: Same to all of the above, just same. Thematically he's been my favorite champion since he was teased with the voiceovers in HA, playing him just isn't and never has been fun. Space noodle needs a lot of help.
My favorite part of him is his appearance, he's just amazing to look at and his effects are amazing. Unfortunately it's mostly glamour and lacking substance. {{sticker:sg-soraka}}
Rioter Comments
: Malin = Merlin
Lol I got the name on google translate, I put the word thief into some language i forgot which.
Rioter Comments
: The following champions are grossly overtuned in some way.
With {{champion:157}} {{champion:238}} {{champion:67}} {{champion:92}} {{champion:24}} I can agree but none of the others should be on the list.
Rioter Comments
: I want everyone to make a meme comment based on this image starting with the word "when"
: How I feel when there is a nautilus, bitz, pyke, and thresh on the enemy team
Rioter Comments
Reksee (NA)
: In ARAM, Riven was able to take out 75% of my hp in two seconds when I was evelynn
For people who are still seeing this post, I didn't take two seconds to look at the game or press tab. So my argument is now invalid. {{sticker:zombie-brand-facepalm}}
NemeBro (NA)
: > [{quoted}](name=Reksee,realm=NA,application-id=3ErqAdtq,discussion-id=hPB0bnnl,comment-id=,timestamp=2019-05-05T00:56:41.901+0000) > > Her only item was a {{item:3111}} > > > > > Does that sound balanced to you? She sold all her items at the very end of the game until she only had Mercs and the latest time she killed you was over two minutes before that. Stop lying.
> [{quoted}](name=NemeBro,realm=NA,application-id=3ErqAdtq,discussion-id=hPB0bnnl,comment-id=0003,timestamp=2019-05-05T03:42:21.801+0000) > > She sold all her items at the very end of the game until she only had Mercs and the latest time she killed you was over two minutes before that. Stop lying. I didn't check tab until the end so this is a possibility, it's ARAM so I thought she hadn't died and so hadn't bought anything that was a damage item. Didn't check vid for game either like an idiot. So you're right.
: Casually ignoring the 4 minute Youmuu's and the 7 minute Duskblade that she later sold.
> [{quoted}](name=DuskDaUmbreon,realm=NA,application-id=3ErqAdtq,discussion-id=hPB0bnnl,comment-id=0000,timestamp=2019-05-05T01:59:35.754+0000) > > Casually ignoring the 4 minute Youmuu's and the 7 minute Duskblade that she later sold. Must not have seen it, only checked her items at the end and thought that had been her item the whole game. And it's ARAM so I thought cuz she hadn't died much it had been her only item. So you're right.
Rioter Comments
Rioter Comments
: > [{quoted}](name=Reksee,realm=NA,application-id=yrc23zHg,discussion-id=qm08n1IV,comment-id=0002,timestamp=2019-05-03T01:57:39.895+0000) > > Honestly, the Vayne mains aren't to blame for anything, they played here before all of this crap happened. Vayne was busted on release. People are playing her because she is busted. Nothing else.
> [{quoted}](name=Quinn Is Bae,realm=NA,application-id=yrc23zHg,discussion-id=qm08n1IV,comment-id=00020000,timestamp=2019-05-03T02:42:29.237+0000) > > Vayne was busted on release. People are playing her because she is busted. Nothing else. She was not busted immediately upon release. Phantom hits and the 50% cdr q buff were what broke Vayne, before that she was nowhere near as broken, if she was broken at all.
: 666
The raw amount of mastery tokens you have makes me feel bad at the game.
: When's Riot going to give us some more sweet [INSERT YOUR CHAMPION HERE] skins
Honestly, I'd love to see a skin on {{champion:102}} where instead of turning into a Western style dragon she turns into an Eastern Dragon. (Serpentine and maybe with small wings and long front claws).
: someone also reported me for feeding when I was 12/11... and they were 3/10... I am utterly confused
> [{quoted}](name=Lord Apex,realm=NA,application-id=Ir7ZrJjF,discussion-id=WXE7Ek8F,comment-id=00000000,timestamp=2019-05-03T02:09:50.500+0000) > > someone also reported me for feeding when I was 12/11... and they were 3/10... > I am utterly confused Some peeps are like that.
: When someone tells everyone to report someone because they only did bad
When someone says "report (blank), 1/8 fukin stupid" when they also went 1/8. Btw that has happened to me before. Everyone was confused.
