: > [{quoted}](name=AccurateYeet,realm=NA,application-id=3ErqAdtq,discussion-id=rc3q2V7w,comment-id=0001,timestamp=2019-08-22T01:47:46.006+0000) > > I mean I'd have to argue against catering to the pros as a whole. They should be good enough to make it work and they're getting paid to be there as opposed to the average Joe who plays for fun. If something's overbuffed in pro play and about average viable in solo queue then so be it. > > I don't have problems with champions like Azir being unplayable in iron because they're difficult to execute on, but chopping Galio out of the game because the pros don't like it should be secondary to player experience. I prefer pro-tier balance because Pro-tier is how the game should be optimally played: Five incredibly skilled players vs. five incredibly skilled players working as an organized team with a structured gameplan. (Or if you're NA ramming your face into a wall until your nose breaks or the wall gives). I'd also like to see more variety in pro play with several champions being played in high degrees. That said, you're not wrong to have a different opinion than me. If anything, this just proves my point how neither of us get what we want because 50/50 balancing.
Pros and other higher elo players are overly biased towards their mechanical skill because that is what separates them the most from everyone else. That is what seems to be their motivation, to win on their terms, not make LoL a better game. In terms of knowing the game, you can only know so much, and bringing that more into play lowers their advantage, but creates a much deeper game with more ways to be good and add value to a team.
GripaAviara (EUNE)
: Totally agree with you. The high damage, high reflex gameplay is eroding the core of the game that slowly loses its grip top its very foundation, which is a strategy-oriented game
Thxs. I have nothing against mechanics but I have a lot against overloaded kits that overly indulge them.
Vacus (NA)
: Would you prefer "This champion is so hard to use but also so powerful at high skill that when they're in a game, their player is the sole determiner of which team wins"? Because the fact is that that's much worse. So deal with it. Gameplay needs to be balanced around high skill, because the variance inherent in gameplay of lower-skill players means that the balance doesn't actually matter as much for them.
You are thinking with a closed mind. The issue is new kits allow too much skill expression to the point that your teammates, counters, and win conditions are all overridden. No matter the skill level late game carries should be risky when playing against equal level opponents. But in LoL right now with these poorly designed kits, a lot of new champs are safe if you have the skill bc they have so many spells to express their skill with. Malphite or Maokai are more risky to play then a hard carry top.... the game is upside down atm
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=3ErqAdtq,discussion-id=3kJcAaf2,comment-id=0016,timestamp=2019-08-22T23:56:04.088+0000) > > Keeping game modes cost money. Just think of all the servers globally and how it would effect them, and, like I said before, the cost... You have to spend money to make money. Riot has LOADS of money. If they aren't willing to spend that money to provide players with a much more substantial variety of flavor in their games, then what's the point? :(
You have to spend money wisely to make money. aka good investments
: Riot, if you didn't remove game modes, you'd have almost about as many as Dota2
Keeping game modes cost money. Just think of all the servers globally and how it would effect them, and, like I said before, the cost...
Destaice (NA)
: “This champion is too strong in pro play so now nobody gets to play it.”
It is all about skill expression and loaded kits. If a kit has too many skills to express skill upon, then the champ becomes safe and powerful (pick or ban) for great players. These kits takes risk and macro out of the game for skilled players. When risk/reward and macro IS the nuts and bolts of the game. Runes are also a big deal as they pretty much delete the early game.
