: If china wins worlds...
https://i.imgur.com/3M6echB.jpg?1
Meddler (NA)
: Fairly good so far, though as I write this I'm still catching up on last night's games. Seeing some champs with a really high pick/ban rate and variety in some positions that's lower than I'd personally prefer. Doesn't feel like the meta's solidified yet, expecting we'll see some trends emerge as more games get played and we see some teams for the first time (e.g. suspect Aatrox's perceived value will drop over time). Also been very glad to see a couple of non marksmen picks bot. Would prefer to see a bit more of that, though that's been a challenging balance to get right this season so not unhappy with where we're at for now.
you're writing all these vague PR generalizations about 'preference' and how you feel when it was clear to most of the playerbase that certain champions like kai'sa, alistar, aatrox, etc would all be pick or ban, and you've done little in the way to alleviate that. you even buffed aatrox before worlds, like what the hell.
Jaspers (EUW)
: Pros just love the idea of a Free QSS whenever you need it. They don't care about the rest of him. So Riot nerfed that and he's still used as a QSS because for Pros 30 second cooldown means little when they only fight once every hour. They should just remove it entirely.
'remove it entirely' when that's literally the basis of the champion, 75% of his power budget, and his most iconic and important spell... while we're at it, lets remove katarina's daggers urgot's knees braum's shield xayah's feathers gangplank's barrels or any other powerful, unique ability that other champions have
: don't forget your boy {{champion:266}} *sniff* my boy anyways {{item:3070}}
: Except..... Ahri and Nami are NOT strong at all tiers. What they excel at is just not dying, which doesn't lend well to the current "clownfest" elo and bounty system. If one team has 4 people feeding bounties and the other team has 5 people feeding bounties, It's no question who has an advantage. It's not Nami's heals, or Ahri's outputs. Those are actually on par with other healers, and actually inferior in damage output to other champions. It's the fact that Nami plays passively at 1500-1100 range, targetting allies when targetting enemies is risky. It's the fact Ahri has a 1100 range on a 6 second cooldown skill with which she has strong early game linear poke. What's ironic though..... is that if you look at Ahri/Nami stats as the game continues, they both drastically fall in probability of a win. Nami and Ahri also don't have a large spread in win rates from champs they counter from champs they are countered by. Ahri actually has a less than 50% win rate at games over 40 minutes. Nami has 50% at the 40 minute mark. In fact, they have one major thing in common: the only point in the game where their win rate curve balloons is 20-25 minute games. In other words: -Games where people surrender -Games that are shorter than average -Games where scaling doesn't play a role in the outcome. Interestingly enough: This is also why LCS banned Zoe this year: The teams are looking for balance which benefits 35 minute games, and doesn't encourage 25 minute game ends. Nerfing Ahri and Nami explicitly takes them out of that framework, limiting the champ pool to more mobile, playmaking champions. You won't see Ahri in Worlds for sure. You MIGHT see Nami, because her reason for being strong still exists: she keeps her distance.
Kadexe (EUW)
: He's not OP at all, or as braindead as people think he is.
he's both overpowered AND braindead yes
: Is the plan just to slowly remove tahm from the game?
he can't viably support in a solo queue enviromment anymore. he's got less base hp than most adcs and his devour is on a 30 second cooldown early game. they've already gutted his e over time. the only good thing riot has ever done for tahm is moving his damage over to his passive. he's a c-tier top laner at best, even worse now that they've taken away 70 hp at level 1. tahm is supposed to be _tanky_ - if he's overbearing top, tone down his passive damage, not take away hp and e effectiveness, or literally double the cd of his most important spell. i'm just disgusted with how riot has been literally gutting tahm while leaving alistar, morg, rakan, etc untouched and even BUFFING stuff like rakan and thresh. even braum is getting the short end of the stick but riot likes his flashier stuns and ult plays so he wasn't touched as much. i'm so furious i'm not allowed to enjoy playing my champion in the role i like because riot doesn't like tahm denying perma-aggro plays botlane.
: Ok... I'm realizing why StormRazor is a degenerate item.
stormrazor and duskblade are both badly designed items. they should not ever have been made. items should very rarely if ever give actual damaging effects, which riot has been pushing on them a lot over the last few seasons. items should give stats, unique passives, and cool actives that aren't necessarily all about damage. is it okay to have the occasional luden's, gunblade, dead man's plate? yeah, sure. but items shouldnt artificially add damage to a kit outside of the stats that they provide. its a similar issue with the new runes.
: Patch 8.19, the patch no one asked for.
