: I like how ekko is so interactive in lane.
Must be a mid problem, top ekko gets his ass handed to him by most bruisers. And if you truly know how to zone as a bruiser, not even q farm can help him from losing cs.
Brascus (NA)
: Some Nasus thought experiments
I'd imagine a small wither buff would bring him back to a good spot.
rewt127 (NA)
: A carry role shouldnt be a deciding factor in a match http://i0.kym-cdn.com/photos/images/facebook/000/993/875/084.png
> [{quoted}](name=rewt127,realm=NA,application-id=3ErqAdtq,discussion-id=nEK1Xwag,comment-id=0001,timestamp=2017-06-22T03:00:55.005+0000) > > A carry role shouldnt be a deciding factor in a match > http://i0.kym-cdn.com/photos/images/facebook/000/993/875/084.png They aren't the only fucking carry role out there. Don't act like there are 4 supports and only one carry.
: Riven has one of the most dedicated and experienced playerbases in the game and I would be concerned if her winrate were any lower than this.
> [{quoted}](name=DunkinNoobs,realm=NA,application-id=3ErqAdtq,discussion-id=5hRtXcZZ,comment-id=0006,timestamp=2017-06-22T04:38:07.382+0000) > > Riven has one of the most dedicated and experienced playerbases in the game and I would be concerned if her winrate were any lower than this. Bullshit, no amount of dedication can lead to a pick rate that high. She's not as hard to pick up on as people think because right now she's overtuned and can excel even with more mediocre players taking her in ranked.
: > [{quoted}](name= Maddened King ,realm=NA,application-id=3ErqAdtq,discussion-id=5hRtXcZZ,comment-id=00020000,timestamp=2017-06-22T04:04:50.431+0000) > > That is not a good way to look at balance. Just because a champion is hard does not give it a right to be broken. Her stats are below average. Anyone who does not know how to play her will get out DPS'ed easily. What you are asking for is for Riven to have to be M7 to keep up with any M5 top laner. Anything short of that and the Riven auto loses.
> [{quoted}](name=Arcus Diabolus,realm=NA,application-id=3ErqAdtq,discussion-id=5hRtXcZZ,comment-id=000200000000,timestamp=2017-06-22T04:12:12.855+0000) > > Her stats are below average. Anyone who does not know how to play her will get out DPS'ed easily. What you are asking for is for Riven to have to be M7 to keep up with any M5 top laner. > > Anything short of that and the Riven auto loses. That wouldn't explain her astronomical play rate. Seems people are picking up riven quite well. And in Platinum+ champions aren't too hard to pick up. Perhaps a month at most and you'll know all the ins and outs of a champion. Riven is overpowered.
Rioter Comments
: > [{quoted}](name=Pink Leg Warmers,realm=EUW,application-id=3ErqAdtq,discussion-id=AyBe1RJM,comment-id=0000,timestamp=2017-06-15T18:09:42.265+0000) > > No I agree. There's a difference between dueling and just 1 shotting you. He's fine as is. If nasus chooses to level E his lane is actually quite oppressive. I'm not sure what it is you are talking about but nasus has good meaninful choices in the early game that will set him up in the late game for how you want him played. His W is quite cancerous to play against as well when he gets the mana to actually use it often enough to shove you out of lane. Please lets just not and let him stay how he is, he is in a good place.
> [{quoted}](name=Palantair,realm=NA,application-id=3ErqAdtq,discussion-id=AyBe1RJM,comment-id=00000000,timestamp=2017-06-15T22:15:26.540+0000) > > I agree. There's a difference between dueling and just 1 shotting you. > > He's fine as is. > > > If nasus chooses to level E his lane is actually quite oppressive. I'm not sure what it is you are talking about but nasus has good meaninful choices in the early game that will set him up in the late game for how you want him played. His W is quite cancerous to play against as well when he gets the mana to actually use it often enough to shove you out of lane. Please lets just not and let him stay how he is, he is in a good place. How the fuck is 46% WR fine
: they're probably figuring out how to nerf her
> [{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=iW1nnb18,comment-id=0001,timestamp=2017-06-18T19:04:43.858+0000) > > they're probably figuring out how to nerf her Then they need way too much time to deliberate. Shes been an issue for multiple patches now
: If I'm going top I ban that shit, if that means Wind Man sneaks thru the ban phase then I dodge. How to climb Step 1. Don't play vs the broken shit, even if you can handle it.. can your entire team handle it when it roams and teamfights?