: Galio is the Perfect Example of Modern League
The game has to go back to what made it work. Which was different champs doing different things for teams. Making macro an important part of the game would force gamers to learn it or be bad. But that worked bc LoL gameplay is fun and relatively easy. This would mean games (all else mostly being equal) revolving around counters and win conditions. With new kits too loaded it makes a lot of other champs simply not matter at high level play. Often now it is more risky to take a non-carry then a carry, because so many champs that can carry can also do a lot more. For example, in solo que Aatrox, Irelia, Sylas or Renekton who can all hard carry can also serve the purpose of hard engagers simply through winning lane. Other than carrying, engaging was usually the most potent weapon in the genre like a Blitz pull or Malphite R. Pulls are so strong of spells in mobas, that usually a champ that has one only gets that, bc pulls are risk free engages. Sylas has that and everything else in spades. But the main way to bring pro and soloq gameplay closer is to make macro important. The more you have to learn the game to be successful, the more you can balance for both. Then the really good players will not only have better mechanics, but also more awareness and creativity to take advantage of more situations. Which in tune makes it so there are more ways to be good, which means more ways to have fun. When champs individually do everything themselves, which is not how a 5v5 objective based should work, amazing players will be playing a different game then average ones. In pro-play the champs are actually utility carries to them, where they can do whatever a team needs in any game with certain picks {{champion:266}}. Others have so many tools they are just impossible to counter or kill, making a few new carries universally very safe if the player is skilled with kb&m. When macro is important, it is a more similar game for both, just the pros are better. Risk, reward dynamic has to be properly balanced back into the game too. Old Swain destroyed all assassins, and could be a bully but was not a carry so his win rate stayed consistent and he had a gameplay identity and a good reason to play him. If the only reason to play a champ now is he's cool, and maybe I can just win a 1v1 50/50 fight then most people will be turned off and quit. This genre and game are about creating 80/20 situations either through play or picks. If during laning Lissandra ults you and Rek'Sai gets behind you, you are dead. That is the game. Not going in and out of a cloud while having good sustain making you impossible to kill while you scale hard and fast, giving you a big reward and NO risk if you have the skill. Simply meaning kits need less in them. Whatever the champs still do, pro will do it better, but because they can not do everything it brings macro and risk back into play. Too much in kits means great players can do everything and become safe carries, while leaving most all other champs behind and destroying the macro play. The solution is to bring back a real early game which would require nerfing or changing Runes, then shelve/rework/revert/dumpster some champs whose kits are too loaded for this type of game, and introduce real carry dynamics beyond marksmen where getting a carry fed is an important part of the game for teams. The game is more fun if you are not forced to play one certain way. Tanks should be tanks, hard to kill bullies who can kill you early especially with help, harder to kill to late than non-tanks but not much dps and more about cc and making plays. No more class metas and start doing wider champ metas.
: Pantheon was a good rework His kit still plays similarly, the only reason to hate his new one is if you got used to the point and click Q. New Q is better, new passive is better, new E gives him flexibility, just a better and less polarized kit. Aatrox makes me cry though, but I was an old school APtrox player, and thats what I miss.
Panth's individual spells are fine and we all agree his art is out of sight. But he has no identity in game and that is a huge deal.
: As someone who was both a pantheon and aatrox main. The aatrox rework was horrible and they should revert him back. But the pantheon rework was wonderful and I love it for the most part.
I like the art and the spells are fine but what he brings to a game is not good.
: The point of a rework *isn't* to remove old, outdated, and toxic playstyles from the game, replacing them with something new that shares the thematic of what the champion was supposed to be in the first place?
You are brainwashed. Mains play a champ for a reason, those reasons are who the champ has become and is. If Riot disagrees, which they have the power to do, it is just for the worse bc the community that cares about it has already spoken.
: Reworks like Pantheon exist because Riot knows they f'ed up with Aatrox. Basically updating while changing as little as possibly, Pantheon even has the exact same base stats as before... He needs some QOL changes but that's it. He's not a disaster like Aatrox, though surely there will always be some mains who are upset and even quit, it's unavoidable.
What do you think is greater, new players joining bc of reworks or mains becoming negative bc of them?
: After 9yrs of having panth as a main, i have finialy managed to quit league for good. That's how i feel. In 9yrs of league I have had 5 account with panth as top played. He was the only champ that keept me playing even after every one quit.
I assure you, you are not alone. It is pretty crappy of business practices. American companies do not hurt their own company and customers at the same time to send a message; but another country very much does.
: How does Riot think a veteran Aatrox and Panth main feels about their reworks?
If a lot of mains disagree with non-mains, it is in my opinion a bad rework. Because with all the possible options there is factually a way to find a common ground with all of them. Saying that, Aatrox was a complete failure as is Panth atm.
Rioter Comments
Bârd (NA)
: Why is Garen now more of an attack speed champion than Aatrox?
Yeah it is very depressing how they take away from people (for no reason) to give things to others no one is asking for. Resulting in less fun and more polarization.
: Kite the W in top lane a sa mel;ee champion? Enjoy not farming Also no the Q is autoattack rest and you can receive like one amx 2 autros in retaliation before you press E I have been testing combos and stuff for hours, please dont talk
Testing in practice does not translate. See how it goes live.
: Try press the attack empwoered w auto q auto combo Unless ur vs a tnak you do FAT damage
Kite your empowered W... Just like every one kites an Annie stun, yet your flash W, unlike Annie's stun, is not going to kill a thing. Also doing that combo is reliant on the person on the receiving end choosing to stand there and do nothing, bc that is far outside the cc's timespan (stun duration). Basically you do not know what you are talking about. I do, and hopefully this helps you know more about the game.
