: {{champion:36}} {{champion:420}} {{champion:75}} {{champion:2}}{{champion:83}}{{champion:86}} {{champion:82}} (cant) {{champion:48}} (only when pillar activates and it displaces someone) {{champion:28}} (if you wanted to build her tank instead of ap) full list http://leagueoflegends.wikia.com/wiki/Courage_of_the_Colossus
The champions you listed all use grasp or stormraiders......... When you know nothing but still talk -_-
: While your frustration is 100% justifiable, not saying in any way that it isn't, how you handled the situation might be why you end up getting reported. No matter how politely you think you are being, things like "...and been useful..." will pretty much always sound passive aggressive and rude to the person you are addressing. It also doesn't help matters if you go on the offensive trying to find out who their friend is, and basically attack them for queuing up with someone you consider a troll. Without seeing the logs of what was said, it's impossible to say whether you were being toxic or not. But I have seen countless people who end up in your same situation who let their irritation get the best of them, and do end up being toxic in response to someone who isn't playing the way they want them to. It starts off with "why didn't you play someone useful?" but progresses, until every few minutes there's something else like "can you actually do something besides stand at the turret and laugh?" "report this troll nunu" "f*^%$g trolls" etc. It becomes harassment. Again, I'm not saying this is what you did personally, as I don't have the logs. As far as getting multiple reports in the match, that is one reason why Riot has the system set up the way it is regarding reports from a premade group. Because they are duo queued, their reports don't carry the same weight as if they were two random players. And they are capable of being reported for calling for reports in all chat. Riot considers that to be harassment, and as a player, you don't have to deal with it in your games. But the way to handle it is to just /mute them and report them. If you have a troll support, don't get drawn into arguments, or start snapping at them, because then you are breaking the rules yourself. Just report them. When they reach the reporting threshold, they will be reviewed for punishment. You may not see the alert, as you only get that if you are the report that triggers it, but that doesn't mean that they don't get punished for, in essence, ruining people's games.
As far as it goes, i wasnt punished for it, it just confuses me as to why people even queue up just to troll in games. And on top of that it confuses me more why hes still playing games in league -_-. I feel like ruining 30 minutes of 9 people's time, should be banned immediately, but it isnt. People have legit been put in jail for intentionally losing games, its match fixing. I feel like it isnt fair, that if i would have said anything within the realm of negativity towards him i would have been slapped with a chat ban, but hes just allowed to go to next game like its nothing...
Rioter Comments
: So besides wasting my time what is the point of placement matches?
I went 6-4 and got demoted 6 divisions... Thats fine, but i do agree, i wish you could just skip and have it hand you 10 losses. Now im pretty much autowinning, and it doesnt feel good. Feels like everyone is animals at the start of the season :P
: That's odd. Maybe I got it confused. I'm 100% sure, if not last season, season 5 when I placed in bronze 4, I was getting 50LP a win from there. I remember distinctly cause I only required 2 games to hit promos. This is before the whole free win for promos became a thing. Maybe they changed it from S5? I'm use to the regular 20 right now so it's quite difficult for me to remember all the LP gains for each rank I'm in. I just distinctly remember getting the 50 per win whenever I was in bronze.
You would require winning about 60 games in a row to get 40LP in one win. The thing is, the game very slowly ramps you up to 30, and then sluggishly ramps up from there to 40. The most you will ever see is 30.
: Can crit be reworked into ramping up DPS?
Cant change anything with Tanks being able to nearly 1 shot adcs, that has to change before there are any nerfs to the position. Riot is too lazy to look at the 2 years of changes they have made to figure out what the problem is. But remember, tanks were changed first, and never reverted, they went from pure tanks, to "hurr durr my rotation now kills adcs 100-0".
dominusx (EUNE)
: Am i the only that think adcs are the problem in this game?
ADC is actually a huge problem of a position, but i dont blame them for the state of the game, i blame tanks of all things. An adc that kites well should be able to flat out kill a tank, thats how the meta has always been, and the tank should not actually be able to kill the adc instantly, rather over time. The tank was changed in season 5 to be a late game scaling adc killer. And trust me its retarded that tanks can actually kill an adc within 2 seconds. As long as tanks can kill adcs, adc has to remain so strong to counterweight. Straight up tanks are essentially burst bruisers, and thats a huge problem, every one of their kits needs to be toned back on damage and then we can look at adcs and how much damage they do. There is alot wrong with the game atm, Tanks are the big one, cause they force ADC to be an issue. Then its mages and how stupidly safe they can play while dealing insane damage. I feel like Riot just keeps making the problems worse though, by buffing assassins like Kha and Rengar into absolute overpowered bs just to deal with ADC and Mages. They could have very easily listened back when they reworked tanks and just toned back damage, everything would have been fine. But noooo, leave that all the same, buff adcs to absurdity, and then buff mages to do the same damage, and on top of that lets make every item cheap as fuck and have so much raw stats. I feel like everything in the game needs to be nerfed evenly, and then look at balance... Enough of this massive damage meta.
