DarkTea (NA)
: Although Riot is saying that it's trying to keep his identity, IMO this nerf completely removes the whole purpose of the champion even existing. I think they are trying to make adjustments on how he is played in LCS and destroying the experience for lower elos, where is is not omnipotent. Champion uniqueness and how it feels is what makes League of Legends super engaging and a great game. I rather see Kassadin suffer nerfs in other places then removing his ability to go over walls. One alternative would be keeping Kassadin over the walls characteristic but adding a percentage damage reduction if he goes over walls. This would nerf his assassination surprise, keep his in lane assassination potential and mobility and disengage as is. Rito, think twice, I don't even care about a champ being overpowered, just make them fun and unique, ok?
He basically just has a dash now.
: Patch 5.1 notes
Ahri---thumbs up. Hot. Alistar---WTF. He looks like an anorexic from the Beast Machines cartoon.
: Extra Bonus RP is coming for a limited time!
Mystery Gifting my Mecha Malphite, you sly, sly, Riot. Okay, I forgive you.
Stidler (NA)
: Glad it's not me. Riot blame something to do with my connection, which I know can't be true because nothing has changed in forever, so I check the status on the website and it doesn't say it's down. I'm having slow launches, too, so I figure it's riot.
It's worst now: before I couldn't login in, as the authentication process would fail, now I have the RADS.
: Last time I checks most stores have after Christmas specials. Idk where you live.
Yes, after having Christmas sales.
: Kept constantly logging into League, kept getting that "Could not connect to HTTP server....." box
Glad it's not me. Riot blame something to do with my connection, which I know can't be true because nothing has changed in forever, so I check the status on the website and it doesn't say it's down. I'm having slow launches, too, so I figure it's riot.
: Because profit. Welcome to capitalism! But I agree: Its poor ethics.
"Because profit" in what way does that "answer" my statements?
: Extra Bonus RP is coming for a limited time!
I don't understand how people still can't comprehend that this is horrible business ethic that legitimate companies do not practice. If you like your customers you put the sale actually on and around the Holidays not two weeks after NEW YEARS and say it's a celebration of the holidays when you're clearly being greedy.
: Even though lots of people got RP for Christmas and probably already redeemed it, at the end of the day, Riot is a company, and their goal is to make as much money as possible. It is extremely likely that after the "Christmas Rush" of RP purchases, Riot has a low profit in January, and this bonus RP is intended to raise their January sales. The fact of the matter is that Riot needs to make money, just like any other company, and they are willing to offer us incentives to do so. Also, if you are mad about this event, you didn't lose anything by redeeming RP you got for Christmas; Riot is just giving us an opportunity to get free bonuses: extra RP that they didn't have to give us. They are technically losing money from giving us free RP. They didn't have to do this, but they did anyways so that their players could get free bonuses.
No, that's the goal of a corrupt company. A legit companies goal is to make money while pleasing the customers. No honest company would of pulled this---they'd of waited at least a few weeks to announce that in a couple weeks there would be a sale (unless of course that had one just prior to Christmas going through it). Instead, they tell you, "haha, we screwed some of you," as evident by there, "we'll give no refunds since we announced it if you buy now" three days after the biggest sales of the year, implying that they thought well about who they were screwing.
: This is a horrible PR move by Riot. This is the type of gesture that make fans want to not support the company anymore. Sure it won't hurt their bottom line since they're so popular, but at the very least, they can show that they care about their fans. Blizzard gave so many ACTUAL sales and gifts during December. Vindictus (Nexon) gave out free swag for the entire month and all you needed to do so sign on. What did Riot give? They opened the Christmas legacy vault for you to buy the skin at FULL price. Thanks, Riot. I'm so happy you care about your fans.
To be fair WoW has a monthly cost.
: Extra Bonus RP is coming for a limited time!
Never buy RP again unless there is a sale (it's not free RP as the number is arbitrary to begin with). Make them regret this.
: Extra Bonus RP is coming for a limited time!
I for one am never purchasing RP again. I'll accept it as gifts, but I will never use my regular day-to-day money on this company again, unless they compensate for this obvious misconduct. If people really see the cause for outrage in this, you all shouldn't either.
