: Let's see it somewhere around 50-250. 6 armor does nothing, 8 mr will be useful so we at least have two choices.
> [{quoted}](name=Reaper Soraka,realm=NA,application-id=3ErqAdtq,discussion-id=n7oNMyZ3,comment-id=0000,timestamp=2019-01-14T17:30:12.489+0000) > > Let's see it somewhere around 50-250. 6 armor does nothing, 8 mr will be useful so we at least have two choices. too much. 30-120
Rioter Comments
Rioter Comments
: I don't think anyone believes such a thing. However, Fiddlesticks is really really low on the priority list for Riot in anything. So doubtful he'll get any changes soon. So just like many other really unhealthy things in LoL, just strap in, bb. It's here to stay for a few more years.
> [{quoted}](name=Hethalean,realm=NA,application-id=3ErqAdtq,discussion-id=slHBPcOt,comment-id=0000,timestamp=2019-01-05T03:33:09.220+0000) > > I don't think anyone believes such a thing. However, Fiddlesticks is really really low on the priority list for Riot in anything. So doubtful he'll get any changes soon. So just like many other really unhealthy things in LoL, just strap in, bb. It's here to stay for a few more years. he has a decent fucking pickrate too. its absolute aids.
Rioter Comments
Rioter Comments
Rioter Comments
Juice (EUNE)
: Riven is the Ahri / Lee Sin / Vayne of the top lane, Riot is too scared to nerf her because of all the 1-tricks / flashy plays she does
> [{quoted}](name=Juice,realm=EUNE,application-id=3ErqAdtq,discussion-id=BQVgffKW,comment-id=0003,timestamp=2018-12-24T08:30:09.702+0000) > > Riven is the Ahri / Lee Sin / Vayne of the top lane, Riot is too scared to nerf her because of all the 1-tricks / flashy plays she does i mean lee sin isn't that great is he. hes ok not bad. but hes not the top of the hill in jungle currently. riven is, but also shes the hardest top laner Like I don't play much top lane anymore. but I just had a riven with an entire item less than me chase me from dragon and under two base turrets and still killed me. I think. thats very silly.
: It's almost like those who master Riven will generally rise to the top, meaning you'll see a lot of her there. Like, mastering Riven has always been understood as *the* #1 most reliable way to get to Diamond+, with the drawback of you probably plummeting to Bronze while trying to learn her.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=BQVgffKW,comment-id=0002,timestamp=2018-12-24T08:13:10.141+0000) > > It's almost like those who master Riven will generally rise to the top, meaning you'll see a lot of her there. > > Like, mastering Riven has always been understood as *the* #1 most reliable way to get to Diamond+, with the drawback of you probably plummeting to Bronze while trying to learn her. why can't those that master zed and yasuo have a good winrate tho?
Rioter Comments
Rioter Comments
: People just argue who should be 3 hitting who. Crit carries want crit carries to do it. Assassins want assassins to be the only ones. Hashinshin wants only bruisers to do it.
> [{quoted}](name=Hethalean,realm=NA,application-id=3ErqAdtq,discussion-id=Th6rzcH6,comment-id=0001,timestamp=2018-12-22T01:30:43.369+0000) > > People just argue who should be 3 hitting who. Crit carries want crit carries to do it. Assassins want assassins to be the only ones. Hashinshin wants only bruisers to do it. the problem is that some do it in specific situation that are harder than others and some do it to many people quickly. i think we can agree that abilities that have cooldown and mana cost should do more damage than auto attacks that can't be dodged. at least most of the game
: I feel like zyra could be so much better
she currently has one of the highest winrate and pickrate across all servers
: Remember when theychanged DD healing from physical to all damage and it was going to break the game?
its because the item turns physical damage into true damage. which is. NOT a good thing. your essentially delaying damage. to take EVEN more damage. so yeah. its not. a good thing. sometimes it is. against burst if you can heal up. but if your playing a tanky champion the item isn't good
Rioter Comments
PhRoXz0n (NA)
: Crit Item Explorations
am all for better crit carries . but I don't want 800-1k+ crits that just two hit squishies like we had a couple seasons ago. remove crit. introduce bonus damage on auto attacks for them through the same items. its absolutely no fun getting 3 hit by a twitch shielded with a janna or a tristana jumping into assassinate people like shes a zed or something
Rioter Comments
Rioter Comments
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: December 12
@Meddler suggestions to make zed better vs armor and in later stages of game while being a bit worse at killing very squishy ppl. reducing the cheese WEQ combos while increasing his all in power against targets that buy zhonya etc. zhonya right now double dips on ad assassins and especially zed due to how his ult works. if I buy zhonya against fizz or akali the armor is worthless. remove passive. replace it with bonus armor penentration Q 95-245 + 100% bonus ad Multiple Q bonus damage. +60% per extra Q W . 18-10 W zed gains bonus ad. 5-10-15-20-25 + 10% attack damage. E damage. : 90-220 E shadow Damage: reduced by 40%. but instead slows by 40% for 1 second if hit by both Es the damage is instead full and slow is applied. this doesn't really happen often. R: at rank 3 Zed R instantly pops when reaching critical damage needed to secure the kill. ad on kill removed.