Cowseed (NA)
: ***
There is already a riot post about nerfing Yasuo, it isnt about being braindead, when people like Faker and Apdo are saying that it is impossible to win lane against Yas, then you are the braindead one. I hope they just replace Windwall with another ability, and leave it at that, its the only reason hes absolutely choking to play against.
: *silver players whine nonstop about how they can't beat yasuo* *as soon as nerfs get announced it's "HAHA CRY HARDER BABIES XDDDD"*
Except that it is mutually excepted from Bronze to Apdo/Faker that yasuo is actually broken in every single way and needs to be gutted? Those two are gods at the game and say that it is impossible to win lane against the champ... so i guess that makes you like Apdo V2? If it isnt that then it just makes you stupid right?
: Who is this "you" you are talking about? I for sure never asked the jungler to be the only deciding factor in the game which it is currently. Junglers should have more interaction with the team and the game but not be the only one deciding the whole outcome of the game which it doesn't because there happened more than just the changes in s3. Reducing of vision, making jungler clears easier and easier with more and more gold and xp, new items on top of new items allowing more and more champs to jungle. Weakening towers and lane sustain. It all comes down to this point since last year where outplays and skill of laners doesn't really matter anymore because the jungler will show up at level 2 or three, then once again and for sure at 6 on every fucking lane.
Its not worth responding to this. Plats still the same crybabies they always were.
Snuby (NA)
: Seeing Yasuo mains upset over the possible nerfs
Honestly, i think the only problem with him is Windwall, and i even tell my friend whos a yasuo main that it needs to be removed. IT isnt healthy for the game, and its the main reason hes such a late game menace. He makes the enemy ranged champs in teamfights so useless, and that kinda just isnt fair to play against. The only counterplay is to walk past it or wait the 6 seconds i think for it to disappear, except 6 seconds is long enough for them to win the fight, and if you walk past it you are dead... Its sortof like Cait, i dont agree with the kit cause its super strong early game, and late game as well. Yasuo is more the same thing and takes little to no effort to make really good. There is a reason that players like Apdo and Faker say that hes impossible to not lose lane against. I see it at low and high elo, he destroys almost every lane and just seems to not really have counters. Im fine with the rest of his kit, just make the windwall into something else.
: The jungle is broken, straights up decides the game
Wait, so we want a revert on Riots decision to allow jungle to be a role in Season 3... See, i don't get you people, the role's job is to control the game, and dictate it for the first 12 minutes, i don't understand how you can complain about a role you actually asked for 3 years ago. What is the jungle if it doesnt control the pace of the game? Oh wait, you are actually notorious for just complaining about everything to do with the game, ill sit down know and ignore you.
: I mean, 99% of the time, autofill means support. Are you going to ban a support? That's not a great idea except in some very fringe cases.
Rofl wut, ive been autofilled less times to support than any other role??
: Hi everyone, we'd love to hear your thoughts on performance / responsiveness in the updated client after 6.24. If you've seen changes good or bad, please let us know.
I cant actually download it as much as i'd like to. I click the upgrade button, it doenst download, and then i press launch and it says that the client has a problem and i have to reinstall it.
Rioter Comments
: Two types of jungles. The ones that help lanes that are having a hard time and the ones that flame the lane falling behind if they ask for a gank and only try to help lanes that are winning.
Best option is to just leave losing lanes to themselves unless the enemies are overextending, you risk far too much by just going down there, at the very least you waste 40 seconds.
Durfain (EUW)
: Can we get a new anti-AD AP item? Zhonyas sucks on a bunch of mages.
Wait, you have an anti-assassin item at your disposal and you refuse to build it and then complain about not having anti-assassin items. Ill tell you as an assassin main that 40s cd on zhonyas is super frustrating to play against when someone with a brain has it. Your anti-ad item gives you invulnerability, a get out of jail free card if you will. I think your misunderstanding is the meta. Yes ADC's are actually overtuned to hell, and yes assassins after the rework are pretty damn broken, but those will get nerfed down and you will see your beloved Zhonyas broken again. Its more a problem with other champs than it is with the item, Zhonyas is a wet dream of an anti-ad item, but the problem is, the wide pool of champions it deals with is currently able to either burst you before you can use it, or finish you off from safety after you use it. I dont think buffing the item or giving another one is the answer honestly, i think you are just gonna have to outplay them for now and wait for the nerfs to come through.
