Meddler (NA)
: Quick Gameplay Thoughts: August 3
Is there a reason you haven’t touched Kayle in a while?
: Experimental Modes & Nexus Blitz
The battle royal-esque gamemode needs the circle to finish somewhere neutral for both teams(I suggest the middle.) It can be really unfair when it is placed on one team's side where there are a bunch of turrets, giving a side an unfair advantage. Also the blitz minion effect doesn't seem to do much and is quite random. I'd suggest you remove or change that.
Meddler (NA)
: Quick Gameplay Thoughts: July 27
Why do you seem to avoid touching Kayle?
Meddler (NA)
: Quick Gameplay Thoughts: July 4
thoughts on Kayle rn? Any plans of buffs?
: The Reforging of Mordekaiser
I like much better than every other Morde fan rework I’ve seen. Two things to note though. #1. Iron man seems reallllly underwhelming, especially early game. 15 spwllcasts??? Holy shit. And only then do you get a heal. The auto attack for 5 hits however might meant that I’m exaggerating how bad it is. #2. How does the ult work? It’s kinda confusing. Nice job!
: Can we talk about Mundo?
Holy shit it's almost like he's semi viable for the first time in two years :O
: Arcane Blade instead of Nimbus Cloak
As a Kayle player. Yes. Do it. :) {{sticker:slayer-jinx-wink}}
Meddler (NA)
: Quick Gameplay Thoughts: April 25
Are there any plans on touching Kayle or do you think she’s pretty much in a good spot?
: I would wait for the kayle/morgana reworks to come out. Urgot also has an interaction with Swain about his arm before Swain was reworked. They must be planning ahead.
Yeah, Kayle has so many problems. I want her to have much more skill expression so Riot can give her more power so maybe Kayle won't lose 2/3's of matchups toplane.
Meddler (NA)
: Quick Gameplay Thoughts: March 30
Thoughts on Kayle currently? She's a bit better with the new Rageblade but still quite weak? Are you not going to touch her for fear of making her broken? Thank you.
: A list of champions on Riot's rework shitlist to help those thinking of maining
: What if Illaoi was AP?
Heres the thing. You get MORE, not less AP(compared to AD). She'd have WAYYYY higher, WAYYY more disgusting burst
CLG ear (NA)
: I remember Season 3 and 4.....
: Can I type "I agree" in this fashion Riot?
Bitching after going AFK then posting it on the boards is begging for a bigger punishment.
Jmman (NA)
: This is also another perspective. Maybe AD is too strong in general. ADC is the "main" carry roll. So it helps you there. Most junglers and tops are AD. So it helps you there. I remember during the Mage Meta (seems like a years and years ago.) everyone talked about how {{item:3111}} was OP. This cycle seems to be repeating. EVERYONE buys or picks what is the best due to lack of diversity between the champs. One (or two max) MR items puts you in a great spot vs AP. A lot of times you are too tanky for them to do any real damage. ADC's on the other hand do crazy burst per sec. naturally you would need a why to reduce that. So everything will be buying {{item:3047}}. Its Now the problem comes in that everyone needs them for the ADC'S so melee ad are like WTF these are broken. (like certain AP users say about {{item:3194}}) Two things here. first you are pulling a {{item:3504}) again. You are wait WAY WAY WAY too long to address the ADC issues. Its been SEASONS. No one wants to hear about pings saying I'm 400 Teemo's away. (ok everything would want to here the Teemo part.) They want to know about the MAJOR issues. Balance, the Meta, the goal or future game your are working toward and how to get there...... I get it. These are cool new things that are fun and add a lot of dimension to the game. However, because of the major differences between meta champs and not meta, then the lack of different strats (Meta is pretty much the definition of Anti-diversity) this needs fixed first before we get nice fun things. Because these issues aren't just "sudden" things. Its been going on for YEARS unaddressed. (unaddressed doesn't mean talk about its mean doing real nerfs and real buffs. Put away your balloon weights and wet noodles.) lastly you need to address the 3 issues first. 1. The difference between scaling resists of AC and MR. Why is one to two MR 5 times better than 4 or 5 of the AC items. How does AC scaling, AD scaling, MR scale and no AP scaling per level play into this. What is the goal or roadmap to get to the final objective and what is the final objective here. 2. The difference between amplification modifier between AP and AD. AP is gated be resources for there primary damage and AD uses resource feel Autos. Ad also had spells or ability to help their damage. Only a few AP users get a good way to auto to help their spell damage. {{champion:61}}. AD has attack speed to answer CD for spell of AP. But AD don't have an offsetting resource like Mana needed for sustain damage. Crit is also a modifier for damage. Then they also have CD for abilities and ults. Stepping back farther AD seems to get more defensive abilities and stats on their items. ({{item:3812}} {{item:3155}} etc. Not saying they should or shouldn't but isn't that what the support is for. Are these all in a good healthy ratios to not tip the balance. Do these both have healthly counter and game play. 3. You need to define what a health balance champ should be Game play, win rate, and play rate wise. Nothing tilts people more than you saying you want diversity then nerfing low play rate champs and forcing them out of a role. This is the opposite of Diversity. Maybe i'm wrong and your talking about have more diversity in the "races, animals, etc etc" But Diversity means fixing the over represented and allowing more of the under represented. And to be honest I have seen nothing but the opposite. Maybe your talking about hiring more people with different opinions than you. (which would be a great thing seeing how long it takes for fix issues and how quickly you nerf diversity.) But this three things are directly related to Balance, ADC/Tanks, AP "feeling" your bias for AD, under power champs. These are root problems that won't be fix by lower ult CD's or doing more damage to jungle mobs. If these things aren't balanced you can never have good game play. It will just feel like a mess.
