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Xphineas (NA)
: "heals and shields you CAST are 5% more effective". Passives are passive, you cant really *cast* them per say.
You can cast Mundo ult and Singed ult though.
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Meddler (NA)
: Quick Gameplay Thoughts: June 28
Is it possible to make Yorick ultimate second activation(the one you can use 10 seconds after summoning maiden which causes her to run down the closest lane) also send any ghouls currently following him with the maiden when he uses the second cast down a lane?
Hvsao (NA)
: I'm taking a wild guess here but I'm pretty sure Regen isn't coded as a heal
Maybe bonus regen should be coded as a heal? Or at least a few champions passives and abilities granting bonus health regen can possibly be coded as healing.
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FkValeRly (EUW)
: reading this whole post I was like "huh I really can't think of a champion like this" >Example being if I'm playing a tanky champion who has mana issues but doesn't deal much or any magic damage nor does my team have a lot of magic damage to justify buying abyssal for the aura. then you proceeded to give an example without giving an example lmao
I wanted to put down champs like {{champion:420}} {{champion:59}} {{champion:2}} {{champion:14}} as a few examples but I was worried or expecting somebody to say "they don't have Mana issues if you know how to play them", "You've got more issues than Mana", or "just build X item and they don't ever run oom." Those aren't EVERY champion I was thinking of, just a few. That's why I said "a tanky champion who has Mana issues."
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: But conqueror is already op... Dont make it any stronger. In addition, the text for it states >Damage-over-time effects and ongoing sources of damage will grant one stack / refresh them only once every 5 seconds.   Melee champions stack duration is increased to 8 seconds. Cant have any exceptions
There can always be exceptions such as Graves autos adding a single stack of black cleaver per pellet hit(meaning if he point blank hits a person with 4 bullets it'll add 4 stacks). Or how Gangplank Q applies on hit and spell effects.
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: Iirc, champion's passives don't generally count as their abilities which is why you get crap like the infernal drake killing you with statik shiv and ashe killing you with 149 true damage when there is no ashe in the game, basically spaghetti code. Like I'm pretty sure lucian passive generally registers as a taric because the ability is copy-pasted
Brand passive counts as an ability which is why it can proc liandries and rylais.
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Meddler (NA)
: Quick Gameplay Thoughts: March 20
Copy pasting this as best as I can. With the new changes to DoTs and AoEs, how are champion DoTs applied through auto attacks and/or spells supposed to work? Brand Passive burn. Darius Passive bleed. Gangplank Passive Burn. These are just a few examples of champions with DoTs which can either be applied through spells and/or auto attacks. How are they supposed to work now with the new patch? Are they all supposed to proc spell effects including from runes or will they function the same way they have always before this patch?
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Meddler (NA)
: Quick Gameplay Thoughts: February 1
Hey Meddler on the topic of Yorick I was wondering if it is intended neither his ghouls nor ult can proc dark harvest? Neither of them seem to proc it. If it is intended is there a reason for it? Also slightly unrelated but Darius R tooltip doesn't show the full damage it would deal with 5 stacks unless you have 5 stacks and noxian might active.
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Meddler (NA)
: Quick Gameplay Thoughts: January 30
Hey Meddler for Yorick is it possible to make his ghouls and ult proc dark harvest? If no is there a reason they can't?
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: Maybe a bug? Try reporting it in tech support.
: Perhaps it's an analogy and metaphor?
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Meddler (NA)
: Quick Gameplay Thoughts: July 6
Is there any ETA on fixing Urgot's interactions with Conqueror? If he procs it with his W, his W autos won't deal true damage but if he autos to proc Conqueror THEN uses W, his W autos deal true damage.
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: This is most likely a bug. Do you have video evidence?
I don't have a recorder but you can do a real fast test in practice tool to see.
