Rioter Comments
: Make a "troll" queue
I like the idea. However, you are asking Riot to do work. That is against their beliefs as a company. Making money is their goal, and doing as little as possible to obtain that goal is their preferred point of action. Sadly, this is a stance most gaming companies take in the more recent years. I'm a serious competitive person that wants Riot to change the Ranked system to not drop you every season based off of what you did the previous season. Not gonna happen. I want Riot to actually balance the game, from turrets being viable to champions being balanced in stats and kits alike, I want the system to change to actual make all champions equally playable. They will take you as serious as they take me. Which is not at all. Custom is your closest bet and I wish you well and all the fun you could wish for.
: I recommend the forum enhancer kit (FEK). It allows you to choose which boards you see, blacklist posters, see upvotes and downvotes (as opposed to just the net), and set custom avatars. It installs in seconds, and is perfectly safe. Even some rioters use it. http://boards.na.leagueoflegends.com/en/c/miscellaneous/3V6I7JvK
Thanks for the information.
Rioter Comments
Rioter Comments
HayRoss (NA)
: {{champion:86}} {{item:3031}} {{item:3078}} {{item:3508}} {{item:3009}} {{item:3087}} {{item:3031}} but garin is tank?
According to Riot stats, Yes.
: Anyone else done with ranked ?
I made it to Bronze 1, but am stuck with collapsing teams and too many overloaded enemies.. I have nothing to counter them with and its pointless at the moment as I have no one to play with. So I just farm IP to buy stuff to hopefully have better alternatives. No updated guides on how to play or counter champs is also hurting, since Riot doesn't have any useful information.
Shadòw (EUW)
: Riot Games when creating the Tutorial
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=p9a92cGI,comment-id=,timestamp=2016-06-08T05:42:09.788+0000) > > How is that healthy?!?!? I don't get it!!! It's so obvious that Riot will nerf {{item:3053}} {{item:3748}} {{item:3071}} and any tank item she ever touches, but never actually touch her base stats, her ability ratios, or even some fucking rework that will make her do what she is supposed to do without being risk free, highly mobile, tanky as fuck, High Damage, good at any type of player or position, doesn't need to be a counter, etc. Don't worry, they won't nerf those items because of Riven using them, because only bad players like you are getting pushed into the dirt and bamboozled by Rivens that build them.
So your saying these Rivens should "gett gud"?
lccarus (NA)
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=p9a92cGI,comment-id=0007000000000000,timestamp=2016-06-08T20:05:37.691+0000) > > I really wish "being bronze" was a legitimate reason a person has an issue with a champion. I really do. But if that was the case, you couldn't say anything anytime a person higher ranked than you spoke. Just because you don't have a Master or Challenger Rank doesn't mean something is not true. If she was that easy to counter, then anybody would be able to do it. > > I don't take any offence because I can't trust anything anyone says on here when it comes to unbiased opinions towards making champions healthy for the game. I do not promote my own champions and I do not down talk champions I don't play just because. If it isn't the champion, then it's the items that are massively unbalanced because they favor certain champions instead of being neutral to all champions. There is merit to the argument because bronze people simply aren't as mechanically inclined as other divisions and Riven is handled by focused CC and kiting, something that people who have lower mechanical skills will be crushed by. The higher you go the easier or more obvious how to handle someone like Riven becomes. To the point where I am excited when someone picks riven top against me because I know it's almost an automatic win or at the very worst a skill matchup.
I would agree with you if this was solo Q. It's not. My buddy and I tested the Ranked system for placement and its full of shit. Anyone that has friends can be carried. Anyone like me who doesn't, cannot be carried. And no, "Carry your team" is the dumbest fucking argument so don't be that dumb. I could say that about any champ. Currently, my favs don't seem balanced, good or bad. Those I fight against don't seem to be balanced good or bad. There is no rhyme or reason to the champions. Those who create the champions should not be allowed to build their kits, to prevent favoritism and over loaded kits. It's only common sense.
lccarus (NA)
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=p9a92cGI,comment-id=00070000,timestamp=2016-06-08T18:28:56.773+0000) > > Any squishy champ that gets landed on by riven dies. Riven players are so confident in her that a Riven on my team was surprised when she died to the 5th player on their team.. Surprised!! After soloing 5 players!! That is not healthy to be that confident in someone that that seems normal.. No one should be able to do that without being mega fed. Being 1v5'd says more about them than the Riven. If they can't link together enough damage and CC to stop a riven it's not a balance issue. Full stop. No offence is meant by this but I just realized you are in Bronze and it makes more sense the issues you are having with a champ like Riven.
