the intention to get better. Watch some streamers on your favorite champions. But at least for some time taking a full on break from league should definitely help.
: {{champion:429}} Chillin as the most mobile ADC with the lowest win rate.
There’s lots of problems with {{champion:429}} For one, she’s a bad solo queue champion, as her W damage and her R are dependent on a teammate, hence without a good ally she is missing anywhere between 1/3-1/2 of her kit. Then her passive: her autos cannot be canceled (essentially being unreducable self cc, aka she’s locked into crappy situations), her autos miss units she cannot see, and only deal 90% of her AD on autos. In exchange for a jump which is _somewhat_ better than orbwalking (considering all other ad champions can move between autos just fine as well). I’m not entirely convinced her passive jump is better than having an actual passive+ worth all the crippling weaknesses. Not to mention she’s _conditionally_ very mobile. Without anything to auto attack she basically has no mobility. A high skill floor passive with marginal benefits with a kit that is heavily reliant on teamwork isn’t conducive to good winrates in solo queue. Doesn’t help that they removed 5v5 ranked a few years back, making it so she doesn’t have that many places to shine outside of the pro scene.
: Oh my god dude kat sucks for 99% of people who play her because they can't even reset shunpo. if you're losing to katarinas then you're not very good at the game
Yeaaaah katarina doesn’t need buffs on Aram at all, at least, definitely not damage ones.
: How come Shyvana has no innate AS steroids?
Ok so here’s how it goes. She used to only be an ad champion. Her every skill had a very high scaling in AD. Afterwards Riot released devourer. Shyvana having E and her auto reset Q loved devourer. It made her jungling very fast, but even then she used cinderhulk quite often too. At that time she also used guinsoo’s which gave a cheap on hit aoe that scaled with ad and ap and gave lots of cheap and useful stats. Together these items were strong. Prior, on hit shyvana had been hilarious but pretty much a joke, but when riot decided to turn devourer into the current guinsoo’s while removing the old guinsoo’s, riot mistook shyvana liking it as her being an on hit champion, and rebalanced her entire kit around on hit, giving her W the AP ratio on hit and whatnot. Previously full ad shyvana, while not necessarily meta, did an absurd and hilarious amount of damage and was a decent off meta pick. Now, AD became garbage, on hit was meh (because she was never really an on hit champion!), and there was a newly arising AP shyvana that had been lurking in the shadows for a long time. After Riot saw this and was like heck, we’ll give her a mini rework and then give her better AP scalings, suddenly all the other builds became garbage in comparison. AP shyvana with her crazy ult E burst is now the best Shyvana build because AD and on hit shyvana are both garbage and tank shyvana is lackluster compared to any juggernauts, divers, or tanks. Sincerely, a man who misses old AD shyvana.
Barkley (NA)
: So the game should be centered/balanced around less than 1% of its playerbase.... got it.
You’re wasting your time discussing Jamaree, known troll and Riot white knight.
Ðïana (NA)
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=yrc23zHg,discussion-id=bJiwULpc,comment-id=00040000,timestamp=2019-08-05T22:10:28.849+0000) > > That and you might smash the E button at critical moments. That's somewhat possible, though in my experience it's my W that I mash incessantly moreso than my E. W is a shield to save me, E if used wrong is just as likely to kill me faster if I pull the wrong target closer at the wrong time, so I do TEND to use it more safely - Less mashing, more thinking. W though, yikes do I mash that sometimes while waiting for CC to wear off.
> [{quoted}](name=Ðïana,realm=NA,application-id=yrc23zHg,discussion-id=bJiwULpc,comment-id=000400000000,timestamp=2019-08-05T22:16:50.436+0000) > > That's somewhat possible, though in my experience it's my W that I mash incessantly moreso than my E. W is a shield to save me, E if used wrong is just as likely to kill me faster if I pull the wrong target closer at the wrong time, so I do TEND to use it more safely - Less mashing, more thinking. W though, yikes do I mash that sometimes while waiting for CC to wear off. Anyway. “E” _is_ the _most commonly used_ letter in the english alphabet, so that probably helps (or hurts heh) make it the first to go. And since Q is the least commonly used letter in english, it’s fully OP’s eve abusing habits that must have lead to it degrading first.
: Imagine if Shen's 'Spirit Sword' actually allowed shen to target morde in his ult
I mean I don’t agree with shen getting special interactions, but I wouldn’t mind shen being a little stronger. Despite what posters have said, I guess I can see what OP is getting at with shen being a “shittier trynd.” Q gives damage to autos, w gives defensive utility, e is a damage dealing dash (trading off cd reduction on crits with taunt), and ult is a utility spell that helps them splitpush. Both are splitpushers, both have early cheese, both are melee autoattackers. But I can see why people don’t agree as well. Shen is a more team + utility oriented champ, and trynd is a selfish higher damage champ. As it stands trynd does the splitpushing job better than shen, so while I wouldn’t agree that they are the same type of champ, I would agree that having a trynd is often better than having a shen while filling the same role of splitpusher, but better.
