: What's the most "toxic" elo you've played in?
: Riot, your moneygrabbing is getting absurd.
no, its the parent company. remmeber riot was bought out a few years back by a chinese corporation. AN ironically capitalist one.
Rioter Comments
: > [{quoted}](name=Quil Evrything,realm=NA,application-id=3ErqAdtq,discussion-id=2fEZiUsI,comment-id=0001,timestamp=2019-08-13T14:58:29.290+0000) > > i guess the rationale is taht its like a giant inhib, and inhibs dont give vision. i guess i can see it like that since inhibs/nexus share regeneration and 0 resists. but still perma stealth units late game is pretty op since all they gotta do is sell everything and go full attack/damage vs nexus (most cheese way but not practical in combat based)
> [{quoted}](name=Corrector1,realm=NA,application-id=3ErqAdtq,discussion-id=2fEZiUsI,comment-id=00010000,timestamp=2019-08-13T15:03:02.619+0000) > > but still perma stealth units late game is pretty op since all they gotta do is sell everything and go full attack/damage vs nexus (most cheese way but not practical in combat based) HEEYYY thanks for the tip! and dont forget it works for players with teleport and a properly placed ward! :)
: why doesnt nexus have true sight like the towers?
i guess the rationale is taht its like a giant inhib, and inhibs dont give vision.
Shahamut (NA)
: Either you remove the reset on his ultimate, or you remove the gold generation from it. If Pyke is meant to be an assassin support, then what he SHOULD do is NOT GAIN GOLD FROM ULT KILLS, but rather, he distributes the gold he WOULD have gotten among all other assisting allies (kill or assist). Rather than mass producing MORE gold, he should just redistribute the gold. Otherwise, the reset should honestly go. Its a Darius ult on steroids XD because A) its an EXECUTE, meaning it doesn't get blocked out by shields, and B) has a decent ranged blink. Darius can hop, but he doesn't go that far... Pair that with the fact that Pyke also has stealth, a MS steriod and ranged pull AND a dash/gapcloser with a STUN.
> [{quoted}](name=Shahamut,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=0005,timestamp=2019-08-10T01:00:16.347+0000) > > Either you remove the reset on his ultimate, or you remove the gold generation from it. > > If Pyke is meant to be an assassin support, then what he SHOULD do is NOT GAIN GOLD FROM ULT KILLS, but rather, he distributes the gold he WOULD have gotten among all other assisting allies (kill or assist). Rather than mass producing MORE gold, he should just redistribute the gold. that would still make him broken. If he gets a pentakill in current state, he would still get a pentakill in your "fixed" state with no gold for him. which still gives his team the easy win, which still makes him broken. Whats broken is a "support" getting pentakills in the first place.
iiGazeii (NA)
: > [{quoted}](name=Quil Evrything,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=00030000000000000000,timestamp=2019-08-09T20:26:23.623+0000) > > uh, it seems you dont understand the meaning of the word "assassin". > Assassins run in, and kill someone. > Assassins arent expected to go into "sustain fights" with people. that would be a "Bruiser", or equivalent. > > He has a hook. he has mobility. instead of just soaking damage, he should be expected to simply DODGE hits. (which he can do easily) > If he takes damage, then the player isnt playing him right, and they SHOULD be PUNISHED. > Right now, there's no punishment for misplay. That aint right. > Currently, he's basically thresh 3.0 on steroids. It's unbalanced. > > Lets compare to thresh. Thresh has a hook, an interrupt/slow, and shield.. and another slow. > Pyke has a hook (that is a BETTER HOOK than thresh), a STUN (plusmobility), massive selfheal, and an EXECUTE?? > He's way, way more powerful than thresh. > As an alleged support, his overall impact should be balanced so that he has equal impact on the lane as thresh. not more. > > That requires some serious nerfs. Assassins aren't supposed to go for long trades. Pyke can't either. He needs to disengage to get his sustain. Most assassins aren't in a duo lane, where there's twice as many enemies to take damage from. Pyke has lane sustain, but not in-combat sustain, so he can actually survive in a duo lane.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=000300000000000000000000,timestamp=2019-08-10T00:43:39.667+0000) > > Assassins aren't supposed to go for long trades. Pyke can't either. He needs to disengage to get his sustain. > > Most assassins aren't in a duo lane, where there's twice as many enemies to take damage from. Pyke has lane sustain, but not in-combat sustain, so he can actually survive in a duo lane. If all he had was outofcombat sustain, it would be fine. But he has a free, unblockable disengage, with a MASSIVE range. So he can do a big trade.. then use his dash and heal up in a relatively short amount of time. Guaranteed. WHich means he has a GUARANTEED TRADE WIN. With no penalty. This is broken AF.
