Yenn (NA)
: How did Kayle's hit box make it past QA?
Same for TF's Q. It has a misleading shadow to its flight path.
: Guinsoos is a broken item
Everything about the item is fine, but Phantom Blade.
: This or That actually the peoples program with the Iceborn Gauntlet question
Yes. It's been necessary ever since Ezreal got the item changed and/or nerfed twice+.
: More of the range hate boner
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=GRMx5VGi,comment-id=0002,timestamp=2019-03-09T10:39:28.178+0000) > > More of the range hate boner More like, Riot's love for Ezreal destroying items boner.
: Honestly they should just make it weaker for range champs instead of preventing them from buying it. That's how Frozen Mallet works. They should either reduce the slow from 30% to like 15-20%, or reduce the duration of the ice zone from 2 seconds to 1 second. Or they could reduce the base size of the slow zone and make it scale better with armor. Best way to fix EZ though is to prevent double tear. Make tear like boots, where you can only have one regardless of upgrade, or make it like Athene's where having one passive turns off the other one.
> [{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=GRMx5VGi,comment-id=0003,timestamp=2019-03-09T13:44:09.544+0000) > > Honestly they should just make it weaker for range champs instead of preventing them from buying it. That's how Frozen Mallet works. > They should either reduce the slow from 30% to like 15-20%, or reduce the duration of the ice zone from 2 seconds to 1 second. Or they could reduce the base size of the slow zone and make it scale better with armor. > > Best way to fix EZ though is to prevent double tear. Make tear like boots, where you can only have one regardless of upgrade, or make it like Athene's where having one passive turns off the other one. He's always been safe though, nothing's changed other than his W...And his W changed in the way to give him the needed damage that the Triforce build usually offers. So now he can build safer and the damage he needed is in his W. And now his W is getting even stronger (but at least his Q gets nerfed conversely). So, nerf that build or nerf his double tear nonsense. Hell, make the mana gain by the two items unique as another way. Hell, Klepto makes sure he always has enough money assuming he can spam Q enough to get gold drops so even Klepto taking a shot would nerf him decently.
: All hooks in league have some what big hitboxes if you complain about pyke you have to complain about every hook in league since pyke is not a outlier for this especially since he is not the worst case of this. Also it sounds like you have no clue what to do vs pyke and your just mad about it.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=3ErqAdtq,discussion-id=piyny6jj,comment-id=0005,timestamp=2019-03-04T14:55:16.282+0000) > > All hooks in league have some what big hitboxes if you complain about pyke you have to complain about every hook in league since pyke is not a outlier for this especially since he is not the worst case of this. > > Also it sounds like you have no clue what to do vs pyke and your just mad about it. I legitimately was 2cm away from his hook and it still tagged me. What to do with him is naturally 'dodge 4Head' -- That's bullshit, however.
: can we make spellblade caster only?
> [{quoted}](name=BLACK REALM GOD,realm=NA,application-id=3ErqAdtq,discussion-id=GRMx5VGi,comment-id=0000,timestamp=2019-03-09T08:57:17.497+0000) > > can we make spellblade caster only? What do you mean by that? Sheen in general? That limits it far too much I would think.
: Can we nerf Pyke's survivability yet?
His mana costs are also non-existent. He can cast so many abilities and still have more than 60% of his mana.
Rebonack (NA)
: I love it. Add a Recurve Bow upgrade path for Wit's and Madred's while we're at it. Then remove Phantom Hit from Rageblade. Trying to make OnHit builds compete directly with AD/Crit has *always* been a horrible idea. They're either useless or busted. OnHit items should be items for folks who want a side of durability with their sustained damage.
> [{quoted}](name=Rebonack,realm=NA,application-id=3ErqAdtq,discussion-id=0UQTbqIO,comment-id=0006,timestamp=2019-03-07T20:40:50.671+0000) > > I love it. > > Add a Recurve Bow upgrade path for Wit's and Madred's while we're at it. Then remove Phantom Hit from Rageblade. > > Trying to make OnHit builds compete directly with AD/Crit has *always* been a horrible idea. They're either useless or busted. OnHit items should be items for folks who want a side of durability with their sustained damage. I second the removal of Phantom Hit. Fuck that mechanic. Breaks so many champions.
