Rioter Comments
Rioter Comments
SomeKat (NA)
: If I want to lane 1v2 as kat and get level 6 first, then crush botlane, can i?
I recently played a game where the Draven opposite us was alone. We thought someone was trolling, but all of a sudden Rammus and Amumu both come charging out of the jungle. I don't recall if we won, just that the lane was a mess and my ADC kept walking too far forward despite the fact he should have known at least Rammus was going to come beat his ass. If you want to solo bot lane, I think the only way to do it without enraging your team is if the support goes jungle and you have two junglers running around, since they can work on stealing the enemy's side of the map. Like Kuthillick said, you should probably get a pre-made team, since it's unlikely any given support will be comfortable jungling, but you can always ask. Edit: Double-checked. We lost the game, even with a Teemo jungle who had 22 kills, but our TF played terribly and our Jhin refused to team up after I got a couple of kills because I "took his gold". So, it's hard to say if it would have worked against a team where everyone was at least mediocre and not raging. But it did work there.
: So, What is Patch 9.10 Going to Look Like?
Twelve champions receiving some manner of change (including a few substantial ones) isn't that light.
: Ranked Match Making designed by a troll. Please get some eyeballs on this post....
Going over your op.gg, your matchmaking isn't that bad by rank. Bronzes are rare, and you're going to get unranked players, some of whom will troll and some of whom are hard smurfing. I would strongly refrain from using op.gg's MVP/Ace tags as evidence of anything. You actually buy control wards, which is a rarity at this level. I routinely pull MVP/Ace, but it's due to being a support main who goes in hard on wards. OP.gg wildly overemphasizes warding in its scoring system. If you want an idea of how your teams actually stack up/how much you should expect of them, I prefer your.gg. It gauges expected performance based on the rating it gives players, not their rank, and then says whether your matchup was worst/bad/normal/good/best. In my experience, the matchup rating closely mirrors how the game felt. More useful is the fact that in games where we won a "bad" matchup, either someone was smurfing on my team or I had a particularly good game. Likewise, if we lose a "good" matchup, I can usually see a lot of ways that I played poorly rather than being crapped on by a bad team. FWIW, I recently had this same experience, bouncing between ranks due to nutty streaks. Eventually the teams I got that struggled weren't struggling quite as badly, and I was able to help drag them to wins. I went on a big streak and ranked up. Then I started getting much harder games and the cycle started again, but now it's at silver 2 instead of 3. It can be hard, but if you find the marginal improvements (in my case, choosing my aggressive moments more carefully), it does make a difference. I would also suggest finding one good champ with a competent backup that you can master. It looks like you're going Amumu/Diana right now, which is fine, but Diana overall struggles in the jungle. You obviously can play her well in mid; save her for that role and have, say, Jax or Rammus as a backup. I'd recommend Jax, if only to have a different approach available out of the jungle rather than two engage tanks.
: can't you like plop up in a training mode and see it in 5 minutes? would have taken you less effort than creating this thread
> [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=3ErqAdtq,discussion-id=J2KkGcjk,comment-id=0004,timestamp=2019-05-07T15:43:43.283+0000) > > can't you like plop up in a training mode and see it in 5 minutes? would have taken you less effort than creating this thread Took 30 seconds to make the thread, so, incorrect. Also, now there's a chance this will show up on Google if someone wonders this in the future. Worth it.
H00KIE (NA)
: > [{quoted}](name=Ornndyr2k19,realm=EUW,application-id=3ErqAdtq,discussion-id=RJELMrub,comment-id=000200000000,timestamp=2019-05-07T14:16:42.609+0000) > > i guess Alistar and Braum are the same as Velkoz and Zyra > I guess Thresh and Blitz are the same as Pyke and Leona > I guess Sona and Nami are the same Shen and Kench > > All of them are just riot telling you they are supports and all of them are just damage dealers that offer no utility and only damage All of the characters you listed provided utility to the team other than just damage output lol.
