: Yi Mains, what would you want a Yi Rework (Yiwork?) to accomplish?
I don't main Yi, but I'm sure giving him a higher skill ceiling and opportunities for fall back patterns like they're doing with the Warwick rework is probably best. My idea is to have his passive (Wuju Style) function like Nocturne's in that it has a flat cooldown, but basic attacks reduce it. Have his Q be a dash that he can miss, but lowee its cool down slightly on hitting a target, and significantly lower it's cooldown on kills. Have the dash return to his target only when his passive is up (follow along with the rest of his kit before you type out that hate response.) His W heals for missing health immediately on cast, and the same amount over the channel. Make the damage reduction time increase over the channel and have it last for how many secds yi channeled the spell. Champion and turret damage cancels this spell. Have it instantly reset his passive, keep the CDs long. His E will be his ultimate, only lesser. Removes slows, grants MS and AS for a short period of time. Champion kills reset the cooldown. Disables his passive for the duration, but doesnt reset the cooldown. A new ultimate will be Omega Strike. He channels like Poppy, only instead of knocking a champion back to base, it's a nuke the width of Lux's that makes him dash depending on how long he channels, with damage relative.
: funny/April fools skin idea
Order of the Orange Gangplank: Legendary.
nep2une (NA)
: Supports can never ever be too strong :^)
Do I need to bring up Janna and Soraka?
: @Riot, some thoughts on GP...
I used to main GP before he got reworked and made him so he couldn't really jungle or support anymore. I like his shctick for the most part, but if they could make him a viable jungle option again, I'd be super happy. The one thing I'd like is for his ultimate to have a reduced cool down and more counterplay. Instead of instantly dropping a global nuke on the map, I'd like to hear a global warning of his cannons booming, and a slight delay, with his allies being able to see where he ults right away, and his enemies only knowing when it's too late. Have his ultimate function like Fire at Will, and give him the Warning Shots as an upgradable bonus, which puts it to live functionality with the Fire at Will bonus. This would allow him to make more spicy plays more often, and give his opponents a little breathing room.
: Lucian falls off late game because his short range and the fact that he is more burst orientated rather than just pure sustain damage, he sucks a killing tanks and needs a bit more time to dish out damage as he relies on abilities. Draven hurts like hell even in late game but his axes can sometimes force him into positions that can be the deciding factor in a team fight and not to mention his passive becomes worthless later on. He still scales well but compare him to a twitch who has safer range and can make use of hurricane with piercing shots and vaynes ability to stealth and have true damage too, he just can't compete as well as them. Every adc builds glass cannon so they will all hurt but due to their kits some will find themselves having issues killing tanks effectively in time and while also having that safety from assassins, divers etc.
Huh? {{champion:236}} {{item:3153}} {{item:3071}} {{item:3031}} {{item:3094}} {{item:3036}} {{item:3158}}
: I'm not saying that the success of Ziggs bot lane is at traditional ADC's expense, I just hope we don't end up with some wonky bot lane meta that makes it hard to take ADCs in to bot lane. Also, I imagine any ADC that can get up close and personal would be pretty good into Ziggs as well. Maybe {{champion:236}}(after a buff or two) or even {{champion:104}} could emerge should Ziggs get popular enough.
> [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=AAPmwGbz,comment-id=000100000000,timestamp=2017-01-03T19:04:28.361+0000) > > I'm not saying that the success of Ziggs bot lane is at traditional ADC's expense, I just hope we don't end up with some wonky bot lane meta that makes it hard to take ADCs in to bot lane. Never forget. It was his lane Mr. Krabs, he was Number 1! {{champion:82}} HUEHUEHUEHUEHUEHUEHUE
: Would like to mention that Caitlyn loses right-click duels with every ADC in the game except Ezreal, at nearly every point in the game
She loses to Ezreal too. His passive is an attack speed buff. Some Ezreals build BORK as well.
: It is really hard to tell where Fizz ult will actually reach out too.
I saw a YouTube Video of someone doing a visual test between Nidalee's Q and Fizz's ultimate, and Fizz did a max range fire backwards and it still hit Nid. The only thing that has left me more speechless was the ending of Panty and Stocking.
Veltox (NA)
: I say go for %missing hp damage and we are set.
That would put the pushed carry further behind, being unable to farm cuz the turret would execute minions. I'd much rather have faster attack speed or the bonus damage be true damage.
: To be fair, the qtpie clip that everyone saw of him doing that had 500 ish True Damage on the Ziggs auto, so I think that was with 3 Earth Drakes. You probably need at least a second Lich Bane Proc auto before throwing the W on the tower normally.
