: If you can not devote 30 to 40 minutes for a game, do not play at all.
I am beginning to have dota 2 flashbacks. Thanks OP.
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=yrc23zHg,discussion-id=E0xZXyoP,comment-id=00010000,timestamp=2018-05-19T19:59:27.095+0000) > > if sweet does not go with cheesy then explain why grapes with cheese or cheese cake is so successful? Grapes aren't typically that sweet and Cheesecake is made with Cream Cheese, which doesn't have the same attributes as most cheeses.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=E0xZXyoP,comment-id=000100000000,timestamp=2018-05-19T20:21:55.422+0000) > > Grapes aren't typically that sweet and Cheesecake is made with Cream Cheese, which doesn't have the same attributes as most cheeses. you have bested me for now.
: Riot's not going to fix anything if u still play like retards and watch their Stream like every year
while OP may be toxic, OP has a point. If nothing changes in terms of number of players, how is Riot suppose to know that something is wrong? They would just think that the forums are full of the vocal minority and that because player count as not significantly changed, there is no problem.
: I love Pineapple. I love Pizza. But they are not two items that should ever be mixed. Pineapple juice does not mix with pizza grease and the sweet does not go well with cheesy. Dessert Pizzas would be the only possible exception.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=E0xZXyoP,comment-id=0001,timestamp=2018-05-19T02:20:20.169+0000) > > I love Pineapple. > I love Pizza. > > But they are not two items that should ever be mixed. Pineapple juice does not mix with pizza grease and the sweet does not go well with cheesy. > > Dessert Pizzas would be the only possible exception. if sweet does not go with cheesy then explain why grapes with cheese or cheese cake is so successful?
FF HopSin (EUW)
: Life Pro Tip: read the whole post whilst listening to this https://www.youtube.com/watch?v=Wu4uVh-rUrg
> [{quoted}](name=FF HopSin,realm=EUW,application-id=3ErqAdtq,discussion-id=EXerFEbI,comment-id=0007,timestamp=2018-05-19T18:38:01.634+0000) > > Life Pro Tip: > > read the whole post whilst listening to this > https://www.youtube.com/watch?v=Wu4uVh-rUrg The song seems to be telling me that league community is absolute shit seeing as I am a bad player in dota 2 and I don't feel the need to become toxic because other people pick on me because I suck at the game.
: I don't want to quit League.
I never understood the issue with counter picking.
: ***
> [{quoted}](name=Incognonymous,realm=NA,application-id=yrc23zHg,discussion-id=X7Zi8ZZH,comment-id=00070000,timestamp=2018-05-17T17:26:48.262+0000) > > _<Removed>_ And are you saying that committing war crimes is on the same level as anti consumer practices? Are you seriously saying that not getting a brand new copy of a game is the same as killing civilians?
: Why is Gamestop the worst?
Don't be too hard on the retail workers. They are probably only following orders.
: I've reformed.
glad to hear that.
: > [{quoted}](name=PykeSupportCarry,realm=EUW,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000100000000,timestamp=2018-05-16T17:11:33.373+0000) > > and all i see is a shill who will defend riot no matter what even though their client is a pile of shit when you take into consideration the budget riot has compared to when they made the first client, Alright, I'll apologize. I'm sorry you are a spoiled brat who thinks that every decision made by a company should revolve around fixing anything that makes you angry. I'm sorry that Riot has to make better decisions than you seem to be capable of comprehending. AND, I'm sorry that you can't actually highlight any problems. That makes me think you just have a shit computer that can't run minesweeper.