> [{quoted}](name=MEGÁDETH,realm=NA,application-id=3ErqAdtq,discussion-id=iW1nnb18,comment-id=00000000,timestamp=2017-06-18T19:00:55.274+0000) > > If I'm going top I ban that shit, if that means Wind Man sneaks thru the ban phase then I dodge. > How to climb > Step 1. Don't play vs the broken shit, even if you can handle it.. can your entire team handle it when it roams and teamfights? Yasuo is free food. My ban order is riven, fiora, then no one cuz those are the only two assholes I hate
: Darius is a decent juggernaut because he just wins most melee matchups. You can't afford to let Darius stack on you, but that's all he does in melee. Besides that, he has chunky missing HP sustain and can reverse a gap you're trying to put on him. Darius is a good juggernaut because their shtick is 'be melee and be scary' and he's the meleest and scariest. But I digress. ADCs have been taking the spotlight for a while now. I still giggle like a schoolboy when I headshot a quarter of someone's lifebar away on a trap. I don't know, was there a precedent for this? ADCs are the scariest thing right now, and not immediately nuking them from orbit can generally spell your team getting splattered. They duel really hard right now, it seems to me.
> [{quoted}](name=Sir Fuzzi,realm=NA,application-id=3ErqAdtq,discussion-id=9lPYq3sf,comment-id=0015,timestamp=2017-06-15T23:39:07.349+0000) > > Darius is a decent juggernaut because he just wins most melee matchups. You can't afford to let Darius stack on you, but that's all he does in melee. Besides that, he has chunky missing HP sustain and can reverse a gap you're trying to put on him. Darius is a good juggernaut because their shtick is 'be melee and be scary' and he's the meleest and scariest. But I digress. > > ADCs have been taking the spotlight for a while now. I still giggle like a schoolboy when I headshot a quarter of someone's lifebar away on a trap. > > I don't know, was there a precedent for this? ADCs are the scariest thing right now, and not immediately nuking them from orbit can generally spell your team getting splattered. They duel really hard right now, it seems to me. How the hell is darius the meleest when one of his counterplays is hugging him while hes channeling decimate
: Riot so are you really not going to do anything about Fiora?
I am so balanced. So balanced. you want to 1v1 me? no problem. I dash around you million damage EDIT For those who dont get the reference watch tobias
AyeeBruh (NA)
: Hey, Tuesday is coming up! (Sunday Right now) and what do u guys think what the rotation will be?
: So I'm playing the new Riven skin because its beautiful but..
So im playing the new riven skin because its... Lets be real here Dat ass
awdaf (NA)
: Autofill should not be able to have an impact on how ranked games are played
I would feel sorry for people whose games I ruin if I get adc or jg autofill, but instead I just tell them to go deal with riot if they dont like my performance and I just end up being apathetic about it.
Mr1102 (NA)
: What is wrong with Yasuo?
Nothing, the boards have successfully cried so much that every time I face yasuo it's an easy win. That guy has been nerfed so goddamn hard it's hilarious. The only bullshit thing about him is how far his ult can make him be when he ults you under turret, otherwise that guy is just a shadow of his former self. Ironically, for a "high skilled" champion I only see bronze and silver complaining about him these days.
GIaceon (EUNE)
: Garen is pretty much the same he was before except for his ult which was already pretty strong before and now just feels unfair to play against (you are punished for playing well).
> [{quoted}](name=GIaceon,realm=EUNE,application-id=3ErqAdtq,discussion-id=0EKU20VQ,comment-id=0002000000000001,timestamp=2017-06-15T14:04:39.563+0000) > > Garen is pretty much the same he was before except for his ult which was already pretty strong before and now just feels unfair to play against (you are punished for playing well). Garen is probably weaker now than he was before. He has a gimicky ass mechanic that usually goes to the ADC towards mid-late which means nothing because garen will never reach them. His Q silence got ripped to shreds and his E is fucking garbage in lane. He never had his passive reworked so it's still counters his own kit due to it's passive nature compared to his kit's aggressive all-in nature. The only time garen is good is when the enemy frontline becomes the villain, otherwise he's such a forgettable champion. Riot gave him a MASSIVE power budget increase FOR FREE in the form of the E buff which gives 25% shred after four ticks and garen still sucks ass, shouldn't that tell you something?
