Rioter Comments
: Failed to create dump file: " (error 183)
> [{quoted}](name=Pirdalynis,realm=EUW,application-id=osqw6G4M,discussion-id=LZ5G2enm,comment-id=0000,timestamp=2018-02-19T08:40:01.903+0000) > [{quoted}](name=Glutius Maximus7,realm=NA,application-id=osqw6G4M,discussion-id=LZ5G2enm,comment-id=0004,timestamp=2018-03-14T21:11:50.511+0000) > [{quoted}](name=Carcharodon,realm=NA,application-id=osqw6G4M,discussion-id=LZ5G2enm,comment-id=0003,timestamp=2018-03-07T19:50:08.097+0000) > [{quoted}](name=KaliBlessed,realm=NA,application-id=osqw6G4M,discussion-id=LZ5G2enm,comment-id=0002,timestamp=2018-03-05T22:31:29.563+0000) > [{quoted}](name=BrickGrimes,realm=NA,application-id=osqw6G4M,discussion-id=LZ5G2enm,comment-id=0001,timestamp=2018-03-02T02:02:17.164+0000) Here is what worked for me: 1. Go to options. 1. In general click on close client during game. Good luck and Godspeed!
Ralik098 (NA)
: I don't remember anyone complaining about the length of games 5-6 years ago. Furthermore, games never averaged 40 mins per game.
> [{quoted}](name=Ralik098,realm=NA,application-id=3ErqAdtq,discussion-id=3TZUojJg,comment-id=001400000000,timestamp=2018-03-14T13:39:59.069+0000) > > I don't remember anyone complaining about the length of games 5-6 years ago. Furthermore, games never averaged 40 mins per game. here is one: http://forums.na.leagueoflegends.com/board/showthread.php?t=3106505 Here is another one: http://leagueoflegends.wikia.com/wiki/User_blog:ZeloAvarosa/The_games_are_getting_too_long And one that has a pole: https://gamefaqs.gamespot.com/boards/954437-league-of-legends/71177255 And another one with a pole: http://forums.na.leagueoflegends.com/board/showthread.php?t=282524 I hope these help refresh your memory.
Moxidate (NA)
: ***
Because making complaint threads does nothing but spread negativity! Riot can't listen to the community because 90% of the time the community doesn't know what it wants. The best example i can give is the length of the games: Way back when, the games averaged 40 minutes. The community's endless bitching and crying finally got to Riot and they made the games shorter And now that the games are shorter the community is bitching and crying about how short the games are. But one thing still remains true it's the people that complain the most and say that the game is shit are still playing it.
: They are not bored with the game. People are done with riot turning this game into noob friendly freelo sht fiesta where individual skills mean nothing. You can be god of mid lane but your bot dies 3 times before you even get lvl 6 and opportunity to roam and enemy bot shreds you even if you make outplays simply because you can't dodge auto attacks and usually they are paired with very balanced supports that heals and shields all hp of the ADC. Or tanks that are supposed to scale to late and provide cc, DMG soaking but instead are also auto win in lane and deals more DMG than actual DMG dealers.
This is a team game you **DEPEND** on your team that's how team games work and if you don't like being **dependent** on people then don't play TEAM games. As far as balance goes i think Riot has much more qualified people that know what they are doing...
: and I said 30 minutes? I've always liked longer games. I am not the boards lmao. The average person likes 30 minutes. That's why I said it. I just played 3 games of AOE for 15 hours.
The fact to the matter is that the moment they make games longer the boards will have a problem with that.
: Statistically speaking, this is how many wins should be snowballs
**Deep sigh** When games were longer boards complained about how long games took. So Riot listened and made the games shorter. Now games are shorter and boards are complaining about how the games end too fast Boards will never make up their mind because the boards will never be satisfied... **Longer, more even games that average about 40 mins?** * No! games are too long... **Shorter, snowball games that average about 20 mins?** * No! games are too short...
: Why is Magic resist soo strong early game but late game its 100 times stronger?
