: > [{quoted}](name=SpecterVonBaren,realm=NA,application-id=3ErqAdtq,discussion-id=li9itrap,comment-id=00000002000000000000000000000000,timestamp=2019-05-18T19:58:24.872+0000) > > Hhm, how about one about my home state then? "I'm from Missouri so show me." We're called the Show Me state because of the general disposition of the people from here, we're unassuming and not quick to just go along with what someone says without them backing it up. > > Any Italian sayings you have you can share? Lol, that's really widespread as and habit, sadly, especially with how information is available right now. But i find cute that you made It into a "state thing" =p > Italian language Is full of sayings, most are in dialect. I don't remember much right now, it's 3am, but something that could be said about this thread Is "la speranza è l'ultima a morire" wich means roughly "Hope Is the last to die". Off topic there's "chi dorme non piglia pesci" which translates into "who sleeps won't get any fish" and it means that if you keep buying time, you'll lose opportunities
Ok, how bout this one? Whenever saying something like, "Are you really putting ALL of that into your backpack?" a person can reply, "The whole kit and kaboodle." which means "everything" as in you are using everything, taking everything or giving everything.
: Please do NOT buff Yuumi
I dunno, from what I've seen she's still not that good. Don't think they should buff her yet but I also don't think she's going to end up being super OP just playing as a traditional sup. If she's going to end up broken in pro play then it's going to be through a really out there tactic or cheese strat.
: > [{quoted}](name=SpecterVonBaren,realm=NA,application-id=3ErqAdtq,discussion-id=li9itrap,comment-id=000000020000000000000000,timestamp=2019-05-18T11:11:06.227+0000) > > Any other sayings you need help with? I assume English is not your first language or is it just our "Yankee" talk that's unusual? I'm good man, thank you for your kindness You're right, i'm italian =p Unusual is interesting. But it's me that just started scratching the surface of "yankee sayings" :p Feel free to text some more, i'd love to know more of these =)
Hhm, how about one about my home state then? "I'm from Missouri so show me." We're called the Show Me state because of the general disposition of the people from here, we're unassuming and not quick to just go along with what someone says without them backing it up. Any Italian sayings you have you can share?
: > [{quoted}](name=SpecterVonBaren,realm=NA,application-id=3ErqAdtq,discussion-id=li9itrap,comment-id=0000000200000000,timestamp=2019-05-17T23:59:12.335+0000) > > Out "of the blue" means that something happened suddenly and without warning or signs that it would happen. It's in reference to either how a storm can suddenly hit fast or how an airplane fighter pilot could get blindsided by an enemy plane despite there not technically being anything they were hiding behind. Curious, but thank you! Happy i learned this =) Yeah you could say both skarner's and zac's reworks were out of the blue indeed =)
Any other sayings you need help with? I assume English is not your first language or is it just our "Yankee" talk that's unusual?
: > [{quoted}](name=SpecterVonBaren,realm=NA,application-id=3ErqAdtq,discussion-id=li9itrap,comment-id=00000002,timestamp=2019-05-17T20:13:44.518+0000) > > The Juggernaut rework was indeed out of the blue. Partly because he had already received a recent rework and partly because he was not a Juggernaut but a high CC fighter or Catcher. i don't know what "out the blue" means =p. however i agree iwth this, even tho riot has a hard time deciding what skarner actually is. but his kit allows him to be more things, without excelling at once.
"Out of the blue" means that something happened suddenly and without warning or signs that it would happen. It's in reference to either how a storm can suddenly hit fast or how an airplane fighter pilot could get blindsided by an enemy plane despite there not technically being anything they were hiding behind.
: > [{quoted}](name=Lovelle,realm=NA,application-id=3ErqAdtq,discussion-id=li9itrap,comment-id=0005,timestamp=2019-05-17T15:23:30.301+0000) > > The squeaky wheel gets the oil when it comes to Rito balancing, and Skarner is almost as underplayed as Trundle. What does that mean?
The people that are loudest or more numerous get the attention.
