: > [{quoted}](name=Kosm1K,realm=NA,application-id=3ErqAdtq,discussion-id=7qLg4ueA,comment-id=000800000000,timestamp=2019-07-22T17:08:22.432+0000) > > My 24 level 1 lethality {{champion:91}} build Exactly OPTIONS those were the days
: Bring back the uniqueness that old runes provided
Aaah I miss the fun ol' days running all AD quints, E max Sion. That 100AD at lvl 1 chunking monster was so much fun.
: I really wish there was a way to verify real service dogs from fake ones without looking like a jerk
So "Service Animals" ,SA, are different than "Emotional Support Animals", ESA. Virtually any one can get an ESA by simply getting a letter of ones need by a psychologist. Which you can do online, without even meeting the Dr. A SA has to have training and other special verification on top of Dr's orders. So most likely it was an ESA. Of which they r required to have a tag or color designating them as such. Usually a Red Circle with a White Cross in it. But this is irrelevent when it is illegal for any one to even ask for said documentation....unless said person is Flying/Renting/Ect.
: I am playing Ninja+Assasins and I am inviting all of you to play it, if it is so strong and if it is a free win, please be my guest. But no, you will never even try it, you will just open a discussion at boards and ask riot to nerf it. Ninja+Assasins is a huge gamble and you can not transition into or out of it, it is never a guaranteed win and it is 7th-8th place finishes most of the cases, it is a very strong late game comp if you can get there, even if you do, 1 zephyr on zed or akali, 1 phantom debuff on zed or akali or simply draven on the corner with a rfc can beat you, but most of the cases; you reroll 50-60 gold for a single akali and you dont get it, what you end up with 3 ninjas, 5 assasins, placeholder katarina and 10 hp at the eighth spot going into next battle and begging to god for 9hp loss not 10, hoping for akali next round.. So please; play ninja+assasin comp yourselves and get your free wins today.
Well seeing as they had a 70% win rate you obviously r doing it wrong. Lol.
: > [{quoted}](name=Naalith,realm=NA,application-id=yrc23zHg,discussion-id=aft2tqQs,comment-id=0002000000010000,timestamp=2019-07-19T04:32:55.584+0000) > > If by good you mean people who took the time to memorize the mode, then sure. The reason "good players" win has nothing to do with skill and everything to do with the fact that many people are just trying the mode right now at a glance and won't bother learning how the systems work. If a full lobby of 8 players all memorized the meta, it would be a match where 100% of the outcome would be determined by who got the luckiest with items and champion rolls. This is bullshit. look EVERYTHING is about memorizing and then applying what you memorized. If you JUST memorize you don't do anything. You end up in this game with buying no units, no levels and combining no items. You have to apply what you learned/memorized. and that's a thing in not just this game but EVERYTHING. You want to swim? You got to memorize how to swim and then apply it. you want to make a play in lol, you gotta memorize what your abilities do and then apply it. Like all this "skill" talk in lol where all you have to do is move a fucking mouse, press 4-6 buttons and click on your mouse. wow so much skill required to do that. Thats not why you win. You win because you memorized countless scenarios and you go over them unconsciously trying to find the best outcome and then apply that solution you found.
> [{quoted}](name=Serika Zero,realm=EUW,application-id=yrc23zHg,discussion-id=aft2tqQs,comment-id=00020000000100000000,timestamp=2019-07-19T09:56:45.723+0000) > > This is bullshit. > look EVERYTHING is about memorizing and then applying what you memorized. > > If you JUST memorize you don't do anything. You end up in this game with buying no units, no levels and combining no items. > You have to apply what you learned/memorized. > and that's a thing in not just this game but EVERYTHING. > > You want to swim? > You got to memorize how to swim and then apply it. > you want to make a play in lol, you gotta memorize what your abilities do and then apply it. > > Like all this "skill" talk in lol where all you have to do is move a fucking mouse, press 4-6 buttons and click on your mouse. > wow so much skill required to do that. > > Thats not why you win. You win because you memorized countless scenarios and you go over them unconsciously trying to find the best outcome and then apply that solution you found. Lol. And like they person said that you responded to. If you put 8 people in a lobby ALL with equal skill at TFT it is 100% up to the RNG of item drops of who wins. So in the end skill has nothing to do with TFT. Until they nerf item RNG and nerf item power it's going to be like this. Those r just the facts.