I really wish "being bronze" was a legitimate reason a person has an issue with a champion. I really do. But if that was the case, you couldn't say anything anytime a person higher ranked than you spoke. Just because you don't have a Master or Challenger Rank doesn't mean something is not true. If she was that easy to counter, then anybody would be able to do it. I don't take any offence because I can't trust anything anyone says on here when it comes to unbiased opinions towards making champions healthy for the game. I do not promote my own champions and I do not down talk champions I don't play just because. If it isn't the champion, then it's the items that are massively unbalanced because they favor certain champions instead of being neutral to all champions.
lccarus (NA)
: Play nami top, or karma top. Seriously. You shit on rivers with nami top. The best counter to riven is timing. As soon as she uses a Q just wait it out till she uses the third one then poke/engage. Yes once she has CD-R this is less effective but by then you should have either killed her, poked her out of lane, or stunted her growth at which point she becomes a strong but not overbearing late pick.
Any squishy champ that gets landed on by riven dies. Riven players are so confident in her that a Riven on my team was surprised when she died to the 5th player on their team.. Surprised!! After soloing 5 players!! That is not healthy to be that confident in someone that that seems normal.. No one should be able to do that without being mega fed.
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=z7jQ0UcZ,comment-id=00030001,timestamp=2016-06-08T16:19:36.153+0000) > > You can code it to only be targetable by Teleport Summoner Spell. Then allies still can't use it directly. You could place it behind the enemy team in the red side mid lane or blue side red buff while you're grouping at dragon, which would be OP as hell. The only way I think it would work is if the blue ward had like a 20-30 second cooldown before it could be used for TP.
: The reason you can't TP to {{item:3363}} : {{champion:64}} , {{champion:55}} , {{champion:24}} , and more.
You can code it to only be targetable by Teleport Summoner Spell. Then allies still can't use it directly.
Rivvy (NA)
: You're about 5 months late to the argument. Riven is by no means "OP" in this meta. She's strong. But not op.
I never once called her OP. I called her strong. Maybe too strong.
lccarus (NA)
: @OP. I am not a riven main, but I have used her before. I challenge you to go and play her before making claims of her being easy, op, spammable, or any other words that make you feel better about them being less skilled players than you. She is NOT easy to play well. Anyone can jump around with Q, but being school by a good riven having actually played her before, doesn't make me as mad anymore. Because I know there is a lot of time put in by the player behind those plays. There's a reason someone like Huni pulls her out in the pros but literally nobody else does, she isn't low-skill/high-reward. She takes work to perfect, at which point she becomes very strong, Yes. Most champs do when you master them.
I understand that Champions take practice to perfect. I encourage people to practice their Champions to be good at them. I want to play with and against competent players. I don't get mad if I get outplayed. I get upset when despite having a strong champion or at least one I am good with, that can't put a dent on my opponent, especially one that was that far behind me.
: As far as I know Riven isn't exactly in the best spot right now, so...
According to..? Name a Champion that can counter that build.
: FunFact: Taliyah is a strong Riven counter, so there isn't a need to nerf her. Just play Taliyah. And if a Riven with THAT build can kill you in 4 autotattacks with that much resists, you can't have been full HP.
Problem with this, I have to have Taliyah. And I have to be good with Taliyah. So you are saying I HAVE to play Taliyah. I can't play any of my favorite Champions I like playing and have somewhat decent skill with, because Taliyah is the answer to all problems.. Riot is forcing people to play champions they don't want too to stay viable. Assassins and ranged champions have the highest win rates in matches because melee can't close the distance without a dash or something to stick to them. There is no sticking power with the current mobility crisis. I won't even cover the counter picking in Champ select that means if I pick Taliyah, they don't pick Riven, they pick a Taliyah counter.. Then the problem resets.. Guarantee I was at full health. She had less health than me.
: > The reason those 4 are funny, is because they are some of the more oppressive assassins out right now. That's why I mentioned them... Except for Riven. I only mentioned Riven because the main post was about her, even though she's had builds just like the current one since back in season 2.
Most of the most toxic champions in League are Assassins, which states a lot and debunks the myth that Tanks are oppressive. A tank that doesn't do damage can't be "oppressive" when he does no damage. But if an assassin main cries about tanks being "oppressive" because they won't get bursted down in one hit like the ADC, then you know tanks aren't the problem..