very ez (NA)
: honestly yea can we just go back to runes and masteries
> [{quoted}](name=Aatrox is a JoJo,realm=NA,application-id=3ErqAdtq,discussion-id=3Jp0NGpM,comment-id=0000,timestamp=2018-12-11T18:41:40.745+0000) > > honestly yea can we just go back to runes and masteries honestly most people want that. they need to remove them.
Rioter Comments
: mages are too strong
but I mean the top 30 winrate mid laners are all ap mages. the only ad champions are at negative w/r.
Rioter Comments
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: November 22
"Make comebacks more achievable Have games that are a foregone conclusion end quicker (less time waiting for a statistically inevitable loss)" these two fucking things don't add up. stop doing this
Rioter Comments
: The score is 15-0 at 8 minutes. Stop holding the game hostage
people will literally vote no at games where you dont have more than 1 tower. sometimes zero enemy has 6 towers. 10 kills ahead, and your team can't even cs without dying
Meddler (NA)
: Quick Gameplay Thoughts: November 14
hey meddler its my birthday today can you buff zed or something man. give us something, buff his skill ceiling. the R snap back time is clunky. and the Q ratio back. or give us the old ghost blade back. having 55 ad items doesn't do very well. zed main's winrate is one of the lowest in the game, for a high skill champ that makes no sense. zed is nowhere near op in low elo. just because hes banned doesn't mean that hes too strong. Lethality just sucks. seeker's nullifies more than the armor pen that two items give by level 18. in early game,. so that is also a bit too much. Assassins have never been weaker ever. they are becoming an antiquated class that doesn't fit in this game. Bruisers kill as fast and are tankier.
Meddler (NA)
: Quick Gameplay Thoughts: October 24
your going to kill assassins next year. they are already non existent beyond LB in professional play and high elo and are rocking amazingly low solo queue winrates. MR and Armor even tho we buffed base stats because we removed MR and Armor? yes please. it will be amazing to play against an 80 armor/mr squishies when you have like 20-30 Magic pen lethality.
: Preseason Dev Update Number 3!
Pushing advantage: Removed. Minions no longer gain bonus stats based on your team's average level vs the enemy team's average level this alone makes this one of the best preseasons in years. am not sure if am going to come back to the game but this is all great changes. am not sure if the plate thing might be overcomplicating things for the sake of overcomplicating them. maybe too clunky. just up the HP and resistances? or just give them the old shield they used to give on the T2 tower?. also I hope keystones are rid off. I really want actual mastery trees without keystones because right now there are champions that literaly cannot work without picking that specific keystone as they have been balanced around them along with their items for a couple of years now.
Meddler (NA)
: Quick Gameplay Thoughts: October 19
Fire Meddler. and fire every ex-Blizzard from Riot games. waste that can't do a simple job. WoW died for reasons.
: Worlds Bot lane advantage winrate. 100%
for those disagreeing with me. fine its fine to disagree. but we've had over 25 games so far. not a single fucking game did the behind bot lane lose no. being 5 cs behind in lane doesn't mean your losing lane. it means your even. and don't fucking lie to my face when you sau "OH ZEITNOT SMASHED bot" when he didn't.
: This is the stupidest thread I have ever seen. No shit the winning team, AT THE END OF THE GAME, will have a more fed ADC. Whereas in G2 vs SUP just THIS MORNING, Zeitnot CRUSHED bot lane, and massively overperformed Hjarnan in teamfights and they still lost the game. Or when EDG iBoy MASSIVELY outperformed INF's bot lane, but STILL lost because he got 1 shot by enemy 0/4 Irelia every teamfight. Neat. Every actual analyst says mid/jungle duo is the most important this worlds - but Silver/Bronze analysts on boards hiding behind second accounts think differently I guess.
no he fucking didn't. they were even on cs. also a support main. who woulda thunk https://www.youtube.com/watch?v=8sA-WSrkm-c this is the game. being a kill up but being cs behind doesn't mean you won bot. he didn't. and the adc carried the game on enemy team
: If a team's mid and jungle play well, they must have helped bot a lot. That is what you want to say
not really. we have plenty of games with mid and top doing poorly independent of bot lane. and they still win not a single game did a negative bot lane win a fucking game. think about this. we've had how many games. i think like 26 or 30 or something like that. not 1 fucking game did a losing bot lane win.
