: Bronze, Silver & Gold all in same ranked game? Why???
: Great so Urgot going to get another indirect nerf cause Ryze and Cass are overpowered champions
Conqueror is broken on way too many champions right now to cry that Urgot will be hurt by Conqueror nerfs, hes brainless enough with unlocked W and will still be one of the easiest champions to stack it with. If he really needs buffs, then dont rely on broken Conqueror.
Rioter Comments
: Tbh... This is jinx on steroids with the amount of weapons. Jinx has 3 weapons, while This dude has 5. And yeah his kit is complex. But i bet he will be not too strong... Like when yuumi was 1st released, she was bad, But after some time she is a viable support pick. This champ is gonna be like that i think.
> [{quoted}](name=DragonSlayer1579,realm=NA,application-id=Ag8jgd8Q,discussion-id=1Xd7mZOU,comment-id=00c8,timestamp=2019-11-25T20:32:16.039+0000) > > Tbh... This is jinx on steroids with the amount of weapons. Jinx has 3 weapons, while This dude has 5. And yeah his kit is complex. But i bet he will be not too strong... Like when yuumi was 1st released, she was bad, But after some time she is a viable support pick. This champ is gonna be like that i think. Yuumi was strong already, Riot just thought since people didn't know how to properly build and play her first week in that she was bad though. Because after that buff and people getting used to her, she was broken as hell and received repeated nerfs.
: > Lets make a little list on new champions who have had repeated nerfs and/or abilities stripped from their kit entirely because of how overloaded they are You're new, aren't you? You understand that this is a game where things are constantly in flux, right? I've been playing since the end of season 1. Champions are constantly being nerfed, buffed, or tuned in other ways, whether immediately after a release or not. Here's what's going to happen, 100% - People are not going to know how to play as, with, or against a new champion right away. Deal with it. League is not a static experience that exists in a bubble. If you can't handle disruptions to your comfort level during an adjustment period, it's not the game for you.
> [{quoted}](name=GatekeeperTDS,realm=NA,application-id=yrc23zHg,discussion-id=R9WAw6pc,comment-id=0000,timestamp=2019-11-25T19:20:18.948+0000) > > You're new, aren't you? > > You understand that this is a game where things are constantly in flux, right? I've been playing since the end of season 1. Champions are constantly being nerfed, buffed, or tuned in other ways, whether immediately after a release or not. > > Here's what's going to happen, 100% - People are not going to know how to play as, with, or against a new champion right away. Deal with it. League is not a static experience that exists in a bubble. If you can't handle disruptions to your comfort level during an adjustment period, it's not the game for you. Uuh, obviously patches are part of the game for balance, but its gotten ridiculous with how obvious it is when they are making something so unbalanced. They nerf many champions into the ground and forget about them and you know it.
: Let's make some predictions for which bugs Aphelios will have.
The champion itself is a bug that Riot should completely scrap from the game
Rioter Comments
Pûddles (NA)
: Hopefully never. The game needs more skill expression and champions like this are good for the depth of the game.
> [{quoted}](name=Pûddles,realm=NA,application-id=Ag8jgd8Q,discussion-id=1Xd7mZOU,comment-id=00260003,timestamp=2019-11-25T18:52:07.242+0000) > > Hopefully never. The game needs more skill expression and champions like this are good for the depth of the game. "More Skill expression" is just code for inevitably overloaded and broken champions in the right hands, just like Akali. Its not healthy for the game.
: Aphelios Kit Primer
This is absolutely ridiculous Riot, this champion will inevitably be overloaded on players who learn him, just like every champion on release these days, and you've managed to set the bar higher and higher with how complicated you make them as well. How do you expect players to know correct counterplay versus Aphelios if they themselves dont put a lot of time into learning him? You don't need to make champions Garen or Tryndamere levels of simple, but you also don't need to act like you are another game you aren't with how overly-complicated this all is. You literally have made a whole new HUD for ONE CHAMPION and this is unheard of, and in my opinion this directly shows that you've gone too far. It most of all makes me fear of what you will continue to create in the future. If I were the head of this game dev team, i would immediately scrap this champion and let people actually learn how to play as and against Senna first, as well as go back to the drawing board about to correctly implement champions and make them feel fair to the rest of the roster.