: I refuse to play ranked TFT until item RNG is properly fixed.
If items where not so Brokenly OP it wouldnt be a big deal. But alas items in TFT compared to other auto chess variants are beyond OP.
: tft wasnt what broke the patch, maybe the 30+champs that got mini reworks had something to do with ut
No it was death-recap lol. They havent touched it in years. So the poor coding is catching up with them.
: tft is more than a gamemode, lol as it has almost nothing to do with league and is pulling a very different audience
It can not be a different game without a different launcher for 1. And 2. It is indeed just a game mode lol. Like ARAM and TT.
Pika Fox (NA)
: Annie bot must be real excited about those buffs
IKR, he got a good 7-8 hrs to WREAK HAVOC in ranked. Thats an easy 12-15 wins. And those games would be short LOL. I got to enjoy facing an annie, unaware of the issues before hand so didn't ban her, and she literally perma stuns you for a good 6 seconds. So needless to say you get reckt lol.
: Find it funny how they had 3 weeks to do this, and still fuck up {{sticker:sg-kiko}}
All they cared about was getting TFT ranked out...... And their spaghetti code is finally catching up with them since they are updating Death-recap, which hasn't been touched in several years. If they did things CORRECTLY, changing death recap should NEVER affect the game play, cause it should be written as an "add-on" that simply WATCHES the game and pulls information from it. Rather they have it so that is is integrated into the game, which is where all these bugs are popping up from.
: everyone wants riot to release a new game for years riot releases new game everyone is mad that riot is now handling 2 games at once, like honestly wtf. TFT is a solid game, and this is essentially the midseason patch for league with these changes this will legit blowover in a week or so calm down
TFT is not a "new game" its a "new game MODE". An TFT compared to other Auto Chess variants is shit.
Shahamut (NA)
: I would argue her "fast combo" is the hardest thing to get down. Once that is down, the rest is cake
I disagree, you can literally just spam right click, and spam your abilities and you will animation cancel with ease. So all you have to do is decide what order u want to do it in.
: Can we stop with the "Play x rounds to 20 quest"?
Also can we stop saying "Reach Round 20" when in game its not straight up 1 thru 20 its....... 1-1, 1-2, 1-3, 3-3, 3-4, 5-3, 5-4...ect...ect.... really annoying honestly.
: It feels like an huge number high skill floor champions right now are way overtuned...
Never understood why so many people fall for this precedent that Riven is "Hard" to play. The HARDEST thing to do is learn how to do the 3rd jump over a wall, and thats more of not clicking on or over the wall and rather right next to it so that you are close enough, and facing the right direction. Other than that all other "mechanics" are literally the simplest things to do.
: > [{quoted}](name=Romans VI XXIII,realm=NA,application-id=3ErqAdtq,discussion-id=T8eXlPU5,comment-id=000300040000,timestamp=2019-07-15T14:13:21.877+0000) > > Lol, what? > > "This doesn't happen, but it does" > > Lol. Heca´s E is a speedboost that goes into a unstoppable dash once he gets into ....going from basically next to you to like 250 range depending on how far he´s gone with his E, average melee range is like 170-180, marksmen tend to have around 550 and mages 600+ on abilities. Plenty of opportunity to hit him with some ranged CC before he gets into his range provided he hasnt activated a shitton of other movespeed boosters at the same time at which point you might not have much time at all, or the ability to hit him. So indeed,,,,,,Heca´s E is pretty easily stopped as long as he doesnt get to start the animation , unlike Rengar who has like....600 range on his dash and the damage applies the moment he passes 1/3rd of the jump distance or something.
: > [{quoted}](name=FSRER,realm=EUNE,application-id=3ErqAdtq,discussion-id=T8eXlPU5,comment-id=0003,timestamp=2019-07-14T05:20:59.428+0000) > > Same goes for damned hecarim who you will also cc but his E will go out anyways. That doesnt actually happen though, unless he´s already very close and has started the E animation.
Wolfeur (EUW)
: His Q can't AoE
Lol, well that just shows how LITTLE you actually know about pyke. GG mate!
Wolfeur (EUW)
: He's also the assassin with the lowest damage in the game and the most unreliable escape.
LMAO. Maybe, just maybe lowest single target damage. But seeing as all 3 of his damage abilities are/can be AoE he can deal SHIT tons of damage in team fights.
