: I love Hyena Warwick. Gotta go fast!!
Hey slagle pretty hyped you are on Nunu, since you mainly did darker champs in the past especially with both of the Justins
Meddler (NA)
: Quick Gameplay Thoughts: April 20
Hey Meddler how did you enjoy your trip to Japan with Morello was it for anything League/Riot related? And can you talk about what Sotere is doing for the jungle
: Sure. Gonna talk more problem statement stuff than exact details but those'll be coming in the next couple weeks. One thing to note is that we're doing less of a giant midseason release this year. Changes will come over a couple of patches, and it'll be smaller scope - there's no Runes Reforged or Elemental Drakes in this one. The changes that are there are likely to be significant, though. Likely to see changes aimed directly at Marksmen on 8.10 or 8.11, possibly both depending when work is finished, and then possible (but definitely not guaranteed) Fighter work in a follow-up patch. We're looking at Marksmen with a few values: 1. The mere fact of getting to two items shouldn't guarantee they're the most valuable champion on a team, but getting ahead should matter a lot. 2. They need to be able to buy early items that ensure they can be fun, have responsive inputs (shoot-step-shoot is pretty unpleasant with no AS), and contribute appropriately. I take that to mean they need to get Attack Speed, potentially movement speed (though less required), and at least some punchy, powerful hits. 3. We're going to be looking for ways to play up the difference between a snowballing champion and one that's merely on the curve - that includes Fighters, Assassins, ADCs, and Mages (though we think Mages are actually more correct than the other three - if they're behind, they provide primarily utility, if they're ahead they can be great damage carries). We'll especially value any time we can hit multiple of these classes with shared items - e.g. items that help both Fighters and Marksmen, or Assassins and Marksmen. 4. Some opportunistic stuff - e.g. reducing the burst damage of very late game Infinity Edge builds to other squishy champions. This will probably mean significant reworks to Infinity Edge, Essence Reaver, Last Whisper/Lord Dominik's Regards, cost changes to things like Phantom Dancer, possibly a new item, likely buffs to some underperforming items, plus some ADC base stat changes.
> [{quoted}](name=Riot Axes,realm=NA,application-id=yrc23zHg,discussion-id=27mrj62T,comment-id=0005,timestamp=2018-04-17T19:31:08.573+0000) > > Sure. Gonna talk more problem statement stuff than exact details but those'll be coming in the next couple weeks. > > One thing to note is that we're doing less of a giant midseason release this year. Changes will come over a couple of patches, and it'll be smaller scope - there's no Runes Reforged or Elemental Drakes in this one. The changes that are there are likely to be significant, though. Likely to see changes aimed directly at Marksmen on 8.10 or 8.11, possibly both depending when work is finished, and then possible (but definitely not guaranteed) Fighter work in a follow-up patch. > > We're looking at Marksmen with a few values: > > 1. The mere fact of getting to two items shouldn't guarantee they're the most valuable champion on a team, but getting ahead should matter a lot. > 2. They need to be able to buy early items that ensure they can be fun, have responsive inputs (shoot-step-shoot is pretty unpleasant with no AS), and contribute appropriately. I take that to mean they need to get Attack Speed, potentially movement speed (though less required), and at least some punchy, powerful hits. > 3. We're going to be looking for ways to play up the difference between a snowballing champion and one that's merely on the curve - that includes Fighters, Assassins, ADCs, and Mages (though we think Mages are actually more correct than the other three - if they're behind, they provide primarily utility, if they're ahead they can be great damage carries). We'll especially value any time we can hit multiple of these classes with shared items - e.g. items that help both Fighters and Marksmen, or Assassins and Marksmen. > 4. Some opportunistic stuff - e.g. reducing the burst damage of very late game Infinity Edge builds to other squishy champions. > > This will probably mean significant reworks to Infinity Edge, Essence Reaver, Last Whisper/Lord Dominik's Regards, cost changes to things like Phantom Dancer, possibly a new item, likely buffs to some underperforming items, plus some ADC base stat changes. will you guys change shiv/rfc again as well?
: Ryze work on PBE
Hey repertoir, I know you have done the last few Ryze reworks, do you think this set of changes may solve his issues in the long run or fix some things you wish you had to him in the past
: A story I need to hear.
