: mhmm, and even then the best way to face a champion obviously more powerful then you or at least in the lead gold wise is to just sit back and farm. This is probably the biggest mistake a lot of people in league do is that they don't sit back and farm once behind.
Not only that but paying attention to supports is a massive thing to a Kaisa player, with her low range certain supports can and do set up easy kills on her while locking her down hard, Leona leading that list, Braum and Alistar having the beefiness and CC to follow up, and then all the hook champions coming after with the ability to drag her into and keep her in unfavorable circumstances and stop her from using her kit to full effect.
: > [{quoted}](name=KazKaz,realm=OCE,application-id=3ErqAdtq,discussion-id=eNEaMyLi,comment-id=00020000,timestamp=2019-09-06T10:37:32.436+0000) > > As is Kai'sa. She's an overloaded mess who doesn't really have any "weaknesses" unless the player is awful with her. She has everything an ADC wants and needs and more, and is good at EVERY STAGE IN THE GAME. > > Akali is toxic and unfun yes, but so is Kai'sa. > > I also made a post about Akali, as I want her either reverted or reworked again. The current Akali can never be balanced (she is fun though). Is it just me who thinks she would be at LEAST tolerable if her q didn’t slow? Like why tf does it slow?:(((
It does not, go read her abilities, you are likely getting slowed by either stormrazor, hextexh GB, runes, or a red buff. Though I think a good nerf to her would be to pause auto attacks during her Q as a Kaisa player as that gives her way too much burst as a ranged champion in an isolated environment. as for counter playing against her don't let her single you out, try and keep creep somewhere nearby to draw off half or more of those Q bullets to drastically reduce her damage, any lock down CC like stun, fear, suppress, knock up, or disarm destroys her damage output and with how squishy she is without ulti she will drop to even a low damage champion fairly quickly. Braum, Alistar, and Leona are her best allies but also her biggest counters in that respect followed by Nautalis, Blitzcrank, and Thresh in that order, out side her lane any real assassin or burst mage will out right delete her mid to late game even if she gets her ult since most of them have easy to land hard CC that makes her sit still and take it.
: One Change for each Champion
{{champion:246}} Reduce the range on her her w, most of her balancing is now done and she is still a challenging champ to play against while still maintaining her fun to play without being stupidly strong with powerful engage and disengage that can be used LITERALLY ANYWHERE on the map. As things stand her W is just too easy to use as a disengage kill with no thought since there are almost 0 locations on the map that do not have a wall within range, and those that are are in the base of the enemy team in a small circle around nexus, also if you are trying to escape and you reach the middle of any lane as long as you are not against the far wall of top/bot it's a free dash team wide root. Right now she has such a low skill cap and it could be fixed by simply making it take thought before you E in on your opponent.
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: Que delay is not a solution, it is a problem
2 hour wait time, I'm not playing team fight tactics ever again apparently since i'm still in queue.
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alechs (EUW)
: So Teemo gets 3-5 seconds camouflage, SLOWED and a bit of attack speed afterwards, while Twitch gets 10-14 seconds camouflage, GAINS movement speed and gets a little less attack speed? {{sticker:zombie-brand-mindblown}}
he actually gains attack speed coming out of stealth as well
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Shmeeve (NA)
: why can't people pick whatever champ they want, regardless if their teamate- *sees a team of yasuos* ... yea I see the point there.....
Custom games are a thing for that. If you absolutely HAVE to play a champ make a custom game for it.
Rioter Comments
: > [{quoted}](name=Milky Thighs,realm=NA,application-id=6kFXY1kR,discussion-id=oyxLZr63,comment-id=0015,timestamp=2018-11-21T02:33:25.399+0000) > > Love how a Rioter confirmed Graves and TF had something going on, and nobody batted an eye. The problem is more about how Rioters had plans for such characters but it was never confirmed. As an example: Diana was originally meant to be a lesbian in her lore and hinted at beyond....y'know, fan theory. Problem is, it never made it past that. A lot of early champs definitely have some designer intent behind them to swing certain ways but it's always "off-the-record" or pushed so far back you never see it. (Varus might be two lovers but no voice lines and their love is hidden under a darkin bowman.) Neeko is the first openly gay characters who is... A.) Confirmed by Riot. B.) Well beyond hinted at. C.) Front and center, rather than pushed behind a layer of "something".
https://universe.leagueoflegends.com/en_US/comic/varus/issue-1/1/ < Varus is Valmar and Kai (lovers(read the blurb of chapter two, "His beloved")) fused and partially controlled by a darkin.
Goewynn (EUW)
: CHAMP SELECT SCREEN FREEZES
I had the same issue a few days ago during my series to rank up and it looks like Riot is taking their sweet time fixing it.
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: Shen's ult saving backs?
good to know, This will aid in future escape attempts and makes me see more of a benefit from all shields.
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: Nidalee Passive dealt 30 damage to me.
This is any and all ranged champions lately, not just Nidalee, If you are below about 50 health you seem to die that number divided by 5 seconds after the last ability hit you when you got away. I survived a MF q not long ago with 47 health just shy of 10 seconds later I suddenly die right before my back animation finishes, to the miss fortune who is back in a bush we have warded in river.
: New champion concept
I've constructed Ideas for the abilities if anyone is still interested in this concept. Passive: The more your abilities are used on minions the more you get towards your bruiser form, the more your abilities are used on allied champs and enemy champs hit by allies the more points you get towards spectral form similar to Kayn but requiring 20 charges towards one or the other displayed in a dual bar around your portrait. Spectral form gains +10 move speed and a bonus 10 move speed at 11 and 16, as well as bonus armor and mr scaling with a % of mana. Bruiser form gains 15 move speed towards enemy champions +10 and level 11 and 16 (range 1000) and spell vamp of 15% +5% at level 16. jungle creep adds nothing to his passive. Q: Tutelage of the fallen: Target champion gains (10,15,20,25,30+(scaling with your AP) bonus ap or ad adaptive)Target minion gains (bonus mr and armor scaling with your AP as well as a damage boost) (spectral form changes base scaling to 30,35,40,45,50+(higher ap scaling)) (briuser form changes it to a tap self buff) (CD 10,8.5,7,5.5,4) W: Curse of the slain: target enemy minion, champion or target jungle monster is debuffed for (reduces target champion's ad or ap adaptive by 15+(low ap scaling) and sunders 5,10,15,20,25% of their armor and MR)(spectral form increases the ap scaling and the effect of each level for penetration)(bruiser form removes the ap scaling from the damage reduction and adds it to the penetration making it MR only and increasing the ap scaling and level scaling of it)(CD 15,13,11,9,7) E: Retribution from the grave: Create a small burst in a location near you or an allied champion or buffed minion (range 100-150) for (25,50,75,100,125+(flat ap scaling)) (spectral form increase range and add a slow)(bruiser form centers the blast on you, makes it a large AOE, and doubles the damage scaling and adds a burn for a percentage of the damage dealt to all targets. (reduced damage the further out you are up to 50% at the very edge)) R: Grasp of the grave: A wave travels out from you in all directions and suppresses all enemies and enemy minions hit for (3,4,5 seconds) and marks all champions hit for (5,6,7 seconds) allowing enemies and allies alike to dash to them.(range 350 dash) (spectral form adds to the speed of the wave) (bruiser form gives it a damage scaling of 100,200,300+(%ap scaling))
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NY64 (NA)
: So Tahm Kench’s grey health.
Or something similar, It would make something that works better in the ARAM format in the no healing to full health without difficulty thing while keeping something to give tanks who need to take a beating a good anti poke sustain item.
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Roke Thellenkell

Level 336 (NA)
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