Wolfeur (EUW)
: He's a assassin with actually little reliable escape, and the HP-to-AD conversion is not gold efficient. The high base HP offsets that. Also, what matters most is not his AD itself but his ratios, which are actually not that high. His regen is reliant on his already unreliable escape. You have to take a holistic approach when evaluating a champion.
Hes also an assassin with 2 HARD CCs. > You have to take a holistic approach when evaluating a champion.
Wolfeur (EUW)
: That's obviously what I meant, it just explains why his base HP is so high…
But the reason people don't like it (me included) and some of his core issues is that that is the trade off; No HP from items, gain AD instead. Why is he being triple compensated for it? 1. Gains AD instead 2. Insanely High base HP. 3. Insanely high base Armor. Not even including his insane passive HP regen...... so really hes getting Quadruple compensated.....
Wolfeur (EUW)
: > Don't forget, he has both the highest base HP Let's ignore the fact that he literally can't buy HP…
Let's ignore the actual fact that he CAN by HP, and it is turned into AD.
zepdrix (NA)
: Wait, what? The threshold being flat hp is actually a good thing. It means you can counter him by purchasing HP items.
Good for tanks, bad for Carrie's. Which is perfectly acceptable in this case cause he is an assassin who's goal is to kill carries
Infernape (EUW)
: > [{quoted}](name=ZeroAgainst,realm=NA,application-id=3ErqAdtq,discussion-id=nu1bgyQk,comment-id=000100000000,timestamp=2019-07-12T20:57:34.962+0000) > > lol i didnt know he had 130 wtf It's because he cannot build health. His effective HP through base stats has to be higher to compensate.
The compensation is that HP is turned into AD. He doesnt need to be compensated by also having tons of base HP and Armor.
: Items!
its okay, the last 5 times I've killed dragon I haven't gotten any items. I was so confused by it on the 4th time I was asking every one else in the game if they where getting items from Drag, or if Drag was bugged. Of course 6 of the others got items. They need to completely change how items drop. I would like to see it along this line: divide 100% by the number of Minions/Monsters. So that if there are 2 Monsters each is at 50%, 3 monsters would be at 33% ect...ect.... Now when you kill one and you **DO NOT** get an item the next monster you kill gains the % of the first this stacks until you get an item, reseting the % to its original value Example: Its Raptors, so there are 5 of them. This means each has a 20% chance to drop an item. You kill 1, don't get an item, now the rest of them have 40% chance to drop an item. You kill another, still don't get an item. Now the other 3 are up to 60% chance to drop an item. You kill a 3rd, It drops a item. The % resets and the last 2 are back to 20% chance. You kill 1 but no item, putting the last raptor up to 40%. This GUARANTEES an item, as, if you do not receive any items from previous kills the last one will be at 100%. But maintains a small amount of RNG if you get lucky on getting item drops at the lower %s.
: What If The Randomness Of The Item System Got Removed?
If this where a thing then they would have to remove spatula. or make it so expensive its useless. If they didn't you could: 1. Spam FoN and fill your side completely with champions. 2. Have 6 Assassins all with Knight/Glacier/Sorcerer.
kostama (NA)
: Darkin item and Demons Bug
> make the game great again Implies it was great, it never has been, and I doubt RIOT will make it greater than the other Auto Chess games. But yes, fix the damn bugs riot.
: Double Spear of Shjoin Pyke needs to be nerfed.
Pyke needs to be nerfed, AND same items shouldn't stack.
: I mean melee champions (at least ones with gap closers) likely won't struggle that much with this ability especially if they gap closer puts them behind Fiddlesticks or is free targeting As cones have quite tinny starting AoE and combined with the delay it might not actually be all that easy hitting melee champions (though they are especially punished if they happen to get hit)
Nah it has to have the Yas treatment and start 500 Teemos behind him.
Xavanic (NA)
: let's face it, when the rework comes out, its gonna do a billion different things, get nerfed 12-15 times, and then just be....there
Sounds about right. When you have to rework reworked reworked champions, you would think you would realize you are doing something wrong.
: The difference was Irelia's didn't make a whole lot of sense, if it's on an item yeah sure build that to fill a niche but irelia was already jumpy enough with enough sustained/burst that it didn't really make sense to also give her shieldbreaker as well
Lets be real, alot of things don't make sense. But thats not the reason they removed it off of Irelia, it was because Irelia needed to be nerfed and that was a good thing to remove.