> [{quoted}](name=H00KIE,realm=NA,application-id=3ErqAdtq,discussion-id=RJELMrub,comment-id=0002000000000000,timestamp=2019-05-07T16:01:35.445+0000) > > All of the characters you listed provided utility to the team other than just damage output lol. You complained about Vel'koz in the first post, now you're saying he provides utility. Put the salt shaker away and play the game. If mage supports beat your ass, learn how to play against them. It's your only actual option to losing.
H00KIE (NA)
: Can we make supports actually supports and not just second ADC's?
I'm a support main, and I deeply appreciate that I can two-trick Nami and Zyra in the same position. There are aspects to playing support which hold irrespective of champion; if you're frustrated with "non-supports" in the position, I wonder if it's because those players aren't doing what's expected of any support as opposed to the problem being their champion choices. Alternately, it could be that the players aren't playing those damage supports appropriately, but again, that's not a problem with the champs. In the end, though, you're not going to get what you want, because Duff is right. There are times when it's simply left up to you to carry, and as strong as enchanters are right now, you will find teams who simply aren't on a level that your best game can fix. Nami has a better win rate than Zyra overall and is generally considered a stronger support, but I currently play Zyra every game because if I do well, we're going to win almost every time. It's much more of a crapshoot with Nami, because I can only heal and CC so much for teammates who play like lobotomized monkeys. I like having more control over my fate; most players do, I imagine. If you're an ADC and you feel like you can make excellent use of a more classic support champ as a lane partner, tell your support in champ select. They may not all accede to your wishes, but some will. Some will be happy to play that type of champ, because they're like me—they only stopped because not enough teams or lane partners could make use of what they did. Just speak up.
Rioter Comments
5050BS (NA)
: So people cant improve? What Im saying is that Riot locks you in after X number of games. I know I played like shit for the first season I played because I had no clue and didnt care to look how to improve. I then later started watching youtubes and watching other better players and even in my own games figuring out little tricks. Still I can go 14/3 and my team goes 2/12 when before I was with the 2/12. Riot STILL matches me with the 2/12 players because It has locked me in.
> [{quoted}](name=XXXMurderPenguin,realm=NA,application-id=3ErqAdtq,discussion-id=kgOLrLP8,comment-id=0003000000000000,timestamp=2019-04-18T20:01:14.892+0000) > > So people cant improve? > > What Im saying is that Riot locks you in after X number of games. > > I know I played like shit for the first season I played because I had no clue and didnt care to look how to improve. I then later started watching youtubes and watching other better players and even in my own games figuring out little tricks. Still I can go 14/3 and my team goes 2/12 when before I was with the 2/12. Riot STILL matches me with the 2/12 players because It has locked me in. Riot doesn't lock you into anything. The sheer effort that would take wouldn't be worth it. Matchmaking is goofy, but whatever the reason for that, it's an artifact of the core system design.
eunekid420 (EUNE)
: When do players who want to climb realise LoL isn't rocket science and the easiest way to achieve a higher rank is by focusing on your own gameplay and improve that instead of making up false conspiracy theories about matchmaking? Large majority of players who make posts like OP are silver. Believe me, not even Master+ tier looks respectable right now, but being stuck in silver is just pitiful. It means you are totally trash. I'm so fed up with people crying over their teammates, when in fact they are just as garbage. It is possible to reach high diamond by playing 1v9 and still be quite incompetent at the game. Therefore the effort you need to solo carry in silver is nonexistent. Yes, this was meant to be offensive so you would wake up and accept that if you are stuck in silver you should only blame yourself. What I said above is the truth no matter how many downvotes this gets. Because it's silvers who downvote it since they want to hide rational facts.