: Honestly, I’m starting to think Hashinshin is right about Riot’s top lane balancing philosophy
Part of it is items like Iceborn and Frozen Mallet being able to be utilized (and abused) by ranged champions.
Rioter Comments
Rioter Comments
: Vayne is now at a 53% winrate 26% playrate 60% winrate on mains
Vayne just needs Rageblade to be nerfed in the way of removing that stupid Rage passive on it. It'll hit her hard enough, while also killing other abuse cases.
Seenan (NA)
: ..Somehow got a Bronze 1 and Gold 4 as a duo on my team in Ranked Solo? How is this even possible?
Late response, but I think I may have figured it out (but it doesn't really make sense the way it currently works); it's because one of the Bronze's other roles were Silver...But it shouldn't allow the person to queue with the Gold on her Bronze role. Should grey out the option to start matchmaking until she swaps into her actual Silver role that would normally be able to queue into Ranked as a duo. :/
: They werent duo. But let me tell you it does happen. Which it shouldnt. If we cant queue up with one then we shouldnt get them in our matches anyways
> [{quoted}](name=PrismalDawn,realm=NA,application-id=3ErqAdtq,discussion-id=LOXh4iAE,comment-id=0001,timestamp=2019-03-02T09:42:54.170+0000) > > They werent duo. > But let me tell you it does happen. > > Which it shouldnt. If we cant queue up with one then we shouldnt get them in our matches anyways Late response, but they were duo. I checked the previous games of the Bronze and she was in each of them. All Ranked games. I don't wanna name-drop incase it's not allowed but you can find the game on my na.op.gg.
Rioter Comments
Rioter Comments
Antenora (EUW)
: Jinx at 54.69% Win rate with a 15% pick rate in Platinum+
Cause she literally **needs** peel to be successful. She can just get dove and die easily otherwise.
Rioter Comments
: I think it can against very specific champions. It's net neutral against continuous DoTs like {{champion:17}}, better against spellflingers like {{champion:69}}, and strictly worse against any physical poke/DoT as well as single spell-cycle burst mages like {{champion:1}} {{champion:142}} {{champion:518}}. {{item:3065}} exists to build against burst mages, but tanks usually end up needing to build both anyway, alongside 3 armor items, splitting their resistances. Upgrading to {{item:3194}} with a {{item:3065}} already owned is even worse btw. You go from +260% regen to +130.
> [{quoted}](name=PopcornBunni,realm=NA,application-id=3ErqAdtq,discussion-id=bKA7gfwG,comment-id=00020000,timestamp=2019-02-26T05:33:35.799+0000) > > I think it can against very specific champions. It's net neutral against continuous DoTs like {{champion:17}}, better against spellflingers like {{champion:69}}, and strictly worse against any physical poke/DoT as well as single spell-cycle burst mages like {{champion:1}} {{champion:142}} {{champion:518}}. > > {{item:3065}} exists to build against burst mages, but tanks usually end up needing to build both anyway, alongside 3 armor items, splitting their resistances. > > Upgrading to {{item:3194}} with a {{item:3065}} already owned is even worse btw. You go from +260% regen to +130. There's quite a lot more than just DPS champs that get reduced. Pretty sure Vayne's Q repeatedly...Ezreal Q...Akali Q...Karthus Q...etc
Rioter Comments
: So who builds Archangels as a first item these days?
As a first weapon, no. It's basically only for champions like Ryze and Ezreal...Maybe Karthus. Ezreal wouldn't even make it if it couldn't stack with Muramana. Most of the mana costs aren't very applicable enough to warrant something like Archangel's.
Scrai (EUW)
: riot lets give velkoz a mana nerf on his q 40mana is to low
Velkoz' mana costs are nonexistent. I see this guy with barely any mana throwing his full combo. Like, what? And he gets rewarded with a true damage chunk...and the rest of his damage being true damage. Zzz.
