Skylarke (EUW)
: Thanks! What I was looking towards was that while she gets very good safety with the stealth/untargetability, she also cripples her offensive strength by being unable to do damage during it. I thought it was a good trade-off, but I'd like to hear your take on it!
Not necessarily, since you've designed her kit so that she can have her little dudes attacking you most of the time. Just seems like she has one more defensive tool than she should. Champs that have a spellshield, like Noc and Sivir, have other defensive weaknesses to balance out this strong aspect of their kit. Using Nocturne as an example, he is an assassin/diver hybrid, but aside from his W has no defensive options like other fighters nor micro-combat mobility like an assassin. It's a tradoff his kit gets because he has a spellshield, a very powerful type of ability. I don't think any champ should have both a spell shield and something like her Fade ability. Besides, I think it is fairly bland and a newer, more interesting ability could take its place.
: She has the lowest effective range. Quinn has her Q Kindred literally gets ranged per every couple stacks. Xayahs passive and Q make her shoot farther. Please understand I wrote effective range.
Yes, and writing effective range you failed to take into account the other things in Vayne's kit that justify the 550 range AND help her mitigate it.
: She is a pure auto attack champion they has 550 attack range. Her range of influence is by far the smallest for any adc.
This is false. Quinn, Lucian, Kindred, Sivir all have less AA range. So do Jinx, Xayah, and Kog, but they have ways of artificially increasing it. Just because she doesn't have ways to attack outside of 550 doesn't mean she's weak. She has a perpetual movement speed steroid when chasing and a low CD dash.
Skylarke (EUW)
: [Champion Concept] Elyssia, the Far Warder
I like this concept. The one complaint I have is that if this champ has a spell shield, they shouldnt also have stealth/untargetability. That's a little overkill, don't you think?
: "being able to build a teamcomp without marksmen is one of our goal"
would be cool if Swain turns out to be a mage designed for bot aka he's a general so he's good at sieging, conquering, and taking new ground like Azir didn't riot say he has some sort of long-range vision/control ability too?
: I get it, Vayne is really strong right now...
Shyvana is actually broken. She was pick ban in all of my placements. Her ability to instantly proc PtA is absurd.
: Noxus is burning in Swain's teaser.
https://www.youtube.com/watch?v=BCr7y4SLhck Swain sounds so much like Terenas Menethil it's crazy. Also that music is insanely good - sounds like it was ripped straight from a Ramin Djawadi Game of Thrones piece. Haunting and melancholic then BAM demon time.
: I personally have used the statement that the boards are a minority of our population, so think I may have some response that's valid to this post. When we/I say things like that, it's almost always in response to players making hyperbolic statements like "literally every player hates these changes" or "90% of all players don't like this preseason, just look at the boards, and everyone I've talked to has said the same thing". We don't always react to what the boards are talking/voicing frustrations about, but that doesn't mean we're not listening. Take game pacing for example, our first reaction to the boards is not to try and correct the entire game because there's a number of threads where players are talking about the game feeling like it progresses too quickly. Instead, we'll take that and look **globally** both through objective data that we collect such as game length, game pacing, time to turret kills, bloodiness etc. We also run subjective surveys in the client to collect feedback from players **globally** to understand at a higher level what's going on with the game. In regards to your final statement about "why can't the people who love the game right now come here and tell us about it?", the answer comes down to human nature. If you're enjoying something, there's very little reason to go out of your way to talk about how much you're enjoying it, you just keep doing it. When things go a direction that you're NOT happy with, that's when you tend to speak out about how you're not happy. To use a REALLY abstract example. If you go to a restaurant and order a steak and mashed potatoes and it gets to your table and it's a solid 8/10, you're probably not going to sing the praises of the chef to your waiter, but you're also not going to complain about your food. If it comes out and it's a 1/10, the steak is burned to a crisp, the mashed potatoes taste like glue, you're almost certainly going to pull the waiter over to complain about how shitty it is. tl;dr - the boards can be considered something of a "flag" that indicates something is wrong, but rather than pivot immediately, we'll take the time to make sure something is **actually** a problem before acting. Sorry this is kind of on the short side and glosses over a pretty large topic, I was just heading out of the office but wanted to chime in quickly. Hopefully what I said makes sense though, if not I can try to clarify some of it later.
