Youngcuck (EUW)
: {{champion:98}} {{champion:81}} {{champion:3}} {{champion:41}} {{champion:429}} {{champion:76}} {{champion:497}} {{champion:421}} {{champion:13}} {{champion:98}} {{champion:163}} {{champion:6}} We all agree!
: Sylas should not be casting Swain's ult with maximum Soul Fragments for free
he should just have whatever amount swain had when he stole it be that 0 or 5 if thats too weak i dont see why he cant gain soul fragments when a champion dies near him
: the conqueror changes are just stupid
are you saying tanks are op and conqueror shouldn't be nerfed because that's a laughably bad take right now in the meta we are in.....
: > [{quoted}](name=DoktorKaiser,realm=EUW,application-id=6kFXY1kR,discussion-id=TdaRmnqw,comment-id=00040001,timestamp=2019-01-28T08:52:30.843+0000) > > I hate both Zoe who feels out of place on the rift and Kayn/Sylas/Yasuo shirtless anime edgelords. Can we just get original designs like Ivern, Orianna, Gnar or Jhin? Too much to ask ? You know, some of the concept art of Zoe looks really fabulous. Its just such a wasted design. Especially number 15. You know she is targonian just by looking at it.
zoe herself is garbage design. gameplay, lore, art direction. its all horrible. the artists involved with drawing, making, animating her, no shade to any of you - excellent work. she LOOKS great, Riot's art team are all amazingly talented. it's just her direction, lore, gameplay are all so offensively horrible that it's hard to appreciate yall's hard work.
Reav3 (NA)
: Hmm I forgot Shaco and Udyr, they are for sure on that list
: nerfing tahm kench when he's at a 44% winrate
and he's getting his skin too :(
: > [{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=EGEmz81T,comment-id=0001,timestamp=2019-01-23T22:22:12.180+0000) > > Lee sin does not belong in that list dude. He is still arguably one of the best junglers in the game. Cassiopeia, Braum, and Tahm Kench also do not belong into this list, both of them are completely usable in SoloQ and strong in many situations.
tahm kench has been absolutely eviscerated and is getting nerfed again this patch, despite getting a skin
: > [{quoted}](name=Hayaishi2,realm=NA,application-id=3ErqAdtq,discussion-id=Ttcucido,comment-id=0001,timestamp=2019-01-17T00:16:16.021+0000) > > Assassin mains are spoiled because they get to bully squishies with no counterplay. > > Nothing more satisfying than destroying that broken ass class with a bruiser. “Nothing better beating one broken ass class with another broken ass class”
bruisers are infinitely more broken than assassins in this meta and have been for like over a year now lmfao
Nea104 (EUW)
: Indeed. Season 8 in a nutshell. (also, add giving an **assassin** a crazy **tank skill** for no reason, and nerfing the (basically) same skill to a proper tank {{champion:223}} )
tahm kench grey health is worse than pyke's in every way sometimes the shield doesn't even cover how bad the healing is. you shield like 99% of the time because of how bad the healing is. i wish i had options between waiting for a heal payoff or getting a big shield as protection. instead i have one option in almost every scenario while pyke gets to swim his slimy ass back to full health in like 2 seconds after every trade.
Roigaar (EUW)
: I really dislike using Phantom Dancer for this. PD's mechanics are unique and incredibly fun, and losing what makes it so for a shield feels bad. If they're already adding Spear of Shojin, why not just add a new Zeal item with Lifeline? Besides, despite the loss in stats, that shield trigger looks way too broad to be healthy.
PD mechanics are brainless and anti-fun. hur dur i bought this item now i take less damage from you by default in lane and move faster to boot
: And some nice chromas aswell
: I don't even play Kench and I love this. Also. He's eating a roasted Raptor chicken from last year's April Fool's event and I love that little detail.
I didn't notice that! That's exactly what URF Kench was missing and his other two skins have - a big array of food he's about to chow down on.
The Iceborn (EUNE)
: He definitely deserved a skin, he didnt get one in a long time and this one is very pretty
Rioter Comments
: iT's jUsT CoINcIdAnCe bRo
where the fuck are kench buffs then
Poske (EUNE)
: > [{quoted}](name=Moody P,realm=NA,application-id=3ErqAdtq,discussion-id=6ebiAgy3,comment-id=00010000,timestamp=2018-12-31T04:01:24.819+0000) > > you know what else is nasty? conqueror on actual good champs Oh shit that 2k true dmg per game Irelia and Yasuo do with CONQ Volibear has aftershock which is strictly STRONGER KEYSTONE
resists mean nothing when yasuo gets 20% true damage and 50% armor pen
: I love people who say a strong champion like zed is weak while....