> [{quoted}](name=eunekid420,realm=EUNE,application-id=3ErqAdtq,discussion-id=kgOLrLP8,comment-id=000d,timestamp=2019-04-18T09:07:15.618+0000) > > When do players who want to climb realise LoL isn't rocket science and the easiest way to achieve a higher rank is by focusing on your own gameplay and improve that instead of making up false conspiracy theories about matchmaking? > > Large majority of players who make posts like OP are silver. Believe me, not even Master+ tier looks respectable right now, but being stuck in silver is just pitiful. It means you are totally trash. I'm so fed up with people crying over their teammates, when in fact they are just as garbage. It is possible to reach high diamond by playing 1v9 and still be quite incompetent at the game. Therefore the effort you need to solo carry in silver is nonexistent. > > Yes, this was meant to be offensive so you would wake up and accept that if you are stuck in silver you should only blame yourself. > > What I said above is the truth no matter how many downvotes this gets. Because it's silvers who downvote it since they want to hide rational facts. I figured someone with this message would show up eventually. The reason I made this post is because this isn't "why do I always have a feeding Riven in the game who throws everything". You can't avoid having a teammate who's not very good for long. If you'll note, although this doesn't go for everyone in the thread, I and a few respondents acknowledge that we have some very good teams. In fact, that's the crux of the matter. I shouldn't see a difference in how my S3 teammates perform against other S3 players than I do when it's S4 teammates against other S4 players. But I do, and it's substantial, and it's happened over dozens of games. Even if I were good enough to carry a few of the losses from support, that wouldn't change the situation which prompted this question in the first place. One last note: If I were gold, I probably wouldn't ask this. But historically mid-silver is where new accounts are put into placements. I don't know if that's still the case, so I wasn't sure if that was still having an impact (as I said, early in the season there were numerous unranked players on both sides, making it more of a crapshoot).
: Seriously. The only people who were complaining about ARAM bans were people with ARAM accounts.
I don't have an ARAM account and I thought the bans sucked. This is why: if someone has an ARAM account, they focus on unlocking all the strong ARAM champs, then they only have to avoid the freebie champs for the week who are shit in that game mode. There are substantially more than ten good ARAM champs, so odds were still pretty good they would land on someone strong. On the other hand, I'm a regular player who enjoys ARAM sometimes and has unlocked a few ARAM-friendly champs when I was sitting on a ton of IP/BE. Most of my picks, however, are my support champs or champs who seem like they might be fun to learn someday. When several good ARAM champs I own get banned, the odds I wind up with someone who isn't at least moderately handicapped in the mode drop substantially. And since I'm a support main, many of those "someday" champs I own are ADCs who are quite good in ARAM. Someone who mains top lane with a melee focus and only has a handful of ARAM-friendly champs could lose nearly all access to someone strong during bans. Likewise for mid-main assassin players and so on. Removing bans is more beneficial, both mathematically and in simple feel, for regular players far more than ARAM-only monsters. BTW, your "totally fked opposing team" has Skarner, Kindred, and LeBlanc. None of those are good in ARAM. If this is your example of the terribleness that is a no-ban ARAM setting, it's hard to sympathize with your complaint.
: Mid-silver matchmaking
Glad to see I'm not alone. I think. FWIW, I started using a site called your.gg. I'm not vouching for it overall, but it has a "Team Matching Luck" section where it gauges whether you, personally, had good luck in how the system matched you with your teammates and opponents. It ranks matchups as Worst, Bad, Normal, Good, or Best. It seems pretty accurate; I can nail pretty much every time what it will say the matchup luck for a given game was, because bad matchups feel bad, good matchups feel good, etc. It also doesn't appear to simply spit out "bad" in games you lose or "good" when you win. I've looked at a lot of teammates and opponents, and many of them will have bad matchups they win or good ones they lose, whereas for me it's pretty much winning good (and, thankfully, most normal) matchups, and losing bad ones. When the result swings against expectation, there's often a smurf (we had a major smurf as our jungler in my last game, as of this post, and won a "bad" matchup). In theory, I should rise winning most normal games, but my team matching luck is always at "bad" for the last ten games. Anyway, here's a link to mine, and you can easily find your own name. See what your matchup luck is and if you're getting just as screwed. http://your.gg/na/summoner?s=spiffymcbang
Rioter Comments
: played less than 10 zyra games, already found 4 bugs
I've basically one-tricked Zyra since the ravenous/taste of blood changes healed her more, and I've definitely had times where I'm like, "SHE'S RIGHT THERE, SHOOT HER"
: TFBlade has a playstyle where he always pushes lane. Never stops pushing, ever. This playstyle draws attention from the rest of the map so he never has to leave lane. Its annoying for the other team as they have to bring more than 1 player to stop him. Trading kills 1 kill for 1 death isn't so bad on champs he plays Akali/Irelia etc.