Ðïana (NA)
: My E and R buttons actually went out not too long ago on a keyboard I had. It really surprised me that E was the first to go, considering I'm a Diana 1-trick and it's my least used skill each season - By a longshot. Then again, E is a pretty common letter in the English language, so I guess it probably gets more use than Q or W, probably R, outside of game.
> [{quoted}](name=Ðïana,realm=NA,application-id=yrc23zHg,discussion-id=bJiwULpc,comment-id=0004,timestamp=2019-08-05T21:41:19.597+0000) > > My E and R buttons actually went out not too long ago on a keyboard I had. It really surprised me that E was the first to go, considering I'm a Diana 1-trick and it's my least used skill each season - By a longshot. > > Then again, E is a pretty common letter in the English language, so I guess it probably gets more use than Q or W, probably R, outside of game. That and you might smash the E button at critical moments.
: mhmmm......
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=kL9P9AcT,comment-id=00000000000000000000,timestamp=2019-08-05T05:02:29.782+0000) > > mhmmm...... {{sticker:sg-ahri-2}}
: > [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=kL9P9AcT,comment-id=00000000,timestamp=2019-08-04T17:01:12.136+0000) > > I still want a third Ornn Skin..... > > So many new champs still only have 2 skins but Zoe/Udyr get new..... and they aren't even that popular.... Third?
: > [{quoted}](name=Pierce The Veal,realm=NA,application-id=yrc23zHg,discussion-id=nt6fAuAE,comment-id=0000,timestamp=2019-08-02T06:23:31.716+0000) > > So literally the functionality he has always had? Remember Akali shroud? Remember how cancer that was? Turret shots shouldn't be avoided/blocked by ANYONE; that goes for old pantheon too (thank god he's getting a rework). Also, he blocked two of them in the clip. TWO TOWER SHOTS. He has an ON-DEMAND ability, not passive, that allows him to block turret shots. Explain that.
> [{quoted}](name=spicymonki,realm=NA,application-id=yrc23zHg,discussion-id=nt6fAuAE,comment-id=00000000,timestamp=2019-08-02T06:27:52.572+0000) > > Remember Akali shroud? Remember how cancer that was? Turret shots shouldn't be avoided/blocked by ANYONE; that goes for old pantheon too (thank god he's getting a rework). Also, he blocked two of them in the clip. TWO TOWER SHOTS. He has an ON-DEMAND ability, not passive, that allows him to block turret shots. Explain that. His old passive was reset by W and came up every 4 autos/spells? This one is on a cooldown and can be baited out. Edit for reference: https://m.youtube.com/watch?v=A1hMMaEqKeI
: NEW PANTHEON CAN BLOCK TURRET SHOTS
So literally the functionality he has always had? Attack speed and cdr on pantheon already makes him more than immune to turret shots.
Dynikus (NA)
: I’m going to try to keep this actually short. The removal of dominion and twisted treeline make perfect sense from a business standpoint. Keeping underplayed and poorly balanced game modes that reflect negatively on the quality of your game makes no sense when you have game modes a majority of players actually enjoy and could be put in their spot. Regardless of the amount of attention devoted to the game modes, they wouldn't return a reasonable profit for the investment riot would have to put into them, and it makes a lot more sense to just axe them and implement rotating game modes instead which keep players playing, and maintain a reasonably healthy number of players throughout their duration.
