Saezio (EUNE)
: Sudden impact
Because it's meant to benefit a champ's entire damage, not just some of it. Giving a champion AD and AP at the same time causes problems, because a handful of champions like Akali, Kai'Sa and Ezreal benefit greatly from getting both, even though most AP champions wouldn't benefit from some extra AD, and lots of AD champions have no AP scaling at all. Having adaptive in this case allows all champions to get roughly equal benefit from the stat, without having hybrid champs double dip. Sudden Impact gives dual pen because it's meant to give a decent amplification to a champion's entire kit for the moments when it procs. For a champion like Rengar, he would be fine with just lethality, as all his damage is physical, and champs like Zoe or Ekko would be fine with just flat Mpen. However, for champs like Akali, Kai'Sa and Ezreal, they would all only get half as much benefit, because their damage is split between physical and magic. Akali could get Mpen for her Q's, but then she wouldn't have any damage amp on her E or R1 for her burst. Ezreal could build lethality, but then he wouldn't be able to get any extra burst out of his W, E or R, and what if he built as an AP with lichbane? Giving both stats just puts hybrid champs on an equal playing field.
: Volleyball Syndra
Would work as her pool party skin.
Rioter Comments
: Aftershock should have a lower lv 1 value
It should gain back some of its % scaling so it naturally increases in power as the game progresses, and is more valuable on tanks. It should be like 40-120+10%, or something like that.
SatomiKun (EUW)
: Correct me if I am wrong, but this is a fan wiki, isn't it? I thought he was supposed to be an AP bruiser by design, but he builds straight AP simply because there are no fitting items for his intended playstyle. Riot actually wanted to introduce this itemization, but the internal testing didn't go well and it will get postponed. He is intended as a battle mage by Riot. Just like Diana is intended as a diver. Their problem is that there are currently no great items for them to work with.
It is a fan wiki, but the information compiled within is just what's in the game. It started out with the classes specified in this list: https://boards.na.leagueoflegends.com/en/c/developer-corner/3A5uuBw7-champion-subclass-list and grew from there. The most recent list of champipn classes was from 2017: https://euw.leagueoflegends.com/en/news/game-updates/gameplay/taking-another-look-subclasses Riot's own classifications are pretty bad, like how Rengar was listed as a diver and not an assassin. Sylas is definitely a mage by Riot's classification, and he fits equally well into both the burst mage and the battle mage categories, especially if you factor in the range of ults he can steal.
SatomiKun (EUW)
: Where did you get that information? I thought he would be considered a battle mage... Short ranged, has some durability, constant damage over burst.
https://leagueoflegends.fandom.com/wiki/Champion_classes/Mage#Burst Honestly, he should be classified as a burst/battle mage, but that's just how it is currently.
SatomiKun (EUW)
: Huh, you are right. How did he come up that these are confirmed then? Another fake leak I don't know about yet? XD
I can't even find the old leak anywhere. Haven't seen anything about a new one.
SatomiKun (EUW)
: Ups, that was a mistake, she actually belongs in the "isn't, but possible candidate" category. ^^ Gonna fix that, thanks for pointing that out.
SatomiKun (EUW)
: These are not confirmed at all, it was a fake leak.
Those aren't even the champs from the big fake leak, which had Nunu and Tristana and Zoe as a good/evil star guardian. Only thing it got right that I can remember so far was that Tahm and Sej were getting new years skins, which was a pretty easy prediction given year of the pig.