: https://i.gyazo.com/a2b1b8a9c4445950fdaf5583c08160c8.gif Categorically false, and I will back up my claims with Riot references. http://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/unobngtr-how-player-behavior-penalties-affect-hextech-crafting?comment=00000000000000010001000200000000000000000001 http://forums.na.leagueoflegends.com/board/showthread.php?t=4737274&page=13#post48926281 http://na.leagueoflegends.com/en/news/game-updates/player-behavior/reports-how-do-they-work http://forums.na.leagueoflegends.com/board/showthread.php?t=2411284 https://support.riotgames.com/hc/en-us/articles/207489286-Instant-Feedback-System-FAQ- > the report system is based on number of reports and only that Wrong. The system checks for offending behavior when reviewing a case. > If you get reported 20 times in a couple of days, your account receives a chat ban Only if you were committing chat offenses. False reports will not hurt you. > how do i know? I just got a 14 day suspension for calling intentionally feeding teammates bad Calling players bad is negative behavior whether they are trolling or not. You are not solving the problem by doing that, you are making it worse, which is why it is punishable regardless of why you're doing it. > got 14 day suspended because people are babies You were punished for *your* behavior, not theirs. A 14 day ban is the [3rd in the 4-tier punishment system](http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Boqd81O0-upcoming-upgrades-to-chat-restrictions), so you worked your way up to that through multiple prior punishments and didn't learn, and/or were being extremely toxic. > Bans happen instantly, they arent checked The system does its check within 15 minutes. The Tribunal took *months*, meaning toxic players continued ruining games for a very long time, and players did not judge cases the same way consistently. The IFS is actually much more efficient and even more accurate than the Tribunal ever was. A reintroduction of a Tribunal would be to accentuate the IFS for fringe cases, not replace it. > there is no context to the situation, it takes your logs and only your logs, no chat from any of your team Nobody else's behavior justifies negative behavior on your part. Blaming them for your actions is childish, please try and take responsibility for your own behavior. They will be judged based on the frequency and severity of their actions, and you for yours. --- Anything else?
The system does its checks? Its an automated system, takes 0 context of anything else that happened in the game. And it does justify it, because people can report you for anything and get banned. Why do you think there have been a massive influx of appeals since the start of this year? I got chat banned for having a friendly banter with someone about the game state, and i called a champion that someone picked on my team bad, i laughed when i saw that in the chat logs, i was astonished. That was the only game on the chat logs, i know countless people who get suspended for simply not saying anything in game because you can be reported for not communicating. So now we are essentially forced to say what they want us to say. Am i supposed to tell someone whos going 0-12 in lane that they are doing so damn well, and they deserve a medal? No im gonna tell them they are playing like shit and they need to pull it together. And you want to know what the saddest part about that is? I cant even say that, because apparently this game is full of children and cant take any form of criticism. Further proof of it being based on number of reports and only that, none of the accounts in my last game got punished, yet all 5 on the enemy team were extremely toxic, more than what i have gotten 14 day suspended for, towards one of my teammates for just playing poorly...So dont give me this PR crap from riot, its obvious its an automated system that bases only on number of reports, nobody looks at them, it is a system, and a very flawed one at that. You want even more proof? A singed main got banned for picking singed support and not building sightstone, why? Because his teammates were triggered by his pick and reported him... HE DID NOTHING WRONG, NOTHING AGAINST TOS! That is how flawed this system is, oh and btw, you know what Riot told him? That he has to build a sightstone as support, and they dont control bans. Personally ive been playing voice chat games for the longest time, tilt is not something that happens after you are 1-10 and being flamed for it, you are long past tilt at that point because you are already playing like total trash. People need to man up and accept what little banter comes their way, its very few and far between that someone actually tells someone to kill themselves, or tells someone to uninstall, or that they are utter trash, i see that so rare, and its the only thing i will report. And honestly, no part of the TOS is broken by telling someone to stop making stupid decisions, or trying to explain why their decision was bad. Its not that i dont think toxicity should be punished, its that i think toxicity (the word) has been warped to serve insecurity. It used to be if someone went really overboard, now its anything negative ever, and that is just wrong. League has really become this childish that you cant even negatively criticize someone for a massive mistake they made when they are trying to blame the team for it... This is why it needs to be in the hands of Rioters themselves, and not in the hands of the people. They can hold true to TOS, the automated system doesnt care about that. One last thing, the last few chat bans i have had, they have been over telling someone they made a bad play, if people cant even accept that kind of criticism, why do they play? I didnt realize that riots system completely negated the fact that you can only be banned by a breach of TOS, yeah, every account that has ever been banned 14 days or permabanned for toxicity is unfairly banned, because they didnt breach TOS unless they were racist or told someone to kill themselves. How can you defend a system that doesnt even follow the game's rules? The system should only ban in those two circumstances, because those are the only times where someone cant just click mute and forget about it, those are personal attacks. What happened to the days where you could have a bit of negative banter between teammates... League is the only game in creation that bans accounts for being slightly negative, and that is why the game is going downhill fast.
: Reports simply flag that person's match to be checked for whatever they were reported for. When a player has received too many reports in too few games, those reports will be checked. If their behavior is found to be consistently or extremely negative they will be punished according to the frequency and severity and what punishments they've received before. When your report triggers this review and they are punished you may receive that notification that a player was punished. If you don't get the notification, that doesn't mean your report was inaccurate or they'll get away with it; as long as you report appropriately they will count towards their case if they are reviewed and punished in the future. If someone falsely reports, the report does not hurt you, and they will lose report weight. The system is designed entirely around throwing out false reports, so as long as you aren't being a negative player you don't have to worry about them threatening you with reports; that in itself is reportable too.
