Rioter Comments
: Kayle needs to be nerfed so badly
every rework becomes a problem, were they not supposed to solve an issue? how come you guys want so many reworks anyways? they're all a potential problem that stress you guys out and then you complain and have to wait for nerfs. The amount of celebration when they said they're reworking {{champion:106}} and {{champion:9}} but you know down the line this will just raise your blood pressure and frustration + now you'll have more champions to want to ban.
: Honestly with all the true damage and %health damage tanks would have to be massively buffed to make them super meta again Feel like the biggest problem is how terrible tank items are > [{quoted}](name=RainbowIcee,realm=NA,application-id=yrc23zHg,discussion-id=ML6E2x16,comment-id=0000000000000000,timestamp=2019-10-13T21:55:16.162+0000) > > I used to play rammus and loved to! but top! the one thing i detest about jungle rammus is that the jg items give him no defense which is his vein in life. So right off the bat as a rammus jungle you already have a disadvantage. jg item gives you health + more health with W and possibly aftershock you can't really ask for more defenses on rammus you'll already be at like 400-500 going from blocking 80% damage to 82% sure isn't as valuable as 1000 more health (Also if you go red smite you get a whopping 20%!!! damage reduction against whomever you smite in addition to doing true damage on all your autoattacks)
> [{quoted}](name=BlueVestGuy,realm=NA,application-id=yrc23zHg,discussion-id=ML6E2x16,comment-id=00000000000000000000,timestamp=2019-10-14T08:55:15.611+0000) > > Honestly with all the true damage and %health damage tanks would have to be massively buffed to make them super meta again > Feel like the biggest problem is how terrible tank items are > > jg item gives you health + more health > with W and possibly aftershock you can't really ask for more defenses on rammus you'll already be at like 400-500 > going from blocking 80% damage to 82% sure isn't as valuable as 1000 more health > (Also if you go red smite you get a whopping 20%!!! damage reduction against whomever you smite in addition to doing true damage on all your autoattacks) his passive works on defense though, while becoming a meat bag is a good thing. On champions like rammus an excuse to build {{item:3110}} is a dream over {{item:3083}} any day.
: > [{quoted}](name=RainbowIcee,realm=NA,application-id=yrc23zHg,discussion-id=ML6E2x16,comment-id=00000000,timestamp=2019-10-13T19:13:29.699+0000) > > What you got for him {{champion:33}} ? you gotta roll into the enemy team hope they don't CC you and melee taunt their back line? I can attest to this. It feels like I'm holding my life out on a stick when I try to initiate with Rammus these days lol. He just doesn't have the utility when you compare him to those other champions.
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=yrc23zHg,discussion-id=ML6E2x16,comment-id=000000000000,timestamp=2019-10-13T19:37:32.628+0000) > > I can attest to this. It feels like I'm holding my life out on a stick when I try to initiate with Rammus these days lol. He just doesn't have the utility when you compare him to those other champions. I used to play rammus and loved to! but top! the one thing i detest about jungle rammus is that the jg items give him no defense which is his vein in life. So right off the bat as a rammus jungle you already have a disadvantage.
: Excellent post, thanks for doing the research. It really is amazing just how little tanks are picked anymore. And what's the reason for that...? Well, obviously because they're not viable these days. (Source: Tank main.) As I said in another post somewhere on here, team-based operations aren't possible without a tank. Someone has to form the battle line or everything is chaos, and that's exactly what happens in a lot of games these days. Fights rapidly devolve into a race to see who can deal the most damage the quickest. Tactics are a thing of the past, and it's because tanks aren't viable right now.