> [{quoted}](name=Associate,realm=NA,application-id=3ErqAdtq,discussion-id=MiQ0Fqy5,comment-id=0000,timestamp=2019-02-19T10:43:26.058+0000) > > TFBlade has a playstyle where he always pushes lane. Never stops pushing, ever. This playstyle draws attention from the rest of the map so he never has to leave lane. Its annoying for the other team as they have to bring more than 1 player to stop him. Trading kills 1 kill for 1 death isn't so bad on champs he plays Akali/Irelia etc. To spin off this, if you ever want to play around with how trading kills can be beneficial in the long run for you, it happens in ARURF pretty frequently. And, since that mode faster, you can see this in action (or try the idea out) more often. Anyone who scales really hard (ie. some ADCs) or need gold fast to build survivability (ie. Garen) actually do better by being hyper-aggressive, as long as they're getting at least one kill for each of their deaths. I am, of course, not comparing ARURF to ranked. It's just a way for people who do their best to die as little as possible to try a wildly different style of play and maybe break some of their habits.
Leygend (NA)
: What is that website?
> [{quoted}](name=Mikey the Legend,realm=NA,application-id=3ErqAdtq,discussion-id=MiQ0Fqy5,comment-id=0005,timestamp=2019-02-19T13:13:57.050+0000) > > What is that website? Looks like Mobalytics.
GreenKnight (EUNE)
: > [{quoted}](name=MankeyMadness,realm=NA,application-id=3ErqAdtq,discussion-id=oUJBeqpr,comment-id=0003,timestamp=2019-02-19T00:56:29.396+0000) > > How is this a controversial opinion? Shes visually improved whether or not she fits your own fantasy Texture wise, sure. Design wise? It's an abomination.
> [{quoted}](name=GreenKnight,realm=EUNE,application-id=3ErqAdtq,discussion-id=oUJBeqpr,comment-id=00030000,timestamp=2019-02-19T01:35:06.442+0000) > > Texture wise, sure. Design wise? It's an abomination. This. The art itself is extremely well-done. But Kayle is a fully armored angel warrior, and a lot of people (myself included) like that about her. You want to give her some off-the-shoulder look, do that with her skins. This re-design takes away the main thing that made her different, which was that she dressed like someone who actually dove headfirst into battle.
Ifneth (NA)
: The Real Reason Autofills Sometimes Troll
"More fun" is different for everyone. Changing the nature of less popular positions to make them more fun will do little to impact players who troll, because the more fun thing still isn't what they want. Riot has to choose between longer queue times for some positions and the problems that come with autofill. They've chosen the latter. There's very little to it beyond that.
Rioter Comments
: scuttles is worthless.
I main Nami, and not only do I push my teammates to take it whenever it's available, I'll spend the time to take it myself if it looks like I can do it without pressure and there are no teammates nearby (which is slow as fk with her). It's worth it just for the vision and denial of enemy vision.
: Are the game details for pro-games available somewhere?
It used to exist before the site revamp, but if the links to those stats are still available, I don't know where they put it. It's disappointing, I rather liked those.
: can we start having all-female lol sports?
Rioter Comments
: LEC Laure sucks
I can't think of anyone they've hired recently (last couple years) who killed it in these interviews right away, or even relatively quickly after starting. Ovilee talks about it sometimes, trying to figure out good questions to ask. It's a learning process. Could they have hired someone better? Maybe. But they hired her, and it's too soon to drop her unless she almost literally vomits on herself during these interviews.
