: Battle Principle Yuumi's Ruby chroma?
My theory is it looks far too close to the Yokai Watch character with the same design. A spiritual cat with those colors and pattern designs. Just colors is one thing, but they straight up took some of the pattern and that is a big nono with how similar Yuumi is to a Yokai. They wanted to go for the reference and probably got their hand slapped for once.
: The most evolved of all: Send the jungler into the death realm during a baron fight
> [{quoted}](name=Laughing Fish,realm=NA,application-id=Ir7ZrJjF,discussion-id=Q0cQlu17,comment-id=0000,timestamp=2019-05-31T15:22:23.872+0000) > > The most evolved of all: Send the jungler into the death realm during a baron fight You just devolved right pass the first stage. Good job.
: Star Guardians Wanted!
{{sticker:sg-jinx}} {{sticker:sg-lulu}} {{sticker:sg-lux-2}} {{sticker:sg-miss-fortune}} {{sticker:sg-poppy}} {{sticker:sg-soraka}} {{sticker:sg-syndra}} Hey I'm a Star Guardian, lemme in.
: The Same Face is real
All these comments saying "One artist probably did them all!" Is such a bad excuse. That artist has a major problem if they can't make distinct faces for characters. The most I see here is that some of the faces are different lengths. It's super important that your work doesn't look the same in everything you do.
: {{champion:82}} if it doesn't happen this year i don't think it ever will
> [{quoted}](name=Mordepool,realm=NA,application-id=6kFXY1kR,discussion-id=rXgqBi8w,comment-id=0001,timestamp=2019-02-21T08:15:19.788+0000) > > {{champion:82}} if it doesn't happen this year i don't think it ever will But he's getting a rework. You want a rework AND a legendary? You greedy noise.
Rioter Comments
Rioter Comments
Rioter Comments
: or at the very least no more champ shards from hextech boxes. I also dislike how we have to play new champs and get an S to get chest. Sucks to be a one trick (or playing 8 champs who all got their chest)
> [{quoted}](name=Hollowchazz,realm=NA,application-id=yrc23zHg,discussion-id=UzOX2Fkr,comment-id=0000,timestamp=2018-11-16T00:20:09.896+0000) > > or at the very least no more champ shards from hextech boxes. > > I also dislike how we have to play new champs and get an S to get chest. Sucks to be a one trick (or playing 8 champs who all got their chest) I was going to say something about disincentive for playing only one champ but then you mentioned playing 8 champs who all got their chests and realizing that's where I'm at right about now.
: STAR GUARDIAN NAMI PLEASE!
It's a cool looking idea but nothing about this says "Star Guardian" to me.
Larriet (NA)
: If I was a Kai'Sa main, I probably would've gotten both, actually. Since I don't play her, I would've gotten neither, but I really like Pentakill & DJ Sona so I wanted to support the new band, too.
> [{quoted}](name=Larriet,realm=NA,application-id=Ir7ZrJjF,discussion-id=5I4EvxXv,comment-id=0005,timestamp=2018-11-14T17:26:54.990+0000) > > If I was a Kai'Sa main, I probably would've gotten both, actually. Since I don't play her, I would've gotten neither, but I really like Pentakill & DJ Sona so I wanted to support the new band, too. Those are some pretty mutually exclusive things you named there.
zoliking (NA)
: If fixed your stupid promo, Riot, you are welcome.
Immediately after the promo I had a Diana on the enemy team buying only Wit's End against our Nasus. Good game for us but the enemy team was no happy. Cause and effect is a strong drug.
hOrnn (NA)
: the games always changing because it cant be balanced, so its covered up with find the hidden bullshit :D
> [{quoted}](name=DancesWithFreelo,realm=NA,application-id=yrc23zHg,discussion-id=QEbmn7Ey,comment-id=0001,timestamp=2018-08-13T10:49:27.610+0000) > > the games always changing because it cant be balanced, so its covered up with find the hidden bullshit :D Oh boy I wish that was even remotely correct. No. Riot has been very open about wanting to change the game drastically every so often to keep people interested. Unfortunately they did more than "change" it and instead mangled it into assassin central. I don't even know if DPS is a proper term in this game anymore when most champions die in less than that one given second.
zPOOPz (NA)
: Sometimes it's a habit thing. There are people who say things like this in real life (perhaps with their friends, perhaps with other people) and their hands just type the same things their mouth habitually say.
