: I miss Nexus Blitz. It reminds me of a game I use to play called UO.
> [{quoted}](name=Smashed Hash,realm=NA,application-id=yrc23zHg,discussion-id=f20YcU6s,comment-id=0006,timestamp=2019-06-11T14:31:34.572+0000) > > I miss Nexus Blitz. It reminds me of a game I use to play called UO. As in ultima online? How in the world does it remind you of that? I know the game has changed alot since i quit but still.
: Assassins shouldn't be able to just 1v2 freely. Stop asking for it.
This isn't a supports are to strong issue.. Supports should be able to protect the team. This isn't an assassins are weak issue because like people have shown the win rates of most assassins are just fine. It's a Janna and Lulu issue... And I don't mean 2v1... Who exactly is demanding 2 v1 wins? I'm talking in team fights or small skirmishs. If it's a Nami, Thresh, Leona I know they have the tools to stop me.. To make a play and save a team mate and shut me down but I also know if I play better then them I can dodge an ability, make an out play and kill my target. Vs a Janna or Lulu nothing I do matters.. I can't outplay them. The mere presence of them in a team fight means the assassin class is null and void in the fight.
: I HATE this idea that attractiveness has to be there for a purpose
Void creatures seem to have varying abilities.. For all we know the creature that joined with Kai'sa keeps her in peak physical form. Perhaps on her own she would have come out scared and much worse looking but the creature keeps her skin flawless and heals any wounds and scars. But it's not really even about that.. Ppl wanted a creature and got a human so it's become nitpick outrage. Nearly every champion in the game is a veteran of wars and battles and nearly every one of them is flawless.
Juhachi (NA)
: Why did riot apologize about making Kai'sa? "overly sexualized"
To alot of people a character being attractive means they are sexualized. For all I know the void suit causes her core temp to overheat and the V design frees up her throat and chest area to allow less pressure on her upper torso and throat. Again being attractive does not mean you are being sexualized. The argument always changes from look at the roster! to many sexualized females.. then when its pointed out many many females are in battle armor or fully clothed it changes from well.. yea BUT they have similar faces and they are physcially fit and attractive.
: PSA: There is literally zero reason to ever call for reports
Why do people feel the need to tell others to report someone? Are you the report police? Do you think the other players in the game are not smart enough to report someone that deserves it? If they are being toxic in chat everyone can see it.. they dont need you to tell them to report the person. If they are only being toxic in team chat asking the enemy team to report is pointless because why would they take your word for it? Im not going to report someone for toxic chat if I can not see it for myself.
: UPVOTE if you agree you should get "LOSS PREVENTED" if you have an AFK ruin your game.
#1 The person that afks and anyone he is in a premade with should lose full points. You should not get saved by a friend taking a dodge. #2 Not a full loss prevented. You lose half the lp and gain half the lp. You can not have a system when winners gain points and losers lose nothing. Some points have to be dropped. #3 Someone mentioned a 10min rule. You can't have some legit crash at 30mins and have the team immediately surrender for the loss prevented. It will force them to keep trying till the person reconnects or 10mins pass. If you can't hold out for 10mins you probably don't deserve the loss prevented anyway. It will also force the winning team to actually try to close out the win if they want full points.
Rioter Comments
: client wont open
If you have Ad-Aware disable it. Tat has been fixing the problem for quite a few people.
: League of Legends will not open
If you run Ad-aware that is the problem. Disabling it for me fixed the issue.
Himbrimi (NA)
: Hey guys, for those who have Ad-Aware, this patch has apparently been having compatibility problems. If you're running Ad-Aware, disable while the client patches. Worked for me.
I was just coming to post this exact thing. Turning off ad-aware fixed it for me as well.
: [NEW] Having issues Patching 5.23? Click Here!
Same issue for me. The client wont open. The league icon pops up but then nothing happens. It shows that the client and patcher are running in the background but never shows on my screen.
: I deleted the lol_launcher folder and then downloaded the new install file via the front page, the first time I ran the file I was asked if I wanted to "uninstall" lol, I chose "yes" then re-ran the install file and asked to re-install lol. The launcher worked afterwards.
Which install file? do you have a link please?
: AT&T Peering Coming Online!
Yea something is just not right. I'm in central Cali with At&t. When they moved from Portland to Chicago I went from 56 to 84 ping but it was a solid 84 and that never moved. The day this thread was created I actually went up to 86 which wasnt a big deal although strange since it was suppose to be an improvement. Then a few days later when the pops in LA were up and suppose to help more I went up again to 88 ping... Now today it has once again gone up to 91. When I posted my tracert riot said I was connecting correctly but ive been getting worse every day since the improvements.