No, not at all, the report system is based on number of reports and only that. If you get reported 20 times in a couple of days, your account receives a chat ban, how do i know? I just got a 14 day suspension for calling intentionally feeding teammates bad. Nothing more than that, im not an asshole, im not gonna tell them to kill themselves or get cancer, i never attack them directly, got 14 day suspended because people are babies and will defend someone whos 1-10 in the first 10 minutes of the game. The report system is bugged, and needs to be put back to a tribunal. Bans happen instantly, they arent checked, there is no context to the situation, it takes your logs and only your logs, no chat from any of your team, its instant based on how many reports in the last (however long).
: Encouraging suicide should always be an INSTANT ban
People get banned for calling teammates bad, pretty sure this is almost always an instant ban, stop complaining and play the game.
PMSC (NA)
: It is hard with the type of people in this elo. I would gladly have you help me so you can see.
Gold is actually easy to get, getting higher in gold seems impossible right now, dropped from G2-G5 in a month and havent been able to win many games in solo.
: > [{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=dyYarV2t,comment-id=00020001000000000000,timestamp=2016-11-01T14:21:16.552+0000) > > Want fun league? Play normals. > > I want my ranked games to be professional and a display of one's skill, not an over glorified clown fiesta. Thank you! 100% agree with this. I worked hard to reach my Gold 3 this season and I do not want to have to start back at low Silver and work my way back up at the beginning of next season. I may have dynamic preference but it was mostly duo with a friend also in Gold who played jung/mid with me. I do not want to be punished b/c some fools got boosted by friends much higher than them on smurf accounts.
Well you are going to have to, because right now the ranked system is forcing impossible to win games for so many people who are giving each game their all. I feel like you people are blind to this. I havent had a game where a lane wins till i duo'd with my friend who never loses lane. The queue system is literally fucked, and always has been since the dynamic introduction. If i go 18-6-23 on sejuani, i shouldnt lose the game, but yet in a game where i have 100% KP and everyone else is feeding out their ass, refusing to group, and just overall being negative, i cant win that game. I dont want those people in my games, they are boosted to where they are by the queue system, and i want a full reset so everyone is where they belong.
: You really want Bronze-Gold players being matched against Challenger and Diamond players? Ranked would be extremely unfair for those lower rated players because they're going to get matched against players with vastly better mechanics, skill levels and overall capabilities. Especially stuff like my Mordekaiser would become unstoppable because nobody at those ranks can deal with a well played Morde. Imagine TF, Sol and Lee mains down there.
Again the answer is simple, its only going to last a few weeks. These challenger players are going to win 100% of games against bronze and silver. They are going to be back in challenger soon after the reset xD
: Just because a few people got boosted doesn't mean that a hard reset should occur. Besides, the ones that got boosted will almost certainly just buy boosts regardless, it would just hurt those who actually worked for their rank.
A hard reset needs to happen, i don't need these bronze level people on my team anymore. I have gone an entire season of being punished for being good at the game by having a higher chance to have dynamic boosted people on my team. When i get 4 games out of 5 that there are 2 or more teammates that get dominated solo in lane, there is a serious problem with the ranked system. So lets go with a hard reset, and let the system put people where they actually belong, make people work to get where they were.
V2msRHouI0 (EUNE)
: Being placed with players who are worse just because you're on a winstreak feels unfair
Had this happen, got to gold 2 on this account, and have not had a single decent team in 2 months. I dont know if its a bug in their system, or its trying to intentionally cap people at a certain skill level, but as soon as i hit Gold 2 with a 60% win rate it capped me and made games impossible to win.
: To say that jungle is brainless pretty much sums up your general knowledge of this game. If ever you are powerfarming til 6 as a jungler, you deserve nothing short of a loss and in all reality, the hatred of your teammates. Please stop commenting on that which you have apparently no functional knowledge. The fact is that jungling requires the single greatest amount of map awareness and game sense of ANY role in the game. Done. This is a fact, and is not debatable. Also, this statement: >Why gank for 300 gold if i can farm 300 gold from bot side jungle. What game are you playing? Yes, clearing the jungle will net you about 300 gold, but securing a kill nets team assist gold, free farm for your laner, and a loss of gold/exp for your opponent. Please, try not to be that bronze when discussing jungle mechs with a plat jungle main.
Please go watch any conversation by a pro on the jungle as it stands right now, they all say the same thing, its literally brainless. Just ask anyone masters and above.
: We don't have any use nor need for any jungle changes atm. Perhaps individual champions need to be tweaked in order to bring them in line, but sweeping jungle changes are NOT necessary for literally every preseason patch.
Um no, jungle is pretty brainless at any level. You powerfarm until you hit 6, full clear then gank. Then you powerfarm again. Its so brainless and its because of the gold you get from the jungle. Plants dont fix this, smite reworks dont fix this, they need to reduce gold. Why gank for 300 gold if i can farm 300 gold from bot side jungle.
Dengeden (EUW)
: Double mobility is pretty useless though, you don't need to jump over the wall twice. And you're kind of implying that all it needs is tuning, not a complete removal/overhaul.