CowZow (NA)
: Dear TFT devs, here's a CS algorithm to improve your AI pathing
Don't count on it, they cant even get Minion AI to work correctly, let alone a more intelligent AI for TFT.
Razelth (NA)
: ***
Woooooo I'm Gold for ever! Oh yea cause I get to gold every season for the free skin. Beyond that idc lol. Rank means nothing. Look at who he mains and how much he playes and you can see why he got so high. Give him any other champion and he is terrible.
: Its fun to watch TF blade losing lane to a silver player because the silver player picked TK
: Teamfight Tactics-- /Dev Update: Your Feedback and the Road Ahead
How about after PvE rounds IF you win you pick 1 item from 2-4. IF you lose you get 1 item at random. Keeps RNG, but makes it balanced across all players. Could potentially add items that increase the number you pick from, or the number you can pick.
: Can we talk about how wolf is badly integrated into Kindred in the first place? Yeah you can use wolf with one ability but I wish he played a bigger part in Kindreds kit other than being there for the sake of being there.
I've always thought that Riot missed an opportunity to make a pretty unique Ult with Wolf. instead we got an ability that doesn't really even make sense lore wise. Their entire purpose is to make sure you do die not preventing you from dieing.
Anu3isII (EUNE)
: It is arguably her strongest element tho. Losing it greatly lowers her performance and forces her to go two veey situational elements.
And I agree with you, hence my statement about it being her CC. But I guess **_Facts_** get down voted around here.
FkValeRly (EUW)
: I can kinda see where the theory comes from but karma can just take aery and go ludens first item to beat your ass in, plus you end up with double adc comp.
Nah, you have all the options as tris. 1. You can farm safely do to your range, and it just gets easier and easier as you lvl up due to passives. 2. Once you are 3 its free kills every time your jungle ganks. 3. every time karma cast Q you all in her with W>E>Q> and AA till shes out of range, this nukes her and she has nothing to retaliate with but shield and E root. 4. Enemy jungler ganks? press R as needed. I've done this a few times vs karmas, and the last one I did was very sad. The enemy karma literally had got 6 stacks of klepto ALL GAME! Karma just can't stand and fight they always have to be running and kitting. But you cant run and kite some one with a 600 range dash and 600+ AA range + another 600 range dash if you fully stack E, then if all else fails Press R lol. She melts like butter, and I always rush a {{item:3095}} for its moderately high AD & AS + mini slow, allowing me to deal high damage, quickly stack E, and slow her. > karma can just take aery and go ludens first item to beat your ass in You can easily hide well behind your minions and still farm to avoid her Q if you are having trouble vs her this does 2 things, keeps her from damaging you and forces her to spend her mana on clearing the wave. Then like I said when she casts Q to clear a wave you all in with W>E>Q>AAs. rinse and repeat. Try it, you will like it. :) > plus you end up with double adc comp P.S. If you are feeling ballzy you can always go AP tris. {{item:3115}} {{item:3100}} {{item:3146}} {{item:3089}} {{item:3091}}
FkValeRly (EUW)
: maybe renekton will beat karma now, he won't, but hopefully he will do alright.
: > [{quoted}](name=DaenrysTargaryen,realm=NA,application-id=3ErqAdtq,discussion-id=h5kXAGLQ,comment-id=00000000,timestamp=2019-07-01T19:44:50.272+0000) > > To be fair Shyvana gets her passive armor for each turret taken in aram And Kindred still gets passive stacks from take downs; mind they could lower the number of stacks *needed* from 4 to 3 as it can be pretty luck based a lot of times, but I digress. Less of a response to the above reply and more of a general response: Ivern's passive is less intrinsic to his kit than Qiyana's is. She literally loses like a third of her abilities without some kind of water to take advantage of and its easy to fix; just let her pull from like some of the piles of snow.