First of all: * Zed starts the game with 32 magic resist so there is no such scenario in which zed has 25 magic resist Second of all: * You having 600 ap and not being able to burst someone means that you are either not playing a burst champion or you just build flat AP > Late game magic resist on a tank is ridiculous to a point that even natural health regen beats your burst. * No, health regen doesn't beat your burst unless you are vs {{champion:36}} and he ults or {{champion:106}} and his passive procs * Tanks also build HP with resistances so even if you bypass his MR you still have to go through all of his HP * If you are trying to burst down a 3.5k HP tank that has 200 MR with 600 flat AP you clearly have no idea what you're doing...
GigglesO (NA)
: Being Burnt out is Different...
People have been making board posts about how the game is shit or how it's no longer fun for them since the boards have existed... You no longer enjoy the game it's not fun for you? Stop playing then... Why bother playing something that you don't enjoy??? Move on! But no, you and everyone who makes and has made threads like this over the years never seem to realize that you keep repeating the same shit over and over and over again. And yet here you are still playing. And then you act surprised when someone calls you out for it. The man made of Iron said it best: "Misery loves company" - {{champion:82}}
: TLDR of your post: "People have been playing for so long that they've become bored. The game is good, it isn't shit" - you know the best, amirite? Your post is boderline fallacy. Lmao, downvoted this shit thread. Moving on now.
Hey man, There is no point in making another ''League sucks'' or "League is bad because (insert name here) said so" thread is there? If you don't find joy in the game why bother playing? It makes no sense! The game is free to play, you're not on a subscription, which means you don't have to feel obligated to play! **But i've put money into this game!** * You did that because you wanted to, not because Riot said "Hey, put money in my game if you want to play." **But i've been playing for a long time!** * I've put a lot of hours in WoW but it doesn't mean that just because i got bored of it and as a result my boredom brought a lot negative thinking, it doesn't mean i have to got on the Forums and say "The game is shit" or "The game sucks now" and spread my negativity to others... No! I just quit playing WoW i stopped my subscription and i've been playing League ever since. **TL;DR. If you don't like it then don't play it.**
Rioter Comments
Rioter Comments
hoganftw (NA)
: Bring back Report for Unskilled
I just wish they brought Summoner Showcase back i really enjoyed it and i looked forward to seeing the next one. And i was kinda sad when they stopped it.
: Garen needs a buff.
**This is for anyone who isn't familiar with Garen's kit** * His passive allows him to sustain himself better than majority of top laners by regenerating a % of his max hp every half second regeneration is doubled when bellow 25% max hp which increases to 50% max hp at level 11 * His Q Is a steroid that removes all slows and gives him movement speed and increases the damage done by his next attack while also silencing anyone hit * His W is also a steroid that passively gives him Armor and MR after killing a unit (maximum 30 resistance) and when activated Garen gains 60% magic and physical damage reduction and he also gains 60% tenacity for the first 0.75 seconds for the remainder of it's duration Garen reduces incoming physical and magic damage by 30%. * His E For the duration, is ghosted (meaning he can move through units) and deals physical damage to enemies within range, increased by 33% when damaging a single enemy, It can critically strike, Enemy champions hit 4 times have their armor reduced by 25% for 6 seconds. Hits after the 4th refresh the duration of the debuff. * His R passively Garen marks the enemy champion with the most kills in the last 5 minutes as a "Villain" Garen's basic attacks and each spin of Judgment against the Villain deal 1% of their maximum health as bonus true damage on-hit. Active: Is an execute that deals magic damage which is converted to true damage when used on the villain 175 / 350 / 525 (+ 28.6 / 33.3 / 40% of target's missing health)
Rioter Comments
Rioter Comments
kokoberi (EUNE)
: ***
> [{quoted}](name=kokoberi,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=5GdXGM1o,comment-id=00010000,timestamp=2018-03-01T22:39:42.655+0000) > > classic, its always the NA being the biggest wimps. Also where did i say i didn't deserve the ban? I think your brain cant comprehend that all i want is both of us to be banned in this situation and for riot to sometimes correct the mistakes of their bots if they cant program them to be perfect You have a lot of growing up to do...
kokoberi (EUNE)
: Riot Ban System is run only by bots and that is disgusting
Just mute the people that are toxic to you. Problem solved. But no you want to go into a keyboard war with someone who is a complete **STRANGER** that "insulted" you, instead of playing the game and enjoying yourself you chose to bring yourself to their level and become toxic yourself. Well congratulations you're prize is a 14 day ban and you are now toxic yourself, enjoy becoming an angry and frustrated human. This just shows that a single mute that takes a second to do can cost you your account.