Once again, Riot response that deftly switches the topic and uses sweeping generalizations, repeated rhetoric, and/or vague promises but not actually, directly addressing the issue at hand or taking responsibility.. Stop saying ‘it may not look like we’re listening, we are’ when you really clearly aren’t on a myriad of topics and haven’t for a long time. You kindve snidely brushed aside the issue and didn’t take any responsibility at all at a very well-worded post that efficiently addressed a real problem.
: https://i.gyazo.com/173f665e2a0318562d8020519f8dbcde.png https://gamesoflegends.com/champion/picksandbans.php?season=S8&tournament=ALL&league=ALL&patch=8.1. can't wait for tahm kench nerf it's funny that you think thresh is overloaded broken or w/e but he never gets played atm, and relic shield is being nerfed meanwhile kench keeps ruining high elo games and lck? give me a break **YOUR** champion was literally designed to ruin games, at least i can block thresh lantern, there is nothing that i can do against a kench that has 2 hp bar eating his ally to make my hook disappearing, or the allied veigar ult, or any projectile kench is broken, yes certainlyt at least didn't design a support without counterplay that happens to literally negate champions want me to say it again? can't wait for kench nerf
What I see there is Braum/Shen/Ali being picked more, and Leo and Taric being about the same. Who’d a thunk that in a meta with less enchanters Tahm would be playable again. He’s a niche pick who does one thing well and is rarely seen. Thresh is a generalist that takes over the meta when strong. Regardless, you are again being a dick to someone who disagrees with you just to try and be antagonistic.
: idc thresh is one of the subject that i promised to myself to not to talk about with the boards, because it ends up a clown fiesta of shitty arguments and tahm kench mains blaming thresh for being overloaded is so hilarious anyway, thresh compensation buff is on the way like it or not :^) , dude is garbage and never picked in lck/LPL he doesn't need one more nerf because adcs are abusing targon sincerly
Literally every time I bring up Thresh you try and say Tahm is broken. Thresh was designed by CertainlyT to be the most overloaded and powerful support ever. He has tools to every situation and does a variety of things extremely well. Just because other supports like Leo, Ali, and Blitz are dominating doesn’t mean he needs buffs. If for some reason this guts him then sure but they shouldn’t preemptively say ‘oh yah we’re gonna give him a compensation buff when we totally don’t do that for other champs that aren’t as popular’.
Rainfall (EUNE)
: Runes Reforged Is A Failure.
they took away dft because 'its just free damage' and then just are perfectly okay with aery lol
: riot said that they are going to compensate thresh for his relic lost
yeah lol that s such bullshit i hope they aren't gonna go out of their way to buff thresh when he's perfectly fine and uses coin half of the time anyways, but it's thresh and we can't have anyone played but him and his overloaded kit
Nayzumi (NA)
: Top lane is by far the most miserable lane to play in right now.
8th option: you're playing against nasus and he obliterates you at level 6 with a shroud or kindlegem or sheen no matter who you are playing or how
: Why not the opposite? Think about it, he'd be fucking terrifying around 30 minutes.
yeah it should be that his voice gets deeper, not higher
: @Riot, Didn't you say you'll introduce a Shield reducing [mechanic/item] this season?
: you're right my bad
no, darius has the best base stats at level 1 lol
Sharjo (EUW)
: The Climb: League of Legends Cinematic
ok i'll congratulate Riot on making probably one of the most absurdly epic cinematics i've seen in a while. i would have wished for a more new-dawn esque cinematic where everyone's actually all interacting but this was really cool. the music was top-notch. and for giving Yasuo realistic asian features!!! also the blitz laugh was a nice touch, and how well animated the tentacles were. felt like something out of dead man's chest.
: Statistics don't really say much tbf. Ahri has a low skill floor making her easy to pick up. Which makes for a higher looking winrate. Like Annie. But she's clearly not been so strong that she's been oppressive, as she went two years (5.6 - 7.11) without nerfs, and if she was REALLY that strong she would have been nerfed in that time period. There's a difference between being 'strong' and simply being a consistently reliable pick.