> [{quoted}](name=Zero Shingetsu,realm=NA,application-id=yrc23zHg,discussion-id=ML6E2x16,comment-id=0000,timestamp=2019-10-13T03:58:29.119+0000) > > Excellent post, thanks for doing the research. It really is amazing just how little tanks are picked anymore. And what's the reason for that...? Well, obviously because they're not viable these days. (Source: Tank main.) As I said in another post somewhere on here, team-based operations aren't possible without a tank. Someone has to form the battle line or everything is chaos, and that's exactly what happens in a lot of games these days. Fights rapidly devolve into a race to see who can deal the most damage the quickest. Tactics are a thing of the past, and it's because tanks aren't viable right now. I think the real reason is utility, tanks used to bring utility to the team that they lacked now every new champion and reworked has those utilities in some shape or form. Tanks used to set up Aoe combos {{champion:54}} you don't need that anymore tbh. You can do so with {{champion:136}} for example and deal more dmg. Tanks used to take hits and moves for the team as a front line. But now front line divers that can deal DPS super quick and CC take all the dmg and agroo anyways while dealing a ton of dmg so what's the point in throwing {{champion:78}} in the front when you can throw {{champion:266}} or {{champion:131}} and get a kill or 2 and still cause chaos. Tanks had peel {{champion:201}} {{champion:98}} but the dmg output is so high shen has to pop his ult before the fight starts anticipating it, and with all the mobility braum can't move fast enough to stop the oppressor from sprinting behind him. Hell {{champion:141}} literally would run around him through the wall. Lastly Tanks brough CC {{champion:89}} and **peel** (yes again!) {{champion:12}} but again, any new and reworked champion has either their own CC or peel. {{champion:498}} has an invulnerability ult, {{champion:236}} can dash and run while attacking, {{champion:145}} has cloaking and movement speed, {{champion:202}} jhin has so much range and traps to protect himself. So IMO takns just have been outdone by the kits of the recent champions. Why bring {{champion:89}} for a stun? when so many other champions have stuns and dmg. Hell {{champion:350}} stuns a whole team and heals, {{champion:63}} brings down the heat and also CCs. {{champion:555}} has a pull, a snare, Plus he kills! he's like part {{champion:412}} /{{champion:427}} / {{champion:238}} all in one champ. What you got for him {{champion:33}} ? you gotta roll into the enemy team hope they don't CC you and melee taunt their back line?
: jaxWeakness.exe not found
uhmm excuse me, jax weakness is clearly his team mates.
5050BS (NA)
: Smurfs 100% Ruin the Ranked system.
Just some insight, the rank system in rocket league is absolute shit. You see plats playing in bronze to boost or just have fun bullying people. Get this! when they know the match is won they quit to not rank up. Yea, it's that bad when the population is far far far smaller that you encounter them a lot more often. Anyways smurfing is mostly community based, the only thing that riot can actually do is IP ban but that's just a bad idea and obviously more harmful than good.
: > [{quoted}](name=SomeOneButNoOne,realm=EUNE,application-id=3ErqAdtq,discussion-id=2J1vUbXp,comment-id=0009,timestamp=2019-10-10T10:20:24.091+0000) > > I kind of understand where your frustration is coming from, but at the same time, you do need to realize that some people smurf for a reason. > If I'm looking to learn how to, lets say Jungle, and see what my peak rank is, I'm sure as hell not going to pick jungle for the first time in Diamond elo, against people who have climbed through that role. I'll level an account, playing jungle only, and buy the respective champions I'm looking into playing. > > That's the best way for improvement, without losing MMR. > Now, you do have the other kinds of smurfs (Unranked - Master, playing their OTP) wich... really is kinda toxic & cancerous, and disgusting, but, life goes on... :) Ever considered playing normals for experience?
this is honestly what any reasonable person would do and thinks of. There's 0 need to make an entire new account level it up to lv 30 and get enough champions to do rank just to practice a few games of a new role? it sounds like an excuse to just smurf, to either A) try to have a better record with a new account or B) bully new players. C) you got banned doesn't really apply to someone wanting to try a new role.
: Are you dissatisfied with the state of the game in some way? What way? (Poll)
overloaded kits, look at {{champion:555}} . Even if the damage was toned down you have champions that have such a strong safety net that having {{summoner:4}} just makes you even with them not a real advantage, which is only even if they have their own flash down.
: Casters are avoiding saying the words ‘Hong Kong’.
League is partly owned by a chinese company. It is very obvious what their stance is on this. People just don't want to lose their jobs, but make no mistake Riot because of it's owners are anti hong kong. And this thread will be closed very soon probably due to pressure to keep these things on the down low on the excuse that we should not discuss politics even though this is a very important part of our world happening right now.
Vacus (NA)
: > [{quoted}](name=iiGazeii,realm=NA,application-id=yrc23zHg,discussion-id=72Nt3U2R,comment-id=0001,timestamp=2019-10-08T19:54:19.565+0000) > > Probably the same thing that happened to Blitzchung. > > Riot is an international company, and while the individuals running the company might feel differently, they can't openly support the Hong Kong protests for legal, diplomatic reasons. > > They'd just as likely get in huge trouble for allowing those comments to stand without punishment. Until the UN steps up and forces China to do something about it, the acts of the Hong Kong protesters are only what China says they are. > > But they won't, because the UN is to scared to force China to do anything. Blizzard was not required to go as hard as they did. They could have gotten away with a slap on the wrist. That said, I would agree that Riot is likely to also come down hard on anyone attempting to speak up for democracy.