Rioter Comments
: Just take teleport instesd and have your bot lane wars down there. Access to teleportation like that is just too strong imo.
> [{quoted}](name=ChickenWrap,realm=NA,application-id=yrc23zHg,discussion-id=FaYNlkia,comment-id=0001,timestamp=2019-11-22T17:40:16.550+0000) > > Just take teleport instesd and have your bot lane wars down there. > > Access to teleportation like that is just too strong imo. You realise that a base 300 second summoner spell isn't enough for top lane to have much of an impact on the game right? Let alone the use of that spell being utilized greatly enough. Like I said, it wouldn't be something that would be so easy to impact the game with, it'd be on the game balance team to properly decide on just how balance it'd be after all. It obviously sounds bad when you think about it in a shallow way, but it would solve so many issues especially with top lane not being relevant outside of a huge cooldown summoner spell.
: Old elder drake was way more punishing for the losing team though. It amplified the effect of every elemental drake, while also having a burn that scaled with the number of drakes you took and scaling with itself if your team got more than one elder drake. This made the buff significantly stronger for the team with more drakes, which tends to be the winning team. Now the buff is always the same for both teams. It's arguably weaker than before, since a lot of hidden power got cut from it. The execute is just way more noticeable than the old effects.
> [{quoted}](name=DerMangoJoghurt,realm=EUW,application-id=yrc23zHg,discussion-id=pfzksd0L,comment-id=0001,timestamp=2019-11-22T17:37:09.526+0000) > > Old elder drake was way more punishing for the losing team though. It amplified the effect of every elemental drake, while also having a more powerful burn that scaled with the number of drakes you took and scaling with itself if your team got more than one elder drake. This made the buff significantly stronger for the team with more drakes, which tends to be the winning team. > > Now the buff is always the same for both teams. While arguably being weaker than before, only more noticeable. Ok, but you forgot the part where the winning team has control over the map and therefore will likely get the Elder Dragon, as well as nerf sustain-oriented champions like i said.
KABLUMP (NA)
: kill a strong neutral monster in the alcove to get across map. just strong enough to hit you for about a 3rd of your health before you tele across, faster to kill than to back and walk down lane, also a better place to come out of.
> [{quoted}](name=KABLUMP,realm=NA,application-id=yrc23zHg,discussion-id=FaYNlkia,comment-id=0000,timestamp=2019-11-22T17:33:04.466+0000) > > kill a strong neutral monster in the alcove to get across map. just strong enough to hit you for about a 3rd of your health before you tele across, faster to kill than to back and walk down lane, also a better place to come out of. I can't tell if you are for or against it from what you are saying
Rioter Comments
Rioter Comments
aviboom (EUW)
: senna is wonderful
: > [{quoted}](name=Spôôked,realm=NA,application-id=3ErqAdtq,discussion-id=eLsmmnfU,comment-id=0000,timestamp=2019-11-19T01:55:02.654+0000) > > just hotfix her across the board lol > > i want to play pbe without fighting lethality senna in every single game Senna isn't broken lmao. Just play someone with good engage and cc. Leona, Thresh, Alistar, Blitzcrank
> [{quoted}](name=TrikzterzArma,realm=EUW,application-id=3ErqAdtq,discussion-id=eLsmmnfU,comment-id=00000000,timestamp=2019-11-19T04:03:27.153+0000) > > Senna isn't broken lmao. Just play someone with good engage and cc. Leona, Thresh, Alistar, Blitzcrank Thats... for literally any carry. You can't say a counter to a damage carry is CC because thats not champion specific. And its more difficult for her because her range is nearly Caitlyn's.
Rioter Comments
Teémò (NA)
: Why is vision always being removed from the game?
Because an excess in vision control on both teams results in stalemates/boring games. Especially in higher elo/pro scene.
