: Except it's not irrelevant, because he was literally tuning into the little back and forth between you, me, and Sewerside regarding the efficacy of vayne's E even when it doesn't hit terrain. People forget that IT'S A POINT AND CLICK KNOCK BACK ON A HYPER MOBILE HYPER SCALING ADC ON A BASIC ABILITY. The collision with terrain is just a luxury bonus that is only necessary against the mobile bursty/high DPS people I mentioned up above. The only reason vayne isn't considered OP and overtuned right now is because currently those types of champions are becoming more and more numerous and more and more overloaded, and can shut her down real easily. It doesn't mean however, that she has fair counterplay against anyone of the 10 champs that don't belong to that category.
> [{quoted}](name=ImTheJuggernauty,realm=NA,application-id=3ErqAdtq,discussion-id=EzpnWa9l,comment-id=00060001000000000000000000000000,timestamp=2019-08-23T20:45:58.457+0000) > > Except it's not irrelevant, because he was literally tuning into the little back and forth between you, me, and Sewerside regarding the efficacy of vayne's E even when it doesn't hit terrain. People forget that IT'S A POINT AND CLICK KNOCK BACK ON A HYPER MOBILE HYPER SCALING ADC ON A BASIC ABILITY. The collision with terrain is just a luxury bonus that is only necessary against the mobile bursty/high DPS people I mentioned up above. The only reason vayne isn't considered OP and overtuned right now is because currently those types of champions are becoming more and more numerous and more and more overloaded, and can shut her down real easily. It doesn't mean however, that she has fair counterplay against anyone of the 10 champs that don't belong to that category. It is irrelevant, given i was specifically talking about the landing portion of it being similar to Qiy R. The knockback is not what is being talked about. This isnt that complicated, youre arguing a straw man you made up.
: Yeah yeah it is. The knock back on it is nice.
> [{quoted}](name=iamthegoatofwar,realm=NA,application-id=3ErqAdtq,discussion-id=EzpnWa9l,comment-id=000600010000000000000000,timestamp=2019-08-23T19:42:43.543+0000) > > Yeah yeah it is. The knock back on it is nice. Irrelevant, as we are specifically talking about the wall hit stun interraction.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=A8FQeEA8,discussion-id=Ie6vbINt,comment-id=0001,timestamp=2019-08-23T14:14:28.589+0000) > > Kennen. I already said not kennen. Did you read my post? Besides riot has made it clear they dont want kennen. in the bot lane.
> [{quoted}](name=Ninja Anubis,realm=NA,application-id=A8FQeEA8,discussion-id=Ie6vbINt,comment-id=00010000,timestamp=2019-08-23T19:24:13.768+0000) > > I already said not kennen. Did you read my post? Besides riot has made it clear they dont want kennen. in the bot lane. Still, kennen. He has served as an ADC since forever. Hes even won major tournament games as an adc.
: Vayne E is SUPER easy to land, and to make it worse, it's a great ability even if she doesn't pin a target to a wall
> [{quoted}](name=ImTheJuggernauty,realm=NA,application-id=3ErqAdtq,discussion-id=EzpnWa9l,comment-id=0006000100000000,timestamp=2019-08-23T18:45:21.615+0000) > > Vayne E is SUPER easy to land, and to make it worse, it's a great ability even if she doesn't pin a target to a wall Yeah, no. Its not.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=GAEW51yh,comment-id=000100000000,timestamp=2019-08-23T17:41:14.357+0000) > > She can hard counter engages with an aoe silence and she has some of the best early game harass. You can walk off the circle and her early game harass isn't even that good these days. Mage supports out-harass enchanters and picks like Yuumi and Nami are strong contenders for having relatively equal levels of early game harass. > Yuumi is terrible at stopping an engage onto squishy targets due to tye delay on her root and her Q only being a slow and only while empowered. Hell, yuumi is garbage with an adc period. Shes much better on an immobile juggernaut or bruiser. Funny because Soraka's ALSO bad at stopping engages. Yuumi's not optimal on a marksman, but she's not garbage at it at all.
> [{quoted}](name=chipndip1,realm=NA,application-id=3ErqAdtq,discussion-id=GAEW51yh,comment-id=0001000000000000,timestamp=2019-08-23T18:31:08.555+0000) > > You can walk off the circle and her early game harass isn't even that good these days. Mage supports out-harass enchanters and picks like Yuumi and Nami are strong contenders for having relatively equal levels of early game harass. > > Funny because Soraka's ALSO bad at stopping engages. Yuumi's not optimal on a marksman, but she's not garbage at it at all. Doesnt matter if you walk off the circle, it ruins your follow up for your engage. The time it takes you to walk out is more than enough for the ADC to get to safety. Soraka out harasses mage supports and its not even a contest. Mage supports out burst soraka. Soraka is only bad at stopping engages if you fail to use E properly. She can and will cuck a thresh/leona/naut etc. Yuumi wont.