Rioter Comments
: Press the attack or klepto helps a lot here.
Panth has no real late game scaling to get to, so I don't see how either rune matters in terms of getting back that early power. If he is not good early or late and is not a tank or a support either, then his problems are beyond runes
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=3ErqAdtq,discussion-id=iErlAc3h,comment-id=0000000100000000,timestamp=2019-08-15T02:44:37.688+0000) > > Without the damage behind it, like before, the W means very little. The three spells are very independent now which translates in him doing little. Before the spells were a vicious combo that brought something to the game people could counter or compliment. Now he is just in the game.... doing whatever. Is not a carry, split-pusher, engage tank, control (mage)champ, ganker, jungle clearer, or even a global champ anymore. If you are any good you have to know these things because they are the basics of the game. If you can't hang any single trait on him then he needs to go back to he lab. Sylas has too many traits - sustain, waveclear, engage, carry, movement.... Panth basically has none. All champ design is based on what identifiable traits a champ is going to bring to the game. "Releasing the ability within 0.5 seconds causes Pantheon to instead thrust his spear, dealing physical damage to all enemies hit and Cooldown reduction icon refunding 50% of Comet Spear's cooldown." this is from his Q what's the trade pattern? W -> Q a short Q so that you get half the cooldown back, it does the same dmg as the long throw. juggle your stacks pending whatever trouble you run into or play you want to enact. you're fucking welcome.
Pantheons entire existence out of the jungle was ganking with a combo that posed a real kill threat. With very little and slow damage on his E that threat is gone, as is his early strength along with it. Which is quite weird figuring he was always an early game champ who fell off late. On top of that, he has no late game scaling to make up for it. So I am not sure what you were talking about, but clearly neither do you since you make no sense.
Alex Luu (NA)
: his e causes hunters talisman to regenerate alot of hp I noticed practicing him in tool
The E's damage is low and comes out slow resulting in a noticeably slow clear compared to other junglers. Panth jungle was 100% about ganking with that combo. That combo no longer exist as a kill threat so he has no real purpose in that regard either.
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=3ErqAdtq,discussion-id=iErlAc3h,comment-id=00000001,timestamp=2019-08-15T01:48:34.329+0000) > > PBE is a small inconsequential sample size. He has one ability to help him clear the jungle early, and his E does not give near the burst of the old one which drastically changes his playstyle. passive and W do what though? like lol I don't want to have to play this chimpion myself he is beneath me but are you even looking at the kit in full?
Without the damage behind it, like before, the W means very little. The three spells are very independent now which translates in him doing little. Before the spells were a vicious combo that brought something to the game people could counter or compliment. Now he is just in the game.... doing whatever. Is not a carry, split-pusher, engage tank, control (mage)champ, ganker, jungle clearer, or even a global champ anymore. If you are any good you have to know these things because they are the basics of the game. If you can't hang any single trait on him then he needs to go back to he lab. Sylas has too many traits - sustain, waveclear, engage, carry, movement.... Panth basically has none. All champ design is based on what identifiable traits a champ is going to bring to the game.
: The champ is weak, the damage is low the and the Cd are high. You miss you're q you're pretty much fucked, 22sc on E which does no damage and isn't even worth maxing over W. The removel of the block passive makes you even more a class cannon. You can't run attack speed because you'll die to fast, same goes for assain. No idea about tank. Panth didn't need a rework, he just needed some ajusments to his old kit. Riot have really kinda fucked it on this one. So what do you run? Lethality so you do damage? Black clever so you can surive but do no damage? Currently confused. His ult is just shockingly bad.
The spells are similar but with no combo he is not the same champ and has no identity. His only real damage is his Q which means he has very limited damage. But he doesnt have a lot else either to make up for it in terms of winning. His Q now gives him better wave clear and that is about it in terms of advantages. His whole identity was a vicious combo and Q spams. The W means a lot less without the damage behind it bc it is not an aoe engage. I agree with you hope it gets better I will be taking a break for awhile til it does.
: ya'll probably just bad with him from what I've seen.
PBE is a small inconsequential sample size. He has one ability to help him clear the jungle early, and his E does not give near the burst of the old one which drastically changes his playstyle.
Rioter Comments
: Go watch the update video. They explain, every time, what was wrong with the old champion.