Wait, what do plants change about who has the fastest clear, it will still be olaf followed by nidalee. The plants dont change anything at all, they need to rework the jungle exp and gold, thats the biggest problem, so that powerfarming isn't good enough to sustain your gold income. XP might be too high by a tiny bit, but gold is so high its unbelievable. Why gank when you can get the same amount of gold in bot side jungle. They tone back gold from the jungle, this fixes everything we hate about the jungle, it forces people to gank or become useless.
Dengeden (EUW)
: Boards, can you like, chill?
Next to nothing gets changed -_- That is the problem, remember every rework ever and how broken they were?
Rioter Comments
Rioter Comments
: A 1 sec invulnerability would be pretty useless for a champ that is supposed to be a mix of damage and survival as opposed to a straight tank, Kayle's ultimate is intended to give her a few seconds to turn out damage without having to sacrifice damage for tankiness, she is auto based and so 1 sec doesn't give her a chance to actually do much, Kayle is supposed to be a great duelist after 6 because she can protect herself at the sacrifice of a play maker ultimate, this doesn't make her over powered it's just a part of her identity and you have to take that into account when playing against her, it can be played against, it's just one of the facets of the game, you are supposed to have to alter playstyle against champs as it makes the game dynamic. Kayle also had to sacrifice a damaging ultimate for her 2 second (at rank 1, it goes up .5 secs per rank) invulnerability and this tends to make her more of a support oriented carry as opposed to a true carry. And what do you mean Tryndamere and Kindred have not been viable? Both have a win rate above 50 percent according to pickban.com which uses Riot's own information.
They reverted Kog for less. She does the same damage as kog right now, just... with a 3 second "i dont die" button. Sacrificing a damage ulti? Oh yeah cause abusing on hits with the e isnt enough damage alone right? Need more than 1k DPS? Shes literally going to get nerfs, just not to the right thing and shes going to be useless for another 6 months, thats my problem. Win rates really mean nothing until they are over 53%, because once you get over that threshhold the champ is overpowered in solo queue between bronze and plat. Under 47 is where something just isnt viable at all. In between you get balanced champs but they arent viable cause they get destroyed by anything that is viable. Gank trynd once and his game is over, his power just is really low right now, and boxerpete will tell you the same thing, you know the best trynd player on NA. Viability is not determined by whether one or two people can make the champ work well, its whether the champ as a whole is strong or not. Kindred is not strong because it doesnt function as a counter jungler because it can be beat in a duel by all the strong junglers xD They had to nerf her damage pretty well into the ground because the ultimate is so damn good in teamfights. But imagine if they just nerfed the duration of the ulti? that would have made her much easier to balance, and allowed her to be in a strong state. Tryndamere will never see buffs, because if hes ever in a strong state he will legit destroy solo queue at all levels being in an impossible to stop state of split pushing. Kindred might see buffs, i mean the ulti isnt the same as the other two, so i cant really tie her in with both of them. In the entire time that Kayle has been a champ she has either been impeccably strong or just incredibly weak, never in between. Thats because you have an unhealthy mechanic in the ultimate. They have tried literally everything but touching the ulti with kayle and she has never been in a balanced state. You can state that its to allow her to build damage and not tankiness, but one can argue shes exactly like kogmaw. A glass cannon. Kog right now late game is spewing about 1k DPS, similar to kayle, and kog has a relatively similar build path to Kayle. Except kog is balanced, Kayle is not. Once you reach that damage threshhold you have to sacrifice survivability, except kayle doesnt. The damage is fine, hell the invuln is fine, but its too long. 1.5s at all ranks still allows for some insane survivability if its used at the right time, right now its "oh im taking damage pop it". Add in a 500 heal, and you have kayle, a 55% win rate champ in 2 roles, that shreds armor and mr, has aoe basic attacks that abuse on hit, heals herself and allies, and can choose one person to not die for 3 seconds, on a 30s cd. Shes a hypercarry, not a support carry, shes shredding people in 2 hits, at a 2.5 as, and you think that long of an invulnerability is okay?
: Road to Pre-Season: Gameplay Systems Update
You guys at riot are talking about protection items, but no mention of zhonyas. I dont really understand how you guys can feel that an autowin item on a fed mage is okay. IF a mage is ahead with this item they can get all of their damage off and still be okay even if they get hard engaged on. Take Kayle for example, dunno why she hasnt been nerfed yet, but probably should be given her win rate is insane in 2 roles currently :P But the 3 second ulti on a 30s cd? Cmon now. Invulnerabilities are impossible to play around against a team thats ahead. They should be 1, maybe 1.5 seconds max, not 2.5-3s. IF we are going to talk a huge problem around balancing mages and specific champions such as kindred, kayle and tryndamere, we have to look at the fact they have invulnerabilities that they can still be targetted in. Kindred and Tryndamere have not been allowed to be viable since their release because they are broken if they are anywhere near good, Kayle is showing right now how hard on hit items can be abused on someone who cant be killed late game. Honestly this isnt a complain about invulnerabilities. I just want to see these champions be brought to the spotlight, and i think its a hell of alot easier to balance them around a 1 second invuln instead of a 3 second one. The whole way of playing around champs that are ahead is to kill them before the fight can break out, but zhonyas and abilities of those three champs completely prevent that. It forms this impossible situation where you cant do anything against it. So my suggestion is target how long the invulnerability is. Dont remove them, i just want to see them have to use them split second to get the most out of it.