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=p9a92cGI,comment-id=0000000000000000,timestamp=2016-06-08T06:48:56.429+0000) > > Correction: Riven is a Fighter/Assassin. Argue with Riot about it. > > Every champion has millions of combos you have to learn to make them good and you have to be efficient with their abilities CDs. But when you are resourceless with low CDs, you can abuse things and its pretty forgiving of you. I play against her. It's really forgiving. Now that boots got nerfed and mobility as a whole is essentially everyone's base speed enhanced together, Riven can out distance all but Assassins with leap/dash. > > A behind any champion can't scale properly, so that is a useless argument. Her Q AoE effect lets her farm easily. Better in fact than any single targeted champion in the game. So she is already at an advantage. I out farmed her, but because she couldn't die and could kill our whole team, she had all the gold. Our team combined couldn't proc her GA even once. > > I have played her, I don't like playing her. It wasn't fun. She isn't my playstyle. I'd be fine with her if assassins weren't so oppressive with damage and defense items. Balance team doesn't mess with her kit apparently, but they can't even balance a satellite in space.. Sooo.... you acknowledge my points as valid but then in the same breath say they're not? You can't just say her issues don't count because other people have them too. Alright, well you just stay on your Riven hate train. Riot doesn't like to touch her because her viability shifts with the meta, not the champ itself. She hasn't been broken since they nerfed her ult and removed season five last whisper and brutalizer. Don't know what else to tell you man.
You can't call her "weakness" a weakness, when everyone shares the same weakness. That's a standard, not a weakness. Universal rules apply to all Champions. 1. They all have counters. 2. They can all struggle to catch up when falling behind. (Thanks mostly due, to Riot shortening matches with terrible map mechanics and punishing you severely with landslide losses) 3. There is always a better Champion. (This is the sole argument of why X Champion isn't OP, because "someone can wreck them!" Newsflash, that will always exist. The problem is when you are expected to have, and play well with, that Champion that is better, even when you can get screwed in Champion Select and get counter picked by an enemy team. Which is why I'm not a fan of being able to see my opponents and them see me pick champions. It takes real skill to play blindly and succeed and it is much more fulfilling than beating someone with their counter.) I don't hate Riven, I think she is unhealthy for the format of the game. There are other champions that are just as oppressive as her. And they all deserve to be fixed. So Riot is afraid of touching Riven because of her "viability"? What about the countless champions that have been destroyed by Riot because they were afraid they would "be too oppressive"? Look at the Champions at the bottom of the barrel and tell me the last time Riven was there. I'll wait.
: When someone complains about a op riven O_o... There are so many champs that are actually op... and you pick one thts not... riven... {{sticker:zombie-brand-facepalm}}
Did I say that she was the only Champion that was problematic? Youtube the top 10 most toxic champions. While riven is not inherently on the list, she shares a common thread with 9 of the 10 on the list. They are assassins. The only one that wasn't was Jinx. She doesn't have a secondary. If she is not fed and goes from bottom to the top of the team with me bullying her out of lane and preventing her from farming, pretty sure that is strong. So Riven can be problematic when building items that have no drawback to her and only increase her ability to kill and escape risk free.
VvVVvV (NA)
: i dont think that lack of gold is the reason people dont like to support. I think most people are glory hogs and fell the need that they need to carry or that if they are not carrying then they have no impact. But i main support and i know good and well that supports play larger roles in outcome of the game than most people think. Matter of fact I set and laughed at myself yesterday in a game where i was Soraka...and this fizz got a quadra kill then died. Then he types to the team "where is everyone" Im 1v5 fighting them all by myself." Im like "dude you didnt see me with you healing you the whole time?" he would of died after his 1st kill but supports get no respect lol.
I play Support, not as much as I used too, but I mostly stopped because it is a very powerless position. I cannot help my team outside of utility and the enemy team can bypass me by either killing me easily, or becomes immune to my utility. It's not fun. Especially when my team is determined to die.. So having gold to build better items quicker rather than slower would be nice.
: How is that funny? I'm thinking you didn't fully read my post, because I specifically said the reason you would tone down defense items is to make them less appealing on those champions. There's nothing fully about it, I meant those four for very specific reasons.