Ralanr (NA)
: That would also make him much too specialized, which is another extreme I think Riot wants to avoid.
> [{quoted}](name=Ralanr,realm=NA,application-id=3ErqAdtq,discussion-id=uhLAEBWE,comment-id=000000000000,timestamp=2017-06-15T15:15:54.688+0000) > > That would also make him much too specialized, which is another extreme I think Riot wants to avoid. If they go in excess, I don't think a little something for his Q in place of higher ap ratios would make him too specialized. Galio is the champion you should pick when the enemy has AT LEAST 2 ap champions and a hybrid (or if the AP champions on the enemy team are harder scaling than their AD champions). The ap ratio change doesn't change his generalist nature at all. The reality is that he doesn't have much in the way of MR scalings that really forces him to do much with mr other than maybe a visage or abyssal mask if he goes up against a team meant to counter him (AD oriented).
: They went for these nerfs because they are target-nerfing Top-lane Galio. This way they don't touch mid Galio while nerfing Top Galio's waveclear.
> [{quoted}](name=LostFr0st,realm=NA,application-id=3ErqAdtq,discussion-id=uhLAEBWE,comment-id=0001,timestamp=2017-06-15T15:13:10.881+0000) > > They went for these nerfs because they are target-nerfing Top-lane Galio. > This way they don't touch mid Galio while nerfing Top Galio's waveclear. this change would also help mid galio a lot unless he goes up against an ad assassin which is meant to counter him anyways by virtue of being ad.
Ralanr (NA)
: Because tank Galio also needs to make sacrifices.
> [{quoted}](name=Ralanr,realm=NA,application-id=3ErqAdtq,discussion-id=uhLAEBWE,comment-id=0000,timestamp=2017-06-15T15:11:19.158+0000) > > Because tank Galio also needs to make sacrifices. this accomplishes that because he can only succeed going mr tank, armor tank galio sacrifices a lot. That fits into his intended niche anyways. Anything else?
: Because Old Galio's MR->Damage conversion made him extremely binary. Stupidly oppressive against mages, sub par against AD champs
> [{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=6wkKaQzA,comment-id=0004,timestamp=2017-06-15T12:26:40.863+0000) > > Because Old Galio's MR->Damage conversion made him extremely binary. > Stupidly oppressive against mages, sub par against AD champs "oppressive against mages" that's his fucking role MM No different than say nasus into darius. Darius is meant to be an absolute asshole. Galio is meant to be an absolute asshole to AP champions.
: Ok, cool. Now Darius can have two lane bullies. I don't understand why that's a problem, since he is a lane bully to about half of the other top laners. Not really sure why you're so upset by this.
> [{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000d00000000000100000001000000000000,timestamp=2017-06-15T15:04:14.003+0000) > > Ok, cool. Now Darius can have two lane bullies. I don't understand why that's a problem, since he is a lane bully to about half of the other top laners. > > Not really sure why you're so upset by this. By your definition of lane bully, darius can't actually BULLY many champions either. You made idiotic statements, they must be corrected. It's people like you that get darius nerfed even when he's long been competitively dead along with 99% of the juggernaut class.
Rioter Comments
Rioter Comments
Rioter Comments
: A lane "counter" is different than a lane "bully". A lane counter has the advantage during laning phase. A lane bully completely shuts the opponent down and forces them to stand behind their tower the entire laning phase, and can still kill them there. A competent Darius doesn't currently have any lane bullies, and doesn't have very many real lane counters, either. Considering how many champions Darius can easily bully out of lane, it only makes sense that he ought to have one or two who can bully him, as well.
> [{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000d000000000001000000010000,timestamp=2017-06-15T14:28:30.104+0000) > > A lane "counter" is different than a lane "bully". A lane counter has the advantage during laning phase. A lane bully completely shuts the opponent down and forces them to stand behind their tower the entire laning phase, and can still kill them there. A competent Darius doesn't currently have any lane bullies, and doesn't have very many real lane counters, either. > > Considering how many champions Darius can easily bully out of lane, it only makes sense that he ought to have one or two who can bully him, as well. Ok, even by that definition, riven lane bullies darius starting at level 3. Go make this case of yours on dariusmains subreddit if you feel otherwise, as well as dariusmains discord if you truly care. Have a good day mango
: Nasus needs to scale harder into the mid- late game
Alternatively, they could make his ult give 15-30-45% damage reduction instead of resistances to nullify shreds. I'd rather wither be somewhat returned to its glory.