iiGazeii (NA)
: > [{quoted}](name=Zac x Me,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=0004,timestamp=2019-08-08T14:42:08.420+0000) > > How to easily fix Pyke: > > Revert his latest nerfs. > > Add a small delay to his ult so it is actually dodgable without having to burn Flash or use a mobility skill. Pyke's ult already has a 0.75 second delay, and the X itself is really thin. It can easily be sidestepped if you know it's coming.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=00040000,timestamp=2019-08-09T10:52:44.348+0000) > > Pyke's ult already has a 0.75 second delay, and the X itself is really thin. It can easily be sidestepped if you know it's coming. unless you're tam kench. or chogath. or pretty much any large-model champ. Then you have ZERO chance of sidestepping, if pyke aims properly
iiGazeii (NA)
: > [{quoted}](name=Quil Evrything,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=000300000000,timestamp=2019-08-08T17:55:28.444+0000) > > irrelevant. you're not going to get a full rework of pyke. > If you want things to actualy change, then propose a targetted nerf. Like I just did. How is this a full rework? The abilities stay the same, the mechanics are mostly the same, these are just numbers changes. At best, this is a mini-rework, like what they're doing for Kayle and ASol on the PBE right now. Just nerfing Pyke isn't going to fix him. He needs adjustments, both buffs and nerfs, to make him less frustrating to play against, but still rewarding to play. Straight-up removing his sustain would make him garbage in a duo lane as a melee assassin. He needs some kind of sustain to survive in a duo lane. My changes gate that sustain behind dealing damage, encouraging him to use his abilities to engage rather than escape and requiring him to spend resources to break even on health in a trade. Removing his resets would totally gut his ult. He'd need compensation for that to be anything close to viable. My changes still let him have resets, but in a more constrained time frame and with a short delay between casts. I still want Pyke to be viable and fun to play. Heavy-handed nerfs that knock out key components of his kit is not the way to deal with him.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=0003000000000000,timestamp=2019-08-08T18:06:20.724+0000) > > > Straight-up removing his sustain would make him garbage in a duo lane as a melee assassin. He needs some kind of sustain to survive in a duo lane. My changes gate that sustain behind dealing damage, encouraging him to use his abilities to engage rather than escape and requiring him to spend resources to break even on health in a trade. uh, it seems you dont understand the meaning of the word "assassin". Assassins run in, and kill someone. Assassins arent expected to go into "sustain fights" with people. that would be a "Bruiser", or equivalent. He has a hook. he has mobility. instead of just soaking damage, he should be expected to simply DODGE hits. (which he can do easily) If he takes damage, then the player isnt playing him right, and they SHOULD be PUNISHED. Right now, there's no punishment for misplay. That aint right. Currently, he's basically thresh 3.0 on steroids. It's unbalanced. Lets compare to thresh. Thresh has a hook, an interrupt/slow, and shield.. and another slow. Pyke has a hook (that is a BETTER HOOK than thresh), a STUN (plusmobility), massive selfheal, and an EXECUTE?? He's way, way more powerful than thresh. As an alleged support, his overall impact should be balanced so that he has equal impact on the lane as thresh. not more. That requires some serious nerfs.
iiGazeii (NA)
: > [{quoted}](name=Quil Evrything,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=0003,timestamp=2019-08-08T14:40:03.063+0000) > > TL;DR. > simpler way to "fix" pyke. remove any one of > a) free heals > b) resets > c) get rid of get-out-of-jail-free invis&run away skill These changes reduce his free heals drastically and nerf his resets so there's a short delay between them and he doesn't get to hold onto them so long.
