: if support is an easy lane, 50% of people who play the game(stats shown from OP.GG and etc) wouldn't be below gold, in fact I'd say climbing as a support is the hardest lane to play since you rely on your team to follow up your engage with their damage. its just about what you focus on in the game, CS and solokills as a primary laner, map micro as a jungler, and macro plays as a support, a mid roam or TP from top. in any case, there is not much things you can do to expressly "counter" a camp, but to try and play around it, and/or recover from it later on. its just how the game is meant to be played, if you think laning is too stressful just play jungle like I do. one thing you have to remember is that every time he camps you no matter mid top or jungle they LOSE something in return. how big that loss is is dependent on how good their counterparts are, i.e. YOUR teammates. midlaners need to push their lane towards the enemy turret to absorb all the EXP and gold before roaming or they risk having a level disadvantage and lose 1v1 vs their laner, and if they fail their roam your midlaner becomes stronger because they stayed in lane to take in extra EXP and gold that he didn't get to absorb. toplaners will have to waste their TP, and junglers open up toplane by ganking bot, and botlane by ganking top. they may also lose their camps on the opposite side of the map *IF YOUR JUNGLER IS GOOD*. (he knows when to gank other lanes and counter jungle the enemy when he shows up somewhere else**[YES I KNOW ITS HARD TO COME BY SUCH PLAYERS DOWN THE LADDER]**) the changes you propose aren't going to help much if camping is the only thing jungle is concerned with. more exp from ganks will actually make them WANT to camp more since doing creep camps wont be as rewarding as eating botlane alive. conversely, if you make junglers GAIN more exp and gold from camps they would both hard farm. reducing the possibility of ganks, and ofc camps. that's what lead us to this exact gank-heavy jungler-wins-lane style of metagame {{sticker:slayer-jinx-unamused}}
> [{quoted}](name=Aatrox Eichmann,realm=NA,application-id=3ErqAdtq,discussion-id=fhT0Ab9O,comment-id=000000000000,timestamp=2019-10-10T07:14:38.505+0000) > > if support is an easy lane, 50% of people who play the game(stats shown from OP.GG and etc) wouldn't be below gold, in fact I'd say climbing as a support is the hardest lane to play since you rely on your team to follow up your engage with their damage. its just about what you focus on in the game, CS and solokills as a primary laner, map micro as a jungler, and macro plays as a support, a mid roam or TP from top. in any case, there is not much things you can do to expressly "counter" a camp, but to try and play around it, and/or recover from it later on. its just how the game is meant to be played, if you think laning is too stressful just play jungle like I do. one thing you have to remember is that every time he camps you no matter mid top or jungle they LOSE something in return. how big that loss is is dependent on how good their counterparts are, i.e. YOUR teammates. midlaners need to push their lane towards the enemy turret to absorb all the EXP and gold before roaming or they risk having a level disadvantage and lose 1v1 vs their laner, and if they fail their roam your midlaner becomes stronger because they stayed in lane to take in extra EXP and gold that he didn't get to absorb. toplaners will have to waste their TP, and junglers open up toplane by ganking bot, and botlane by ganking top. they may also lose their camps on the opposite side of the map *IF YOUR JUNGLER IS GOOD*. (he knows when to gank other lanes and counter jungle the enemy when he shows up somewhere else**[YES I KNOW ITS HARD TO COME BY SUCH PLAYERS DOWN THE LADDER]**) > > the changes you propose aren't going to help much if camping is the only thing jungle is concerned with. more exp from ganks will actually make them WANT to camp more since doing creep camps wont be as rewarding as eating botlane alive. conversely, if you make junglers GAIN more exp and gold from camps they would both hard farm. reducing the possibility of ganks, and ofc camps. that's what lead us to this exact gank-heavy jungler-wins-lane style of metagame > {{sticker:slayer-jinx-unamused}} So basically I have to hope of my jungle good and I’ll be camp by mid and jungle. I’m at disadvantage. My jungle will afk farm and be under level. Some how I solo queue and never get strong solo lanes. I tried to play around it. I explained that in my post. I had long discussion with friends and we realize there’s no counter play if your mid stays mid. Your jungle afk farm. Your lane being ignore and you are being dove without punishment. There has to be nerf someone in the jungle where the jungle can’t camp you and out level you