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: So I've spent many hours exploring this very thing and her it is: Soraka: Spirit Visage Warmogs into counter resistant items depending on who you face. Forget about W, max Q to be annoying and E to tell anyone NO in prolong fights. Take this top and be on the floor laughing. Karma: Maxing her shield on top of counter tank objects can be increditable since you can use your ult at lvl 1 and get a huge shield without building any shield/healing objects or even ap items. Janna: The same Reasons as Karma Bard: Chimes will give you any and all the power you need. Ult to pause fights and engage. magical journey I love to max out to always have a escape power on top of that I build nothing but HP+armor or HP+magic resist. Taking all of that and building Predator will help you run away from anyone. I once out ran a hec and a yi by using my Magical Journey stuning them to each other when they continued to chase and then as they were stunned i popped Predator and ran off. Also any dmg they did to me before the journey was very little as i build enough armor and magic resist with HP. Teemo: Never did it but I've seen it, and its funny. Keep in mind Demolish will scale heavily with hp amounts so you can still split push without dmg. Morgana: Max your Spell Shield then your Snare the pool as a tank will be a waste of mana. She will be the counter to all kinds of tops that have cc or magic dmg. Kayle: I mean Ult gives her invul paired with gargoyles i mean it could work well, morgana i feel could be better but still. Zyra: Max your Seeds and build counter Resist items, both your 1-14 plants and yourself will be very tanky by mid-late game and very annoying to be around. ZILEAN: Can i say more? lol that slow/speed up, his ult, and if you use Quick cast on his Q his stun becomes a bit easier at times. ZZrots is OP and helpful on tanks. Ashe: SLOWSSSSSSS grab Glacial Augmentation and build tank. Laugh at your foes as they never walk fast again. R_A_K_A_N: this one should be obvious but everyone prefers dmg or healing so I'll count it. Just stand around in areas they can poke you at and right before the poke happens dash away with his knock up dash, or if an ally is close by use his shield to evade it. You are a tank Rakan so messing this up won't 1shot you. Veigar: I know you said no power, and there will not be any unless you are getting tons of cs and pokes off. If you build tank and there are full ap mages/assassins/supports/bottoms/jungles/tops then this will use all their ap against them while you remain tanky from all the tank items. Shaco: Clone is Tanky, you are Tanky, Boxes will be annoying AF and shiv will provide a great slow. Kennen: Stufff... Words, Explanation... (I have to many fun ideas.... I'll let you figure this one out on your own) Anivia: All her cc plus being only with tank items can be annoying, also please note, EGGNIVIA WILL BE TANKY TOO Fiddlesticks: when maxing out his fear it can last up to 2-4 seconds long!! Ivern: Build Tank, and when they leave lane from boredom take a control ward and a scaning lens into their jungle and steal everything to become even more tanky. Azir: When he collides with someone he gets a shield, and if you can dash behind them or at them and then move/flash behind and ult them at the allies it will be splendid engage while remaining tanky from all those tank items. Orianna: Maxing shield and her slow will help with the CC department and the ult tips the scales if you are tanky on top of this it will make your robotic body seem actually made of some metallic material. ANNIE: Maxing her DMG REDUCTION fire circle shield and going tanky will make you a pain to kill just remember out side that stun, and bear you will be a meat shield. I'm done now, this took 10mins of fun memory lane jogging but it was fun none the less. I hope this helps you out in finding something annoying and tanky to play.
I'm going to try some of these, thank you for writing this!
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: > [{quoted}](name=Pyrithegethon,realm=NA,application-id=3ErqAdtq,discussion-id=5EndWQtA,comment-id=0000000000000000,timestamp=2018-05-15T22:06:46.902+0000) > > If they count as autos does that mean them attacking while Yorick's has lifesteal will heal him? Thats because ghouls cant apply on hit effects though. Fun fact though, gunblade heals him when they do damage, and both ghouls and the maiden can apply corrupting pots bonus damage.
That is odd. Guess I'm gonna try Gunblade Yorick xd
: they should, but they should be counted as AoE and reduced to 1/3 edit: I checked it out, I think its because ghouls count as autos for Yorick. in zyras and heimers case, it actually deals AP damage, so that's probably why Yorick can proc deaths dance.
If they count as autos does that mean them attacking while Yorick's has lifesteal will heal him?
: that's because deaths dance is to heal from 15% *of all physical damage dealt*. damage dealt by mist walkers is dealt by the walkers, but is registered as yoricks. but I thought ghouls proc it, but at 1/3 effect? I know attacking a target with the maiden for the %HP damage can proc it though.
What about Zyras plants? Don't her plants proc ravenous hunter? Heimers turrets as well.
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Pyrithegethon

Level 120 (NA)
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