: Screw Vayne and Vayne mains..
Honestly, the Vayne mains aren't to blame for anything, they played here before all of this crap happened.
: Should be 20 bans now
I feel like we still don't have that many champions in the game for that to be really viable. Maybe at around 155 it would be a better idea.
Rioter Comments
: your first time vs yuumi
Welp, only one way to find out. *dies.
: There is Laughing Fish and Four Step Cadence on the right, and then there is me on the left
That's some fancy flying right there. Bet he made the Kessel run in 12 parsecs.
Rioter Comments
Zardo (NA)
: Ok so first off with runes- Try comet primary, with scorch and take domination with relentless hunter and cheap shot. This should give you a lot of trading power in lane. Try to use your auto + w on the enemy whenever you can. If they absolutely cannot retaliate(IE they've used everything) you CAN use your tornado -> w for damage, but only if they can't just retaliate and kill you. Put 3 or more points into w before maxing e. Play safe when it's on CD and tell your AD to do the same. Overall you die too much. I know "die less" sounds like really bad advice, but if you actively try to focus on dying less for a set number of games it'll teach you skills. Just try to keep in mind where the enemies are and their ranges, as well as if they can catch you out from invisibility. In actual teamfights/skirmishes you don't want to use your tornado unless it's stopping someone from diving your backline. That's the difference between hard stomping and losing a lot of fights- for example if you stop a shadow assassin kayn from Qing to your adc or a kha from leaping with your tornado, they can generally focus them and kill them or at least kite back and run away. Your ult can also be used for that, so don't feel bad if you don't get the full heal but wind up stopping someone from oneshotting your ADC.
> [{quoted}](name=Zardo,realm=NA,application-id=yrc23zHg,discussion-id=0P4nxpTa,comment-id=0001,timestamp=2019-04-30T03:11:19.612+0000) > > Ok so first off with runes- Try comet primary, with scorch and take domination with relentless hunter and cheap shot. This should give you a lot of trading power in lane. Try to use your auto + w on the enemy whenever you can. If they absolutely cannot retaliate(IE they've used everything) you CAN use your tornado -> w for damage, but only if they can't just retaliate and kill you. Put 3 or more points into w before maxing e. Play safe when it's on CD and tell your AD to do the same. > > Overall you die too much. I know "die less" sounds like really bad advice, but if you actively try to focus on dying less for a set number of games it'll teach you skills. Just try to keep in mind where the enemies are and their ranges, as well as if they can catch you out from invisibility. > > In actual teamfights/skirmishes you don't want to use your tornado unless it's stopping someone from diving your backline. That's the difference between hard stomping and losing a lot of fights- for example if you stop a shadow assassin kayn from Qing to your adc or a kha from leaping with your tornado, they can generally focus them and kill them or at least kite back and run away. Your ult can also be used for that, so don't feel bad if you don't get the full heal but wind up stopping someone from oneshotting your ADC. Thank you for the advice, it helps a lot!
SnupRawr (NA)
: Feel my paain
I, don't know what you're doing. But it's not having a good effect.
: > [{quoted}](name=Reksee,realm=NA,application-id=yrc23zHg,discussion-id=0P4nxpTa,comment-id=00000000,timestamp=2019-04-30T02:11:17.099+0000) > > Thank you for advice on w usage. As for the q I use it to give the adc a chance to use a poke ability and I am sometimes able to cancel dashes with it. I do sometimes use it for engage so thank you for telling me its a bad idea. You're welcome. Now that I have confirmed your use of Q, I'll explain why a little better. Janna's Q has a 12 second cooldown. When you put that on cooldown, you are just inviting the enemy to jump on you. Any melee support or jungler will look for that window to engage. I am a Taric main myself and I dread facing Janna because it is impossible to engage on her unless her Q is down. Even if you have an opportunity to secure a kill by landing a knockup from close range on a fleeing enemy, you also have to be aware of the jungler. The enemy jungler will abuse your Q cooldown just as much as a Taric, Pyke, or Alistar will. In the slim chance that you actually land an offensive Q on the enemy and secure the kill, you and your adc will still be vulnerable if the enemy jungler comes. The risk does not equal the reward. Risk = you don't have Q for enemy jungler and you are likely going to miss your target with Q anyways because of a slow charge up time as well as slow travel speed. Worst case scenario you miss your Q, the jungler comes and gets a double kill with both bot laners getting assists and you give up 1200g. Reward = you can get 450g from a kill + assist. There is a loading screen tip that says something like "The threat of an ability is often just effective as the ability itself." I remember seeing a Riot post about ability usage on certain champions in different ranks. Blitzcrank was one of them with bronze Blitzcranks using Q about 3x more often than diamond Blitzcranks.