: I remember they did say they are looking at Skarner, but i'm not exactly sure where or when, i just know that it was pretty recent.
It was a while ago and we've had radio silence on it since.
: Did anyone ask for a skarner rework in the firstplace anyway? Ive seen a lot of people claiming it was out of the blue.
The Juggernaut rework was indeed out of the blue. Partly because he had already received a recent rework and partly because he was not a Juggernaut but a high CC fighter or Catcher.
Saezio (EUNE)
: You need to auto for the shield and the mana back. And you need your adc to be in range to get back on them.
And they aren't worth it in the lane phase. It's like how Lulu has her magic damage on auto passive but ever since Season 4 has had less and less reason to use it much in lane phase due to how damage has gotten higher and the ability to all in has gotten easier.
Saezio (EUNE)
: Ezreal kinda never gives her an opportunity to use her autoattacks. I think she is better with an adc like Draven
But that's.... the point? Her presence in bot is weak even when she's trying to be active so put her with a champ that she can just ride it out until she can get to the point in the game where she's good.
Meddler (NA)
: Quick Gameplay Thoughts: May 17
Any thoughts on ARAM specific nerfs for Pyke? I really hate how easy it is for him to carry a team in ARAM.
Meddler (NA)
: Quick Gameplay Thoughts: May 17
I want to thank you for so consistently making these posts and being so open but professional in them. You do a great job as an example to others.
: Actually, it's also plausible that her numbers were simply too low in addition to players not knowing how to play her. I faced her once in ARAM and she did really well. I suspect that player already had a game or two on her. In regards to SR, a new champion being 40-45 isn't unusual. Below 40 suggests that EVERYTHING is too weak.
She's like Wukong, ARAM brings out their strength with having lots of teammates and enemies around but both have pretty crap lane phases.
: If we had AP bruiser items, Diana wouldn't be building full burst mage items
I think the only real way to make AP bruisers a thing is to give them abilities that scale with AP and HP and create items that give a balanced amount of those stats. This makes it so they can itemize tank items and still get damage and their own items won't give enough AP to be valuable to Mages.
: Agree with everything but the pocket pick statement purely because that can apply to every champion but S tier ones. Also i think its far too early for statements like "she is not designed to be one tricked".
I don't really understand how she would function as a pocket pick when her kit is so generalist in nature.
: Ezreal doesn't basic attack enough to make yuumi's W worth it value wise and often ezreals will force you out of Q range making harassing way too hard especially since the circle is centered on ezreal if he suddenly moves the ability can fizzle.
And lots of people have been saying Yuumi works better supporting fighters and other diving champs, even if Ezreal didn't get much out of Yuumi's W (Which is wrong, why do you think ADC Ezreal doesn't like AD?) the point is to survive until you can start doing great things late with other champions.
: In fairness you have played with her twice with one of two champions yuumi is basically confirmed to have anti synergies with {{champion:15}} {{champion:81}}, i left kalista out because nobody plays her but i assume that would be terrible to combo into. Your also running dark harvest sivir which can be quite the disadvantage trade wise early so yes i can see why you personally would struggle when playing with a yuumi support.
But people have been saying Ezreal is one of the best ADC's to have with a Yuumi because he can stay safe early to get him past Yuumi's crappy lane phase.
Koiyaki (NA)
: i mean...i'd rather have champs released underpowered then slowly buffed. But in all honesty, people will complain if a champ is too strong or to weak on release...its been 2 days. People need to chill for just a tiny bit...
I think the problem with a weak release is that it's hard to gain data on how good they actually are after people have gained experience and after buffs because fewer people are playing the champ and the perception of weakness can cause other team members to play worse because they think they will lose. It's easier to tell when an op champ that lots of people play has finally been balanced out than it is to tell a weak champ that few people play has become strong. This is especially true of support champs.