> [{quoted}](name=Dabrick01,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=0001000000000000,timestamp=2018-05-17T12:12:41.371+0000) > > Alright, I&#x27;ll apologize. > > I&#x27;m sorry you are a spoiled brat who thinks that every decision made by a company should revolve around fixing anything that makes you angry. > > I&#x27;m sorry that Riot has to make better decisions than you seem to be capable of comprehending. > > AND, I&#x27;m sorry that you can&#x27;t actually highlight any problems. That makes me think you just have a shit computer that can&#x27;t run minesweeper. I could point out a couple issues with league's client, but they are all subjective. I just don't like how the meta client (store, profile, stats etc.) is separate from the game
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=yrc23zHg,discussion-id=NAwAm4rP,comment-id=0002,timestamp=2018-05-17T16:08:04.813+0000) > > What if you were a scammer? Or else a scammer managed to transfer your account to a different email without any security at all? I for one am glad that riot takes account security so seriously. If events are exactly as op listed (and he didn't hack/buy it) there must be some other kind of info they could use to verify his identity. When I call the bank or CC company to change stuff they ask me a lot of things I don't know, like parents DoB or my account number. Then again, I think they might have reverted to asking my SSN.
> [{quoted}](name=The Oasis,realm=NA,application-id=yrc23zHg,discussion-id=NAwAm4rP,comment-id=00020000,timestamp=2018-05-17T16:39:36.488+0000) > > If events are exactly as op listed (and he didn&#x27;t hack/buy it) there must be some other kind of info they could use to verify his identity. When I call the bank or CC company to change stuff they ask me a lot of things I don&#x27;t know, like parents DoB or my account number. > Then again, I think they might have reverted to asking my SSN. Sure. But I am just glad that riot is not giving accounts away all willy nilly.
Kittèn (NA)
: I know asking for more bans is too much but like...
giving more bans is not solving the issue of riot being shit at balance.
: Will it ever not be funny and yet tearfully sad and annoying?
While I see your point, you also cannot deny that some people just should not be making decisions on balance. I mean if I was noob that build TF as a ad champ, should I really be saying yasuo needs a buff just because I suck with him and can't win with him?
Lathinai (EUW)
: feels bad man
What if you were a scammer? Or else a scammer managed to transfer your account to a different email without any security at all? I for one am glad that riot takes account security so seriously.
: A sincere message to Riot, from me
I see your point, but the quests are temporary
: Net Neutrality Hasn't Been Saved Yet
Can't both sides agree that trump is shit for trying to get rid of net neutrality? I figured NN was something that both democrats and republicans can agree on is a good thing, and both can hate on trump for trying to get rid of it.
: Feeding a Poro in ARAM should give 1 bonus XP at the end of the game.
Acheron16 (EUW)
: You are looking at the problem backwards. Its not, "why can't Pyke be a support" but rather "why is Pyke considered mainly a support". Literally anything can be played as a support, but Pyke's entire kit is not something you expect someone that was intended to be mainly played as a support to have, but an assassin'skit.
> [{quoted}](name=Acheron16,realm=EUW,application-id=3ErqAdtq,discussion-id=E5baxUv9,comment-id=001c0000,timestamp=2018-05-17T15:15:37.225+0000) > > You are looking at the problem backwards. > > Its not, &quot;why can&#x27;t Pyke be a support&quot; but rather &quot;why is Pyke considered mainly a support&quot;. > > Literally anything can be played as a support, but Pyke&#x27;s entire kit is not something you expect someone that was intended to be mainly played as a support to have, but an assassin&#x27;skit. and why is that? Why is it that league supports cannot be damage dealers, but only cc or healers?
TheFortex (EUNE)
: Can we have a rotating game mode already?
Why not just add a arcade mode like in dota 2? Where you can pick what ¥ou want to play?¥
: Multi-unit control is impossible because that'd require an entirely new game engine.
> [{quoted}](name=Yousosmart,realm=NA,application-id=3ErqAdtq,discussion-id=Q1mfhOLV,comment-id=00060000,timestamp=2018-05-17T05:43:48.926+0000) > > Multi-unit control is impossible because that&#x27;d require an entirely new game engine. that is true.
SEKAI (OCE)
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=00000001000000000001000000000000,timestamp=2018-05-17T03:29:28.820+0000) > > A game needs balance when it comes to rng, but that does not mean you have to get rid of all of it, or that rng cannot work at all in competitive games. That's right, but things like having the dragons be RNG is still a bit over the board, considering dragons are a big objective in the game and it really shouldn't be determined by RNG. But hey.