: not everyone celebrates Christmas, filthy Casuals..
Yes, but wouldn't you make it happen on New Years or New Years eve if it's to celebrate the New Year? They did it this way because if they didn't announce it people would be incredibly pissed. Had they planned to have it released when it should of, i.e. New Years, they'd had to of announced it Christmas weak which would of reduced sales. This is absolutely exploitation.
: Let me get this straight. Riot capitalizing and making profit on a product they designed and worked hard on = greedy. Customers who feel like they deserve free stuff from doing... well... basically nothing... is ? not greedy ??? Explain this logic to me again. I'm a little slow and don't understand it.
Free stuff? No, this is about the obvious exploitation through timing.
Aaross (NA)
: I really don't understand why riot would announce this right after Christmas unless they were purposely trying to screw us over. It's very obvious a lot of people would get rp for Christmas and use it pretty quickly after getting it, and people would also spend money they may have gotten during Christmas on rp. I think it's really unfair that riot delayed this bonus or at least the announcement for the bonus so much. In my opinion, it's really stupid they are doing this and they really should have told us sooner. It's even more annoying that they said people wouldn't be refunded for rp purchases made earlier. It's just ridiculous. They should have put at least a little bit of thought into this before doing it. It seems like someone at riot just thought of this like the day before this announcement and they agreed it was a decent idea. Come on riot. I love you riot, but sometimes, you kinda suck.
I was thinking the same damn thing and came on just to comment about it. What a load of crap. The new year? 12 days after? This should of been done Christmas weak. They know people bought points Christmas, now put out a "bonus" so you buy more.
Hayaishi (NA)
: > 1) Stupid logic, fuck that guy > 2) A drag soar pushing a team to death isn't an epic big play? Riot describes Shyvana as a "wet noddle fighter" Which means she's not interesting to watch.
Her ults and chases in them are really cool. I'd agree, out of her ult, she can be boring out of the jungle (it is something to watch her speed though the jungle then go for a quick gank) but she's not viable in the jungle anymore. Either case, its horrible logic. Balance should be balance and players will pick the champ they want.
shppy (NA)
: no, it's really not a problem with melee kits. It's a problem with giving ranged kits mobility and/or cc... range is already a superior version of mobility, and should never have been paired with mobility in the first place. Once you start throwing mobility onto ranged kits, you've gotta give even more mobility to melee kits to compete as the melee has to match the ranged mobility AND still gapclose on top of it. Considering the majority of melees don't have 2+ gapclosers (and the ones that do are some of the most overloaded rubbish designs in the game and have pushed out nearly all others), giving ranged champions even 1 dash is dubious at best and blatant ranged favoritism at worst... and with how casually Riot throws mobility on ranged champs now, it's undeniably the latter.
Like prenerf Rivne? Lol...and she's still damn good.
Hayaishi (NA)
: "But Falcon think of the LCS BIG PLAYS! Shyvana can't make these so we can't have her staying viable now can we?" -Ghostcrawler
1) Stupid logic, fuck that guy 2) A drag soar pushing a team to death isn't an epic big play?
: > > The unbalanced champ design is real. > >the failed comeback is real > > The unbalanced champ design is real. > the failed comeback is real The double post is real.
: In the spotlight they were both level 13-14. {{champion:102}} didn't use her ult, which she would have, then borked-speedboosted behind Kalista and killed her in seconds because the champ is all mobility and skillshots in teamfights or during a laning instead of outright dueling potential. Kalista is {{champion:76}} with slows, less mobility, and fewer dueling options. On the flipside she gets that interesting duo dynamic.
But what could of Shyv done before she had ult and Bork? Don't forget, she has a speed steroid too, yet just thinking about it makes it seem futile. You just dash back...and Bork costs a lot. She will counter most tops.
: > Holy hell, I just realized something: blind her and she's utterly fucked. No damage, no maneuverability (aside from her Q), and every damaging part of her kit is useless aside from her Q and her ult. inb4 people start playing Quinn bot lane again. She can still use her passive if she is blinded.