Rioter Comments
: OPINION: Riot has turned Pyke into a complete mess.
Omg, boards cry for pyke nerfs since his release including me, and when we finally get them, now people want the opposite. Do you already not remember how broken his kit is in general for a "support"? If the recent nerfs to him were successful then let them stay that way, he doesnt need to always be broken. Learn to play a real support again and not the one that Riot made just for autofilled mid laners.
Rioter Comments
: Patch 9.21 notes
These patch notes are horrible and dont address the big offenders, and even when you do address them(Garen, Shaco, Pyke), they all aren't nerfed on what actually makes them broken. Garen is suddenly broken because his E scales with attack speed while it also proqing conqueror insanely fast. Not only that, but for some reason you can hardly counter his passive now because his heal comes up in only 5 seconds. Shaco's nerf only touched on one of many problems he has now since his big buff. His ultimate still instantly fears and damages you with no counterplay for many champions, his boxes and E combined deal too much AP damage now. His box duration nerf will not impact how well he is performing i believe because majority of the boxes i see do their job quickly after they are placed. And lastly his blink/invisiblity lasts too long to be so easy to use with its short cooldown eventually. Pyke's nerf is also laughable because his grey health isn't what is causing him to snowball teams the best in the game. His ultimate is essentially a Darius ult that also gives him and his teammates gold for simply executing someone while it also resets. Not to mention his entire kit belonging to an assassin and not a support which is why he was played in solo lanes for the longest time. This doesn't help the insane CC, damage, and gold he puts out. The power creep in this game is insanely real, i'm only seeing buffs and not any substantial nerfs. And HELLO, what about the plenty of other champions who have been dominating the rift for several patches?
: Micro-balancing ARAM has unintended consequences and should be stopped
I really dont understand the love for ARAM regardless by some players. Like, by design its going to be an unbalanced mess. There is absolutely no way to make the gamemode fair. You throw a bunch of random champions at which many are already unbalanced, combined with the unbalanced design of the gamemode itself, and you expect to be able to balance it? I honestly can't believe we lose Twisted Treeline and Dominion for a gamemode like this, its hypocritical for Riot to say that Twisted Treeline is a balance mess when they have ARAM to deal with.
: Riot should learn from Hi-Rez about skins (+list of champions with 1000+ days break)
Regardless if it really is true that Riot is focusing on making skins for champions who have hardly gotten them, you all cant deny that they have plenty of favorite champions they just cant stop making skins for while neglecting others. Like, here we go again with the upcoming skin line... another Yasuo and Akali skin.
: You just need to do it once in a late game fight. Once AP malph ults he is basically worthless which will cost his team the game if he misses the ult. And anyone can build {{item:2419}}
> [{quoted}](name=Hong Kong Annie,realm=NA,application-id=3ErqAdtq,discussion-id=7kRMea5d,comment-id=00030000000100000000,timestamp=2019-10-20T18:44:59.788+0000) > > You just need to do it once in a late game fight. Once AP malph ults he is basically worthless which will cost his team the game if he misses the ult. And anyone can build {{item:2419}} This all sounds very situational in-game for a ultimate where it's CD is so much lower than the things used to counter it... i dont think the games will instantly end when Malphite dies one time from a failed ultimate LOL
: Not really though. A fed Darius is hard to deal with because of his damage and survivability, a fed malph is just malph with more AP. And all you need to do is Dodge his ult with {{summoner:4}} {{item:3157}} or any champ with a dash/blink and he is actually worthless.
> [{quoted}](name=Hong Kong Annie,realm=NA,application-id=3ErqAdtq,discussion-id=7kRMea5d,comment-id=000300000001,timestamp=2019-10-20T18:21:55.885+0000) > > Not really though. A fed Darius is hard to deal with because of his damage and survivability, a fed malph is just malph with more AP. And all you need to do is Dodge his ult with {{summoner:4}} {{item:3157}} or any champ with a dash/blink and he is actually worthless. "Lol just use your 300 second summoner spell to deal with a -60 second ultimate bro, or maybe just use a 120 second CD active item that only certain champions can build!!"
