: Correction: Lawful Good: Story, Art & Sound. Neutral Good: Recruitment. Chaotic Good: Concepts & Creations. Lawful Neutral: General Discussion. True Neutral: Memes & Games. Chaotic Neutral: Gameplay. Lawful Evil: Esports. Neutral Evil: Roleplay. Chaotic Evil: Player Behaviour.
: Something a lot of people aren't considering about new Akali in regards to her shroud...
? less damage? new akali oneshots you with q-e-passive alone with a gunblade the scaling on her passive is nuts, plus she has an aoe execute? garbage post
Rioter Comments
Hay5eed (NA)
: R: Snowball - Nunu starts running towards the cursor while pushing a snowball. The further he runs, the larger the snowball becomes. Once he collides with a enemy or a wall he deals damage to the target scaling with AP. The snowball explodes dealing damage scaling with snowball size and inflicting a slow in a potentially massive area of effect. If the target dies from the initial collision damage, instead of exploding they are added to the snowball, gaining mass scaling with the afflicted targets max health
thats actually hilarious like asol q on steroids lol
BIFF (NA)
: > [{quoted}](name=HalcyonDweller,realm=NA,application-id=6kFXY1kR,discussion-id=A17qrF5L,comment-id=0001000000010000,timestamp=2018-07-17T17:39:05.835+0000) > > I read the lore. I'm asking you. What do you think was done with the lore rework, and do you think it is good or bad, why? Calm down. There is no social justice fight for you here young warrior. Im pretty sure no one here is upset about riot making a gay character. And in fact would be welcome to them creating an openly gay character. Sadly they cannot make an obviously homosexual champion due to the strict sensorship in some foreign countries (looking at you china). So the frustration jovak as well as many others feel stems from riot retconning champion back stories to pander to a social group. Which i would think would be more infuriating to any stalwart of a social justice movement. As they did not see fit to develop a new champion extolling those values ( even though they have since released several new champs). Instead they just made a few storyboard changes in a hope that they would appear more inclussive and upset the smallest amount of their player base. Edited for terminology.
lgbtq+ aren't a 'social class' that would be like saying heterosexual people are a 'social class' social classes refer to economic statuses, spending patterns, place of residence, employment. it doesnt have anything to do with who you love
Rioter Comments
japhib (NA)
: and you guys wonder why Rioters ignore these boards
Board posts criticizing board posts in an attempt to support terrible design choices of riot are part of the problem and a major reason why they feel entitled enough to never respond to legitimate concerns
: There was nothing wrong with the last Runes + mastery system
i think keystones have been the worst change riot has ever implemented and have really ruined game balance for 3 seasons now i would not be opposed in the slightest to scrapping them entirely, and reverting runes back to what they were so long as they were free but riot will never do that bc they hate admitting theyre wrong
Nea104 (EUW)
: Novemeber 2017 ---> July 2018. Not a single message about, and they just kept doing worse. OVER 7 MONTHS. It's just a joke, now :D
this has been happening since the introduction of keystones with preseason to season 6 season 5 was the last good season of league of legends
: They don't care, eh? Is that why they are nerfing Conqueror with the specifically mentioned reason that it's too strong against tanks? It's fine that you have strong feelings on the matter, but don't make statements like this without reading up on things first. > [{quoted}](name=Meddler,realm=NA,application-id=A7LBtoKc,discussion-id=7tEYw6Ij,comment-id=,timestamp=2018-07-11T15:27:34.790+0000) > **Nerfing Conqueror** > > We're planning on nerfing Conqueror somewhat. That probably happens in 8.15, though there's a slim change it slips into 8.14 still depending on how work this week goes. Details at time of writing still to be determined. One of our primary goals though is to get tanks back into a more appropriate spot, with things having swung too hard against them. Doing so initially by looking at systemic things like Conqueror that affect all of them, before getting into individual champion changes.