It's funny, because I have been talking about assassins being problems with defensive items and the defensive items being nerfed not the damage. If you nerf defensive items, everyone dies quicker. If you nerf Damage items, Everyone dies slower. Riot wants people to die quicker. Especially those who want to stay alive. Defensive items aren't keeping pace. Not for tanks, anyway. everyone including an ADC can use defensive items. But if a tank does, they are as dead as a doorknob if the enemy team has even an inkling of an idea of how to play. The reason those 4 are funny, is because they are some of the more oppressive assassins out right now.
: > [{quoted}](name=SuicideJ,realm=NA,application-id=3ErqAdtq,discussion-id=p9a92cGI,comment-id=00000000,timestamp=2016-06-08T06:27:53.863+0000) > > Assassins do High Damage. So yes, she is an Assassin to her core. Regardless off her base stats (trash or not), her skill ratios do not dip in the slightest. Everything about her raw damage. She is resourceless for having High Damage and High Mobility. Counter the only type of champion that is intended to counter High Damage champions: Tank/Bruiser. She doesn't have a counter. I looked on gg.op for her counters. I laughed. She shits all over them. > > Riven can be built tanky and have damage. Build a tank tanky, and get shredded. Build a tank high damage, get shredded (lack of sustain, lack of ratios for damage because you know they are tanks and heaven forbid that tanks have damage, they'd be too OP!!) while Riven and champions like her can build damage as they are intended, and tanky (I'm all about breaking the meta, but when you get the best of all the worlds available, that's unhealthy) they dominate games and mow champions down. > > I have not seen a shred of effort from any Riven player yet. Hopping around with a knockup doesn't take much effort, especially when it moves you forward faster and lets you go through walls. That's just the Q. Getting a shield that gets boosted off of AD? WTF is that? That doesn't even make mechanical sense!! And it has a dash!? WTF!? A damage steroid with a stun?? And she has 100% ratios for 2 abilities.. Her passive boosts her damage more.. Sounds like you don't really need to build damage to kill people extremely effectively.. So you were saying about trash stats? > > Riot has a history of punishing items that are abused instead of the champ abusing them. Fiora for example abused titanic hydra, and it got nerfed and not her. So now anyone that uses titanic hydra gets punished for her abuse. Riven is a fighter. Not only that but you can't simply just "spam hop about with your Q" That ability and all of her abilities must be managed properly and efficiently when you play her, not to mention the half a million combos you have to learn to play her effectively and that her job honestly can be performed much easier by other champs and you take a massive risk for your team just by picking Riven. And yes, her base stats are trash. It's Riven's scalings that are super good and she's designed around that idea, a behind Riven can't scale properly and becomes so ridiculously useless as anything other than a stun bot unless she goes and afk farms to try and get a semi decent build. The easiest thing you can do to understand my point is go and pick her up and learn to play her, It seriously isn't as easy and faceroll as people like to say.
Correction: Riven is a Fighter/Assassin. Argue with Riot about it. Every champion has millions of combos you have to learn to make them good and you have to be efficient with their abilities CDs. But when you are resourceless with low CDs, you can abuse things and its pretty forgiving of you. I play against her. It's really forgiving. Now that boots got nerfed and mobility as a whole is essentially everyone's base speed enhanced together, Riven can out distance all but Assassins with leap/dash. A behind any champion can't scale properly, so that is a useless argument. Her Q AoE effect lets her farm easily. Better in fact than any single targeted champion in the game. So she is already at an advantage. I out farmed her, but because she couldn't die and could kill our whole team, she had all the gold. Our team combined couldn't proc her GA even once. I have played her, I don't like playing her. It wasn't fun. She isn't my playstyle. I'd be fine with her if assassins weren't so oppressive with damage and defense items. Balance team doesn't mess with her kit apparently, but they can't even balance a satellite in space..
: Tank items have to be strong because damage items are so strong at the moment. Damage items are given the priority right now (particularly AD, just look at the current state of Lord Dominik's Regards and Thornmail), so tanky items have to be able to keep pace for at least a short amount of time to keep those champion roles from falling to the way side. Neither Riven nor the defensive offense items you listed are the true root of the problem here. The true problem is the offensive items the current set of defense items are supposed to help against. Tone those offense items down and you won't need defensive tools like the ones you mentioned, and so they can safely be toned down as well and made less appealing to champions like Riven, Ekko, Fizz, and Akali.