She loses 1/4 of 1 ability. The issue is it's her CC lol
: Except there are *two* classes of burst. One that does well in teamfights, which you're going to see more of in metas with tanks, and one that doesn't really do that well in teamfights. Spoiler alert: Assassins aren't that first group. They're the second. In metas where tanks are common you're going to see more *mages*, since they're a more teamfight-friendly burst. Longer range, CC, and AoE all make for champions that are useful in teamfights. Granted, this isn't absolute. Certain assassins thrive in tank metas (I assume Eve does since she has CC, MR shred, and AoE), and certain mages are useless in tank metas. And ofc both assassins and tanks can be busted at the same time. The triangle works in theory, but only if you assume it's tanks for durability, late-game ADCs for the DPS, and mages for the burst. As soon as you throw in other classes, especially ones that straddle the line between two points, it starts to screw up that triangle. Nasus is arguably DPS as well as durability, so does he win or lose against burst? Renekton is durabilty/burst, so who does he lose to? A lot of divers classify as all three, so what happens to them? The entire system was fucked up as soon as a 5th class was introduced.
NEGATIVE, that is where BALANCE comes in. IF the mage is supposed to BURST people down (assassinate) then they should be adjusted so. IF the mage is supposed to DPS people down (ADC/APC) then they should be adjusted as so. balance balance balance, something Riot has never been good at.
: > [{quoted}](name=Romans VI XXIII,realm=NA,application-id=3ErqAdtq,discussion-id=6c0L0ul0,comment-id=00000002000000000000000000000000,timestamp=2019-06-28T18:49:35.077+0000) > > Last I checked AP =/= AD in a 1 to 1 ratio lol. Still I fail to see your point is thier a problem right now iwth damge yes. How ever you can buld a tank that can some waht surive in a team fight. Is it harder to do sure. But it is possible.
You fail to see that 400 AD does not equal 400 AP? Then u need to go back and learn the basics of League.
: Because it's not really ever going to happen where both feel impactful. Assassins tend to fail in high-durability environments. Once tanks (or hell, even juggernauts) are meta assassins start losing usefulness. Especially in ones where there's a lot of CC and teamfighting.
No a correctly balanced environment would require a tank for the assassins, a DPS for the tank, an assassin for the DPS. Its supposed to be a triangle with the support in middle. Tanks beats the Assassin/Burst DPS beats the Tank Assassin/Burst beats the DPS
: > [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=6c0L0ul0,comment-id=000000020000000000000000,timestamp=2019-06-28T16:48:34.611+0000) > > I don’t think the latter is that insane. > The average bruiser is breaking 400 ad now because of how ludacrisly overstated they are. Because mages ha vent already been breaking 400 ap for how long XD
Last I checked AP =/= AD in a 1 to 1 ratio lol.
: Yeah they for sure need to take a page out of the DAC book with that cause I think that it doesn't make sense like you said that two items make a full item. I think that I understand that riot doesn't want the games to be long but I think that they need to kiss that goodbye. They need to rework the items but I think that people at a high level have complained enough about it that it will get looked at.
> I think that I understand that riot doesn't want the games to be long Which is strange, cause on average my TFT games have lasted longer than Overloards or DOTA AUTO CHESS. lol
: ??????????????
Pretty sad, a multi-million dollar company cant even get servers to run correctly.
: Normalize Item drops NOW!
I like how Dota/Valve does thier drops. 1 is guaranteed, u pick between 3 if you win. So there is no RNG in how many you get, only RNG of what you get to pick from, EVERY one gets the same amount.
Naalith (NA)
: PSA: don't buy Little Legends when TFT releases, this pricing model is scummy even by Riot standards
Yea my wife and I stopped spending money on LoLs about a yr and a half ago. And these loot boxes are just further giving us reason to continue as such.
: > [{quoted}](name=Romans VI XXIII,realm=NA,application-id=Ir7ZrJjF,discussion-id=sWXnItMW,comment-id=0003000000000001000100000000000000000000,timestamp=2019-06-20T00:17:26.521+0000) > > So greater than 1? LMFAO ask Nubrac to post all the all the people who reported him when he gets it from Riot.
He showed it when he got banned, it had 1 GAME IN IT! What part of that do you not understand, the info is out there you are just to stuck in your belief to search for the truth.
: You know you could be reported by like 20 games prior but if the system finally triggers on the 20th one you'll only see a couple depending how consistent reports are. None of an argument made by tarzan or NB to Nubrac that Nubrac had nothing to rebuttal on had "FACTS". Alright dude take care have a good day in your delusional world.
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Romans VI XXIII

Level 162 (NA)
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