> [{quoted}](name=SEKAI,realm=OCE,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=000000010000000000010000000000000000,timestamp=2018-05-17T03:32:12.722+0000) > > That&#x27;s right, but things like having the dragons be RNG is still a bit over the board, considering dragons are a big objective in the game and it really shouldn&#x27;t be determined by RNG. But hey. if anything, I would want dragons to be on a set order of sorts so there is actually strategy when it comes to when to do dragon or not. IF what I said makes any sense
Xilixer (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=yrc23zHg,discussion-id=XvnHyPpX,comment-id=00000000,timestamp=2018-05-16T22:52:23.351+0000) > > dubs suck thats actually really wrong. some anime sounds better in dub and some sounds better in sub. for example: full metal alchemist, deathnote, dragonball Z, this gundam show, gundam wing, Cowboy bebop, Tri-gun, Rurouni Kenshin, and Samurai Champloo all sound better in Dub than in Sub. (there's more anime that sounds better in dub but i don't want to go through the pain of listing them all) generally speaking people who believe dub or sub is greater than the other are just fanboys of the way they watch the show rather than the actual quality. kind of like console players.
> [{quoted}](name=Xilixer,realm=NA,application-id=yrc23zHg,discussion-id=XvnHyPpX,comment-id=000000000000,timestamp=2018-05-16T23:04:49.058+0000) > > thats actually really wrong. some anime sounds better in dub and some sounds better in sub. for example: full metal alchemist, deathnote, dragonball Z, this gundam show, gundam wing, Cowboy bebop, Tri-gun, Rurouni Kenshin, and Samurai Champloo all sound better in Dub than in Sub. (there&#x27;s more anime that sounds better in dub but i don&#x27;t want to go through the pain of listing them all) > > generally speaking people who believe dub or sub is greater than the other are just fanboys of the way they watch the show rather than the actual quality. kind of like console players. it really depends on the quality of the dub, and the setting of the anime. For example, baccano being set in america benefits from having american accents.
KZ Engel (NA)
: let's talk about "let's talk about" threads
Does this include your circle jerk thread?
SEKAI (OCE)
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=000000010000000000010000,timestamp=2018-05-17T02:49:18.965+0000) > > and your point is? That unbalanced rng is bad? Yeah no shit Well, if you just pour in RNG without some kind of control it's gonna be unbalanced RNG. Hence the point. In any subject where it's supposed to be competitive, RNG should only serve as secondary and complementary aspects. When RNG becomes the a part of the major spotlight in a competitive game, it's bad; because it is antithesis to the premise.
> [{quoted}](name=SEKAI,realm=OCE,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=0000000100000000000100000000,timestamp=2018-05-17T02:51:45.497+0000) > > Well, if you just pour in RNG without some kind of control it&#x27;s gonna be unbalanced RNG. Hence the point. > > In any subject where it&#x27;s supposed to be competitive, RNG should only serve as secondary and complementary aspects. When RNG becomes the a part of the major spotlight in a competitive game, it&#x27;s bad; because it is antithesis to the premise. A game needs balance when it comes to rng, but that does not mean you have to get rid of all of it, or that rng cannot work at all in competitive games.
SEKAI (OCE)
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=0000000100000000,timestamp=2018-05-17T02:38:13.711+0000) > > i beg to differ https://d1u5p3l4wpay3k.cloudfront.net/hearthstone_gamepedia/thumb/f/f4/Unstable_Portal%2812178%29.png/200px-Unstable_Portal%2812178%29.png?version=efc85022a08689eb0f6163a4d7b86ac9
> [{quoted}](name=SEKAI,realm=OCE,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=00000001000000000001,timestamp=2018-05-17T02:40:40.134+0000) > > https://d1u5p3l4wpay3k.cloudfront.net/hearthstone_gamepedia/thumb/f/f4/Unstable_Portal%2812178%29.png/200px-Unstable_Portal%2812178%29.png?version=efc85022a08689eb0f6163a4d7b86ac9 and your point is? That unbalanced rng is bad? Yeah no shit
: RNG should be avoided as much as possible in games like this
> [{quoted}](name=DominosThot,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=000000010000,timestamp=2018-05-17T02:18:14.545+0000) > > RNG should be avoided as much as possible in games like this i beg to differ
: > [{quoted}](name=Celebrimborr,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=0000,timestamp=2018-05-17T02:03:28.648+0000) > > Makes every game FRESH and EXCITING... or so they think yeah, like when youre already losing and the enemy gets a triple infernal drake spawn. Or when YOU'RE winning and you get an ocean, a cloud and another cloud. REFRESHING.
