: Which of the 2 champions who need to be in the VGU list the "most" after Fiddlesticks and Volibear?
: Revert Asol
It's going to be tough for them to revert anything that they already did. I asked my Zyra's Q to be reverted back to circle shape for mid lane viability but riot still to this day refused to do so. They will give me this bias data/survey from people who never played the old Zyra before and tell me that people like their rework.
: Dmg/mobility creep has become ridiculous.
Yet riot still create/buff more items/champions that counter AP champions instead of AD.
: I actually had to resort to Zyra to reach my goal in ranked this season. She is extraordinarily strong. Her slow abilities are fine considering the amount of power they bring when combined with her seeds. Her E is also too powerful to travel any faster than it already does since it doesn't stop and roots everything in it's path. In fact, she is so strong that she allowed me to resort to a, "I am going to take my ADC's CS because they aren't good enough to carry" strategy. This mindset allowed me to have around a 80% win rate in my last 20 Zyra games for my final push to Platinum. When I pretend that my ADC is actually helping, I always lose. I am not sure a rework is what you want if you think she is weak. She is currently over tuned and under explored.
She is average and mostly depend on your opponent skills rather than herself. That's why from iron to plat she is good/decent to play since her weaknesses are more forgiving. Also lower elo players are not good are spacing out the danger distant and side stepping, they can easily be pubstomp when they don't know what to do with her plants. As you go from high plat and higher, it gets a lot harder since her weaknesses are more exposed. If you think she is overtuned, you should really look at recent released champs and reworks.
Shaian (EUW)
: Why I think Zyra's design approach after MYMU was wrong
1. I totally agree on the Q circle shape revert back to Zyra. The purpose of the current shape is to summon more plants at the cost of harder to land on the enemies since it has lower vertical width compared to the circle in higher elo. Before the plants AI nerfed, her plants just auto attack anyone that is in its range, which was extremely frustrated for the enemy players. Since riot nerfed her plants AI and damage so much, this spell became a bad design for her kit since your plants only attack the enemies that being hit by Zyra spells or basic attack(risky to just come up and basic attack). 2. I believe that the melee plants from Zyra should be a bit tankier against melee champs (2 hits to kill it instead of 1). This would make Zyra melee plants feel a bit more satisfying when you land your root. I would gladly have her passive nerfed a bit for these changes to make Zyra mid a bit less vulnerable in higher elo and at the same time doesn't buff Zyra support much.
: I would never want to go back to old zyra passive, shit was so useless. Personally like the current state of zyra, she isn't good but she isn't awful either. I also have no issues with the shape of zyra's spells, personally.
The shape of her current Q right now mostly benefit support Zyra since it has a higher chance of hitting 1 out of 2 players and its main purpose was to trigger more plants to attack enemies. Sadly, this rectangular shape is harder to use effectively in higher elo because it only has 800 range but smaller vertical width compared to the circle one, meaning enemies can easily avoid it by walking up or down. 2. I can see that the OP was frustrated that plants being one shot by melee champs, especially melee plants since they have to be on top of the enemies to be able to attack more than once, but melee champs can accidentally one shot it with auto attack before it gets to do anything.
: What about Zyra´s passive working like Draven´s axes?
How about we rework her passive into something that actually more skill expression? Empower Plants attack when enemies are hard cc or something! Also make her melee plants a bit tankier please.
: Congrats on Fiddlestick and Volibear mains!
Don't congrat them so early lol. You don't even know what they will do to them yet. Their rework might just be another akali, who is extremely strong when come out then nerfed to the ground.