: Kind of missing the point of my 'dodge her charm' comment. It's meant to represent the fact that her kit is feast or famine in the regard that Ahri will not get a kill without landing her charm :) As for her being the '3rd most annoying' that's you simply projecting. I was using Zoe and Blitz as examples, not as tiers of who's the worst in that regard. Ahri's attack speed isn't that great tbh. It's base is decent but has poor scaling. It used to be commendable when people took Attack Speed marks on her but now it's nothing special. She plays well as a niche ADC because she's safe. it's little to do with her attack speed. I just have a different opinion then you. That doesn't make me 'bias'. Don't try and derail the discussion with false claims. Ahri hasn't been historically strong. She's been historically viable and even then she has been forever outclassed by Orianna in regards to being a safe midlane pick. DFG Ahri has been her only point of infamy since her release, otherwise she's been a decent solo queue pick due to her low skill floor. Riot has never struggled with what to call her. She was a mage who got reworked into a Mage-Assassin. Riot never wavered on any of that. It was a niche unique to her until they reworked Leblanc. In which they called the new LB the same thing.
you were making good points until you said 'ahri hasn't been historically strong' ahri, along with anivia and twisted fate, has been historically and statistically one of the strongest mid laners in the entire game.
: Yes, all Riot dissenters are being crucified. Totally. “CertainlyT should be fired” +100 “WTF is this balance team” +91 “I hate League rn” +69 Crucified. If you struggle to get a point across without a) being as emotional and shoving words into my mouth I never said as above and b) harassing, role shaming, or playing the victim (eg I’m being censored), maybe don’t post anymore. Your mental health may improve. unpopular opinion thread, btw
why is it that whenever people can't think of any points they make shallow, baseless insults about mental health or something equally petty. if anyone should stop posting, it's you for having zero argument whatsoever and instead building a flimsy straw man your entire comment except for the last line is completely made up, btw
: Yeah, no. Go through my history if you want. I call Riot out all the time because they screw up all the time, but the Boards have gotten out of hand. You misconstruing my comment is a prime example of this.
you saying certain threads should be deleted because you don't agree with them is what's gotten out of hand
: Tower Buff Coming in 8.2
why is it that any time riot begrudgingly touches towers there's also a compensation nerf this isn't how you fix the problem. just fucking buff towers with no strings attached for once sheesh.
Azadethe (NA)
: For those claiming the Jinx Rework is a revert to her Original Design... It's not and here's Why!
jinx is actually disgusting, she's like lee except without nearly enough stigma. she'll get buffed off of the smallest stuff and her playerbase always thinks she's like the weakest adc in the game when in fact she one of the most obnoxious and overloaded. enormous aoe hypercarry with an aoe execute, excellent chasing, cc, and a strong lane. every time she isn't completely dominating the meta she gets some big crazy buff because she's flashy and loud and fun to look at. just giving her more free right click power when that's literally what's so toxic about her is such a horrible move.
: More like threads should be civil with well written points rather than shitty one-line jabs at a playerbase or Riot employee the fuels the rage machine known as Boards. But you’ve been part of that problem, so I can see how you have an issue with this post.
it makes me laugh at the hypocrisy of saying 'x and y threads should be deleted' on a thread about posting opinions on the boards these boards are struggling right now because some users keep trying to crucify any and everyone who speaks a word against Riot or the game and acting like they've got some kind of moral highground. they act like those who criticize riot and their decisions love the game less or appreciate riot less and that they should just shut up and let riot do whatever because otherwise they'll make the boards scary and not fun or something dumb like that. that's not how boards and forums for products work dude. people keep saying 'you need to be more civil!! matter of fact dont bring up problems at all because it might hurt Riot's feelings!!!' and yet don't even try and make content that addresses a problem or concern, the whole point of this website in the first place. it's easy to just sit back and tell everyone what to do and how they should format their posts and never call riot out. try making one once in a while that actually addresses something meaningful, like the state of the game right now, instead of blaming it on me or something equally silly.
: All these accusatory, sarcastic, negative threads about balance should be deleted. If you want to list problems you perceive in League, at least do it neutrally.
"All threads I disagree with or don't like should be deleted. If you want to express an opinion that's not mine, express my opinion instead or shut up."
: Viktor Buffs Will Completely Break Him
a lannister always pays his debts
: I am honestly getting very tired of the Boards community.
less and less threads are reaching large milestones because you have to actually click on a thread to vote on it now you underestimate the number of people who just upvoted/downvoted based off the title of number of extant votes the boards are negative because the meta is a shitfest, has been for two seasons now, and riot doesn't seem to want to fix it. they just keep adding more and ruining more and ignoring more. whining about having a minority opinion and trying to set yourself up on a moral highground is a pathetic cry for upvotes. people criticize riot legitimately and they rarely respond to feedback or concerns about game health anymore. the only stuff they respond to is praise, skin concepts, and threads like this meta criticizing the boards. if anything's an echo chamber, its riot and people like you who can't see that there's a gross imbalance of communication.
