: Um, Fly is basically Cloud9 as well.
I hate C9 for Sneaky and Jensen. Those two aren't on Flyquest.
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=pkF4WMpH,comment-id=0005,timestamp=2017-02-13T17:40:16.650+0000) > > Also, why the hell do you have a negatron dude? There's this magical item called GA, maybe you should read up on it.
: Lethality Meta.......Such Build Diversity..... Much Fun Gameplay...
I'm pretty sure that loss is deserved, for having no real tank and your teammates thinking that a randuins suddenly makes them tanky. Also, why the hell do you have a negatron dude?
: C9 vs FLYquest. Wow! Best series so far
Was really hopin for the FLY win, just cuz I fuckin hate C9, but it was still a great series.
Doozku (NA)
: These actually seem like buffs to him. Mini Gnar doesn't lose out on too much while Mega Gnar gets some more tank stats.
Yeah, but it'd be nice to get some damage buffs since both of his core items lost a good chunk of AD.
: Looks like Riot is addressing damage creep via PBE changes
With the nerf to Black Cleaver can we see some Gnar buffs? Ever since the Frozen Mallet changes and some of his nerfs nis winrates are pretty dismal.
: LCS, where the game is completely different to what we play.
LCS, where the actual power and capability of a champ is showcased.
Anags (NA)
: But she is played at the highest level especially as support. People play her still as AD in challenger level games. Not saying she is broken. But she sees play
When I said highest level, I meant LCS. Just because in LCS a champions weaknesses are dealt with more consistently. She was initially only played support for Ashe Synergy and Zyra counter then Malz supp turned meta and she counters him well. The only time I've seen her AD in LCS was Flyquest v. Dig and the only reason it worked there was cuz Dig played like monkeys into it.
Proxy345 (NA)
: > [{quoted}](name=MrHaZeYo,realm=NA,application-id=3ErqAdtq,discussion-id=uLjHipXu,comment-id=00040000,timestamp=2017-02-06T21:39:40.332+0000) > > {{champion:21}} One ult and the entire other team is dead lol Even if they have alot of tanks.
Or you could not position grouped up, and punish her for standing still. Just a suggestion, but there's a reason she isn't played much at the highest level.
: Renekton bullies lane and falls off hard
You aren't really right. Brand and Zyra both have no mobility and horrible peel, they'll blow up to anything and need a lot of help to survive most teamfights. Kennen just becomes an ult bot late game, that needs to dive into the entire enemy team to do anything. All champs have strengths and weaknesses, if you ignore the weeknesses everything is OP my dude.
LankPants (OCE)
: Simplify it to just what they use. If you remove junglers bellow 1% play rate and just list off their items you get (ignore the knife) {{item:1414}} {{item:1412}} {{item:1412}} {{item:1412}} {{item:1412}} {{item:1419}} {{item:1412}} {{item:1412}} {{item:1419}} {{item:1413}} [{{item:1412}} /{{item:1413}} ] {{item:1412}} {{item:1413}} {{item:1413}} {{item:1414}} {{item:1413}} {{item:1412}} {{item:1413}} {{item:1414}} {{item:1419}} {{item:1413}} {{item:1419}} {{item:1414}} {{item:1413}} {{item:1413}} {{item:1419}} {{item:1413}} {{item:1419}} {{item:1413}} [{{item:1413}} /{{item:1419}} ] When you abstract away the champions there's a pattern. Warrior junglers reign supreme around the top, while Cinderhulk and Bloodrazor are mostly around the bottom. Echos seems to be mostly mixed into the middle but I'd still say it's pretty bad since it's such a small share and many Echo's junglers just don't have above a 1% pickrate. Out of the top 10 winrate junglers with relevant playrates 6 are warrior users, 1 is an Echo user, 2 are Bloodrazor users and 1 is a Cinder user. Out of the bottom 10 5 are Cinder users, 3 are Blood Razor users, 1 is an Echo's user and WW uses Bloodrazor and Cinderhulk. That should give a fair idea of some item changes that could be done to help pull the jungle back a little.
This is a good observation, you should make your own post so it gets more attention.
: {{champion:28}} is not a jungler here is a complete list of junglers (EDIT added some that I missed) {{champion:120}} {{champion:121}} {{champion:64}} {{champion:427}} {{champion:107}} {{champion:2}} {{champion:421}}{{champion:254}} {{champion:35}} {{champion:154}} this can been confirmed by riot through favoritism. Not on the list? It's ok if you cant clear. You aren't playing a jungler anyways
: that's what im saying should change though it would prob take way more changes to items than riot would ever do specific marksmen can still be carry gods like draven and vayne but imo it's bad when all of them are
It's practically League culture at this point to focus the ADC. I don't think any amount of patches could really change that.