: > [{quoted}](name=SpecterVonBaren,realm=NA,application-id=yrc23zHg,discussion-id=6ddlp2ib,comment-id=00020000,timestamp=2019-05-15T10:22:52.610+0000) > > Then what's the point? I'm supposed to help my carry in lane phase, not be yet another mouth to feed. The point is to change how you lane. You and your ADC need to play safer. This is a champ that you play for the late game with. Not all champions are early game monsters like everyone seems to want the game to be. Why must everything be an early game snowball fest. There is nothing wrong with a scaling team. This is why I felt she was going to be not so good in solo-queue. She's very team reliant and late game.
> [{quoted}](name=theChibiTina,realm=NA,application-id=yrc23zHg,discussion-id=6ddlp2ib,comment-id=000200000000,timestamp=2019-05-15T19:39:29.677+0000) > > The point is to change how you lane. You and your ADC need to play safer. This is a champ that you play for the late game with. Not all champions are early game monsters like everyone seems to want the game to be. Why must everything be an early game snowball fest. There is nothing wrong with a scaling team. This is why I felt she was going to be not so good in solo-queue. She's very team reliant and late game. She's a SUPPORT! I don't play support to be some kind of late game monster, I play support to prop my team up. ADC's are supposed to be late game champions that us support players are supposed to and/or empower or protect. The point of having a support placed bot lane to do this goes right out the window if the support is just as weak early as their ADC.
: Same, Mine's a little different though https://i.kym-cdn.com/photos/images/original/000/411/563/442.jpg
> [{quoted}](name=Demon King Maou,realm=NA,application-id=yrc23zHg,discussion-id=NJgYErjO,comment-id=0001,timestamp=2019-05-15T19:44:21.691+0000) > > Same, > Mine's a little different though > https://i.kym-cdn.com/photos/images/original/000/411/563/442.jpg Can I have some context for whatever the hell is going on here?
: Now that Yuumi has been released, can Riot please put a VETERAN designer on the next support champ?
I'd say her real problem is that she's just doing what a lot of other supports already do, just with an added step to it. It's similar to how Skarner's rework was supposed to make him a "neutral objective controller" but there was no nuance to it, they just put stat balls around neutral objectives. They could have placed those crystals the entrances to both bases and called him a good defender and sieger with that logic. Yuumi's abilities are all things we've seen before, the only thing that differentiates her is that they have additional effects when she is latched on to someone. That's not interesting, the only thing about it that really feels like something unique to a "two champs in one" idea is that she gives and gains stat buffs while attached, as if they are sharing their power. It just feels like she's lacking a distinctive output, even if her inputs are different from other enchanters.
: > [{quoted}](name=Moody P,realm=NA,application-id=6kFXY1kR,discussion-id=WEvzsH58,comment-id=0004000100000000,timestamp=2019-05-15T11:59:34.873+0000) > > Don't mind me bro I'm just not a real fan after all They do make a good rework every once in a while. There was Heimerdinger's first rework, then there was Heimerdinger's second rework, I personally thought Ryze's first rework was fun (though broken), I think that you like Nunu's rework (for some reason). I think that's all for decent reworks that both didn't totally change a champion and were good, so there's like a 2% chance this next rework will both be good AND not delete a champion from the game!
: I find her to be pretty good late game, but laning phase is very difficult. Early game she is really weak and burns through mana. Me and my friend are working on finding out the best way to play around her extremely weak early.
> [{quoted}](name=theChibiTina,realm=NA,application-id=yrc23zHg,discussion-id=6ddlp2ib,comment-id=0002,timestamp=2019-05-15T05:56:47.102+0000) > > I find her to be pretty good late game, but laning phase is very difficult. Early game she is really weak and burns through mana. Me and my friend are working on finding out the best way to play around her extremely weak early. Then what's the point? I'm supposed to help my carry in lane phase, not be yet another mouth to feed.