: Tahm Kench "Change" is actually a hard nerf
continuous gutting of tk no nerfs for graves buffs for kha'zix because they want to push the skin this patch was so fucking gross and terrible
: As much as I love Odyssey, I'm confused as to why it's always an Alternate Universe.
: My opinion probably doesn't mean shit and isn't fact-based but I played Jax into Urgot and I felt completely useless. He hit one Q and I ended up losing half my health against a tanky ass champion. It really wasn't fun....
: Riot nerfs Braum because he "crowds out support picks"
at least they finally nerfed him after gutting tahm cant wait for alistar to be knocked down a peg or two as well, he's better than both of them
: Women tend to leave male-dominated fields, even if they start in them. This is due to harassment and pressure from their colleagues. [Here is one source. ](https://nest.latrobe/83-of-women-leave-stem/) [Here is another.](https://dailycaller.com/2018/07/26/women-leaving-stem-depression/) [Here is another one.](https://www.huffingtonpost.com/entry/why-girls-leave-stem-and-what-you-can-do-about-it_us_59ff876ee4b076eaaae270c2) [Here is the wikipedia page for women in gaming from which you can get to the citations and sources at the bottom.](https://en.wikipedia.org/wiki/Women_and_video_games) I don't know how to feel when I see the same arguments rehashed over and over again even though they've been debunked. When I see people say things like "women just aren't interested" and "there are no female gamers" it alienates first and foremost the women in the gaming industry right now, and the ones who want to get into it right now. Even if there is a smaller percentage, it is absolutely not okay to act like women have no interest in it at all. They do, and they will continue to. It is a very difficult thing to overcome challenges in your field. We should not shrug off their struggles by saying "maybe women just aren't as into it as men." As for the fight to get men into female-dominated fields? It's there. There are male makeup models and male nurses. However, they often get harassed out too. Usually by other men who consider them not manly enough. [Here is a source. ](https://www.nursingtimes.net/why-are-there-so-few-men-in-nursing/849269.article) This is a well-documented phenomenon with many studies to back it up.
> [{quoted}](name=Hanzo Mid,realm=NA,application-id=yrc23zHg,discussion-id=2bZ5VH01,comment-id=0028,timestamp=2018-09-06T21:42:27.408+0000) > > Women tend to leave male-dominated fields, even if they start in them. This is due to harassment and pressure from their colleagues. [Here is one source. ](https://nest.latrobe/83-of-women-leave-stem/) [Here is another.](https://dailycaller.com/2018/07/26/women-leaving-stem-depression/) [Here is another one.](https://www.huffingtonpost.com/entry/why-girls-leave-stem-and-what-you-can-do-about-it_us_59ff876ee4b076eaaae270c2) [Here is the wikipedia page for women in gaming from which you can get to the citations and sources at the bottom.](https://en.wikipedia.org/wiki/Women_and_video_games) > > I don't know how to feel when I see the same arguments rehashed over and over again even though they've been debunked. > > When I see people say things like "women just aren't interested" and "there are no female gamers" it alienates first and foremost the women in the gaming industry right now, and the ones who want to get into it right now. Even if there is a smaller percentage, it is absolutely not okay to act like women have no interest in it at all. They do, and they will continue to. It is a very difficult thing to overcome challenges in your field. We should not shrug off their struggles by saying "maybe women just aren't as into it as men." > > As for the fight to get men into female-dominated fields? It's there. There are male makeup models and male nurses. However, they often get harassed out too. Usually by other men who consider them not manly enough. [Here is a source. ](https://www.nursingtimes.net/why-are-there-so-few-men-in-nursing/849269.article) > > This is a well-documented phenomenon with many studies to back it up. excellent comment
: I seriously don't understand this "Gaming is an industry dominated by men"
not only the OP's post but also the majority of the comments on this thread is really sad and sexist stuff also lazy, misinformed, and indicative of a larger problem y'all are ignoring
kargish (EUW)
: Spoke to a Rioter about PAX
yall realize pictures like this can be shopped
: Reminder: The Mods here, and even the overwhelming majority of Rioters, had NOTHING to do with PAX
: As a man, I'm glad I've never experienced sexism or harassment
jesus christ dude this is some pathetic level shit
: After worlds, make sure to REVERT THE UNNECESSARY BUFFS you gave champions instead of nerfing other!
: I don't get the Kayn/Rengar/Irelia/Fiora/Kassadin buffs.