> [{quoted}](name=AlienPrimate,realm=NA,application-id=yrc23zHg,discussion-id=0P4nxpTa,comment-id=000000000000,timestamp=2019-04-30T02:29:05.567+0000) > > You're welcome. > > Now that I have confirmed your use of Q, I'll explain why a little better. Janna's Q has a 12 second cooldown. When you put that on cooldown, you are just inviting the enemy to jump on you. Any melee support or jungler will look for that window to engage. I am a Taric main myself and I dread facing Janna because it is impossible to engage on her unless her Q is down. Even if you have an opportunity to secure a kill by landing a knockup from close range on a fleeing enemy, you also have to be aware of the jungler. The enemy jungler will abuse your Q cooldown just as much as a Taric, Pyke, or Alistar will. In the slim chance that you actually land an offensive Q on the enemy and secure the kill, you and your adc will still be vulnerable if the enemy jungler comes. The risk does not equal the reward. > > Risk = you don't have Q for enemy jungler and you are likely going to miss your target with Q anyways because of a slow charge up time as well as slow travel speed. Worst case scenario you miss your Q, the jungler comes and gets a double kill with both bot laners getting assists and you give up 1200g. Reword = you can get 450g from a kill + assist. > > There is a loading screen tip that says something like "The threat of an ability is often just effective as the ability itself." I remember seeing a Riot post about ability usage on certain champions in different ranks. Blitzcrank was one of them with bronze Blitzcranks using Q about 3x more often than diamond Blitzcranks. Thank you for the in depth explanation, it helped because I went spellthief's edge and went for more w's, and despite dying more often we won the game.
: I just did a quick look at your stats. One thing I see is that your damage is about 2/3 that of the average in every rank. This tells me that you don't poke with your W. You shouldn't just be a shield bot for your ADC. You have a targeted ability with moderate range so make use of it to do a little damage in laning phase which makes farming easier for your adc. It also makes successful ganks and dives easier if your opponent is lower health. Without footage I can't say for sure, but how do you use your Q? You should almost never use it for engage. It is one of the strongest disengage tools in the game while being highly unreliable for engage.
> [{quoted}](name=AlienPrimate,realm=NA,application-id=yrc23zHg,discussion-id=0P4nxpTa,comment-id=0000,timestamp=2019-04-30T01:49:34.988+0000) > > I just did a quick look at your stats. One thing I see is that your damage is about 2/3 that of the average in every rank. This tells me that you don't poke with your W. You shouldn't just be a shield bot for your ADC. You have a targeted ability with moderate range so make use of it to do a little damage in laning phase which makes farming easier for your adc. It also makes successful ganks and dives easier if your opponent is lower health. > > Without footage I can't say for sure, but how do you use your Q? You should almost never use it for engage. It is one of the strongest disengage tools in the game while being highly unreliable for engage. Thank you for advice on w usage. As for the q I use it to give the adc a chance to use a poke ability and I am sometimes able to cancel dashes with it. I do sometimes use it for engage so thank you for telling me its a bad idea.
Rioter Comments
: When you make a contradictory thread/comment and you know people responding are triggered as hell
TRIGGERED AS HELL, YOU KNOW WHAT IF THAT'S ALL YOU THINK OF THIS GAME FORUM UR NUTS.
ÀDC (NA)
: Kalista Need a New Skin
I think Elderwood Kalista would look cool. Or if that doesn't work maybe an infernal skin.
Rioter Comments
RR8Rosie (NA)
: Who do you want to be the next 5 star guardians?
Honestly I kinda want an all guys group of Star guardians soo... {{champion:20}}: This would be adorable {{champion:245}}: There are a lot of particle effects you could make for Ekko {{champion:6}}: This needs no explanation {{champion:91}}: If meowrick can be a thing, so can this. {{champion:44}}: It just makes sense.