SatomiKun (EUW)
: Alright, that's the reason I support Star Guardian picks like {{champion:133}} {{champion:1}} as well. But the reason why Kindred is a bit awkward for me is not because of that.... it's lamb.... All Star Guardians have been clearly humanoid to this point. {{champion:16}} {{champion:78}} {{champion:40}} {{champion:117}} {{champion:103}} While these champions are not entirely human, they resemble humans still alot and the most important part for me: facial expression. All these champions you see clearly human faces on, they feel more relatable because of that for me. {{champion:518}} {{champion:267}} {{champion:18}} {{champion:498}} {{champion:497}} These would fall in the same category. Not human, but enough so I could imagine them as magical girls (or boy in case of Rakan). But Kindred is different.... We don't see lambs face because of the mask and this mask is an iconic feature of the champion, they will probably always wear a mask in every of their skins. So no facial expression here. Adding to that the animalistic body, lamb does stray too much for me. I can't see lamb as a magical girl. Lamb falls for me in the same category like Twitch, he is humanoid too, but strays too much to be considered for such a skin line. I probably can't explain it well... let's say it that way; Champions like Nami and Ahri for me are humans with animal features. Stuff like Twitch and Kindred tend for me to be seen as animals with human features. Don't know if this makes sense, but that's how I see it. :/
Tristana's not a star guardian.
SatomiKun (EUW)
: Orianna doesn't even need to be human in that skin line. Robot girls are a trope in anime and they could quite easily explain her. They are fighting dangerous creatures, maybe Orianna got almost killed in a fight and the first star was able to prevent that by granting her a new, magical, artificial body. Kindred as a Star Guardian would be a bit out of place for me, tho.
You could even give Orianna the Astro Boy treatment, very similar to her own current lore.
: Obviously we need Nunu and Taric.
: The followup attack after E scaled much better with attack speed on the PBE. It reduced the number of cases where Vi would drop an attack because she'd auto -> E to reset and the target would move out of range before her next auto came out. I suspect it also increased the value of PtA/HoB substantially, which could explain damage remaining roughly the same.
That change is already live, I've been playing HoB Vi since before that change anyway and I noticed the change immediately after it came out in 9.2.
: Here's a tweet from August noting he's handing them off to Squad5 and they'll be back in 9.5 since he has to focus of fixing Kayle and Morg bugs https://twitter.com/RiotAugust/status/1096263015387676672
I don't get the "because more attacks land" part. Her attack speed per level was reduced, and it only just barely evens out after maxing W and proccing it. Her base AD was reduced, her ult CD was increased, and everywhere in her kit outside of W had its damage lowered.
Meddler (NA)
: Probably in 9.4. Edit: Ah, sounds like we had to push them to 9.5.
What made them get pushed back? They seemed fine to me, were they appearing too strong/too weak?
Kasyrgan (NA)
: That's not Thresh hook being too wide. That's how hitboxes work. Champs have a square hitbox, the hook hit the corner of Corki's. That's a mechanic that anyone can use on any champ with skill shots. If Corki stayed in the same position but turned his character model slightly up or down, the hook would miss the hitbox.
It's not really that, it's just the lollipop effect. Skillshots like Thresh Hook, Blitz Hook, etc. check in a circular area round their final destination, and if anything is in that extra forgiving area it hits them.
Meddler (NA)
: Quick Gameplay Thoughts: February 15
What's happening with the Vi changes?
: Who Would Make A Good Star Guardian?
Dream team for me is {{champion:163}} {{champion:142}} {{champion:37}} {{champion:1}} {{champion:20}}
Saezio (EUNE)
: You forgot cripples :P
A cripple is a type of slow, just like an entangle is a form of disarm (which no longer exists on its own anyway).
Saezio (EUNE)
: Tenacity is useless against most of the new CC in the game. It does fuck all for displacements knockups etc. It only works for roots/fears/stuns/slows Riot need to calm their titties with adding displacements.
Hey, it works on charms, blinds, taunts, polymorphs, entangles, silences, and sleeps, too.
GripaAviara (EUNE)
: I never understood why this strategy is an issue anyway. It doesn't seem overpowered, just different. Why is different bad? Also, they could just make sure the gold is a little lower than a standard CS and done. Heck, they could've made the gold efficiency of sup items 70% only without a champion in 1500 radius, and yet they decided to go with a full bust.
They don't like it because it's too easy to do. CSing is a difficult skill to master, especially in top lane, and being able to circumvent it completely isn't something they want to happen.