Antenora (EUW)
: Please DO NOT change Phantom Dancer.
please DO its a fucking ball of free 1v1 stats that makes facing stuff like yasuo and vayne complete hell you can crush yasuo in lane and he will come back with a pd and kill you under tower
weavıle (EUW)
: Is there a Tahm Kench skin in the works?
Dukues (NA)
: Riot Balance & Design teams have cured my addiction
i uninstalled a few weeks ago, and have yet to feel a strong urge to come back. i will if things improve. but i don't intend to anytime soon with how season 9 is shaping up to be.
: > [{quoted}](name=Rylalei,realm=EUNE,application-id=3ErqAdtq,discussion-id=eA5efksR,comment-id=00140000,timestamp=2018-12-18T21:59:59.394+0000) > > It's not only about winrate and pickrate. Sona is considered an S tier support yet she's far from being as popular as Leo, Thresh and co. That's Pretty Hypocritical coming from your op you put all the winrate/pickrate stats.
: I don't understand why people think <50% WR + <10% PR indicates that a champion is inherently in need of a dire nerf. It just means they're thriving in the current state of the game. It has nothing to do with the champions kit being unhealthy. At this point adding win rate and pick rates as some kind of data or statistic model in a post is just fluff. Toxic kits that still exist are champions like Pantheon and Fiddlesticks where there is no inherent weakness to their targetted CC abilities. Abilities that cannot be countered outside the scope of the receiving player's champion kit. The only 'unhealthy' part of Lucian's gameplay is the fact that he is more or less the ONLY marksman that can proc Press the Attack effectively. That's the only thing that's making him strong right now. If you were to remove keystones from the game, theorhetically, he would be just as weak as he was before the marksman item update, as we would not have any upfront burst damage followed by enhances persistent damage because of the 12% damage received buff. **IF I WERE TO BALANCE LUCIAN AND THE REST OF THE MARKSMEN BUT I CAN'T BECAUSE I'M JUST A PLAYER AND NOT RIOT EMPLOYEE** I would nerf PTA to 9% damage received from 12% Revert the nerfs on Fleet Footwork. Because right now the only way marksmen are stay relevant is if they can keep up with Lucian and playing his game by also taking PTA. If you nerf PTA you nerf everyone in the marksmen roster but Lucian will stay on top just because among them he can reliably proc it in all stages of the game, where most of them won't be able to proc it until 12+ mins reliably. Besides it's not like MOST PTA users are gonna miss that 3%. Melee champs are comfortable taking Conqueror anyways.
if a champion is being picked more than double or triple the amount of times than its other contenders are and is still the inarguable best in the role then there is a problem.
Rylalei (EUNE)
: Let's Talk: "I'm high tier and best assassin for 10+ patches in both low and high elo" Aka Shaco
yeah maybe he has the highest winrate but he has nowhere near the playrate of champions like kha, pyke, zed, lb, etc.
Mc Raton (NA)
: Every Hook champion are meta warping this game on bot lane It's frustrating
blitzcrank has legit been in the top 3 supports in high elo for like 2 years now but the moment you actually try and complain about how busted his kit is you get lambasted by people who say he's only good in low elo
: The fact that we're going back to 1 rework : 1 new champion release makes me sad.
> [{quoted}](name=XIII Vanitas,realm=EUW,application-id=3ErqAdtq,discussion-id=6AQk7T9m,comment-id=,timestamp=2018-12-17T02:53:00.480+0000) > - have been completely power-creeped out of the meta {{champion:53}} {{champion:42}} {{champion:36}} {{champion:9}} {{champion:82}} {{champion:56}} {{champion:72}} {{champion:106}} volibear is literally the only champion on that list that this applies to. corki isn't weak per se just not a strong mid laner. blitzcrank has been consistently in the top 3 supports for like 2 years now. skarner and nocturne are both viable junglers. fiddlesticks is still very strong bot lane. mordekaiser and mundo are viable in their roles.
: I did the same, but it needs more than a mere keystone removal for me - it needs a whole new design direction. The whole "flashy plays mobility" + overloaded af kits + dmg upon dmg needs to stop.
i think the whole concept of a keystone has broken the game for 3+ years and riot needs to pull their heads out of their asses and abolish them in their entirety. dark harvest just happens to be the most egregious.
: After seeing that Vayne buff, I'm glad I quit the game
i uninstalled a few weeks ago and swore to one of my friends it would stay that way until dark harvest was removed. not nerfed or changed. removed.
: Guess My Most Hated Champion...
its janna, she's the most historically broken champion of all time
Moody P (NA)
: Volibear buffs. BASED Riot Games
why the fuck are they buffing singed
: Keystones are the main reason the game is how it is, nerf them or remove them
keystones are the #1 reason why damage in this game is unacceptable. we have been entering into a massive damage and power creep for almost 4 years now, and keystones set it off. if keystones were removed, a plethora of game health issues would be fixed like that.