Thanks for the well thought out reply. That's something I hadn't heard before.
Rioter Comments
: If ornn is invisible on macs
Compared to the stuff they've disabled champions for in the past, this seemed like a no-brainer. But they just need to have their new (apparently glitchy as missing no.) champ to be out right now.
: This is the full Vladimir combo. If executed right it's devastating.
Let's get this post to the front page so we can educate.
: What is this minion block
I could understand enemy minions blocking people, like a hostile unit collision, but it doesn't work that way. It feels like those CoD videos you see with allies trapping each other in corners. But there are flaws to not giving unit collision to allied units as well. Without unit collision applying to everybody you could stack a growing champ like Zac or Cho'Gath (even a big champ like sion) over top a whole team and keep them from being able to hit anybody under them. A basic champion could deny CS by standing over top of a minion as well. It's not entirely black and white, but let's see what happens.
: > [{quoted}](name=Eedat,realm=NA,application-id=3ErqAdtq,discussion-id=wdqOcZR1,comment-id=0003,timestamp=2017-05-01T19:59:54.117+0000) > > Champion.gg's stats have been worthless ever since they did that update. All their graphs are horribly inaccurate if not flat out mathematically impossible since then. > > Also, "I got beat by X champion last game" shitpost confirmed. > > 0/10 Wrong.
{{sticker:zombie-brand-facepalm}}
Woook3r (NA)
: attention supports
Frackin' Kennen needs to group harder. Ruining this game for everybody. Seriously he needs to get his crap together and do his dang job. (Am I agro right?)
: Unpopular opinion NERF ZIGGS
To start, Ziggs cannot "one shot" towers. Nobody can. However... It's silly that Ziggs can kill towers much faster than anybody else, but there are reasons to it that aren't exactly his fault. The Magic Damage done to towers from people who build AP is rather high (I think?) and Ziggs uses that along side his passive that gives him a basic attack that deals bonus magic damage. The next item on the list would be Sheen and Lich Bane doing bonus damage to towers, something that you might think would have gone away with Trundle's bite affect towers. The part that is a part of Ziggs' build is his Satchel Charge that blows up towers at 25% health from the first upgrade. I personally never liked this idea and now that the marksman is out of meta, Ziggs can finally use it to the full potential. If your idea of "one shot" is being able to kill a tower with a single hit of an attack with no assistance, even if the tower has already had the health reduced, then yes, anybody can one shot a tower that was dropped to 10 health. My recommendation would be to figure out a way to punish somebody for bringing a mage into the bot lane, even if that means bringing a mage yourself. The meta shifts and changes, this is a very drastic one in a short period of time, but maybe we will find mages going bottom lane and Marksman reworked to go mid lane? Who knows?
: Will you bring back Black Market Brawlers?
Unfortunately that game mode was a testing ground for new mechanics and items. Unless they want to do that again, which would be hard to do under the same guise, it won't be coming back. R.I.P. turtle dude.
: Assassin Reworks: Katarina and others if you'd like to add.
Unfortunately you're suffering from a change in playstyle completely. I see most of the comments are saying "She's not freelo" or "She's harder now" and that you should "get over it" or "get used to it." What I see in her new kit is flexibility in play and more thought being put into everything you do. Her kit isn't as simple as mark, jump, damage. Now she has to set up, think about where she is positioned and where her daggers will be or when/where to throw them. I love the new rework and decided to play many, maybe ten or fifteen matches of katarina (same with Leblanc) before her rework. i have to say the change is welcome and allows counter play while also providing a great new way to play around other champions and not be shut down by every form of CC in the game. I do believe you'll have fun with her the more you learn. In fact, I'd think you might find you'll like her more in the near future once you unlock her full potential and new ways to build her item set. Don't give up and don't let change discourage you.