: {{champion:80}} {{champion:126}} {{champion:133}} {{champion:266}} {{champion:236}} {{champion:85}} it's not funny anymore
> [{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000d00000000000100000000,timestamp=2017-06-14T23:50:20.640+0000) > > {{champion:80}} {{champion:126}} {{champion:133}} {{champion:266}} {{champion:236}} {{champion:85}} > > it's not funny anymore I would also like to add {{champion:92}} who you left out and is probably a better counter than all those bitches combined if shes not a potato
: Well, it's about time Darius got a lane bully of his own!
> [{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000d0000000000010000,timestamp=2017-06-14T23:10:05.341+0000) > > Well, it's about time Darius got a lane bully of his own! Dont be stupid darius has a ton of lane counters, some of them even melee
: Whatt??? who does he zone off the wave at level 1 who cant just beat him?
> [{quoted}](name=Automated Riven,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=00080000,timestamp=2017-06-14T19:44:04.139+0000) > > Whatt??? who does he zone off the wave at level 1 who cant just beat him? Darius cant auto and has to q for the most part level one especially after might nerfs = zoned Nasus is self explanatory = zoned Illaoi has a shit tier level one = zoned Def a few others trundle can lvl one zone
kile147 (NA)
: Trundle fucks up Darius pretty well the entire game. I don't think I've beat a Trundle as Darius without large amounts of jungler intervention early because if they are anywhere close to even by level 6 Darius has to farm under tower.
> [{quoted}](name=kile147,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=00080000000100000000,timestamp=2017-06-14T21:33:01.679+0000) > > Trundle fucks up Darius pretty well the entire game. I don't think I've beat a Trundle as Darius without large amounts of jungler intervention early because if they are anywhere close to even by level 6 Darius has to farm under tower. If we are talking duels you eventually outscale trundle since he doesnt have a passive late game in duels.
: I've done a lot of testing around AD reductions with trynd lets say you had 60 base ad and a rank 2 tryndamere W reduces it to 25. While visually your AD is 25 on the stat bar you will autos will still count for 60 AD as your attacks cannot do less than your base AD. He will still be busted against people who build lots of early AD though either way.
> [{quoted}](name=rG Thundrag,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=0009,timestamp=2017-06-14T07:09:10.916+0000) > > I've done a lot of testing around AD reductions with trynd lets say you had 60 base ad and a rank 2 tryndamere W reduces it to 25. > > While visually your AD is 25 on the stat bar you will autos will still count for 60 AD as your attacks cannot do less than your base AD. > > He will still be busted against people who build lots of early AD though either way. And darius. He'll basically nullify darius five stacks early game
: As has been mentioned in several other comments, Trundle's Q cannot reduce a champions' auto attack damage below their base AD. So, it really doesn't matter that much, especially for Orianna and any other AP champions who have no AD scaling. It can hurt ability-based AD champions, but those are the only champs really affected by this.
> [{quoted}](name=Glory ln Death,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000d00000000,timestamp=2017-06-14T16:03:05.429+0000) > > As has been mentioned in several other comments, Trundle's Q cannot reduce a champions' auto attack damage below their base AD. So, it really doesn't matter that much, especially for Orianna and any other AP champions who have no AD scaling. > > It can hurt ability-based AD champions, but those are the only champs really affected by this. Itll kill the darius matchup completely I guess
kile147 (NA)
: How the hell does Trundle lose to Darius? Darius can bully him a little 1-5 but he starts losing lvl 6 unless Trundle is way behind. I can't refute the data, I just don't understand it.
> [{quoted}](name=kile147,realm=NA,application-id=3ErqAdtq,discussion-id=rmo0GQHR,comment-id=000000030000,timestamp=2017-06-14T21:05:26.658+0000) > > How the hell does Trundle lose to Darius? Darius can bully him a little 1-5 but he starts losing lvl 6 unless Trundle is way behind. I can't refute the data, I just don't understand it. Trundle wins that lane hard unless darius is a god with anim cancels and lane knowledge. Darius cant start to actually beat trundles ass in until like lwvel eleven in duels.