: Weh'le is being pitted against an absolute juggernaut of atmosphere, imagery and storytelling. Not fair at all. By the way, did you notice that Vlad's backstory sort of references that of Vlad the Impaler (the entire political hostage thing) and right after hearing his story we encounter thousands upon thousands of butterflies pinned on needles... Which may again be a Vlad Tepes reference? That's just one way the story is being clever and fucking awesome.
: Saphira, The Forsaken {Champion Concept}
this is just better jax. each ability, down to the key, is a souped up version of jax's with a couple passive effects moved around.
datfatguy (OCE)
: Just revert Runes Reforged already
Rioter Comments
: The Year is 2023
this is the new great copypasta
Rioter Comments
Meddler (NA)
: This year I've really enjoyed Hollow Knight (just playing through it now) and Dead Cells. Historically, imagine it doesn't count as a platformer to a lot of people, but I really enjoyed Inside. Collabs with other games/media doesn't sound impossible, though that's really not my area of expertise. Stuff like the Marvel Comics thing's definitely something we're really open to, mixing LoL IP with other IPs on the other hand I'm much less sure about.
hollow knight's easily one of the best games of the last ten years
Kelg (NA)
: > [{quoted}](name=xZabaksx,realm=EUW,application-id=Ir7ZrJjF,discussion-id=t2V4ZyXo,comment-id=0000,timestamp=2018-11-19T17:38:09.517+0000) > > Atleast we had this {{champion:555}} in the middle my man Pyke, best new champ in a long while
why are you being downvoted lol
: New champ leak looking G R E A T !
i find this thread's lack of super paper mario references......disturbing although its funny, because super paper mario _also_ had a shapeshifting little girl
: Phreak had some interesting thoughts on mobile champs being balanced around possessing lower winrate
Rioter Comments
: This would affect: {{champion:103}} {{champion:34}} {{champion:1}} {{champion:268}} {{champion:432}} {{champion:63}} {{champion:69}} {{champion:9}} {{champion:40}} {{champion:43}} {{champion:30}} {{champion:7}} {{champion:127}} {{champion:117}} {{champion:99}} {{champion:90}} {{champion:25}} {{champion:267}} {{champion:13}} {{champion:37}} {{champion:16}} {{champion:50}} {{champion:134}} {{champion:45}} {{champion:161}} {{champion:112}} {{champion:8}} {{champion:101}} {{champion:115}} {{champion:142}} {{champion:143}} All of these are pretty straightforward -- they cast a basic spell as their basic attack. A few other champions have strange interactions with this: {{champion:136}} -- His auto attack is sort of a breath weapon. Would his breath weapon deal magic damage? I vote Yes on Aurelion Sol. {{champion:60}} -- In human form she has a ranged magical auto attack, but in spider form she uses melee attacks. So maybe her autos in human form can do magic damage, but her spider form autos continue to do physical damage? {{champion:61}} -- She's in a really strange place. Orianna doesn't shoot a magical blast as her basic attack, she throws a projectile (which would be physical damage), but her basic attacks already scale with magic damage. {{champion:163}} -- Her basic attack is throwing rocks, which are projectiles, but throwing rocks as Taliyah is a spell because she's the Stoneweaver. I would vote Yes for Taliyah. {{champion:42}} -- Right now his basic attacks actually do magic damage (80%), but his basic attack is a bullet. Corki can stay the way he is, since his passive is "Hextech Shells" and imply that his bullets are in fact magic. {{champion:81}} -- Ezreal is literally a mage whose spells do physical damage. So even though his basic attack is a spell, it would deal physical damage anyway. {{champion:74}} -- Though an AP-scaling champion, Heimerdinger throws objects instead of casting spells or firing energy blasts like his magic damage turrets. I would vote No for Heimerdinger, his should stay physical. {{champion:145}} -- Kai'sa launches some sort of dark bolt, which is a spell like basic attack. She also scales with AP, but scales with AD too, and some of her abilities that launch dark bolts scale off AP and some off AD. There is no definitive answer. {{champion:85}} -- Deals magic damage, but he throws a shuriken instead of casting a lightning bolt. I would vote No for Kennen, his should stay physical. {{champion:96}} -- We've determined that his acid spit abilities deal magic damage. Would that mean Kog'maw, whose basic attacks are him spitting acid, deals magic damage on basic attack? {{champion:76}} -- Throws a spear as her basic attack, but her Q is also throwing a spear that does magic damage. This seems like she should still do physical damage on basic attack -- her short range spears are normal spears that deal physical damage, but her long range spear she throws for Q (a different kind of spear -- note how it has four times the range) is enchanted and deals magic damage. {{champion:17}} -- His darts do magic damage over time from the poison. But that's from poison applied to the dart, not the dart itself. The dart is physical damage and the poison on it is magic damage. I would vote No on Teemo, keep it physical. {{champion:26}} -- Zilean throws a projectile, and it's not like the projectile he throws for his Q. I vote No for Zilean -- keep it physical.
velkoz attacks with his tentacles. anivia throws chunks of ice and ziggs throws bombs.