: 10 damage on an AoE spell isn't just 10 damage btw. Altogether this increases her ultimate's potential damage across 5 units by 50 (+50% AP). That's nothing to sneeze at.
> [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=iaoF8I2Z,comment-id=00000001,timestamp=2019-08-23T17:33:03.100+0000) > > 10 damage on an AoE spell isn't just 10 damage btw. > > Altogether this increases her ultimate's potential damage across 5 units by 50 (+50% AP). That's nothing to sneeze at. Thats not realistic though. Its the same as ten thousand needles in final fantasy games. Sure, 10k damage will one shot you when you have like 2k HP... But its 10k spread out across 16 people, and youre looking at sub 1k damage. Its still 10+10% per person. If it doesnt end up killing someone, then it doesnt matter if the combined ratio seems like a huge boon.
Rαy (EUW)
: Riot giving Annie more Damage/Mobility shows they are still clueless about League's biggest Problem
She is LOSING damage. These are straight nerfs. This never even hits damage neutral. She is also losing a lot of survivability. Edit and tibbers is also losing straight 40% reduced damage taken and thorns.
: You realize this skill has 875 range right? It's actually extremely rare for this ability to not hit a wall even if it wasn't even intended to. It also has a ridiculous hitbox directly on her, basically shurima shuffling enemies behind her into it. For reference, it has 75 more range than {{champion:51}} with {{item:3094}} .
> [{quoted}](name=Z3Sleepier,realm=NA,application-id=3ErqAdtq,discussion-id=EzpnWa9l,comment-id=00060001,timestamp=2019-08-23T17:06:25.835+0000) > > You realize this skill has 875 range right? It's actually extremely rare for this ability to not hit a wall even if it wasn't even intended to. It also has a ridiculous hitbox directly on her, basically shurima shuffling enemies behind her into it. > > For reference, it has 75 more range than {{champion:51}} with {{item:3094}} . So? Its still very hard for her to land it outside jungle and river, which are intentionally her strengths. Its like saying vayne/poppy e is easy to land.... Its not unless the enemy mispoaitions.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=GAEW51yh,comment-id=0001,timestamp=2019-08-23T13:48:03.972+0000) > > Except soraka is far superior in every way to yuumi if all youre looking for is healing? The problem is that no one's looking for JUST healing in a support. Soraka's way too 1-dimensional.
> [{quoted}](name=chipndip1,realm=NA,application-id=3ErqAdtq,discussion-id=GAEW51yh,comment-id=00010000,timestamp=2019-08-23T15:53:22.540+0000) > > The problem is that no one's looking for JUST healing in a support. Soraka's way too 1-dimensional. She can hard counter engages with an aoe silence and she has some of the best early game harass. Yuumi is terrible at stopping an engage onto squishy targets due to tye delay on her root and her Q only being a slow and only while empowered. Hell, yuumi is garbage with an adc period. Shes much better on an immobile juggernaut or bruiser.
Hwke94 (NA)
: Yuumi is unfun to play against.
Except every top tier support atm hard counters her.
: We need a ninja adc.
: What's the tradeoff for Qiyana's low ultimate cooldown on such a high utility spell?
Because it does literally 0 damage if it doesnt hit an element.
HàrrowR (EUW)
: > [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=LynEaMQO,comment-id=0009,timestamp=2019-08-23T13:55:41.307+0000) > > ADCs are viable mid, some viable jungle, and others viable top. > > They can already go to other lanes. How in the hell do people keep finding this 1.5 years old post
> [{quoted}](name=HàrrowR,realm=EUW,application-id=3ErqAdtq,discussion-id=LynEaMQO,comment-id=00090000,timestamp=2019-08-23T14:03:50.858+0000) > > How in the hell do people keep finding this 1.5 years old post Because once someone comments it goes to the front page, and its not like the age of the thread is at all obvious, eapecially on mobile where the age is in tiny ass letters youd never see.
: Qiyana insta-gibbed me twice @ lv3 within a minute, I love this damage creep meta so much man
Why are you trying to fight level 3 as malz?.... Youre an auto pusher. Get levels and push your lane so she cant roam.