: Is AP Malphite not just incredibly unhealthy by design?
AP malphite is extremely annoying and a cheese pick in solo queue, you can't possibly communicate with your team enough to play around him because atleast one person is bound to get oneshot by his low-CD ult. Its one of those many things that would help to have voice comms against. You can say that you are someone who knows exactly what to do against him but we'eve all been cheesed by it before and its so unfun to have to constantly play around, its kinda like playing around Blitzcrank's hook the whole game but worse. The sheer presence that he puts in the game is stupid. I will say it again, you cannot possibly communicate with your team good enough to always play around him, there is bound to naturally be times when you are grouped up which is prime-time for Malphite to one-shot one or more of you. If Riot has previously changed around "stat-check" champions then they need to do the same with Malphite. You literally have to play the game perfectly as getting just slightly too in-range of AP Malphite means instant death for many champions who dont have flash. The skill that is put into playing against AP Malphite vs the guy playing AP Malphite is massive.
MakJuice (NA)
: NA - Lets send our energy to EU
Rioter Comments
DeusVult (NA)
: You can only get 2 heralds by taking the first Herald very early (looking at you CG) So in 90% of games this is never going to happen. Getting 3-4 drakes means that the game has gone to at least 20-25 minutes if every dragon is taken within seconds of spawning. Mind you that 25 minutes is fairly average game time for most, if not longer considering that most games end in a surrender. Elder immolation is stupid IMO, but Riot really wants an all or nothing objective if the game reaches 35+ minutes instead of teams dragging the game out with wave clear because one side is ahead but have no way to crack the base. They added one brush, its not going to be game breaking for assassins, you shouldnt be walking into unwarded brushes as a squishy without knowing where their assassin is anyway. More lethality - Riot said in there own statement that each item took a stat nerf, but if you build two lethality items then are on par with current lethality. As for stacking pure lethality vs squishy comps, hey that is LITERALLY the job for an assassin. PTA isnt taken top lane outside of silver/gold except by quinn/vayne players (fuck those guys) and conq losing true damage means that tanks have an easier lane again. SoS is gone, so goodbye Jax/Renek/Riven being a 1v9 out. Im not a fan of the balance team either, but CertainlyT no longer works there, and this pre-Season looks like the best one we have had in ages.
> [{quoted}](name=DeusVult,realm=NA,application-id=yrc23zHg,discussion-id=kcI3Ik60,comment-id=0004,timestamp=2019-10-16T17:55:21.789+0000) > > You can only get 2 heralds by taking the first Herald very early (looking at you CG) So in 90% of games this is never going to happen. Getting 3-4 drakes means that the game has gone to at least 20-25 minutes if every dragon is taken within seconds of spawning. Mind you that 25 minutes is fairly average game time for most, if not longer considering that most games end in a surrender. Elder immolation is stupid IMO, but Riot really wants an all or nothing objective if the game reaches 35+ minutes instead of teams dragging the game out with wave clear because one side is ahead but have no way to crack the base. They added one brush, its not going to be game breaking for assassins, you shouldnt be walking into unwarded brushes as a squishy without knowing where their assassin is anyway. More lethality - Riot said in there own statement that each item took a stat nerf, but if you build two lethality items then are on par with current lethality. As for stacking pure lethality vs squishy comps, hey that is LITERALLY the job for an assassin. PTA isnt taken top lane outside of silver/gold except by quinn/vayne players (fuck those guys) and conq losing true damage means that tanks have an easier lane again. SoS is gone, so goodbye Jax/Renek/Riven being a 1v9 out. > > Im not a fan of the balance team either, but CertainlyT no longer works there, and this pre-Season looks like the best one we have had in ages. You'll wish you hadn't made PtA become more common before already nerfing another decent mastery, the damage it can put out in duels is ridiculous and you'd be taking less damage as a tank until late game comes. And like I said, Conqueror is only a problem for a select group of champions who can truly abuse it, just like Klepto.