: Prediction: Ignite will be nerfed after worlds
the only reason they nerfed tahm kench too
: stopped after sexism we have entire companies that committed suicide by firing all of their male staff for a female only staff and they buried themselves.
give examples of this happening oh wait it doesn't matter anyway because this is a straw man trying to mask petty misogyny
: @Riot, It's time to nerf the fuck outta Alistar
alistar, blitzcrank, pyke, etc. all above 50% with big pickrates lets gut the shit out of tahm kench though because he's occasionally picked as a counter in pro play though
Terozu (NA)
: It still hasnt been a year.
: yasuo cant, only a fed ekko can, ahri bursts u down quick but she almost never one shots you, just gets u low, akali is very, very slow burst, and the other 2 i can agree with
yasuo can kill you with tornado-ult-q ahri's e amplifies her damage, she can oneshot better than ever now ekko and akali can both oneshot, so can kat
SanKakU (NA)
: Guys, you're overreacting. The main issue is not Jhin's Hail or Blades nor is it the new item that synergizes too well with him. It's usually your decision to run from him in the first place. Hail of Blades has less overall damage output than Conqueror and less than Summon Aery. The reason this new meta Jhin beats you is because 1) you run from him unnecessarily and that allows his Hail of Blades to refresh(assuming you successfully disengaged/escaped) and do more damage again or 2) his support is doing too much damage and enhancing his executioner's damage or 3) you forgot resolve and don't have enough health to avoid dying to his executioner's damage. If you're not taking Second Wind every time against a Jhin, I don't want to see you crying about your health pool disappearing because you can't handle his executioner's damage. It will be a buffer against his lane partner's harass so that you can duel him without getting too low. Regarding his passive, the wiki tells us: > The fourth attack is guaranteed to critically strike, dealing 15 / 20 / 25% [at levels 1 / 6 / 11] of the target's missing health bonus physical damage. And as for the ultimate: > Curtain Call's damage is increased by 0% - 250% (based on target's missing health), and the final shot critically strikes for 100% increased total damage. Either zone out his lane partner or find a way to heal back the damage they are causing, or expect Jhin to do what he does best. You shouldn't blame your opponents for your own mistakes. Lane partners for Jhin like Brand are totally beatable, but a lot of people don't know how to play against whatever lane partner Jhin has. That's not the lane partner's fault, that's their enemies' fault, that means you and your lane partner for not knowing how to best avoid their combos. I have to admit though, that Jhin's W is a lot scarier with someone like Brand in particular helping him since his damage over time can get very dangerous.
guaranteed crit on an item is stupid when you have a champion that gets twice as much ad as everyone else and has free built in kiting
: {{champion:119}} {{champion:142} {{champion:238}} {{champion:7}} {{champion:21}} {{champion:145}} {{champion:91}} {{champion:266}} {{champion:136}} {{champion:63}} But jhin is an issue
multiple champions can be an issue? jhin can be overpowered while miss fortune, draven, brand, etc. can also be overpowered this is a garbage comment
Eedat (NA)
: Yeah there are no viable immobile champions {{champion:34}} {{champion:1}} {{champion:22}} {{champion:136}} {{champion:53}} {{champion:63}} {{champion:69}} {{champion:122}} {{champion:36}} {{champion:119}} {{champion:9}} {{champion:41}} {{champion:86}} {{champion:420}} {{champion:222}} {{champion:117}} {{champion:61}} {{champion:14}}{{champion:21}} {{champion:27}} {{champion:44}} {{champion:16}} {{champion:77}} {{champion:161}} {{champion:45}} Oops. I meant there are no viable immobile champions unless you ignore all of those. Learn what a fucking power budget is holy hell
this is a pretty garbage list because half of those champs aren't even meta right now (udyr, ashe, illaoi) and the other half riot has buffed into insanity (jinx, sion, mundo)
: On the other other hand, immobiles typically have (or at least should have) devastating abilities given they can get in range to use them, meaning flashing on a mobile champion and blowing your load is far more potent than the opposite scenario. Ofcourse, that's assuming it's balanced to be like that so mobile champions don't also deal far more damage in a faster burst than immobile champions. One day maybe.