My arsenal of tank items didn't do shit for me. Thornmail won't help. It's a shitty item right now. Armor and MR are useless now. Health is useless now. So any form of defense is useless. If AD is strong.. You fucking nerf it!! Stop adding Crit, Health % damage items that make it harder to defend when the whole game is a shitshow with shitty turrets that do shitty damage and anyone half blind can dive, kill someone and get out. As a hyper tank main, I know all about the defense items. They don't protect tanks. Tanks have no response to high damage and high defense champions that aren't supposed to be high defense. How does this not make sense? Tanks sacrifice Damage for defense. Assassins sacrifice defense for Damage. This isn't Rocket Science. I agree offensive items have been carried away with and are hurting the game. Everyone is afraid tanks will abuse the tank items that no one gives two shits about an assassin using them. It must be all the Tanks fault. Funny how all the champions you named are assassins... That go tanky and rip players apart.
VvVVvV (NA)
: I said wi wasnt going to comment about it anymore but your last comment left me no choice. But really its not about the chasing, because like i said...will never and should never happen.. its about what you said about having faith in Riot to make things work. HELLOOOOOOOO Dynamic Que? That thing is flawed......doesnt match people correctly as many screenshots on here that have been posted has shown. Some people who que solo are getting matched with premades of up to 4 people who are smurfing but do not want to win the game so that they stay in bronze. Yeah its the people abusing the system but its the DQ system that aows its to happen. Thousands of people post not likeing the system and even the people who hmade the system admit its failing but yet they refuse to bring back SoloQ. So yeah...if they dont have faith in the peope that play their game to listen to them and give them what they want why should i have faith in their ability to make something work when they already have shown they cant?
I agree DQ is terribly flawed and a failure. Queue times show that. But, this is about making roles desirable when they are not rewarded for any form of participation monetarily, really.
: Riven has trash tier base stats. She's not one of the "top most powerful champs" Three of those items , GA, Cleaver, and LD are considered core to her and everyone and their mom benefits from steraks. Riven isn't implicitly an Assassin, and she doesn't have to be played to your expectations. Riven takes a shit ton of effort to play even remotely properly against even semi competent people, it's not easy. I'm a Riven main so feel free to downvote my opinions but it's really not a walk in the park to play her. It's fun as hell and super rewarding though when you do learn!
Assassins do High Damage. So yes, she is an Assassin to her core. Regardless off her base stats (trash or not), her skill ratios do not dip in the slightest. Everything about her raw damage. She is resourceless for having High Damage and High Mobility. Counter the only type of champion that is intended to counter High Damage champions: Tank/Bruiser. She doesn't have a counter. I looked on gg.op for her counters. I laughed. She shits all over them. Riven can be built tanky and have damage. Build a tank tanky, and get shredded. Build a tank high damage, get shredded (lack of sustain, lack of ratios for damage because you know they are tanks and heaven forbid that tanks have damage, they'd be too OP!!) while Riven and champions like her can build damage as they are intended, and tanky (I'm all about breaking the meta, but when you get the best of all the worlds available, that's unhealthy) they dominate games and mow champions down. I have not seen a shred of effort from any Riven player yet. Hopping around with a knockup doesn't take much effort, especially when it moves you forward faster and lets you go through walls. That's just the Q. Getting a shield that gets boosted off of AD? WTF is that? That doesn't even make mechanical sense!! And it has a dash!? WTF!? A damage steroid with a stun?? And she has 100% ratios for 2 abilities.. Her passive boosts her damage more.. Sounds like you don't really need to build damage to kill people extremely effectively.. So you were saying about trash stats? Riot has a history of punishing items that are abused instead of the champ abusing them. Fiora for example abused titanic hydra, and it got nerfed and not her. So now anyone that uses titanic hydra gets punished for her abuse.
Rioter Comments
Sahn Uzal (EUW)
: I've read 2 comments of yours and you are already one of my more liked persons on the boards.
VvVVvV (NA)
: Because Sonas W is healing someone , you are applying a buff or effect to a teammate......... Seriously people need to stop being lazy, wanting assists just for chasing people. Im not even going to waste tme responding to these responses anymore lol....this stuff is laughable and it will NEVER happen.
If you kept your teammate alive as they are killing an enemy, why shouldn't you get an assist? You are within range of combat, not clear on the other side of the map.. Well.. Unless you are Soraka... Anywho... lol. You pick the weakest slowest support champ and try to follow your team for combat phases and be relevant while your team chases and watch how many assists you could have but didn't get. That is gold you miss out as a support. even if this was exclusive to supports, it would make the support role look much more desirable. If you think Riot couldn't figure out a method that would work for this idea.. Then you have no faith in Riot's ability to make things work, which only cements what a lot of the forums complain about..