the conqueror nerf is pitiful they're nerfing the AD (which isn't the issue) by like 5 or something
: > [{quoted}](name=Gentle Lynn,realm=NA,application-id=3ErqAdtq,discussion-id=E3w6McgG,comment-id=0001000100000000,timestamp=2018-07-15T15:13:51.512+0000) > > The best way to balance a game is look at both sides pro and casual and balance it from there. Big nope. The balance needs of the pro and casual sides are worlds apart. For the perfect example: Assassins. All the time you see these boards complaints of how dreadfully OP Zed is, how assassins get the long end of the stick every time, how they're so busted OP and can insta-oneshot anyone with just one kill and 20 CS....then you look at pro play. Assassins are rarely picked right now. They're a tech choice at best if you want to try and shove your lane, then help out side lanes. If anything, some assassins like Zed or Evelynn could use more help right now. However, good luck campaigning for those buffs in a place where the word "assassin" is treated like poison. Of course this is but one example but the disparity is there throughout other roles, classes and mechanics. If you try to balance for 50/50, you get situations like we're in now where NOBODY is happy.
I can’t take anything you say seriously if you say zed and eve need buffs whether they’re picked in pro play, where everyone is more or less mechanically gifted, is on voice chat, have practiced extensively together, and attempt to play as conservatively as possible in order to mitigate the damage snowball meta, is irrelevant you can be overpowered and frustrating to play against but not see the light of day in a competitive scene because they go out of their way to abuse and circumvent meta picks through safe and coordinated maco play, which doesn’t ever exist in solo queue
D4M2X0 (EUW)
: league is fun AF when sivir comps are meta, i LOVE it when our gragas+maokai make the enemy bounce around all game. i remember one time in season 6 the enemy had a fucking sion gragas maokai braum tris, we lost by 25 but that comp amused me and i wish it was like that every game. now league is just about stealth 1 clickers that functionally backwards fools can easily win with, ZZZZZZZZZZZZZZZZZZZZZZZZ
The sentence ‘that comp amused me’ to describe a CC-heavy comp you lost hard to is just so hilarious for some reason
Cosnirak (NA)
: Still not one mention of damage creep. It's hard to be anything but disappointed at this point.
Doublelift did say he would make a video on power creep. Hopefully that one also garners a response.
: > [{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=dxEWEAEX,comment-id=000100010000,timestamp=2018-07-14T13:34:19.605+0000) > > They could have a delay or be a skillshot like Lux or have some other counterplay.. you know.. like most damage spells :] It is delayed. The counterplay is not being near the shielded target when it explodes.
: > [{quoted}](name=Best Fiddle,realm=NA,application-id=3ErqAdtq,discussion-id=dxEWEAEX,comment-id=00020000,timestamp=2018-07-14T13:50:48.754+0000) > > No. Take a look at Pyke for example. He has damage skills, but they are a hit or miss and have CLEAR indicating weaknesses or strengths unlike most assassins today, who have a point and _click erase-you-in-a-second_ abilities. Most assassins don't have the survivability or CC of Pyke.
pyke has no survivability. he is very slippery with his e and w, however, he has punishing mana costs that means he cannot spam them soon after an all in. all of his skills are skillshots. he is also exceptionally squishy and literally CANNOT gain health, and there isn't any AD/resistance items that are good on him. this means that he is a glass cannon that need to properly space and land skills in order to be rewarded. which is what an assassin should be, and unfortunately not what they currently are.
