: Uh, Rito?
In the Solo/Duo ranked queue you are at the rank Silver 2, the second highest Division of the Silver league (Silver 1 being the highest) Within that division you have -3 LP. LP stands for League Points which determine your progress towards promotion or demotion, 100 LP being the amount of LP required to begin a promotional series, and 0 LP being the amount at which you are at risk of demotion after a loss.
: > [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=sQAky0WR,comment-id=0001,timestamp=2017-10-22T23:15:38.134+0000) > > Most games are 30+ minutes so i don’t know what you’re complaining about. https://www.leagueofgraphs.com/rankings/game-durations
Looks a lot longer than 15 minutes to me :thinking: also that includes surrenders which aren't actually playing the game out to the full length.
: If late game is 3 items why even have 6 item slots
Most games are 30+ minutes so i don’t know what you’re complaining about.
: Like, what is wrong with you guys on the boards? I specifically put the point of what I'm saying by paragraph in **bold** and you guys come out with the most simpleton responses. I specifically said "balancing around game time is fine". What ISN'T fine is over-killing that concept.
Your title is “Scaling into being unstoppable isn't an acceptable game play niche” But according to this post your point is actually “kog’maw’s numbers are a little high right now” Not sure if you’re inconsistent in your message or just backpedaling.
: Honestly: "Scaling into being unstoppable" isn't an acceptable game play niche
> [{quoted}](name=chipndip1,realm=NA,application-id=3ErqAdtq,discussion-id=OioiKNNr,comment-id=,timestamp=2017-10-22T19:18:21.376+0000) > > "Scaling into being unstoppable" isn't an acceptable game play niche Then there's no purpose to level or item systems. You're in the wrong genre if you think power curves shouldn't be a thing.
: Trynda needs to be reworked
Deleting Tryndamere wouldn't stop you losing to split pushers.
: I miss that group shield the inner towers had in S5. Why are we allowed 0 actual comeback mechanics?
Comeback mechanics are insanely powerful right now. Probably stronger than they've ever been.
Atuko (NA)
: Towers are pretty much useless after early game is over
Thinking that is how Misfits lost game 4
: Hey, I just got Poked and Tower Dived at level 3.
Lots of people survive against Pantheon's in lane, and a lot of other people don't but still manage to not throw a tantrum over it.
MehadshakiR (EUNE)
: kayn vs warwick vs tryndamere
warwick is easier kayn is stronger i don't think tryndamere is a great jungler and he plays kinda weird (optimal jungle clear has you running around at 10% hp)
Zahkara (NA)
: Top laners for beginners and tips for top laning
Tryndamere Learn wave control: Watch your replays. Every time you back or roam, move the camera up to your lane and count how many minions you missed and think of how you could have minimized that number. When your opponent backs, roams, or dies, count how many minions they miss and think about how to maximize that number.
Axroth (NA)
: Runes Reforged. Where is my Player Individuality!?
10 possible tree combinations 4 choices between 3 runes in your primary tree 3 options of rune tiers for your secondary tree 2 choices between 3 runes within the tiers of your secondary tree Total: 21,870 possible combinations for your rune page. Seems like plenty to me.
For the most part, people agree with you that Riot really needs a better new player experience. Changing runes next season should help so there's less incentive to grind bots until you get your runes and masteries (level 1 accounts get full rune pages, the game just doesn't let you do your own thing with them until you're more experienced)
: Why do Marksmen go Bot with a support instead of Mid?
Bot is a long lane so it's both farther from base if you have to back and makes you more vulnerable to ganks if you try to deal damage to the enemy turret. If a mid laner takes a bad trade or runs out of mana and has to back then they will lose relatively few minions compared to if they were bot or top lane. Going duo in a long lane helps mitigate these risks.
: Skinner box is about rewarding certain behaviors. It has nothing to do with whether the reward is gradual or not.
The behavior is "playing League of Legends," and the main point of Skinner box studies is that irregular, slowly diminishing rewards are the best at training the subject to repeat the behavior as often as possible.
: We'll really need a way to consistently earn BE, not just from level up chests
> [{quoted}](name=5000000000000000,realm=NA,application-id=3ErqAdtq,discussion-id=OukTT7zf,comment-id=,timestamp=2017-10-19T22:55:48.862+0000) > > Grinding feels good when you can see and measure your progress. You can still measure your progress, it's just there's slightly more uncertainty. You may think that people like consistent progress better, but Skinner boxes have shown us that's simply not correct.