A lot of mage items have HP on them.
Meddler (NA)
: Quick Gameplay Thoughts: March 7
What your thoughts on how the Rageblade change will effect Kayle? Removing the AP is going to hurt her a ton considering how well she uses it. Will she be getting compensation buffs?
: Patch 8.5 notes
Hate that Fleet change as a Kayle player :"(
Meddler (NA)
: Quick Gameplay Thoughts: March 3
"To maintain prior CSing patterns around towers we're shifting it so towers deal 45% of a melee minion's health per hit instead of 43%. Impact on other champs should be very minimal." Thank god! Was super annoying on kayle >.>\ Thanks!
: Camille's Q true damage shouldnt do more than Cho'Gaths ultimate.
Camille has to build damage items and wait 1.5 seconds while Cho builds full tank items and actually gets **TANKIER** when dealing the burst of true damage(assuming you pop stoneplate).
Meddler (NA)
: Quick Gameplay Thoughts: February 23
Are their any Ryze changes in the future? A long time ago(near the end of last year I believe) you or one of your coworkers said that you guys were working on an R change for Ryze that would come in 8.2 or 8.1. Have you given up on this/decided it's no longer necessary? Thanks for making these BTW <3
PhRoXz0n (NA)
: AP Itemization on PBE (8.4)
Hmm I wonder if the new Liandries would work on Kayle. . . . 🤔
Montag (NA)
: What push-to-talk key do you use for voice chat?
I use the buttons on the side of my mouse. If not that I use V :P
Aiomine (NA)
: But 'in the future' so it can be anytime :c
> [{quoted}](name=Aiomine,realm=NA,application-id=A8FQeEA8,discussion-id=L1ImTRNB,comment-id=00010000,timestamp=2018-01-26T21:27:43.075+0000) > > But &#x27;in the future&#x27; so it can be anytime :c Now obviously I don't work for Riot or know any employees but if I were to guess they would come out in November/December (Swain, new champ, irelia, new champ, aatrox, new champ, kayle/morg?)
Aiomine (NA)
: Kayle - Mini Rework?
Riot has mentioned before that it's very likely that Kayle and Morg will get a future duo rework in the future. Nothing completely confirmed however.
Eggbread (NA)
: Some Rules the Gameplay Boards Need to Realize About Discussing Balancing
https://imgur.com/gallery/dhMeAzK Hope the mods pin this to the top tbh
: Can we rework Rylais into a healthier AP item? Pitch your ideas!
Wow a LoL Boards Gameplay post that isn't complaining about champion X or keystone Y or how Riot is a horrible company. +1
: Tahm's passive should apply to jungle
: [Champion Concept] Aluharin, the Darkest Light
The abilities drawings remind me of Dota
zero356 (NA)
: Balance Thoughts: Talking 'bout some Champions (Yas, Zoe, Fiora, etc.)
Now as a Gold II Kayle main(played 20 games with a 80% winrate last season in ranked and have 80k mastery points on her)... Kayle kinda can get dumpstered by anyone in lane. After her core(Rageblade + Nashors + Breserker greaves) yeahh she's really strong. But she has to make it there. Highly mobile bruisers especially suck to face(looking at you Riven and Irelia). Try going in whenever her E is down means you basically instantly win the trade(it has a flat 16 second CDR and most Kayles max it first). Also worth noting that she CAN sustain really well in lane with W...until she goes outa mana. Which she does very quickly with the high W mana cost. Hopes this helps.
: I never understood why top laners hated jayce
Kayle, Gnar and Ivern don't really count. They are only ranged(or melee in gnar's case) in specific circumstances.
nm1010 (NA)
: I think attack speed affects Kayn q cast time already (might just be in shadow assassin). I am certainly open for this mechanic to affect other champions as it makes nashor's a viable option for mid lane spell castors not named Azir.