This is just an idea but I'd love to see a lot of Swain's tales in an interactive where he pulls a soul fragment out of a champion or someone and you'd experience a flashback detailing the story including one where GP steals the Leviathan
: Yeah. Feels pretty bad. Not getting full effect from Conqueror has a similar feel. On the plus side, we've been testing a few new fighter items that hopefully don't need to have the 'melee only' flag on them, but it's hard to say if they'll make it to Live in that state. Recently I put in a change for testing where Urgot was just considered melee for the purposes of systems like these, but overwhelmingly got negative feedback on that. My personal preference would be that we have another split similar to how we have range / melee that describes defensive profile rather than range profile. In most cases they line up, but if for example, we had a light / heavy split, that might do good stuff for making champions like Urgot and GP more balanceable within the item system. Biggest immediate problem I can see with that, however, is that there's no immediate gameplay connection to that profile in the same way there is for AA ranges.
Hey repertoir can I ask if you felt that making Urgot a ranged Bruiser puts any strain on Systems, since he seems one of a kind
: I really dont give a damn about LCS balance
Not that I necessarily disagree with your claims, just playing devil's advocate and want to generate some discussion, but what about the people who do want the game balanced around pro or at least higher tiers of play, because let's say we see Master Yi, Volibear, Annie and Blitzcrank, because imo they are the most soloq type champs I can think of, changes directed only at the casual and normal levels of play without seeing any changes to say Ryze, Azir Kalista etc and they're left strong in a hypothetical situation for 2 seasons, what do you do then if Riot only balances around the normal/causal levels of play
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
CarmeloXC (EUW)
: Where can I find the drawings in the video?
Check out Boogergames' artstation https://www.artstation.com/anooj
Reav3 (NA)
: Narrative is FauxSchizzle and the artists are Skeeziks and Skekses
: It's so blatantly obvious that you are trolling. I don't know if you were hoping you'd get banned so you could contest it, or honestly thought you'd slip under the radar. I don't even know what information you're looking for; you 100% know you were trolling. > So first question, it seems that playing off meta in ranked is considered trolling & griefing Playing off meta is not trolling or griefing. Trolling or griefing is .. trolling or griefing. You've been reported 511 times in a little over a MONTH; many of these are by your opponent, not your teammates. For comparison, I have been reported once lifetime on one of my accounts, and 8 lifetime on the other. You've made a game of trolling, and even admit to it many times. [7:41] SION ORNN MID (Gragas): do this every game, no consequences. [11:25] [All] SION ORNN MID (Gragas): the automated system will decide. it cant detect this. You ban your teammates champ picks You pick non-meta champs to tilt teammates You build those non-meta champs as non-meta as possible (ad mages, etc) You intentionally steal farm You intentionally KS You don't go to the lane assigned, and instead go to interfere with others You leave your team when a teamfight breaks out
Wew lad, 511 reports. Is that a record or something
Reav3 (NA)
: Aatrox isn't a one off. His model is changing enough that it will require a splash update
Ah ok also can I ask who is with EndlessPillows on his DNA team
Reav3 (NA)
: Currently none. We want to get back to these but we have ramped up on VGUs this year, and we are now gettign to the point where the Champions we are doing VGUs on have a lot more skins. As such the splash team has been pretty busy just updating the splashes for the Champions we VGU. We definitely want to get back to some of these in the future though.
Will you guys still squeeze in one offs like Xin and soon to be Aatrox
HoneyOTU (OCE)
: Hi, is there any update on Soraka's lore as well? She's from Ionia, and she still has Warwick in her lore story... {{sticker:sg-soraka}}
I believe they retconned her to be from Targon now, despite what it says on universe, with her new in client bio it mentions she was once one of the gods from there but gave up her immortality to help mortals
: Seven years since Swain seized power and commanded the Noxian armies to leave Ionia.
Hey Laurie can I get the authors behind the new bios
: What about Shen?
Shen had his lore updated a while back, shortly after his VGU, so I don't think they included him
Rioter Comments
  Rioter Comments
: Who Would Win Lore Wise Kled or Darius ?
Darius, he's the representative of Might for a reason
: Going to cite win rate numbers here because that seems to be what this is about. Do correct me if that's not it. This is based on early data on the 8.6 patch, at what our data analysts consider to be reasonable sample size. Talon: +0.9% WR Zed: +0.2% WR Based on that, it doesn't seem like Talon was nerfed, and if the argument is that the data is off and he was, in fact, nerfed, it seems like it wasn't by much. Zed, on the other had, suffered a nerf component to his compensation package for fear that his Duskblade comp was overdoing it while being directionally correct, so when the numbers came back and it looked like he wasn't overcomped, I felt comfortable taking that precautionary nerf away, which is what is planned for 8.7.