: > [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=Re1yBGk9,comment-id=000000000000,timestamp=2017-10-19T21:36:45.495+0000) > > If you want Riot to increase the rewards they give players, then just give them through playing the game normally. > > Tying extra rewards to chores makes playing the game feel like a chore. I have dropped several games due to systems like this. to be fair, this IS playing the game normally. youre telling me you dont do these pretty much every game?
a lot of games close out before a baron a lot of games skip taking a herald a lot of games my team doesn't get dragon and I don't really care if they do because teams always focus too hard on getting dragons to the point where it's a detriment of their odds of victory sometimes I don't buy a control ward in a game and sometimes there's good reason for it and bot games are stupid and pointless and if the objectives were made so easy that you automatically get them without thinking, then there's no point to them existing to begin with.
Arcade Lulu (EUNE)
: > [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=Re1yBGk9,comment-id=0000,timestamp=2017-10-19T20:35:20.159+0000) > > No. > > Keep chores out of my video games. ... You don't have to do the missions if you don't want to....
If you want Riot to increase the rewards they give players, then just give them through playing the game normally. Tying extra rewards to chores makes playing the game feel like a chore. I have dropped several games due to systems like this.
: missions that Riot should give us on weekly basis
No. Keep chores out of my video games.
Rioter Comments
Seen (NA)
: This game is more about picks than skills
Not below Diamond. One tricks climb faster than anything else in low elo. You improve as a player much faster than if you hop around other champions.
: My power went out in a ranked game and I returned as quickly as possible
That's weird, but it's also only one match so in the long run it's not a big deal. It may still count as a win for your MMR which is more important than your LP, but I don't really know.
: Bullshit. You get 2 shot by a vayne with a shield from Janna who has an ardent and a static shiv
> [{quoted}](name=Moonfall Saber,realm=NA,application-id=3ErqAdtq,discussion-id=bGLgHIrd,comment-id=0002000000000000,timestamp=2017-10-19T00:00:32.497+0000) > > Bullshit. You get 2 shot by a vayne with a shield from Janna who has an ardent and a static shiv so the %hp true damage is a non-factor.
Wanfear (NA)
: > [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=bGLgHIrd,comment-id=000600000000,timestamp=2017-10-18T21:32:27.535+0000) > > Is a stat, not counterplay. You don't know what you're talking about. Then there's no counterplay to anything that isn't a skillshot. Welp, just shut down the servers I guess.
> [{quoted}](name=Wanfear,realm=NA,application-id=3ErqAdtq,discussion-id=bGLgHIrd,comment-id=0006000000000000,timestamp=2017-10-18T21:46:20.026+0000) > > Then there's no counterplay to anything that isn't a skillshot. Not really, but you do seem to now understand the essence of it. > Welp, just shut down the servers I guess. I don't know why that would be necessary. It seems you're very upset that you just learned a new word.
: > [{quoted}](name=Quepha,realm=NA,application-id=3ErqAdtq,discussion-id=bGLgHIrd,comment-id=0006,timestamp=2017-10-18T20:33:00.213+0000) > > There's also zero counterplay to flat physical damage. armour
> [{quoted}](name=The Gaytrox,realm=NA,application-id=3ErqAdtq,discussion-id=bGLgHIrd,comment-id=00060000,timestamp=2017-10-18T20:37:02.147+0000) > > armour Is a stat, not counterplay. You don't know what you're talking about.
Meddler (NA)
: We're testing some Ardent nerfs at present. Big point of discussion for us is whether to put it at balanced, which is probably close ish to its current (not Worlds, but live) state, or nerf it hard enough it's just a really poor first item so people re-evaluate it and its impact. Normally we'd want to try and go for balanced, with pre-season coming up and many players still treating it/talking about it like the 7.18 version getting pro play still there's a stronger argument for just hitting it hard enough it's just not very relevant and then adjusting it after the balance state resets in pre-season anyway.
I would be fine with Ardent Censer and enchanters just sucking for a while.
: There is absolutely 0 counterplay to % health true damage
There's also zero counterplay to flat physical damage.
Rioter Comments
Tik115 (NA)
: None voters should be counted as actual none voters
They do count as 'none'. It takes 4 or more 'yes' votes if all 5 players are connected. 3 'yes' votes and 2 'none' votes is still less than 4 'yes' votes.
: I can't speak for everybody, but i've heard more than one swain main actually say they wanted Riot to deliver the "master tactician" fantasy.
I've literally never heard a Swain player ask for something like that. Every one I've ever talked to loves how his Bird form is 9 kinds of stupid.
: I just read what i hoped not to read about Swain rework.
Gameplay comes first and nothing about current Swain's gameplay sounds fit for the old lore. His players want to turn into a giant bird monster and sit on people until they die or run, not stand back and set up for other people to do the work for them.