: I mean, I guess. Meddler is pretty forthcoming with changes and is super open and honest. he literally makes a thread twice a week to engage with us. People like to blame ghostcrawler, too, but honestly I think the problems the game is having right now is just due to the pretty massive systemic changes riot has made all piling up into one BIG issue. They're going to get the balance right, it's just going to take some time due to the sheer volume of things that need to be addressed.
sure, meddler is open about things, but often times he and the balance team do dumb shit anyway
Lovesick (OCE)
: No, I have two better words. **New runes**
bbQsauçe (EUW)
: ***
"zed isn't good against people that are forced to go out of their way to buy a specific item and take specific runes and hug their turret and never roam and respect his levels 1-18' assassin mains are the literal worst
: So... about today's PBE update..
i used to main shen and i forget he has a slow sometimes what a dumb nerf
SatomiKun (EUW)
: > but not being able to move a champion at all while using an ability that's not an ultimate? that's kind of...weird. Let's see which champions are rooted in place while using an ability. {{champion:103}} {{champion:84}} {{champion:12}} {{champion:32}} {{champion:34}} {{champion:1}} {{champion:22}} {{champion:432}} {{champion:53}} {{champion:63}} {{champion:201}} {{champion:51}} {{champion:131}} {{champion:119}} {{champion:9}} {{champion:114}} {{champion:420}} {{champion:222}} {{champion:30}} {{champion:96}} {{champion:57}} {{champion:27}} {{champion:14}} {{champion:412}} {{champion:154}} Huh, who would have guessed, being rooted while casting a non-ultimate ability is actually not that uncommon. And even more funny: Aatrox actually **can** move during his Q, thanks to his E, unlike many champions I listed here.
Rioter Comments
: I apologize, English isn't my first language.
no problem, i just figured I'd let you know. it's a common mistake even among first language English speakers
: What Varus could of potentially looked like if he had traditional Darkin colours
coulda, could've, could have could of is not grammatically correct english OR slang
: Best one of this year: Boards: We're tired of ADCs being so OP and necessary! Bruisers suck and Assassins can't assassinate! Riot: - Nerfs Crit - Nerfs Shields - Reworks AD items Boards: Why is Mordekaiser bot lane? How come I have a jungle Taliyah! I want my standard Meta!
fighter players will STILL tell you that fighters are weak despite them being the premiere class throughout most of season 8
: The lack of Consistency from Riot makes LoL so hard to continue loving+playing. (TL;DR at end)
remove keystones they are 100% the worst decision riot has ever implemented. game balance started going downhill as soon as they were introduced.
VanaQuish (EUNE)
: A hard cc that is difficult to land (and has non existence duration). True damage? Everyone (or at least every ad) has access to conq. The only of her kind. Sustain, that nowadays almost everyone has in one way or another. High base stats? Fiora has more or less the same stats, yet im not seeing you crying for her.
new irelia e is like the most insane hitbox in the game.....can go anywhere whenever and its much bigger than the space between the two blades. high base damage and low cd too.
Aurua (NA)
: I'm quitting league (Aatrox main 1.3 mill mastery points)
'the only thing aatrox needs for a rework are straight buffs and no actual changes to his kit' that's not a rework. aatrox is one of the best top laners in the game right now. he doesn't need buffs. aatrox was garbage design, right click to win, with awful hitboxes and little to no counterplay once he is ahead. im glad to see a more interesting kit and an update to his place in the universe.
Lowvyr (NA)
: Saying goodbye to Aatrox
broken right click pos just like trynd good riddance
: They didn't gut Aatrox are you high. He has the second highest winrate top lane atm with an average pickrate. That's far from gutted. They've been actively changing him for the past few seasons in order to get him into a better spot and they've done basically that. He's completely fine as is until he gets his VGU. If you have been around since Season 3 you would know that Akali is really the one that Riot has gutted. They gutted her so hard in patch 3.5 that they had to hotfix buff her because she was so bad and then buff her again in 3.7 because she was still awful. Gutted her again in 5.2, made her even clunkier than she was in 5.9, and then gutted her again in 6.22 lowering her winrate down to 42% for a whole patch. All of her buffs have either made her clunkier or were only lovetaps at best. After patch 3.5 she has really never been a problematic champion. She only occasionally has a respectable winrate because only her mains play her. For reference, she is picked less than Malphite mid, Nocturne mid, and even Wukong mid. She's not problematic or popular enough to make any major changes to at the moment. She's not a champion like Kalista, Ryze, or Azir who have kits that will forever be broken in high elo when they are even remotely good and then get gutted as soon as they are strong because they completely change the game. Those are the champions that tend to stay gutted until Riot makes major overhauls to their kits. Akali is not one of those champions.