> [{quoted}](name=Vacus,realm=NA,application-id=yrc23zHg,discussion-id=72Nt3U2R,comment-id=00010000,timestamp=2019-10-08T19:58:18.640+0000) > > Blizzard was not required to go as hard as they did. They could have gotten away with a slap on the wrist. > > That said, I would agree that Riot is likely to also come down hard on anyone attempting to speak up for democracy. Isn't Riot Partly owned by china ? i read a long time ago that they were.
: And with that, supports on HotS were more broken than Yuumi and Janna combined. Why are we praising that?
ADC Hurt a lot but are also hurt a lot in this game. When you add janna to the equation the ADC is hurting a lot non- stop and you can't kill him or catch them. And this will happen really quick. And so riot though rengar was the answer, which he is but he's not only killing ADCs and so we need a rengar killer and so it goes on and on and this is how the game is how it is.
: Why is it when someone wants to discuss balancing a champ people want to dismiss it because other champs are also a problem if not more so? Riot can balance more than one champ at a time. Besides Yasuo is one of the MOST banned champs in the game only recently being dethroned from the top slot by Pyke. He also doesn't have the best stats. So obviously his kit is toxic to the games health. Which in my opinion is WAY WAY worse than other champs being too powerful or easy. Can we discuss how to fix a very problematic kit that makes people ban him so much?
I ban yasuo so my team mates don't feed using him. It always happens! ALWAYS!!
OHminus (NA)
: Or, they could have just nerfed the other hook supports. That's a thought?
pyke has been needed a nerf for a long time. Naut is still lost trying to find his spot in the game, so he needs to be tweaked imo.
Pika Fox (NA)
: > [{quoted}](name=hoganftw,realm=NA,application-id=3ErqAdtq,discussion-id=Y7AoOkRU,comment-id=00030000,timestamp=2019-09-23T19:11:43.781+0000) > > I really doubt they don't have a repo with their old content somewhere in there. It doesnt matter if they do or not, it wouldnt be able to run and would take more work than making something new from the ground up.
They very likely do keep a record of all these things. Would be dumb not to, anyways you're also right it just wouldn't work and it's a lot easier to just make something new than to flesh out the old to work now.
Rioter Comments
Yenn (NA)
: Hitting Rengar with CC during his jump and still dying in half a second does not feel good
if you CC rengar and his W is on CD he dies without being able to do anything at all. If you wall the carry and spot rengar he dies or can't go in. Rengar punishes your teams mistakes, this is the problem. It is a coordinated fight, if your team is ready for him he's useless if they just ignore him and you go wondering around alone then he will kill you. You may think this is unfair and that you should have every possible chance of killing anyone in the entire game with whoever you choose to play, but this is how the game is balanced. If you want to split push rengar will get you, if you are in a bad position rengar will get you. You remove rengar and you may think the game is better now but! you will find someone else just as obnoxious to complain about. It is far worse imo that {{champion:18}} still lands at her trajectory when CC'd which can kill your entire team with no rotations or CD. Not saying {{champion:18}} is OP or broken but there's a whole row of champions that would need to be fiddled with before we can just say rengars passive is the worst feeling in the game.
: just buff the jungle, it's such an unfun role to play despite its impact on games.
you honestly don't spend much time interacting in the jungle at all considering how long the spawn rates are.
Rioter Comments
: jungle plants showing on screen when they arent there
game goes crazy, i once had a match were the tower targeting line was following me the whole match.
Xavanic (NA)
: > [{quoted}](name=DGAGAAsharpAGD,realm=EUW,application-id=3ErqAdtq,discussion-id=Gj07TnzW,comment-id=0000,timestamp=2019-07-07T09:51:09.916+0000) > > There is no reason to pick Zed if Talon is open. but yet everyone goes zed instead of talon.....
I pick talon over zed because idk how to play zed well. Also for some reason the clone on the ult doesn't always work for me.
Kimimi (EUNE)
: Why do Kai'Sa and Rumble have the same amount of skins?
she's easy to design for. It's probably their take on champion priority. Rumble can very easy get to the top of the chain with a slight buff but they won't do that.
Rioter Comments
Rioter Comments
: Coming from someone that plays almost exclusively AP champions, Mages do not need any more items that good. I don't think that should be an item to begin with except for maybe a support item with stats so shitty you basically buy it for the active.
that'd be bad as a support item as you'd need the support around you to make use of it when that'd be a situational battle item. Yea mages have a decent amount of active items but so do AD's and tanks. This wont make them extra milky or out of the ordinary broken at all. AD's have an item to battle anything in this game even death and tanks wouldn't really have much use of it. Maybe that's why you think AP items are broken? try playing some AD and look at the battle variety so AD would be worse.