HàrrowR (EUW)
: ADC is the worst role possible,change my mind
ADCs are viable mid, some viable jungle, and others viable top. They can already go to other lanes.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=pFeN9cnT,comment-id=0000,timestamp=2019-08-23T13:47:10.791+0000) > > Yes, why did riot work on this thing that millions of players enjoy? Exactly, hence why the other game modes should return!
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=yrc23zHg,discussion-id=pFeN9cnT,comment-id=00000000,timestamp=2019-08-23T13:49:42.257+0000) > > Exactly, hence why the other game modes should return! No, thats why they made tft. Theyre working on the other game modes as well. They wanted something more permanent first.
: There is no point of Soraka if Yuumi is picked.
Except soraka is far superior in every way to yuumi if all youre looking for is healing?
: Riot, seriously, what the fuck happened to all the Rotating Game Modes...?
Yes, why did riot work on this thing that millions of players enjoy?
: Should i just play champions strong in low elo or full on meta slave
Pick anything, whatever you like and enjoy, and focus on that and getting better at that. Ideally one champion per roll, with 2 or 3 for your main/secondary roles. You can get to masters being a one trick support katarina main. Youre not in bronze because youre picking bad champions, youre in bronze because your skills somewhere are fundementally subpar for climbing, which would require someone much higher elo to watch your gameplay to tell you exactly what youd need to change and work on on a specific level. (And i mean this in the least insulting way possible, you need improvement on something is all being bronze means)
: Why are normals so unfair? Diamonds vs bronze? how is that competitive?
Its a normal game. Normal and ranked MMR are two entirely different things, ESPECIALLY since the #1 player on the server is completely free to be in a party to queue with 4 level 1 noobs they just got to join the game. The only real complaint i have is when a diamond one trick goes into normals and just tryhards when youre just trying to have fun with your meme comp with friends, but thats an issue with different people wanting different things out of games.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=Ezh6FJJw,comment-id=0008,timestamp=2019-08-21T13:46:08.276+0000) > > Only after Urgot we are seriously talking about the skins you can talk about memes elsewhere
> [{quoted}](name=ÉmbracéThéCosmös,realm=EUNE,application-id=yrc23zHg,discussion-id=Ezh6FJJw,comment-id=00080000,timestamp=2019-08-21T15:27:41.727+0000) > > we are seriously talking about the skins you can talk about memes elsewhere I am being serious.
: Why is Draven allowed to be strong at any moment of the game?
He lacks mobility and most of his DPS requires him to go to a specific spot you can see before hand.
: Things that could easily make Varus more Darkin like
: We demand Star Guardian Taric
Abandon (OCE)
: And we're back here again... another nerf/change for Aatrox.
Oh look, another person that doesnt understand game design claiming they know more than those that do.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=gyaanEdz,comment-id=0001,timestamp=2019-08-17T16:35:01.545+0000) > > Nocturne recently got a balance change though? yep. they slapped 10% AS onto his W. Why? For no reason other than hes underperforming. They don't look at why hes underperforming, they just slap a random buff on a low win rate. 10% attack speed doesn't impact Nocturne whatsoever, it doesn't address the glaring issues that make him dumpster tier, it doesn't address anything. Its just a really shoddy bandaid, and they didn't even put it where the booboo is. They just stuck it on his forehead, and gave him a thumbs up.
> [{quoted}](name=PhearBunny,realm=NA,application-id=3ErqAdtq,discussion-id=gyaanEdz,comment-id=00010000,timestamp=2019-08-17T17:21:00.916+0000) > > yep. > they slapped 10% AS onto his W. > Why? For no reason other than hes underperforming. > They don't look at why hes underperforming, they just slap a random buff on a low win rate. > 10% attack speed doesn't impact Nocturne whatsoever, it doesn't address the glaring issues that make him dumpster tier, it doesn't address anything. > Its just a really shoddy bandaid, and they didn't even put it where the booboo is. They just stuck it on his forehead, and gave him a thumbs up. He also got base stat increases, which, as a jungler, have a larger affect than base stats to laners.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=00020000000000000000000000000000,timestamp=2019-08-17T16:43:06.861+0000) > > Would need more than that with actual content updates, else why would i pay to play this over, say, diablo or even anthem now that its $20? Even fo76 would have more content. If Riot was selling unlimited access for a single $10 purchase, I wouldn't consider it too bad. With the multiplayer possibilities alongside various unlocks (which can be geared to increase replay factor) and replay factor between randomized level sets and different team comps, it becomes more like a game such as Contra with a few randomized elements through the various levels.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=000200000000000000000000000000000000,timestamp=2019-08-17T16:46:58.359+0000) > > If Riot was selling unlimited access for a single $10 purchase, I wouldn't consider it too bad. With the multiplayer possibilities alongside various unlocks (which can be geared to increase replay factor) and replay factor between randomized level sets and different team comps, it becomes more like a game such as Contra with a few randomized elements through the various levels. Problem is it becomes boring quickly. Old games like contra got around their lack of replayability and short game times by specifically inducing infair/poor game design to force you to restart repeatedly and pad out the experience.