: > [{quoted}](name=Aatrox Eichmann,realm=NA,application-id=3ErqAdtq,discussion-id=fhT0Ab9O,comment-id=00010000,timestamp=2019-10-10T07:28:55.767+0000) > > if you keep this mindset you cant improve, here. look at this patch's best to worst ADC picks as determined by pros. > S+(almost obligatory if you want to win) > {{champion:145}} {{champion:51}} {{champion:222}} > S(good) > {{champion:22}} {{champion:67}} {{champion:236}} {{champion:119}} > A(decent) > {{champion:498}} {{champion:202}} {{champion:81}} {{champion:157}} > B(bottom line) > {{champion:18}} {{champion:15}} {{champion:21}} {{champion:134}} {{champion:110}} > C(pick for fun or if you main) > {{champion:96}} {{champion:50}} {{champion:29}} > D(no.) > {{champion:429}} > > > notice how {{champion:203}} ADC isn't even on here because she is so awful as an ADC. > I didn't tell you to climb as jungle, you must have not read my speech at all, or misunderstood my meaning. all I told you was to simply not play kindred ADC. trust me, its terrible compared to the S+ & S tier ADC's Actually how that ADC list should look: S+ Kai'sa, Ezreal (if you can land skillshots) S Vayne, Xayah Everything else, don't pick it, except for maybe a very specific situation: Tristana, Draven If you don't snowball as Draven you're useless. You pick Ezreal into squishies, Kai'sa into tanky teamcomps, and you're golden.
Doesn’t explain how to beat a camp lane
: if you keep this mindset you cant improve, here. look at this patch's best to worst ADC picks as determined by pros. S+(almost obligatory if you want to win) {{champion:145}} {{champion:51}} {{champion:222}} S(good) {{champion:22}} {{champion:67}} {{champion:236}} {{champion:119}} A(decent) {{champion:498}} {{champion:202}} {{champion:81}} {{champion:157}} B(bottom line) {{champion:18}} {{champion:15}} {{champion:21}} {{champion:134}} {{champion:110}} C(pick for fun or if you main) {{champion:96}} {{champion:50}} {{champion:29}} D(no.) {{champion:429}} notice how {{champion:203}} ADC isn't even on here because she is so awful as an ADC. I didn't tell you to climb as jungle, you must have not read my speech at all, or misunderstood my meaning. all I told you was to simply not play kindred ADC. trust me, its terrible compared to the S+ & S tier ADC's
This didn’t explain anything how to counter play camp lane at all. The pick isn’t the problem and I play all those champions you mention. That doesn’t explain how to beat a camp bot lane by unpunished jungle
: How to counter play?
Seems like players can explain how to climb into gold not as adc but no can seems to tell me how to climb to gold as adc. That’s very interesting. Proving how weak the role is
: jungle is more of an issue top, as a guy who played only JG and Support I can tell you camping isnt too much of an issue unless they specifically camp you over and over(as if in duo). changes in jungle exp always ends in disaster. if a lane is being camped and your jungler's champ isn't kitted out to counter gank you might just end up losing more, jungle showing himself for a failed countergank is a huge issue, since it reveals where they are, opening up for the enemy's jungler to get the opposite side crab, contest the crab on that side with a free laner, clear his camps on the other side, or gank the lane the jungler is opposite to. lets say its a hecarim, if he comes in with pred boots its of course a great countergank, but if its a jungle cho with glacial or a rek'sai on the other side of the map doing clears or setting up another lane for vision/gank etc, its best for them to lay low and get a lead later or from elsewhere, that's the perspective of a jungler, if its a reksai or kindred, they'd take this opportunity to counter jungle and steal camps. at least I would. midlaners can also consider shoving and roaming to make up for this, this is why a good midlaner is so desirable to us as junglers, they can cover the other half of the map that we aren't on. as a support you can consider roaming or playing safe until you reach a powerspike, a great choice for this is bard, good roams, good gank setup, good damage on your own, good lane sustain for both adc&support. **_Edit:_** I checked your match history, no biggie, I got this account of my own out from Iron II to gold in 2 weeks playing support in silver(yikes). what you might want to consider is taking PRESS THE ATTACK on kindred, every time. and play her in the jungle, she's only good there. as an ADC she is absolutely horrible and lacks kill pressure if there is no extra-man-gank-advantage since as an adc her ult does nothing to do extra dmg. as bard start into {{item:3098}} , don't finish it and as soon as you can ward with it switch your trinket to Sweeping Lens(red ward reveal thingy that unlocks lvl9) and only finish the full support item if you're 1. **Behind as shit** 2.