: Queue Trolling
People are already punished for dodging and you will get a penalty for declining too many matches.
: Am I the only one who think creepblock makes avoiding gank harder?
I'm glad that Riot made it so that whoever kills the unit gets all the experience for it in the jungle, because I find myself getting stuck, no movements at all, behind Krugs.
iLasVegas (OCE)
: Is it just me, or are all yasuo mains stupid?
Trinimortal cries every time, I'm sure.
: > [{quoted}](name=Rose Muffins,realm=NA,application-id=3ErqAdtq,discussion-id=YiVxGn3I,comment-id=0000,timestamp=2016-10-04T10:46:04.454+0000) > > While I understand the horrors of having a party of... What would you call it? Jerks? Yeah. Jerks. While I understand it, I don't think it's locked to Dynamic at all. You can get the same, maybe even more frequently, in blind pick and before in the original draft pick. It's a problem, yes, and I wish there was something other than reporting them, but sometimes there is also just not enough evidence. That is precisely the issue though. We've known for years now that players playing normal game modes as a premade group tend to be uber trolly and uber toxic to the point that normal game modes have basically been unplayable except for a full 5 team for the past 3 seasons. This year we also turned RANKED into that bs mess. The problem was always that people are jerks, but Rito went and gave the jerks the ability to form gangs in all game modes this season. At least in the past if you ran into a jerk in ranked it was usually just the one. And one player trolling around, intent feeding, or afking, or whatever, can be overcome. Multiple on the same team? When they also hold the ff vote hostage? Particularly as a 4 some? Yeah, that's just asking for trouble.
Yes, they have known for quite some time that there is a problem with trolls going into games and hurting other people's experience, but what should they do? Remove group play as a whole? As for ranked, there is something to be said about allowing three or four players to go into ranked together versus what used to be only one, two, or five. Five man groups also had their own ranked mode, but I didn't hear much about it. The fix there would be only allowing two players maximum again and just admitting that maybe groups of friends shouldn't play ranked together and should instead stay with the much less competitive, friendly normal games. As for actual trolling and not just bad play or failed meta break? That does need to be punished and you should always report the specific rule break as well as leave comments in your report. They are read, they are important. If this is a repetitive thing, then in due time they should get punished, but I understand how stressful it can be when each person takes their chance on the roller coaster one at a time rather than just having a wave of people at a time. Did that make sense? If not then you'd have to see what I was thinking. My point is, it's a woe that we have to struggle with for a, dare I say, improving game.
: God bless Dynamic Queue
While I understand the horrors of having a party of... What would you call it? Jerks? Yeah. Jerks. While I understand it, I don't think it's locked to Dynamic at all. You can get the same, maybe even more frequently, in blind pick and before in the original draft pick. It's a problem, yes, and I wish there was something other than reporting them, but sometimes there is also just not enough evidence.
Aeriaaal (EUW)
: Who is the healthiest champion currently?
Because I see you want some actual responses, I think {{champion:83}} is in a pretty sweet place as he stands. He has a role, he has his blatant weaknesses and strengths and ways to avoid most of his damage if he misplays it, or if you outplay him. His trap has health, which is weird to see on a almost-terrain like spell. I say almost-terrain like because it seems that the physics around it are that of a unit collision box. I've been in plenty of situations where my connection is fine, but I see myself, an ally or enemy squeeze out of the box if one of the walls was close enough to him. That's one of the blemishes on an otherwise, even if it's a round-about way of doing it, healthy champion. I would also say Kled (oddly enough), but the recent nerf to his ultimate early game has made it hard for me to play him as well as many people finding ways to get around how I play him. That being relentless swinging and throwing bear traps. Don't judge me.
: Riot rigged the game overall to appeal more to people with money
I'm very confused how he came to this conclusion or where he is getting his facts around it. I'd like to see some source material on your theory and a properly capitalized thesis along with a three paragraphed essay on why you believe it's true.