GigglesO (NA)
: upvote farming at its finest.
> [{quoted}](name=GigglesO,realm=NA,application-id=3ErqAdtq,discussion-id=xE1pP9oR,comment-id=00080000,timestamp=2019-02-24T22:00:52.905+0000) > > upvote farming at its finest. He's right tho
: Grasp Rework?
If you get a Sunfire, you can proc it almost constantly.
: How does anyone climb?
Play hard carry champs like Jinx or Malphite. Maybe even Vayne. Jinx is disgusting with IE/Hurricane/Lifesteal. If you have peel, you just evaporate their team for the most part...especially if you guys catch someone out. It only gets difficult without decent peel/if you're against a cancer botlane. Potential cross-map gold with her ult too. Malphite gets so ridiculously tanky with his W and passive that he virtually becomes a raid-boss lol. Still does a ton of damage with his combo because E scales with armor. Vayne for obvious reasons. But Vayne requires a bit more practice to learn properly.
: Isn't this the same board where we can see a post calling {{champion:157}} broken every other hour? Or where {{champion:517}} heal is "OP" while showing clips of his healing while he's below 40% HP (which doubles it) The boards are nice and all but they really don't show the best of the critics of the community
> [{quoted}](name=AngusBoomPants,realm=NA,application-id=3ErqAdtq,discussion-id=Ah9IHMeB,comment-id=000d,timestamp=2019-02-24T06:06:12.344+0000) > > Isn't this the same board where we can see a post calling {{champion:157}} broken every other hour? > > Or where {{champion:517}} heal is "OP" while showing clips of his healing while he's below 40% HP (which doubles it) > > The boards are nice and all but they really don't show the best of the critics of the community Are you joking? Sylas' heal is stupid as fuck. Idk what rock you're living under.
: Vayne's ability to kite needs a nerf
It's literally just Rageblade breaking her.
Tuljan (EUW)
: Twisted fate mini rework/buff ??
Don't buff TF without fixing his shadows not matching his cards on Q.
Draehl (NA)
: Is There Some Minigame To Waste Support Mana Pool?
No, it's supposed to be targeted at mage supports.
: What items? Im not saying its a bad idea but what are you thinking about?
> [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=YN6Lsnna,comment-id=0000,timestamp=2019-02-19T03:20:15.267+0000) > > What items? Im not saying its a bad idea but what are you thinking about? I'm thinking something like on one of the Hydra weapons, to be Adaptive so AP bruisers have more choice of weaponry.
Rioter Comments
: Darius vs Jax
Pretty sure it does.
: Tanks SUCKS, building armor feels horrible, champion that are not tank killers are tank killers.
Why would you max W on Malphite? I get that you wanted armor, but Q max is better in most situations...esp considering Conqueror exists. Can't outrun her with level 1 Q. Looks like Twitch was mostly the issue than Riven, but not to dismiss that tank items need a buff. Her build sucked ass too.
Paroe (NA)
: Why are you still building storm razor?! Please for the love of balance _adapt to the changes you are presented with_. Theyre even POSITIVE for the marksmen class (even if theyre heavily negative for overall game health...). {{item:3031}} {{item:3087}} {{item:3046}} {{item:3508}} {{item:3006}} {{item:1053}} is the cookie cutter now. Storm razor is _ONLY_ for builds that want a more thunderstruck playstyle. ~~Like Azir! All four energized effects with IE is fun on him!~~
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=Nw4fVE7j,comment-id=0004,timestamp=2019-02-17T14:06:57.303+0000) > > Why are you still building storm razor?! > > Please for the love of balance _adapt to the changes you are presented with_. Theyre even POSITIVE for the marksmen class (even if theyre heavily negative for overall game health...). > {{item:3031}} {{item:3087}} {{item:3046}} {{item:3508}} {{item:3006}} {{item:1053}} is the cookie cutter now. Storm razor is _ONLY_ for builds that want a more thunderstruck playstyle. > ~~Like Azir! All four energized effects with IE is fun on him!~~ Essence Reaver isn't necessary for certain ADCs.