> [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=Pfsc4HAo,comment-id=00030000,timestamp=2019-08-08T15:24:47.112+0000) > > These changes reduce his free heals drastically and nerf his resets so there's a short delay between them and he doesn't get to hold onto them so long. irrelevant. you're not going to get a full rework of pyke. If you want things to actualy change, then propose a targetted nerf. Like I just did.
jarron500 (EUW)
: is there a dodge penelty and are you allowed to dodge when team bans your picked character
iiGazeii (NA)
: How I would fix Pyke
TL;DR. simpler way to "fix" pyke. remove any one of a) free heals b) resets c) get rid of get-out-of-jail-free invis&run away skill
XYGSYS (NA)
: Does anybody like the event passes?
not to mention that even if you DO buy the event pass.. the amount of grinding required to get something decent is INSANE. Ugh. IMO if you have to spend $15, there should be no more than about HALF the current grinding required to get the dangled skin each time.
: > [{quoted}](name=Quil Evrything,realm=NA,application-id=yrc23zHg,discussion-id=aJev0E3u,comment-id=0000,timestamp=2019-08-08T04:07:23.523+0000) > > side comment: > top lane MF is totaly safe. you shouldnt need klepto. just learn to cs. > cs with MF solo lane is SO easy. Any bully wiith a gap closer will destroy in lane. While there are areas I need to be better at (hello map awareness) CSing isnt a weak point for me.
> [{quoted}](name=Vlaadokash,realm=NA,application-id=yrc23zHg,discussion-id=aJev0E3u,comment-id=00000000,timestamp=2019-08-08T05:34:37.667+0000) > > Any bully wiith a gap closer will destroy in lane. While there are areas I need to be better at (hello map awareness) CSing isnt a weak point for me. looking at your op.gg history, your cs average is more with kog than with mf. that says you have a cs problem on mf.
: Yeah but it rarely happens. My other account had a 93% overall wr in gold 2 before i stopped doing the dodging thing, then it dropped to 73% wr in gold 1. I dont like duoing because then you rely more on your jungler to do the same thing everytime, so you get adapted to it and cant really carry. Its different in low and high elo, in high elo you can carry more if you can win laning phase. In low elo you cant carry if you win lane because people die more than 1 time a minute, meaning theres gonna be 22 deaths total on your team in a 19 minute game, which makes it near impossible to carry when youre the only one on your team not behind.
> [{quoted}](name=Amenaphus,realm=NA,application-id=3ErqAdtq,discussion-id=AoQfjvAF,comment-id=0000000000000000,timestamp=2019-08-08T05:23:57.912+0000) > >Its different in low and high elo, in high elo you can carry more if you can win laning phase. In low elo you cant carry if you win lane because people die more than 1 time a minute, meaning theres gonna be 22 deaths total on your team in a 19 minute game, which makes it near impossible to carry when youre the only one on your team not behind. this. soo many times I can be 5/0 in lane, but my team of 6-year-olds is 0 and 15 by 15 minutes.
: Finally After Nine Years
side comment: top lane MF is totaly safe. you shouldnt need klepto. just learn to cs. cs with MF solo lane is SO easy.
YOU NWAH (NA)
: Instant queues and action with matches that typically last 20 minutes... It's the superior gamemode. If only they'd bring back rotating game modes too.
> [{quoted}](name=YOU NWAH,realm=NA,application-id=3ErqAdtq,discussion-id=Rs8G3iEx,comment-id=0000,timestamp=2019-08-07T18:38:23.612+0000) > > Instant queues and action with matches that typically last 20 minutes... It's the superior gamemode. If only they'd bring back rotating game modes too. i definiteyl would not call it a "superior game mode". there's almost zero strategy. and win is 70% by what random champs you get. I HATE that. But it's certainly superior lobbymaking mode.
