: Nunu & Willump VGU: WIP Thread
What happened to the "Now watch and learn from my moves, just like I've learned from Phreak's." taunt from original Nunu bot?
: Tank changes for 8.16
For the love of God, just give Naut bonus damage to neutral monsters on his shield and call it a day. Make him a jungle again and all will be right with the world.
: Nautilus lore - what's most important to you?
I posted these elsewhere, but they deserve saying here > Human Nautilus was a no one. Nothing special about him. Just a nameless sailor. No one cared about him till he put on the suit, and it should remain that way. and > Nautilus is a victim. He is a survivor. He needs to stay these things. He has no control over what he is now, and merely knows that he should keep moving. He is not a threat unless you get in his way. The fact that Nautilus had no control over what happened to him, and he is not malevolent/benevolent, he simply IS. He walks. He pushes forward. If something gets in the path of his eternal march, he will destroy it, but otherwise he is unconcerned with the world outside the narrow view of his helmet.
: Balance Team Q+A: Ask Us Anything! [COMPLETE]
Now that Nautilus has seen a decline in support play, would it possible for you guys to look at his jungling? Those last round of nerfs hit him hard and it would be nice to see him get a bit of power back. Also, what would it take to make the damage on Velkoz's R uniform? Currently the damage ticks at X X 2X repeat, why not just make it 1.3X 1.3X 1.3X?
Ypherion (NA)
: We need to be careful here, but you'll see some, relatively light, changes in this direction in the next patch or two.
> [{quoted}](name=Ypherion,realm=NA,application-id=3ErqAdtq,discussion-id=zxMqjuBX,comment-id=00000001,timestamp=2015-02-28T01:31:20.925+0000) > > We need to be careful here, but you'll see some, relatively light, changes in this direction in the next patch or two. While you want to tread lightly, I think Cinderhulk is a move in the wrong direction. The quick and direty is that by the time you get it, no jungle has a proble clearing. Give me machete, and a giant belt (1000g) and I can survive just fine on all the tank junglers (Amumu, Sej, Naut, Zac, Rammus, etc.) Literally I am fine once I get that extra health. Clear speed is fine, health is fine, EVERYTHING is fine. The problem is the levels 1 to 6 and mana. Also, having the Immolate passive be unique means you will never see sunfire on a tank jungler again. You are taking away the decision to go damage or utility, sunfire or omen. Now it is Cinderhulk and Omen and tank while doing damage. There is zero counter play with that. Before if you got sunfire you had less health and armor than omen, at the cost of doing extra damage. Or you got omen, had more health and armor, and provided more utility to your team with the passive and active. This basically pigeonholes jungle item diversity for tanks even more.
: Champion Update: Alistar
Please fix Black Ali. He needs his red hair back. Not this yellow crap.
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SweetTooth

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