Suasion (NA)
: If I might, what happened with the Immortal Journey Master Yi skin teaser? I've seen it mentioned several times as something that was poorly done and "we've learned a lot" from, but what exactly happened with that particular teaser that was so misleading?
they teased an image with this big floating spirit-y sword, people thought it meant a shen skin turned out to be a janna skin of all things, alongside a fiora and yi skin, despite yi already getting cosmic reaver this year
Kazekiba (NA)
: 4 knockups isnt a defensive tool? K. Balancing a champion thats a problem in all elo by gutting the primary reason (besides being broken) he's picked in the top 0.5% Elo? That doesn't make sense. Yeah he can W through a Morgana root, but thats almost never going to happen except from the most mechanically talented players or on accident (and thus, not very frequently).
ornn has two knockups and brittle proc
ItsLowbo (NA)
: Changes to Sightstone/Support Items coming to PBE
this change is shit there's no mincing words here
: Hello! There's a lot to unpack here, but I'll do my best to address the points you've made in this thread. **Why was Lux selected for a Lunar Revel skin this year?** I pinged my product owner for a reply for this one, since he's more deeply involved in the selection discussions than I am myself, and I didn't want to misconstrue anything. *"From early on we decided to do Warwick and Nasus for year of the dog, with the idea of exploring good dog and ‘bad’ dog. As we developed the idea further with them being divine door guardians we coupled it with having a powerful godly princess they would be protecting to balance out the skin offering. Lux was the champion that fit the best for this fantasy and since her last skin was over a year ago we felt ok with adding her to the group for this year, and she is also an extremely popular champion in countries that celebrate Lunar New Year, so we also feel these players will appreciate having her be part of this celebration. Other champions that could have also made sense, that were less fitting on the role anyways, were not available due to having other skins already planned or in other cases having either gameplay or full re-works coming up. "* **What's the deal with the Illaoi skin?** We realized that Illaoi had waited quite some time for a skin, and felt that letting players vote for a thematic would be a great way to involve the community, as opposed to just popping a new skin on PBE. We submitted three concepts that were vastly different from each other to give everyone a variety to choose from. Granted, not everyone's favorite would be selected, and as such, not everyone would be super happy about the result, but imo, having a voice in voting is better than having us say, 'here's an Illaoi skin, kthxbai.' This project also enables us to really show what goes into creating a skin, which may shed some light on why we make choices, why things do and don't work, etc. **Okay, but there are a bunch of champions who are in desperate need of skins.** You're absolutely right. Some champions that you've named had pending reworks in 2017, such as Eve and Urgot, which made them ineligible for new skins. Swain's currently sitting on that waitlist right now. We tried to tackle some of the champion who needed love last year - Viktor, Cassiopeia, Yorick, to name a few. We have a ton planned for 2018, and I can assure you we've considered champions who haven't seen a new skin in a while. **Xayah and Rakan skins, though?** We felt that this was a no brainer for this year's Valentine's Day skins. They're *love birds*. They're an adorable couple in Runeterra, it seemed like a really good fit! This pairing of skins - Sweetheart - was one of the most suggested thematics from players for these two when they first released. **Riot's a business.** Yep, we are, but we truly do strive to be the most player focused games company in the world. I understand that we aren't perfect and that we do fall short at times - who doesn't? I'd highly encourage you (and everyone!) to continuously give us constructive feedback - both positive and negative - tell us why something does or doesn't suck, seriously. It's honestly the best way for us to know what we should keep doing and what we should do better. You aren't going to hurt our feelings, so please, be honest like you have been in this thread.
