Rioter Comments
Hernani (NA)
: I'm Sorry
Holy shit. Round of applause for this person. I mean, as long as they stay reformed.
: I love being held hostage by toxicity, intentionally voting no to surrenders, and being told to kms.
It's hard, I get it. I've recently having role identity issues, and I'm not outstanding at the game in the first place. However, I feel like the game is getting more toxic than ever. I'm not sure if it's that I just suck more and people are getting mad at me, or if it's preseason, or whatever. We've just got to hope that it gets better. Stay strong until then, and have fun with the game. Don't give up on it just because of this shitty preseason, and as Xidphel says, report anyone you feel bullied by. {{sticker:slayer-jinx-wink}} Stay happy.
: Why saying Zoe is broken is nonsense.
I think that she isn't completely broken, but she could use some changes. Her E should be on a much longer cd. I think that honestly that would change her for the better.
EkyonKun (NA)
: For Galio: What about exponentially decaying ratios?
that seems almost counter-intuitive. I don't hate your idea, I just don't think it would work in that regard. I'd say they should just slightly lower his ap scaling and improve his mr scaling.
: wow that was fast ;O; and it's so cute, >w< i think she could also fit super well in an elf skin line, such as earnest elf tristana, happy elf teemo, or the new Ambitious elf Jinx :p her long hair can be replaced with a christmas hat that's super long and has the same animation as her hair ^^ her q could be snow or a bell or something, her w can drop ornaments, presents, or bells, snowballs etc. her e can shoot an ornament, or a present, perhaps snow xD or an ice bubble with a snowflake in it, her ulti can be her diving into a present box, or chimneys, or snow tunnels, etc ^^ overall super cute and really quick xD i love this idea, (crosses fingers for next year <3)
: {{sticker:zombie-nunu-bummed}} they don't miss the money and also ftw brand is obviusly taken by fire man (megaman series) and no one says anything? life sucks
I think they're trying not to be sued. Apparently Brand is different enough from fireman to be okay..
: 1. He can stun lock, but his CC is incredibly conditional. He's got unreliable CC that's easy to avoid and negate, effectively making him work incredibly hard to get you to a point of being stun locked. For him to get to that point, he almost always needs some other teammate to engage/land CC for him to follow up with. As a tank, he's supposed to be engaging, not following up on an engage. 3. His item upgrades are marginal at best, and soon won't kick in until he hits 13. They help snowballing teams snowball more. It's like trying to set a fire to a fire - it's more win, and isn't actually offering any edge. 3. He does not have ridiculous sustain in lane because he still needs to base to be able to replenish his own HP/Mana and his refillables. His passive only helps him more late game, when his HP regen/dragon buffs, etc, allow him to not need to return to base so that he can continue roaming. If you try to skimp on going to the base in lane, you get whittled away because his laning mana costs are atrocious and he's incredibly item reliant to be viable in lane.
1 - In the midst of a team fight, when everyone is trying to focus the ADC/Midlane, nobody would notice that he's there until he summons his ram. 2 - That's true, you got me there. However better items are better items, especially since there's nearly always a cap on how strong a team can get. 3 - I was talking more about his items. He could, in theory, never need to go back to base. I don't know wtf Ornn is supposed to build, but if he gets an eternity item, or mana/health regen, he could outlast his opponent and get some CS on them.
R2v3ns (NA)
: Ornn - Why was he made?
And your point is...? You say he's fit more for dota, but that doesn't mean he doesn't work in LoL. 1. He stun locks the enemy, making them useless for a while. During that time, the enemy's poor team lost some decent dps, depending on who he targets. 2. He makes his team stronger in the late game with his item upgrades, and who doesn't like that? 3. He has ridiculous sustain in lane because of his item building passive He's a great team player, and LoL has champs all over the board, including there.
: tip for an ultimate/legendary skin
Sadly, Riot couldn't make that. I agree, it would be epic, but it requires rights to the content, aka Donkey Kong. Sorry for raining on your parade. {{sticker:zombie-nunu-bummed}}
Tyvan (NA)
: I believe someone said that Sona and Ryze were disabled with no mention
> [{quoted}](name=Tyvan,realm=NA,application-id=yrc23zHg,discussion-id=Vah0P3pz,comment-id=0002,timestamp=2017-08-15T20:14:42.401+0000) > > I believe someone said that Sona and Ryze were disabled with no mention I could see why Ryze was taken off, but why Sona?
: Hmm..... As a Shyvana player... I can agree with this....however it would be hard to make the skin better than Ice Drake or some of her other skins. Maybe a chroma pack to a special skin?
What about... Elementalist Shyvanna... Rito hireme
: drop the damage increase and make all champion based stacks infinite as well. ppl walkin around with 20 darius bleed effects
: theres a reason you cant buy king rammus any more
ah. forgot about that skin.