Rioter Comments
: > [{quoted}](name=Smokin Penguin,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=0000000000000000,timestamp=2018-02-27T21:14:24.527+0000) > > That is false! And doesn't make sense because Rito could have just like they did with the custom skins made it so that if you used it you get banned or so that it doesn't work. > Rito made the camp timers because people wanted them and it seemed like a good thing to implement. > > > That doesn't mean that it will break team play... > In fact it will prevent people from committing to going in on someone and making a bad play that could end up costing them the game. > > It's a very important thing to know whether the enemy has a summoner spell or not and knowing that will only deepen how people play the game because people act, behave and play differently when they know what summoner spells the enemy has available. > > And if your teammates only need to press tab and see what summoner spells the enemy team has available, it would mean that they are on the same page. > > And not one of your teammates thinks that the enemy adc has no flash goes in the adc flashes away your teammate dies and it costs you the game instead that same teammate can press tab and see if the enemy adc has their flash or not and will then think twice about going in or not. > > > This would have no effect on the snowball! > Simply because the feature would be available to both teams which means anybody has access to it just by pressing tab. > > **The game is snowbally because:** > > * Towers die very fast and are destroyed very easily. > * First tower gold gives the entire team a gold advantage. > * Rift herald plays a big role in this snowball environment. > * Certain drakes like the Fire and Water drakes when taken early give the team that killed em an advantage which further helps the snowball. > * Bot lane now more than ever is deciding the game because of how easy the towers die and the first tower gold and **maybe** because the ADC build is cheap. One, I was around when they implemented jungle timers. They had specifically banned a 3rd party program because it gave a straight competitive advantage and players felt like they were required to download it to remain competitive. If you TRULY believe that to be false, then you are either trolling, forgetful, or you have no idea what you're talking about and making wild claims without the information. Two, you clearly do not see why teams snowball because you're targeting the wrong aspect of why towers are downed so easily. It's because towers cannot be relied on to protect those protecting them. Towers are no longer a bastion of safety like they are supposed to be and it shows when a group of 4 dives 2 enemies and walks out of range of the tower, following up with the tower kill because nothing can contest it. Towers are weak because they cannot protect those meant to protect them. The gold bonus just exacerbates the problem. Three, the fact you cannot see why this information would make the meta even more snowbally, especially if you decide to ignore the explanation given, is proof that you do not understand why this would break the game beyond repair.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=00000000000000000000,timestamp=2018-02-27T21:37:53.126+0000) > You say something i say something. This will never end. So here is the thing, when they do implement the feature i will personally add you to the post so that the "I told you so" is that much greater. But in the meantime: {{sticker:slayer-jinx-wink}} * Have a good one
: The tab screen should show enemy summoner spell cooldown timers.
Yall can downvote all day long... But when they do implement this feature ill be the first one to make a post saying "I told you so" So go ahead and downvote, ill have the last laugh. {{sticker:sg-miss-fortune}}
: Yo Penguin, I want to know what you’re smoking so I can get some myself. It must be some pretty crazy stuff in order to make you think this is a good idea and that it won’t dumb down the game even more.
> [{quoted}](name=JustMonika13,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=0001,timestamp=2018-02-27T21:18:24.641+0000) > > Yo Penguin, I want to know what you’re smoking so I can get some myself. > > It must be some pretty crazy stuff in order to make you think this is a good idea and that it won’t dumb down the game even more. The game is marketed to children 13 and up and the only reason this game got bigger than Dota 2 is because of how easier and dumb downed it is compared to it. The game was made to appeal to the causal audience. That's why 80% of it's player base is in Bronze and Silver...