: The problem with the GP rework
What's the problem again?
D1 Kalista (EUNE)
: Imagine if she threw her Tibbers (delayed for counterplay unlike now) and then she'd ride him, like a Nunu sort of thing... Where her abilities become enhanced versions of the ones she had before. She can retain her ability to be ranged by having the option to get off perhaps? A couple of tweaks and IMO that'd give her a more interesting kit while keeping her theme the same.
Annie is still very strong as it is, but I do think that would be an interesting way to counteract her Tibbers and make her think about her stun a little more. Throwing it like a Donger stun bomb, but not nearly as slow as Nami's bubble. I could get behind that, but I don't think her spells need to be any strong than they already are.
: i actually had cait, miss fortune, tristana, and karma in mind.
AP on Caitlin? Missfortune is a one way street and if her AD and AP is strong she'd be... Well she'd still be a bit weak. Tristana? Yeah, she's already strong as she is, she doesn't need to have everything double scaling. And Karma? Why does Karma need to crit?!
Omiwom (NA)
: Revert the 1 second delay on Zed's r2
It sounds like somebody doesn't like that Zed can be countered now... Before when Zed could always insta-jump back, I couldn't counter him. Now if I play Leona, Malphite or anybody with CC, I can stop him from going to safety after killing our ally and get him killed for jumping into a team of 5. He still gets a kill, but now he has to pick his fights and not just be allowed to do anything he wants.
: we need more ap items with critical strike
So what you're saying is give us more Trinity forces and make things like Kog'Maw, Corki, and Ezreal over the top stronger than any other ADC? The point of those champs is be strong one way or the other, but you want them to have the best of both worlds and crit all the time while their spells blow you up? I don't think you thought that well through or at the very least are being very biased about it.
: Riot, I've been a dedicated Bard main since he came out.
Illiad (NA)
: Tahm used Lick, it was overly effective.
Well I don't think it'll be any worse or better than the rest of the champs in that game mode.
: MF W new effects...?
There are more than just grievous wounds working against Miss Fortune, but I think we all know this since she isn't played often. Her strut is nice, because it is like a moba boots that charges up rather than just flips on, but you're right about one spec of damage cutting them off and activating your shots in the middle of a fight will probably just end up in you losing your strut in half a second. Do I think that taking away grievous wounds was the worst thing in the world? Well... It does nerf down one of the honestly good things about MF, but it's not like many people really played her before. Her ult was never too reliable either since it was a channel that could get interrupted easily and scaled with AP. Pretty much... Just giving her grievous wounds back won't really do much. If Riot wants to waste time making a new model and revamping MF, but nerf her at the same time so nobody plays their hard work, then let them.
: Heimerdinger's turrets don't upgrade theirself
That's been a thing from the start and it has been meta for a while. Do I think it's dumb? Well... No, but I do think it's just a part of playing the Donger. You have a bunch of little turrets that you can set down and hold a line. If you want them to be strong, you gotta play your tower defense game right and run around to upgrade them yourself. And it isn't like they last forever and they're super hard to build.
: Why isn't there a thornmail type item to defend against AP?
Here is the problem with that. If you have no way of healing and you're not a healer mage, then you will always die instantly from your own attacks. Swain and other people who build spell vamp would be the only mages you could trust and even then spell vamp isn't reliable enough as it is. Why do ADC's have thornmail to counter them then? Because it's mainly a source of countering their life steal if they have any. Get a thornmail against an ADC without lifesteal and they die all the time. But if they have bloodthirster or BOTRK, then you're gonna have a harder time since they're healing the damage your thornmail does as well as still damaging you. I will repeat, until mages get something done about spellvamp being unreliable, nothing will be done about giving you an AP thornmail.
: Instead of Olafing Vayne can we just do one thing
I see what you think might be a good idea on paper, but in practice that's making it a little worse. You're saying that on extra auto adds another 20 true damage to somebody who has only 2000 health. in the long run of a fight? Sure it would slow her down a bit, but Vayne doesn't fight for long with her passive as is and one extra auto attack won't change that. That's what I think at least.