: Can someone tell me why Malphite has never been a priority in terms of rework ?
I personally like his W. It gives you some AA damage from tank stats (and also gives you tank stats) to actually be able to kill or at least fatal wound someone. The tiamat/cleave is a nice touch for farming. I dunno what I'd really change about him. He's literally built and designed to be an anti-AD tank...Similar to how Galio is an anti-mage tank.
Paroe (NA)
: > [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=0005,timestamp=2019-02-15T06:44:58.379+0000) > > Rageblade is just broken on all who build it. Riot needs to just remove it from the game. So is crit, dont see you and your brood demanding that be removed!
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=00050000,timestamp=2019-02-15T07:10:43.555+0000) > > So is crit, dont see you and your brood demanding that be removed! That's because crit scales better with attack speed, and naturally, some champions will have innate crit or attack speed stats or get attack speed (items) due to how their kit is designed. Infact, that's ALL they can build to actually get anywhere. Yi for example can't do a lot of damage without crit or attack speed, really. With Guinsoo's though, he can get some tankier items and become a nuisance because he gets basically 2 hits on every 2 hits if its stacked...and it's all true damage once he presses E. That's an issue with Guinsoo's, not his kit.
Paroe (NA)
: @thread ~~Rageblade~~ phantom blade is crit for on-hit effects, and its in a good place right now as far as on hit effects are concerned. Most abuse cases come from the form of true damage on hit, which is a different issue altogether.
> [{quoted}](name=Paroe,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=0006,timestamp=2019-02-15T07:12:04.344+0000) > > @thread > > ~~Rageblade~~ phantom blade is crit for on-hit effects, and its in a good place right now as far as on hit effects are concerned. Most abuse cases come from the form of true damage on hit, which is a different issue altogether. Phantom Blade was the old passive's name from what I recall. No it isn't. Vayne was actually doing somewhat bad until they came up Guinsoo's build. Pretty sure she has abused it at another timeframe since it was its predecessor jungler item (Devourer).
: People can't jump into playing a game because they have to keep their client open on the patch notes for no reason. Everytime you log into a different account, time penalty leaving the patch notes open again. If you read them somewhere else beforehand, you're stuck waiting for no reason. You have to update the client for whatever reason, stuck out again. They do a hotfix or bugfix, stuck out again. 2 mins for a million people is over 3 years of time that could've been playing the game every patch. And what would it actually do? Create a few less "Oh I didn't know they buffed that!!!! Hehe XD" in chat?
> [{quoted}](name=420 grams,realm=NA,application-id=3ErqAdtq,discussion-id=fGxmLRAL,comment-id=000400000000,timestamp=2019-02-13T00:28:50.275+0000) > > People can't jump into playing a game because they have to keep their client open on the patch notes for no reason. > Everytime you log into a different account, time penalty leaving the patch notes open again. > If you read them somewhere else beforehand, you're stuck waiting for no reason. > You have to update the client for whatever reason, stuck out again. > They do a hotfix or bugfix, stuck out again. > 2 mins for a million people is over 3 years of time that could've been playing the game every patch. And what would it actually do? Create a few less "Oh I didn't know they buffed that!!!! Hehe XD" in chat? Smurfs shouldn't be a thing regardless, so I mean...
: Vaynes w needs either a cooldown on how often the same target can have true damage delt to him. I get that her job is a tank melter but.... SHES MELTING MORE THAN JUST TANKS RIGHT NOW MCOMNHG. And yi. Rage blade just simply shouldnt help his passive. Cause after 3 stacks its Auto passive auto passive auto passive auto passive. :( oh and the item is phantom dancer :P. That item should be reverted to what it was. i think it was 12% damage reduction instead of shielding. I UNDERSTANDO YOUR FRUSTRATIO
> [{quoted}](name=Shiroe Okazaki,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=0002,timestamp=2019-02-15T04:10:32.012+0000) > > Vaynes w needs either a cooldown on how often the same target can have true damage delt to him. I get that her job is a tank melter but.... SHES MELTING MORE THAN JUST TANKS RIGHT NOW MCOMNHG. And yi. Rage blade just simply shouldnt help his passive. Cause after 3 stacks its Auto passive auto passive auto passive auto passive. :( oh and the item is phantom dancer :P. That item should be reverted to what it was. i think it was 12% damage reduction instead of shielding. I UNDERSTANDO YOUR FRUSTRATIO Idk, 12% damage reduct seems pretty strong compared to a cooldown-based shield.
