Rioter Comments
: Why are mobile bruisers so strong?
Irelia, Camille, Fiora, Renekton, Vi, Aatrox, Riven, Jax
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Rioter Comments
: Revert Akali's 15% Buff in URF
ARURF was infinitely better.
: Yasuo Wall in URF
I'm not sure at what point I ever said Yasuo himself was good in URF, nor am I sure why people keep telling me how bad he, in fact, is. My complaint lies within the fact that windwall ruins the experience across the board, regardless of what state Yasuo is in for URF and that just because he sucks ass doesn't mean that windwall should remain absurdly overtuned for the game mode.
: Yasuo Wall in URF
I'm literally just saying that it shouldn't be allowed to permanently be up and you act like I'm saying it should be removed completely (I mean it SHOULD be removed completely, but not just in URF). No one character should have the ability to prevent entire teams from fighting the enemy team. His wind wall hitbox is bigger than the model indicates so "just move to the right a little" is actually "just reposition yourself entirely because your projectiles will probably still disappear on that tiny corner". Not to mention going on the other side of the wall doesn't count if you're still sort of touching it. It's just a bad mechanic, and I don't think it should be able to be spammed in URF because it literally just ruins the fun of the mode.
: Revert Akali's 15% Buff in URF
And? The game is supposed to be about having fun. And nothing is fun about watching one character mow down an entire team without losing HP because she can spell vamp herself to full life by spamming an AoE ability with a .5 second cooldown. They care enough to completely nerf Janna into the ground for some weird ass reason, they care enough to give Evelynn 10 charges of her Q, they care enough to make various damage/ability adjustments (all of which is accessible on the League Wiki if you'd like to read up on them). So if they care enough to make any buffs/nerfs at all, then they care enough to keep the game feeling relatively fair. And NOTHING about Akali in URF feels fair.
Rioter Comments
: Yasuo Wall in URF
Cooldowns aren't the only thing buffed in URF, you absolute [redacted]. And blocking skillshots in a massive AOE for a long amount of time HUGELY turns the tide in his favor. Like it's just not fun. If the game mode is about "fun" then windwall shouldn't exist because it's literally the antithesis of fun.
Rioter Comments
: URF
APURF should be like... a custom game mode you can host if you're that hot for it. But the featured queue should 100% be AR every time. And the fact that we're seeing the same champs in every game only reinforces that.
Rioter Comments
: URF
Not that bad because it'll only happen once every what... ten games? And you have a reroll function. Whereas in All Pick™ you can pretty much count on that the enemy team is going to be stacked with strong picks, and you either have to pick something that's considered meta or deal with the fact you probably won't enjoy yourself.
Rioter Comments
Rioter Comments
: Please Rework Twitch?
It's to give the champion some actual complexity??? Did I not already say that? There are TONS of champions in this game that I don't like because Riot has an unquenchable urge to force new, never before seen mechanics into the hands of champions that don't need them and shouldn't have them - mechanics that in a lot of cases shouldn't even be a thing. But in this specific scenario I just want Twitch to be more complex beyond building a hurricane and having his auto attacks potentially hit every single person on a team for big fat damage from a big fat range at big fat speeds. And not only that but also the fact that his stealth reveal radius is smaller than any other champion who has one. He functions as a **ranged** stealth assassin but with less counterplay on his stealth kit than most of the melee stealth assassins. There's no warning, there's no poof of smoke or cat eyeball or half naked woman who just showed up several hundred teemos away. There's just suddenly a rat nearby and you're suddenly full of holes. His one and only nuke exists only to be used AFTER auto attacking lots of times, which is encouraged by his Q's massive attack speed steroid, and is frequently only used on a target that's running away after getting gunned down from the big tasty damage granted by his R. His kit is dated, it's too straightforward for such high potential reward, and I can't stand that it hasn't been addressed, even after all that time he spent dominating the jungle. And the fact that while sneaking he moves FASTER somehow, a concept which to this day makes no sense to me. When you're being sneakier you tend to move slower in order to avoid being detected, but he gets 10% bonus MS and 30% when moving towards an enemy who can't see him. It's just dumb and unnecessary.
: Please Rework Twitch?