GankLord (NA)
: Riot if you're dead set on making Zyra a full support
Hi GankLord, I suggested some Zyra mini-rework and wanted to put the RNG power from her passive to her kit in a more skill expression way. These are my suggestions: Passive: Remove RNG seeds. Plants are now enraged for 2 second when enemy champion(s) are hard cc. Q: Increase range from 800 -> 850 units, slow enemies by 25% that got hit. Cooldown changes from 7/6.5/6/5.5/5 -> 7s at all rank. If Deadly Spines hits a Seed, it sprouts into a Thorn Spitter, which remains on the battlefield for 8 seconds. This would help Zyra to be able to compete against other mages in mid lane and a little bit safer to poke. The slow makes sense since they are spikes and explode from the ground and help Zyra to follow up with her root. W: Zyra periodically stores a Seed, up to 2. Unit kills grant 20% charge toward a Seed, increased to 100% for large units killed and enemy champion takedowns. - Vine slashers are now required 2 auto attacks instead of 1 to be killed. Melee can still one shot range plants. This would make melee plants a bit tankier to deal some damage before they accidentally got auto by melee champs and die. Maximum of summoning plants change from 8 to 4. E: Increase projectile speed from 1150 -> 1200, and root enemies by 1.1/1.2/1.3/1.4/1.5s instead of 1/1.25/1.5/1.75/2s. If Grasping Roots hits a Seed, it sprouts into a Vine Lasher, which remains on the battlefield for 8 seconds. R: (Suggestion 1) Zyra summons a huge plant dealing magic damage to all enemies in the area as its thicket expands (old passive model). After 2 seconds, the vines pull inward, pulling all enemies caught in the thicket to the center of her big plant(similar to orianna ult but pulling enemies to the center instead of pulling enemies to the opposite side). Pretty much a wombo combo ult. https://www.reddit.com/r/zyramains/comments/bsl7mx/suggestions_for_zyras_mini_rework/
Nyandere (NA)
: Zyra E going straight through Windwall
Yeah I think this is a bug but for some reason I feel like this is how his windwall should be. Its effect should only activate after yasuo finished casting it not while casting it as it expanding.
Meddler (NA)
: Quick Gameplay Thoughts: May 24
Hi Medder, would you take a look at Zyra's mid strength at the moment, especially in high elo? Will there be any mini-rework like Wukong for Zyra in the future? I have some suggestions that doesn't require much animation to do with the skin department: 1. Passive: Amplify plants damage when enemies are hard cc for 2s. 2. Q : Increase range from 800 -> 850 units, slow enemies that got hit. Cooldown changes from 7/6.5/6/5.5/5 -> 7s at all rank. An increase range would help her compete against other mages. 3. W: melee plants required melee champs to auto attack twice to kill it. Reduce maximum seeds can be summon from 8--> 4. E: Increase projectile speed from 1150 -> 1200, and root enemies by 1.1/1.2/1.3/1.4/1.5s instead of 1/1.25/1.5/1.75/2s. This would help her early game laning phase but weakening her mid and late game a little bit. R: Same knock up effect and summons extra melee plants depending on how many enemies are in her ultimate. 2 plants max. For example, if Zyra use her ultimate and there is one person in it then 1 melee plant would be summon out. Thank you for reading and have a great day!
: Zyra Is Underwhelming And A Bit Conflicted.
All I wanted from the Zyra's rework was changed her passive into something interesting like poison from her spells or plants, and W to recharge the seeds faster when kills minions. Changing her Q shape from circle to rectangle shape is the last straw for Mid lane Zyra because she can't compete against pretty much any mage and so much harder to poke the enemy down.
Meddler (NA)
: Quick Gameplay Thoughts: May 3
Hi Meddler, is there anyway to rework Zyra's passive from RNG plants into something more interesting like poison on range plants and ground effect on melee plants that is on cool down similarly to GP burning passive?
: Zyra's plants don't proc Spellthief's Edge after 9.6
If this is intentional. They have to buff her back to mid lane and make her plants stronger and a bit tanker. Also revert her Q shape back to circle.
Meddler (NA)
: Quick Gameplay Thoughts: March 13
Can Syndra W1 range increased so that she can pick up W easier after using the QE combo? Keep W2 range the same when she throw it. Thank you for reading.
: [gameplay] can no longer W syndra balls while they are being pushed with E.
They can easily make this bug into a real mechanic by increasing the W1 range so that Syndra can grab it after doing her QE combo and keep the W2 range the same when you throw it. That way her combo will feel more smooth to play but of course, the delay will be slightly longer compared to the bug.
: leona is pretty good against zyra, the only tank support that has a positive win ratio into her and its only like a 51% at that. the "every time i pick zyra for high plat / dia level" when you haven't been high plat or dia for 2 years is interesting though.
Because I have multiple accounts to play on? and it's not just leona, alistar works even better than her since his cc is targeted and follow up with a stun. I just started playing an old account for a week ago and got placed in gold 2 and now on plat 1 promotion and everyone is abusing tank supports.
: so uhhh ... why are they good against tank supports then?
Who? Every time I pick Zyra for high plat and diamond level, people would counter pick alistar and leona or even braum and do extremely well against her. One hard cc from them and zyra completely destroyed in lane.