is the first part sarcasm? lol
Antenora (EUW)
: > [{quoted}](name=Lush Father,realm=NA,application-id=3ErqAdtq,discussion-id=TVEncpsp,comment-id=,timestamp=2018-08-22T07:35:28.833+0000) > > Legit, I just played Nocturne vs Jhin, I would ult him and he would walk away with 800 ms because of {{item:3095}} {{item:3094}} {{item:3009}} and hail of blades. > > Why the fuck hasn't this been addressed? It always takes Riot months to address broken mechanics.... Unless it's {{champion:67}} who gets nerfed within a patch of becoming overpowered. * Tristana and Twitch were overpowered for the entire of Season 7. * Janna was overpowered for many years. * MF has been busted all season, it's even more apparent with the Dark Harvest build. * Draven has been busted all season, Conqueror has made his state more apparent. * Took them multiple patches to give Lucian a reasonable nerf. * Wukong was busted for ages before he got nerfed. * Quinn was busted for ages before she got nerfed. * Nami has been left with a 54% win rate and 15% play rate for months and not been looked at. * They over buffed Ahri and are ignoring feedback to nerf her. They are too busy buffing {{champion:141}} {{champion:11}} {{champion:107}} : ^)
vayne and jinx were the strongest adcs in the game like all of season 5 and remember when vayne could do something like 450% AD on tumble when it crit with IE? riot didn't nerf that for ages
: I applaud riot for completing the "neglected skin champions" circle
ahri is confirmed to have another skin coming in? that's just shameful
: Another Bug: Tahm Kench (Suggested Fix Attached)
LEAFERA (EUNE)
: Adding CC when reworking a champion is became a default for Riot
Bondy (EUNE)
: I Can't Wait For This Shitty Meta To End
out of all the clips you could have posted to encapsulate why this meta is bad, this isn't one of them vlad blew everything to kill you when you wasted flash, missed snare and ult, and are playing an extremely squishy champion. vlad had a full item on you to boot. from what i can tell, you are 2/3/3 here while he is 5/1/1. fed. rakan was even there and he landed his combo on the two of you. you deserved to die. even then, it took nearly 7 seconds for you to die thanks to you and sona's fat shielding. i don't see an issue here.
: We bitching about jax now? The last good bruiser top laner left? Really guys?
'last good bruiser top laner' we are in a fucking bruiser meta what the fuck does this even mean darius, garen, jax, camille, kled, renekton are all s tier top laners right now bruisers have the highest winrates and highest pickrates top, they are in the jungle, they are mid, they are bot ????
: Problem with Yasuo: Die 2 times on lane as Yasuo, you're useless for the rest of the game. Give 2 kills to Yasuo, he's gonna make your game a nightmare. Champ design like this shouldn't exist. Great job CertainlyT. Nice champ designs you got there. Clap clap.
i think you mean die 2 times in lane as yasuo, buy phantom dancer and it doesnt matter anyway
Rioter Comments
: Nexus Blitz Feedback
the blessing of blitzcrank hooks go through minions
: > [{quoted}](name=LordGeovanni,realm=NA,application-id=3ErqAdtq,discussion-id=Mh4eTXRl,comment-id=000c0000,timestamp=2018-08-16T05:02:23.319+0000) > > because we need an 8th nerf in a row just because Except for the fact he was just buffed. Where have you been?
to my knowledge tahm has never been straight buffed except for once or twice following his release
FireDrizzle (EUNE)
: inb4 this thread is -10 from ahri mains.
this thread has 30 downvotes lol living the stereotype
: I probably shouldn’t make sweeping generalizations but the river king shits me up the creek because he’s usually a vile board poster who doesn’t give a shit about what other players play (ie he was super toxic against ADC players pre-adc patch) but now he expects people to rally behind him because his main got a nerf that was warranted.
you mean when ADCs were demonstrably and horrendously overpowered and literally shoved 3 of the other 5 classes out of the meta for like 2 years straight? good times, thanks for reminding me, i regret nothing
: And here I am playing Jungle Kench and reaping the benefits of 16% cdr on Q level 1 and 25% increase in W damage level 1 with only a short slow duration reduction. People should take a hint that his ally devour is too infuriating to play against on the other team for it to be allowed to be spammable. Not to mention, for me it feels very unsatisfying to relegate yourself to just standing next to your allies and eating them when they get CC'd. I prefer to be in the thick of the battle getting picks on the enemy carries with Q and setting up easy skillshots on enemies for allies with devour. From the looks of it, that's what Riot wants Kench to be doing too, actually interacting with the enemy. I really do disagree with the statement that the only reason Kench is played is to prevent burst. In order to make that statement, you also need to ignore the fact that Kench bursts just as hard as anyone else in the early and mid game, even before the damage buff to W. Q > AA (Glacial Proc) > AA > W > Q > AA (Glacial Proc) is both a 50%-75% chunk to a single character, and 2 seconds of 2v1 action on the one you didn't eat. About the engage support discussion, let me ask this: if Alistar headbutt combos your ADC, or Rakan ults and knocks up your ADC, why is the only answer to let them get the free damage, run away, and be forced to back? Why can't you just counter engage on their ADC and kill them now that all of the CC is wasted?