: u got strong point and I agree neither of FW or G2 are strong but in terms of best of 1 games I think G2 Would have the advantage
> [{quoted}](name=Windrippèrino,realm=EUW,application-id=9hBQwnEU,discussion-id=P7agiEV6,comment-id=00000000,timestamp=2018-10-07T15:32:58.428+0000) > > u got strong point and I agree neither of FW or G2 are strong but in terms of best of 1 games I think G2 Would have the advantage G2 has traditionally been trash in Bo1 setups. If you think that was due to Zven and Mithy, then there's more hope this year, but... eh. I think Fanatic's the only western team getting out of groups.
: https://www.youtube.com/watch?v=ChDU7-JFdLI lol
> [{quoted}](name=Calamitosus Cini,realm=NA,application-id=yrc23zHg,discussion-id=WeRjongb,comment-id=0000,timestamp=2018-09-01T14:12:59.592+0000) > > https://www.youtube.com/watch?v=ChDU7-JFdLI > lol Here's a link to the original, which is exactly the same but on the original channel, not the one of someone who swiped it. https://www.youtube.com/watch?v=9JRLCBb7qK8
: Liquid in a best of 5
Saw the subject header, expected memes. Sadness has ensued.
VvVVvV (NA)
: Upcoming Clash
They're apparently still Fri-Sat-Sun, and if they're on Friday they're not going to start until most people are out of work. So you're probably fine, as there's not a huge usable time frame in there.
: Explain to me what could have been done to win this game
Win lane harder while simultaneously making sure the silver 2 jungle doesn't slap around your jungle and helping your mid and bot lanes not fall multiple levels behind their counterparts. Especially your double gold 5 bot lane against their... double gold 5 bot lane. It happens, man. You got hosed. Play the next one.
: Looking for lone clash players.
Would probably help to indicate what tier you expect to play in.
Onotori (NA)
: When a champ has been a fucking recurring issue for 8 years...
https://media.makeameme.org/created/thats-not-fair-3sntin.jpg
: Gamble or Dodge?
Do you still stay in the division but get negative LP if you dodge at zero?
: Honor Leveling System
Last season they specifically said honor would level up much faster because they were implementing it late in the season.
Rioter Comments
ESeTyRC (NA)
: Consistently High Ping After Voice Chat Launch; Game Unplayable.
Tonight, starting between 10 and 11 CST: Game 1: Normal ping (37-38). Game 2: -Joined a party, ping went to 200. -Left voice chat, ping dropped to 120. -Rejoined voice chat, ping stayed at 120. Left party to test custom game, ping normal. Game 3: -Rejoined party, disconnected from voice chat, next game's ping was 120. -Most of the way through the game, ping dropped back to normal. Don't know what to make of this, exactly, apart from the problem was very clearly related to being in a group.
: My friend lost his job
I'm curious why, if they transferred him to a new section and he started making mistakes, they didn't switch him back (or just put him anywhere else). Certainly there are managers who are dumb enough not to think of this, but... I wonder if that's really all it is.
: Answering on your question. When you start playing support and like it, you don't realize how dependent your role is. Only when you see how mid/jg (in this case) can win team a game, you realize, that you chose a wrong path. But as you played support only, it is respectively the only role you can play well, but you seek to find ways to learn a new role.
> [{quoted}](name=ScoundrelRuffian,realm=NA,application-id=K6EGEal2,discussion-id=fwlqNhIo,comment-id=00000000,timestamp=2018-03-09T17:17:44.371+0000) > > Answering on your question. When you start playing support and like it, you don't realize how dependent your role is. Only when you see how mid/jg (in this case) can win team a game, you realize, that you chose a wrong path. > But as you played support only, it is respectively the only role you can play well, but you seek to find ways to learn a new role. I used to feel that way as a support main. Trying to play bronze/silver with Janna or Soraka, for example, is so team-dependent that it can get frustrating. But the answer wound up being to play different champs. There's a reason why lower elos are full of tanks and mages--they're much more directly impactful on the game (although proper tanks also somewhat suffer from being team-dependent). I've gotten a lot of work done with Nami, because most players can take advantage of the CC offered by her kit. There are champs (as you noted) who flex mid and support, and if pure champ power is the thing, playing them as support is often pretty good.