: I don't know why people are crying so much about Riven without even playing her
The thing is, many people argue she feels horrible to play against. Sure, maybe she has counters but people feel like shit playing against her, therefore I do think she still needs a kneecapping.
: New Quinn skin pls.
"rhymes because it's true" {{sticker:sg-zephyr}}
Antenora (EUW)
: If you remove dual scalings from Kayle then I want dual scalings removed from {{champion:84}} {{champion:81}} {{champion:145}} {{champion:24}} {{champion:23}} {{champion:96}} {{champion:110}} also. If Kayle can't have them, neither should these.
> [{quoted}](name=Antenora,realm=EUW,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0008,timestamp=2019-04-22T09:30:43.694+0000) > > If you remove dual scalings from Kayle then I want dual scalings removed from {{champion:84}} {{champion:81}} {{champion:145}} {{champion:24}} {{champion:23}} {{champion:96}} {{champion:110}} also. > > If Kayle can't have them, neither should these. Varus doesn't have dual scaling on his abilities Kog Maw doesn't have nearly as much hybrid scaling Ezrael also has too much Kaisa has a little too much Tryndamere I have no idea Jax is just, no. I'm not against hybrid scaling over all. I just think that Kayle has too much of it. The thing with characters like Varus or Kaisa is that building one way or the other changes your playstyle in significant ways.
awesok (EUW)
: No they should not remove the ad ap scaling 1. She has no lock down or stun. 2. She is similar to Kogmaw if focused garbage. 3. Champ has a terrible planning phase. 4. If someone built armour against your ad build or magic resistance against your ap then your doing no damage... It's the same with true damage look at Reksai and Rengar massive op early game champs... The problem is that if someone went magic resistance and armour your doing negative damage. Kayle will continue to out scale you and that's a late game champ for you... If you don't understand champ go home seep tea and don't play league because the simple thing to beating kayle and killing him early game and stunning the champ at right times before his Ult.
> [{quoted}](name=awesok,realm=EUW,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0007,timestamp=2019-04-21T10:53:49.928+0000) > > No they should not remove the ad ap scaling > > 1. She has no lock down or stun. > 2. She is similar to Kogmaw if focused garbage. > 3. Champ has a terrible planning phase. > 4. If someone built armour against your ad build or magic resistance against your ap then your doing no damage... It's the same with true damage look at Reksai and Rengar massive op early game champs... The problem is that if someone went magic resistance and armour your doing negative damage. Kayle will continue to out scale you and that's a late game champ for you... If you don't understand champ go home seep tea and don't play league because the simple thing to beating kayle and killing him early game and stunning the champ at right times before his Ult. Several things, first of all literally any other champ can be countered with MR or armor depending on their build, it should be like that. A lot of other people here are talking about how even if she has a bad early game she can still stomp late game. It's not that I don't understand the champion, it's that this comment is worded in a way that's hard for me to understand. I don't understand what you are saying that goes against removing the AD scaling.
: Kayle's roots are as a hybrid champ. Her old, old, old passive converted AD to AP and AP to AD (which was super fun and also kinda broken, but went along with vlad's AP to HP and HP to AP passive and singed's Mana to HP and HP to Mana passive) Since riot has been "clarifying" build paths since season 2 or 3, a lot of the hybrid items have gone by the wayside. It's nice to see some double ratios hanging around. In addition, since Kayle can't attack during the animation, the AD scaling makes it slightly less painful for AD kayles.
> [{quoted}](name=underscores222,realm=NA,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0002,timestamp=2019-04-21T04:00:34.899+0000) > > Kayle's roots are as a hybrid champ. Her old, old, old passive converted AD to AP and AP to AD (which was super fun and also kinda broken, but went along with vlad's AP to HP and HP to AP passive and singed's Mana to HP and HP to Mana passive) Since riot has been "clarifying" build paths since season 2 or 3, a lot of the hybrid items have gone by the wayside. It's nice to see some double ratios hanging around. > > In addition, since Kayle can't attack during the animation, the AD scaling makes it slightly less painful for AD kayles. If it's too painful to remove the ad scaling, at the very least reduce it. She has 2 other hybrid scaling abilities.
: AD build has already been heavily disincentivised, and going all-in on AP is already viable on Kayle. If you want Kayle to be balanced either tilt her power earlier or later. If auto-win @ 16, make it so that it's tougher to farm at range, negating her 'weakness'. If she gets to go online earlier, maybe get rid of her decent base stats.
