Necrozard (EUW)
: Fast and complete analysis, PROJECT Trailer ( 3 champions discovered )
esfm (NA)
: I thought they only pick the champions for the skin based on the champions played during the finals. So we could see something like {{champion:150}} {{champion:113}} {{champion:90}} {{champion:498}} {{champion:117}}
If Xayah gets a skin then Rakan will as well I'm just saying
: 2017 World Champion
In a shocking turn of events,the winner isnt the Korean team you thought it would be but the other Korean team, worlds really is exciting you don't know which Korean will come out on top !
: Trolling in flex is becoming a massive problem
then don't play flex, problem solved
: Candidates for: PROJECT
It would be better if shen didnt get one so they pass him an ultimate skin
Raoul (EUW)
: As a Support main by heart, I am sick of being the ADC slave!
{{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}} {{champion:497}}
: I think the new Kat and Zed skins look worse than sewn chaos blitz & amumu
The new zed skin looks like a bad championship chroma lmao
Dr Mercy (NA)
: Why should emotes be free?
Difference between free and 5 dollars lmao
: Elderwood Xayah [Concept]
elderwood xayah and ravenborn rakan pls all i ask
WizZarD (EUNE)
: Some Bronze Players will be Automatically Transferred to Silver
: As long as you're still buying skins Riot doesn't care how you feel
Yeah riot really don't care about the consumer at all not gonna lie
: Victorious Skin Predictions
{{champion:498}} {{champion:497}}
: Genuinely, why does anyone give a shit about Tyler1?
: With less than a month left of Ranked
probably will be a victorius chroma
Rioter Comments
Razyelx (EUNE)
: The Most Favorite Champion of All Time [Voting Elimination] - SEMIFINALS, Thresh vs Azir
Well Thresh's pick rate is literally 10x higher so Thresh is more popular
Rioter Comments
Rioter Comments
: We don't need masters 8 and 9, but what we do need for the Mastery system:
> Mastery 7 already requires you to be really good with a champion as you need a lot of S ranks so I don't know what the next big step would be and honestly, mastery 7 already looks great. wow 5 S games you surely have mastered your craft
: New Skin Teaser from Chinese LOL site
: Season Reward Ideas V2
Can't tell if trolling or just dumb
Rioter Comments
: We should have harder bots
More intense bots for 5v5 practice isn't comparable to this at all lol
Jbels (NA)
: Onslaught is a perfect example of difficulty done wrong.
I quit in the stage where you get perma knocked up
: If people think this is hard. Try playing any dark souls game with contrast Level on 0 and gamma deactivated. i promise you won't make it past the 3rd boss.
> [{quoted}](name=Eternal Torment,realm=EUW,application-id=3ErqAdtq,discussion-id=TAHYEHX2,comment-id=0000,timestamp=2017-09-08T20:37:04.537+0000) > > If people think this is hard. Try playing any dark souls game with contrast Level on 0 and gamma deactivated. > > i promise you won't make it past the 3rd boss. try playing any game with a completely black screen...
Windoges (NA)
: "why didn't you follow your laner"
Why did you ping missing by the time I'm already dead
: Responding to two different sentiments somewhat quickly: 1) Re: Premade vs Solo: **In Short: As a solo player, you can get whichever of the two rewards you prefer, without ever entering a premade. ** The goal of the mission layout was to actually make you feel like you had a clear/ reasonable path to rewards as a Solo Player. That said, looks like the way they're displayed is throwing people off (You don't see the full flowchart), so that's something we'll talk about going forward There's 6 missions total: 3 of them should require a premade (Get an S and the two team comps) and 3 don't (Beat base, Win as all 3 roles, Get an A). If one of those in the second set isn't unlocking as a solo, that's a bug: Please let me know and we'll try to sort it out as quickly as possible (There is some update lag we're seeing: Once you win the game, if your mission isn't updating, try leaving the EoG, then Close + Re-open mission tab) Both "Sets" of missions give a total of 4 tokens. So as a solo player, completing every mission gets you one of your choice. The 3 missions we chose required premades because for the team compositions, we wanted to avoid as much champ select tension as reasonably possible ("Hey guys don't pick ADC. Oh, you did? I'm dodging"). The S was because we didn't realistically think you could do it without being coordinated, and didn't want to set the expectation you should. 2) re: Difficulty. Uh... yeah :) You're right, these missions, particularly the premade ones, are hard. This is the first time we've experimented with missions like this ("Do something hard" vs "Participate with these conditionals"), so we are definitely curious how they'll go, and any feedback is appreciated. In this particular case, we wanted it to be additional goals to strive for once you have beaten the mode. The missions were made for those who really enjoy the mode and are interested in mastering it, and for them, we wanted some additional commemoration, but also just fun objectives/ "Achievements" to aim for.