Why would I need to watch the video if I already know Panth myself? That is their pitch to convince you of what they think is what's wrong with him. Again, even if the rework is good it is not done with a change in gameplay being the main motivation.
Sukishoo (NA)
: No. Reworks are made to improve older champions. Things like Urgot, Yorick were made in 2009/2010 era where their kits aged horribly, made no sense and thus never got touched for buffs, nerfs, skins, any kind of content. They needed to better them with the reworks, which they have so they could come into the modern game.
Modern is completely subjective and better is an opinion. Dollars and cents are facts and the game has shrunk significantly since the {{champion:84}} {{champion:266}} {{champion:50}} {{champion:28}} reworks. No matter how "good" the Panth rework is, it will be a net loss bc new players arent joining for VGUs while some vets will surely disengage.
: That's where reworks come from in the first place. They wouldn't go back to something _else_ that was doing more harm than good. That'd be silly. Especially considering that it would take nearly much work as creating the rework did, since they don't keep assets around. They had the first time for the failed design. Going back to it wouldn't be a first.
Reworks are business decisions not balance ones. For example, I am not saying the rework is good or bad, but there is nothing wrong with present Pantheon.
: PSA: Riot has never and will never revert a full VGU.
If something is doing considerably more harm then good it is worth exploring all options in any type of business. And "there is a first time for everything," is a common idiom for a reason.
: I HATE THE ONE SHOT META!!!!!!!!!!!!
Nothing will change in the industry if we keep playing. LoL will probably have to absolutely crumble to ever get another proper MOBA game.
: It's getting really hard to take this game seriously anymore
Yes it is ridiculous. The Riot people seem to forget that for skill expression the champs need the spells in which to express their skill upon and once they have those spells and no one else does, the game turns very annoying very fast. That and the majority of players do not want to feel forced to play a 1v1 lane battle on a select group of champs that defines their experience.
: Out of 145 champs, 2 are Black....
smh, if you have force diversity which is natural here in the states something is wrong.
MikuSan (EUW)
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=,timestamp=2019-07-31T16:21:48.207+0000) > > They even made a guy with a chains theme who is part of the majority (which shows black people have zero voice at the company). It so intentionally disrespectful I don't even know why this game is allowed in the USA. The government is so far behind the times. With something the size and influence of LoL everything they do matters. Race doesn't matter til it is made to matter by ignoring diversity and its benefits. is this a troll post? or???? Ill just say, Its a fantasy game with no room for politics. please keep politics out.
: Out of 145 champs, 2 are Black....
I hope Riot sees the type of people that are in the community, and wonder if they think the response has been okay or do they want to be part of creating something better? Downvoting diversity is ignorant and/or racist.
: The winrate of autofilled players is 75% lower than normal
Obviously players need to play more roles more often. Because the better we all are, the more fun the game is.
Star Noodle (EUNE)
: > [{quoted}](name=SEKAI,realm=OCE,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000900020000000000000000000000000000000000000000,timestamp=2019-07-31T19:50:21.203+0000) > > It makes the argument irrelevant because your and others who use the same argument is fundamentally based in intentionally misunderstanding the context of someone's words and insist on taking "Karma is an Indian" absolutely literal when none is obviously intended as anyone with more than 2 braincells knows India doesn't exist in Runeterra and that line is obviously referring to her design origins. > > And yes, if A and B say roughly the same thing with arguments based in the same rationale, then I can refer to both of their arguments together because they effectively hold the same view. Just because A doesn't use the exact same example as B, it doesn't mean I can't bring it up in the conversation with B. > > When your argument is reduced to nothing but petty arguments over semantics, it's also how it makes the argument irrelevant. So yes, that's another reason why semantics can make arguments irrelevant., in a way. Semantics is a wonderful thing, is it not? The way others use an argument does not make an argument irrelevant. Just cause someone disagrees with you doesn't mean they're "intentionally misunderstanding". Ironically enough, by your logic you're intentionally misunderstanding the context of my words and insist that I must agree with these people that you're so against. All 4 pages of these comments are people making arguments based on what are ultimately semantics. Moreover, it's all people spouting their opinions. If your entire argument can be reduced to "That's just your opinion/semantics", it makes the argument irrelevant right? In that case all 4 pages are absolutely irrelevant, including yours! You trying to discredit arguments by saying "It's just semantics I don't actually have to construct a response or counter arguments" merely shows that you have nothing left to say. All you have left is you spouting "everyone else's arguments are irrelevant and worthless because they don't agree with me", like freaking child. Please, I'd absolutely love for you to show me by what standards and definitions my arguments "are just semantics" and how yours somehow fall outside of these definitions.