: If Neeko gets to keep this damage, I definitely think {{champion:497}} could use a massive damage buff on his ult!
Are you talking out of your ass? Do you know how reliable his ult and W compared to Neeko? You need to go on PBE and play with at least platinum or diamond to see how powerful she is instead of just spitting lies and lies.
5050BS (NA)
: Dont forget her E is Zyra's E but with a 3s root
This is a conditional situation, most of the time you are rooting the enemies around 0.5-1.5, only 3s if it passed through 2 enemies, so yep. Not that strong compared to Zyra max E.
Meddler (NA)
: Quick Gameplay Thoughts: November 28
Any plan for Zyra's passive changes like Lissandra?
: ZOE 2.0
Zoe is so different from her. If you want to compare, at least pick a champion that is somewhat similar to her like Zyra.
: Good luck, college and uni pals
Same to you :D I am in technology and information management and Computer Science major, so I know the struggle >.<
: Identifying Diana's kit's problems
Better say, why play Diana when irelia exist? Let's be real, an irelia's lvl 2 has the power of diana's lvl 6 spike while extremely safe at lvl 1.
Pika Fox (NA)
: > [{quoted}](name=PopCorn Chick3n,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=0000000000000002,timestamp=2018-11-05T20:56:27.688+0000) > > How the hell is brand being outranged by most adcs and supports? His W range and aoe is really high and so is his Q. Brand operates off comboing, w loses damage if its used first, q loses stun. W costs too much mana to spam freely, and is easy to dodge as you wont be in range often to easily land center W (and most ADCs can react escape with a dash/blink if they need to). Brand needs to initiate with E to get a kill. Poking with W doesnt cut it all lane.
> [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=00000000000000020001,timestamp=2018-11-05T21:09:33.885+0000) > > Brand operates off comboing, w loses damage if its used first, q loses stun. W costs too much mana to spam freely, and is easy to dodge as you wont be in range often to easily land center W (and most ADCs can react escape with a dash/blink if they need to). > > Brand needs to initiate with E to get a kill. Poking with W doesnt cut it all lane. He doesn't need to go all in, his job is to poke and win trade without taking any damage back. You only initiate with E when the enemy literally in your face with no minions around to get that easy Q off (this is a support role, mid would be using on minions if enemies are close to the burned minion(s)). His W alone = Zyra Q + W because of the burn. His W range and aoe range is really high like Lux E and Xerath W.
Moody P (NA)
: frustrating to play against does not mean unhealthy
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=zaApj34x,comment-id=0002,timestamp=2018-11-05T14:07:56.983+0000) > > frustrating to play against does not mean unhealthy The fuck?
: > [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=000000000000,timestamp=2018-11-05T18:46:43.073+0000) > > Brand is outranged by most ADCs and supports and is countered by champs such as leona and alistar and he does well into squishy non initiators like soraka. Healers arent a good pick into brand, you want to all in him early pre 6 sp when he does hit 6 late hes too behind to do much. > > Soraka is good in poke heavy lanes, so lux/ez, assuming you can dodge lux Q. How the hell is brand being outranged by most adcs and supports? His W range and aoe is really high and so is his Q.
> [{quoted}](name=PopCorn Chick3n,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=0000000000000002,timestamp=2018-11-05T20:56:27.688+0000) > > How the hell is brand being outranged by most adcs and supports? His W range and aoe is really high and so is his Q. And no his W is not easy to dodge unless you are extremely mobile and have boots early game. What easy to dodge is karthus Q, Zyra Q (short range and small width). Most adcs trying to cs will likely eat brand's W.
Pika Fox (NA)
: > [{quoted}](name=Khabith,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=00000000,timestamp=2018-11-05T18:40:09.437+0000) > > unable? healing can&#x27;t do much if you get one shot. It might be strong. But you know what else is strong, getting half healthed by a brand/alistar. To combat that healing could do well in the current meta Brand is outranged by most ADCs and supports and is countered by champs such as leona and alistar and he does well into squishy non initiators like soraka. Healers arent a good pick into brand, you want to all in him early pre 6 sp when he does hit 6 late hes too behind to do much. Soraka is good in poke heavy lanes, so lux/ez, assuming you can dodge lux Q.