: > [{quoted}](name=Smokin Penguin,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=00000000,timestamp=2018-02-27T19:38:10.763+0000) > > * Of course there would be adjustments. > > * So are jungle camp timers, so is the buff that shows smite's damage, trinkets are the biggest convenience, yet there they are. > > * When the spell is changed the change is shown on the tab screen so it just has to show the remaining cooldown. > > To be honest, this is something that will eventually get implemented since they already show your team's summoner spell cooldown it's just a matter of time really. The reason they implemented jungle camp timers is because of a 3rd party program giving an unfair advantage by showing timers that were otherwise hidden. They show those so you know whether your teammates have them available because the game is around team coordination, not whether or not you saw an enemy use a skill. The pinging of enemy skills/summoners is to indicate windows where said champions become vulnerable. It's not meant as a catch all and that's the point I'm trying to make. Besides, the game is snowbally enough without that information. This would just create even more stomp opportunities.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=000000000000,timestamp=2018-02-27T20:10:26.622+0000) > > The reason they implemented jungle camp timers is because of a 3rd party program giving an unfair advantage by showing timers that were otherwise hidden. > That is false! And doesn't make sense because Rito could have just like they did with the custom skins made it so that if you used it you get banned or so that it doesn't work. Rito made the camp timers because people wanted them and it seemed like a good thing to implement. > They show those so you know whether your teammates have them available because the game is around team coordination, not whether or not you saw an enemy use a skill. The pinging of enemy skills/summoners is to indicate windows where said champions become vulnerable. It's not meant as a catch all and that's the point I'm trying to make. That doesn't mean that it will break team play... In fact it will prevent people from committing to going in on someone and making a bad play that could end up costing them the game. It's a very important thing to know whether the enemy has a summoner spell or not and knowing that will only deepen how people play the game because people act, behave and play differently when they know what summoner spells the enemy has available. And if your teammates only need to press tab and see what summoner spells the enemy team has available, it would mean that they are on the same page. And not one of your teammates thinks that the enemy adc has no flash goes in the adc flashes away your teammate dies and it costs you the game instead that same teammate can press tab and see if the enemy adc has their flash or not and will then think twice about going in or not. > > Besides, the game is snowbally enough without that information. This would just create even more stomp opportunities. This would have no effect on the snowball! Simply because the feature would be available to both teams which means anybody has access to it just by pressing tab. **The game is snowbally because:** * Towers die very fast and are destroyed very easily. * First tower gold gives the entire team a gold advantage. * Rift herald plays a big role in this snowball environment. * Certain drakes like the Fire and Water drakes when taken early give the team that killed em an advantage which further helps the snowball. * Bot lane now more than ever is deciding the game because of how easy the towers die and the first tower gold and **maybe** because the ADC build is cheap.
: Problems: - Smite: 15 second cooldown, does not indicate if there's a charge available or not. - An automatic timer is too convenient - Spellbook mastery: summoners can be changed to hide their remaining cooldowns I'd rather see a case where they're put on a timer equal to their cooldown -10 seconds, but only if pinged within 10 seconds of being seen used. Keep in mind, this does not take into account anything that may reduce summoner spell cooldowns, so it's not entirely reliable.
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=vGAeaKqE,comment-id=0000,timestamp=2018-02-27T19:29:07.350+0000) > > Problems: > > - Smite: 15 second cooldown, does not indicate if there's a charge available or not. > - An automatic timer is too convenient > - Spellbook mastery: summoners can be changed to hide their remaining cooldowns > > I'd rather see a case where they're put on a timer equal to their cooldown -10 seconds, but only if pinged within 10 seconds of being seen used. > > Keep in mind, this does not take into account anything that may reduce summoner spell cooldowns, so it's not entirely reliable. * Of course there would be adjustments. * So are jungle camp timers, so is the buff that shows smite's damage, trinkets are the biggest convenience, yet there they are. * When the spell is changed the change is shown on the tab screen so it just has to show the remaining cooldown. To be honest, this is something that will eventually get implemented since they already show your team's summoner spell cooldown it's just a matter of time really.
Rioter Comments
zoliking (NA)
: Nothing. Games like this happen. They are frustrating, but you just move on to one where your teammates carry their weight or fall behind just enough so you can do it. You have my sympathies.
> [{quoted}](name=zoliking,realm=NA,application-id=yrc23zHg,discussion-id=fMjlT17Q,comment-id=0002,timestamp=2018-02-27T18:02:08.849+0000) > > Nothing. Games like this happen. They are frustrating, but you just move on to one where your teammates carry their weight or fall behind just enough so you can do it. You have my sympathies. I understand that games like this will happen from time to time but that doesn't remove the frustration that comes with losing like this and whats worse is that despite the score we could have won had my team chosen to focus {{champion:18}} , so it feels like i lost a game that could have been a win. I guess i'm just venting.