**you have a few other items and have just enough gold for it for the extra hp stats & ward** 3.**last item** as a bard heres the things you NEED to get in order: {{item:3905}} {{item:3174}} {{item:3107}} other things like {{item:3109}} and {{item:3504}} optional, I've also seen that you run {{item:3100}} on bard? **DON'T DO THIS.** it is a very niche item on bard and you might've seen other ppl run it in norms, its bc they're either ahead or their adc is behind as hell, its a **FUN** item to boost his dmg, bard is a support. not a duelist. though he can definitely fight when it comes down to it. *PSST* if you really want to {{item:3100}} it up, go {{item:3165}} instead because it gives your already good Ability Power that penetration you need later and stops the enemies you hit from healing! {{sticker:vlad-salute}}
This didn’t tell me no counter play to jungle camp while jungle out levels you and stays on top of your lane. Runes aren’t the problem. Jungle actually an issue. Support is the easiest lane not impressive
: > [{quoted}](name=THE MØNEY SHØT,realm=NA,application-id=3ErqAdtq,discussion-id=iowhBAkZ,comment-id=00000000,timestamp=2019-10-10T02:42:21.957+0000) > > Placing a trap without landing your skills and you are doing a lot of AP damage. and you can just sit there and let all your traps do all the work. I don't see how's that balance or not over tune. So he did something.
so you should be rewarded without skill shotting; Have the ability to go invisible and do massive damage. and you fear your opponent. and the enemy team just got to walk into it. Not even teemo shrooms do that much damage early. You just a shaco lover. Shaco support. i hope it gets spams in solo queue for you.
Rioter Comments
: So can you explain how Shaco did damage "without doing anything?" If that is true you should have been killed in your base at 0:00 because his abilities will enable him to do damage "without doing anything"
Placing a trap without landing your skills and you are doing a lot of AP damage. and you can just sit there and let all your traps do all the work. I don't see how's that balance or not over tune.
Rioter Comments
: ***
> [{quoted}](name=Kledy McKledFace,realm=NA,application-id=3ErqAdtq,discussion-id=8A39ETAi,comment-id=0003,timestamp=2019-04-11T03:22:40.884+0000) > > _**--Removed--**_ Mute yourself
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: > [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=000100000000,timestamp=2019-02-22T00:55:59.868+0000) > > Can you please show me the OP.GG of a last season master or even diamond player that is now in bronze? Bang is in grandmaster's atm. absolutely be glad to because I provide facts. I haven't seen any fact from you. https://www.probuilds.net/pros/details/bang
> [{quoted}](name=THE MØNEY SHØT,realm=NA,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=0001000000000000,timestamp=2019-02-22T03:10:08.864+0000) > > absolutely be glad to because I provide facts. I haven't seen any fact from you. https://www.probuilds.net/pros/details/bang and you play a lot of aram and unrank for the last 2 years. so i'm pretty sure you don't understand the state of rank play right now
Saezio (EUNE)
: Can you please show me the OP.GG of a last season master or even diamond player that is now in bronze? Bang is in grandmaster's atm.
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=000100000000,timestamp=2019-02-22T00:55:59.868+0000) > > Can you please show me the OP.GG of a last season master or even diamond player that is now in bronze? Bang is in grandmaster's atm. absolutely be glad to because I provide facts. I haven't seen any fact from you. https://www.probuilds.net/pros/details/bang
CYB3RUN0 (NA)
: Leavebuster should reset after a set time
I don't think players who get leave buster due to the client should be punish but if they are afk on purpose should be punish for 20 minute timer. I say why not riot investigate this issue and help make the player experience better.