Not to mention such logic can be used on nearly all ADCs and even though she wrecks melee the most, don't forget, she will still be insane bot lane. Lucian was proof of this. She gets in 2 times the harass before you know what hit you.
: I don't think he actually balances the champs he makes...
This is true, but he doesn't consider how op the kit is. The numbers are put in based on projections based on the surroundings. He obviously don't use such philosophy when making kits and instead continues to push them forward to make other champs obscure.
: the only way he can top his kalista is if the next champion out's movement IS dashes
Uh, no, for every successful pixel movement forward you get "stored dashes" that can be used any time OR expended at once teleport to any place on the map within the pixel range. Basically, moving grants a dash OR a buffed TF ult.
Sukishoo (NA)
: You missed the point. It's an estimate. It's not exact cause they don't know the exact timing, no one does. Estimates are given in the place in order to give someone hope that it will be around that time, as that's how long they hope it will take.
Being pushed back 5 hours on a 12 hour estimate is no longer an estimate.
Nªtion (NA)
: but this is the whole point. you can move your camera around and so can they. it's all in your head.
No. The top interface is framed out from the screen, or rather, adjusted in a way so it doesn't effect gameplay, as if it were part of a boarder, while the bottom interface is part of the gameplay area.
Sukishoo (NA)
: They are clearly doing what they can do have the work done. You know they need to do this inorder to better the game overall, so it's not gonna kill any one to take a day off the game.
You're missing the point. Then they should just say they don't know when it'll be back up.
: Buffs give 100 less experience (33%) despite being considerably harder
I think it makes sense...now junglers can be like, "well, I'm only giving up the ex." I know if I fall behind early game as a jungler I hate giving up the buffs simply for the xp even if I know my laner can use it better.
Sukishoo (NA)
: They are in the final stage... just give it some time. It's not like LEAGUE IS ALL THERE IS IN LIFE... if that's what it is, then that's sad.
It's just b/s cause we can't just trust if they keep saying the same thing and don't deliver. Also, if it's "just one more hour" I may wait, but then it isn't and i should of f done something else that requires time. One, two, times, fine, but now it's like too late to do anything else so...just screwed.
Nªtion (NA)
: Blue vs Purple: It's all in your head.
It's all about the bot lane purple side and that's about it. The camera angle was bad and Riot admitted it, especially with all the interface in the way, not just the minimap, but your skills. Basically, you were forced to use the free camera and being forced to do so is automatically a disadvantage. I personally like to rotate between fixed and free depending on the situation, but purple side bot lane did not allow for that because you are so squished.
: Don't be stupid. She didn't deserve this nerf and you know it. The first part was obviously a little raging because of it being ridiculous to nerf her.
Oh, it wasn't obvious to me because sarcasm in writing requires knowing the author, especially when people abuse phrases like "I got a better idea" when they aren't being sarcastic. When you consider that her damage goes from 25%-40% on repeated victims, it really isn't much of a nerf for her laning phase. It might help 2v1 situations, actually. I dunno, do the math if you care that much.
: Lets talk about the warwick ult nerf
His shadow ganks are complete b/s and whenever he has flash it basically means you would literally need more wards than you can hold to make sure you don't get screwed. Then again if they have a cc heavy team cleanse could be useful. Too bad it isn't meta anymore cause guides n shit and stubborn people in solo que.
: Nerf Fiora?
Your argument is silly. Should we just delete Yi and a lot of other adcs? If people want to use her they can and if they know when to use her, even better.
: So umm...why not just rework Fiora if you think her R provides no counter-play?
'Cause the idea they were posing for her new kit was stupid. It basically just turned her 'R" into a "spam all other attacks"---the idea was that when you activate your r, your other skills have a .75 sec cds and they were to get rid of parry and and burst of speed for generic attacks. Fiora mains did not like that much. I personally like the concept of Parry and actually it's a rapier style skill--though you're suppose to use the offsword, which she has in the picture, but doesn't pull out when she parries.
Kuroi86 (NA)
: So Riot should let the game suffer just to fit what people think is the "art" of the game? If I've noticed one constant with league, it's change. Riot likes to mix things up and throw monkey wrenches into peoples plans. If someone wants a game that never changes, then LoL isn't the game for them.