> First off, theres no such thing as a complex ADC. I suppose that depends on your definition of complex. Draven has to catch axes to keep his damage rolling, Caitlyn needs to utilize her traps, MF needs target changes to get the full force of her passive, Jhin has to count his shots and use his abilities to defend himself when he's reloading, etc. Twitch comes out of Stealth and applies poison stacks until you die. > Secondly, yes, the Marksman+Assassin doubles as an assassin. Literally the purpose of his design. You're not wrong. But that doesn't protect it from being a garbage purpose. >Also fun fact: you can ... dodge Twitch's ult. Yes, Evelynn's camo is a lot worse than Twitch's but thats because its permanent. Before her VGU, Twitch's current version of stealth was the worst in the game. And now Vayne's R gives more free AD than Twitch on top of WAY better stealth + mobility + damage Vayne's stealth is not comparable to Twitch's because it's not used as a surprise tactic. It's supposed to make her slippery. Vayne's ultimate DOES give her more damage, but she's a single-target only champion. There's no other way to play her. Twitch mows down groups of people and can essentially pick his position to do so. While he gains less damage than Vayne and the bolts _can_ be dodged it's still a very high reward low risk play style that's just all around unfun to deal with. Surprise Stinky Rat jumps out and deals 1300 damage to you in two seconds. Neat. I'd even bitch a little less if there was something that let you know he's around, like a smell effect or something since he's so stinky. But he doesn't. You have no indicator that he's anywhere nearby, unlike virtually every other assassin, and you just have to get REKT.
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Rioter Comments
: ARAM Buffs/Nerfs
So? lol They made the choice to level an alternate account in order to stack the cards in their favor, effectively abusing the ~~poorly thought out~~ system. Let them be pissed. EVERYONE should have to play Rammus in ARAM once in awhile.
Infernape (EUW)
: > [{quoted}](name=Poot Lovato,realm=NA,application-id=yrc23zHg,discussion-id=vAFVGJR8,comment-id=000100000000,timestamp=2019-09-24T06:59:52.778+0000) > > Because they want to be able to roll/reroll something that's high tier ARAM and don't want to get stuck playing something booooring and uuuuseless. Except that's what the entire point of ARAM is, to receive a random champion regardless of how useful/useless it is and make the best of it. > Limiting your rolls to things that you enjoy or will be useful just ruins the entire point of the game and tilts the odds in your favor every time. If you don't want a random champion, ARAM isn't for you. Well we had something good with bans and Riot took it away because people complained that champs that were S tier like Veigar or Fiddle were permabanned.
> Well we had something good with bans and Riot took it away because people complained that champs that were S tier like Veigar or Fiddle were permabanned. So people who had high tier champions unlocked only were Big Mad™ that they couldn't random them? Sounds like something unlocking all champions would help solve.
Hotarµ (NA)
: >Sona taking more damage despite being one of the weakest constitution champs in the game??? I do NOT understand. Going to guess you don't play ARAM much or keep up with tier lists, because Sona (even with her damage taken bonus) is literally one of the best champions in that mode. We're talking like triple SSS tier. **Top 5 or 10 champions in the entire mode,** tier. People make entire accounts dedicated just to her, Ezreal, Varus, Vel'koz, and other strong ARAM picks. >They are bad. Riot tries to bandaid EVERYTHING they do while trying to preserve the potential for making money, and they flat out REFUSE to open all the champions for ARAM for no reason other than they need to make some fat coin, despite the fact that almost no one buys champs with real money anymore anyway. And I just don't understand that. The reason they try their hardest not to instantly unlock all champions is because it would upset a sizable portion of the ARAM community. If they unlock all champions, the ARAM community is upset. If they don't unlock all champions, newcomers/some casual players are upset. They are quite literally damned if they do, damned if they don't. There is no "right" solution to this situation and that's why they're trying alternative methods (like the aforementioned gamemode-specific buffs/nerfs and champion bans.) >Rerolls ruin the game. Not sure if I agree with that. If all champions were unlocked, I think rerolls would be fine and increase the gamemode's replayability and general "fun" factor.
> The reason they try their hardest not to instantly unlock all champions is because it would upset a sizable portion of the ARAM community. Because they want to be able to roll/reroll something that's high tier ARAM and don't want to get stuck playing something booooring and uuuuseless. Except that's what the entire point of ARAM is, to receive a random champion regardless of how useful/useless it is and make the best of it. Limiting your rolls to things that you enjoy or will be useful just ruins the entire point of the game and tilts the odds in your favor every time. If you don't want a random champion, ARAM isn't for you.