Rioter Comments
Rioter Comments
DeusVult (NA)
: Kennen does Teemos job better than Teemo does
Tankmo+skill beats kennen. But it's difficult.
Rioter Comments
: Game dodging epidemic!
> [{quoted}](name=flashsplat,realm=NA,application-id=ZGEFLEUQ,discussion-id=4BNiJW06,comment-id=,timestamp=2019-07-11T01:37:53.788+0000) > > Has anyone else noticed a huge increase in the number of game dodgers? I usually got through 2-3 dodges per actual match. > > Anyone else experiencing this? > > Can we increase the penalty for dodging or something? want to reduce dodging? the eliminate autofill. better they dodge, than you get stuck with an autofill jungle
: List of cancer shit champs in TFR ( This mode sucks )
Pxerkza (EUNE)
: you have plenty of choices and options at every point in the game regardless of champ drops or item drops if you are playing those options correctly and making the right choices of positioning and item prioritization and placing them on the correct champions you will win more often than you lose thats the tactical aspect of the game you aren't supposed to win every game nor are you supposed to be top 2 every game just because you think you should be (muh don't got 3stars while he has 5 3stars) every card and dice game is purely RNG and yet people become professional and even find ways to exploit those systems if you don't like it you don't have to feel like you should it's just not your type of game
> [{quoted}](name=Pxerkza,realm=EUNE,application-id=RaE1aOE7,discussion-id=GFViivEE,comment-id=0000,timestamp=2019-07-05T14:18:26.454+0000) > > you have plenty of choices and options at every point in the game > regardless of champ drops or item drops > > if you are playing those options correctly and making the right choices of positioning and item prioritization and placing them on the correct champions Now define "correctly". As far as I can tell, "correctly" means "will mesh with the random future draws you get". in which case, you're using the wrong adjective. replace with "lucky". >if you don't like it you don't have to feel like you should >it's just not your type of game i agree it isnt my type of game. And its okay, riot can make games I dont like. I just object to them calling it "tactics".
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: Do you feel like the 100 Tokens (250 Tokens for Pass) is a good compensation for the bug?
i think the whole concept is outrageous. you have to play like 5 games a day, EVERY DAY, for a whole month, to get teh freaking things. and if you fall short... (ie dont get enough to that the 100point conversion) youve wasted your money. thats disgusting. there should at least be a 25 prestigue point conversion increment. Yeah it was somewhat easy to get the baseline 25. but it shouldnt be "25 or 100". it should be 25,50,75,100
Rioter Comments
: Two weeks after release Yuumi's win rate has climbed to 42%
The thing is... she's actually powerful.. but needs intelligence to play. and most players are 10 year olds. Just for the mobility, she is OP. 1. free teleports with other players 2. free roams with quinn/hec, or even a THREEWAY roam with tahm kench and another player This is broken-level OP. but people just arent taking advantage of it. Because they are 10 years old and have no brain.
: They nerfed jungle exp into the ground. Many junglers feel they cant impact games, if enemy solo laner gets solo kills and is 3 levels ahead. Theyve turned jungle into a support kind of role, which many junglers didnt sign up for when they decided to main jg. Tldr: Nerfs are causing jungle main to quit/change roles, so a shortage has occurred. Bring back jg exp and im sure some jg mains will return.
> [{quoted}](name=ChrisBrownze,realm=NA,application-id=3ErqAdtq,discussion-id=cw5vfm5Y,comment-id=0000,timestamp=2019-05-25T03:14:25.424+0000) > > They nerfed jungle exp into the ground. Many junglers feel they cant impact games, if enemy solo laner gets solo kills and is 3 levels ahead. Theyve turned jungle into a support kind of role, which many junglers didnt sign up for when they decided to main jg. > > Tldr: Nerfs are causing jungle main to quit/change roles, so a shortage has occurred. Bring back jg exp and im sure some jg mains will return. huh. well i'm not sure I agree with your "why it is happening". after all; 1. pantsaredragon is still maining jungle, and doing better than ever in challenger 2. yuumi is out, so more people want to play support 3. i just went 5/1/6 as FIRST TIME darius jungle. I'm not feeling like a "support kind of role" :-} but the true "why" doesnt matter so much to me; like I said, I think jg should be exluded from autofill reguardless
Rioter Comments
: Norms MMR messed up after playing with low elo friends?
short answer: yes. if you care about your MMR, dont play with noobs.