  Rioter Comments
AD Yuumi (NA)
: Nami and Ahri are incredibly powerful in their respective roles at all MMR's. Makes sense to nerf them. We will be hitting Jhin's HoB synergy this patch. Currently there's a bug where about 80% of the time Jhin gets HoB's AS bonus applied on his first attack (this makes him THE FAST when he crits with stormrazor). All other champions in the game don't get the AS until AFTER their first attack. We'll be fixing Jhin to be in line with the rest of the roster (only gets AS on attacks 2 and 3).
you did a good job nerfing statistically op champions. but unfortunately the community of this game that is vocal here are shitty people. so thats why your downvoted.
AD Yuumi (NA)
: Nami and Ahri are incredibly powerful in their respective roles at all MMR's. Makes sense to nerf them. We will be hitting Jhin's HoB synergy this patch. Currently there's a bug where about 80% of the time Jhin gets HoB's AS bonus applied on his first attack (this makes him THE FAST when he crits with stormrazor). All other champions in the game don't get the AS until AFTER their first attack. We'll be fixing Jhin to be in line with the rest of the roster (only gets AS on attacks 2 and 3).
you should be the balance head and not clown meddler meddler answer would have been "after some evaluation we looked at their current power level and we decided to nerf them. however we will look at how they perform after these changes and we might have some further changes to follow up" aka buffing champions back that do not need buffs. why was ahri buffed at 50% wr. anyway. whatever. kaisa is the strongest pro play champion to have ever existed. meanwhile we nerf garen. pretty amazing
Meddler (NA)
: Quick Gameplay Thoughts: October 3
balance the game for low elo and garbage tier players. including yourself. the game is balanced to please whoever is playing it within the balance team. playerbase dwindles down more and more every season. not because of fortnite it started before it. your decisions since season 5 have been ruining this game. half your "fixes" to the game are bandaids that have problems within them. add more layers to the balance of champions an items almost every rework has been either a generic CC/tank or a burst champion. dps bruisers got turned to burst champions with every new ad carry the damage thats an adc supposed to do increases significantly. vayne W damage nearly doubled since season 5. why is that?. because your adding overpowered champions you made supports broken. and they still are. they get too much xp and gold. but. its not like you don't know that since your doing that because your just a support main. not that you could play anything else with your mental capabilities. clown. do you show up to work to ruin a video game for the past few years? pretty amazing. what do you tell your family "hey mom I got out of my basement and am finally winning because I skewed the game so I do". you ignore objective statistics to balance champions and roles. but take in the words of players with alt accounts that are not even ranked when most of the playerbase is bronze. since silver is bronze because of how ranked works now.
saltran (EUW)
: Wakanda forever
Wakanda forever they ruined the game. what do I have to say. the game is balanced for garbge players and pro play. leaves us in mid tiers fucked with a shitty meta. and pro play meta is just as shitty.
Rioter Comments
: Preseason Dev Update Number 2!
please get rid of keystones and just make the rune system 100% stat based like it used to be. and have things like. 10 on hit damage on minions. 30% monster buffs duration increase. stuff like that the passive damage increases. and other passive abilities that keystones and runes give. is just not good for the game. it bridges the gaps in skill. and it shows in pro play.
Moody P (NA)
: If you want Darius to be good in high elo, buffing his damage is the worst possible choice
the solution to almost everything in league is reducing the damage. I love walking to a team fight with 3500 hp. 220 armor. and 120MR. and dying in 3-4 seconds. and am CCed for 75% of that duration fun game. very fun game.
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: September 19
how the hell do you buff pyke and thresh for worlds when they are already picked but not zed or fizz?. how? these champions haven't been meta in worlds since season 4
: While darius isn't particularly strong, he isn't weak enough to warrant a direct buff
Rioter Comments
: its a good sign for skill champions to have an over all poor win rate to an extent. This is a sign they actually take skill to play.
: > Janna - Is currently weak in regular play (especially versus historic expectations). Pro play's also light on enchanters. We're testing a light buff to her passive conversion. Don't want to over buff, but interested in seeing if we can get a bit more niche variety at least in the support position. Buffing the amount of damage her AAs and W get from movement speed's what we're looking at because those are aspects of her kit that tend to have more impact at higher skill levels and Janna's historically overperformed at low/average MMR versus high. This statement makes me think of "Of Mice and Men" and how Riot acts when it comes to Janna is so stupid and unhealthy that we need to put whoever suggest Janna buffs down like George did to Lennie.
janna has 50% winrate. lets buff her. because shes "supposed to have a high winrate" ridiculous
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