> [{quoted}](name=Pika Fox,realm=NA,application-id=yrc23zHg,discussion-id=ovdgeT19,comment-id=000000000000,timestamp=2018-11-05T18:46:43.073+0000) > > Brand is outranged by most ADCs and supports and is countered by champs such as leona and alistar and he does well into squishy non initiators like soraka. Healers arent a good pick into brand, you want to all in him early pre 6 sp when he does hit 6 late hes too behind to do much. > > Soraka is good in poke heavy lanes, so lux/ez, assuming you can dodge lux Q. How the hell is brand being outranged by most adcs and supports? His W range and aoe is really high and so is his Q.
: ***
At least he gives you some diamond reasoning, while yours is just straight up bronze.
: Then she goes straight to the dumpster with katarina where all that accomplishes is making the champion feel completely terrible to play.
Fízz v2 (EUW)
: irelia is one of the highest skill cap champs in the game, so even 50% is pretty high for her considering that pick rate
At this point, even diana is harder to play than her. At least Diana has shitty early laning phase and decent after 6. She also has harder time to land her Q than irelia's E. Irelia has everything diana has but better.
: > [{quoted}](name=Vekkna,realm=NA,application-id=LqLKtMpN,discussion-id=JzaHlOna,comment-id=00010000,timestamp=2018-10-20T02:24:14.166+0000) > > If by "fine" you mean several percentage points down from her own historical averages and for a champ with her play rate and average games played. Yep, that's what I mean. Because historically her averages have been several percentage points _too high_ above a balanced flat 50%. Now she's less than one percent below 50%, which is far more balanced than being at a steady 53%. You may not like it, but them's the facts. 53% is unbalanced. 49.7% is balanced.
It's high because only mains play her. If it was yasuo or ahri, it would be fixed immediately. If they want her win rate to be lower, then nerf her in some way, not just leave the damn bugs on her like that.
Vekkna (NA)
: Zyra Q plants pulling minion aggro (dear god please fix)
OMG! I was gonna post something like this because I shouldn't lose 30% of my health just because I'm trying to poke the enemies with my Q and range plants somehow draws aggro on me.
Meddler (NA)
: Quick Gameplay Thoughts: October 19
context on why zyra's plants draw minions aggro on zyra?
Sukishoo (NA)
: Lulu... lele has complex nothing.
you can go ask riot katheykhaos. Her top 5 hardest champions to created were lulu, bards, zyra, jinx, and thresh and so on because they all have different models, yet lulu receive a skin every year. Don't make me pull out receipt. It's all about popularity.
Sukishoo (NA)
: I've always wanted more stuff for her but skin wise she is a complex champion. Multiple models for them to work with does cause a lot of extra work, since they said it's basically like making a Legendary skin every time. So that's why she lacks skin content the way she does.
: Lack of Zyra content, skins, lore....disappointed
The bug is fixed on PBE. Now what we need is them to make her viable in mid lane for both high and low elo and more satisfying to play like reverting her Q back to circle shape. Last but not least, a legendary skin.
: Zyra plant doesn't attack
it is fixed on PBE since I play her on there. So her plants should work normally next patch update.
Meddler (NA)
: Quick Gameplay Thoughts: October 12
Thank you so much for fixing Zyra's AI plants. Will Zyra have any changes for mid viability in pre-season soon? Thank you for reading. Have you ever thought of giving Zyra's kit some type of ground effect on her ultimate or melee plants and give the slow on her Q instead?
Meddler (NA)
: Quick Gameplay Thoughts: October 5
Dear meddler, sorry for bothering you with the same questions. When can we expect Zyra's plants AI bugs to be fixed? What happened to making her plants untargetable for a few second? Do you have any plan for mid Zyra? Have you ever thought of giving Zyra ult a ground effect before the knock up to make her less vulnerable to mobility champs? Thank you.
Meddler (NA)
: Quick Gameplay Thoughts: October 3
any plan for zyra in pre-season? what about fixing her plant ai?
: Yep, you can double down on one option! AD x 2 and 1 Armor AS x2 and 1 MR etc
What do you think of adding magic penetration as bonus stats but reduce the amount of sudden impact so it's not a mandatory runes for assassins but more universal for other classes.
: Preseason Dev Update Number 2!
Will there be any magic penetration bonus stats? since magic penetration right now only offer to champions that have teleport or dash for sudden impact.