: ***
Or I'm sick of this shit littering the boards. The fact that ANYBODY gives a fuck about this post is a problem.
: Welp, I quit.
Nobody gives a fuck man. Go away then, post on another game's forum.
: > [{quoted}](name=Jackalopeer,realm=OCE,application-id=3ErqAdtq,discussion-id=0NEilYEl,comment-id=00030000,timestamp=2017-01-24T11:53:37.109+0000) > > No one even mentioned Elise? > In fact she's UNDERPerforming in-comparison to normal. > The new Jungle hurt her severely to the point she has to ignore the Raptors camp first clear, which is very harmful to EXP earned. > Her win-rate has dropped to a 46% Win rate from an average of 49%, even across higher Elo's she's underperforming. > > Hecarim and Vi are both able to build 1 damage item into Tank and then murder your entire team alongside massive percentage health shields and AOE Heals. > > ADC's are garbage at the moment as far as any role goes, and even without Vi and Hecarim in games that is very clear. > There are plenty of ways to deal with ADCs atm. adc are "garbage" because theyre shutdown early by champions like hecarim and vi right now. theyre still completely over the top when it comes to their lategame scaling due to their kits and itemization. thats what im saying. you need bullshit to fight bullshit. if we didnt have these divers who come bot to nonstop murder the adc, and blow him up in teamfights, we have the other situation where they regularly scale to a point where nobody can deal with them anymore.
ADC's are garbage because they are shut down by literally everything save a weak enemy ADC. Like, it seriously doesn't matter how fed you are. You'll still get killed by the 0/3 Maokai without him breaking a sweat, you'll still get 1 shot by the Heca with only a Triforce who still takes barely any damage from you, you'll still get rundown by Shyvana or Olaf, and god forbid there's a Syndra or Rengar or LeBlanc in your game. If they so much as look at you you're dead. This "overloaded" self peel you mention is completely non-existent, especially when you consider how much peel it actually takes to save an ADC from this shit.
: > [{quoted}](name=watch the bush,realm=NA,application-id=3ErqAdtq,discussion-id=0NEilYEl,comment-id=000300000000000000000000,timestamp=2017-01-24T13:04:04.523+0000) > > 1: You sound like a little brat. "MAKE ME!!! HAHAH!!!" Please, just shut up for your own sake. this statement in itself makes you sound like a brat. youre going entirely up the wall because youre disagreeing with me. at this point its youre just embarassing yourself. again. make me shut up. im waiting.
This is the dumbest fucking argument. Both of you shut the hell up.
: > [{quoted}](name=Better Jungler,realm=NA,application-id=3ErqAdtq,discussion-id=hLUq7RFB,comment-id=00010000,timestamp=2017-01-23T05:52:55.645+0000) > > Check his board profile history, dude goes to each post to troll. > > "If you forgot to bring smite, you deserve to lose." > > Also thats toxic:) just like > > "Fuck off you precious little snowflake." If you don't take smite, you DO deserve to lose. That's not toxic, that is fact. You sound like the kind of person who cried when Trump got in because he hurt someones feelings.
What a fuckin tool you are. Don't even pretend to know american politics when you're just some garbage Aussie troll.
: Jayce actually dumpsters darius. I just ban poppy every game. If I do have to play against her I unbench the kench.
Kench is low key cancer as hell to lane against.
: I smell I tad bit of salt.
: Does anyone else not feel the need to play ranked?
I feel the need to play ranked if I want a remotely competitive game. At my elo, Normal's are full of people who play the game like once a year or are under level 30.
: The casters for this game just suck in general, they over-hype average plays, and miss the most subtle ones, I assume is just because they suck at the game.
Nah. There's only so much you can say at one time. You can't actually say they miss the subtle plays with how much they talk about vision.
Numb3rs (NA)
: ONLY 2 things need to be done to make this season not shit.
There's a lot of remove keystone threads lately, has riot responded to any?