Tomua (NA)
: Not a morde user but normally when the adc is that fed and your a morde u just got to kill the adc with ult and then use the ghost to carry your team.
> [{quoted}](name=Tomua,realm=NA,application-id=yrc23zHg,discussion-id=fMjlT17Q,comment-id=0001,timestamp=2018-02-27T18:01:05.425+0000) > > Not a morde user but normally when the adc is that fed and your a morde u just got to kill the adc with ult and then use the ghost to carry your team. Only problem is that i first have to get in range to do that and even if i do somehow manage to get passed {{champion:53}} , {{champion:106}} and {{champion:516}}, {{champion:18}} would have already killed me or just have W'd away or ulted me back... I mean she had a full build at 26 minutes.
Rioter Comments
Rioter Comments
: placed in bronze 3, now at silver 5 70 LP and doesn't seem like I'll be going anywhere and I almost don't wanna try atm, things seem really bad and quite frankly bronze is a lot more enjoyable than silver ( I didn't think it would make a difference, but turns out bronze aint where the noobs are it's silver, where the jungler's main goal is to out CS everyone and avoiding a dying lane just because a camp in his jungle just spawned )
> [{quoted}](name=ßoats and Hoes,realm=NA,application-id=yrc23zHg,discussion-id=EElEwZrn,comment-id=0001,timestamp=2018-02-19T18:06:13.720+0000) > > turns out bronze aint where the noobs are it's silver True! Bronze players know they aren't good at the game so they don't judge others or yell out gg or start throwing insults in /all chat, after someone gives first blood or dies to a jungle camp or makes a mistake. Bronze players are in my experience the nicest players. Closes that i ever got to getting out of silver was during the Teambuilder era, got to silver one and then when i reached the promos to gold i lost every single promo series 15 times in a row. After that i lost most of my motivation and drive.
Rioter Comments
Rioter Comments
Elinz (NA)
: you sound literally psycho... those are LITERALLY pajama bloomer shorts, not even panties... you're so fixated on the idea of her wearing "revealing clothes" Zoe wears shorts in her classic too??? You're crazy if you're saying children shouldn't be allowed to wear shorts what are you even doing? venting your weird thoughts on a boards post? that's literally disgusting if YOU'RE the one thinking a child wearing shorts is sexual... you're gross.
> [{quoted}](name=Elinz,realm=NA,application-id=A8FQeEA8,discussion-id=FQ8U5IAH,comment-id=0016000200000000,timestamp=2018-02-18T00:26:10.295+0000) > > you sound literally psycho... those are LITERALLY pajama bloomer shorts, not even panties... you're so fixated on the idea of her wearing "revealing clothes" Zoe wears shorts in her classic too??? You're crazy if you're saying children shouldn't be allowed to wear shorts what are you even doing? venting your weird thoughts on a boards post? that's literally disgusting if YOU'RE the one thinking a child wearing shorts is sexual... you're gross. 1. You did not answer my question! 2. Yes and No. 2.1 Yes, i'm saying children and anything that resembles children should be fully clothed when portrayed in art! 2.2 No, in no way did i imply that children should not wear shorts, that is something you came up with, parents have the right and presumably the sanity to dress their kids appropriately. 3. What i believe in is right, and anyone who is mature enough to have common sense will agree. 4. And i also believe that this kind of "art" should not exist! 5. I will not reply to you anymore, there is just no point...
Elinz (NA)
: She is a Loli xD she resembles a young girl so that makes her one~ she also sounds and acts like one kek
> [{quoted}](name=Elinz,realm=NA,application-id=A8FQeEA8,discussion-id=FQ8U5IAH,comment-id=00040001,timestamp=2018-02-17T22:08:25.377+0000) > > She is a Loli xD she resembles a young girl so that makes her one~ she also sounds and acts like one kek Courtesy of google: "ロリ" ("loli") is a Japanese slang word that means "little girl" and refers to any female, typically adolescent, with a childlike or youthful appearance. The word is contracted from "ロリータ" ("lolita"), which originated from the novel entitled Lolita by Vladimir Nabokov. Lolis are central to lolicon subculture. lolicon definition by google: The sexual attraction to young girls. n. An individual fixated on young, generally prepubescent, girls. n. Erotic or suggestive art depicting prepubescent females. You seem to be quite familiar with this "loli" bullshit. It seems to me like these definitions are pretty much describing what these images are... I rest my case! People like you should go to jail! This is a sick subculture and is in no way a laughing matter!