: The ceremony literally takes all of a split second and just happens when you spawn.
> [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=uOfsEpX4,comment-id=0008,timestamp=2019-05-20T02:07:31.668+0000) > > The ceremony literally takes all of a split second and just happens when you spawn. oh for freaks sake.. just tell the epileptics to not play for a few weeks, and give us the full thing like how it was supposed to be!!!
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Nadiri (NA)
: Now promo series can be canceled by dodge ;dddddddddddddd
Delete this post.. rewrite it without the insults.. and maybe you'll get more upvotes
Rioter Comments
: Sooo how would fury champs work? {{champion:23}} {{champion:58}} {{champion:102}} {{champion:421}} also no one's complaining about {{champion:98}} or {{champion:85}} ({{champion:84}} is always complained about) How the hell are {{champion:36}} {{champion:266}} {{champion:82}} {{champion:8}} {{champion:154}} supposed to use health based abilities with mana? {{champion:68}} with mana? so no more overheat passive? {{champion:86}} {{champion:157}} ....ok on second thought wouldn't mind these guys having mana
> [{quoted}](name=Lawd Dawg,realm=NA,application-id=3ErqAdtq,discussion-id=b0WApoV0,comment-id=001b0000,timestamp=2019-04-25T17:14:08.824+0000) > > Sooo how would fury champs work? {{champion:23}} {{champion:58}} {{champion:102}} {{champion:421}} well, fury isnt SO bad... since you actually have to DO something, rather than just sit there and get all your energy back for free in 4 seconds. other than tryndamere, his free fury stacking for Q free heals is DISGUSTING. but renek is mostly balanced. > How the hell are {{champion:36}} {{champion:266}} {{champion:82}} {{champion:8}} {{champion:154}} supposed to use health based abilities with mana? wel duh. they wouldnt be health based any more. > {{champion:68}} with mana? so no more overheat passive? why wouldnt there be overheat? makesno sense. > {{champion:86}} {{champion:157}} ....ok on second thought wouldn't mind these guys having mana
: I'm tired of hugging the tower while Zed gets to free farm and harass me endlessly for 10-20 minutes
I agree. It wouldnt be so bad, if they just removed the concept of "no mana" champs, and forced everyone to the same mana system.
Rioter Comments
: No, I'm saying that you think it matters, when it doesn't matter at all. Your premise is that it needs to be nerfed, that's what I'm challenging This is non issue. If his ult wasn't like that then he'd just pick which ult he wants, which is better?
> [{quoted}](name=BigBrainSuppMain,realm=EUW,application-id=3ErqAdtq,discussion-id=T7066Hdx,comment-id=000000000000,timestamp=2019-04-16T15:55:36.123+0000) > > No, I'm saying that you think it matters, when it doesn't matter at all. Your premise is that it needs to be nerfed, that's what I'm challenging > lol. no you dont get it. there's what you THINK you are saying, and what you are ACTUALLY saying. What you ACTUALLY said, agrees with me. or maybe you just dont get logic
: > [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=AwOq6rlP,comment-id=00020000,timestamp=2019-04-20T07:44:50.106+0000) > > Feeders have a larger impact on games because, they aren’t just feeding one person. They are feeding multiples. Where as if you stomp your lane, you’re the only one getting fed. > > You can only power up one person. A feeder can power up 5. That’s why trolls, feeders and inters have a larger impact than actually good players. I would go one step further. Any person right now can test the facts out, and make a video of 10 matches, showing how much of a impact a feeder has. I would even put money down right now that if a high skilled player had 3 players on there team feeding on purpose hard, I would bet that high skill player does well, but still loses there match because 5 over fed players in 10 mins of game play would be kind of hard trying to farm items fast enough before the towers, and inibs drop.