: You're absolutely right. Spreading power into human form is pretty tough, considering that her other abilities are piss-poor utility. I suppose what could be done is removal of damage amplification on a marked target. Really, when you think about it, Nidalee's entire identity is based around mobility and damage, with little utility to compensate. I think with how League of Legends is nowadays, very few champions can be healthy when all their abilities are selfish in design and don't provide anything for a team outside of damage. So yeah, maybe the idea is to change one of her abilities in human form. It seems detrimental, cutting out the attack speed% + heal maybe a viable way to give her utility in other ways. Her clear could be compensated with some healing on monsters or some sort of innate sustain built in Cougar Form's passive. I think another way could be by removing damage amplification from her kit, while maybe giving her some sort cc to her q? I know it sounds crazy, but a light slow not only gives some minor utility, but also still retains some of Nidalee's ability to gank, since damage would be taken from cougar. That being said, her long range jump could be retained, since she wouldn't immediately burst the target. Although this could cause a problem similar to that of Frozen Mallet back in the day, so I'm this may not be the best way to go about it. So maybe taking away damage amplification and changing her human form e might be the way to go give her some ability to lane again. It could be a difficult undertaking to really get this to work, but I'm of the opinion that its not impossible. Maybe having human Q or Q1 slow on marked targets would be start. Giving her some way to wave clear could be a solution, but that negates a major weakness she has historically had when played in lane. It's hard to figure what kind of change to her e could be done that would not make the champion over tuned, but be beneficial overall and allow for her to lane. I can't think of anything at the moment, and of course I'm not game designer or on the balance team, but there are probably ways to solve frustration of playing against her and also simultaneously give her some tools in order to reintroduce Nidalee as an ap caster into a solo lane. (I don't think top lane Nidalee is healthy for the game when played as an ad bruiser, since, if I'm not mistaken, is/was reliant on base damages and ranged autos in order to get a lead. I don't think that's an intended way for Nidalee to be played, similar to that of Tank Ekko or AD Neeko) I'm just writing this as I think about it, so forgive me if this is a bit incoherent, but a radical change could have a consequence of a champion feeling super clunky to play and almost irritating, kind of akin to LeBlanc and Fizz during the mid-year mage updates. Either way, in order to get Nidalee right it would have to satisfy the current playerbase as well. Therefore: - Jungle Nidalee clear should not be impacted or not be impacted by much - Nidalee should still have a gap closer of sorts. As much as I dislike it, it needs to stay to some capacity, otherwise her ganking ability would be hurt immensely. Reducing the enhanced pounce range could be a way to redistribute power into other parts of her kit. Additionally, Nidalee's identity can't be as sharply focused on damage. Even assasins have some identity that goes a little bit beyond damage that is unique. I'm not saying Nidalee doesn't have unique qualities, but I think they're not utilized as fully as they could be. Although that's just my thoughts, peanut butter and what not.
Perhaps they could remove the damage amp and make it so enemies hit by her cougar spells after being marked are then slowed for a bit? Or perhaps they could add a grounding effect to her traps as a bit of utility that isn't too overbearing? Just the fact that you're willing to brainstorm over solutions shows you're someone that actually recognizes her issues and wants to fix them the right way, that's heartening for me.
Görgoroth (EUNE)
: I play Smite sometimes.
I just can't get over the over the shoulder camera. It's hard to even tell what's happening a lot of the time.
: Idk about this. As long as it doesn't come of as harassment then ye but be careful we don't wanna piss anyone off or be assholes to them. Maybe just have one person tweet at some of the rioters and have others reply/retweet it for support.
Given the people that post on these boards, it certainly **would** come out as harassment.
: I hate Nidalee. I do. I hate Nidalee so much, she should get a revert. Yup. I would much rather deal with nuke spears that players can't hit than with random over 9000 pounce from half a screen a way. Fuck Nidalee. Declaw that cat. At least an amped up Nidalee spear can't put me to sleep and nuke me with true damage. Granted, not a full revert. Shifting around power sounds good. Gotta spread that peanut butter, y'know? Can't just have it concentrated in one spot on the bread, otherwise that's just weird, y'know? So long as Nidalee isn't long-range jumping on me and 1-shotting me with an auto-attack or inting into the enemy team, despite having a massive lead. Really, Nidalee is more like a more complicated Nocturne, and at least Nocturne has a spellshield and the option to build at least somewhat bulky with bruiser items. So yeah, declaw the cat, spread the peanut butter, man.