: an "/" stands for "or"
"try to avoid" means it isn't actually a hard rule. And Swain is more mid laner in design than top.
: ( no back to back lane/position/faction)
: Except it's not technically instant. A message has to be sent to the server that an Ignite has been used on target character first.
That's time from the player's key press to the key press reaching the server, no information about the ignite goes from the server to the Fiora's computer until the ignite is actually applied (actually with how ping works, the Fiora doesn't receive information about the ignite until it is already dealing damage to her). It is impossible to script to perfectly parry ignites, the player simply had to guess that an ignite was coming with no concrete information.
Rioter Comments
: How Come Trundle Doesn't Activate Battle For Freljord Against an Enemy Lissandra?
I'm still hoping Riot reverts Trundle's lore back to his original incarnation. The old story seemed like a better one and Riot never followed through on their claim that the new one was a character they could tell more stories about.
: I'm confused, educate me about the problem with Ardent Censer
It's been completely broken for most of the season and most high tier players have been complaining about how stale the meta was in bot lane. People in low elo are slow to pick up on what's strong until they see it played in pro games and Worlds is Ardent Censer all day every day.
: Bro, #1 rule of the internet, don't feed the trolls. You should know better than that. They _want_ you to flame them. Also, the reason it instantly escalated to a 14 day ban is because KYS is zero tolerance.
"mongol" and "tards" could get you there too.
Quepha (NA)
: Saw my jungler hovering Evelynn twice in a row so I dodged twice in a row
Update: Up to 4 now. Not a single time have one of the junglers I've checked with won their next Evelynn game. Twice I've had them defend themselves by saying "this isn't my main account," but they still lost their next game so I guess they haven't played Evelynn on their main account either.
kargish (EUW)
: Something on Twitch that just doesn't make sense
When I play Twitch it feels like I'm praying that I don't get blown up instantly so I kill the whole enemy team. However, the way the ability originally worked was that it did turn Twitch's autoattacks into slow, dodge-able, linear skillshots with the same range and AoE as they currently do. But there were so many situations where the enemy would just sidestep autos to take no damage, making it so Twitch's ult was very rarely worth using and would cause him to lose duels he would win if he hadn't used R at all, so Riot changed it to make the ability feel better. Later, Riot changed the ability's name to "Rat-ta-tat-tat" to reflect the altered functionality, but the name simply didn't stick with players. Everyone still called it "Spray and Pray," even casters in pro games, so Riot reverted the name back to "Spray and Pray." It's kinda similar to the name for Lux's ult which was originally named "Finales Funkein," then "Infinite Light," and finally "Final Spark." Players generally called it "Master Spark" (or just "Laser") the whole time and were not going to bother remembering a German phrase.
Tworie (NA)
: So how exactly are you supposed to counter Twitch?
don't act like he's not there just because you can't see him.
: Movespeed Hybrid Jungle {{champion:16}} {{item:1410}}{{item:3117}}{{item:3800}}{{item:3142}}{{item:3742}}{{item:3046}}
That was never a thing in a pro game, I'm talking about a specific pro game involving a Heimerdinger with smite and a unique pushing strategy that has never been seen since.
: "Darius falls off late game" my ass.
Darius lost that game.
: Why does Twitch have stealth for 14 seconds?
So he feels like a unique champion, distinct from the other adcs.
: Could we curb the sex talk with Eve a smidge please?
> [{quoted}](name=runandscream,realm=NA,application-id=3ErqAdtq,discussion-id=KAZrWHEh,comment-id=,timestamp=2017-10-14T18:03:08.376+0000) > > I don’t want to play a character that says things that I wouldn’t want my wife or daughters to hear. There are over 130 other options for you.
MysterQ (NA)
: Oh god, I never even considered that. They say "champions about as fast as right now." But maybe they included the fact that we don't have to buy runes now, so it may be even slower.
> [{quoted}](name=MysterQ,realm=NA,application-id=3ErqAdtq,discussion-id=uQLQtczA,comment-id=00020001,timestamp=2017-10-13T23:40:31.848+0000) > > But maybe they included the fact that we don't have to buy runes now pretty sure they did not.
: League of Legends Becoming Pay to Play?
removing the cost of runes from players is a massive step towards making it easier to quickly get a good champion pool without having to spend money.
ShadeDi (EUW)
: How is matchmaking supposed to work in normals again?
: Will we ever see old Graves again ?
Old graves was super boring, barely distinguished from other adcs.
: Victorious Skins
I think they should do this going forward so people can just get a victorious skin they like. Riot can't produce skins fast enough to actually pick a relevant champion for the season, so why should players be tied to a random, irrelevant champion?
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