Did you guys factor in the ninja tabi nerf when considering the compensation buffs and Duskblade nerfs
Kerithil (NA)
: Spideraxe plays the long game
1 year worth of preparation paid off
Meddler (NA)
: I feel quite good about them overall, especially once we started translating them for some other regions as well (always worried we're too english speaking region centric, given it's so much easier to get feedback from/talk to players in those regions). Sticking to a routine with them (most of the time) also helps me ensure I'm communicating regularly about stuff, even if it does occasionally mean posts that are lighter on content or less interesting than others. I do regret that it's meant I've got much less time to just post regularly in whatever emergent topics crop up, though some of the other Rioters (Maple Nectar, Repetoir, Sparkle etc) do great stuff in that regard which makes me feel better about focusing on this format more. Does sometimes feel a bit one way, given I'm picking topics and then only able to join discussion on the english speaking Boards/Reddit afterwards, and even then there are always far more questions than I can answer. Also some great questions that, for various reasons, I can't answer and have to skip over which doesn't feel so great either (things outside my expertise in particular).
Thanks for your quick quick gameplay thought thoughts {{sticker:slayer-jinx-wink}}
Meddler (NA)
: Which marksmen stuff? Not sure exactly what he's mentioned, but at a guess it's more likely to be midseason related than 8.8.
He just mentioned you were looking into their itemization a while back for 8.8 in prep for 8.10's midseason bot lane open up, but that was a while ago so I'm fairly certain you guys did bump it to midseason
Meddler (NA)
: Quick Gameplay Thoughts: March 30
Also will the marksman stuff Repertoir mentioned be in 8.8 as well
Meddler (NA)
: Quick Gameplay Thoughts: March 30
Hey Meddler its been roughly around one year since you started doing these posts so I can ask a meta question about how you feel about them in the last year or so
Rioter Comments
: I had been at Blizzard on WoW for about 6 years, and I really enjoyed the team and the community, but it did start to feel like the same thing over and over again. One of the challenges of working on a game with a long lifespan is that you build up these really thorny long-standing problems that are hard to fix (and to be honest, League has the same problem, though I'm in no immediate danger of leaving). On top of that, the strategy of Blizzard at the time (though I understand they have pivoted away from that in more recent expansions) was to minimize change to make it easier for players to jump back in when a new expansion launched. Whether or not it was the right decision for players (and I do see the logic), it made it even harder to solve some of the long standing systems problems with WoW. Most importantly, I worried that I was starting to make changes because they entertained me as a developer, and not because they were the right thing for the game. That was a big red flag for me. Around the same time, I happened to be at a convention in China. I was answering questions at our booth, and there were hundreds of players in the audience. But I looked across the convention center at this other booth, and there were thousands upon thousands of people in the audience. I asked someone "What game is that?" And as you probably guessed, they said "League of Legends." I hadn't been paying much attention to League. I had played it in the first couple of seasons, but hadn't kept up with it. (It's hard to do hardcore raiding in WoW and have any other big game demands.) I had no idea League had gotten so large. I did know some people at Riot, so I asked them about how things were going. I hadn't decided to leave Blizzard at that time, and in fact was considering if it made sense to go work on Diablo or some other team. But the more I heard about Riot, the more I started really considering it. In particular, I really liked how willing people at Riot were to changed their minds when presented with a better idea, and of course I really loved the player focus and the willingness to talk to players. While Blizzard has gotten much better about it in the last five year, it always ruffled a bit of feathers there about how much emphasis I put on player comms. I agonized about leaving Blizzard for many months, but ultimately decided that I would always look back on that decision and wonder what would have happened if I had thrown caution to the wind, and left a safe, secure thing for some upstart company. So I left Blizzard as gracefully as I could. Blizzard is a great company and a great place to work. I still play their games and I have a lot of friends who work there. Riot is just a better fit for me personally.