How would you spread out the power? Her other two human spells are a trap and a heal, you can't spread that power out without turning her into a support. The only way to spread that power would be to completely change two of her abilities.
: It's hard to imagine a Nidalee carrying a game in her current state unless she snowballed the whole game out of control in 15 minutes. She has the ability to overkill a champion rather than a just kill a champion.. The pounce makes her feast or famine and it's getting old. Maybe a full revert is not the way to go, maybe it is? Either way there is something really wrong with her currently. I think I would join the rest of you guys in the not buying a skin until Nidalee is changed, but it is really hard when the "your shop" comes in at 80% off lol.
I hate having a NIdalee on my team BECAUSE of her snowballing. Yes she'll get a bunch of kills but that gold is wasted on her because she can't carry a game. Gold getting funneled into a Nidalee turns into wasted gold that should have gone to someone else. Because her kit is based on being opportunistic, she can't lead a team.
: Riot, a lot of us want Nidalee reverted! The hunt passive is much more problematic than the old spears! Imagine playing a champion for thousands of games and then Riot changes it to be played in another role entirely. I'm not buying a skin until Nidalee is in patch notes.
Why. Old Nidalee is no better than current Nidalee for the people that have to play against her. Her kit is inherently unhealthy and none of her iterations have been able to get away from that.
: Nidalee Players Want Riot To Step Up And Fix The Mess Riot Created.
No, the problem with Nidalee is that she needs a full kit rework but isn't nearly problematic enough to get one before a whole host of other champions. People like to just jump to the aid of anyone that brings up how bad their champion is (Unless it's Kalista) because it's fun to hate on "the man" but in a case like this I highly doubt anyone here that doesn't actually play Nidalee would ever actually want to see her in a good state once they actually got a taste of it with the kit she has now or any of her other incarnations in the past. Nidalee needs a full rework because her identity is still essentially the same toxic kit it has always been. It used to be that she hit you with a nuclear missile now she has to "paint" her target to land her nuke. While it made her LESS toxic to add an additional step to the process, the process is still bad. I don't think there's any small touches that could be done to her to make her be both fun and healthy, she'd need some large scope change and that will take time and it will have to happen after a lot of other reworks. I know no one likes to hear this kind of thing and that I'll get downvote bombed for going against the grain but this isn't something that can be fixed with a few changes.
: While protecting a book that contains portals to and from Bandle City that can take someone practically anywhere on Runeterra. In the wrong hands, that book could be used to cause absolute mayhem and destruction. And a fucking _cat_ is protecting it. We're doomed, honestly.
Given the track record of humans, I think we're safer with a cat.
inDJ (NA)
: Petition to change Yuumi's title to "The Feline Familiar"
All in favor of a new toy skin for Kog'Maw where he's a Hungry Hungry Hippo say, AYE!
Anidan (NA)
: After playing the other MOBAs, I'm not sure what exactly is so bad about revolving around an ult a lot? Sometimes the ult is really what makes your kit, and sometimes it isn't. Evening out the power so everyone has roughly equal balance in the abilities of your kit just seems like it would make the game really... bland, to me. Nobody would really have this moment of "his ult is up we'd better be careful/he used his ult, now he's weak, go in and punish him" sine graph of power. Sometimes, revolving around your ult really is the thing that makes your kit unique and interesting. Flat-lining the power curve of heroes and champions is straight-up boring to play. And realistically, Noct being reliant on his R sounds about like what I'd expect from this game's Spectre expy and his lore.
: > [{quoted}](name=tenvae,realm=NA,application-id=yrc23zHg,discussion-id=GiUaENEi,comment-id=00130000,timestamp=2019-05-09T21:38:19.718+0000) > > They tried last year and many players complained about lack of new champs ?? When? Last year was Kaisa and Pyke, 2 champs that both changed the game forever If anything, people were complaining constantly about there being constant new champs when only like 10% of the champ pool gets selected.