: > [{quoted}](name=Cind3rkick,realm=EUW,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=0000,timestamp=2019-02-21T18:20:09.592+0000) > > I just carried 2 games with marksmen, and 1v1ed the enemy mage (level 6) when on level 4 (and with 40% health) > (And had a blitz support) What’s your in game name and was this rank? This is happening to me in rank games
> [{quoted}](name=THE MØNEY SHØT,realm=NA,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=00000000,timestamp=2019-02-21T18:35:17.106+0000) > > What’s your in game name and was this rank? This is happening to me in rank games I looked you up and your summoner name doesn't even exist where as for me you can actually look me up and watch replays. Interesting results without results
Saezio (EUNE)
: You've been low silver the past 5 seasons. That means your skill is around that. With iron introduced at the bottom, many low silver players will be high bronze players this season. Nothing is wrong, don't feel bad, it's just the colour change, your ladder position won't have changed significantly if at all.
> [{quoted}](name=Saezio,realm=EUNE,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=0001,timestamp=2019-02-21T18:49:18.939+0000) > > You've been low silver the past 5 seasons. That means your skill is around that. > With iron introduced at the bottom, many low silver players will be high bronze players this season. Nothing is wrong, don't feel bad, it's just the colour change, your ladder position won't have changed significantly if at all. Yeah your statement invalid. There are grandmaster and high elo players in bronze even bang. The rank system is flaw and doesn’t make sense 99 percent of the games I play I have the most cs and 2 level above the enemy adc but if I get camp I’m doom. Rank system pairings flaw
: I just carried 2 games with marksmen, and 1v1ed the enemy mage (level 6) when on level 4 (and with 40% health) (And had a blitz support)
> [{quoted}](name=Cind3rkick,realm=EUW,application-id=3ErqAdtq,discussion-id=VJnTEf90,comment-id=0000,timestamp=2019-02-21T18:20:09.592+0000) > > I just carried 2 games with marksmen, and 1v1ed the enemy mage (level 6) when on level 4 (and with 40% health) > (And had a blitz support) What’s your in game name and was this rank? This is happening to me in rank games
Rioter Comments
Rioter Comments
: These New Role Ranks Are Giving Me Aids
I agree but I’m noticing it’s a yearly thing. I’m slowly becoming motivated to play this game
: Rage quitting in ranked should be met with an automatic 14 day ban.
I agree but I report and I see no difference in rank. It makes reporting pointless
Kaisha (NA)
: There's nothing left in league to do but to troll... the rest of the game has been completely gutted, and the community is more toxic than its every been.
> [{quoted}](name=Kaisha,realm=NA,application-id=3ErqAdtq,discussion-id=w2nl8gNW,comment-id=0006,timestamp=2019-02-13T18:42:13.702+0000) > > There's nothing left in league to do but to troll... the rest of the game has been completely gutted, and the community is more toxic than its every been. hm.. only time i can see players being toxic when you're in your rank games and you give it your all to win, but your team trolls you; so it's like all your effort is wasted because one player can lose you the game but not win you the game.
Saevum (NA)
: Some trolls are polite though.
I still don't see politeness making me waste time and lose lp for this
Keskiyo (NA)
: > [{quoted}](name=Super Cow Swag,realm=NA,application-id=3ErqAdtq,discussion-id=w2nl8gNW,comment-id=0003,timestamp=2019-02-12T22:11:05.514+0000) > > "Supports hitting cs" > > Be mindful that sometimes a support will hit your farm in order to prep it for tower, earlier in the game an adc`s auto attack might not be enough to finish off a minion after the tower hits them, especially when the enemy laners are shoving and you don't want to lose too much turret hp/cs that you might have missed anyway. Sometimes its best for the support to find time in order to damage the wave a bit before it even hits your turret. > > And on the flipside, that support could be trying to shove the wave into the enemy turret in order to help put the ENEMY adc behind. (or they think that you might not be able to get that cs anyway) > > > > > > > > > There is also the issue of ignorance, in lower elo, a lot of players don't even see "Support" as an actual dedicated "help everyone else in this specific way" role. > > There is no in game indication that your team definitively needs someone who is supposed to bend overbackwards for their teammates and not try to help carry. Every other role that pops up in matchmaking has a name that literally says where they go (top mid bot jg) support is the only one that looks alittle sketchy, some will think they need to be the strong laner to help their adc survive the laning phase and that its their job to carry and babysit them or something similar. I think they mean players who play champs like Veigar and button mash their aoe on the wave and purposely set you behind. Prepping cs for under tower is fine, but people who go out of their way to use abilities on the wave just because they got autofilled support so they want to make the AD's life miserable, is a whole different story.
