: Bots in ranked
I just had this happen to me. He never spoke went rammus blind into malz only auto what was close to him then eventually died he never bought items and never stoped noting he went to each lane and did this. Just autoing minions then inting after he would get caught just farming. Lost 16 lp... shame
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Rioter Comments
Hrd2H1t (NA)
: What's your best weird yet fun build?
Tanky Urgot adc, rush tear, then zzrot, ninja tabi, black cleaver, manamune, iceborn gauntlet,frozen mallet. The early tankyness really works well against most bot lanes and your passive makes it even better
: Why should anybody lose / win LP for a game when one or more players is afk?
Cant tell you why but i feel it, i honestly also feel like those who do afk in ranked should get double the lp lost
Rioter Comments
Rioter Comments
: 1. they have PBE severs to test new champions n such 2. New champions are supposed to be OP, thats how to get people to buy them 3. just convince your team-mates to ban that champion every game. my final point, it is my belief that playing a champion in normals means nothing. cause the competition is so bad in normals. what is the point. your not learning anything new, people are either bad at the game, or trolling in normals.
They dont test for balance they check for bugs. its not that he is op but lack of information and practice with the champ just dosent make sense in a ranked scenario and why shouldent they implement a system that further stop trolls from doing what they do best.
: That makes no sense because if they are perma-banned, you can't practice the champion and the same thing will happen after the 7 days.
perma banned from rank not normals
: PBE exist to test for bugs, not for balance. Live is used for balance testing because its a much larger pool to test from. sad but true.
if they are going to use live for balance testing perma ban new champs from ranked for 7 days that all i ask why put players at risk of a super op or super not op champ ????
Rioter Comments
Rioter Comments
Keyru (NA)
: [Resolved] 4/28 Server Issues - Ranked Disabled/Reconnect Spikes
So the server crapped out right after my ranked win with my roommate and it isnt showing up in my match history and is not showing that i gained LP as if ranked wasent hard enough I may be bronze 1 but i take my ranked games seriously gimmie my LP plz riot.
: [RESOLVED] 4/28 Continued Maintenance -- Ranked will be Disabled/Possible DC's
Me and my roommate just got done winning a ranked game after the victory it said skip waiting for stats on both our screens for a while so we clicked skip and the game crashed and keeps saying reconnect tried shutting down league and restarting several times but nothing just keeps saying reconnect and then shortly after says failed to connect... HELP!!!
: WE WANT URF NOT DRAVEN!
If this is the new game mode for this weekend im gonnna be pisssseddd {{champion:31}}. Riot makes more money then some countries do and all they will give us instead of urf is some cosmetic nonsense !?!?!?!
: Hmmm...in 2011, I graduated college with a Linguistics degree, and no clue what I wanted to do with my life. I'd started playing League of Legends earlier that year, and had found I had a knack for figuring out what was strong (that is, I was good at math). I was working for a language test design company, and I was **miserable** at work. I started writing a few articles on strategy, but nothing that really took off. I started a 5s team. Back then I was gold or something unimpressive, but I was convinced I was going to go pro. Really, I just didn't like my job and used League of Legends as an escape. In the summer of 2012, I saw a posting on A Different View - a mathcrafting blog started by DiffTheEnder - looking for new writers. DiffTheEnder saw something in my writing and decided to bring me on as a contracted writer, and I started diving into mathematical analysis of things like "which AD items are strongest?" or "do Corki/Kog'Maw/Vayne actually need Last Whisper?" After awhile, though, I realized there was only so much math to do, and that - once people figured out the optimal itemization - LoL would come down to strategy, not item choices. As such, I started covering the esports scene. By Season 2/3, I was watching every major tournament, and playing in Go4LoL whenever I could (still Gold). Back in the day, Reign of Gaming actually was pretty big, so I started getting recognized in game all the time, and that was pretty cool. I think that's when I started to think that maybe I could make a career of this if I just worked hard enough at it. At some point I wrote an article on gender in League of Legends, and this guy from some website reached out to see if I wanted to write for them. I was super excited, but I never heard back from him. In Season 3, I lost my job in language test design, and that was all the motivation to go all-in. I dropped almost