> [{quoted}](name=Rowan Goldtree,realm=NA,application-id=yrc23zHg,discussion-id=GiUaENEi,comment-id=001300000000,timestamp=2019-05-09T22:01:07.244+0000) > > ?? > When? > Last year was Kaisa and Pyke, 2 champs that both changed the game forever > If anything, people were complaining constantly about there being constant new champs when only like 10% of the champ pool gets selected. How would you ever describe Kai'sa as changing the game forever?
: I voted Shyvana. Honestly, it was a tough call between her, Nocturne and Fiddlesticks. Fiddlesticks has been pretty annoying and I like the idea of updating his kit so it's less binary with more windows for doing something. Nocturne is one of my favorites and it sounds like they'd turn him into an engage fighter/diver versus long range assassin. Shyvana is another favorite and I'd love to see her updated into a better form based fighter. I am also disgusted at her current AP ratios. Between Volibear and Mundo, I'm not excited and dread if CT works on them (any of them really but those two I fear most).
> [{quoted}](name=Busty Demoness,realm=NA,application-id=yrc23zHg,discussion-id=GiUaENEi,comment-id=0035,timestamp=2019-05-09T21:05:57.363+0000) > > I voted Shyvana. > > Honestly, it was a tough call between her, Nocturne and Fiddlesticks. > > Fiddlesticks has been pretty annoying and I like the idea of updating his kit so it's less binary with more windows for doing something. > Nocturne is one of my favorites and it sounds like they'd turn him into an engage fighter/diver versus long range assassin. > Shyvana is another favorite and I'd love to see her updated into a better form based fighter. I am also disgusted at her current AP ratios. > > Between Volibear and Mundo, I'm not excited and dread if CT works on them (any of them really but those two I fear most). CT reworks are the place where he works best though aside from Morde but then they specifically didn't **want** him to stay true to the original vision of the champion's kit.
: Where's {{champion:23}} ??? They seriously think Shyvana is more outdated than Tryndamere?
> [{quoted}](name=5or6stores,realm=NA,application-id=yrc23zHg,discussion-id=GiUaENEi,comment-id=0011,timestamp=2019-05-09T17:11:31.810+0000) > > Where's {{champion:23}} ??? They seriously think Shyvana is more outdated than Tryndamere? Even Tryn has more interesting gameplay than Shyvana. It's annoying as hell but at least it's distinct. In terms of kits Shyvana is the most generic fighter there is.
: DON'T Change Shyvana's dance
After they got rid of Morgana and Twitch's dances? Wouldn't bet on it my dude.
: > [{quoted}](name=G Master Hung,realm=NA,application-id=3ErqAdtq,discussion-id=y6PPbjfs,comment-id=00050000,timestamp=2019-05-09T18:36:17.902+0000) > > I voted for noc, he seems to click r oriented. True , but there are many other champions that need more work than him and also Press R oriented
Fid and Noc at least have unique aspects of their kits compared to Shyvana and Valibear who are both still suffering from GFS "generic fighter syndrome".
Quepha (NA)
: I think Brand was always destined to be mainly a support and that was facilitated more by Support income updates, the mage rework was just the final push over the edge in addition to giving him a lot of visibility as a support to solidify that image in the minds of players. Mid lane is about safe farming vs. burst potential and pushing power combined with roam potential. Brand's emphasis on skillshot-dependent combos and complete lack of mobility mean he's a sitting duck for many assassins, putting his waveclear and harass on the same button (W) means he can't safely clear a wave in those matchups, and lack of mobility comes back as a double whammy to make his roams weak. A generic mage in mid lane has simply been power-creeped with too many options for champions that have truly safe farming and harass (Xerath, Ziggs), assassination and outplay potential (Zed, LeBlanc), or insane roaming threats (Twisted Fate, Taliyah). The one thing Brand gets that these champions lack is big AoE damage over a combo, and that isn't useful in a 1v1 matchup. Imo, if you like Brand, you should learn to love that he goes in the bot lane now because that gives you a good chance to get a sick ult that bounces between two champions to stack your passive on both for massive damage, that's something you'd miss out in if you were mid lane. Basically all the same stuff applies to Zyra. She shouldn't get mobility, she shouldn't get absurd range, so she should just be a very scary support mage.