> [{quoted}](name=Corsair Sion,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=00000000,timestamp=2018-05-17T02:07:45.875+0000) > > yeah, like when youre already losing and the enemy gets a triple infernal drake spawn. Or when YOU&#x27;RE winning and you get an ocean, a cloud and another cloud. REFRESHING. congrats on missing the scarcasm
: Makes every game FRESH and EXCITING... or so they think
> [{quoted}](name=Celebrimborr,realm=NA,application-id=3ErqAdtq,discussion-id=krE1XBYT,comment-id=0000,timestamp=2018-05-17T02:03:28.648+0000) > > Makes every game FRESH and EXCITING... or so they think nothing wrong with rng if handled well.
: I like your proposed changes, but I would like to see more concepts from DoTA 2 brought over. The increased amount of items with activations / uses / etc are a big one for me. I absolutely love how much utility I can get my hands on from items in that game. I greatly dislike creep blocking, at least for the 1st wave as I feel **in my opinion** that the very first wave of the game should always meet in the middle. Denies? Love 'em - its so satisfying as a support to deny cs to the enemy carry. It also provides more to do for the supporting players - as they need to choose between harassment and denying.
> [{quoted}](name=Feoraelsia,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000d,timestamp=2018-05-16T23:20:14.360+0000) > > I like your proposed changes, but I would like to see more concepts from DoTA 2 brought over. The increased amount of items with activations / uses / etc are a big one for me. I absolutely love how much utility I can get my hands on from items in that game. > > I greatly dislike creep blocking, at least for the 1st wave as I feel **in my opinion** that the very first wave of the game should always meet in the middle. > > Denies? Love &#x27;em - its so satisfying as a support to deny cs to the enemy carry. It also provides more to do for the supporting players - as they need to choose between harassment and denying. I don't want to bring actual game mechanics from dota 2 to league because from what I understand, a lot of them would not work in league without a serious rework of the game itself and considering how successful league is, I don't think that is needed.
remakoro (EUNE)
: what?) why?) Like that shit swain has. That allows him to drag people to him after CC. But not that forceful) Just giving general direction to move towards until CC ends)
> [{quoted}](name=remakoro,realm=EUNE,application-id=3ErqAdtq,discussion-id=Q1mfhOLV,comment-id=000400000000,timestamp=2018-05-16T19:36:01.385+0000) > > what?) why?) Like that shit swain has. That allows him to drag people to him after CC. > But not that forceful) Just giving general direction to move towards until CC ends) because trolls would abuse it to send teammates purposely towards danger. You said while they are CC'd? In most sitcuations being CC'd is a precursor to danger and being killed.
Rioter Comments
remakoro (EUNE)
: Actually it would be hella fun to have the same ability but working on your allies. To actually put them in better position. Something like - if they are stunned/charmed/taunted you can take control over their bodies and MOVE THEM FUCKING AWAY.
> [{quoted}](name=remakoro,realm=EUNE,application-id=3ErqAdtq,discussion-id=Q1mfhOLV,comment-id=0004,timestamp=2018-05-16T17:40:36.354+0000) > > Actually it would be hella fun to have the same ability but working on your allies. To actually put them in better position. Something like - if they are stunned/charmed/taunted you can take control over their bodies and MOVE THEM FUCKING AWAY. This is actually toxic.
