Rioter Comments
: It doesn't devolve into a toxic meta like URF? Maybe. Maybe not. You may have missed it but by the end of last Ascension people were starting to do this thing where they built full tank on some already tanky champs and then held the game hostage by the enemy team not being able to kill them and they would stop the little pylon (not sure what they're called) grabbing with their sunfire capes so they weren't killing the enemy team either. While it wasn't the meta I could see more people doing something like that and that is imo a lot more toxic than anything I encountered in URF.
That's one issue and it's not too hard a fix honestly. What I really meant was that you see some variety, not the same top 5 picks every game. Especially since there is a ban phase (which should be updated to the same one SR has).
Almighty (EUNE)
: Did you forget the whole reason Dominion got removed? Everyone got bored of it and so Riot stopped updating and balancing it. So it became a ghost town for new players and bot accounts. If Ascension or any other Featured Game Mode become permanent they will suffer the same fate. So i'd rather they keep it rotating. Also, Ascension becomes very redundant once people figure out who are the strongest picks for it and you start to see the same champions every game.
I see a lot of variety in Ascension. I mean, SR has some pretty clear "strongest picks" to be "redundant" as you put it. Also, there's no need to balance for Ascension really. The only time they've really had issue is with the build tank and not let them die strat which shouldn't be hard to fix tbh.
Rioter Comments
: This is a pretty timely post, actually. Udyr is a champion we're looking to buff for 7.21. Probably looking at a simple buff overall rather than a larger effort that would introduce pattern change. Some of the things we're considering (wouldn't necessarily ship more than one or two of them) are: * Bear Stance stun duration increases with rank * Bear Stance speed buff duration is flattened out to its current rank 5 duration (3 seconds rather than 2/2.25/2.5/2.75/3) * Significant AD/lvl increase * Taking reduced damage from crits (or even becoming crit-immune) while shielded by Turtle Stance.
This is great to hear! Those sound like a good bump for the wild man. Any thoughts on giving his Turtle and Phoenix stances AD ratios? I like his hybrid kind of feel but I think he's pushed way too hard into going either Q or R and thus being left with basically only 3 skills and no ultimate.
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Saint Creazil

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