: Okay, you're killing off TT. Can you at least let us earn tokens from it until then? PLEASE?
I agree the tokens should have been made available across all modes, including aram, tft, tt and ai. You already paid for your pass
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=000200000000000000000000,timestamp=2019-08-17T16:36:17.771+0000) > > Balance wise, sure, but to make it a good, long lasting pve mode it would need similar manpower for constant content updates Even then, it wouldn't need much. A few augs every month with new combos and challenge quests to help show your mastery of the game (think of it like summoner level here).
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=0002000000000000000000000000,timestamp=2019-08-17T16:40:16.972+0000) > > Even then, it wouldn't need much. A few augs every month with new combos and challenge quests to help show your mastery of the game (think of it like summoner level here). Would need more than that with actual content updates, else why would i pay to play this over, say, diablo or even anthem now that its $20? Even fo76 would have more content.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=0002000000000000,timestamp=2019-08-17T15:49:29.266+0000) > > Would need more content which is dev time and need constant work to ensure stability, more dev time. > > I agree that they can and should do some long term pve content, as i loved the pve events, they just need to dedicate the manpower for it. On the plus side, it is considerably less manpower compared to balancing a PVP mode like TFT.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=00020000000000000000,timestamp=2019-08-17T16:12:29.577+0000) > > On the plus side, it is considerably less manpower compared to balancing a PVP mode like TFT. Balance wise, sure, but to make it a good, long lasting pve mode it would need similar manpower for constant content updates
: It annoys me to see Garen getting a partial
Nocturne recently got a balance change though?
: Trying to play a melee support in low elo
Me: I wasnt before, but if you insist...
: > [{quoted}](name=MorgManBasher,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=00020000,timestamp=2019-08-17T14:39:28.703+0000) > > Same. > Pay to have them forever, not jsut when they randomly decide to put them up. > > And i'd want more than what they normally give us for the PvE events obviously. I'm willing to pay for the content if they are willing to put in the work. > > Again, like I said they could just shove a brand new game on steam so it wouldn't effect the servers Honestly? I think Riot could get away with selling their Gauntlet (Star Guardian/Odyssey) mode as a standalone if they updated Star Guardian to match Odyssey (Upgrades for all of the SG champs, possibly with variants for the PJ Guardians).
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=ZdEX8ab1,comment-id=000200000000,timestamp=2019-08-17T15:29:29.453+0000) > > Honestly? I think Riot could get away with selling their Gauntlet (Star Guardian/Odyssey) mode as a standalone if they updated Star Guardian to match Odyssey (Upgrades for all of the SG champs, possibly with variants for the PJ Guardians). Would need more content which is dev time and need constant work to ensure stability, more dev time. I agree that they can and should do some long term pve content, as i loved the pve events, they just need to dedicate the manpower for it.
SovReign (OCE)
: excuse me, WTF is this?
Its the updated login so it can use 2fa etc and be more secure, update faster, etc.
: Perma banning yuumi until she has any form of counterplay.
Counterplay is she cannot safely exist herself, so you only have to target the adc. Blitz, thresh, naut, leona, pyke, alistar, any hard engage support completely dumpsters her because she is garbage at keeping someone safe or getting them to safety on her own. She is much better at making sure who she is attached to stays on the person theyre trying to kill.
: Can Armor actually mean something again?
It already does something. The issue people seem to have trouble comprehending is that tank beats burst, but dps beats tank, and most DPS in the game is physical DPS. Ryze/cass/azir will kill a tank fast as fuck too regardless of their MR. Thats kinda their job as DPS mages (pretty sure ryze is still a dps mage after his latest mini rework)
: Alistar Ult doesn't mitigate Pyke Ult
Alistar ult doesnt negate true damage or executes.
: Well a person who's played 10 games on Garen isn't going to misjudge HIS ult now is he?
> [{quoted}](name=BlackKnightJack,realm=NA,application-id=A8FQeEA8,discussion-id=uRENep1H,comment-id=000000000000,timestamp=2019-08-16T17:52:09.213+0000) > > Well a person who's played 10 games on Garen isn't going to misjudge HIS ult now is he? I mean, theres no penalty for him if he does or not. Its just commonly used to execute.