> [{quoted}](name=Glaricion,realm=NA,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0003,timestamp=2019-04-21T04:09:13.867+0000) > > AD build has already been heavily disincentivised, and going all-in on AP is already viable on Kayle. > > If you want Kayle to be balanced either tilt her power earlier or later. > > If auto-win @ 16, make it so that it's tougher to farm at range, negating her 'weakness'. > > If she gets to go online earlier, maybe get rid of her decent base stats. If removing the Ad scaling on her ultimate disincentives Kayle then you could at the very least reduce the scaling on the ultimate.
: She’s supposed to be a hybrid champion. Removing her AD scaling is a step in the wrong direction. Not to mention it weakens AP kayle with gunblade as well. It’s a nerf that won’t effectively do anything except make it more annyoing to build her in different ways. A nerf that reduces build variety is a bad nerf.
> [{quoted}](name=Pierce The Veal,realm=NA,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0005,timestamp=2019-04-21T05:27:30.333+0000) > > She’s supposed to be a hybrid champion. Removing her AD scaling is a step in the wrong direction. > Not to mention it weakens AP kayle with gunblade as well. It’s a nerf that won’t effectively do anything except make it more annyoing to build her in different ways. A nerf that reduces build variety is a bad nerf. The thing is she still has 2 other abilities that have hybrid scaling.
Saianna (EUNE)
: What if Kayles R didn't have any AP/AD scalling, but instead she accumulated damage dealt to her when she uses R and portion of that damage is being used as AOE? Then her AP/AD could scale the modifier of portion of damage. That way she gotta bait others to use big guns at her so she can use it for her R damage.\ Damagewise it should be the same'ish as it is now with potiential to deal more if used smartly.
> [{quoted}](name=Saianna,realm=EUNE,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0001,timestamp=2019-04-21T03:16:15.677+0000) > > What if Kayles R didn't have any AP/AD scalling, but instead she accumulated damage dealt to her when she uses R and portion of that damage is being used as AOE? Then her AP/AD could scale the modifier of portion of damage. That way she gotta bait others to use big guns at her so she can use it for her R damage.\ > > Damagewise it should be the same'ish as it is now with potiential to deal more if used smartly. That does sound like a really cool idea because it would require good timing in order to be most effective.
: Please, make the Morde rework like what they did with Doomguy
Strikes true fear in your heart? (suddenly when rework arrives) **Passive: **Fear everything within 300 units
Sucction (OCE)
: I disagree because it just doesn't really accomplish anything. If her ultimate did no damage at all, her winrate would barely move. It's very rare you get your ult damage off, especially later when you have the AD to make use of the scaling. So sure, I guess, it just won't really do anything.
> [{quoted}](name=Sucction,realm=OCE,application-id=3ErqAdtq,discussion-id=5PiIhnop,comment-id=0000,timestamp=2019-04-21T00:49:09.626+0000) > > I disagree because it just doesn't really accomplish anything. If her ultimate did no damage at all, her winrate would barely move. > > It's very rare you get your ult damage off, especially later when you have the AD to make use of the scaling. > > So sure, I guess, it just won't really do anything. While this may be true (i haven't seen kayles not using ult for damage because she's banned so much in draft) I just think it makes no sense to have AD scaling on her ultimate. While removing ad scaling might have very little impact it is not going to make Kayle more overloaded in the late game which is what we need at this point.
: Fill really do be like that
Not if support is your first pick for role. Haha!
: When does X champion powerspike and what category do they belong in?
All I really know on the subject is that {{champion:136}} is decent early game, falls off a tad in the mid game. But he becomes powerful again after purchasing {{item:3027}}{{item:3116}}
: YASUO BROKEN
I think you're in the wrong forum.
Rioter Comments
: When your team is dancing and having fun waiting for jungle spawn, but you see an enemy ward appear
And then a blitz hook comes flying from the other side of the wall.
: Braum doesn't sob. He just looks at you with such a disapproving face that you KNOW you fucked up.
> [{quoted}](name=Azure Lords,realm=NA,application-id=Ir7ZrJjF,discussion-id=cZXaAq3l,comment-id=0003000000000000,timestamp=2019-04-16T02:53:51.503+0000) > > Braum doesn't sob. He just looks at you with such a disapproving face that you KNOW you fucked up. very true
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Reksee

Level 111 (NA)
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