I agree with this statement especially the game is for marksman to scale.
5050BS (NA)
: Times I CS as Support. 1) Pushing wave to when enemy BOT is roaming or backed and we can hit the turret if we push. 2) My ADC is not in lane 3) My ADC cant CS for their life. 4) My ADC is feeding Why waste CS Gold on a ADC that cant play their role when I can use that gold to pull up the slack.
I take everything in consideration in a per situation basis. You can't start the game from the very beginning be like oh my adc cannot cs and steal cs from him. Now if he cannot get the cs, I understand why the support takes it, but if he can. there's no reason why support should be hitting cs.
: "Supports hitting cs" Be mindful that sometimes a support will hit your farm in order to prep it for tower, earlier in the game an adc`s auto attack might not be enough to finish off a minion after the tower hits them, especially when the enemy laners are shoving and you don't want to lose too much turret hp/cs that you might have missed anyway. Sometimes its best for the support to find time in order to damage the wave a bit before it even hits your turret. And on the flipside, that support could be trying to shove the wave into the enemy turret in order to help put the ENEMY adc behind. (or they think that you might not be able to get that cs anyway) There is also the issue of ignorance, in lower elo, a lot of players don't even see "Support" as an actual dedicated "help everyone else in this specific way" role. There is no in game indication that your team definitively needs someone who is supposed to bend overbackwards for their teammates and not try to help carry. Every other role that pops up in matchmaking has a name that literally says where they go (top mid bot jg) support is the only one that looks alittle sketchy, some will think they need to be the strong laner to help their adc survive the laning phase and that its their job to carry and babysit them or something similar.
it still doesn't explain cs taking and hitting causing the marksman to miss cs and put the marksman behind when the game is already design for marksman to scale. Players like that should be rank ban
: or just ban them from ranked instead of a permaban by blacking out the ranked button on them?
> [{quoted}](name=Corrector1,realm=NA,application-id=3ErqAdtq,discussion-id=w2nl8gNW,comment-id=0001,timestamp=2019-02-12T20:25:57.172+0000) > > or just ban them from ranked instead of a permaban by blacking out the ranked button on them? this is actually a great idea and it will help rank maintain it's competitive nature through all ranks
: or just ban them from ranked instead of a permaban by blacking out the ranked button on them?
> [{quoted}](name=Corrector1,realm=NA,application-id=3ErqAdtq,discussion-id=w2nl8gNW,comment-id=0001,timestamp=2019-02-12T20:25:57.172+0000) > > or just ban them from ranked instead of a permaban by blacking out the ranked button on them? this is actually a great idea and it will help rank maintain it's competitive nature through all ranks
Rioter Comments
Rioter Comments
Yenn (NA)
: Watching Rengar 100 to 0 my ADC in 0.2 seconds, before my abilities even reach him, feels amazing
The issue with marksman we scale too slow and we are very team reliant. What you are saying is a small snapshot
: > [{quoted}](name=Alzon,realm=NA,application-id=3ErqAdtq,discussion-id=E69Jaqj5,comment-id=000000000000,timestamp=2019-01-23T21:05:17.136+0000) > > They get significantly less value PER ITEM, that’s true. But you have to remember that these stats all multiply each other. That’s why the individual value is low, and why the item prices were lowered - so crit marksmen can come online earlier, since they need multiple items to do so. And there’s the problem. An adc needs over 9000 gold to have any relevance. Where as say an assassin only needs 2900. And that’s just to go even with them, ignoring the fact that they are still getting stronger as the adc does. This is also not accounting for boots, which berserker’s greaves are IMO the second worst boot set in the game.