: > [{quoted}](name=tombdragon,realm=NA,application-id=3ErqAdtq,discussion-id=A7X3B0ib,comment-id=0008,timestamp=2017-01-23T09:16:48.184+0000) > > That is a very specific statistic, so I request a citation please? First blood tower was implemented in 6.15. Current stats from LeagueofGraphs.com have the first tower team [winning 72% of the time](http://www.leagueofgraphs.com/infographics/patch-7-1-infographics). How often did the first tower team win in 6.14, the patch before first tower gold was introduced? [70%](http://www.leagueofgraphs.com/infographics/patch-6-14-infographics). Turns out it didn't really make much of a difference at all.
This needs more upvotes then. I suppose first blood tower gold just makes it feel more frustrating, but it makes sense that early game champs would take more first towers and fall off later leading to similar stats between those patches.
: Reminder that whatever team gets first tower has a 73% win rate
It's even kind of boring in competitive play. It generally just leads to a race to rush down tower top or bot lane. It also puts way to much priority on getting plant bitch {{champion:143}} or another pushing support so you can just win lane and chip down the tower.
: Yeah, she can choose them, but they are generally bad choices. RW heal is too selfish and the root too unreliable to be good for support Karma. RQ is bad because as a support she wastes mantra on dealing damage, which is a waste compared to how strong her RE is. RW heal on mage Karma is too low to be more impactful than RQ burst and the root doesn't get her anything. If you cast RE in teamfights as mage Karma you admit defeat, as you now need someone else to carry you through this teamfight. RQ on tank Karma doesn't do enough lategame and you give up ony our only survival tool. Tank Karma generally is so reliant on the heal, even casting RE is a risk sometimes. And you risk becoming useless until your next mantra. This was not the case when all mantra spells had approximately the same damage values, while each offering comparable utility (slow, heal, shield). 5.10 is what ruined this balance.
RQ is far from a waste on supp Karma in a poke lane. If you rush spellthiefs you can just spam Q's and 1v2 the lane while your ADC farms. Also RE is used on mage Karma, at least on a competitive level, because you can still build Athene's and you're still more of a utility mage. Perhaps RW is more of the problem.
NerDiie (NA)
: Yeah they better fix this TSM got C9s entire stat line not just the points.
Rioter Comments
Nickssaa (NA)
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=vBsKTUu0,comment-id=000e,timestamp=2017-01-19T19:19:21.604+0000) > > This is definitely just a matter of opinion. The worlds finals were hype as fuck, with ridiculous comebacks in several games with all of the around 40 and most being a struggle for both teams. Don't act as if the fact that you don't actually watch esports means that the game is dying or bad. Uhm, excuse me? Worlds was such a snorefest through and through. The only bigger snorefest this year that I can think of was the Overwatch world championships.
: "Do it or not. There is no trying."-Gandalf, Legend of Narnia. No for real though, i just watched the first EU LCS game this year between OG and H2k. You know what happened? 20 min farm fest with a few picks here and there by using way too much resources. Apart from that noone was trying to force botlane tower to fall before 5 mins. In fact the first tower fell around 15 mins. Jungler didn't gank more often even though they tried but most of the time they looked pretty helpless with no idea on what to do now since every camp is cleared and every lane knows where the junglers are. So riot once again screwed over fun and gameplay health in soloQ for the LCS and in the end didn't even achieve their goal. Let's see how fnatic plays if the changes affect the gameplay but i doubt it.
Origen sucks and H2K has some obvious communication issues. If you watch some of the Korean games youll see that the jungle timers have caused an increase in aggressive jungling with more gank heavy styles. Since powerfarming is harder, more aggressive junglers will succeed.
: The focus on Esport will be the downfall of this game.
This is definitely just a matter of opinion. The worlds finals were hype as fuck, with ridiculous comebacks in several games with all of the around 40 and most being a struggle for both teams. Don't act as if the fact that you don't actually watch esports means that the game is dying or bad.
: A lot of the champions you have on your "hard to play" list arent actually hard to play at all. I would actually say that Illaoi, Hecarim, and Vi are rather easy to play. Plenty of the assassins/psuedo-assassins you mentioned are above average in difficulty (Ahri is skillshot-reliant, Fizz and LeBlanc have drawn out burst combos AND skillshots). For their troubles, they're rewarded with having the damage and mobility to do their job. Rengar, Kat, and Kha'Zix might not have hard skillshots, but their kits inherently forces them to take risks. Riven and Yasuo are kinda in the odd spot of being stronger than every other champ in the game when mastered, but they ARE hard to play. Lee and Kat are both too strong atm though. They SHOULD be hard champions, but currently they don't really need to outplay people to snowball and carry. As for your "easy to play" list, notice how nearly every champion on it is a vanguard or juggernaut. Tanky champs are naturally less rewarding than squishies because they don't have to play around getting hit by stray CC and getting oneshot. I've never heard anyone say Karthus is easy; pretty sure most people think he's above average difficulty.