Morvis (NA)
: {{champion:240}} loves Last Stand
im pretty sure it was proved that last stand doesn't interact with kled the way people think it does?
: If china wins worlds...
Meddler (NA)
: Fairly good so far, though as I write this I'm still catching up on last night's games. Seeing some champs with a really high pick/ban rate and variety in some positions that's lower than I'd personally prefer. Doesn't feel like the meta's solidified yet, expecting we'll see some trends emerge as more games get played and we see some teams for the first time (e.g. suspect Aatrox's perceived value will drop over time). Also been very glad to see a couple of non marksmen picks bot. Would prefer to see a bit more of that, though that's been a challenging balance to get right this season so not unhappy with where we're at for now.
you're writing all these vague PR generalizations about 'preference' and how you feel when it was clear to most of the playerbase that certain champions like kai'sa, alistar, aatrox, etc would all be pick or ban, and you've done little in the way to alleviate that. you even buffed aatrox before worlds, like what the hell.
Jaspers (EUW)
: Pros just love the idea of a Free QSS whenever you need it. They don't care about the rest of him. So Riot nerfed that and he's still used as a QSS because for Pros 30 second cooldown means little when they only fight once every hour. They should just remove it entirely.
'remove it entirely' when that's literally the basis of the champion, 75% of his power budget, and his most iconic and important spell... while we're at it, lets remove katarina's daggers urgot's knees braum's shield xayah's feathers gangplank's barrels or any other powerful, unique ability that other champions have
: don't forget your boy {{champion:266}} *sniff* my boy anyways {{item:3070}}
: Except..... Ahri and Nami are NOT strong at all tiers. What they excel at is just not dying, which doesn't lend well to the current "clownfest" elo and bounty system. If one team has 4 people feeding bounties and the other team has 5 people feeding bounties, It's no question who has an advantage. It's not Nami's heals, or Ahri's outputs. Those are actually on par with other healers, and actually inferior in damage output to other champions. It's the fact that Nami plays passively at 1500-1100 range, targetting allies when targetting enemies is risky. It's the fact Ahri has a 1100 range on a 6 second cooldown skill with which she has strong early game linear poke. What's ironic though..... is that if you look at Ahri/Nami stats as the game continues, they both drastically fall in probability of a win. Nami and Ahri also don't have a large spread in win rates from champs they counter from champs they are countered by. Ahri actually has a less than 50% win rate at games over 40 minutes. Nami has 50% at the 40 minute mark. In fact, they have one major thing in common: the only point in the game where their win rate curve balloons is 20-25 minute games. In other words: -Games where people surrender -Games that are shorter than average -Games where scaling doesn't play a role in the outcome. Interestingly enough: This is also why LCS banned Zoe this year: The teams are looking for balance which benefits 35 minute games, and doesn't encourage 25 minute game ends. Nerfing Ahri and Nami explicitly takes them out of that framework, limiting the champ pool to more mobile, playmaking champions. You won't see Ahri in Worlds for sure. You MIGHT see Nami, because her reason for being strong still exists: she keeps her distance.
Kadexe (EUW)
: He's not OP at all, or as braindead as people think he is.
he's both overpowered AND braindead yes
: Is the plan just to slowly remove tahm from the game?
he can't viably support in a solo queue enviromment anymore. he's got less base hp than most adcs and his devour is on a 30 second cooldown early game. they've already gutted his e over time. the only good thing riot has ever done for tahm is moving his damage over to his passive. he's a c-tier top laner at best, even worse now that they've taken away 70 hp at level 1. tahm is supposed to be _tanky_ - if he's overbearing top, tone down his passive damage, not take away hp and e effectiveness, or literally double the cd of his most important spell. i'm just disgusted with how riot has been literally gutting tahm while leaving alistar, morg, rakan, etc untouched and even BUFFING stuff like rakan and thresh. even braum is getting the short end of the stick but riot likes his flashier stuns and ult plays so he wasn't touched as much. i'm so furious i'm not allowed to enjoy playing my champion in the role i like because riot doesn't like tahm denying perma-aggro plays botlane.
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