True, but the fact that he does magic damage scaling with AP on towers now, as well as an execute, but still gets the double damage from his passive just screams maximum overkill. I'm speaking as someone who mains Ziggs. I think he's not too overbearing in of himself, but he's way too good at dunking towers with even just one mountain Drake.
: Why not just make top turret the weak turret?
Because that'd make the "botop" lane meta exclusively lane bullies that can take towers and Dragon easily. Youd basically make two lanes absolute cancer clown fiesta instead of the one.
: What does that have to do with being 4 manned once Fortification is down?
Because the damage taken to the tower is significantly lower in those 10 minutes. A tower at 2500 health is a lot harder to take down in a clown Fiesta than a 1200 health tower, especially if you have a Ziggs on your team.
: I just don't like it because it's a result of bot lane being a fiesta mess. If you buff turrets (or take away that STUPID first turret gold), it'd probably naturally go away as people aren't so obsessed with smashing bot lane as hard as possible. Which, I think, is fine, because I hate the state of bot lane whether your pick an ADC or literally anything else.
I agree. Ziggs bot is ok, how he got there is anything but
: being able to 1 shot a tower is kinda broken if you ask me.
I'm OK with his W doing that. I'm not ok with him building Lich Bane, pot of Sorcery, Deathcap, and then one shotting the tower with his passive. His passive getting the double damage on structures removed is one nerf I'm OK with.
: They ripped old zyra out of solo lanes so fast though. And malz out of the jungle.
Because Malz took no damage and Zyra was about as interactive in lane as Heimerdinger before her rework.
: As long as ziggs doesn't push all other bot lane options out of viability (which strikes me as very unlikely), riot is unlikely to do anything over it, as they like seeing creative champion uses. I could possibly see it causing them to look at trist for buffs though, as tower destruction was at one point supposed to be her thing. It's only when champs turn out to be extremely lacking in counterplay with their 'new' role/build that Riot steps in and tweaks things, so I wouldn't worry too much in this case.
Never forget Janna and Raka mid. Or Mordekaiser ADC.
: The lack of Fortification bot lane doesn't do anything because they're ganked after 10 minutes, when Fortification would be gone.
No, having fortification encourages lane freezing instead of brainless pushing.
: That will just switch bot duos into top
But the clown Fiesta won't be as easy because of the fortification buff.
iTaLenTZ (EUW)
: As a high Diamond player I can say I have actually more fun in Silver/Gold than high Plat/low Diamond. People below Platinum 2 usually listen to arguments and calls because deep inside they know they aren't supergood and I find it more easy to carry them than carry Diamond 5 players even vs lower eelo's
Maybe in EU, but Plat players in NA are festering assholes. They are basically Silver toxicity to the third power, and chase kills like thirsty Silver players, while blaming you for getting caught out in the enemy jungle.
: The reason people say bronze is elo hell is because most people in that elo are inexperienced with the game and it shows in the decisions they make. Im currently climbing out of bronze right now and am in my silver 5 promos. There are a few natches I played where if I didnt get fed as the AD carry, we definetley wouldve lost with the decisions we were making
Bronze is ELO hell because everyone is so braindead. If you try to play normally you will never win. You need to get insanely fed, get damage, and then split push. Once I figured that out, I went from Bronze IV to Silver III until they nerfed Xin, and then I switched to Ziggs and almost hit Gold V until life happened and I joined the Army.
: The clown fiesta isn't happening.
I've got 30 ranked games of evidence to the contrary. I've got data showing a tower d u n k i n g APC being a viable replacement for an ADC in challenger that says otherwise.
: So get a lead early. Then the enemy won't get ganks, right?
Yes, because I love it when a 40 minute game is decided by one lane in the first 10 minutes. There's a balance between having a too little impact laning phase (season 5) and one that has way too much (preseason 6 and 7). Is it really so much to ask for a happy medium?
: solution - change your meta, you dont **have** to put an adc in the bot lane. find something new that works, which is effective in a goon squad situation.
Forcing bad balance changes to change the meta game is how Mordekaiser "ADC" became a thing. I don't want something like that to become a thing again.
: Ziggs Bot Lane APC should be encouraged
If by evolution you mean a return to Season 0, then yes. I'm not saying its a bad thing, I like the idea of a new lane for APC and ADC, but the reason why it's implemented is worse than Mord bot was. At least you could ban Mord, no amount of bans can stop the clown Fiesta bot lane.
: The only reason that Ziggs bot lane is good is because Ziggs himself is really good right now. Kinda like Poppy support right after she got reworked.