I agree with you save that Rengar is risky. That built in cleanse gives him way too much safety.
ZyniX (NA)
: This is something people tend to overlook. Take afks for example. If you never afk then you only have to worry about the other four players on your team going afk while there is always a chance any of the five players on the opposing team will. It's always in your favor.
I know that statistically the chance of that is equal, but in reality it hasn't been for me. I've had four or five games I can remember this season where people quit/afked/gave up, and only one where they were on the other team. It was actually the game I mentioned, but the guy came back and he was so far ahead when he dc'ed that he was still even in the game.
: Nerf Hecarim for the sake of all things good Riot.
Why the fuck is this getting downvoted lmfao, yall think Heca is balanced?
Rioter Comments
Rioter Comments
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=000000010000000000000000000000000000,timestamp=2017-01-15T18:46:50.678+0000) > > I'm not even sure I've played 100 games, and even if I did I'm considerably better now than I was last season. I was sitting at a 30 something percent winrate last season, and I'm at 56 percent right now. I am climbing, and I've been climbing. Elo hell doesn't necessarily mean it's impossible to climb out of, its just **_really fuckin difficult._** Good for you. Stop saying elo hell like it exists. It doesn't. If you climb out of bronze and somehow make it to gold, you become living proof that as long as you focus on improving you can climb. And btw, yes you have already played 100 ranked games this season.
Holy fuck, I can't do math apparently.
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=0000000100000000000000000000,timestamp=2017-01-15T18:37:00.816+0000) > > As I said, just assume that I should automatically be able to carry trolls and 4 v 5s. Improving is always a priority, but it will never change the lottery of Bronze. Hundreds of games played man. It's impossible that out of all the hundreds of ranked games you play, a troll or afk is in every single game preventing you from climbing. You're just not good enough dude.
I'm not even sure I've played 100 games, and even if I did I'm considerably better now than I was last season. I was sitting at a 30 something percent winrate last season, and I'm at 56 percent right now. I am climbing, and I've been climbing. Elo hell doesn't necessarily mean it's impossible to climb out of, its just **_really fuckin difficult._**
: Bronze isn't Elo hell but more of a clown fiesta. A lot of new and bad players in one spot. The thing is that Elo is easy to get out with just basic mechanics and bare bone game knowledge. If you want to get of bronze the fastest, play mid, top, or jg. Since you can really take control of the game if you get lead in those positions (assuming you know how to play those roles). Playing adc in bronze is just asking for trouble unless your playing Cait or some hard carry laner for adc.
Yeah, I definitely chose the wrong role to main this season.
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=00000001000000000000,timestamp=2017-01-15T18:10:58.617+0000) > > It's definitely important to look inward, but there are some teammates that you just can't carry. I had a game yesterday where my toplaner was 0/2 and my midlane was 0/3 at 6 minutes, the game actually went a while cuz I put my carry pants on and I was playing Sivir so I could stall forever. But seriously, how the fuck are you supposed to carry that shit? Between all the leavers, trolls, and fuckin idiots I'm sick of people telling me that Bronze isn't an elo hell. Bronze isn't elo hell. You need to improve and carry yourself out of bronze. Keep denying this simple fact and you'll stay in bronze for many seasons to come.
As I said, just assume that I should automatically be able to carry trolls and 4 v 5s. Improving is always a priority, but it will never change the lottery of Bronze.
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=00000001000000010000,timestamp=2017-01-15T18:18:00.050+0000) > > I said they WERE satisfied with their rank. Every time I hear this shit it just sounds like people humble bragging about their ability to climb. ?????????????????????????????? climbing is a very good thing? It's a whole lot better than this bitching about being low elo and how everything in the universe prevents them from climbing. If you climb to high rank and can't climb further of course you would find some satisfication in that.
Man, I never said they shouldn't be. I just don't wanna hear people telling me to "git gud" when just because they haven't been in bronze for while. Of course I'm gonna bitch when I continually get leavers and trolls, and people act like it's my fault that I can't automatically carry that shit. Of course I'm focused on improving as well, I love that saying one thing automatically qualifies as me doing nothing but bitching.