I’m going to keep this short. You didn’t read what I posted, hence why you are arguing something that I pointed out doesn’t make sense from multiple aspects. Doesn’t help that we haven’t actually had rotating gamemodes in a very long time. What I posted _is_ short compared to the more in depth analysis that could have been done. “For every complex problem there is an answer that is clear, simple, and wrong.” – H. L. Mencken
: Am I eating crazy pills or does no one read posts on here anymore? Nobody said it was a bad idea, I’m saying how not adding Vilemaw to SR related to “not knowing what’s good for the company” anti-Riot diatribe lmfao
> [{quoted}](name=Sewer Side,realm=OCE,application-id=3ErqAdtq,discussion-id=pzH9Ldwn,comment-id=0000000000000000,timestamp=2019-08-01T19:06:55.328+0000) > > Am I eating crazy pills or does no one read posts on here anymore? > > Nobody said it was a bad idea, I’m saying how not adding Vilemaw to SR related to “not knowing what’s good for the company” anti-Riot diatribe lmfao I think you’re eating crazy pills considering your response of “do you bots never shut up with anti- Riot vitriol,” in response to a post clearly stating the truth. Baron _Nashor_. Meet Roshan the Immortal: https://dota2.gamepedia.com/Roshan Nashor is literally “Roshan backwards.” Hence Baron Nashor is and has been a running meme. If you knew anything about Dota you would also know that a lot of items in league are also ripped off from Dota. Largely because Dota was the parent game to both Dota 2 _and_ League of Legends. Rather, I would like to point out that so many people like you love to jump out and protect Riot, what is essentially and establishment for the purpose of earning money. You technically get to vote with your money as to what Riot does. And Riot gets to decide whether it wants that money or not. Anti-anti-Riot vitriol is at least as toxic if not easily and outright moreso than anti-Riot vitriol, simply because at the end of the day everyone here is a fellow consumer of the same product. You have a shared interest in League being fun and worthwhile and whatnot. What’s worse is instead of attempting to de-escalate the “vitriol,” you instead attacked the poster and escalated it. You have not done or said anything beneficial and have just brought about negativity, be it or be it not in response to a negative comment in the first place. Whereas the original comment criticized an entity without resorting to outright insults (albeit being a _little_ passive aggressive), you attacked individuals and outright used through and through insults. You replied to indirect mild passive aggression with full on direct aggression and, as you like to put it, _vitriol._
Rioter Comments
: How is this related to adding Vilemaw to SR, like, at all? Do you bots never shut up with anti- Riot vitriol?
I suggest you go into a custom game or something and try fighting vilemaw. Its animations and combat sequences are amazing and even in the lore it’s known to be something of a god.
: Just wanted to bring attention to the Twisted Treeline removal
If you go into 3v3 normals you will legitimately be matched up with 5 bots. You go into ranked and there’s a chance you will have a bot in lower elo queues. There’s also a decent chance that a bronze player will play against a diamond premade. Bugs haven’t been fixed. Support items (especially targons) which completely break the game are still there. Twisted treeline doesn’t and didn’t even count towards most of the missions released. “It’s not popular so it’s being cut.” Oh so the same deal as dominion then. Intentionally neglect your own gamemode and then point at the players and say it’s their fault for not playing the gamemode.
: > [{quoted}](name=Luther King Jr V,realm=EUW,application-id=yrc23zHg,discussion-id=oFRmmA3n,comment-id=0000,timestamp=2019-07-30T18:44:24.819+0000) > > people will tell you, you shouldn't complain about free shit but if you put into perceptive, that's free shit **YOU EARNED** riot didn't make it a giveaway you worked hard to get an S and keep your honor unlocked and positive but let's get slapped with an other useless ward skin when you finally open a chest.. This is just my opinion, but I don’t think people deserve anything special for doing well in a video game or being a decent human. When I started in S2 I got only one thing for free (an icon) in about the next two years, and yet I was just happy I got to play the game for free with no pay-to-win mechanics whatsoever (except maybe the ip cost of the old runes). Riot doesn’t benefit at all when you “earn” your rewards so why would the expectation be that they give to great rewards (or anything at all)?
> [{quoted}](name=Raven Redeemed,realm=NA,application-id=yrc23zHg,discussion-id=oFRmmA3n,comment-id=00000001,timestamp=2019-07-30T20:35:54.805+0000) > > This is just my opinion, but I don’t think people deserve anything special for doing well in a video game or being a decent human. When I started in S2 I got only one thing for free (an icon) in about the next two years, and yet I was just happy I got to play the game for free with no pay-to-win mechanics whatsoever (except maybe the ip cost of the old runes). > > Riot doesn’t benefit at all when you “earn” your rewards so why would the expectation be that they give to great rewards (or anything at all)? On the surface it seems so, but in reality it turns out the economics works differently. Free to play players become part of the product for the “whales.” Keeping a good nontoxic community of free to play players attracts, entertains, and keeps around said “whales.” So while it may seem like Riot should focus on the few whales, the reality is keeping around the other free to play or small spending players actually keeps around the whales. If they focus on the whales the small fish may swim away, leading to the whales disappearing with them. So in essence, Riot _does_ benefit off of you entertaining their real customers. Rewarding people with cosmetics it costs them nothing to give makes it more likely that they stick around to entertain their real spenders, and the reality is the majority of the time the people receiving these rewards wouldn’t have spent money even if they didn’t get free stuff. And even if a few of them were willing to spend money just to get one or two skins, it would be nonexistent compared to how much the whales spend. Hence giving away small tidbits to the players that give their _real customers_ a good experience makes great economic sense. If you phrase it in another way, you’re being paid a small amount of random pixels in exchange for being a product/experience they give away to their _real customers_. You’re the npc being paid worthless bits.
Show more

Pierce The Veal

Level 157 (NA)
Lifetime Upvotes
Create a Discussion