VvVVvV (NA)
: Come on now. People are just reaching here. Thats like saying if im chasing someone and they end up running into a teammate and they get the kill, i should get a assist? Even though i never touched the guy, didnt apply and shield, hea or anything to my teammate? really?
You forced an enemy to run into a teammate that can finish them, not let them get back to base easily and get some health and items and saunter back out to fight again. By chasing an enemy you are preventing them from receiving gold and/or experience. If it ends in a kill, even without you touching them, you put effort into it and should be rewarded for such. That being said, reckless chasing is always a bad idea, and chasing should only be done when aware of the map and where your enemies are, alive or dead.
PalPlays (NA)
: Which is why boot enchants need to be changed, not revived. Alacrity was the only option that was unbalanced, since others had tradeoffs to offset their windows of power. Distortion: Stronger windows of power, though it was known to suffer against boot enchants with shorter downtimes. Captain: Give movement speed to your allies at the expense of not getting it yourself. Furor: Immense movement speed IN combat, but weak to rotations and splitpushes (since it can't mobilize). Alacrity: Roaming and in-combat advantages (not as much as Furor) that never turn off.
The problem is that mobility wasn't really increased. Enchantments just give additional effects. If the enchantment was stronger it should have less speed. Alacrity gave nothing but speed, where the other enchantments gave more utility and power instead of constant mobility. Even Furor gave more movement ability when attacking something, in return for a restriction. Alacrity didn't give you anything but movement speed. That was the tradeoff.
PalPlays (NA)
: > [{quoted}](name=SuicideJ,realm=NA,application-id=cIfEodbz,discussion-id=tE6E4gX0,comment-id=,timestamp=2016-06-05T00:06:15.264+0000) > > Since the patch where they took away the boots enchantments, I have noticed a worse mobility crisis. Then we got hit in the gonads.. Nerf to Boots of Swiftness. I can't run anywhere, and neither can anyone that doesn't have a dash or speed boost steroid built into their kit. You get run down because of your boots choice, and no enchantment to further customize or enhance your choices. Hecarim must be gnashing his teeth with his speed steroid reduced and limited since his passive got shat on. > > In all reality, Boots of Swiftness speed reduction isn't terrible. Just it being added on top of the lack of enchantments, anyone with movement bonuses, higher speed naturally, or skills that increased certain champions ability to chase or run away (this giving them the mobility advantage more so than usual) severely discriminates against any possible counter to the cautious player whose biggest weakness is being caught. Boots are really no help anymore. We need at least options like what the enchantments offered back to improve gameplay. I agree that everything feels slower now. However, they will be buffing Cloud drag in the next couple of patches so...
The problem is, though, that anyone with a speed steroid built into their kit has a superior advantage to those who don't due to the lack of enchantments.
Flaherty (NA)
: With solo and ranked 5's there's really no need for dynamic, which is what Riot wants to keep because they believe it builds a more team oriented experience. It's hard to know what your ranked standing truly is unless there is only one ranking system. Dynamic queue ranking incorporates solo play and also group play. A lot of players wanted to play ranked with friends but that was impossible unless you had only 1 friend or exactly 4 friends to play with. Ranked 5s rankings were pretty shit in my experience because teams would be so imbalanced 90% of the time, since your solo ranking didn't matter for that. Riot is trying to make things in ranked better, going back to the old system just undoes any sort of improvement they've made this past year and putting all 3 queues together would make the ranking system very confusing because most of the time dynamic is pretty similar to old solo queue, but now you couldn't rank them the same way. I admit there needs to be some improvements to the current system, but going back to solo is not the correct way in my opinion.
The problem is that Riot thinks they know what we want. We tell them what we want, and we are ignored. They "believe" it improves a more team oriented experience. Does not make it so. 5v5's did that. 4+1 teams does not make good teamwork. Willing players make good teamwork. Using force only puts our backs up. Riot is a very controlling company. No freedom for the players. I'd like to cover your remark about 98% of the playerbase. Most of the current players are probably new and never experienced Solo Queue or 5v5's. More than likely, because so many players have left League. Aside from that, you have no evidence to support your "98%" claim. Which the burden of proof is on you.
Rioter Comments
: wat if we dont have friends....
: https://media.giphy.com/media/h4bwpkqnxgbaU/giphy.gif
Upvote for best upvote gif!