No, the game is suffering because they betrayed the original concept for business. Their wallets are gaining and yet not being put to the best use. The logic you are using here hurts my brain.
: Ranked is messed up.
Right? You get fed but they blame you because you're like "I can't help you...you fed someone who has actual teammates!" It happened to me all the time when I play carries so I just don't anymore. It's too frustrating. I think Silver may be worse than Bronze in many ways...people get complacent when they get to Silver and either don't care or think they know the game now because they made it out of Bronze and just forget basics. In Bronze, most people are trying really hard to get out because being in last place is horrible.
: > If you bring up an argument to counter an argument then retract it in such away, it removes all credibility from yourself. i didnt retract anything? this is my argument, and ill give the title for it. Zyra passive>Sion passive Zyra's passive is true damage and higher damage the more she lvls up. Zyra's passive is easier to hit than Sions passive (prove me wrong play an aram match with me and see if u can actually hit me with sions passive) Zyra does not get CCed in her passive form and can hit multiple targets Sions passive is unreliable Sion can get cced or dies naturally before he even tries to do something in his passive Sion does not do damage unless he can actually stick to someone in his passive form. honestly i have not found any good pros for sions passive, maybe he can take 1-2 minions for extra gold before he dies? i guess now u tell me. which passive is better?
someone: That makes no sense. If it shot immediately, you wouldn't have to spam a button, you would press it one time. you: yep. and i agree with u. That's a retraction. Your credibility is gone. P.S. Sions passive is unreliable HOW IS IT LESS RELIABLE THAN ZYRAS?! At least Sion can wall, you wiff Zyras, you get NOTHING. NOTHING.
: > If you bring up an argument to counter an argument then retract it in such away, it removes all credibility from yourself. i didnt retract anything? this is my argument, and ill give the title for it. Zyra passive>Sion passive Zyra's passive is true damage and higher damage the more she lvls up. Zyra's passive is easier to hit than Sions passive (prove me wrong play an aram match with me and see if u can actually hit me with sions passive) Zyra does not get CCed in her passive form and can hit multiple targets Sions passive is unreliable Sion can get cced or dies naturally before he even tries to do something in his passive Sion does not do damage unless he can actually stick to someone in his passive form. honestly i have not found any good pros for sions passive, maybe he can take 1-2 minions for extra gold before he dies? i guess now u tell me. which passive is better?
someone: That makes no sense. If it shot immediately, you wouldn't have to spam a button, you would press it one time. you: yep. and i agree with u. That's a retraction. Your credibility is gone.
: > I've also seen many Sions get doubles with his ultimate. It really depends on the situation. I think a huge problem is that Zyra is a mage and if she dies it's usually quickly so the enemy can move away, or you deal no damage, or it's way too late to be beneficial. When Sion dies his roll as a meat bag still is effective and he causes players to either burn cc, run away, or die. You don't have to even run from Zyra, you can just dodge one projectile. was this a lvl 5 game where everyone bought 6 boots? when u get higher in ranking. sion does absolutely nothing in his passive form. while zyra can at least damage or kill.
NOPE. It was spectating diamond matches (before his changes, granted). I saw him get doubles with his passive on several occasions. Perhaps most people just don't play him right.
AbodyHUN666 (EUNE)
: but many things can define winrates for different levels of play, that's why so many players can't deal with Yi of Fiora but they are never picked in pro play. Bellow diamond only your mastery of your champion matters and your tactics.
Yes, but a random b/s number like 1% means far less when you have actually statistics to look at.
: Let's be real, no champion can 1v5 unless they're full build and 8+ levels up on the enemy team... It just doesn't happen (barring Bronze V, crazy shit happens in Bronze V >.>).
As I mentioned, nearly full health. It's not a true 1v5, he usually picks off 2 champs, then 2 more, then the last, OR he has slight help. But he's doing this at 2/7! That's the b/s of it.