Ziggs has been sleeper OP for a while now. I'm actually glad, because they might touch his Q hitbox as a compensation buff.
: > [{quoted}](name=Remlap1223,realm=NA,application-id=3ErqAdtq,discussion-id=FnuTjIcM,comment-id=00010000,timestamp=2016-12-30T23:11:50.398+0000) > > They need to revert that Q rework on Ashe, and allow Volley to crit from frost shot. They'd be more then enough. > > Sivir probably needs an ult buff or her mana costs eased up. Her W already crits though. It was weird they removed her attack reset and slowed the animation down, but she's not trash tier. Just not top tier. Sivir doesn't need a buff either. She's a late game champ.
It doesn't do the crit damage. And Sivir still hasn't recovered from her nerfs, so she could use a couple taps..
: "Buut but but ad carries are so strong right now!! Look at Caitlyn, sub 53% winrate!! It's totally not inflated by the fact every other ad carry sucks! Also adc is a shit role because everyone 4 man dives bot." How can the boards circlejerk that AD carries are so broken while also saying they suck and the 4 man bot lane gank is "common". (I barely see it happen.) Considering 4 man ganks are happening post 10 minutes there's nothing regarding fortification (which bot tower lacks) causing it though bot tower should still have it back. So is the problem with the ADC class being weak? The support champions (it isn't, no way)? The ADC player (I don't think these have changed)? The support player (autofill)? Junglers being broken (as if they weren't before)? Mages still being broken? Realistically, the AD carry champions need buffs. If their items are buffed I might as well play Aatrox as an ADC abusing that potentially. I actually liked the idea of Armor Pen on ADCs because it made them clearly earlygame based and fall off later. Except the problem was they got Cleaver and LDR so there was no fall off. If cleaver was made melee only and LDR was nerfed (like it should have been), I feel armor pen could help make the role more diverse by making MF and Draven viable without overbuffing their kit. As for Ziggs APC bot lane, that should stay. It adds to diversity and I'd love him to be balanced around the role.
I don't mind the idea of APCs going bot, but the clown Fiesta has to go. Diversity hasn't been this bad since Season 4 because of this, and hasn't been this unfun or cheesy since preseason 6.
: I'm confused. If you can't play aggressive or passive, what about the enemy? Won't you playing aggressive allow your team to 4 man dive them under tower? Won't you playing passive allow your jungle to gank their aggressive play?
I've noticed that ganking bot never happens when you're behind now.
: First Turret Blood is what keeps certain champions relevant (Tristana, Ziggs, any early game champion). FTB isn't even what's causing bot lane to be ganked (which keep in mind isn't happening high elo) like the boards imagine. Removing FTB is nerfing champions who don't need nerfs.
That is some serious mental gymnastics. Ziggs wouldn't be played bot for tower cheese if FTB wasn't causing the clown Fiesta. Tristana nor Ziggs need this BS mechanic. They were both perfectly fine without it. I know for sure Ziggs was considering I main him and have a 70% win rate with him.
Danjeng (NA)
: Ashe and Sivir were top-tier last season. But they went overboard with the nerfs. They could use a bit of a tune-up now to compete with today's picks. (or those FotM champs could be nerfed to their level, or maybe a middle ground of very slight buffs to weak champs, slight nerfs to strong champs)
They need to revert that Q rework on Ashe, and allow Volley to crit from frost shot. They'd be more then enough. Sivir probably needs an ult buff or her mana costs eased up.
Ralanr (NA)
: He isn't much of one if he's going full damage and has no sightstone.
I've never seen a buffalo, therefore they don't exist. Just because one guy autofilled and decided to go full AP bot lane doesn't mean everyone does it.
: Would you really remember them, though? Unless, of course, the link to match history is included...
I'd remember them like I remember a really nasty shit from a pinchy tummy. They caused me pain and suffering, I'd look upon them with a final hearty "fuck you", and then flush them out of my life forever.
: So, Corki and Kog'maw...
Something something 9/11. But yeah, no it makes much more sense for Corki to divebomb enemies if he gets shot out of the sky. It would make both of their kits much more cohesive too.
: Um, it matters a lot actually. If you go cleaver on Vi, you best go {{item:3025}} {{item:3071}}
The gold value lost from the stacking phage passives are negligible. I build her with Cinderhulk and Cleaver and Triforce, and the bonus health value gained from both more than makes up for that.
dominusx (EUNE)
: this is more realistic considering it's a vayne adc
I seriously don't get it. Why the bashing on Vayne players? Are you guys still so salty about her being strong end of Season 5? The most toxic player in the game was a Draven main, but we all gotta bash the Vayne players. Because reasons. In before salty Vayne main, I don't even ADC.