What do you feel is wrong with my post? The main thing you should ask yourself is there a good reason a champ is either white or black.
1131 (NA)
: This game will ever be good again or na?
probably not unless it is bought out to be given a new direction
SEKAI (OCE)
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000c000000000000000000000000,timestamp=2019-07-31T19:50:37.341+0000) > > Just going on what he communicated clearly. The favorite and least favorite champs of China and the USA is what he posted. I found the tweet: > > https://twitter.com/RiotBlaustoise/status/1113994939442978817 That's based on the perceived artistic caliber of the splash art. It has nothing to do with the champ's ethnicity or "race" or whatever? I mean, it may or may not have some influence, but that's not what the poll was about at all. A misinterpretation on your part is an understatement here. ...... Not to mention, if anything the poll suggests from the Chinese section there, they like Asian guys and pretty girls (with admitted bias towards light skin girls which I can also profess is a bias that exists in Chinese circles; but not the same as how the west have it, as light skin bias in China is historically rooted in associating sun tan with labourers and thus poor and light skin with rich and nobles since they don't work the fields). That's not saying "Chinese almost unanimously favor pretty/handsome white champs." Of all the guys on that list, only 2 are not "white". And of the 2, one of them is one of the game's male mascot character; and the other being J4, is a character known for his meme in Chinese circle where in his very first splash art his face looked like a famous Taiwanese singer and became famous because of it.
I am not attacking you. From the looks of it we are on the same team. I just going on the results. China would benefit from more exposure as would everyone else, and Chinese demand plays a significant part in what we get. I did not make the poll, nor did I play any role in it whatsoever do not blame me. I also imagine where you are born and raised plays quite a large role. Being a white person from Chechnya probably has a different worldview than someone from Manchester.
SEKAI (OCE)
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000c0000000000000000,timestamp=2019-07-31T19:30:52.825+0000) > > It was posted by @RiotBlaustoise on twitter a little while back. I am Chinese myself. I don't and none of the others I know play or exclusively want white champions. I'd love to see how that Rioter arrived at that.
Just going on what he communicated clearly. The favorite and least favorite champs of China and the USA is what he posted. I found the tweet: https://twitter.com/RiotBlaustoise/status/1113994939442978817
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=0007,timestamp=2019-07-31T16:47:36.213+0000) > > There are people that downvoting the under representation of an oppressed minority, interesting community. > > But I do hope for a good discussion amongst reply-ers that can encourage positive changes. Even though we are all mostly good people, the world is not a perfect place, and people can paint a picture created by League however they choose. And believe it or not, there are bad people who will use LoL's appalling lack of diversity as evidence for viewing certain types of people negatively (racism is a learned behavior). How do you think we got to where we are now as a country? The people at the top need to take responsibility for making things better or worse. And with basically no racial diversity nor educational lore things are made worse. This game has champions that **aren't even from fucking Earth**. The game's theme is set in a different world.
SEKAI (OCE)
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000c00000000,timestamp=2019-07-31T19:14:00.762+0000) > > Riot communicated publicly that Chinese almost unanimously favor pretty/handsome white champs. Never heard of that before, and even then, I'd wager they probably never said they want exclusively "white" champs. There is a reason why champs like Wukong and Xin only enjoy their higher and consistent popularity in Chinese servers unlike on the western servers where their presence are restricted to mains and whether or not they're meta.
> [{quoted}](name=SEKAI,realm=OCE,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000c000000000000,timestamp=2019-07-31T19:19:09.716+0000) > > Never heard of that before, and even then, I'd wager they probably never said they want exclusively "white" champs. > > There is a reason why champs like Wukong and Xin only enjoy their higher and consistent popularity in Chinese servers unlike on the western servers where their presence are restricted to mains and whether or not they're meta. It was posted by @RiotBlaustoise on twitter a little while back.
: Any other MOBAS out or releasing soon?
LoL is a monopoly that control the industry's ad revenue so yeah impossible to compete with bc esports people turning away from it would risk their careers.
SEKAI (OCE)
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=000c,timestamp=2019-07-31T19:00:02.116+0000) > > In summation no character has a real reason to be white, black, brown, or yellow so appreciate all ethnicities bc it sends a great message to everyone; even the Chinese. Not sure why you say "even the Chinese" as if they don't deserve it or something but okay.