Kaioko (NA)
: State of Lux
I haven't played her much in the last several months, but I started banning her as support because the double root was a nightmare to defend against in bot lane during the early game compared to almost any other CC another support champ might bring, at least when combined with her damage output on top of the root. Combined with it being impossible to avoid all damage from her E, one root was a death sentence, whereas with most CC champs we can survive the first one unless we're badly poked out first. I like the idea of the charge on her E, especially if it means it's small at first, because that would work for a mid-lane Lux while making her less of a nightmare as support. Question, though: her passive AA after ability damage is supposed to be intrinsic to her kit. Is it still as reasonable to land those AAs or are they less of a factor now? When I played her a long, long time ago, I used to get in a lot of AAs, but now when I try to play her it seems like trying to take advantage of that invariably asks me to walk into a death trap. If that bonus damage is harder to pull off, that might be something which needs looking at as well.
Deylinna (NA)
: Silver Supp Main Looking to Learn Mid or Jungle
Why are you a support main if you hate it...? For mid, find a champ you like (preferably two or three in case of bans), learn to CS consistently and avoid ganks, and you're pretty much on your way. You can figure out aspects like when to roam as you go along. For jungle, find a few champs you like, learn their preferred jungle routes (including when your route puts you in a position to gank) and practice until you're as efficient clearing them as you can be. Bot games are fantastic for this, since the bots don't counter-jungle. Once you know your routes and back timings, you'll be good to go... in games where opponents don't steal your camps. I don't have good advice for junglers that aggressively come after you, other than keep wards up as best you can and try to track the enemy jungler so you can steal their camps right back. If you decide to jungle, keep in mind that people who use overlay systems that tell them your stats or who op.gg the opponents during load-in will see you don't jungle much in those early games. You're more likely to get invaded and otherwise generally abused if the opposing jungler thinks s/he can take advantage of that. It's frankly why I quit trying to jungle, because it happened constantly (far higher rate than when I play support) and it tilted me off the planet. Helps to know you might face that going in.
Cunky (NA)
: Xayah/Rakan skin idea
Not Kled. That makes no sense. Kled is a maniac. He's probably more attracted to Skaarl than anyone else. If you want a character who rides a motorcycle, one of Vayne's skins already does that, and wouldn't that be an interesting little twist? I don't think you need a third character for this idea, though. Skins where they're having relationship problems seems good on its own. You could have it so if one is using the Heartbreaker skin and the other something else, when the one without starts one of their little back-and-forth bits of dialogue, the other could have a different response. Leave it at that and let the lore fans headcanon why they're having problems—most of them will decide one of them cheated and come up with their favorite ideas anyway.
: I don't know if this game is dying but...
How long has this been going on for? If it was just today, wait until it becomes a habitual issue before worrying.
Jo0o (NA)
: I'm in a similar boat, but most people I meet have the opposite problem: They have tons of chests lying around, but even with honorable conduct, they don't earn keys quickly enough to unlock them. Ultimately, I think the best course of action for you and I is to simply play a wider variety of champs.
> [{quoted}](name=Jo0o,realm=NA,application-id=ZGEFLEUQ,discussion-id=fpL8oEhF,comment-id=0001,timestamp=2018-03-06T16:39:58.237+0000) > > I'm in a similar boat, but most people I meet have the opposite problem: They have tons of chests lying around, but even with honorable conduct, they don't earn keys quickly enough to unlock them. > > Ultimately, I think the best course of action for you and I is to simply play a wider variety of champs. The reason I think having more chests than keys is less of a problem is that you're limited in how many chests you can get over a given period of weeks, or the season. It's also early in the season, so players are getting chests on the champs they're good with right now. On the other hand, there's no theoretical limit to how many keys you can receive. In addition, from what I understand, as you rise in honor over this season (since it's the first full season with this system) you may get key fragments even faster. But you're right, the number of chests might remain a problem for someone who's good enough to get a lot of S ranks with different champs but doesn't play all that much to rank up their honor. I hadn't considered that. I wonder, once the season is over (since I don't expect any of this to change), what the balance will look like.