Kuroi86 (NA)
: >a huge damage attack, a buff, a gap closer/disable, and then w/e ult. o.0 That sounds like half the champs in the game if not more... The point is Riot wants to try and increase the pool of viable champs. Making a champ more viable and popular is good for business, which is what this is. FYI, League of Legends is the only game that Riot games has, they WANT it to be successful, if it ever flounders, they are BONED. The people claiming Riot doesn't care, Riot is stupid and doesn't know what they are doing. These people need to WAKE UP and realize what the actual situation is.
It's exactly the point he's getting at. They only care about what's good for business, not the actual art of their game.
Lejek (EUNE)
: Twisted Fate "W" bug.
This happened to me to as well. Luckily I was not playing ranked.
: Your favorite champions Q is now their auto attack.
{{champion:114}} You can't get away. Ever. EVER.
: No. A champ should be able to 1v5 easily despite being 0/6 because his passive gives him insane power just from farming. Seriously. Hypercarries that can't be shut down are cancer. I hope Yasuo ends up less played than Urgot. At least Vayne feels RISKY to use. Yas wipes teams with ease and snowballs hard. On a related note, Fizz is also cancer and needs to join Yasuo in the deleted pile.
Right? One bad Tumble with Vayne and you're shut down. You literally only have to get Yas's timing down to be op with him (it can be hard to hit them at optimal split-second timing). Other advanced Yasuo things include knowing how to clear a minion wave while creating chaos for enemy champions around. Once you master that ability, that is it. Minion waves are relatively static. Vayne on the other hand is not. Her Tumble has to be planned, and planned even further to utilize condemn properly. Once you've master Yas, that's it. There's nothing more to do.
: Seriously, build some CC vs Kat and save it for the ult. It's simple as that. Last night in ARAM I saved my fear as Fiddle for any time she decided to ult. She Shunpo's in and starts to ult, I fear and then drain. Dead Kat. And as for the OP, yes Fizz is one of those champs like Akali, Yasuo, few others that if they get rolling they're going to be a nightmare. That's their nature all around. They are weak early, and if you let them start racking up kills they just snowball out of control. Key is to know this going in and get your jungler or other lanes to help you make sure they are only completing their 3rd item by 30 minutes. Fizz with Zhonyas, boots and a NLR at 25 minutes is not very scary. Fizz with Zhonyas, boots, LichBane, Rabbadon's, etc... at 25 minutes is like some hellish fever dream.
Only problem is, Fizz isn't weak once he hits level 3. That's all he needs then he can beat a lot of champs, and at 6, forget it. Yas at least needs levels and an item. Yas recovers from a loss lane far better, though. It's almost like riot's main concern is to balance the OP champs with one another, then fuck the rest, we'll just lift them in their own "tier." I put "tier" in quotes because people insist this game is balanced. If niche counter selects somehow got a super boost that roaming assassin could not deal with, fine...but nothing truly counters an assassin if you know what I mean.
: Riot says Yasuo is an Assassin (as his secondary). Mind you, Xerath also is a secondary assassin, and I'm not sure Riot knows what "Assassin" should even mean in the first place, but papafizz is correct.
Xerath is a mage asssasin, which makes sense to me when you consider his ult.
Meep Man (NA)
: @Meddler Do any of those ultimates involve something similar to GPs but more burst oriented? Ive always wanted something like that where it has a visual delay, but deals great damage.
That would be Ziggs. It's not truly global, but hey, it exists, so you can imagine the reasons it is the way it is.
brad (NA)
: i just played a game as shen vs zed and i understand why shen is so bad right now
Everyone who is saying Shen doesn't have problems...then why does he only have a 4% pick rate with a 45% win rate?