: Tahm Kench shouldn't be able to carry an ally into enemy fountain.
Here is your answer to that. Just do what Riot has said multiple times in their reveal, tool tips, champion spotlight, and even when he uses his W. Leave yourself... You can "Exit any time you want." The control of how to do it is a tad odd, but you can still do it whenever you want. If he's been trolling then just stay away from the fountain so he doesn't grab you and take you in a split second later. Otherwise you can always exit before he gets close and in any direction you choose. I hope that people start reading the tooltips and watching the spotlights with open ears so that this doesn't happen if this kind of mechanic is introduced again. Think of it like a Kalista ult at least.
Fritterz (NA)
: Dodging a Fed Sion's Ult....
This is accurate because he would stop to come chase you.
: Stop buying Relic Shield on Thresh if you can't even last hit properly.
You can't hit every single one. And trying to fight your support for the siege minion when he has a stack is more than likely going to make you both miss it. Even as Braum or Leona, I have a harder time getting the secure on the canon if my ADC keeps attacking it when there are other low minions around it. Plus how is a Thresh player going to learn how to do it if you never gave them the chance to be bad? That's like saying don't ever play the game if you're not going to know all the mechanics when you play the tutorial.
: When the Enemy ADC gets a Quadra with his Support and Mid
: Never forget the megling genocide ;_;
Norscout (NA)
: > [{quoted}](name=Rose Muffins,realm=NA,application-id=mNBeEEkI,discussion-id=iHmE0meN,comment-id=0002,timestamp=2015-07-07T21:18:08.631+0000) > > He does know the only new thing out of that list is his passive is turned to true damage, doesn't he? Everything else has been here forever. That barrel thing is new
> [{quoted}](name=Norscout,realm=NA,application-id=mNBeEEkI,discussion-id=iHmE0meN,comment-id=00020000,timestamp=2015-07-07T21:21:18.173+0000) > > That barrel thing is new That wasn't in his list.
OhOkYeah (NA)
: new GP is broken
He does know the only new thing out of that list is his passive is turned to true damage, doesn't he? Everything else has been here forever.
Trapagon (NA)
: Any insight into the scaling? I would appreciate any additional feedback you could give. c:
I found only a major problem with her ultimate. At level one, say she has 100 AP. Well if she has her fear or charm up (which is likely if the player wanted to ult) then they can keep them for the whole duration. Sure you can have resistance, but at base it does 300 total damage, blinds them and then you can keep hitting them. Then you ad your AP ration and you have a super powered level 8 engage. Yes 8, because you might wanna back and get an item before you do that. It does need tweaking on that area, because even vlad's ult doesn't break 200 at level 8 (at least I think I checked that) Finally the range is a bit too far for what seems to be a super powerful blind and damage. Sure the cool down is super long, but as soon as it is up, it's gonna hurt a lot. I would like to finish by saying the idea is great, but you might need to work on a less generic Japanese name and a little less of a Japanese horror ghost that looks like the grudge. I'm sorry to sound so mean about it, but it does seem very generic visually. It has no unique flavor to make it different from say.... The Ring ghost even. I could see her having her hair wrapped around her neck, almost like a scarf to hide a scar from when she died. Perhaps a clothing set that lets her have more personality. I get that she is a banshee of sorts, but the big robes that cover her whole body with little to no texture is a bit of a boring eye sore. I'm not trying to be mean. I really want to see this idea blossom into something wonderful, so I want to see it become unique. Crap... I just read what you put right above the artwork.... What I say stands!
: -_-; ...I think you just explained to me in part why people don't like females in League looking like this. This isn't "sexy". She's got a shape to her body now, instead of being a shapeless lump. That doesn't equate to "sexy". She looks better. Cute, even. But sexy? If a pint sized, blue skinned female who maybe reaches your waist turns you on, you need to get out more.
Call a taxi for me and maybe I will get out more.
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Rose Muffins

Level 157 (NA)
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