: Would a Mind Control ultimate still be off-limits due to "removes control" rule?
Why not just add a champion like enchantress or chen from dota 2, or you know, add actual multi unit control, instead of that pesudo multi unit control shit riot has going on right now
Syerr (NA)
: Why are people whining about kill stealing in the first place? Dead enemy is the priority, who cares about the kill credit.
> [{quoted}](name=Syerr,realm=NA,application-id=yrc23zHg,discussion-id=AO5dFXif,comment-id=0002,timestamp=2018-05-16T18:13:34.174+0000) > > Why are people whining about kill stealing in the first place? Dead enemy is the priority, who cares about the kill credit. carries need gold more than supports though. Or at least that is the case in other mobas I play.
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000600010000,timestamp=2018-05-16T18:35:37.930+0000) > > what makes you say that? It is just another skill to master that gives you an advantage Because it makes no sense. Shit if you can kill your own teammates freindly fire should just be turned on. After all properly aiming your aoes is just another skill to master.
> [{quoted}](name=NocturnalSheild,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=0006000100000000,timestamp=2018-05-16T18:45:50.029+0000) > > Because it makes no sense. > > Shit if you can kill your own teammates freindly fire should just be turned on. After all properly aiming your aoes is just another skill to master. and why does it make no sense? Does it make anymore sense that hated enemies will fight alongside each other? Does it make sense that you have the same two heroes fight themselves? Denying makes sense for dota 2 because it is another skill to master that rewards good players and punishes bad ones. I am not saying add it to league though, but it does not make no sense as you claim.
: > [{quoted}](name=Kchaotic,realm=EUNE,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=0006,timestamp=2018-05-16T06:38:14.447+0000) > > If you ask me there are far more interesting changes to chose from (no offence) but what you&#x27;ve suggested doesn&#x27;t really change or help anything in game (to better the quality of the game, even tho i personally like both somehow they don&#x27;t feel as needed) so players would have equally more fun without forcing them to become korean in order to enjoy a game with their fav champ as they remember, in the same time offer challenge to the more competing players without ruining the general flow of the game for both types of players.. > > First, i think most important are skill-related mechanics part of the core-gameplay and please keep in mind that those are already tested and working general mechanics which does not impact the characters and how they interact with eachother directly but rather as an impact most efficient and effective on a longer enough time-line or in other words, as the game goes further and progresses with each stage early -&gt; mid -&gt; late game. > > * Creep Blocking - (this briefly allows the player to manipulate the speed and moment of arrival of every incoming wave of friendly units. By doing this you are able to force-push the enemy lane and forces the enemy to be around your tower where u have advantage or if by mistake (or tilted team-mate helps) pushed your lane bit too much and the enemy player manages to keep you away from farming. This will help you regain control of the laning phase usually results in more gold income but all of this at the cost of skill and if the enemy player doesn&#x27;t know how to counter this you&#x27;ll get early advantage you will be able to eventually out-farm them) P.S (this has many application and it works as solution for the ongoing problem, instead of rewarding one or more players when they shut down an enemy champ on killing spree. Simple by doing this u&#x27;ll completely avoid this and other further problems.) > > * Allowing players to deny friendly creeps and champions - (requires further calculations when to be available as executable action against friendly unit and basically allows one to literally last-hit their team-mate or friendly creep in order to deny any XP of Gold that otherwise are going to be awarded to the enemy) P.S If needed this can be easy balanced with increasing the gold awarded for killing melee or range creeps (doesn&#x27;t matter which) cause tbh their somehow feel not-rewarding enough, in other words killing a minion only to get 12 - 14 gold while you try to gather income for any essential item costing 3000K+ gold (we can see item prices increase during patches changes etc.) > > * Adding a variety of new items with &quot;Active Effects&quot; (This ofc can be very carefully tested before anything unreasonable been added to the game by mistake as for passive item stats and active item effects to observe how they impact the game at different stages) P.S - Few example on the top of my head. > > **Item that allows you to sacrifice а chunk of your current Health for Mana** > > **Consumable - (or support only item) when used reveals all hidden units in small radius around you for 2,5 sec or something** > > **Courier** - (delivery service, the laning phase is already so mind consuming and req your absolute focus, that many if not most of the pro-players mostly use the shop during their teleporting animation or while waiting to respawn in base only makes players easy to tilt and lose lane) > > **Teleport Scrolls - (If you need to, make them 1,5K gold or something like this or with 4min CD just make them available in shop)** > > **BuyBack Option (this can be very easy balanced for instance, only possible at max level or for 5K gold to make sure players are able to use it mainly late-game or near max level and not be abused)** > > > hope everyone can understand what i&#x27;m trying to say and truly sorry for any mistakes i may have made. Creep denial has always been retarted.