ploki122 (NA)
: Full rotation with all skills at rank 1 : **Shen :** 230 **Zed :** 165 So indeed, if you whiff every skills you have, Shen costs more. --- Let's look further now, wha about energy refunds (which all energy users rely on). Total refund posible in 1 rotation with all skills at rank 1: **Shen :** 10-210 (net cost between 220 and 20, expected cost of 180) **Zed :** 0-40 (net cost between 165 and 125, expected cost of 145) So if you actually land your stuff, both champions bear similar costs. As soon as you land your taunt on more than 1 champion, it costs less early game as Shen for a full rotation. --- Obviously, costs change with levels, so let's do the same 2 things with max rank spells. Full rotation with all skills at level 18 : **Shen :** 230 **Zed :** 125 Total refund posible in 1 rotation with all skills at level 18: **Shen :** 30-230 (net cost between 200 and 0, expected cost of 120) **Zed :** 0-80 (net cost between 165 and 85, expected cost of 125) The values don't really change as you level up, actually. In a suboptimal case, both bear similar costs, in a disastreous case, Zed still holds the cup, and in a perfect case, you still null-value as Shen, while Zed still uses like 65% of its energy. --- The one criterion I didn't touch on, up until now is time. So let's see how fast they will run out of energy in an abysmal case (nothing lands), ok case (you land you key spells and whiff the rest) and perfect case (all those 5-man taunts are worth a lot). "Level 1" Shen cost : 23 energy per second. "Level 1" Shen refund : 1-18 energy per second. "Level 1" Shen net cost : 22-5 energy per second (expected 19). "Level 1" Zed cost : 27 energy per second. "Level 1" Zed refund : 0-3 energy per second. "Level 1" Zed net cost : 27-24 energy per second (expected 25). So early in the game, the tables are turned for once. Zed costs more energy across the table since he has very little access to its energy refund mechanics very scarcely. Level 18 Shen cost : 40 energy per second. Level 18 Shen refund : 3-27.5 energy per second. Level 18 Shen net cost : 37-12.5 energy per second (expected 25). Level 18 Zed cost : 23 energy per second. Level 18 Zed refund : 0-17 energy per second. Level 18 Zed net cost : 23-6 energy per second (expected 16). However, come late game, Zed's energy costs are much less limitating. Hi W being up much more often simply means that his energy isn't all that gated anymore. --- N.B. for expected values, I assumed that Shen would land 2 autos between Ki Strikes, one with feint on, one with it off and would land his taunt. Given that he's in lane these numbers seem very conservative. Come late game, I assumed 2 persons taunted and 2 AAs between Ki Strikes. For Zed, I assumed he'd land all his Shurikens refunds, and miss all his Shadow Slashes refunds. I still assumed he would hit the Shadow Slash on the enemy for the 2s CDR. Come late game, I assumed he'd stil lland all his Shurikens refunds, and that he would still mis all Shadow Slashes refunds. However Iassumed he'd hit 2 persons with his Shadow Slash, and hit 1 more after (for 6s CDR total). One point I didn't take into account would be CDR itemization which skews toward Zed because the refunds are gated by his Living Shadow uptime and Living Shadow has a flat CDR reduction when you hit Shadow Slash. I don't think it changes the conclusion in any ways however since it mostly come into play late game --- In conclusion, until late game arrives, Shen's problem is as limitating as any other energy user. The only point where Zed can truly faceroll is lategame, but at the same time we have to wonder if that has to do with their roles. Zed is a squishy assassin that relies on mobility to survive, so he probably won't be able to just stand in the fray and spam spells. Meanwhile, Shen's job means he will stay alive longer than most, which compensate for the higher cost over time. TL;DR : Shen got 99 problems but energy costs ain't one.
He was using a laning situation to express this...basically, he's sying Shen has problems laning and the refund is easy to wiff more than 1 or 2, because it is designed that way. Basically, they have to be in a bottleneck, which LoL doesn't truly have because you cannot place obstacles. Odds are you will only hit 2 in team fight, and well, laning is a chore.
: agreed, I can go 10-5-2 as AP shaco (something I often do) but that doesn't make him a viable choice. It's actually more credible when someone complains about a champ after doing well with them, it means they aren't just mad because they don't understand a champion.
Yep, I do well with Shen in many games but still lose because after mid game if the rest of the team isn't ahead he loses effectiveness. At that point, all I do is not die. Even if I taunt two, the rest of my team gets wiped because it's his ONLY CC and if you're in a situation where you have to be with your team, as it's neck and neck and you can't play defensively, your ult can get shut down, OR you're at a point in the game where the long cd on the ult means it won't be up every other skirmish.
Show more

Stidler

Level 30 (NA)
Lifetime Upvotes
Create a Discussion