: Is it me or is pantheons passive now basically just a description of how his enhanced spells work?
His enhanced abilities IS his passive. His passive is a stacking resource to buff an ability when full.
arybloom (EUW)
: Why wasn't Lil Swain skin released yet
Swain needs to single handedly kill an entire archetype of champions first, just like how lil whats his face single handedly ruined an entire music genre.
: Garen ultimate indicator (PBE)
Agreed, plus they already have the villain indicators setup for it as well.
: No because then you'd have to add one for Darius. Is that what you want? Darius running around with an execute indicator?
> [{quoted}](name=BlackKnightJack,realm=NA,application-id=A8FQeEA8,discussion-id=uRENep1H,comment-id=0000,timestamp=2019-08-16T17:23:11.113+0000) > > No because then you'd have to add one for Darius. Is that what you want? Darius running around with an execute indicator? Yes, actually. If he needs to be adjusted for it, fine, but gameplay shouldnt really revolve around "are they low enough?". A darius thats played 10 games on him in a row isnt going to missjudge his ult, so its not really an up in the air question.
: Garen rework on the PBE
Of note, E still scales with levels technically, as you get AS per level.
: Patch 9.16 insane FPS drops!
Submit a support ticket. They cant fix if they dont know cause, and it can be a million different things with your PC.
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=eXNz3dzk,comment-id=0000,timestamp=2019-08-16T10:33:38.090+0000) > > Better question is; why arent people punished harder for dodging? Dodging is 100% harmless, its not sticking you in a game for 15+ minutes wasting your time from some twat being a dick all game and making your experience AS MISERABLE AS POSSIBLE.
> [{quoted}](name=Azurereaper,realm=EUW,application-id=yrc23zHg,discussion-id=eXNz3dzk,comment-id=00000000,timestamp=2019-08-16T10:45:37.217+0000) > > Dodging is 100% harmless, its not sticking you in a game for 15+ minutes wasting your time from some twat being a dick all game and making your experience AS MISERABLE AS POSSIBLE. No, its not "harmless". 3 dodges in a row can get you 30 minutes of looking for a game without being in a game waiting on queue pops, going through bans, selections, then last second dodges. Ontop of that, it entirely destroys the matchmaking integrity of the game. You dont get to decide if something is trolling or not, or someone should pick a different champion, especially in pregame. You dont like your comp? Sucks to be you, its not your decision.
Nilok (NA)
: The same telegraphing, new Panth just gets stuck in his animation longer due to the slide.
> [{quoted}](name=Nilok,realm=NA,application-id=3ErqAdtq,discussion-id=EEVsMjOy,comment-id=00010001000100000000,timestamp=2019-08-16T10:35:18.543+0000) > > The same telegraphing, new Panth just gets stuck in his animation longer due to the slide. Less telegraphing. Indication isnt nearly as visible, and biggest indicator os the spear which can be missed
: Why do people that do not want troll games get punished for dodging?
Better question is; why arent people punished harder for dodging?
Nilok (NA)
: The new ult has more AoE due to the slide. It is worse in every other regard.
> [{quoted}](name=Nilok,realm=NA,application-id=3ErqAdtq,discussion-id=EEVsMjOy,comment-id=000100010001,timestamp=2019-08-16T10:20:42.006+0000) > > The new ult has more AoE due to the slide. > > It is worse in every other regard. More damage, less telegraphing
: Boy IU have been both against as panth and as him. His ult is super visible, and his rnage doesnt grow withr ank like before
> [{quoted}](name=Ćold As Ice,realm=EUNE,application-id=3ErqAdtq,discussion-id=TyjcLZ4y,comment-id=00030000000000000000000000000000,timestamp=2019-08-15T21:29:50.851+0000) > > Boy IU have been both against as panth and as him. His ult is super visible, and his rnage doesnt grow withr ank like before His ult range is literally the same as before. 5500.
: His old did 165% on a significantly lower CD. and had a better execute damage modifier
> [{quoted}](name=Ćold As Ice,realm=EUNE,application-id=3ErqAdtq,discussion-id=TyjcLZ4y,comment-id=00070000,timestamp=2019-08-15T21:26:59.987+0000) > > His old did 165% on a significantly lower CD. and had a better execute damage modifier Yeah, it was also lower range and targeted. Now it has real range and use, as well as hitting more than 1 target. Youre severely underplaying the rework for no reason. Play him more.
Show more

Pika Fox

Level 99 (NA)
Lifetime Upvotes
Create a Discussion