Except they scrapped the increased W damage? That didn't go live, fyi. The rest of your comment doesn't make much sense.
: I have a meager 17k mastery into kench and it's probably over a year since I've last played him. But I can't ever think of a time when I used ally W, then used W immediately after once it came off CD. Usually for me, it's I cast W, pull a doomed teammate out and then they are no longer in danger. And then they recall and leave. Like how many times does an ally get hit by a morg binding which will lead to their death so you eat them... only for them to immediate get hit by the next binding morg throws out and you need to immediately eat them again? And if that even is a consistent case, then I feel like your game is in much greater danger regardless of if you could save them or not.
It’s not like you’re going to get hit by two Morg bindings in a row. It’s like you’re going to get hit by the binding, and then an Ashe Areow, or a charm, or a Thresh Hook, or the Talon jumps onto you. Or, alternatively, you save your ally from the Morg binding, and need that Devour 10 or so seconds later while chasing her down.
: You mean, like all ultimates? And it's not on a 30 sec CD. Fiora's Riposte is on a similar CD. Garen's W too. And anyway, this has nothing to do with my arguments above, so I'm not sure why you bring it up.
Ultimates are ultimates. They are meant to have long cooldowns..... Fiora Riposte and Garen W have cooldowns that are both 4 whole seconds shorter than this. Its insulting and unprecedented, to literally double a champion's most important spell with no compensation except on enemy devour, which you rarely get the chance to use bot lane anyway.
: TK problems have actually 2 completely unrelated causes: 1. Ally Devour is too good in organized play. 2. Thick Skin is too good in Solo lanes. I'd say that the recent nerf to Ally Devour has practically no impact on Solo Lane TK, it's maybe even a slight buff, so it's just as fine now as he was before. And yes, it's a big nerf for Support TK, but it's a nerf that affects pro-play more than SoloQ, which is exactly what TK needs. I think they are good changes. And all the quotes from Zenon don't show anything useful. Like yes, Devour is an original tool that he traded against a lot of AoE/reliability that other Tanks get. But that does NOT mean the trade-off was made **at the proper rate**. Devour might still be too good compared to the things TK traded in exchange, and nothing in the quote goes against that.
No champion should have their most important spell on a 30 second cooldown, especially when it is a melee range, single target one.
Hay5eed (NA)
: R: Snowball - Nunu starts running towards the cursor while pushing a snowball. The further he runs, the larger the snowball becomes. Once he collides with a enemy or a wall he deals damage to the target scaling with AP. The snowball explodes dealing damage scaling with snowball size and inflicting a slow in a potentially massive area of effect. If the target dies from the initial collision damage, instead of exploding they are added to the snowball, gaining mass scaling with the afflicted targets max health
Meddler (NA)
: Quick Gameplay Thoughts: August 15
Are there any plans to continue work on Tahm Kench? Those nerfs were brutal and with no compensation will almost assuredly knock him out of the support role in regular play. [I wrote up a long post detailing my thoughts.]( https://boards.na.leagueoflegends.com/en/c/gameplay-balance/Mh4eTXRl-riot-please-reconsider-these-tahm-kench-nerfs)
Rioter Comments
: I'm honestly considering quitting. I know it sounds cliche but Kench was the only champion I really, really enjoyed playing. Even in his shitty position pre 8.16 I was ok with it. I was ok doing the best I could to save a team that tried to get themselves killed. I was ok with getting bursted down after saving an ally if it meant they could survive and blow up the enemy team. This, this I am not ok with.
tahm was actually finally doing decently as a support in solo queue for the vast majority of the seasons 7 and 8 he was bad because enchanters and mages were broken. tahm is literally one of the only things that can stop the instant oneshot everyone meta we have right now. riot's response? gut him.
: I don't even know why your getting downvoted. tahm kench has legit been complained about for a long ass time because his W is so toxic.he's been pick or ban in ~~solo Q~~ pro play because he easily saves teammates with a press of a button. as long as tahm has his W he's going to be a toxic champion and will get **absolutely** no sympathy from me when he's nerfed/gutted.
tahm pick or ban.... at what elo and when? tahm has historically had one of the most pitiful pick rates in the entire roster across both of his roles nerfing an immobile support tank to the ground....in a damage oriented meta.......
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THE RlVER KlNG

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