First off, thanks for responding. I post about skins a lot and I've only ever gotten one other response on the issue, and none on [the thread](https://boards.na.leagueoflegends.com/en/c/story-art/iWfxVQHj-i-dont-hate-yasuo-and-riven-players-for-getting-nice-skins) where I was exremely diplomatic. This is a fairly abrasive thread, so again thanks for responding. > Why was Lux selected for a Lunar Revel skin this year? > > I pinged my product owner for a reply for this one, since he's more deeply involved in the selection discussions than I am myself, and I didn't want to misconstrue anything. > > "From early on we decided to do Warwick and Nasus for year of the dog, with the idea of exploring good dog and ‘bad’ dog. As we developed the idea further with them being divine door guardians we coupled it with having a powerful godly princess they would be protecting to balance out the skin offering. Lux was the champion that fit the best for this fantasy and since her last skin was over a year ago we felt ok with adding her to the group for this year, and she is also an extremely popular champion in countries that celebrate Lunar New Year, so we also feel these players will appreciate having her be part of this celebration. Other champions that could have also made sense, that were less fitting on the role anyways, were not available due to having other skins already planned or in other cases having either gameplay or full re-works coming up. " This is a fine response, but it doesn't actually answer my concerns. 'Oh, we chose Lux because we needed a female arbiter-like champion.' Okay.....that doesn't explain why Lux specifically though. With no other context, such as if other female champs who have gone a while without skins, like Taliyah and Camille, were getting theirs as we speak, I can't be at peace with this decision. It just feels like a cash grab for China. Both Taliyah and Camille would have worked wonderfully with this theme and had really cool effects - imagine Taliyah riding a spiraling gold/white/blue wall with the Lunar accents. Again, because you are withholding information from us about skins that may or may not be in production, you're doubling the frustration that not only is Lux getting a skin a year after her ultimate, but also in place of other characters that require a skin more. It's worded a little differently in your product owner's response, but he's essentially saying you're making this skin because it's going to sell well in China - which isn't a terrible thing, but still a little shady that y'all aren't willing to own up to it and let us know that yes, Taliyah and Camille are getting skins soon as well, and good ones at that. > What's the deal with the Illaoi skin? > > We realized that Illaoi had waited quite some time for a skin, and felt that letting players vote for a thematic would be a great way to involve the community, as opposed to just popping a new skin on PBE. We submitted three concepts that were vastly different from each other to give everyone a variety to choose from. Granted, not everyone's favorite would be selected, and as such, not everyone would be super happy about the result, but imo, having a voice in voting is better than having us say, 'here's an Illaoi skin, kthxbai.' This project also enables us to really show what goes into creating a skin, which may shed some light on why we make choices, why things do and don't work, etc. Of the three, I voted for Battlecast, and so I will probably purchase the skin when it comes out as Illaoi is one of my main champions. I think the idea of the vote is an okay one, but I really feel that the three choices y'all presented us were a little underwhelming. Over the last few years, we've had an insane amount of extremely cool Illaoi concepts - they're practically biweekly in Concepts and Creations. She's an extremely unique champ with a lot of moving parts, like Zyra or Heimerdinger, and so it makes sense for her skins to be a big effort y'all can't do as often as, say, a visually simple champ like Warwick. Still though, the Indiana Jones and Deep Space ones seemed a little underwhelming, and the Battlecast one I'm afraid will turn out visually loud and off putting like her Void skin. I'm sorry if the way I worded my phrase seemed ungrateful, because I'm going to look forward to an Illaoi skin of any shape, but it feels wrong to give us three skin concepts no one asked for and force us to choose amongst them when there were so many much better designs on the table, such as Elderwood or Gatekeeper or even Wacky Inflatable Tube Man. I like you alll showing us your process, but I feel like these designs weren't the best you could have given us. > Okay, but there are a bunch of champions who are in desperate need of skins. > > You're absolutely right. Some champions that you've named had pending reworks in 2017, such as Eve and Urgot, which made them ineligible for new skins. Swain's currently sitting on that waitlist right now. We tried to tackle some of the champion who needed love last year - Viktor, Cassiopeia, Yorick, to name a few. We have a ton planned for 2018, and I can assure you we've considered champions who haven't seen a new skin in a while. Again, I feel you're dodging the issue. Sure, Eve and Urgot got their VGU's recently. So has Swain. But all three of those champs have gone literal years without a skin. It seems backwards for you to punish those players and not give them a skin for all those years because they were slated for a VGU, and then also after because they 'just' got one. I realize that there's a V in VGU that involves updating old skins, but that doesn't exactly make up for lack of new content or intentionally ignoring a champ for years even though their VGU is a long time off. You also didn't even touch on the other issue - non VGU champs not getting skins. Sure, Cass, Viktor, and Yorick got one skin apiece, but lots of people who play those champions don't like those skins, complained about them, and some problems were never even addressed (most embarassingly with Yorick). And you have to admit that the whole Janna skin thing was a total bait. You can't post a picture of a floating spirit sword and not expect people to think it's a Shen skin. That's like posting a picture of Nasus' halberd thingy and then saying 'whoops, lol, it's a Vel'Koz skin, you guys are so silly'. You also can't post a video with a huge dragon head on the door and not expect people to be pissed when its a Lux skin. I've said this over and over again, but it's just not okay for y'all to be a multibillion dollar company and have a skin system this disjointed, infrequent, and biased. You can't keep making empty promises about 'considering' champs or that they're 'on the table' but then give us two Master Yi skins in a row. > Xayah and Rakan skins, though? > > We felt that this was a no brainer for this year's Valentine's Day skins. They're love birds. They're an adorable couple in Runeterra, it seemed like a really good fit! This pairing of skins - Sweetheart - was one of the most suggested thematics from players for these two when they first released. If you go around saying 'well, they just fit the theme so well' for only popular champs and continue to leave the same unpopular ones without skins, then you need to hire more conceptual artists. That's a fact. People have suggested PROJECT Shen since the theme started, but you gave it to Jhin, and if that isn't favoritism, I don't know what is. People wanted Star Guardian Taliyah, but you gave it to Ahri. People have been begging for Dragon Tamer Swain (and at one point didn't y'all promise it, years ago?), and yet here we are at his VGU and it looks like its going to be several more years after that. > Riot's a business. > > Yep, we are, but we truly do strive to be the most player focused games company in the world. I understand that we aren't perfect and that we do fall short at times - who doesn't? You said you welcome constructive feedback - here it is. You all aren't doing a good job of being player focused. You've ignored complaints on a variety of fronts for the last two seasons and we're going into our third with a plethora of major problems still on the board. Dev Corner is great, you guys responding to threads like these is great, but it's not enough. I know people make fun of the boards on reddit and meme about how toxic this place is, but there are very real concerns here that have gone ignored for months and years now. Riot is doing a poor job of taking criticism and has been for a long time now. Hopefully you can respond, sorry for my lateness.
: Hello! There's a lot to unpack here, but I'll do my best to address the points you've made in this thread. **Why was Lux selected for a Lunar Revel skin this year?** I pinged my product owner for a reply for this one, since he's more deeply involved in the selection discussions than I am myself, and I didn't want to misconstrue anything. *"From early on we decided to do Warwick and Nasus for year of the dog, with the idea of exploring good dog and ‘bad’ dog. As we developed the idea further with them being divine door guardians we coupled it with having a powerful godly princess they would be protecting to balance out the skin offering. Lux was the champion that fit the best for this fantasy and since her last skin was over a year ago we felt ok with adding her to the group for this year, and she is also an extremely popular champion in countries that celebrate Lunar New Year, so we also feel these players will appreciate having her be part of this celebration. Other champions that could have also made sense, that were less fitting on the role anyways, were not available due to having other skins already planned or in other cases having either gameplay or full re-works coming up. "* **What's the deal with the Illaoi skin?** We realized that Illaoi had waited quite some time for a skin, and felt that letting players vote for a thematic would be a great way to involve the community, as opposed to just popping a new skin on PBE. We submitted three concepts that were vastly different from each other to give everyone a variety to choose from. Granted, not everyone's favorite would be selected, and as such, not everyone would be super happy about the result, but imo, having a voice in voting is better than having us say, 'here's an Illaoi skin, kthxbai.' This project also enables us to really show what goes into creating a skin, which may shed some light on why we make choices, why things do and don't work, etc. **Okay, but there are a bunch of champions who are in desperate need of skins.** You're absolutely right. Some champions that you've named had pending reworks in 2017, such as Eve and Urgot, which made them ineligible for new skins. Swain's currently sitting on that waitlist right now. We tried to tackle some of the champion who needed love last year - Viktor, Cassiopeia, Yorick, to name a few. We have a ton planned for 2018, and I can assure you we've considered champions who haven't seen a new skin in a while. **Xayah and Rakan skins, though?** We felt that this was a no brainer for this year's Valentine's Day skins. They're *love birds*. They're an adorable couple in Runeterra, it seemed like a really good fit! This pairing of skins - Sweetheart - was one of the most suggested thematics from players for these two when they first released. **Riot's a business.** Yep, we are, but we truly do strive to be the most player focused games company in the world. I understand that we aren't perfect and that we do fall short at times - who doesn't? I'd highly encourage you (and everyone!) to continuously give us constructive feedback - both positive and negative - tell us why something does or doesn't suck, seriously. It's honestly the best way for us to know what we should keep doing and what we should do better. You aren't going to hurt our feelings, so please, be honest like you have been in this thread.
i've been busy tonight and haven't had the time to sit down and respond. i can tomorrow afternoon, however.