> [{quoted}](name=NocturnalSheild,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=00060001,timestamp=2018-05-16T17:28:22.553+0000) > > Creep denial has always been retarted. what makes you say that? It is just another skill to master that gives you an advantage
: People everywhere complaining about Pyke's assassin kit being unfit for Support
: "Pyke can't be a support!"
Why wouldn't pyke be a support? see this is one thing that I hate about leauge. the idea that supports have to have heal or shield or CC and cannot deal damage or get kills
: Having a high KDA doesn't mean you can't lose your team the game
Can't say much about League, but I have lost many a dota 2 game where my team was ahead in kills. Kills , mean nothing if you cannot press the advantage. In the end what truly matters is who gets towers and who gets nexus
Mewko (NA)
: Riot, I thank you for everything.
Call me spoiled, but i still feel that riot could do more.
: -Patch notes via tooltips when you hover over abilities or heroes that were changed recently. -The ability to see what the enemy's skills are when you click on them. -Higher champion power budget. Not as much as Dota gives their heroes, but an at least slightly larger power budget means more freedom with what Riot does with champion abilities. -Talents could be really cool if added to League. It would diversify champion builds beyond just items. -More leniency with items. Right now items are basically stat sticks aside from a few (primarily support) items. Dota has items that increase spell range, give spellvamp, give lifesteal auras, gain charges for each enemy ability, with which you can expend for a heal, etc. League would benefit from more item diversity.
> [{quoted}](name=A Latte Trouble,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000b,timestamp=2018-05-16T17:17:45.864+0000) > > -Patch notes via tooltips when you hover over abilities or heroes that were changed recently. > > -The ability to see what the enemy&#x27;s skills are when you click on them. > > -Higher champion power budget. Not as much as Dota gives their heroes, but an at least slightly larger power budget means more freedom with what Riot does with champion abilities. > > -Talents could be really cool if added to League. It would diversify champion builds beyond just items. > > -More leniency with items. Right now items are basically stat sticks aside from a few (primarily support) items. Dota has items that increase spell range, give spellvamp, give lifesteal auras, gain charges for each enemy ability, with which you can expend for a heal, etc. League would benefit from more item diversity. That is something that I too noticed about league's items.
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000a0000,timestamp=2018-05-16T14:58:43.870+0000) > > lock screen? If you hit the 'y' key in game it will lock you into the center of the screen until you unlock it. In DOTA you can have the screen lock with you in the center, but still pull it to the sides without unlocking it fully. The it will recenter on you. It's much more functional for those of us that have a hard time managing moving the screen around while we play.
> [{quoted}](name=Malfectious,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000a00000000,timestamp=2018-05-16T16:53:00.470+0000) > > If you hit the &#x27;y&#x27; key in game it will lock you into the center of the screen until you unlock it. In DOTA you can have the screen lock with you in the center, but still pull it to the sides without unlocking it fully. The it will recenter on you. It&#x27;s much more functional for those of us that have a hard time managing moving the screen around while we play. ah ok. Did not know dota 2's lock screen worked like that.