: You wanted stats to why Fiora was balanced I showed you them and then compared them to the fotm and still you say it doesn't count.
You assumed I wanted potentially flawed stats. I want ratio stats. Compare Fiora's Abilities and Skills and damage output in a time controlled environment versus another champion. **Any Champion.** If she outperforms them by a landslide, then she isn't healthy. If you pick the weakest champion then pit her against them, you aren't being honest. If you pit her against the strongest champion, you aren't being honest. If she steamrolls a champion, you must raise that champions stats. if she gets steamrolled by a champion, she needs to have her stats raised. This isn't a biased thing. This is all about the game being healthy. But, you need a standard to base all champions. Without it, you are shooting at ghosts. There is no standard in league. It's floating in space. It's deadweight. You leave a champion behind, so another champion shines. You build items to empower some champions over others. You build maps that are in favor of certain champions. Champions have a better usability on certain gamemodes. The only random in the game that should exist, is what players put into it. If you take 2 champions and have a landslide victory when both players are of equal everything, it isn't balanced. But, you have to do that with every champion and every item, etc. This isn't about Fiora. This is about Riot admitting that the game could be better and stop changing the balance of the game for the sake of "progression". Which has only thrown the game into chaos and is tearing it apart.
: I find it halarious actually. I can win 4 games in a row, reach promos, then get bombarded with the worst teammates imaginable for 8 games. I give on the 50% winrate deal.
this is the story of my life..
: You want some stats? Alright. https://gyazo.com/5b6ded2d5c08e3796d3d924fad8529e0 Here are her stats, notice how her play rate for top is decently high, at 4% then look at her win rate. 47% win rate with a pick rate that like that means 1 of two things. The champion is either difficult or weak, in this case its a lot of the first and some of the second. Now look at her damage out put 42 lowest of 61. You know what mostly go top? Tanks, that's right a carry champion is being out damaged by tanks. Now compare that to someone like Ekko https://gyazo.com/73dce2fda8144d8ab5a2382722eefe93 who is always built as a tank, does more damage, has a higher win pick and ban rate. now compare that back to Fiora, that's why shes a balanced character.
When did I say Ekko was balanced or unbalanced? Fiora is a designed tank killer because of her passive and her ult. Look at the supposed most OP champ in the game right now: http://champion.gg/champion/Malzahar/Middle Now compare him to Ekko: http://champion.gg/champion/Ekko/Top And Fiora: http://champion.gg/champion/Fiora/Top Notice how the lowest play rate has the highest winrate. So these stats are not what I'm looking for. These stats average all players that play him, whether or not they are good or bad. they don't throw the damage stats into play for those that can abuse a champ of any kind because one is more difficult than another, when they could simply make all the champs easy to play with and then maybe the stats would have credibility. Riot says "champ X is difficult so therefore we will give them tons of stuff in their kit and then raise all their damage stats because no one will know how to play them." I could build Renekton with better stats in everything other than damage against a Rengar in top lane. He will still out damage me if he is fed. I can do nothing to keep him from getting fed except not feed him myself. If I build 250 armor with thornmail, have more health than Rengar, and have only 50 less damage than Rengar when he only has 90 Armor... I can't solo him when he is fed. Even if I have better stats and can outplay him in everything other than damage, I can ult him and stun him and Q him.. He will out damage and sustain me. There is a problem with either Rengar or Renekton if that is the case. Which it is. I play both and I know what both are capable of. http://champion.gg/champion/Rengar http://champion.gg/champion/Renekton Here are the stats. Absolutely nothing about their AD ratios, their skill ratios, or anything. Just stats that are amassed from good and bad players alike. Yes, if you are good you should be able to even outplay your counter, however, that would rely on you being somewhat equivalent with your Ratios and skills. **Renekton even counters Rengar.** He has a high winrate against Rengar. I'm not saying I'm the best Renekton or my opponent the worst Rengar. Or vice versa. However, I understand basic game mechanics and I understand Rengar. Either Renekton has lower AD ratios (which his W is pretty high) or Rengar has better heal and/or damage output that equivalents to burning through armor and health while regaining health and pushing out damage. All in all, there is something pretty unbalanced about the stats to actual gameplay and the "Balanced" Ratios on champs. Hecarim has terrible ratios. His sheer utility in his skills (Not his damage) are what keep him viable. But he has horrendous stats to say the least. He is easy to counter. These are just a few comparisons of actual problems that will NEVER be addressed by Riot. The patches are supposed to balance champs. But, you should balance the champs based on the weakest champs, not the strongest.