> [{quoted}](name=Riot Defaultchar,realm=NA,application-id=3ErqAdtq,discussion-id=dYHJ9rgE,comment-id=0020,timestamp=2017-09-07T21:33:01.277+0000) > > Responding to two different sentiments somewhat quickly: > > 1) Re: Premade vs Solo: > **In Short: As a solo player, you can get whichever of the two rewards you prefer, without ever entering a premade. ** > > The goal of the mission layout was to actually make you feel like you had a clear/ reasonable path to rewards as a Solo Player. That said, looks like the way they're displayed is throwing people off (You don't see the full flowchart), so that's something we'll talk about going forward > > There's 6 missions total: 3 of them should require a premade (Get an S and the two team comps) and 3 don't (Beat base, Win as all 3 roles, Get an A). If one of those in the second set isn't unlocking as a solo, that's a bug: Please let me know and we'll try to sort it out as quickly as possible (There is some update lag we're seeing: Once you win the game, if your mission isn't updating, try leaving the EoG, then Close + Re-open mission tab) > > Both "Sets" of missions give a total of 4 tokens. So as a solo player, completing every mission gets you one of your choice. > > The 3 missions we chose required premades because for the team compositions, we wanted to avoid as much champ select tension as reasonably possible ("Hey guys don't pick ADC. Oh, you did? I'm dodging"). The S was because we didn't realistically think you could do it without being coordinated, and didn't want to set the expectation you should. > > 2) re: Difficulty. > > Uh... yeah :) You're right, these missions, particularly the premade ones, are hard. This is the first time we've experimented with missions like this ("Do something hard" vs "Participate with these conditionals"), so we are definitely curious how they'll go, and any feedback is appreciated. In this particular case, we wanted it to be additional goals to strive for once you have beaten the mode. The missions were made for those who really enjoy the mode and are interested in mastering it, and for them, we wanted some additional commemoration, but also just fun objectives/ "Achievements" to aim for. no there isn't... there's 4
: > [{quoted}](name=Starboyˇ,realm=NA,application-id=yrc23zHg,discussion-id=oUAVJwgu,comment-id=0019,timestamp=2017-09-07T14:49:09.250+0000) > > SG lux came out 2 years ago... that's like me complaining that SGU looks worse then elementalist lux No it's not. Those are not in the same skin line.
> [{quoted}](name=PhantomAxolotl,realm=NA,application-id=yrc23zHg,discussion-id=oUAVJwgu,comment-id=00190000,timestamp=2017-09-07T16:33:34.945+0000) > > No it's not. Those are not in the same skin line. the skin line doesn't fucking matter... skins will increase in quality over time... are you slow?
: While I don't actually have the numbers you're using in front of me, I've got to say that the player base shifting in this way is a *good* thing. More people playing aatrox. The only way your point holds water is if the *absolute* number of 250+ Players dropped off a cliff, which your statement doesn't confirm.
> [{quoted}](name=RocketRelm,realm=NA,application-id=3ErqAdtq,discussion-id=y7a6INzx,comment-id=000100000002000000000000,timestamp=2017-09-06T00:41:25.749+0000) > > While I don't actually have the numbers you're using in front of me, I've got to say that the player base shifting in this way is a *good* thing. More people playing aatrox. > > The only way your point holds water is if the *absolute* number of 250+ Players dropped off a cliff, which your statement doesn't confirm. More people aren't playing him his play rate went from 0.6% to 0.4% and his average playerbase games played dropped to 9. Just read how upset aatrox players are on this page http://na.leagueoflegends.com/en/news/game-updates/patch/patch-75-revisiting-aatrox
: So why are we basically handing Ahri the Star Guardian skin line despite Lux being the original?
SG lux came out 2 years ago... that's like me complaining that SGU looks worse then elementalist lux
: 4 top winrate supports all rush ardent censor.
Well Janna's win rate has been over i believe 53% for the longest time, it's not like she just becamse the best support overnight
: I see no problem with Aatrox honestly, I'm at 100k mastery points and currently attempting to ride him to plat by playing him jungle. Excellent objective control, strong ganks with a knock up and slow; the only issue I have is that activating your passive during a gank is very hard without ult.
> [{quoted}](name=Avorion,realm=NA,application-id=3ErqAdtq,discussion-id=y7a6INzx,comment-id=0001000000020000,timestamp=2017-09-05T08:23:55.464+0000) > > I see no problem with Aatrox honestly, I'm at 100k mastery points and currently attempting to ride him to plat by playing him jungle. Excellent objective control, strong ganks with a knock up and slow; the only issue I have is that activating your passive during a gank is very hard without ult. The aatrox rework is a giant fuck you to anyone who played him previously. If you look at his statistics the average games played on him changed from a majority of 250+ to 1-50, The rework is a complete failure that actually lowered his already abysmal play rate
: Collecting BE (IP) will be unpredictable?