Meddler (NA)
: Quick Gameplay Thoughts: September 26
When can we expect to see Zyra get some changes for her Mid role? I know that reverting Zyra's Q back to circle is not welcome anymore since there are way too many Zyra support mains compared to Mid Zyra, can you increase the width and decrease the length of the current Q to make it closer to a square? This way it won't screw up support role but help mid lane Zyra tremendously.
wildfox9T (EUW)
: ahri didn't need a skin so bad,but if you really wanted to give her one...
Meddler (NA)
: Some thoughts on Zyra from earlier in the week (posted later in the day so visibility was lower on em) https://boards.na.leagueoflegends.com/en/c/developer-corner/Jj6ULKw7-quick-gameplay-thoughts-september-14?comment=00360001
Hi Meddler, I don't know if you will see this but is there any chance you can increase the width of Zyra's current Q to more of a square shape and reduce a little of its length (horizontal)? This would help Zyra's Q clip easier on the enemy than just a thin line for enemy just to walk up and down a little to dodge it. Thank you for reading.
Meddler (NA)
: Been seeing the bugged plant AI reports recently, someone from QA's looking into what we're tracking at present, see if that's a known issue, if it's already been fixed internally etc. For those of you seeing that, when did it start (or get worse)? Q shape - We considered doing so earlier this year, based in part of feelings from a few of us here that it might be the right move. Did some surveying of Zyra players after they'd played a game as her to see if that would be a welcomed change. Somewhat to our surprise vote was fairly strongly in favor of keeping the current Q shape. Result could be skewed somewhat by people who really miss the circle playing less, so not being in the sample group as much, was a clear argument from current Zyra players though that a reversion wouldn't be welcomed. Regarding mid lane Zyra versus support Zyra, I think substantial changes would be needed to make Zyra a viable mid at high MMR. Her kit, right from launch until today, has had some elements that have been a better fit for the support position than mid, even if she did get significant mid play initially. In particular her E as sole defensive tool, but also farming/harass tool, leaves her really vulnerable in mid. Combine that with things like weaker than most roaming, lack of safety, we'd need to change quite a bit I believe to make her mid competitive with her support play. Attempts to narrow the gap with smaller changes, like the seed CD refund on kill, have helped a bit, but haven't moved the needle meaningfully enough at high MMR. At low/average MMR she does ok already statistically, though do see some vocal dissatisfaction from players about her mid lane state on Boards and Reddit certainly.
First and for all, thank you so much for responding, it really means a lot to me and Zyramains. Current Q shape (rectangle): 1. It was a primary tool to spawn plants out easier compared to the circle one, but with the cost of smaller width and shorter range. 2. This doesn't affect in lower/average MMR but greatly in higher MMR, especially mid lane, where enemies can easily predict and dodge her rectangular shape by simply walking a bit backward or toward her. Old Q shape (circle): 1. Make Zyra pokes feel more impactful when rooting multiple people, and a better 1v1 dueler in mid lane because of bigger width and a tiny bit higher range compared to rectangular shape. It also feel and sound really really good when you hit it. 2. Effective for all MMR elo. 3. Might summon less plants but can easily be solved if add an outer layer to proc the seeds like the current shape. To be honest, I never feel good at poking enemies down when the Q got changed to rectangle shape since it doesn't do much damage, easy to dodge, and feel less impact. I promise that reverting the Q shape back to circle is a right direction to satisfy all elo. You can make a vote again, but please keep it to the Zyramains since they are the one who cares about Zyra deeply and her gameplay. We don't want her to feel like a nightmare to play against, but just feel satisfy playing as her and rewarding when landing skillshots.
: Zyra will never be addressed. I've been coming to these Quick Thoughts threads in the first 10-20 minutes and one of the first to arrive, I always ask about Zyra's current sad state, yet I never get an answer, feels really bad. {{champion:143}} {{item:3070}}
It's been 2 years since the rework but I won't give up asking for the Q shape revert because it's literally the reason why I play Zyra and they can't just take that poke power away from her like that.
Meddler (NA)
: Quick Gameplay Thoughts: September 14
Hi Meddler, is there any plan for Zyra beside her AI bugged recently? Is there any chance you can revert Zyra's rectangular Q back to the Circle shape for her mid lane quality of life and satisfaction to play as?
Meddler (NA)
: Quick Gameplay Thoughts: June 29
What happened to Zyra's plants changes? Did the riot who was working on her never got back from work after illness?
Show more

PopCorn Chick3n

Level 67 (NA)
Lifetime Upvotes
Create a Discussion