: Sometimes I feel like the only person that doesn't think Xayah and Rakan are a cute couple{{sticker:sg-lulu}}
i literally wrote [this thread](https://boards.na.leagueoflegends.com/en/c/story-art/AeYeKI4F-xayah-and-rakan-are-the-teenage-couple-that-make-out-too-loudly-in-a-public-place) about how much i liked them
xelaker (NA)
: Everyone crying on about champs that haven't gotten fancy new skins when they already have some pretty good skins, and I'm over here wishing tahm would get a non joke skin...
gib me blood emperor tahm kench or gib me death
Jeddy017 (NA)
: >you give lux the lunar skin when she just got this massive ultimate skin that should have disqualified her from getting one for another two years like it did for udyr Just wanted to point out a few things. First of all, just? She got her Ultimate skin back in November of 2016. It's been well over a year. I thought a year was a decent gap between skins, even if the last skin was a Legendary or Ultimate. Also, where was it said that Champs had to wait 2 years before getting a new skin? Sona got her Sweetheart skin a year after she got her ultimate skin. Should Sona have been disqualified from getting a skin for 2 years as well? Hell, Ezreal got his TPA skin a year after he got Pulsefire. You could argue whether that counts or not because it's an E-sports skin. But still 3 out of 4 ultimate skin champs got a skin at least a year after their Ultimate skin. I think the reason Udyr had to wait 2 years has less to do with him getting an Ultimate skin & more to do with Udyr being a low priority champ for the Skins team. I'm not saying Lux needed the skin or other champs weren't better choices. Personally, I don't care either way. But your specific reasons here does raise an eyebrow.
i could make a massive list of champs that haven't gotten skins in waaay longer than lux has. champs without an ultimate skin to boot, champs that are older, champs that are more popular, champs with only a couple 750s, literally anything. lux was a terrible choice for the skin and its a massive cop out - it's basically a second star guardian. taliyah and camille both would have been better choices.
: Do you want them to fill a skins quota or to make meaningful skins that you’ll buy? People are already complaining about Xayah and Rakan skins since they appear bland.
they're rather ugly in my opinion this is just proving my point. they're filling the 'quota' of giving rakan and xayah valentines skins but the skins themselves aren't even that good
: Yeah, for the next pair of Valentine's day themed skins it should have been Aurelion Sol and Taliyah. They're the next 1 skin champions and they fit the occasion _so_ much better.
or, y'know, make a valentine skin that isn't sweetheart themed so it could fit a champ that's older and doesn't have a skin valentine's taliyah with hearts and pink and red would have been pretty xayah and rakan came after all of the champions i listed and yet they are getting skins, which are kinda ugly tbh
  Rioter Comments
: This is what ive been thinking for days. Vayne should NOT be getting nerfed. Cait and lucian just need to be buffed back up so her counters actually exist also remove relic shield from adcs please, makes cait and lucian even WORSE with all that sustain.
you can't just buff things until everyone is strong we've had two seasons of that and that's why we're in this shitfest of a meta right now as is just because cait and lucian aren't roflstomping everyone like they used to a season ago doesn't mean we should buff them. and buffing them just to specifically counter vayne whos clearly too strong right now is also a bad idea lo and behold, op.gg leads me to a cait main, so what can you expect
: When I feel like hopping into a game and just brawling it out I just go play some HotS. When I want to sit down and deal with rotations, long lane phases, and a far more stressful experience I hop on Dota 2. League fits in between these two very nicely, or at least it did. Right now you get the rotations and stressful gameplay of Dota 2 with the rapid brawling of HotS, and honestly it doesn't feel great in comparison.