> [{quoted}](name=nm1010,realm=NA,application-id=3ErqAdtq,discussion-id=EXl4IOaz,comment-id=0000,timestamp=2017-12-14T18:50:01.568+0000) > > I think attack speed affects Kayn q cast time already (might just be in shadow assassin). I am certainly open for this mechanic to affect other champions as it makes nashor&#x27;s a viable option for mid lane spell castors not named Azir. Honestly don't completely understand why it's so good on him(as someone who has literally touched him once). Isn't the on hit dmg passive completely useless as your soldiers don't actually auto attack?
: Rylais feels like a wasted slot
**YES**, Rylai's isn't used on a lot of it's intended users..control mages and **YES** It's stats are pretty shitty in comparison to lets say Liandries **HOWEVER** there are definetly users that use it and would not really exist if it wasn't a thing. Brand support specifically(Zyra would still exist).
: Riot has changed in a bad direction
Unless you can change the tone to less of a "OMAGERD X IS SO FUCKIN OP NERF IT NERF IT NERF IT" and more of a "I think X is good/bad and heres why" or "I think you should try doing X" or "what are your thoughts on X" I'd say just let the boards do their thing because responding to most of the extremely salt(unless to clarify something thats horrifically wrong) can easily mess up hard or not work at all. On the flip side I'd honestly prefer that you guys talk more..I like being able to peer into Riot and see whats going on in your heads :)
: Which is the most powerful race in League?
Celestials. Aurelian sol literally created the universe and throws GALAXIES at people.
Abibyama (EUW)
: Graves top with old warlords and death dance ##PTSD KICKS IN
> [{quoted}](name=Abibyama,realm=EUW,application-id=3ErqAdtq,discussion-id=V7ib6PU0,comment-id=00000000,timestamp=2017-12-02T13:12:26.833+0000) > > Graves top with old warlords and death dance > > ##PTSD KICKS IN What was old warlords? Which iteration was used on him?
: Does Riot even consider Tryndamere a rework candidate anytime soon?
Wut. I don't think you realize that Tryndamere loses a lot of matchups if you're not good at him. And you get out dueled by a good # of late game duelists(Jax, Fiora, Nasus) and many tanks(unless you are literally 6 items) as unlike any bruiser you don't wanna build any tank as you are invincible for a couple of seconds in a fight and any tank or bruiser can grab Thornmail, ninja tabis, and/or Randuins. The main benefit for Tryndamere is you are probably one of the best split pushers in the game. You can take towers like a mother fucker and have incredible mobility with 40% CDR with his E. Together with his fabulous dueling he can take a tower, kill someone in a 1v3 and get away.
: Our dose of Ezreal came early this year
What do people find annoying about Ezreal? Never understood this.
: {{champion:236}} was the example I used but let's take a peek at some other ADCs. {{champion:119}} got his passive reworked because he was bleeding people out in lane. {{champion:96}} got his entire kit reverted because it just wasn't balanceable with on-hit items. {{champion:133}} has gotten all sorts of changes. {{champion:51}} has had all her power funneled into her traps. Meanwhile Ezreal's last two changes (not counting preseason) were buffs to his Q. Y'know. The thing that keeps making on-hits a pain to balance with him.
> [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=sLX4cwMZ,comment-id=00000001,timestamp=2017-11-12T04:01:05.620+0000) > > {{champion:236}} was the example I used but let&#x27;s take a peek at some other ADCs. > > {{champion:119}} got his passive reworked because he was bleeding people out in lane. > > {{champion:96}} got his entire kit reverted because it just wasn&#x27;t balanceable with on-hit items. > > {{champion:133}} has gotten all sorts of changes. > > {{champion:51}} has had all her power funneled into her traps. > > Meanwhile Ezreal&#x27;s last two changes (not counting preseason) were buffs to his Q. Y&#x27;know. The thing that keeps making on-hits a pain to balance with him. Ezreal has been shit for the past 6 months(before preseason) in the adc role. He was played the spring but he wasn't busted then.
: Zoe has no Taric interactions? Seriously?
Am I the only one that has that it says that zoe's "temporarily disabled"?
: Karthus - how to Overture?
There are a lot of Korean Karthus's(granted some are scripters). The korean build tends to be RoA into full damage with void staff, liandries, maybe a hourglass if you need it...
Penns (EUW)
: Only if we also revert the 6.22 change: "Fizz is reworked" {{sticker:sg-ezreal}}
> [{quoted}](name=Penns,realm=EUW,application-id=3ErqAdtq,discussion-id=YtJGvWyF,comment-id=0001,timestamp=2017-10-31T19:51:44.281+0000) > > Only if we also revert the 6.22 change: &quot;Fizz is reworked&quot; > {{sticker:sg-ezreal}} Tank Fizz is the shit
: What happened to Kayle..again?