: ARAM Buffs/Nerfs
But they buff champions that do not need buffs. Qiyana is not underpowered. Akali is not underpowered. Katarina is not underpowered. 90% of the champions buffed in ARAM are in no way suffering in damage. They have NEVER been suffering to deal damage. So why buff their damage? Why reduce their damage taken? It's fucking bogus. Sona healing less/shielding less/doing less damage I can slightly understand, but Sona taking more damage despite being one of the weakest constitution champs in the game??? I do NOT understand. These buffs/nerfs are just bad. They are bad. Riot tries to bandaid EVERYTHING they do while trying to preserve the potential for making money, and they flat out REFUSE to open all the champions for ARAM for no reason other than they need to make some fat coin, despite the fact that almost no one buys champs with real money anymore anyway. And I just don't understand that. Not forcing people to random from all champions ruins the game. Rerolls ruin the game. These out of whack nerfs/buffs ruin the game. Fucking stop it.
Rioter Comments
: Renekton
Literally the only thing I've ever wanted from your game was a sense of balance that made it feel like people got similar rewards for similar input, and champions like Renekton whose entire kit is to just jump on top of someone and literally unload 1500 points of damage and walk away virtually unscathed does not meet that standard at all. And the items that you continue to make always somehow favor these juggernaut type champions in the most ridiculous of ways, and I just can't stand it. It's THE MOST unfun element of your game, and it continues to frustrate me in every game I encounter a juggernaut. I wish you would address it.
: Zoe
Which means that they're both inconsistent AND bad at making champions.
Rioter Comments
: > [{quoted}](name=Poot Lovato,realm=NA,application-id=yrc23zHg,discussion-id=9FGIjjFW,comment-id=000200010000,timestamp=2019-09-22T06:43:32.757+0000) > > Did you just try to defend the idea that she's not that strong by telling me she doesn't even need to land her actual main source of damage spell in order to beat the shit out of other players? > I couldn't have written a better argument for her nerf myself. ? No, I didn't. I was explaining that her damage sources other than Q are significant by themselves, but her Q is just more visible. Her Q is strong enough to be all her damage, but she has lots of other damage anyway. It's like, Zilean only has one damage spell, right? Literally all his damage other than MaGe AuToZ is loaded into his Q. And it works fine. But what if his E also dealt damage when used on an enemy? And what if reviving someone with his ult damaged all nearby enemies? And how about extra bombs on every autoattack. Because CertainlyT. That's what Zoe is, and Riot knows it. QA testers said she was horribly frustrating for everyone but the Zoe player, and Riot released her anyway not in spite of that but [because of it](https://www.reddit.com/r/leagueoflegends/comments/96922n/ghostcrawler_is_moving_off_of_league_of_legends/e3yw1p9/). It is a champion that's intended to piss people off.
> [{quoted}](name=KFCeytron,realm=NA,application-id=yrc23zHg,discussion-id=9FGIjjFW,comment-id=0002000100000000,timestamp=2019-09-22T07:04:05.926+0000) > > ? > > No, I didn't. I was explaining that her damage sources other than Q are significant by themselves, but her Q is just more visible. Her Q is strong enough to be all her damage, but she has lots of other damage anyway. > > It's like, Zilean only has one damage spell, right? Literally all his damage other than MaGe AuToZ is loaded into his Q. And it works fine. But what if his E also dealt damage when used on an enemy? And what if reviving someone with his ult damaged all nearby enemies? And how about extra bombs on every autoattack. Because CertainlyT. > > That's what Zoe is, and Riot knows it. QA testers said she was horribly frustrating for everyone but the Zoe player, and Riot released her anyway not in spite of that but [because of it](https://www.reddit.com/r/leagueoflegends/comments/96922n/ghostcrawler_is_moving_off_of_league_of_legends/e3yw1p9/). It is a champion that's intended to piss people off. Okay but why remove so many elements of the game that are "anti-fun" to play against but still allow a champion like Zoe who is the epitome of anti-fun to play against. Make it make sense. Her design is all over the place; Riot frequently tries too hard and breaks the game in doing so. She should have never been added. The entire concept is garbage, and I can't be swayed on that one.