Brand and Wukong share a lot in common. Both are fantastic against big teams and with team's around them but in exchange are lacking when it comes to lane phase. Difference being Brand has been able to at least carve out a spot as a "support".
: @riot Is nidalee really never going to get any changes?
Any meaningful changes would destroy your current reasons for playing her.
: Can we do something about creep block
Last time Riot tried to fix this is just made it worse, I'd rather deal with the evil we know that any evil we don't.
: it always freaks me out when i see some anime art where the eyebrows and the eyes are layerd above the hair. thats not how it works lol.
> [{quoted}](name=Jennifer420,realm=EUW,application-id=yrc23zHg,discussion-id=mO6tgUhx,comment-id=0006,timestamp=2019-05-06T14:10:45.965+0000) > > it always freaks me out when i see some anime art where the eyebrows and the eyes are layerd above the hair. thats not how it works lol. Of course they know that, it's so you can still understand their expressions.
: Wanna climb? Dodging is important part of it and it will speed it up
Yeah, I should start doing this, it's much preferable to ending up in a lost game that will always have two people that refuse to surrender even if we've lost six turrets to their one and have a bad comp. It's not even about winning at this point, the amount of fun I get out of the game has gone down simply because I know that if we lose the game before __losing__ the game that my team will always be a bunch of masochists and refuse to ff and force me to suffer.
: The duration extension is the obvious outlier here. Vayne is supposed to be a duelist ADC who excels when dealing with one target at a time. Increasing its duration every time you get a kill/assist only serves to downplay her weakness in teamfights. This has been a trend with Riot for a while now: they don't think champions should have meaningful weaknesses. It's why tanks get damage buffs, problematic champions get compensation buffs in addition to their deserved nerfs, new champions are extreme generalists rather than specialists and have several paragraphs of info in their abilities. Riot's favorites simply benefit more than most.
It's because of assassin players. Assassin players couldn't live with the fact that as a class they were designed to be bad at waveclear in exchange for their ability to kill champions nor that they fell off once late game was reached and had to rely on their teammates to create an opening then. So they complained about being "feast or famine" and eventually this concept that everyone has to be good at all stages of the game happened. I remember when ADC's were not guarenteed to carry the game, not because they weren't powerful but because the game might end before they reached their late game potential. Fighters and mages were expected to carry the weight for the early and mid game while ADC's were the ace in the hole for if a game went on long enough for them to scale. Now all those old rules have been tossed out because the playerbase couldn't stand not being the star of the show at all points of the game.
: Nah, Karma is actually bad rn and for a while. What about Morgana mains. Who bitch about every small nerf even when she has a 53%+ w/r and 60%+ ban rate for multiple patches.
I said Karma mains as a half joke. They're always the quickest to talk about how Riot "wronged them" by reworking her.
: > [{quoted}](name=Sewer Side,realm=OCE,application-id=3ErqAdtq,discussion-id=HoGtAWaL,comment-id=0005,timestamp=2019-05-03T11:24:19.646+0000) > > I wonder if those who made memorial threads feel embarassed. > > Tahm mains on Boards are increasingly more whiny than Sona mains over deserved changes. Hey now, Sona mains have worked hard to have the biggest and most ridiculous victim complex in all of League and it is so rude of you to ignore their hard work and dedication like this
I thought that was Karma mains.
: Tahm Kench winrate is increasing
I'm more than willing to admit when I'm wrong and eat some humble pie but at the same time I refuse to use statistics from a mere two days worth of data. If he's still doing well by next week then I'll make a thread saying I was wrong.
: {{champion:223}} My best friend ;-;
He gave me my revenge against All In supports. But it turned out to not be me but him who paid the price for our deal...
: Rest in Peace, Tahm Kench
May the river carry you to peaceful rest.
: BIG SKIN LEAK!!!
Was hoping you were going to say that Ahri was going to get a skin based on your name. So disappointed.
Show more

SpecterVonBaren

Level 136 (NA)
Lifetime Upvotes
Create a Discussion