> [{quoted}](name=Ash Lockheart,realm=NA,application-id=3ErqAdtq,discussion-id=AwOq6rlP,comment-id=000200000001,timestamp=2019-04-20T08:47:06.016+0000) > > I would go one step further. Any person right now can test the facts out, and make a video of 10 matches, showing how much of a impact a feeder has. I would even put money down right now that if a high skilled player had 3 players on there team feeding on purpose hard, I would bet that high skill player does well, but still loses there match because 5 over fed players in 10 mins of game play would be kind of hard trying to farm items fast enough before the towers, and inibs drop. False. Because thats how boosters earn money. But for people who arent diamond smurfs in iron/bronze/silver, its stupidhard.
: It can be dodged with dashes and blinks, and he has to hit you with it to have a 4th ability, otherwise he only has 3 abilities
> [{quoted}](name=BigBrainSuppMain,realm=EUW,application-id=3ErqAdtq,discussion-id=T7066Hdx,comment-id=0000,timestamp=2019-04-16T15:14:25.735+0000) > > It can be dodged with dashes and blinks, and he has to hit you with it to have a 4th ability, otherwise he only has 3 abilities so what youre saying is, you agree with me. under normal circumstances, it is not dodgable. Thanks.
Rioter Comments
: > [{quoted}](name=Disembark,realm=NA,application-id=3ErqAdtq,discussion-id=bUn4EJYq,comment-id=00000000,timestamp=2019-04-15T12:43:47.240+0000) > > Because your KDA doesn't mean shit. I've seen too many players that have "good KDAs" in my game that are so useless and are the reason we lose the game. Won't commit to teamfights, won't go for easy 1v2s after a teamfight is over cause they're so scared of losing their KDA. They are by far the most annoying players. > > > You can work with a Sion brainlessly engaging. Just follow him and allow him to create space, and use him to get good teamfights off. > > You cannot work with the backline Sion who just sits at full health behind your carries and then just ults out after everyone dies. "At least he's not feeding". I cannot possibly agree with you more. Id rather have a feeder engage nonstop then a carry run away
> [{quoted}](name=Grimspeake,realm=NA,application-id=3ErqAdtq,discussion-id=bUn4EJYq,comment-id=000000000002,timestamp=2019-04-15T18:51:27.422+0000) > > I cannot possibly agree with you more. Id rather have a feeder engage nonstop then a carry run away well there's your problem, if you think sion is "a carry"
: No it doesn’t. A KDA player means you’re actually playing a 4v5. You can definitely use a brainless player to your advantage. He’ll eat CDs and also he’ll engage anything and everything so if you keep numbers around him you can get 5v5s going.
this right here shows why you have problems. rather than trying to learn something, you just want to keep doing the same thingyou've been doing. It's been said "doing the same thing and expecting different results is the definition of insanity"
: Because your KDA doesn't mean shit. I've seen too many players that have "good KDAs" in my game that are so useless and are the reason we lose the game. Won't commit to teamfights, won't go for easy 1v2s after a teamfight is over cause they're so scared of losing their KDA. They are by far the most annoying players. You can work with a Sion brainlessly engaging. Just follow him and allow him to create space, and use him to get good teamfights off. You cannot work with the backline Sion who just sits at full health behind your carries and then just ults out after everyone dies. "At least he's not feeding".
> [{quoted}](name=Disembark,realm=NA,application-id=3ErqAdtq,discussion-id=bUn4EJYq,comment-id=00000000,timestamp=2019-04-15T12:43:47.240+0000) > > Because your KDA doesn't mean shit. I've seen too many players that have "good KDAs" in my game that are so useless and are the reason we lose the game. Won't commit to teamfights, won't go for easy 1v2s after a teamfight is over cause they're so scared of losing their KDA. They are by far the most annoying players. > > > You can work with a Sion brainlessly engaging. Just follow him and allow him to create space, and use him to get good teamfights off. > > You cannot work with the backline Sion who just sits at full health behind your carries and then just ults out after everyone dies. "At least he's not feeding". yes you can. but it requires that you "work" differently than how you want to
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Quil Evrything

Level 293 (NA)
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