: > [{quoted}](name=Poot Lovato,realm=NA,application-id=yrc23zHg,discussion-id=9FGIjjFW,comment-id=0002,timestamp=2019-09-19T07:41:30.480+0000) > > The fact that all of her damage is loaded into one spell. > The fact that she can, with a spell, access active items that haven't even been purchased at that point in a game. > Free lich bane for bonus damage. > > So my issue is that Riot pretty much consistently goes out of their way to concoct new and exciting ideas to make the game FRESH and EXCITING! And in doing so they, without fail, ruin the game. Either the champ is dog shit or it's overtuned. And it's just like, why do you need to do that? Stop trying to recreate the wheel. You know, people say that all her damage is loaded into her Q, but that only looks like it's true because she can kill you with a Q. In fact, that's only about half the damage in her kit. She _could_ kill people with just a Q, and she sometimes does, but she doesn't need to. She got a round of nerfs after that video where a Zoe in high-tier play killed an opponent without landing a single skillshot.
> [{quoted}](name=KFCeytron,realm=NA,application-id=yrc23zHg,discussion-id=9FGIjjFW,comment-id=00020001,timestamp=2019-09-19T18:40:50.710+0000) > > You know, people say that all her damage is loaded into her Q, but that only looks like it's true because she can kill you with a Q. In fact, that's only about half the damage in her kit. She _could_ kill people with just a Q, and she sometimes does, but she doesn't need to. She got a round of nerfs after that video where a Zoe in high-tier play killed an opponent without landing a single skillshot. Did you just try to defend the idea that she's not that strong by telling me she doesn't even need to land her actual main source of damage spell in order to beat the shit out of other players? I couldn't have written a better argument for her nerf myself.
Rioter Comments
: Zoe
The fact that all of her damage is loaded into one spell. The fact that she can, with a spell, access active items that haven't even been purchased at that point in a game. Free lich bane for bonus damage. So my issue is that Riot pretty much consistently goes out of their way to concoct new and exciting ideas to make the game FRESH and EXCITING! And in doing so they, without fail, ruin the game. Either the champ is dog shit or it's overtuned. And it's just like, why do you need to do that? Stop trying to recreate the wheel.
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: Game Has Been Bad Since Juggernauts Were Implemented
Actually it's a very specific timeframe. Patch 5.16, literally the Juggernaut patch. See also: bruisers, assassins with high durability, and anyone else who has three times your HP and twice your damage.
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Rioter Comments
: nerf braum, dont wait. hotfix now
Braum is absolutely the problem. He's blocking entire spells for entire fights. That's fucking stupid as fuck.
: I just want them to stop breaking the game with half tested new content and focus on perfecting what they already have. I wish they did that b4 TF or hextech etc.
> [{quoted}](name=Pyrrhicblade,realm=NA,application-id=RaE1aOE7,discussion-id=KN4JcMqn,comment-id=0001,timestamp=2019-08-31T08:38:14.558+0000) > > I just want them to stop breaking the game with half tested new content and focus on perfecting what they already have. I wish they did that b4 TF or hextech etc. Oh this is tea.
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Rioter Comments
: Assassins
Okay, but this was a constant theme the entire match. It didn't matter where I placed my brawlers, the enemy team didn't approach them.
Rioter Comments
: Dude I feel you Like I could use one or two chain vests to build some GA's but a lot of chain vests makes me want to kill myself Sometimes I get a lot of rods when I play blademasters it feels the same... like I could build a morrel or hat for my GP but a lot of rods just makes me want to quit the game..
> [{quoted}](name=TheyCallMeMata,realm=NA,application-id=RaE1aOE7,discussion-id=Jatzaybn,comment-id=0000,timestamp=2019-08-30T12:11:58.828+0000) > > Dude I feel you > Like I could use one or two chain vests to build some GA's but a lot of chain vests makes me want to kill myself > Sometimes I get a lot of rods when I play blademasters it feels the same... like I could build a morrel or hat for my GP but a lot of rods just makes me want to quit the game.. And where were those rods the one game I decided to go sorcerers or somethin'. Like hello???
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Poot Lovato

Level 182 (NA)
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