: > [{quoted}](name=Snowleaf,realm=NA,application-id=osqw6G4M,discussion-id=89wckcsi,comment-id=002c0000,timestamp=2015-11-17T20:08:39.227+0000) > > Im near Fresno and still no change for me. Still 88 ping. Can you post a trace route for me to I wanna see the route it's taking. Thanks!
Sorry for the late reply but this is what Im getting. Tracing route to over a maximum of 30 hops 1 <1 ms <1 ms <1 ms homeportal [] 2 * * * Request timed out. 3 * * * Request timed out. 4 23 ms 23 ms 23 ms 5 37 ms 38 ms 37 ms ggr3.la2ca.ip.att.net [] 6 38 ms 38 ms 37 ms 7 38 ms 38 ms 38 ms 8 81 ms 80 ms 80 ms
: Hey everyone! Just a quick update. We have brought the Peering with AT&T in LA online this morning. Please let me know how things are looking for you now. Initial internal tests are showing some people (especially close to the LA area) should have about a 10ms drop in ping. We are still working hard with AT&T to bring other locations online and really appreciate everyone's patience while we go through this process. Thanks! Las
Im near Fresno and still no change for me. Still 88 ping.
Korensky (NA)
: Hi Folks, Just wanted to update those of you from AT&T who have seen your ping go up slightly. Right now with only two points of interconnect running, it means that traffic will be pulled towards the closest one of those. Currently those points are Chicago and Dallas. This means if you're in Southern California, you will be on a slightly longer geographic path as traffic will go to Dallas first before crossing over from the AT&T network into Riot Games. The other locations are coming up very soon. We are making progress with the team over at AT&T every day and hope to be able to update this thread soon with some more specific details. For those of you who have seen an increase in ping time, can you let us know how the general gameplay has been in terms of ping stability and packet loss? If you can let us know the region you're playing from as well it'll help us take a closer look at anything that may not be working as intended. Korensky
Southern Cali, My ping did raise a few. From 84 to 88 but its been a stable 88 no packetloss as far as I can tell.
: AT&T Peering Coming Online!
Since the move to Chicago my ping sat at 84. Yesterday it was 87. Obviously not a large increase but still strange that it got worse with what is suppose to improve it. I'm on AT&T in Lemoore, Ca
: NA Server Roadmap Update: Details on 8/25 Server Move
Are talks with AT&T going well? Ive been considering changing isps to one on the list of partners.. but would rather not have too.
Barlowm (NA)
: Usually have 50 to 70 ping when connecting to california
Same. I normally have 65 ping from california today it went up to 90 during the test and has remained like that all day.
: The real problems with Katarina
Kat isnt the problem. Zhonya's is. The item is overpowered and has hidden one of Kat's major weaknesses. Make it so when you are in hourglass all your cds freeze including resets from passive. It was designed as an Oh shit Im in trouble I need to save myself item.. Not a let me go immune for 2 seconds while I wait for my cds so i can kill everyone item.
: katarina bug cant use abilities
Happened to me as well. It has been happening for weeks now with no word from Riot =(
: [GAMEPLAY] Katarina suddenly loses abilities
Happened to me as well just now. Tower dove a Ziggs. Did full combo. He died. Unable to use Q, R, B. Reconnecting didnt help. Restarting computer didnt help. Logging on from another computer didnt help.
Fauxfire (NA)
: A couple questions regarding Katarina, her role, and assassins
The one thing id say is this. The 4 assassins you named may not be a strong as Kat to continue the fight immediately following a kill but I believe they have something that makes up for it. Each of them.. Zed, Fizz, Talon and Kha have a way to jump into a fight and get back out right away if things go bad. Zed can jump back to a shadow, Talon and Kha can invis ult and run for it and Fizz has his pole. Kat has to use her jump to go in and if things go bad and and for any reason she doesnt get a reset she has no other way to get out. When fights go bad more then any other assassin she is a sitting duck and dies.
This makes the situation worse. Pick and Ban phase are a part of the game. Those decisions matter and this change means completely destroys it. I've been in many games where the pick and bans didnt go well. Where people thought it was going to be really hard to win but because no one wanted to lose LP for dodging we played the game anyway and ended up winning. This change means those games never happen. If you give people an easy out they will take it. Someone doesnt like a champ you picked. Take the easy way out and vote to dodge despite the fact you might play that champ really well. You create trolls this way. One player can hold your game hostage in both ways. As it is now they can try to force someone to dodge. With your change a vote or they will lose on purpose. The difference is now most of the time the troll is all talk. When it comes down to it and the bluff is called they are forced to play cause they dont really want to lose. With this change the troll gets thier way every single time because they know people will just cave in and do the vote.


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