: > [{quoted}](name=SmileInABox,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=000000010000,timestamp=2017-01-15T17:59:12.033+0000) > > Elo hell definitely exists, I think it's more a matter of higher elo players who are satisfied with their rank choosing to say it doesn't exist because it makes them feel even MORE satisfied with their rank. Why wouldn't high elo players be satisfied with their rank? You play and climb to the point where you are at your peak. If you can't improve any further than your rank becomes stagnant at that point. If I become stagnant at the top 5% why wouldn't I be satisfied? There is no elo hell where teammates are so bad that you consistently can't climb in the course of several seasons. There is an "elo hell" where you don't improve anymore and can't climb because you're not good enough. That's not really a hell though, just a point where you decide to focus and get better or bitch and moan on the boards and have nothing change.
I said they WERE satisfied with their rank. Every time I hear this shit it just sounds like people humble bragging about their ability to climb.
Laslow (NA)
: I've been bronze through gold, all the low elos, there's no way elo hell actually exists, atleast in my opinion. People just have to learn to stop blaming their teammates. Edit: If a guy can reach CHALLENGER with his feet, then you guys can get out of bronze and silver, and I don't mean to elo shame as I'm only gold, but it's not like it's impossible.
It's definitely important to look inward, but there are some teammates that you just can't carry. I had a game yesterday where my toplaner was 0/2 and my midlane was 0/3 at 6 minutes, the game actually went a while cuz I put my carry pants on and I was playing Sivir so I could stall forever. But seriously, how the fuck are you supposed to carry that shit? Between all the leavers, trolls, and fuckin idiots I'm sick of people telling me that Bronze isn't an elo hell.
: Riot, please finally address lifesteal so you can start putting everything else in line.
While I'm not a fan of nerfing lifesteal, it could get rid of those clutch 1 v 2 moments where you survive through good positioning and Warlords, I'm all for it if it's lets ADCs actually itemize differently or helps make them feel less feast or famine.
: > [{quoted}](name=A Koichi Pose,realm=NA,application-id=3ErqAdtq,discussion-id=gdA8gsxv,comment-id=0000,timestamp=2017-01-15T15:42:28.830+0000) > > Your rank will never make your opinion invalid. I've seen Diamonds bitch about the most irrelevant things, and I've watched Bronze players compose beautiful arguments with solid points that net Rioter comments. Rank determines nothing but how much experience climbing a person has Bronze players have skewed perspective on certain topics. Such as elo hell actually existing, the game and climbing is purely luck based, bad teammates are the reason they are in low elo, and champions who they lose to are instantly op and need to be nerfed. Their inability to play the game effectively causes them to have skewed perspectives and they start blaming the wrong reasons. And don't forget how the almighty autofill is now keeping low elo from climbing.
Elo hell definitely exists, I think it's more a matter of higher elo players who are satisfied with their rank choosing to say it doesn't exist because it makes them feel even MORE satisfied with their rank.
: Support - Why I'm Quitting
I feel like Redemption and the other support item reworks in pre-season were a real bandaid solution, a kind of half-assed attempt to make proper supports as attractive as shit like {{champion:63}} and {{champion:143}}. It's also sad that somehow, some people are STILL complaining about shielding supports and ADCs. I hope rito is smart enough to not hit bot lane with the nerf bat.
Bârd (NA)
: ? Yasuo's windwall is easily 60% of his power budget. If it could be destroyed by just standing in it, he would become nearly unplayable. His dancing around the Windwall to duel ranged champions would become impossible. The wall would also become a dead spell in late game, where a front liner can just sit on the wall to destroy it.
Good, his power budget shouldn't revolve around an ability that COMPLETELY negates an entire class of champs (yes, I'm a salty ADC main.) It also gives him both a good early game and a good late game, and just gives him more safety than he deserves with two forms of CC and a passive shield that you can easily proc twice in a fight. I think that Windwall causes most of his problems, and needs to get fucked up.
dominusx (EUNE)
: lee takes ***skill*** Vi can actually be dealt with once she lands on top of someone heca either already killed the target or runs off with ease. vi cant run out once the fight goes south she is dead.
What makes Vi slightly less broken is range. Fuckarim can ghost + E and run at you like sonic and ult at you from like half the lane away and one shot you with all that movement speed. He can murder your ass so fast, from so far away, that it's almost impossible to react to a good Hecarim as a squishy. Although in terms of damage, they're both fucking stupid. With courage they can both dive in, one shot the ADC, and escape with that big ass shield.
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SmileInABox

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