> [{quoted}](name=redniwediS,realm=NA,application-id=yrc23zHg,discussion-id=L1zMlHT5,comment-id=0000,timestamp=2018-01-08T16:24:10.006+0000) > > When I feel like hopping into a game and just brawling it out I just go play some HotS. > When I want to sit down and deal with rotations, long lane phases, and a far more stressful experience I hop on Dota 2. > > League fits in between these two very nicely, or at least it did. Right now you get the rotations and stressful gameplay of Dota 2 with the rapid brawling of HotS, and honestly it doesn't feel great in comparison. this is such a perfect summary
: >every time i step into aram im playing against some god tier comp with the same 12 champs. God tier ?? WUkong ???
huge aoe cc and damage, slippery. he's definitely up there, and complements most team comps.
Rioter Comments
: this is why no one likes talking with you you say something biased and/or incorrect and when people call you out on it you say something about rank or another snarky comment
90% of the champion roster isn't played in master, though
: ***
this is why no one likes talking with you you say something biased and/or incorrect and when people call you out on it you say something about rank or another snarky comment
: opgg states a win rate of 52.5% win rate and a pick rate of 14.7% meanwhile alistar has 53.3% and 17.7% pick rate also, opgg is a single region
that's why i said both deserve nerfs ali is only busted now because of aftershock. blitz has been deserving for a long time.
: > [{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=5U1E9GQi,comment-id=000700000000,timestamp=2018-01-06T17:36:10.289+0000) > > 53% winrate - 15% pickrate - Blitz. he warps lane interactions super unhealthily and absolutely crushes certain matchups. > no clue where you found those stats > rocket grab is the most powerful basic ability in the game. blitz deserves whatever nerfs are coming his way ivern Q is stronger
op.gg ivern q is slow as fuck. ivern also doesnt have the instant knockup and silence to follow up with. the only ability that comes close to blitz q is veigar e.
: and xayah rakan combo won't be nerfed too
: > [{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=5U1E9GQi,comment-id=0007,timestamp=2018-01-06T17:25:33.279+0000) > > both of them deserve nerfs > > blitz has for a really long time, he's been like the second or third best supp behind janna/leona for an entire season now. No he's not lol and still isn't > [{quoted}](name=THE RlVER KlNG,realm=NA,application-id=3ErqAdtq,discussion-id=5U1E9GQi,comment-id=0007,timestamp=2018-01-06T17:25:33.279+0000) > > absurd kit that wins games by itself. i see nerf tahm kench then, kit winning games by itself :^)
53% winrate - 15% pickrate - Blitz. he warps lane interactions super unhealthily and absolutely crushes certain matchups. rocket grab is the most powerful basic ability in the game. blitz deserves whatever nerfs are coming his way
Kazekiba (NA)
: What Ornn should probably get is removing the shield on his W but keep the CC immunity. Its a good expression of skill, and as a Low elo player who cant pull it off herself, i love watching Ornn in streams dodging Flag and Drags and other displacements or Lux Q by stomping. Not only that, (again, speaking from low elo) the number of times ive gotten kills as Ornn by pressing R on top of an enemy at Lux ult range and the ram just spawns on top of them with zero warning or reaction is disgusting. I would suggest having it appear closer to Ornn, but with a slight delay to both increase reaction time and not change the timing of the R2. This, combined with the W shield removal, offers much more counterplay to ornn without removing any of the power he has to keep him viable for exactly the reasons he is now. Higher elo players and Ornn mains, I am more than interested to hear your responses. And what you think about how every button Ornn uses scales on a different stat - AD, HP, Armor/MR, AP on ult, and gold on his passive.
removing the shield would gut him. he'd be the only tank without a defensive tool.
Meddler (NA)
: For Ornn we're currently trying a higher ult CD (140-100, versus live 130-70) plus a change to the W where he can be immobolized or displaced during it (the flame still continues, but he doesn't keep moving forwards if hit by a root or knockback or whatever).
keep the unstoppability. the thing y'all need to look it is how deceptively large his w hitbox is. on release ornn had to be well within range to apply brittle, but you buffed it so that he can just press w and get the proc. i've hit people that are far away and clearly not being touched by my flames, people to the side of me, people behind me. that's one of the reasons ornn is so dominant - his hitboxes are pretty foolproof. if you keep nerfing his kit's functionality he'll go back to being useless. that r cooldown nerf seems appropriate, however. i play a lot of ornn myself but the sheer power of his ultimate does not warrant how low the cd really is in comparison to other champs.
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THE RlVER KlNG

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