: This shit could’ve belonged on someone like trundle but nope more Renekton worship
I feel an active item would be better for it no? preferably an AP item since almost no mage has constant dmg like {{champion:69}} and {{champion:268}} so shields really nullify them.
Noper (NA)
: Viegar, why does he not prioritize lower level champions?
everything is kind of random on this game mode. My characters try their best to kill gnar then once he turns beast they turn to another character and leave him with like 1/4 health pounding on them. Why even focus him in the first place? This is why assassins are probably the best. They know who to go for.
: Nerf Pyke
they definitely need to make it more risky to play him. He needs to be punished for a bad engage or getting caught.
Dokkaebi (EUNE)
: Throwback to Rito refusing ranked ARAM because of the RNG factor
If they make ARAM ranked they should just leave it and balance it community wise and not try to bring it up with pro's or Esports. I feel that's the point where they don't want to invest in it, because they don't see it as an e-sports attraction.
: > [{quoted}](name=PopcornBunni,realm=NA,application-id=Ir7ZrJjF,discussion-id=TEz2XRfV,comment-id=000100010000,timestamp=2019-07-03T00:31:36.951+0000) > > But not {{champion:59}} Q still because spaghetti code. Probably because his Q-E interaction is coded as a pull, not a dash. Like a Blitz Q. if blitz hooks you, its not you dashing, its you being pulled. Probably wrong, but it's my most logical take on it.
nah that makes sense, i've seen {{champion:111}} pull after a lux snare
: > [{quoted}](name=MacKenzie1,realm=NA,application-id=3ErqAdtq,discussion-id=zIG6JEc6,comment-id=0002,timestamp=2019-07-02T22:07:33.382+0000) > > he has low utility for a class that isn't supposed to have utility, yet because adc's are overloaded, he comparably has low utility. So he's given more damage to do his job better, ironically his job is the same as all other ADCs, and so Draven is strong because other ADCs cry about needing slows and stuns and peel and invulnerability and intargetability and knockups and blinks and dashes and traps and aoe and invisibility and spell shields and etc. Draven is single Target damage, that's it, and so he's allowed to be good at it. The problem is other ADCs are less like Draven. This post makes 0 sense. ADC are overloaded yet they have no utility compared to Draven(?) So how the fuck are they overloaded compared to Draven who is one of the few ADCs with actual hard CC (others being Vayne and Ashe).
dude besides {{champion:15}} {{champion:81}}{{champion:145}} {{champion:236}} i don't think i can think of another ADC that has a lesser CC than draven. Every single other ADC has a stronger CC than draven or more useful in most situations. And even then sivir has an AOE speed buff and ez has a blink and a global. The others have amazing utility, he is right. All draven has is single target burst and his CC is pretty short ranged it's better as an interrupt than anything else. He's a good duelist too I would say and has the tools to do so. He does hurt there's no argument there.
: Kalista sees Poppy's W now grounding units that use movement abilities
: [GAMEPLAY] Kha'Zix Isolation Bug
i wasn't sure if this was a meme/joke reading the title so i had to check the board it was posted on {{sticker:sg-miss-fortune}}
Dealth (NA)
: How to win more games in gold/plat
trading kills isn't a great idea either especially if you're the carry.
: The blitz chnages are pretty hype
if this goes through blitz is going to be god tier, i'm calling it now he's gonna be a nightmare forget the rest.
: It is the difference between Rengar getting hook out of his ult by Thresh or not.
but his hook has a delay, rengar can jump on you and kill you by the time the hook flies
: Knights in Medieval combat relied on simply knocking the opponent down and attempting to beat them while they were down after. That was mostly the case of armor simply being too good though back then (swords didn't do jack shit to it), and well, we all know armor in League is basically useless...
Bananas OP! and oil if you just hated both sides.
Rioter Comments
Nixzilla (NA)
: Whats the general idea on her right now for most people? Wanting Buffs or Nerfs or just for people to play her? Everyone seems confused.
> [{quoted}](name=Nixzilla,realm=NA,application-id=yrc23zHg,discussion-id=tx6M4P2P,comment-id=001b,timestamp=2019-06-30T17:55:38.945+0000) > > Whats the general idea on her right now for most people? Wanting Buffs or Nerfs or just for people to play her? Everyone seems confused. she needs time, because tft is breaking the client i don't think it's conclusive where she stands. Personally fighting her she still feels a little confusing, even though i read her skills seeing them makes me wonder what's going on? She hurts a lot, but she's still squishy has a good window of weakness when she goes in vs 2 or more players. I think so far she's the healthiest assassin to deal with. But it's not been enough time.