: She struggles in team fights because she doesnt bring much to a team fight. Not a tank, no heavy cc that can be used at will, no engage, no high burst, and a short dash. So yes, she struggles a bit in team fights, there is no point in denying it.
When you remove the enemy team at such a high speed, and you have your team nearby to back you up, you can take the enemy team apart. You are imagining her soloing a teamfight or grouping with her team in a 3v5 or something. Making bad choices make any champion look bad. It's all how you play the champion. It depends on the champions you are against. Some will be easy for her, some will be harder. But all in all she outputs damage like crazy. I want stats and proof that she is healthy. Not someone saying, "she is healthy." that proves nothing, that's blind faith, which I don't have when it comes to Riot. It is just a simple question and I get no answer.
: Shes fine because she excels in 1v1 and splitting while doing poorly in team fights and sieges. Its simple really.
She doesn't seem to struggle in sieges or teamfights. She seems to thrash anyone that doesn't have a ton of health (etc), or even if they do..
Crett (NA)
: Oh, she's a skillful champ. But that doesn't mean she isn't toxic
Doesn't seem terribly skillful when all you do is build damage and hit people. She wasn't that hard to fight for me early, and I could bully her easily. I'm not the most skilled player and they tried to use her effectively, but then again there are better players than me that can both good with her or good at countering her.
Rioter Comments
: Riot has sent a powerful message to it's community: Solo players aren't welcome in LoL
In Dynamic Queue, everybody gets a participation trophy and anything you accomplish doesn't matter. If you go 4/0 in the first 5 minutes of the match.. Congrats, you might win the game because of a premade or what not. You might win because you are that good (less likely). Those guys that are making bad plays and decisions because of self egotistical snobbery, are gonna go up in a rank they don't belong and their egotistical bullshit will go with them and you have to deal with it in a higher ranking. When they don't have their friends premade with them, they will drag you down. They might drag you down even with the premade or because of the premade. 5v5 existed for the premades. SoloQ existed for the people who prefer to test themselves against others and prove how good they are at communication, coordination, and combat. None of those apply now in League. When people tell me it's my JOB to gank for them as jungle, I have to correct them. I have no obligation to gank for you and your shitty ass playing. You over extended, didn't ward until 10 deaths later (which is 10 deaths too late fucking moron), and stayed to fight when its a guaranteed death. I will not gank if you don't ward, I'm not a halfwit. I will not enable you to suck ass even more. I certainly will not let you go up the ranks as incompetent you are and don't take advice. My only job is to make smart decisions that will effectively boost my team. Don't say I'm on cleanup crew when you took your squishy ass and dived 3 enemy champs while I'm on the other side of the map with no request for a gank, oh and you didn't ward. So when I swoop in and punish their team for attacking you, don't think that I'm just "cleaning up" after you.. Your pathetic ass couldn't kill them dead. These are the people that enjoy DynamicQ. It empowers them to rank higher than they deserve, use little to no skill, and bitch about others when they are doing bad. DynamicQ is toxic as fuck. Not to mention Riots "tutorial" is one of the shittiest I have ever seen.. Teaches nothing important.
: That's not what Illaoi needed. She was designed to do extremely high damage at the expense of any sort of CC. All this is going to do is add extraneous power that won't solve her problems and will lead to her more iconic characteristics being nerfed instead if ever she becomes too strong in the future.
Too many champs have the ridiculous mechanics in their kits.. Too much CC, Critical chance, hp% damage, blink/flashes, etc.. It's getting ridiculous..
: Don't ever let anyone tell you your favorite champion can't build AP
This doesn't work on Darius.. You can build AP, but it literally does nothing... I have tried this... I am ashamed..
: But bots don't yell at you for running {{champion:19}} Mid and building {{item:3504}} I didn't know the "intended roles" until I was level 28. It's such a tacitly understood thing, nobody explains it to new players. Most people probably can't. They just follow it because it's what works.
That would be because the tutorial system is a joke and Riot doesn't want to put effort into teaching people how to properly play the game. That being said, I like to break meta because no one knows how to counter it or understands your unique playstyle like you do. It makes things more fun xD
Knoyle (NA)
: It's not a horrible idea to practice on bots before going into pvp.
Rioter Comments
Show more

SuicideJ

Level 30 (NA)
Lifetime Upvotes
Create a Discussion