> [{quoted}](name=Ghostcrawler,realm=NA,application-id=yrc23zHg,discussion-id=pPujXcxf,comment-id=0004,timestamp=2018-03-29T18:37:22.631+0000) > > I had been at Blizzard on WoW for about 6 years, and I really enjoyed the team and the community, but it did start to feel like the same thing over and over again. One of the challenges of working on a game with a long lifespan is that you build up these really thorny long-standing problems that are hard to fix (and to be honest, League has the same problem, though I'm in no immediate danger of leaving). On top of that, the strategy of Blizzard at the time (though I understand they have pivoted away from that in more recent expansions) was to minimize change to make it easier for players to jump back in when a new expansion launched. Whether or not it was the right decision for players (and I do see the logic), it made it even harder to solve some of the long standing systems problems with WoW. Most importantly, I worried that I was starting to make changes because they entertained me as a developer, and not because they were the right thing for the game. That was a big red flag for me. > > Around the same time, I happened to be at a convention in China. I was answering questions at our booth, and there were hundreds of players in the audience. But I looked across the convention center at this other booth, and there were thousands upon thousands of people in the audience. I asked someone "What game is that?" And as you probably guessed, they said "League of Legends." I hadn't been paying much attention to League. I had played it in the first couple of seasons, but hadn't kept up with it. (It's hard to do hardcore raiding in WoW and have any other big game demands.) I had no idea League had gotten so large. I did know some people at Riot, so I asked them about how things were going. I hadn't decided to leave Blizzard at that time, and in fact was considering if it made sense to go work on Diablo or some other team. But the more I heard about Riot, the more I started really considering it. In particular, I really liked how willing people at Riot were to changed their minds when presented with a better idea, and of course I really loved the player focus and the willingness to talk to players. While Blizzard has gotten much better about it in the last five year, it always ruffled a bit of feathers there about how much emphasis I put on player comms. I agonized about leaving Blizzard for many months, but ultimately decided that I would always look back on that decision and wonder what would have happened if I had thrown caution to the wind, and left a safe, secure thing for some upstart company. So I left Blizzard as gracefully as I could. > > Blizzard is a great company and a great place to work. I still play their games and I have a lot of friends who work there. Riot is just a better fit for me personally. But how can you part companies when you know that Ben Brode's beard and laugh exist as well as Kaplan
: Nautilus lore - what's most important to you?
I personally liked that he was a true neutral entity in the old lore, he wasn't aligned with any faction or group and joined the IoW for the opportunity of getting revenge. He mainly minds his own business unconcerned about the battles around him. Having a solid neutral character in a lore like this always good imo
Rioter Comments
: They're in the Versus skinset. Cosmic skins are in the same universe as Dark Star.
Is that the official skin universe name, for documentation purposes
: It's in honor of those times that I troll him lol
Oh yeah Slagle could I ask which designer you are working with on your next project, since I love your metal lore because it isn't like Odin's about killing babies
: I like to think of myself as a canon minion. Because... y'know... lore... {{sticker:zombie-nunu-bummed}} I'll just see myself out.
Seems like he forgot the good times you guys had working on Urgot
: what about that Kayn passive change that will make him better in lane?
Here are the numbers from DKlein if you aren't blocked by him https://twitter.com/danielzklein/status/978339845163462657
: Soraka has no lore at all now, VGU when?
They gave her new in client bio, she's from Targon now, she gave up her immortality to wander and help heal mortals after seeing their plight
  Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: March 23
Hey Meddler can we get some context behind the rune changes on the PBE, since the Sudden Impact one seems very drastic at 25 seconds
GreenLore (EUW)
: The problem with these kind of pictures is that you can see an outline in a lot of parts in it. So while this might be a legit find,I wouldn't count on it.
Rioter Comments
: Patch Chat with the Playtest Team - 8.6
Hey guys can i ask about Irelia, what are your builds, maxes and runes on her now, and can you guys share any scrapped spells that Sol tested
Kei143 (NA)
: YESSSSSS !!!! thanks spider !! I was waiting for this. EDIT: oh wait, I thought there will a be a video to talk about behavioral design, experiences, lessons learnt and features. Now I'm a bit disappointed.
Vault should have that shortly after GDC
Rioter Comments
Rioter Comments
Meddler (NA)
: Quick Gameplay Thoughts: March 21
Also how goes the exploration into the bot lane open up with midseason around the corner
Meddler (NA)
: Quick Gameplay Thoughts: March 21
Hey Meddler can I ask for your thoughts on Disarm with Irelia bringing back the mechanic, since it seems like a blind clone imo
: That quote towards Janna is telling a lot about Irelia ;3
Or its telling you a lot about JohnODyin {{sticker:sg-ezreal}}
Hige (NA)
: O.o was Irelia always a dick?
I think she may be really hardened by war, though this may be a little excessive
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Spideraxe

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