: you realize you are comparing the skill of high elo to lower right? i shouldn't NEED the skillset of a diamond/le challenjour to win games in silver. you know what elo i should need those skills for? diamond/challenjour. I personally, have had a nice winstreak lately with less bads than usual so im happy about it. You on the other hand just put up the illusion of a high rated player with your copy paste ideology and didnt like being called out for it.
Just think for a second, you are proposing that riot has mind control powers. That they can control how every player plays on any given day. Anyways im done bantering with some silver who is deluded as to how good he is, im going to go and do something more productive than try to convince you that riot doesnt have the ability to control how people play.
: you realize you are comparing the skill of high elo to lower right? i shouldn't NEED the skillset of a diamond/le challenjour to win games in silver. you know what elo i should need those skills for? diamond/challenjour. I personally, have had a nice winstreak lately with less bads than usual so im happy about it. You on the other hand just put up the illusion of a high rated player with your copy paste ideology and didnt like being called out for it.
So you think you need the skills of a silver to get to gold? That's an interesting ideal but its just flat out wrong. You need the skills and game knowledge of the next tier to move to the next tier, its that simple, again if you think an automated system that is only there to match on even mmr can control how 9 people play, i don't know what to tell you other than go seek out help, cause that's just absolutely delusional thinking.
Arkayed (NA)
: My main account can't get out of gold, yet I have 2 smurfs that are Platinum and rising. The system DOES suck, once it decides you're low elo it does everything it can to make you stay there. Hence the "soft reset" after seasons now instead of the actual reset the game used to have.
Another completely flawed argument. And here is why. An automated system can't predict the future, and if you honestly think it can, plz just... uninstall and don't ever go to forums to complain. It doesn't control how any of the 10 players play once they get in game, it cant intentionally make them die or there would have been a massive riot over it. You can control how you play, they control how they play, an automated system that matches you at even mmr with everyone else doesn't do that. Its like you guys think riot is playing all 10 people who get into a game... Absolutely ridiculous.
: "inconsistent"? naturally i have preferred champions, but you would have to scroll pretty far to see me feed. Paragraphs do not make your point more valid, you simply spoke for elos you have never obtained and i called you out on it. Enjoy posting on your banned account though.
For your information, i can legit login and play right now. I haven't been on it in 2 weeks because i've been playing other games like Undertale, cant beat Sans. If you want i can add you right now. Also your thing about elos doesn't matter, anyone who isn't delusional can see that high elo smurfs get to plat with a 90% win rate, with relative ease, teammates don't hold them back, the argument for teammates holding people back is just flawed in every single way. If you are better than where you are, you will climb, that is common sense.
ItsOrval (NA)
: Is that not what all LCS players do? Sit in lane, farm? Notice how it is only 27 minutes in game, got 9 kills from ganks I did, and took down 4 towers.
Except LCS players don't complain when they get an S for that exact score ^_^ Again it factors in everything, you have to have a damn near perfect game to get an S+, your KP was literally so bad anyone could tell you that is why you didn't get it.
: this argument gives me cancer every time, do i deserve to be diamond? not at all, should i fail my silver 2 promos twice because this guy has a sub 20% winrate in ranked and went afk after 14 minutes of feeding? absolutely not. I dont think the system is "out to get me" either, but your wording comes off beyond arrogant. Not to mention your account is banned/is inactive and your last seen rank was gold v.
Wait, why in your match history does it show you being so inconsistent and just downright bad at times? Also i don't see this game in 20 games of yours. How can you complain about the game if you cant perform solid every single game? The game isn't going to win itself, you have to put forth the effort to do it. Try not ganking losing lanes, it helps alot, you focus whoever is ahead and get them more ahead. Your game knowledge is just bad, and that's the problem, not a matchmaking system. If he had a 20% win rate, the enemy team also has someone with that low of an mmr. IT's like you honestly believe you aren't horrible at the game, but you are in silver, i'm horrible at the game and i'm in Gold. Wanna know the difference between me and you? I don't delude myself with thinking i should be higher than i am, i look at every single thing i do and try and look at what i can be doing better. I dropped from G2 - G5 in 3 days due to tilted bad play, do i complain on forums about the system? No, i just focus on myself. Again 1 in 10 games you will get that feeder, sorry you weren't good enough to win the other 2, but that one game doesn't decide your promos.