Elinz (NA)
: If you actually are thinking of it that way, you're the one who's sick... Those aren't even panties they are bloomer shorts which can be a part of pajamas. and honestly you're pretty disgusting thinking that way, cuz i see babies running around in a diaper and my first thought isn't "omg an underage child in a diaper THAT'S DISGUSTING bleh, sickos" so dude you're pretty fucked.
> [{quoted}](name=Elinz,realm=NA,application-id=A8FQeEA8,discussion-id=FQ8U5IAH,comment-id=00160002,timestamp=2018-02-17T22:03:36.524+0000) > > If you actually are thinking of it that way, you're the one who's sick... Those aren't even panties they are bloomer shorts which can be a part of pajamas. and honestly you're pretty disgusting thinking that way, cuz i see babies running around in a diaper and my first thought isn't "omg an underage child in a diaper THAT'S DISGUSTING bleh, sickos" so dude you're pretty fucked. You have the logic and reasoning of a 10 year old. I'm the sick one for thinking that a child being exposed to that extent is wrong? Good, then i'd rather be sick and fucked rather than being whatever you think is sane! Here is a question for you: Do you think that it's ok for a child to be portrayed in such a revealing way?
PaladinNO (EUNE)
: You almost sound serious... Just one flaw though: She is thousands of years old. http://leagueoflegends.wikia.com/wiki/Zoe/Background
> [{quoted}](name=PaladinNO,realm=EUNE,application-id=A8FQeEA8,discussion-id=FQ8U5IAH,comment-id=00160000,timestamp=2018-02-17T15:29:54.148+0000) > > You almost sound serious... What are you even talking about? I'm as open minded as can be but i'm not going to pretend to be okay with drawings of an **UNDERAGE** girl in her **UNDERWEAR** wtf? >Just one flaw though: She is thousands of years old. I guess that makes it ok? She is a fictional character, age doesn't matter when it comes to fictional characters because how they look is the bottom line. Example: you could draw a toddler and call it a million years old **IT'S STILL A FUCKING TODDLER** you just say it's a million years old You can say that she can be as old as the dinosaurs that doesn't change the fact that she looks the way she looks.
ZoharLug (EUNE)
: HOW IS THIS NOT AN S- GAME???
Here is more information: In a 31 minute game he placed 9 wards, purchased 0, destroyed 0, And he has 167 cs in 31 minutes. He killed 2 turrets and 2 dragons and 1 baron.
: Riot removed the ability to see total BE count?
Why would you want to know the specific number?
: "We have removed the mute button to help you stay engaged with teammates"
Elinz (NA)
: ~*Sleepover Zoe!*~ (Skin Concept by Iruse)
Why is this not taken down? This is literally a little **UNDERAGE** girl in her underwear you sick fucks. Why is her bottom half, just her in underwear??? I have already reported this post for being offensive i hope you do the same... This is sick.
: Happy Friday, GD!
When are yall releasing the Illaoi skin???
Naalith (NA)
: With the new champion (hopefully) being revealed soon, lets hope Riot made a profile icon for them
>even if I'll usually switch back to my mainstay icons a few weeks after anyways. You should have left that part out. Makes the whole argument meaningless...
Rioter Comments
: (Repost) You can't be good at this game if you weren't born with talent.
I started playing when Rengar was just released and i have never reached gold but that's not because i "didn't have the talent" (lol wut?) i never climbed out of silver because i never really cared all that much about it and if i did i would do it just for the border color, also i don't climb because i enjoy doing stupid shit and i don't enjoy following a meta or only playing one or two champions. BUUUUTTT: * I also have poor map awareness. * I have poor mechanics * I miss a lot of cs. * I don't ward as much as i should. * I often times forget to call MIA or SS or even ping for that matter. * I don't read patch notes and if i do i skim through it. * I often make bad decisions and calls. And the list goes on and on but the reason i'm not gold or higher is because i don't work on my weaknesses. I've been playing for a very long time which has allowed me to be conscious of what i'm doing and how that affects my games. But instead just choose to listen to my inner Ape because it's more fun that way for me. **Don't make excuses and don't blame your shortcomings on anything other than yourself for not wanting it bad enough.**
Rioter Comments
Rioter Comments
: Hard to tell. Zoe had around 40% at release got nothing but nerfs since and is still considered strong, even OP by some players.