: I am in the exact opposite scenario. I'm sitting on like 5 keys right now, not having a high enough champion pool.
I mean, the system rewards one trick ponies. You'll never have to buy keys. All you gotta do to get more chests is improve. If you start widening your champ pool, you'll get more chests, but I can't improve key drops without shelling out moneys.
Rioter Comments
: maybe they should lower the duration of slows by 25% and make slows on you 50% weaker then id have a reason to buy them
: Riot, please go the extra mile with Morde's VGU and make his Pentakill Skin a legendary
Don't worry. They did it with Karthus, I'm sure Brazil's favorite champion is going to get the same treatment.
Insignian (EUNE)
: BUFF CORKI AND KALISTA ALREADY FFS
Kalista can stay in a hole for all I care.
: Lets's talk about Gangplank.
Commented this to you from a previous thread. You didn't respond back, but I'd like to hear your thoughts. > [{quoted}](name=Remlap1223,realm=NA,application-id=3ErqAdtq,discussion-id=LoTtQE6u,comment-id=00000001,timestamp=2016-08-28T18:41:30.246+0000) > > He needs another gameplay update. My ideas: > > Grant him double gold and SS on large monster kills (for the return of jungle Gangplank). > Axe the bonus damage to champions on his barrels. Have them be a guaranteed crit that scales with crit chance and damage modifiers, change the penetration to flat pen, and have the slow decay. Have the barrels have a one second prime time at all levels. > Revert the cooldown and damage nerfs, but have his ultimate have a delay with a visual and audio warning that he's ulting. Remove the fire at will upgrade and replace it with warning shots that gives it live functionality.
Naag One (NA)
: {{champion:11}} You don't need anything else edit: i just looked at your match history. those scores lmfao. NA B4 looks like heaven for kill mongering I guess Bronze is bad. but damn I feel like starting a new account and staying below B4 just to stomp that hard if players there really are that bad to let someone stack up kills like that. http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2280209393/211275971?tab=overview fkkk. Even in normals, never had a team that didn't surrender if a single player's kills hit 30+
No. Yi is honestly one of the worst champions to try to reliably climb. He can't gank super effectively until level 6, and if someone lands a lucky (or skillful) Morg Q or any other hard CC, you're going to evaporate like tissue paper in stomach acid. Picking tanky bruisers that can Split push like Vi, Wukong, or Tryndamere are your best bet. I climbed out of Bronze with an 80% win rate on Xin after they buffed him for no reason.
: Ashe Should Have An Animation When She Ults
The problem is that you use the ultimate for utility. It's already the slowest of the 4 ADC globals, so adding that would just screw up Ashe players who actually use the ultimate across the map. The entire ability would have to be rebalanced, and after what they did to Lux's W, I sure as hell don't want them touching dat Ashe.
: I ban him because all the Yasuo mains down in low elo are trash
Rioter Comments
: Watch out or else he'll get a stupid mechanic like Gnar where he has a resource he can barely control.
If you honestly can't control Gnar's passive, your positioning is shit.
: What's the longest winning/losing streak you've ever had?
: Remember when champions' jokes were actually funny?
Decrit (EUW)
: I am no gp player, but what you listed seems only random shit piled on a corner to let him scale better with crit.
It's call a power lever. Everyone is pretty much universally in agreement that GP's barrels are overloaded as shit. Giving them a lever via crit is a great way for them to scale hard still, but not at the beginning of the game. GP's barrels are already on the power level of atomic bombs, I don't know why you're getting pissy about me wanting him to have critical chance as a lever. Graves has it, Caitlyn has it, Tryndamere has it (well, he's a bad example of champion balance, but still), this is a balance method. It's called item and power spikes. It also keeps him from building triforce and frozen mallet like Yasuo and yet still deal tons of damage while being unbelievably tanky.
: I feel ya, as a {{champion:41}} main. After the nerfs, Gangplanks winrate dropped from 52% to 47%, so I'm hoping he'll be considered balanced soon.
He needs another gameplay update. My ideas: Grant him double gold and SS on large monster kills (for the return of jungle Gangplank). Axe the bonus damage to champions on his barrels. Have them be a guaranteed crit that scales with crit chance and damage modifiers, change the penetration to flat pen, and have the slow decay. Have the barrels have a one second prime time at all levels. Revert the cooldown and damage nerfs, but have his ultimate have a delay with a visual and audio warning that he's ulting. Remove the fire at will upgrade and replace it with warning shots that gives it live functionality.
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Remlap1223

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