: > [{quoted}](name=Gallows madness,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=0000000000000000,timestamp=2019-02-15T03:19:06.127+0000) > > So you do realize whisper and rageblade passive don't stack right? Also rageblade over takes last whisper making it a pointless buy. also cleaver is so weak tri-force is better even on users who liked cleaver more. > > Go ahead and name 1 champion who goes that build path. > > Also botrk is physical dmg current hp which can easily be negated. True dmg can't be negated. I also posted about conq's problem they need to remove the healing. i know they dont stack its mostly use regards rageblade (pen on rage blade is not important here its the on hits). bork here putting in cleaver it lowers defenses further. therefore makes tanks useless. Build full damage counters that. by the way varus/kog can build this buildset late game.
> [{quoted}](name=Corrector1,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=00000000000000000000,timestamp=2019-02-15T03:24:40.929+0000) > > i know they dont stack its mostly use regards rageblade (pen on rage blade is not important here its the on hits). bork here putting in cleaver it lowers defenses further. therefore makes tanks useless. Build full damage counters that. by the way varus/kog can build this buildset late game. I'd say it can go to 7%. Between 6% and 8% -- a medium.
: Phantom blade is pretty strong but it has to ramp up first, like how it currently works for Yi. The yi has to be in combat and have it fully stacked to even shred also shutting him down early is the best way to go. If you let him power farm his jungle he will just go mid game and get a 13 minute 2nd item rageblade just because people let him. He is the best late game champion there is in terms of dueling. Vayne with rage blade is quite a handful but the thing is her HP % dmg is fixed so, It's not too bad and doesn't double up on that dmg but it does proc it faster with it. Setting her behind is your best case. She has one of the weakest laning phases bot lane but it also depends on the supports because they play in a role. Also have you ever fought a late game {{champion:96}} ? he DOUBLES his % hp DMG with guinsoo late game. He is no joke. And he doubles the effect of wits end if he builds it. It's pretty nutty. I think he is more of an abuser than even vayne is.
> [{quoted}](name=Gallows madness,realm=NA,application-id=3ErqAdtq,discussion-id=mqWw6zHd,comment-id=0001,timestamp=2019-02-15T03:09:03.118+0000) > > Phantom blade is pretty strong but it has to ramp up first, like how it currently works for Yi. > > The yi has to be in combat and have it fully stacked to even shred also shutting him down early is the best way to go. If you let him power farm his jungle he will just go mid game and get a 13 minute 2nd item rageblade just because people let him. He is the best late game champion there is in terms of dueling. > > Vayne with rage blade is quite a handful but the thing is her HP % dmg is fixed so, It's not too bad and doesn't double up on that dmg but it does proc it faster with it. > > Setting her behind is your best case. She has one of the weakest laning phases bot lane but it also depends on the supports because they play in a role. > > Also have you ever fought a late game {{champion:96}} ? he DOUBLES his % hp DMG with guinsoo late game. He is no joke. And he doubles the effect of wits end if he builds it. It's pretty nutty. I think he is more of an abuser than even vayne is. Yeah dude, I can't necessarily stop someone like Vayne as a tank toplaner such as Poppy apart from 300 second cooldown telegraphed teleport ganks (which may not even work). It literally comes down to bot lane and jungler not sucking ass/feeding him which isn't always guaranteed, even with advice. Kogmaw is a practically a sitting duck if he wants to do damage. He may as well need his whole team to play around him/support him or whoever plays him has to be a quite experienced at kiting. I'm not saying he's not strong with Guinsoo's, I agree he's probably worse with it than Vayne, but Vayne has a form of survivability in the way of dashes and invisibility.