> [{quoted}](name=Awesomeasf ck,realm=EUW,application-id=3ErqAdtq,discussion-id=QdqLUT9g,comment-id=0001,timestamp=2018-02-07T06:50:11.245+0000) > > Hard to tell. Zoe had around 40% at release got nothing but nerfs since and is still considered strong, even OP by some players. Zoe is by no means OP, she has a single damage ability + her steroid passive and that's it, she is extremely squishy and has no escapes either. If she tries to pick up the shard she risks getting nuked or just get her hp chunked, her 'Q' is hard to land her is E is best landed from point blank range and her ultimate returns her to her original cast position. The reason some players thought (and some still do) she was OP is because they don't know what to expect of her kit nor how how to play against it, that's why there was such a huge backlash. The only complaint that i would have for her kit is the duration of her E's aoe.
: Don't buy something for it's perceived power. Get it because it looks interesting and enjoyable for you.
> [{quoted}](name=The Wolf King,realm=NA,application-id=3ErqAdtq,discussion-id=QdqLUT9g,comment-id=0000,timestamp=2018-02-07T06:38:42.047+0000) > > Don't buy something for it's perceived power. Get it because it looks interesting and enjoyable for you. Dude mind your business and don't tell people what to do. lol
: > [{quoted}](name=Smokin Penguin,realm=NA,application-id=yrc23zHg,discussion-id=6rrzsPKd,comment-id=0000000000010000,timestamp=2018-02-04T16:16:54.924+0000) > > This might be because you cant read well maybe try putting on your glasses, i never mentioned her rework or how she turned out, i said **"what the ORIGINAL karma used to be"** because almost nobody played her. A lot of people played her. I have friends that still to this day miss old Karma. Don't confuse "Smokin Penguin didn't play her/like playing her" with _everyone_. Yes, she wasn't as popular as Lee Sin back then so they didn't halt the rework. But no one was as really as popular as Lee back then.
> [{quoted}](name=LostFr0st,realm=NA,application-id=yrc23zHg,discussion-id=6rrzsPKd,comment-id=00000000000100000000,timestamp=2018-02-04T16:20:20.499+0000) > > I have friends that still to this day miss old Karma. Just because you lied like that i'm not even going to reply to you anymore... {{sticker:slayer-jinx-unamused}} Have a nice day.
: > [{quoted}](name=Smokin Penguin,realm=NA,application-id=yrc23zHg,discussion-id=6rrzsPKd,comment-id=00000000,timestamp=2018-02-04T15:36:13.348+0000) > > How can you rush a rework for a champion that has been in the game since it's launch in October/27th/2009 > Teemo is a part of the 40 original champions... So we want them to rush it and probably remove half of what the Teemo mains like about him? OK. Seems good. > > And they have been reworking champions since 06/07/2010 starting with the Kayle rework. > The truth to the matter is that they haven't reworked him because there are really only two outcomes of reworking him. Untrue. Perhaps it will be like WW in that it's the same champ but accentuated. > Which are: > > 1. The very moment they change his kit he will be a completely different champion. Depends on how open the player is to accepting that they need to adapt their playstyle. That's not something dependent on the rework, that being the case or not will change for each and every player. > 2 If they mess with his kit instead of changing it they will make him absolutely useless, basically turning him into what the original {{champion:43}} used to be. Not sure why Karma is being brought up. Her rework's problem was communication and ignoring chunks of her playerbase in favour of what was deemed "thematically appropriate for her." If Teemo mains make no posts about what they consider his "essence" then yes, I guess they could turn out similarly.
> [{quoted}](name=LostFr0st,realm=NA,application-id=yrc23zHg,discussion-id=6rrzsPKd,comment-id=000000000001,timestamp=2018-02-04T15:46:15.750+0000) > Not sure why Karma is being brought up This might be because you cant read well maybe try putting on your glasses, i never mentioned her rework or how she turned out, i said **"what the ORIGINAL karma used to be"** because almost nobody played her.
Show more

Smokin Penguin

Level 62 (NA)
Lifetime Upvotes
Create a Discussion