Saianna (EUNE)
: All of that still is IF they can hit their spells (or have enough mana to do so). And if that's all the requirement, then anyone could, in theory, use it. But in practice mages like karthus or kass won't be as effective as you think.
Kassadin Q is point and click with 650 range, and his W refunds mana on use. His E is also a huge cone with a slow attached that can't really be dodged.
Saianna (EUNE)
: Nether Kass or Karthus can really use conqueror. Karthus: if you can hit your dot 5 times in a row, each righrt after another, then you are karthus god and your target is most likely already dead. Not to mention considering cast-time of Requirem you'd have to use it IMMIDIATELY after getting 5th stack, so you'd be sitting duck for whatever allowed you to charge up your stacks. Yeah you could AA and defile, but it's still not great. Kassadin. It will work only in lategame, when Kass can spam his R at least 3 times on enemy and then cast 2 spells (all just to charge it) and then have mana to R few more times. Although it'd be possible in those 2 cases, my question is: why bother if you can use other for better synergy? In case of Cass and Ryze yea, Cass will definitely benefit from it, Ryze, i'm not sure. Ezreal breaks everything so he's like totally different animal here.
Karthus can easily stack up conqueror with his Q and auto attacks, with his aura applying an extra stack for him. Plus, each Q after the first stack will be dealing increased damage, as well as his aura's damage. Even if you miss one or two, you've got 3 seconds to hit with another Q or AA before losing your stacks. Against an immobile target like Lux, Vel'Koz, and many other mages, you'll be able to stack it quickly enough. Plus, later on in teamfights you'll be able to hit frontline tanks with it easily to stack up the damage, then you can keep the passive true damage and healing up. Especially if they make the change where DoT's keep your current stacks. Kassadin Q has a 9 second cooldown, meaning after he gets about 15% cdr he can use it on his enemy to stack up conqueror because he benefits from melee stacks lasting 8 seconds instead of 3. He can stack it faster if he manages to get into melee range of an enemy (AA+W reset for 2 instant stacks), or if he uses his E. His R is also on a short enough cooldown that when he gets it, he can keep his conqueror stacks up pretty much indefinitely. There are probably better choices for both champs either way, but both champs definitely could emerge as core users.
: True. It's more of a gold tree than anything else. Other trees provide damage (mostly), defense, and utility. Inspiration is just free gold (although I'll never complain about having an extra 5% cdr over max cdr XD).
5% CDR is great on most champions, but on Soraka it's kind of bad. Her cooldowns are all pretty short as it is, and using W 5% more often just means you're running out of health 5% faster. When I go inspiration it's almost always for the utility that lasts me throughout the game. In fact, now I only take it on Caitlyn and Teemo for Glacial, otherwise it's always secondary cosmic+freeboots.
Rioter Comments
: I mostly play it for fun in normals anyway. Did klepto/coin soraka yesterday and made so much gold. Plus I got a mana potion first item so between that and biscuit, I had sustain for days. lol. To bad we still lost that game. :( After laning phase things went downhill.
That's how it is with Klepto. It gives you more gold and sustain in lane, but after you leave lane it becomes nearly impossible to proc effectively and then you're left without a keystone, along with a mediocre rune tree.
: I mean I'm no game designer so take this with a grain of salt, but probably because 1: they don't want keystone runes to be upside/downside, it's supposed to be more of a flat buff and you don't want to take away the fun. But more importantly, 2: this would take klepto away from the supports that actually use it, namely sona and soraka, who would be getting hit by this fix because if a problem they didn't cause. The simpler fixes sometimes aren't the best.
When they were designing the runes they flat out said that inspiration runes were meant to have the kind of kiss/curse effect. They have the free boots that keeps you from buying boots, they have the tonic rune that heals you quicker but puts your potions on a CD, and they have future's market which allows you to get item spikes faster at the cost of more gold later. You could also argue that minion dematerializer and biscuits cost you an item slot, that hexflash forces you to channel to use it, and that spellbook keeps you from using the same summoner twice in a row. Not being able to have double income sources seems like a perfectly balanced thing to me, but personally I think klepto itself should have just been nerfed/reworked.