: Biplane Kayn Life in the fast lane Kayn Chain Kayn Terrain Kayn Sugarcane Kayn. I'm done. I need to go to bed. Bye.
Slain Kayn
: Champion Concept: Varia, the Warmth Giver
It's a great concept... just maybe.. you could tone her back a bit? She has: * A heal * Two damage amplifying abilities * A revive with very few conditions needed * An AOE revive on a 72 second cooldown with 40% CDR at level 16 Doesn't that seem a little unfair to you? Other than that, it's a good concept, I like that you're tinkering with revival.
MysterQ (NA)
: Don't make Riot angry. I'm sure they don't want to get sued again!
: New Game mode idea: Stacks on Stacks on Stacks
That seems fun, but it would be **incredibly** unfair. If someone gets fed, they will not die, or they will one shot everyone in their way, and it would only get worse as they got kills. It would be a fun gamemode, just could use a couple tweaks, like maybe only certain items can stack, but you get one of those items for free at the start of the game?
I don't necessarily like your idea, but I think it could use one change: control. She should be able to control where her target goes, not have them go towards their nexus. I've never actually played Poppy, so I don't know if it's a problem, but it seems like it could be.
: ARURF is actually garbage
Totally agree. I have not played one game where there is an even fight. It's just annoying to me, especially since I can really only play a certain type of character in URF well.
teegorom (NA)
: You completely missed the point and ran a mile in the opposite direction of it, so idk what to tell you
What was your point then? The fact that he has a lot of new stuff? Yeah, he does, but doesn't that make him unique? If that's not your point, then idk what is.
: What is up with people? I wanted to give LoL a try, but this is inexcusable...
I'm sorry about your poor luck. I promise we aren't all like that! If we were, the game would be dead. Hold your head HIGH! and silence them lol
: Riot Games: "We're doing a survey! Which country do you currently live in?"
Canada doesn't exist, right? (I live in Canada too)
teegorom (NA)
: Ornn seems really overloaded
With that logic, Jayce would be overloaded, or Elise, or pretty much any of the other transform champs. I know he does have a lot of stuff in his kit, but he still has 4 abilities and a passive. Plus, his kit works well with itself. His Q builds terrain, his E has bonus effects with terrain. His W amplifies it all. That could set up for some amazing outplays, don't you think?
KarloR7 (EUNE)
: There we go... I have to wait 5 times 20 min again because we were about to win and power went off in the city and fuck this game.
You really seem to be having a series of unfortunate events. You must of had to quit a couple times before though, in order for it to give you 5 more 20min waits.
KarloR7 (EUNE)
: Banned Time
It's there for a reason. They give you a couple times to leave before you get the 20 minute penalty. This has happened to me before, I've been in your situation, but you need to tough it out. Surely you have _something_ to do during that time. Call a friend or relative, watch Youtube, do anything! Suck it up. I know it's annoying, but it helps keep trolls away for a while longer.
Beas7ie (NA)
: > [{quoted}](name=The Dreamwalker,realm=NA,application-id=A8FQeEA8,discussion-id=y7VOIpJE,comment-id=00000000,timestamp=2017-07-25T14:45:29.457+0000) > > It&#x27;s a different take on Yennifer that someone else created. I had to look up who Yennifer was, I don&#x27;t play that game. Also, note this. > > > > Edit: If you are wondering why that is there, it is because Riot can make look a like champions that represent other characters from other games (shows, books, etc.), or at least reference them. > > Edit (2): The artwork is original. Someone did take the time to draw it. [Link]( > > Edit (3): Also, really? You comment about a picture that is literally about 10% of what the character is? I just like having a picture that represents what I think the character looks like. The main sum of a character is the kit and lore. No the main sum of a character is having original artwork of them. Lore smore, kit smit. You have to commission only the best and greatest artists to get super awesome original artwork of them(at least a dozen pieces), a 3d model, and a 3d printed action figure, before you can even claim to BE close to having a character that can be made for the game. So get to work on that. Also why did you post a pic of Sona and Hatsune Miku with that comment? Those characters are very different and look completely different. No resemblance to each at all.
> [{quoted}](name=Beas7ie,realm=NA,application-id=A8FQeEA8,discussion-id=y7VOIpJE,comment-id=000000000000,timestamp=2017-07-25T21:59:40.842+0000) > > No the main sum of a character is having original artwork of them. Lore smore, kit smit. You have to commission only the best and greatest artists to get super awesome original artwork of them(at least a dozen pieces), a 3d model, and a 3d printed action figure, before you can even claim to BE close to having a character that can be made for the game. This made me laugh. You get an upvote.