> [{quoted}](name=The thigh guy,realm=NA,application-id=3ErqAdtq,discussion-id=E69Jaqj5,comment-id=0000000000000000,timestamp=2019-01-23T21:23:30.004+0000) > > And there’s the problem. An adc needs over 9000 gold to have any relevance. Where as say an assassin only needs 2900. And that’s just to go even with them, ignoring the fact that they are still getting stronger as the adc does. This is also not accounting for boots, which berserker’s greaves are IMO the second worst boot set in the game. Excellent. Getting people to talk about it. Marksman take way too long to scale, and it's not like there's a huge class of things to learn: support, mage, assasin, marksman, tank, and fighter. Why should i be punish by out playing you, out csing you, orb walking ( mechanics that marksman have to learn), and still scale late because i'm mechanically better than you. I don't mind getting 2-3 shot; but i should be able to counter play what you're doing if i have the mechanics. Bring skill back RIOT!!! I like stixxay, DL, Uzi, Ruler not because of the class but the skill to play those champions.
: ADC isn't a role Bot lane carry is. How to fix ADC 1. Marksman players need too get better and learn how to play more then one type of champ like literally every other role in the game 2. ADC need to have their auto attack damage gutted so the only counterplay too them isn't to burst them first 3. After that ADC utility can be buffed up to compensate Until that happens ADC will continue to either be "in a bad spot" or Ardent 1 v 9 monsters.
Ardent isn't even doing nothing in the game right now. what are you talking about? you are making no sense
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obsesse (NA)
: ADC: ADC sucks, tanks and mages and assassins and supports are too strong Top: ADC is op, top sucks Mid: Get 2 shot by {{champion:119}} ADC btw ADC: *coughs* adc 2018 lul Jg:
> [{quoted}](name=obsesse,realm=NA,application-id=yrc23zHg,discussion-id=6kixY3IG,comment-id=0000,timestamp=2018-02-23T00:02:40.714+0000) > > ADC: ADC sucks, tanks and mages and assassins and supports are too strong > Top: ADC is op, top sucks > Mid: Get 2 shot by {{champion:119}} ADC btw > ADC: *coughs* adc 2018 lul > Jg: The mid must have gave time for adc to scale because Mages 2 shotting us without completing 4 items
: And every one of those five rotations of champions, limited as they are, would quickly be sorted into, which champ is the best. And since your picks are so limited, there aren't going to be many good counterpicks or other options, so you'll just have the same ten champs per game.
you are actually making no sense. there's no super counter picks and in the game that's why it's called a meta
: https://media1.giphy.com/media/uMuNkKB3FE8rC/200.webp#11 Your plan to balance League, is to reduce the champions in the game. How in any way would that result in anything you said? Metas would be set in stone, as the small champion pool means the top champs rise farther than ever. Also, this would have literally no effect on the length of Pro games, since they already play the same 10-20 champs a game. Not only that, how does reducing the amount of champions in a game increase the skill involved?
it's obvious you rotate other laners out of the game and refresh the banlist every list; in fact, what you said doesn't even make sense? how will the meta be in stone if we have a banlist every ban list for 5 times a year. it would be a new meta every ban list. that why i said 5 banlist a year
: LEAGUE OF LEGENDS NEEDS BALANCES
that's why i said rotate the banlist 5 times a year instead of playing a pointless game and banlist every game the whole year
Rioter Comments
: LEAGUE OF LEGENDS NEEDS BALANCES
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Rioter Comments
: Example of a good bug submission
Jinx star guardian skin bug the auto attack doesn't matches her auto in her other skins. There is a huge delay and very easy to cancel auto attacks
: so why u dont change ur playstyle,or if u r an adc player change ur item build path until riot buff them,my name might be thebiggesttroll but i have tons of experience,normally when i play adc i will go with :bloodthirster,infinity edge,phantom dancer,mercury thread,frozen mallet,thornmail(masteries:21,9,0/runes:10 mr ,3%life steal and 275 hp,and the rest is attack speed/spells:exhaust,ignite)with that normally i dont get so many problems not getting kills so much but at least i survive to do something(unless ur opponent is yi or rengar with 5 offense build jumping on u)
I tested every single adc item and your build is troll and won't do damage to solve the problem and I'll still be force to play the only 3 valuable adcs
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THE MØNEY SHØT

Level 239 (NA)
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