everything else in my life. Before, I'd been a pretty social guy, definitely an introvert, but the type of person who loved to go to board game nights or play D&D or whatever. But from that day on, I realized what it meant to **work** for something. I was solo queuing maybe 12 hours a day and streaming most of it despite only having like 25 viewers. My 5s team had been me and 4 friends, but I ditched my friends when I realized that they weren't as driven as I was. I started a new team with 2 guys I knew from Idaho, and we started scouting for other players. Like I said, I'd been pretty mediocre at the game, but suddenly it was like all the time I'd spent researching pro play had paid off. I cruised to Diamond in like a week, and Diamond 1 a few days after that. To pay the bills, I began writing more and more articles, coaching teams trying to break into the Challenger scene, and giving lessons on how to climb the ladder, as well as doing all sorts of freelance writing in the academic and corporate world. In Season 4, a friend of mine noted that lolesports was looking for writers, and I applied - and was contracted - to write articles on professional play. At that point I had literally no income but writing articles. Before that point, I'd been making like $500 a month, and had been blowing through what savings I'd had leftover from my previous job. I don't think I should be talking about Riot's pay, but let's just say that it was significantly more than I was used to. I started *spamming* articles, writing sometimes 10-12 articles in a month. In less than a month, I'd gone from some guy who used to write freelance articles to the most prolific writer Riot had. Amusingly, one of the other freelance writers working with me was Taylor Cocke, the same guy who had talked to me about writing for that website before. I applied for a contracted position as a Web Content Coordinator at Riot, and apparently I'd built up a pretty good reputation for the quality and content of writing I was churning out. After a long interview process, I ended up losing out on the job to Taylor, but my supervisor at Riot made another offer, for a remote contractor position running the streams and the online videos and still writing articles. I took the offer, although I didn't really shine working remotely. When I'd been freelance, I could work at my own pace - 80 hours one week, 10 the next. I struggled working as a contractor, and I'm really surprised Riot didn't just fire me. I wasn't doing anything glaringly bad, but I was constantly making small mistakes. Worse, they were the same small mistakes again and again, and while I was learning and improving, it was quite slow. I've always been pretty good at most things I try, so I was pretty frustrated to be failing so consistently, and thought about quitting. My friend - working esports at Riot Berlin - told me I should move to Los Angeles and just start working onsite to see how that improved my experience. It was just what I'd needed. I **loved** working out of an office and I began learning a lot. A bit of networking later and I met with the Manager of Playtest, and mentioned that I'd always been interested in Game Design. I went through two interviews, and started a month later. The lesson I learned from all of this is that working in the video game industry is pretty much like working anywhere else. My job is still a lot of hard work, I need to keep consistent hours, and sometimes I have to work to get good at something that doesn't come naturally. This seems obvious, but it wasn't to me initially. I get up every morning ready to challenge myself and do something I wouldn't have been good enough to do a month ago. Sometimes I regret having to wake up. Sometimes I dread having to bike to work. I keep hours that many might consider insane, and my friends have spent the last few years giving me shit for being so hard to schedule time with. But I'm never miserable to **be** at work, and that means the world to me. TL;DR - didn't want to work language test design, wrote articles about the math of LoL, tried to go pro, failed to go pro, worked as a coach/analyst for pro teams, got hired by Riot to write about esports, transferred to Playtest once I was here. Constantly improving your craft is **hard** but worthwhile. If you're driven to get somewhere, never take no for an answer, and always focus on your own improvement, you might not get where you want to be, but you will get **somewhere** and you'll find that you're pretty good at it.
I really enjoyed reading this I have always pondered getting into the gaming industry
Arie (NA)
: Just Support Things
Those Tahm Kench flash devours saving your adc or mid laner from certain death and spiting them out safely behind your turret. Then they just stand there for a second like, holy crap IM ALIVE!!! When ever i play tahm i always get praised XD

SmegmasarusRex

Level 30 (NA)
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