: League of Legends makes my laptop crashes
Try turning your graphics settings down. Your laptop might not be able to handle League of Legends now!
: You said the abilities themselves had pretty short cool downs, do you think they'd be short enough to have the same ability used twice in a single burst rotation (Just curious)?
Yeah, I had that thought. I think that they would have ~2 second cooldowns on all their abilities. I'm not sure if that would be okay, but I think their abilities would be weak-okay.
Kinjishi (NA)
: lol, this is awesome (upvoted you back up to 1)
It's a joke, of course. I hope everyone knew that lol
: It would depend a lot on the rest of the kit, such as the kind of style that mage goes for and what their niche is. But on its own it does look interesting, almost kind of like an ammo system of sorts.
That's what I was going for. They could have fairly low cooldowns on their abilities, so they could either use all their stacks almost right away and try to delete a squishy but be useless for the rest of the teamfight, or use them sparingly and get damage on almost everyone.
Ghost Claws (EUNE)
: Oleer, Child of the Forest. [Requesting Ideas]
That staff is really interesting. What if he could commune with forest spirits and grow plants? I've hit a bit of a block recently when it comes to abilities. Honestly, I think he could be really interesting in the jungle. He could provide a lot of vision and awareness, as well as blocking enemies. He could drain the souls of the jungle monsters and make something stronger about himself. I don't know, what do you think?
clown69 (NA)
: I guess I might not have worded this post as I would have liked to. But what I am saying is for me as a low elo player I have most fun in league playing with my friends. If you are in bronze silver or gold I feel as if lots of players don't play the game solely as a competitive game and plays it for fun but as you go up the ranks the players play competitively. For me I had most fun last season where I could play ranked with all of my friends in 1 game. We would all climb together and have lots of fun. This season I find ranked flex is sort of another version of normals and don't think anyone really cares about that rank. So no one wastes their time playing flex with all of your friends when you could split into groups of 2 and just play solo/duos. And I don't think solo/duo in low ranks and elos is really adding as much fun as it had removed where if you really wanted a competitive experience you would most likely not be in bronze or will climb out by the end of the season where the casuals who try to play with friends will be in low elos. If you don't have a large group of friends that all play league you probably wouldn't understand where I am coming from and obviously you wouldn't like this but there aren't what I would call competitive players in Bronze Silver or Gold and if there was lots they would all get out due to all the casuals there.
I kinda don't understand. What about 5-man normals? If you can help me understand, that would be great!
Rioter Comments
Kinjishi (NA)
: Black Tea, Green Tea, Espresso, Roasted Coffee, Cappuccino, and Chocolate Milkshakes. A nice variety for all 6 knees.
Then this skin should buff urgot! It should give enemies hit by his shotguns "scalding!" It deals 999999 true damage over 3 minutes and makes enemies run around randomly, unable to attack, use abilities, see, or be healed!
: Corporate Urgot
I think the real question is, would his shotgun knees be coffee machines?
Kinjishi (NA)
: or staplers... paper weights... computer equipment... so many options
what about desks? folding chairs? No, that would be wrestler urgot
: This is perfect But what would he shoot?
what about pens?
: Another DJ?
I think Riot already captured a 'music' skin for Bard with Bard Bard. I know the feeling is a bit different from the two, but if we have one music themed skin for Bard, we most likely won't get another.
: I did indeed draw them! And thank you :)
Sorry that the concept is taking me so long! It's hard to keep her unique while giving her a fun playstyle. I decided to switch to basing her off of the third model. So far I think I've done three concepts with her, but I've scrapped all of them.
Rylalei (EUNE)
: I'm a rank 7 Akali OTP, so yes, I can give you some tips: - Try to reach level 2 and 6 before her, so when close to those levels, push the lane. - Akali is melee, so auto her. 1 auto negates her pasive regen. Losing 1-2 cs for a few shots on her is ok. Harras with spells if you can. - Her strongest aspect early game is her fear factor. She can hurt, but only if she gets to you. If she is pre 6 and zoning you out in the creep wave, auto her. She can't fight back or she will take creep damage - She has high burst, but not that much early game. Early she wants to poke you with Q, so if not in melee range, poke her as well. Most of the time she will take more damage. - Her W has a long cool down, so if she used it once, punish her, as he can't fight at level 2. Her level 2 with W on cool down (20 sec) is just as if she was level 1. - She likes lanes where she's the bully or the lane is passive, so you have to be the bully. From what you said, you just got matched against a good Akali while you were not that good. It doesn't mean she's strong, you just got outskilled. I know the feeling. Also, buy an early Executioner's Calling vs her, regardless what you play. You don't have to upgrade it or anything, just keep it till you need the slot. The passive from that ruins her healing and other people's healing as well. I won games with that item on mages because it was needed but no one wants to buy it. It's too underrated.