They are literally copying and pasting the heroes of the storm loot method but removing everything positive about... riot is really shooting themselves in the foot here
Scopé (EUNE)
: Yeah, buffed them so hard that most OTP's do not want to play the champion anymore for how bad it is. Kindred is currently trash and need some serious work on them. The thing OP proposed is a step in the right direction IMO.
> [{quoted}](name=Scopé,realm=EUNE,application-id=3ErqAdtq,discussion-id=y7a6INzx,comment-id=00010000,timestamp=2017-09-04T14:28:44.957+0000) > > Yeah, buffed them so hard that most OTP's do not want to play the champion anymore for how bad it is. Kindred is currently trash and need some serious work on them. The thing OP proposed is a step in the right direction IMO. {{champion:266}}
: Unpopular Opinion: Enchanters as a class aren't well designed, period
Unpopular opinion: states a popular opinion Well Done
: Why can't we have an AP Black Cleaver for fighters?
: Riot is looking to rework Yasuo because players say he is frustrating to play against
Honestly almost half of the champions in the game are frustrating to play against and some are just completely unplayable {{champion:266}}
: I would love if they reworked {{item:3042}} into an ap alternative to {{item:3165}}. It would have some CDR and a hard cap that prevented champs like {{champion:13}} {{champion:134}} from completely abusing it. And its not like AD champs would miss the item. Only person who uses it now is {{champion:81}}. Where as you plenty of mages who can use it. {{champion:103}} {{champion:245}} {{champion:131}} {{champion:4}} {{champion:69}} {{champion:13}} {{champion:134}} {{champion:76}} . Fun fact. {{item:3042}} back in like season 1/2 the item originally did magic damage until {{champion:13}} ruined it for everyone. But his new reworked kit can't abuse it like before.
> [{quoted}](name=xxxMadLionxxx,realm=NA,application-id=3ErqAdtq,discussion-id=3TxBAehA,comment-id=0003,timestamp=2017-08-30T18:13:09.887+0000) > > I would love if they reworked {{item:3042}} into an ap alternative to {{item:3165}}. It would have some CDR and a hard cap that prevented champs like {{champion:13}} {{champion:134}} from completely abusing it. > > And its not like AD champs would miss the item. Only person who uses it now is {{champion:81}}. > > Where as you plenty of mages who can use it. > {{champion:103}} {{champion:245}} {{champion:131}} {{champion:4}} {{champion:69}} {{champion:13}} {{champion:134}} {{champion:76}} . > > Fun fact. {{item:3042}} back in like season 1/2 the item originally did magic damage until {{champion:13}} ruined it for everyone. But his new reworked kit can't abuse it like before. Why would they rework an AD item into an alternative for morellos wtf lol
Rioter Comments
Mo0glz (NA)
: Can we stop promoting ??? spam pinging as if it's humorous?
i'm quitting when they add emotes this community is terrible
: Are we going to address that adcs are still significantly more bursty than asassins?
: Which requires FLASH. Which as a FIVE MINUTE cooldown. Versus: Zac, which requires his E. Which has SIGNIFICANTLY LESS THAN a FIVE MINUTE cooldown.{{sticker:slayer-pantheon-popcorn}}
> [{quoted}](name=woodvsmurph,realm=NA,application-id=3ErqAdtq,discussion-id=aKEIRNq5,comment-id=00000000,timestamp=2017-08-25T19:53:44.823+0000) > > Which requires FLASH. Which as a FIVE MINUTE cooldown. Versus: > Zac, which requires his E. Which has SIGNIFICANTLY LESS THAN a FIVE MINUTE cooldown.{{sticker:slayer-pantheon-popcorn}} Zac does less damage and his ult isn't as reliable as graggy
: Jesus the amount of sustain, lifesteal, random heals, lifesteal, and lifesteal
Rioter Comments
: Does riot have short memory or something?
Yeah remember when they reworked Aatrox 6 months ago and said they would fix him in the near future?
: 4 thoughts going into Semifinals
why did every team have a bad eclipse pun
: Ornn and exclusive Forgemaster icon available now
Spending 8k IP and doing missions to get a summoner icon i think i'll pass
: 4 thoughts going into Semifinals
We all know TSM will take the W once again
: Patch 7.5 - Revisiting Aatrox
It's been 6 fucking months and he still has a 0.4% play rate fucking do something
Rioter Comments
Show more

Starboyˇ

Level 30 (NA)
Lifetime Upvotes
Create a Discussion