Febos (EUW)
: Even though Qiyana was made for Mid, I believe they gave her that kit with Jungle in mind too.
> [{quoted}](name=Febos,realm=EUW,application-id=yrc23zHg,discussion-id=tx6M4P2P,comment-id=0000,timestamp=2019-06-29T19:09:59.008+0000) > > Even though Qiyana was made for Mid, I believe they gave her that kit with Jungle in mind too. remember when zyra was made for mid? pepergreenfarmremembers.jpg
: riots argument for that (like 2 years ago) was that they cant keep an eye on every streamer. which is totally fine. but they use it as an excuse. if the biggest of streamers literally have a youtube channel build around videos of trolling and inting and you ignore that, youre just lazy fucks riot.
they need money, they're going broke. Can't you see all the money tactics they've been doing lately? hue hue hue
: https://www.youtube.com/watch?v=StE-f3PqSQ8 This video pretty much sums up old rengar
what's the difference? lol
: I think it was bad when it was instant haha
remember when {{champion:38}} had a silence on his Q? and {{champion:7}} and {{champion:91}} ? now those were dark times. And we complained less about the game and felt it was more balanced... weird lol
: WTF IS THIS RNG ?
i think Riot should have just made an actual card game if they were going to go RNG heavy. Might have been more fun than seeing your champions attack randomly
: Yes, exactly. Capitalize on what you do get, and pay attention to what your enemies are taking. If 2 other people are rushing Noble and you're trying to upgrade Vayne, RIP.
at that point, playing actual cards is more fun.
: That moment your going for demon synergy and all your rolling are Warwicks and Nidalees Ques up second game* Guess Ill go for wild synergy Not a single fucking Warwick to be seen
honestly this game mode is just stressful as it is. You try to come up with a strategy but it's like your only choice is to play around the luck of the draw.
: Hi Indie company, we want back Practice Tool
they took it off? why? tft only gets busy at night
: So far as I know, yeah. Just last night, I played a few rounds of Dota Underlords with some friends. First round, I couldn't get enough of any unit to get a promotion. At 5 health, I just spammed reroll about 20 times and STILL could not get a unit I needed. Part of it was bad luck, part of it was other players taking units off the table before me. Dropped out in 8th place. Second round, did somewhat better. Was able to get my hands on some frontline units and a bevy of Hunters, which gave me a strong midgame, but I just couldn't roll the upgrades I needed and ended up stalling out vs the last enemy, finished second. Third round was textbook perfect. My very first unit was the lesser Demon Hunter unit (Anti-Mage), and in the first rounds I picked up an aura that amped up Demon Hunters on my team based on how many Demons I had. From there, I managed to get my hands on several demons and Terrorblade, the stronger Demon Hunter. So I had an item making my Demon Hunters stronger for each Demon on the board, and having two Demon Hunter makes all *Demons* stronger on the field, AND Terrorblade itself is both a Demon and a Demon Hunter. Supplemented with some early warriors and later on a Knight, and with nobody else competing for the units I was using letting me rank both my Demon Hunters to three stars, I became literally unstoppable. Nothing could kill my Terrorblade in time to stop it transforming because of my front line and an item that was giving the Terrorblade magical immunity, and once it transformed it just basically started launching two one-shot kill projectiles a second. And because all the damage buffs in this synergy are pure damage, reduction wasn't helping anyone. So yeah, there's an element of strategy and preparation. Don't ever forget that. Maintaining a win streak, or maintaining a loss streak with minimal loss of health, are important. Balancing buying units and levelups with keeping your gold high to maximize your income every turn is a matter of strategy. Knowing what comp you're going for and how to use it is a big deal. Proper unit placement on the board can overcome a numbers or typing disadvantage. But luck plays a factor, and because there are limited amounts of each unit available, other players competing for the same unit will also make your life difficult, because in that scenario SOMEONE'S getting screwed over. So don't take it too seriously. :)
maybe i should try the dota one and see if i like it more, thank you for the feedback though! i do understand there is some strategy i just myself was never a fan of gambling.
: PSA: Please remember Juggernauts =/= Tanks
also remember sub categories, {{champion:31}} is a tank, but also a mage. He will hurt, this doesn't mean {{champion:89}} hurts too just because she is also a tank, she is a support/tank. {{sticker:sg-ahri-2}}
: I mean, not even NB was able to clog the PBE servers like we saw TFT did. I think the numbers speak for themselves. I personally don’t care about either mode, but the data is more than apparent.
that was just day 1 and a bug. give it a week and it'll be moot.
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RainbowIcee

Level 98 (NA)
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