Riot communicated publicly that Chinese almost unanimously favor pretty/handsome white champs. The more everyone is exposed to everything the better.
: Out of 145 champs, 2 are Black....
In summation no character has a real reason to be white, black, brown, or yellow so appreciate all ethnicities bc it sends a great message to everyone; even the Chinese.
: Out of 145 champs, 2 are Black....
Not all minorities are the same. Discrimination is an issue universally, but there is only one minority that has been actively and tangibly oppressed in the USA since its founding and that is African-Americans. I am not a human rights advocate or in the NAACP, but for even me (so I know there are plenty others) being ignored by Riot is viewed as type of oppression bc it is so obvious it seems intentional. Intentional means the choice was made, which means active discrimination.
: > [{quoted}](name=Power Cosmic,realm=NA,application-id=yrc23zHg,discussion-id=dNcgRRkk,comment-id=00050000,timestamp=2019-07-31T17:02:35.088+0000) > > LoL has a monopoly on this huge esports space, so actually I cant. No one can. doesn't have to be an esport though. just make a regular vidya.
It only matters because of the large numbers of eyes that watch League. Since it is so big everything it does matters. The most similar thing is an actual media conglomerate or Netflix in that they have several channels or stations that aim at serving a plethora of interest. Imagine if 95% of Netflix content was attractive young women and action, wouldn't that be frowned upon? In some other random nothing with 3 characters it is no issue because it has no presence or influence on culture.
: can't you just make your own video game and put black characters in it?
LoL has a monopoly on this huge esports space, so actually I cant. No one can.
Koiyaki (NA)
: Another one of these posts...ugh Highkey, as a black person, why does it matter? Legit u can go to tumblr or dev art and there are people who make the 'white' champs 'black'...does that change how they play? nah. Same thin with peoples sexualities in fanfiction, does that change whether or not their fun? nah. What does representation do really besides give trolls another reason to make fun of the champ u play no matter the race of gender. Highkey i couldn't care less if the entrie cast was white, black, asian, latino, animals, or robots cuz the community is just gonna contort them to whatever the heck they want in fan works anyway. Gimme some good champs to wrek people with and I'm gucci. I don't need them to look like me to have fun. I just need them to have fun gameplay and not have an annoying voice :3
No one knows who you are or what you look like. The only thing here is what you type. That being said, your individual feelings are yours alone. Should how you feel dictate the ebb and flow of gigantic market and cultural forces? Of course it shouldn't. Read my replies here to get some good perspective on how things actually work. To put simply there is a better and a worse. Doing something that has a worse result should be avoided.
: > Race doesn't matter til it is made to matter by ignoring diversity and its benefits. Exactly, Race doesn't matter in a Video Game. Mind sound harsh, but this is Video game, we don't need black people everywhere, you don't need to restrict the artists by saying ,,YOU HAVE TO MAKE BLACK CHAMPS" if it just doesn't fit. But hey, SJWs are everywhere, so if you keep crying about a problem that only exists, because **you make it a problem**, go ahead, they might get pressured into it.
It is ok to be oblivious to mostly everything. But if you are plz be honest about what you do, and do not know. What is a fact is there are people in this country with motives. Some of the motives are good, and some are bad. Powerful institutions have a role to play in what they offer these people in terms of driving their motives. League of Legends offers a lot to groups/people who want to say certain groups of people do not matter or are not good enough. I am confident that is not Riot's intention but there is only one way to display that and that is to show it with action. So if you are confronted with a choice and it is to either influence things for the positive or negative, the positive choice should be made. Ignoring a perpetually oppressed demographic in something as large as LoL is negative. If you disagree you are forcing yourself to because there is no rational behind your thought process. If anyone cares or if anyone has negative intentions, and both things factually exist, then what you said is null and void. Hope that helps because being right is the only way to go.
: Out of 145 champs, 2 are Black....
There are people that downvoting the under representation of an oppressed minority, interesting community. But I do hope for a good discussion amongst reply-ers that can encourage positive changes. Even though we are all mostly good people, the world is not a perfect place, and people can paint a picture created by League however they choose. And believe it or not, there are bad people who will use LoL's appalling lack of diversity as evidence for viewing certain types of people negatively (racism is a learned behavior). How do you think we got to where we are now as a country? The people at the top need to take responsibility for making things better or worse. And with basically no racial diversity nor educational lore things are made worse.
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Power Cosmic

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