Rioter Comments
: From one support to another; how do y'all keep your cool?
IceMyth (NA)
: > [{quoted}](name=CaptainMårvelous,realm=NA,application-id=3ErqAdtq,discussion-id=FoH5L6TF,comment-id=000f,timestamp=2019-02-13T18:26:27.595+0000) > > So the main thing is that if you look at Sylas's stats, for a melee character, it's pretty pitiful. He has around the same armor/mr at level 18 as _Jhin_ does or something. I'd need to dig back in to see specifics but he's got some wack ass growths. > > To compensate for his lack of innate tankiness, he has psuedo-tankiness from a heal and shield which he's supposed to use to mitigate the damage he'd take. He can also go pure tank builds to mitigate this but then he loses damage. I don't think that is the case here. Pyke & Syles are almost unkillable. Syles at some point can 1v5 and still win, and I saw that on steam at high elo. Pyke drop to 1% in few seconds he is back to 60% + health, yea that is fair. Akali had life steal before rework, but RIOT decided lets nerf that + her W (which am happy with the W nerf). Clearly they know what they are doing. Ahri, her Q used to give her movement speed but seems that was so OP so get nerfed. Basically, Riot are out of ideas and their balance team is led by sales and marketing department which impacted by OP champs/unkillable champs...etc until they make enough $$.
> [{quoted}](name=IceMyth,realm=NA,application-id=3ErqAdtq,discussion-id=FoH5L6TF,comment-id=000f0001,timestamp=2019-02-14T09:42:44.303+0000) > > I don't think that is the case here. > > Pyke & Syles are almost unkillable. Syles at some point can 1v5 and still win, and I saw that on steam at high elo. Pyke drop to 1% in few seconds he is back to 60% + health, yea that is fair. > > Akali had life steal before rework, but RIOT decided lets nerf that + her W (which am happy with the W nerf). Clearly they know what they are doing. > > Ahri, her Q used to give her movement speed but seems that was so OP so get nerfed. > > Basically, Riot are out of ideas and their balance team is led by sales and marketing department which impacted by OP champs/unkillable champs...etc until they make enough $$. No they don't. They completely fucked Akali by deleting her heal. Not even a hotfix applied. I don't think anyone that isn't a main is trying to play her right now.
Ahris (NA)
: He is a melee that uses mana who cannot build tanky and has no escapes. His early is also very average and not as strong as many champs. I think it is fully justifiable for him to have good sustain. Think like Ekko.
> [{quoted}](name=Ahris,realm=NA,application-id=3ErqAdtq,discussion-id=FoH5L6TF,comment-id=00110000,timestamp=2019-02-13T22:08:44.681+0000) > > He is a melee that uses mana who cannot build tanky and has no escapes. His early is also very average and not as strong as many champs. > > I think it is fully justifiable for him to have good sustain. Think like Ekko. Has no escapes? I can assure you, he has plenty of mobility to invoke an escape. Ekko doesn't have 'sustain' until level 6. I don't think any AP assassins have any kit/non-ult healing right now, except Sylas if we call him an assassin.
: The healing is really lame, especially given its a point and click, and he has a self shield?. A point and click healing + a self shield- that's annoying to trade around. But yeah, he's not too op at all, I'd just rather he lost the heal. Give him a better Shield, more HP, a little better CC. I can live with stuff like that, but a point and click heal is all on Sylas' agency and punishes you for hurting him. Old Irelia was a bad champ that was remade for a reason.