: Why I always ban Yasuo (replay inside)
1 its twisted tree line top lane, a ridiculously narrow lane perfect for yasuo. In a 5v5 the lanes give MUCH more breathing room. 2 youre an immobile, limited AS adc whose power comes in bursts typically dealing with your fourth shot, yasuo hard counters you I fail to see an issue here. You picked jhin of all things into a dumbass super thin lane with no support to coddle you. The only adcs that can really solo lane well are lucian and vayne (as counterpicks to more immobile melees).
Rioter Comments
: this shouldnt be possible because, a. marksmen and juggernauts are both different types of carries. b. marksmen have auto attack range as an offensive+defensive tool and are supposed to work by kiting their opponents. they often even have tools inbuilt in their kit to help keep their distance. juggernauts are slow moving melee carries who are supposed to work only in direct melee trades. as much as marksmen should be reliant on staying out of close range of their opponents to function properly, juggernauts need to get into melee range and stick. the described scenario is the largest possible fail scenario for an adc and the best case scenario for a juggernaut. as long as the gap in gold is not exteme, under no circumstances should a marksman EVER be able to take and win that fight. if they can, then something is wrong. in this case imo its because of two reasons. for one, lifesteal and defensive mechanics for marksmen are massively overtuned. the other reason is, that this is the perfect example why garen cant function as a carry as long as he doesnt get access to some form of in combat sustain himself. losing to marksmen with lifesteal is the extreme case. but he also loses extended trades to any fighter with in combat sustain or lifesteal built because of it, even when hes ahead in gold. hes never going to be more than "try to burst your enemy in one ability rotation or get drain tanked and die" until he gets some option, anything really when it comes to in combat sustain.
> [{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=e0U8Ar6e,comment-id=0001,timestamp=2017-06-14T10:08:04.565+0000) > > this shouldnt be possible because, > > a. marksmen and juggernauts are both different types of carries. > > b. marksmen have auto attack range as an offensive+defensive tool and are supposed to work by kiting their opponents. they often even have tools inbuilt in their kit to help keep their distance. > > juggernauts are slow moving melee carries who are supposed to work only in direct melee trades. as much as marksmen should be reliant on staying out of close range of their opponents to function properly, juggernauts need to get into melee range and stick. > > the described scenario is the largest possible fail scenario for an adc and the best case scenario for a juggernaut. as long as the gap in gold is not exteme, under no circumstances should a marksman EVER be able to take and win that fight. if they can, then something is wrong. > > > in this case imo its because of two reasons. for one, lifesteal and defensive mechanics for marksmen are massively overtuned. the other reason is, that this is the perfect example why garen cant function as a carry as long as he doesnt get access to some form of in combat sustain himself. > > losing to marksmen with lifesteal is the extreme case. but he also loses extended trades to any fighter with in combat sustain or lifesteal built because of it, even when hes ahead in gold. > > hes never going to be more than "try to burst your enemy in one ability rotation or get drain tanked and die" until he gets some option, anything really when it comes to in combat sustain. Check the edit I forgot to add something really important.
Rioter Comments
Rioter Comments
SomeKat (NA)
: > [{quoted}](name=SquashCannon,realm=NA,application-id=3ErqAdtq,discussion-id=o8I91PME,comment-id=0002,timestamp=2017-06-12T07:06:39.092+0000) > > So long as leblanc is meta veigar will never see the light of day in any serious amount of play. > > Also katarina is better than she used to be and severely hard counters veigar to the point where if you blind pick veigar and the enemy mid is at least half decent on kat, they can pick her and dominate you into the ground. He can still buy BV and place his wall ontop of his champ. Sure, it's easy to pick him once it's down, but if he saves it for you it's different. If she's TL you want a set up and to avoid daggers, if she's DFT you just need to win a poke war. People say the best way to stop kat is cc, but a million damage works too. If he lands 2 Q's or 1 e she has to back before engage, if he lands W he can get a kill if it's not setting himself up. R can whiff her out of the way too when she's flying through your teammates collateral damage.