Rioter Comments
Hashihime (EUW)
: Suggestion to fix Tristana without actually touching damage and resets
That's not a fix because it's not the problem (assuming you think Trist is a problem). Complaints broadly revolve around her hypercarry-level damage combined with her ability to self-peel and siege, and the self-peel is more about her W than her R. Besides, her self-peel is unique among ADCs (excluding Ez, but his is at least aesthetically much different), and chipping away at that chips away at her entire identity.
: where are people getting this idea that ashe sucks?
Others have said it, but MF's double tap is just hell to deal with. Even with no kills, if she has good farm it's still pretty nasty because the tap angle can be so awkward, and to avoid the worst damage you either have always have two minions between you and her (not always feasible), position yourself very far outside potential double tap range, or be close enough to eat the first shot (which obviously has its own problems). Ashe's main issue is that she doesn't fit the current meta in any sense. She's a utility ADC in a game that favors heavy damage ADCs; she's defensive without having much personal defense. Her volley can be effective at keeping people from launching themselves at her, and her stun arrow can be a killer if hit at any sort of range, but champs with CC are favored in other roles, making her ult less required. And, even if you like having a ton of CC across the board, the arrow is generally less effective than most other CCs (others hit multiple targets, do more damage, or are non-ult abilities with much shorter cooldowns). Basically, she does what she's designed to do and she does it fine, but what she's designed to do isn't a good fit for how the game tends to be played right now.
: > [{quoted}](name=Spiffy McBang,realm=NA,application-id=3ErqAdtq,discussion-id=JyNWMQqY,comment-id=0001,timestamp=2018-02-28T17:29:30.447+0000) > > Speaking as a support main around your level: all you can do is become so fking scary that no one on the other team wants to be near you. Bot lane's main concern is farm, securing kills when possible, and avoiding enemy ganks. Mid can roam and top can TP; you're the one least expected to make moves into other lanes (even your support should generally be looking to do that more than you). > > There's a quote from someone at Riot that says, essentially, if you always play your lane evenly, you shouldn't expect a great win rate because you're not doing enough to make up for the games where your teammates play poorly. You can't stop teammates from dying unless you're there to protect them, and you're in the role least expected to provide pressure and protection until later in the game. So, as Arlene says, you can switch positions, or you can learn to be a better ADC than your opponent frequently enough that you can make up for teammates failing in a sufficient number of games to rise in rank. > > Looking at your op.gg, though, it seems like you're finding success on Sej. She's damn strong in general, and at low elo in particular, so you might just keep abusing her. should I even try to protect them even if I know we are going to lose a fight. Many times my teammates just straight up try to take a 1v3 when im there, I know there is no way we can win because im 1-1, my teammate is 1-9, and the three of them combined are 22-3. should i die with my teammate or run because he was stupid enough to engage on them?
> [{quoted}](name=repeal the amish,realm=NA,application-id=3ErqAdtq,discussion-id=JyNWMQqY,comment-id=00010000,timestamp=2018-03-01T00:57:31.931+0000) > > should I even try to protect them even if I know we are going to lose a fight. Many times my teammates just straight up try to take a 1v3 when im there, I know there is no way we can win because im 1-1, my teammate is 1-9, and the three of them combined are 22-3. should i die with my teammate or run because he was stupid enough to engage on them? If the question is 'should I die or run', the answer is run. Giving the enemy fewer kills is better than giving them more. When your team is down 10-15 kills, there isn't much you can do except defend, and if your teammates still refuse to defend it's basically a lost cause. ADCs come into their own a bit later than other positions, but you should rarely end up in games where everything's gone out of hand before you have a chance to do something about it. If falling behind as a team happens more often than you're comfortable with, find comfort champs you can push for lane dominance with and try to balance the scales or flat-out carry everyone. A Vayne/Caitlyn/Jinx/Trist with three kills at fifteen minutes, for example, is already going to be pretty damned scary, and if the enemy isn't careful they're going to take over the whole game. In the name of not just giving up in a bad situation, part of getting better is knowing the times when you're not as behind as it might appear, and when you can get work done if your teammates just do enough to distract the opponents. There are also times when it's correct to trade your own life for a kill because you'll get more out of it (shutdown gold bonus), but even that's only if you're stuck and unlikely to escape. If it's an unwinnable fight and you can run, just go. If you're alive, at least you can keep farming lanes and maybe get a red buff.