> [{quoted}](name=Wild Geese,realm=NA,application-id=3ErqAdtq,discussion-id=FoH5L6TF,comment-id=0012,timestamp=2019-02-13T19:25:29.024+0000) > > The healing is really lame, especially given its a point and click, and he has a self shield?. > > A point and click healing + a self shield- that's annoying to trade around. > > But yeah, he's not too op at all, I'd just rather he lost the heal. Give him a better Shield, more HP, a little better CC. I can live with stuff like that, but a point and click heal is all on Sylas' agency and punishes you for hurting him. Old Irelia was a bad champ that was remade for a reason. It's too much. I'd rather just the shield than a heal for 10% -> 50% hp at higher levels/AP
: That's actually a very good example proving promos are NOT rigged. In both your screen there's a player in promos in each team. So we have to conclude that, even if the system might be bad at composing balanced teams, it has no rules or goals to fuck promos games in particular.
> [{quoted}](name=Starcraft243ver,realm=EUW,application-id=3ErqAdtq,discussion-id=czN2EGlj,comment-id=00140002,timestamp=2019-02-11T10:56:43.858+0000) > > That's actually a very good example proving promos are NOT rigged. > > In both your screen there's a player in promos in each team. So we have to conclude that, even if the system might be bad at composing balanced teams, it has no rules or goals to fuck promos games in particular. Yo, Idk if you haven't noticed the two GRANDMASTERS on the opposite team vs as much as a Master on his team?........................ The 2nd game is literally a toss-up of who feeds more, provided the guy in promos does decently.
: People would stop playing the game if it were intentionally rigged. Please don't let your emotions get the best of you, think logically. If everyone has a 100% win-rate than nobody is losing. Tell me how that makes sense.
> [{quoted}](name=xX uruz Xx,realm=NA,application-id=3ErqAdtq,discussion-id=czN2EGlj,comment-id=000400000002,timestamp=2019-02-10T06:26:58.109+0000) > > People would stop playing the game if it were intentionally rigged. Please don't let your emotions get the best of you, think logically. > > If everyone has a 100% win-rate than nobody is losing. Tell me how that makes sense. There has been people that have stopped playing, but some people are forced to keep playing because that's literally their job as streamers (and otherwise streamers based on League). Riot has lost a lot of revenue because of how this game has been turning out.
: > [{quoted}](name=Rathar Dashing,realm=NA,application-id=3ErqAdtq,discussion-id=ZJqYZ24I,comment-id=0001,timestamp=2019-02-09T18:59:37.956+0000) > > BC gives more health, and more AD, so for champions who don't auto attack constantly or who get large portions of their damage from abilities (Renekton, Riven, etc) those champions don't need the attack speed it gives. It also doesn't have mana, which can be wasteful on manaless champions. It's also cheaper (by over 700 gold), meaning you can get it faster as a powerspike. > BC's version of Phage is also much better, it grants you movement speed for ANY physical damage you deal, instead of just basic attacks, and it allows you to gain the +60 movement for assists rather than just for kills. > Then lastly, there's the armor shred, which massively buffs the damage you deal to an enemy, especially a tanky enemy, in an extended fight. Not only does it buff the damage you deal, but it also buffs the damage your allies deal to them, which can be a massive benefit in high AD comps, or if you have an assassin or ADC who's ahead. > As a minor point, if you've got an Ornn on your team, then BC can be upgraded to only give HP+AD, instead of the more spread out and generalist HP+MP+AD+AS+MS. You can also stack BC and it's upgrade to shred armor twice as fast, if you so choose. > > Finally, if you really wanted to, you could buy both, since every single stat from both items stacks, just not the Rage passive (though you'd get the Black Cleaver's improved version). Stop overhyping cleaver when darius, the historical #1 prime synergizing champion doesn't even use it anymore in either solo queue OR pro play. Cleaver died with both the nerf to its armor shred and the introduction of conquerer.
> [{quoted}](name=Tychusfindlay918,realm=NA,application-id=3ErqAdtq,discussion-id=ZJqYZ24I,comment-id=00010000,timestamp=2019-02-12T05:19:31.097+0000) > > Stop overhyping cleaver when darius, the historical #1 prime synergizing champion doesn't even use it anymore in either solo queue OR pro play. > > Cleaver died with both the nerf to its armor shred and the introduction of conquerer. Tf are you talking about? I'll dump on you with BC Darius lmao.
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Seenan

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