Prandine (NA)
: > [{quoted}](name=Relinquisher07,realm=NA,application-id=ZGEFLEUQ,discussion-id=sgVgf0t9,comment-id=0000000000000000,timestamp=2016-10-09T00:24:25.549+0000) > > But the difference is that toxicity among the community is anything that can be perceived as negative, which is just wrong. Shit talking in video games is fine, and always has been, why league players among all gamers cant handle it i dunno, but once you start telling someone to kill themselves, you deserve to be banned. I feel like they need to draw a line, and players shouldnt be deciding what is and isnt toxic, cause you get this environment where you cant even brag about shit to the enemy team without being reported for toxicity. Its as simple as them putting a program into league which filters all chat for specific keywords, and then instant punishes based on those keywords. That will get rid of what is actually toxic, i watched my friend get banned for telling someone on his team that the made mistakes, and was rather nice about it and constructive, but the remaining 4 didnt think so... That needs to stop, you cant even tell your teammate to get their head in the game after going 0-3 without getting punished for toxicity. That's just it though, even in professional sports (and not just esports) trash talking has it's definite limits. If you cross that line then you need and deserve to be held accountable for it. From [Ulanopo's Knowledge Base](http://forums.na.leagueoflegends.com/board/showthread.php?t=4086541&page=5#post43595629): >**Trash talk is part of all competitive sports. It happens all the time in the pros.** >Yes and no. Yes, trash talk occurs, but it has definite limits. Most of the things that are punished in game (racial, ethnic and homophobic slurs, sexism, etc.) would also earn you a hefty fine in professional sports. >A Tumblr List of NBA Fines (http://nbafines.tumblr.com/) (My personal favorite on that site is this indefinite suspension (http://nbafines.tumblr.com/post/1010368028/3-12-96-the-nba-suspended-mahmoud-abdul-rauf-den), simply for refusing to stand during the National Anthem.) >A List of NFL Fines for Taunting (http://www.spotrac.com/fines-tracker/nfl/all-years/fines/taunting/) >NBC Article on Fines Agreed to by the NFLPA (http://profootballtalk.nbcsports.com/2012/12/01/bizarrely-specific-nfl-fines-come-from-agreed-league-union-schedule/) "Excessive profanity or other unsportsmanlike conduct triggers a minimum fine of $10,500." >NHL Office of Player Safety (http://www.nhl.com/ice/eventhome.htm?location=/playersafety) Brendan Shanahan is the ****ing Bad Santa of the NHL. Did you know that his Office of Player Safety watches every minute of every game, from multiple angles? He sees and hears EVERYTHING, including swearing. >... and the grand finale! Marge Schott (https://en.wikipedia.org/wiki/Marge_Schott), who was forced out of ownership of the Cincinnati Reds for racist comments and pro-Nazi sentiments. As for "everything can be perceived as negative" that is true. However, this is also where common sense comes in (though I will admit that that can often become clouded in moments of anger and frustration). It's also why outside of very extreme circumstances one does not simply get punished for having a bad day or two, but rather for consistent negative behavior instead. Sometimes all it takes is a simple chat restriction, temporary ban or a warning for some people to get the message that acting like a jerk is not the way to go about solving or handling issues. For the issue regarding your friend, I haven't seen the chat logs so I can't speak for certain about what actually happened there, but generally if he was punished then there's a good chance that he has a history of acting up in-game and/or in the pre- and/or post-game chat. It also wasn't because a full pre-made or whatever reported him since it only takes one report to flag a game for review (which is thrown out if nothing of fault is found within it).
See i would agree with this if it wasn't an automated system that punishes based on how many people report. I just recently got a chat ban on this account for shit talking with the enemy team, it was a premade 5 and we were bantering back and forth, nothing over the line, nobody called anything out as toxic, and bam, next game hit with a 10 game chat ban. The logs were really quite harsh out of context because an automated system cant see what goes on in game, it only sees who got reported. So it looks bad, but both parties were involved. And again, this is where players should not be deciding what is and isnt toxic. Tribunal was nice because they could see the context and judge for themselves on what should or shouldnt be punished, and they could use their heads to figure that out, a machine cant. Like ive gone as far as calling people autistic in the past, and i got punished rightfully so, but being punished for bantering with the enemy team, and trying to tell your teammates to stop feeding, i mean cmon now, are we babies?
: Oh look, I'm about to reach my promos
Honestly, no. Every game is winnable, there is 1/10 that you absolutely will not win even if you pour your heart into that game. I understand the frustration because if you aren't better than where you are currently, it seems like the system is out to get you. Unfortunately everyone gets to points where they reach a plateau and it isn't out of the norm for people to be delusional on how good they are at the game. I haven't had a bot lane win their lane in some 150 games, but i don't complain, because even with that it doesn't matter, i can still win the game because I'm simply better than where i am. I feel like anyone gold and below should just stop complaining about the game and learn the game. This game isn't about kills, or assists, how much farm you get, its about objectives, and you can go 20-0 in lane and just get roflstomped cause you didn't share your power with your team. The proof that you are losing games because of your own lack of knowledge is the fact that smurfs can pick up an account and hold a 70-80% win rate, where you cant even do that on your own. Blame the system all you want, its your own faults that lose you games, not the system. I had a silver try to tell me that dynamic queue was the problem with them losing games, that they always got matched against trios, but i destroyed them on nunu by just taking everything from them, our team was 5 solos. That isn't a matchmaking problem, that's just all 5 of them having less map awareness and knowledge than i have. There is no problem with matchmaking, yes it does punish you for winning 5 games in a row by giving you the worst of teammates for one or two games, but you are gaining 28 LP and losing 10 at that point, you can afford to lose one. TLDR; IF you are good enough, you will win 80-90% of games up until Diamond, then you actually face really solid players, until then, don't cry about the game, just realize you are bad and start playing to improve instead of playing to get kills. This game is all about attitude, you have a good attitude you will likely win, you don't you will definitely lose.