: in the bot games all people do is run down mid. I am the only one playing
> [{quoted}](name=Ti1tAWhirl,realm=NA,application-id=3ErqAdtq,discussion-id=R0LypR3j,comment-id=0000000000020000,timestamp=2018-02-28T18:04:06.880+0000) > > in the bot games all people do is run down mid. I am the only one playing Interesting. When I've played bot games as level 30+ to practice new champs, people generally take lanes, even if they're playing goofy. Still, like I said, bot games are really just good for mechanical practice. Work on CSing better. If you're stuck alone in a side lane with two bots, learn what you can get away with and what will send them after you (they're quite aggressive, you've probably noticed). If playing jungle as a backup position sounds interesting, you can work on jungle routes. People are gonna be people. Practice what you can. Becoming competent at this game is a relatively long-term goal, as games go. If that interests you, just remember there are usually opportunities to make yourself better, even in the middle of the most absurd idiocy.
: so what you are saying is...riot bans people. they make new accounts and harass very new people??? that doesn't even make sense on riot side
> [{quoted}](name=Ti1tAWhirl,realm=NA,application-id=3ErqAdtq,discussion-id=R0LypR3j,comment-id=0000000000010000,timestamp=2018-02-28T18:01:08.124+0000) > > so what you are saying is...riot bans people. they make new accounts and harass very new people??? that doesn't even make sense on riot side There's no way for them to prevent it apart from IP tracking, which is itself not good enough to guarantee people stay banned (or that nobody gets accidentally banned when they've done nothing wrong). I'm sure Riot doesn't mind the fact people will spend money on multiple accounts, but for the most part it's a tech issue and I'm pretty sure they would stop it if they could.
: I'm about to say fuck this game. I have 0 idea why people play this game if they have to deal with this bullshit. how is league even popular?
> [{quoted}](name=Ti1tAWhirl,realm=NA,application-id=3ErqAdtq,discussion-id=R0LypR3j,comment-id=00000000,timestamp=2018-02-28T17:44:35.327+0000) > > I'm about to say fuck this game. I have 0 idea why people play this game if they have to deal with this bullshit. how is league even popular? Because a good game is one of the most enthralling gaming experiences available. The biggest problem the game has, probably more so than all the others combined (posts whining about game balance be damned), is toxic players. You found some. It's unfortunate. If you find more, report them. Something you should know, if you haven't been told: many low level summoners are experienced players leveling new accounts. Sometimes they just want to, sometimes they have to because their previous accounts were banned. If you've only ever played enough LoL to hit level 7 on one account, playing against other players is often going to leave you at a disadvantage because that level 8 facing you in mid lane has actually played 1,500 games. If they were banned for toxic behavior, they're not likely to change on the new account, so... yeah. For that reason, you might consider more co-op vs. AI games for now. There's far less reason for people to be toxic, and since it's mainly just mechanics practice, if someone plays like a butthole, it won't affect you (losing a bot game is nearly impossible unless the whole team is in on the feeding). Play bot games with different champions so you can be more flexible and, more importantly, get a feel for how different champs work so you can do a better job playing against them. If you want to play against other people now, I recommend switching to draft pick when you're level 10 so you can choose mid specifically. However, if you're a mid main, you're going to need to be competent in a second position and learn something about playing support for when you get autofilled, because you're not going to get mid every game. Take the time to become more well-rounded while you're still low level and earning more experience for playing against bots. As much as toxic players need to be held responsible for their behavior, if your main concern is avoiding it in the moment, playing well is the best way to keep the stupidity at bay.
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Spiffy McBang

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