> [{quoted}](name=SomeKat,realm=NA,application-id=3ErqAdtq,discussion-id=o8I91PME,comment-id=00020000,timestamp=2017-06-12T07:15:34.393+0000) > > He can still buy BV and place his wall ontop of his champ. Sure, it's easy to pick him once it's down, but if he saves it for you it's different. > > If she's TL you want a set up and to avoid daggers, if she's DFT you just need to win a poke war. > > People say the best way to stop kat is cc, but a million damage works too. If he lands 2 Q's or 1 e she has to back before engage, if he lands W he can get a kill if it's not setting himself up. R can whiff her out of the way too when she's flying through your teammates collateral damage. She can buy BV and ignore his cage.
: Veigar's damage
So long as leblanc is meta veigar will never see the light of day in any serious amount of play. Also katarina is better than she used to be and severely hard counters veigar to the point where if you blind pick veigar and the enemy mid is at least half decent on kat, they can pick her and dominate you into the ground.
: Rip that E max Nasus split push build
> [{quoted}](name=Evil Kermit 1,realm=OCE,application-id=3ErqAdtq,discussion-id=AUz1v37x,comment-id=0009,timestamp=2017-06-11T01:21:16.370+0000) > > Rip that E max Nasus split push build degenerate ass nasus playstyle. True nasi always go for the juicy stacks.
Seenan (NA)
: Anyone else excited for that 3 Doran's Ring nonsense to be gone?
Yes, all you beat ass galio mains who have been triple doran ringing to clear waves and hide under turret will now have to face me like a man or lose some serious CS. {{champion:122}}
: Why Not Make Crit Increase Basic Attack Damage?
juggernaut now broken, good changes bro.
: Reminder: Pantheon and Tryndamere are still in desperate need of a rework.
Pantheon probably before tryndamere, although tryndamere is pretty damn unhealthy himself. Pantheon just needs something to replace his current spear throw, it's too good and too easy to use. Some form of skill ought to be added. Pantheon has pretty much zero counterplay other than "Can I stat check him now?" Tryndamere you can play around his rage bar (basically, every time he goes to hit minions beat the shit out of him so he doesnt get free rage).
DracoMTA (NA)
: > [{quoted}](name=SquashCannon,realm=NA,application-id=3ErqAdtq,discussion-id=pEBfE9dV,comment-id=0000000000000000,timestamp=2017-06-09T12:25:08.178+0000) > > Buffing it would only make it "ridiculous" late game once it starts getting maxed. News flash, nasus was intended to be a little ridiculous late game against other duelists. Newsflash, late game doesn't start at 15-20 minutes.
> [{quoted}](name=DracoMTA,realm=NA,application-id=3ErqAdtq,discussion-id=pEBfE9dV,comment-id=00000000000000000000,timestamp=2017-06-09T22:56:44.203+0000) > > Newsflash, late game doesn't start at 15-20 minutes. Newsflash if nasus is maxing wither second then he either is going full quas mode and he wont have stacks to really do shit anyways or it's a q max nasus who will have zero waveclear and very little shred. Either way he's losing out.
MrBreaktime (EUNE)
: New stat idea
{{champion:122}} Ahahahahah excellent
Rioter Comments
DracoMTA (NA)
: > [{quoted}](name=le un le seul,realm=NA,application-id=3ErqAdtq,discussion-id=pEBfE9dV,comment-id=00000000,timestamp=2017-06-09T03:47:30.764+0000) > > His kit has clear weaknesses, Wither makes up for it. And even then it's not that strong. It's single targeted and doesn't give him any mobility. Wither is already the most powerful slow in the game, and also the most powerful attack speed slow in the game. It is relatively spammable in a chase, and it can additionnaly be used to prevent a champion from fighting back. Adding buffs to it would only make it outright ridiculous.
> [{quoted}](name=DracoMTA,realm=NA,application-id=3ErqAdtq,discussion-id=pEBfE9dV,comment-id=000000000000,timestamp=2017-06-09T11:35:11.328+0000) > > Wither is already the most powerful slow in the game, and also the most powerful attack speed slow in the game. It is relatively spammable in a chase, and it can additionnaly be used to prevent a champion from fighting back. Adding buffs to it would only make it outright ridiculous. Buffing it would only make it "ridiculous" late game once it starts getting maxed. News flash, nasus was intended to be a little ridiculous late game against other duelists.
Rioter Comments
: Nasus has completely lost his ability to carry late game.
Revert wither nerf and he once again becomes the near unduelable late game boss. Next topic
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SquashCannon

Level 30 (NA)
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