: But then I can't play klepto sona. :'( I haven't played sona in a while so I haven't done it recently, but I like to take it when I do play her.
It used to be pretty fun until they nerfed it a lot, and now it's really hard to get both procs off on her. Aery is better now.
: The first four "mages" you listed are all assassins. Well actually I don't know what sylas is, but while he may be ap, he is no mage.
Sylas is classified as a burst mage. He does lots of damage with his Q+W+stolen R, and his E gives him enough mobility to make up for his being melee.
Saianna (EUNE)
: On mages? how? It doesn't work at all with DOTs, any mage with "normal" CDs on their abilities cannot even use it unless they'd be AAing you all the time. If anything, mages (except cass?) would hardly have any means to use it.
Cass, Ryze, Ezreal, Karthus, and Kassadin (because melee and late game R) have low enough CDs to potentially use it. The problem then is that except for Ezreal and maybe Kassadin, they can't really use the second row of precision effectively. And other than these mages, no mage I can think of can get all 5 stacks and still have abilities to make use of the true damage + healing.
: Why the support item hot fix isn't bad
The problem isn't the amount of gold you're getting, it's how much you have to delay your quest to get wards. Ancient Coin supports can CS to get some gold, sure, but then they won't be getting any mana back and they still won't be making any progress towards their wards. Spellthief users, on the other hand, who should be able to stay in lane and poke when their ADC dies or backs, are also being punished by not being able to get extra poke damage, gold, and ward progress, on TOP of the fact they are still punished for trying to CS and defend their tower. Supports of all types are also now permanently shackled to their team if they want to earn gold. Riot's admitted this is a shitty short-term change like they had with the jungle items, and will be looking into one that doesn't hurt supports soon. What I would do is remove the penalty for CSing from spellthief's when no ally is near, so mage supports can defend their turret after their ADC dies and not let gold go to waste. As for coin, it should be fully reverted since it wasn't abused, and klepto+coin is a much easier strategy to punish because it requires you to get close to pick up coins, and doesn't provide nearly as much damage and less gold.
Jofeyy (NA)
: Get {{item:3071}} {{item:3025}} {{item:3115}} and build the REAL TriForce :^)
Thilmer (EUW)
: Academy Adevntures 3 is just so good in terms of skin ideas
I don't think any of those ideas are very good, but I agree that the line has lots of potential. My picks would be Academy Akali, Jayce, Lux, Taliyah, and maybe Riven. You could also have the next line be more of the teachers at the academy, like Professor Shen, Professor Swain, Doctorate Mundo (where he looks more like a psychologist, maybe even make it legendary to give him new lines), Groundskeeper Ivern, and many others.
: New Epic skins: Valentine’s Day 2019
Why do chromas have to be so overpriced? I literally only want the ruby chroma for Vi, but in order to get it I'd have to pay DOUBLE what I paid for the skin itself.
: There's no straight male "heart-breakers". And the females' descriptions describe them taking special delight in crushing men's souls. Could this be a reflection of real life?
What do you call Lucian and Rakan, then?
Betatron (NA)
: But when someone is "knighted" they tap both shoulders. {{sticker:sg-janna}}
But now the question remains, which splash happened first?
: Papercraft Anivia's wall ruins the aesthetic of the skin
The books are the best part of the skin. That's what made me want to buy it.