: > [{quoted}](name=Slim Gragas,realm=NA,application-id=yrc23zHg,discussion-id=NxnEPgcO,comment-id=0001,timestamp=2019-10-16T06:05:51.151+0000) Or. Hear me out. Its because she's one of the OG champions and her name is the best pun ever(Annie-versary).
> [{quoted}](name=4 Step Cadence,realm=NA,application-id=yrc23zHg,discussion-id=NxnEPgcO,comment-id=00010001,timestamp=2019-10-16T06:10:39.464+0000) > > Or. > Hear me out. > Its because she's one of the OG champions and her name is the best pun ever(Annie-versary). Well free LP for me if shes only used for the skin while still being bad
: Someone help me understand...
With her being one of the most dominant junglers this season especially at certain elos, i believe that her charm alone should only slow at most. THEN if she lands the Q then she gets the CC and damage part of it.
: is pyke ever going to get nerfed?
Ssh the power creep is already here just let it simmer
KnifeCat (OCE)
: As exciting as all of the new stuff is
If anything the changes for the most part all point to the winning team winning even harder resulting in more one-sided matches.
Viocie (NA)
: NEW SKIN LEAK ON CHIENSE WEBSIDE: 10 years anniversary Annie
For a champion that is never used... buffs incoming for Annie? Thats typically when they buff a champion as a skin is coming out.
xelaker (NA)
: Players: RNG is bad, stop putting it in the game. Riot: Gotcha map RNG!
Double herald so the winning team wins even more by 20 mins, likely focusing on screwing top lane the most with them.
Jamaree (NA)
: See you tomorrow.
> [{quoted}](name=Jamaree,realm=NA,application-id=yrc23zHg,discussion-id=MQQo01na,comment-id=0000,timestamp=2019-10-16T05:30:49.391+0000) > > See you tomorrow. Is this all you say to people instead of providing an argument to people who are distressed for good reason? They dont quit the game because they remember the good times and they want the game to be better, they dont wanna leave something they've put so much of their time into.
Rioter Comments
: 🦀🦀🦀 SPEAR OF SHOJIN IS GONE 🦀🦀🦀
Just one of many nerfs needed for Riven, or just remove her.
Rioter Comments
: Do we recieve anything for the 10th anni?
Flashy effects at the start of a match. And every champion gets a prestige skin.
: Yeah no. This video is just nonsense. If you actually believe anything in this you're just trying to look for something to hate. Also balancing around the 99% is the dumbest and I mean dumbest way to balance a game. Since NEWFLASH they're not good. You should balance around people that are good and force those people to learn.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=yrc23zHg,discussion-id=7gpLzupI,comment-id=0001,timestamp=2019-10-16T00:16:15.958+0000) > > Yeah no. This video is just nonsense. If you actually believe anything in this you're just trying to look for something to hate. > > Also balancing around the 99% is the dumbest and I mean dumbest way to balance a game. Since NEWFLASH they're not good. You should balance around people that are good and force those people to learn. YIKES
Kaiden (NA)
: Can I get a Rioter to join me for my 3000th win?
Bruh with how many people are addicted to League 3,000 is nothing, i think plenty of them would of hoped to play with a Rioter too.
: Garen has currently a 55.92 win rate mid and a 55.50% win rate top
: I missed you all
Literally who?
CHRo0MAX (EUW)
: Garen is blatantly the most overpowered/broken champ in the entire game
Cool we get it, hes already getting nerfed though ffs.
: Please Bring Back Old Aatrox
Only if you bring back old Galio too, both of them have undergone extensive buffs/nerfs after their reworks because they are balance nightmares. And it just so happens some of the most fun i've had in League was playing those champions back then.
Rαy (EUW)
: Riot's Balance Team on Blitzcrank 2
It really makes you **FEEL** like **THE HOOK** though!
: my thoughts on season 9 i hope you enjoy reading
All you had to say was that it was the worst season ever and its only going to get worse
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Slim Gragas

Level 192 (NA)
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