ItsOrval (NA)
: How Isnt This S+ Worthy?
Your KP is less than 25%, and you expect an S+, you dont even deserve an S, you just sat in lane and soaked farm, congrats.....
Prandine (NA)
: > [{quoted}](name=Schwarzenswagger,realm=EUW,application-id=ZGEFLEUQ,discussion-id=sgVgf0t9,comment-id=00000000,timestamp=2016-10-08T22:16:00.530+0000) > > Thing is, banning toxic people just doesn't work anymore, aswell as reports. Can you imagine the millions of reports everyday? How long it takes to get through every single one of them? There is no way we can get rid of all toxic people like this, so we might aswell try something different. And I think that is the best approach. If you have another idea that is better, feel free to share it. Of course it's obvious that we can't get rid of every single toxic player in the game, that's not the goal. The goal is to teach players that creating a negative environment is unacceptable and to try to get them to reform and change their behavior for the better, hence why the punishment system starts off with chat restrictions first as opposed to an immediate ban (except of course in extreme cases). Yes while extra in-game rewards would be nice, I personally feel like the current rewards are good enough. You can have all of the rewards that you want but it's up to the player themselves to put in the actual work and effort that it takes to actually earn those rewards in the long run.
But the difference is that toxicity among the community is anything that can be perceived as negative, which is just wrong. Shit talking in video games is fine, and always has been, why league players among all gamers cant handle it i dunno, but once you start telling someone to kill themselves, you deserve to be banned. I feel like they need to draw a line, and players shouldnt be deciding what is and isnt toxic, cause you get this environment where you cant even brag about shit to the enemy team without being reported for toxicity. Its as simple as them putting a program into league which filters all chat for specific keywords, and then instant punishes based on those keywords. That will get rid of what is actually toxic, i watched my friend get banned for telling someone on his team that the made mistakes, and was rather nice about it and constructive, but the remaining 4 didnt think so... That needs to stop, you cant even tell your teammate to get their head in the game after going 0-3 without getting punished for toxicity.
: Banning people doesn't really work anymore seeing as it is extremely easy to circumvent a ban in League now. It's as much a community problem as it is Riot's. I don't agree that we should get any more "free stuff" by just being a decent human being, but I also don't agree that Riot isn't responsible for some of the "assholes" in this game. They have some responsibility in the creation of the toxic people in this community, whether they know it or not (though, most of the responsibility is with the person).
Well since dynamic queue, toxicity has increased by almost double purely becuase of people with a quad queue preference who solo queue occasionally, you can see huge differences in their performance because they arent being carried anymore. Once solo queue gets thrown in i expect it to go back to rational levels and we will have a good environment again.
: To Counteract Toxic Behavior, Give More Rewards For Sportsmanlike Players
Solo Queue will deal with Toxicity once its implemented in lower leagues, we will see it drop by a vast majority, cause people will stop getting boosted by dynamic queue and be placed where they actually belong. This will lead to easily triggered people not losing games to having someone who decided to not quad queue for a single game just not be on their team and have a fair chance at winning. Its the main focus of toxicity atm, is someone with a trio or quad preference who solo queues and very clearly doesnt belong in their league.
: Does anyone know if there will be a victorious skin this year?
It is most likely Victorious Gragas or Reksai, the two absolute dominating picks this year...
Rioter Comments
Xonra (NA)
: You do realize that solo q ISN'T coming back, right? Unless you are diamond or higher, you aren't getting dick as far as solo queue. What they announced was "you can queue as solo or premade as far as the ladder ranking" so you get separate rewards and a separate ladder ranking. You are still in the EXACT same matchmaking pool as you are right now. So there is actually no different at all below Diamond+ what so ever.
With this announcement of "huge changes" coming to ranked, and the fact that everyone bronze-challenger hates dynamic queue, they are most likely going to revert to solo queue, in fact it would be a horrible business decision not to given they are losing masses of players monthly at this point...
4EtQTKtcfT (EUNE)
: Hi, In season 7 I'd not like to vs a 4-man premade as 5 solos
You guys do all realize this is something that is happening and has already been announced? Solo Q is coming back, they admitted that Dynamic Ranked was a mistake, they just did it for higher ranks first to solve their issues because there was actual gameplay issues involved not balance issues.
: "We don't want people playing the same 12 champions in URF"
So honestly i think a majority wanted this but didn't realize that it would produce autowins for one side every single game :P
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Relinquisher07

Level 30 (NA)
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