: They missed a lot of great opportunities with this champion. Recycled abilites, recycled concept, and vanilla voice lines
> [{quoted}](name=ApocaIypse Meow,realm=NA,application-id=yrc23zHg,discussion-id=F1ThPu5B,comment-id=0009,timestamp=2018-05-16T15:07:04.736+0000) > > They missed a lot of great opportunities with this champion. Recycled abilites, recycled concept, and vanilla voice lines don't forgot basically stealing concepts/gameplay style from another game.
: they missed an opportunity to have a pyke/tahm kench special interaction
Doge2020 (NA)
: > [{quoted}](name=Bronze 1 99LP,realm=EUW,application-id=yrc23zHg,discussion-id=m2lVNI0x,comment-id=0000,timestamp=2018-05-15T22:44:49.764+0000) > > you were afk and got punished. the system is working as intended. Yeah but his point is that the system punished him based on what happened in game, it doesn’t know that a power outage or some other technical failure happened.
> [{quoted}](name=Doge2020,realm=NA,application-id=yrc23zHg,discussion-id=m2lVNI0x,comment-id=00000000,timestamp=2018-05-15T23:14:20.275+0000) > > Yeah but his point is that the system punished him based on what happened in game, it doesn’t know that a power outage or some other technical failure happened. IT would be hard for riot to determine if such a thing happened, and even if they could, people would just abuse it. By unplugging their pc when they want to rage quit
: Those wouldn't be bad... I wouldn't mind their lock screen either, it's much more intuitive.
> [{quoted}](name=Malfectious,realm=NA,application-id=yrc23zHg,discussion-id=YQ7j4RVy,comment-id=000a,timestamp=2018-05-16T14:39:34.527+0000) > > Those wouldn&#x27;t be bad... I wouldn&#x27;t mind their lock screen either, it&#x27;s much more intuitive. lock screen?
: > [{quoted}](name=Shazzbot69,realm=NA,application-id=yrc23zHg,discussion-id=NMtqE3AZ,comment-id=000000000000,timestamp=2018-05-16T14:32:00.363+0000) > > IDK. While I personally don&#x27;t think bounty hunter looks like bowser jr. I can see why some people would find it funny. is that what the rat in the op is called? it's about pyke('s mask) afaik. http://i.imgur.com/4mZz2.png
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=yrc23zHg,discussion-id=NMtqE3AZ,comment-id=0000000000000000,timestamp=2018-05-16T14:46:11.680+0000) > > is that what the rat in the op is called? it&#x27;s about pyke(&#x27;s mask) afaik. > http://i.imgur.com/4mZz2.png oh. Well now I see the similarities.
KZ Engel (NA)
: how do people get over the barrier to entry in MOBAs?
speaking from my experience with both league and dota 2, it is just time. Keep on trying and you will get better. When I first started league of legends, I didn't even know to use hot keys, and cannot even beat bots. I'd follow guides on the internet 100% without understanding what I bought, or how to use it. But over time, I got better at the game, begun to understand the difference between the roles and what items each role needs, and now I am making my own builds. Thanks to how popular mobas are, there are tons of resources that can help you out, so I would say, start off with reading guides and following other people's builds. In time you will learn enough to make your own decisions on what to build and such.
: > [{quoted}](name=Warlord Rhinark,realm=EUW,application-id=yrc23zHg,discussion-id=NMtqE3AZ,comment-id=0000,timestamp=2018-05-16T10:41:42.649+0000) > > Bowser Jr. lookin&#x27; ass... lmao, why're ppl downvoting this.
> [{quoted}](name=Jerry SeinfeId,realm=EUW,application-id=yrc23zHg,discussion-id=NMtqE3AZ,comment-id=00000000,timestamp=2018-05-16T14:11:47.983+0000) > > lmao, why&#x27;re ppl downvoting this. IDK. While I personally don't think bounty hunter looks like bowser jr. I can see why some people would find it funny.
: what game is bounty hunter from?
> [{quoted}](name=FlameHalbrdOkido,realm=NA,application-id=yrc23zHg,discussion-id=NMtqE3AZ,comment-id=0004,timestamp=2018-05-16T14:24:06.695+0000) > > what game is bounty hunter from? dota 2.
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Shazzbot69

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