Okay. Thanks for the help. I'll try that in the future!
Rylalei (EUNE)
: I'm sorry, but that means 1 of 2 things, and neither is that Akali is too strong. Either that Akali was something with over 500k mastery or you're trash at Zyra. The only way Zyra loses lane to Akali is if she gets outplayed, so if Akali kept you under tower, it probably means you're trash. Akali has 18 sec cd on W rank 1 and maxes that last, Zyra has 2 AoE skills (3 with ult) that hit Akali in her invis. She can Dash? You got a root and can nuke her ass. Unless you throw the E randomly, and are out of position, then yea...
I do have to admit, I am horrible at Zyra. I played her because she was free. But that doesn't mean her dive potential isn't strong. Even if I rooted her, she would demolish me before I could get out of melee range. Maybe I'm playing her wrong. But the fact that she could one shot me pretty easily was a bit sad. Unless I build first item defensive, I wouldn't live long enough to burst her. With her passive damage, she can outharass me post six. Dash in, auto, dash out. The only possible way for me to do anything is keep her in check, but if she gets a gank, or I die any other way, she will most likely catch up, or even get ahead. If you have any tips on countering akali for me, that would help! I'm quite new to the game.
Mcsquzzy (NA)
: Her new passive rewards her for multiple short trades rather than the old I'm going all in and will prob win
Then maybe the cooldown should shorten as the game goes on? I played Zyra vs akali, and basically stayed under tower the entire laning phase. She still 3 shot me after she got ult and dashed out, and could basically sustain forever with minions. I fed and there was nothing I could do, to be honest I felt kind of helpless. I think that her passive should be nerfed a bit lol.
: > [{quoted}](name=S0und16,realm=NA,application-id=A8FQeEA8,discussion-id=u3ZWgzOx,comment-id=000100000000,timestamp=2017-06-22T01:40:49.409+0000) > > What if it was on his ult only, then? It would reward kogmaw players for hitting their ult, helping him live up even more to his artillery play style. That would seem useless since that passive would only be avaliable post 6.
It wouldn't be useless. It wouldn't help him early game, but would boost his late game damage potential by even more! :D
: > [{quoted}](name=S0und16,realm=NA,application-id=A8FQeEA8,discussion-id=gmmvUF2R,comment-id=000000000000,timestamp=2017-07-05T00:34:14.310+0000) > > Nice changes! She&#x27;s looking really good now. > What if Hook and Tackle did its initial damage as one type (dagger or trap), and upon arriving, she dealt the other kind of damage. It would be kind of strong if both strikes got the resistance ignore, damage, spellvamp, and cooldown! I&#x27;m not sure if it should have the cooldown or not, that&#x27;s up to you. > Also, this could completely over complicate things, and if you think so, just ignore this post. > {{sticker:slayer-pantheon-thumbs}} Well, they don't really have different damages per say. Just having be able to be switched between forms is better, imo because this ability would be overly buffed with a 20% damage increase, armor ignore, 10% lowered cooldown, etc. But thanks again for the comment! Also, I saw the other comment about the lore. Thanks! I had to think on it for a while, but I am fixing it up (I saw editing errors).
Oh. I think I know what you mean. So... the ability switches types based on the destiny? That's cool. Anyway, I think you made the concept just about as good as it can get; I have no more changes for you! Good luck on Isabella and any future concepts!
: > [{quoted}](name=S0und16,realm=NA,application-id=A8FQeEA8,discussion-id=gmmvUF2R,comment-id=0000,timestamp=2017-07-03T17:35:42.508+0000) > > Hmm... I think that she should be able to build either AP or AD. What if her dagger-based abilities were AD, and her traps AP? Just to keep her enemies guessing. Also, I think that either Q should be buffed, or E should change just so her Pureblood Assassin destiny will be picked more often. You are really smart! The AP trap thing sounds good. Hmm, buffed Q... will do! I see that now. That was my biggest concern regarding her (since she only has three abilities). What would you say if her E was both trap-based and dagger-based? > Either way, great concept! :D Edit: Thanks!
By the way, I just read the lore. Oh. My. God. It is incredible.
: Cool, definitely, but it misses his goofiness and quirkiness imo.
Well, remember, Warwick had some definite goofiness to him, but when he was reworked, they removed it. He still has that joke emote though. That about brings his old derpiness back.
: Candy Kayn Skin
So... would it be in the same line as Candy King Ivern?
: I would most definitely. Go for it
okay. I'll link it once I'm done, check it out and see if you like it! (By the way, did you draw these? Just want to know :P) Edit: I'd also like to credit you if you did make these :D
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Level 156 (NA)
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