: > [{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=ZJqYZ24I,comment-id=0001,timestamp=2019-02-09T18:59:37.956+0000) > > BC gives more health, and more AD, so for champions who don't auto attack constantly or who get large portions of their damage from abilities (Renekton, Riven, etc) those champions don't need the attack speed it gives. It also doesn't have mana, which can be wasteful on manaless champions. It's also cheaper (by over 700 gold), meaning you can get it faster as a powerspike. > BC's version of Phage is also much better, it grants you movement speed for ANY physical damage you deal, instead of just basic attacks, and it allows you to gain the +60 movement for assists rather than just for kills. > Then lastly, there's the armor shred, which massively buffs the damage you deal to an enemy, especially a tanky enemy, in an extended fight. Not only does it buff the damage you deal, but it also buffs the damage your allies deal to them, which can be a massive benefit in high AD comps, or if you have an assassin or ADC who's ahead. > As a minor point, if you've got an Ornn on your team, then BC can be upgraded to only give HP+AD, instead of the more spread out and generalist HP+MP+AD+AS+MS. You can also stack BC and it's upgrade to shred armor twice as fast, if you so choose. > > Finally, if you really wanted to, you could buy both, since every single stat from both items stacks, just not the Rage passive (though you'd get the Black Cleaver's improved version). Stop overhyping cleaver when darius, the historical #1 prime synergizing champion doesn't even use it anymore in either solo queue OR pro play. Cleaver died with both the nerf to its armor shred and the introduction of conquerer.
"Overhyping" when I just list the pros it has over Trinity. smh
: Why did they buff Zed?
It's an increase to the damage of his Q, and a great reduction in the passive bonus AD he gets from his ult. This means he'll have to land his skillshots more frequently to secure kills, and with the lowering of the base damage on his Q at rank 5, he'll have to get ahead early or become useless come late game, like an assassin should.
: Someone, who i can only assume has the fragilist of egos and the tiniest of peens,
Nothing feels better than to block those kinds of people and move on.
: But Ti"bb"ers double letters coincidence or proof??
Double letters doesn't mean anything if it's not double A. By that logic A"nn"ie herself would be darkin, as would Camille, Cassiopeia, Ekko, Evelynn, Fiddlesticks, Fizz, Illaoi, Janna, Kassadin, Kennen, Lee Sin, Lissandra, Luxanna, Neeko, Nidalee, Willump, Orianna, Ornn, Poppy, Quinn, Rammus, Teemo, Ziggs, and a bunch of others.
: Annie, and why her Teddy Bear could be holding a new kind of Darkin
Tibbers doesn't have a double A anywhere in his name
ISmurfy420 (EUNE)
: Dawnbringer Riven
I never would have noticed it if you didn't point it out, but it does kind of clash a little I guess.
Anl0rian (NA)
: Does it matter? Sexuality shouldn't determine a champions popularity.
It doesn't matter either way, I'm just curious. They seem to be implying it quite a bit with the new skin bios so I was wondering if anything had been confirmed.
Terozu (NA)
: Get out.
You can't tell me to get out of my own thread!
Saevum (NA)
: BC needs to be melee only, so then, they can buff it back. Otherwise, we are stuck with current BC buildpath and gutted Armor shred passive.
I don't think it should be melee only, but it should be given the Rageblade/Wit's End treatment, where it can be stacked more efficiently by melee champions without becoming broken on Graves, or other ranged abusers.
: We want Darkin Stuff to buy in Store!
How do you know the merch in the store isn't a Darkin trapped inside merch form?
: i genuinely hope the new support plays similarly to pre rework gp support
Who knows, maybe new Kayle will fill that niche for you. Hope you have fun with both either way!
: ill get both if i got transendence for the spellblade/shred/adaptive stats as a bonus get spear of soujin you will get essence flare as well as adaptive stats. speaking of which why doesnt diana get this third item. it gives attack speed on ult plus spammy cooldowns. while getting ad as a bonus 30% cdr with transcendence. i know she scales on ap but it doesnt hurt to enhance her auto attack speed plus AD as a bonus on her primary target.
The stats you get from Shojin for Diana aren't nearly as much as you could get from any other AP item.
Moody P (NA)
: It's not like a marksman won't complain anyway
> [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=ZJqYZ24I,comment-id=00030000,timestamp=2019-02-10T02:18:46.773+0000) > > It's not like Moody P won't complain anyway ftfy
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Rathar Dashing

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