Kayle is my favorite soloque pick for a couple reasons: 1: I have aetherwing kayle and those wing animations sexy af 2: I play top and I really like splitpushers like Jax and Tryndamere. Only problem is both of them(Tryndamere in particular) have shit teamfighting. Not Kayle! With Kayle's combo of W healing, invincibility with ulti and extremely high RANGED dps she can teamfight quite well AND melt turrets with her combination of AP and attackspeed. 3: While she can definitely have a bad lane vs assassins and champs like Riven and Irelia, she can also have a really oppressive lane vs juggernauts and tanks do to her extreme kitting ability with her Q and W(and E autos obviously) 4: Scales fantastically. Really good scaling is something that I really enjoy in champions as I hate feeling pressured to end the game as quick as possible with a lot of lane bullies that fall off hard. Thats my two cents as a 76K, Gold II Kayle main.
: Please Read: Just a Brazilian who Loves Kindreds. @Meddler @Riot?
Pretty cool. I would try and find someone to proof read over your writing to correctly translate it to English.
: Why does Evelynn's E only have a 225 range?
Gah I wish they went back to releasing broken ass champs then just toning them down. Shit makes the game more fun imo
Salson (EUNE)
: But currently she doesn't have a designated keystone. Every Adc goes Fervor or Warlords. Every Assassin goes Thunderlord of Stormraider. Fervor is only good if Kayle goes hybrid. Stormraider and Thunderlord is weaker on her than on assassins. Yes, she will have a net value of 0, but her current net value is actually less than 0. That in and of itself is a buff.
> [{quoted}](name=Salson,realm=EUNE,application-id=3ErqAdtq,discussion-id=fXu2Gtce,comment-id=000100000000000100000000000000000000000000000001,timestamp=2017-10-16T09:01:44.897+0000) > > But currently she doesn&#x27;t have a designated keystone. > Every Adc goes Fervor or Warlords. > Every Assassin goes Thunderlord of Stormraider. > > Fervor is only good if Kayle goes hybrid. > Stormraider and Thunderlord is weaker on her than on assassins. > > Yes, she will have a net value of 0, but her current net value is actually less than 0. > That in and of itself is a buff. Fervor is great on Kayle for long extended fights where she can't burst someone to proc stormraders very easily, or vs tanks, bruisers, juggernauts. Old fervor was DEFINITELY better on Kayle but the new one ain't shit either(she has a ad scaling on her q and her e). Fervor also gives her a large amount hybrid damage(combined with rageblade) even without grabbing something like BotRK or Essence Reaver or Infinity Edge. My two cents as a 69k Kayle main in Gold 2 Take it as you will.
: Because breaking the attack speed cap on Kayle would be useless.
> [{quoted}](name=bleufromage,realm=NA,application-id=3ErqAdtq,discussion-id=fXu2Gtce,comment-id=0001000000000002,timestamp=2017-10-16T18:28:30.432+0000) > > Because breaking the attack speed cap on Kayle would be useless. Is this supposed to be a joke or ironic comment...? Breaking the attackspeed cap would be MASSIVE on Kayle with how much on hit damage she does.
Penns (EUW)
: I hope before you start to look into how you can support offrole picks, you first look into crit and crit item spikes, support items, overpowered tank items/tanks with 3-4 CC spells {{champion:3}} {{champion:33}} {{champion:113}} {{champion:79}} in preseason ######and a fizz rework {{sticker:slayer-jinx-catface}}
> [{quoted}](name=Penns,realm=EUW,application-id=3ErqAdtq,discussion-id=fXu2Gtce,comment-id=00010000,timestamp=2017-10-15T17:53:54.210+0000) > > I hope before you start to look into how you can support offrole picks, you first look into crit and crit item spikes, support items, overpowered tank items/tanks with 3-4 CC spells {{champion:3}} {{champion:33}} {{champion:113}} {{champion:79}} in preseason > > ######and a fizz rework {{sticker:slayer-jinx-catface}} I want my tank fizz back D:
: whats the counterplay to akali
alt F4 Edit: In actuality you need to punish her pre 6. Shes quite weak here. Her strongest point is right after gunblade, or midgame. She's not really WEAK late game but she can be peeled quite easily with a single form of hard cc or a exhaust. The ardent meta really helps in preventing her from being able to pop adcs.
A Nunu (NA)
: Made 45 emotes in celebration of the launch of patch 7.20
these are actually just fucking amazing I want them all :O
Seen (NA)
: Gamemode - Old League
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PurpleHatter

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