wildfox99 (EUW)
: want to talk about lackluster abilities? {{champion:103}} : passive / W
ahri players on the boards are like the boss's kid who also has a job at the company no one asked for their opinion, most of what they say and do is bs, and yet they still get what they want bc reasons
: [Champion Concept] Kyrian Xell, the Star Strider
: I’m actually hoping that the rest of 2018 is dedicated solely to VGUs.
fiddlesticks has deserved a VGU for like three years; he's never relevent even when strong, hasn't been meta in two years and is miserable to play as and agianst with nunu out of the picture he should be the #1 candidate
Rexxiee (NA)
: This is probably the worst timing ever to nerf janna and lulu
i hate enchanters but this is lowkey very true
: Response to Meddler on "PBE Balance"
yeah i agree. those posts should be about balance issues, not owning the boards about the semantics of what the purpose of the pbe is (which literally IS to test balance changes?)
: New Sorcery keystone idea: Supernova
yeah except this doesn't help mages at all, when they have like 1.5 keystones total
Fearless (NA)
: Cursor Update on PBE
no offense to the designers at all but i really hate this new design its too spartan, too sleek. the gauntleted hand is such a classic look
: This is incorrect. There were always issues as much as people like to meme about back in the day. The problem was twofold: A.) People weren't good enough at League. B.) People were still discovering things. For a clear example, by Season 3, runes were a solved system. I'm certain there's someone who will try to dredge up the "NO NO BUT WHAT ABOUT MY SUPER UNIQUE RUNEPAGE", to which I point out that there are at least 2-3 rune pages for current runes. There was, however, always a right/optimal choice and the tech choice was rarely, if ever, better. Again, if Riot did league 2, just don't bother with them. As they are now? Too much pain and work, especially from a playerbase that gets furious at any minor change in a buff or a nerf.
the introduction of keystones in late s5 kinda fucked up league balance and set the ball rolling for the bs we've had the last two and a half years
: Hey Riot? For your new spear can I just make a suggestion so you don't fuck up with OP shit AGAIN?
this item is broken even on melees you shouldnt't get like 10 stacks of the aram horn on a damage item. especially since death's dance already exists. an overall extremely badly designed item in my opinion. this will be abused by everyone.
: Why Are Riven And Rumble's Shields Much Worse Than Most Other Shields?
because they have extremely low cooldowns and are on manaless champions....... what kind of a question is this
: The same you did yourself? 'cause in Discussion View you're replying to this one: > [{quoted}](name=Charles Barklius,realm=NA,application-id=3ErqAdtq,discussion-id=H8dl56KU,comment-id=0001,timestamp=2018-05-14T21:23:09.865+0000) > > Both items serve different purposes > > Seekers is cheaper, completely cost effective after 1 minion wave, and gains 8% value every 30 seconds. If you can manage to farm for 2 minutes without dying, your Seeker's is now just as cost effective as Hexdrinker during its 5 second shield. > > Hexdrinker is a spike to play aggressively, and Seekers is a slower build that becomes significantly more effective with a small time investment. Ask your jungler if you can poach Raptors to stack it up even faster.
He edited his comment after the fact lol
: Charkes Barklius *just* told you why that's not the case with numbers. After farming a couple waves, Seeker is better, with more stats for cheaper.
The only numbers he used was hyperbole about a lux shield what comment were you reading
: probably because the item sucks, its upgrade scales like shit, and no one builds it.
its funny how pretty much everything you say is the opposite of true
: Both items serve different purposes Seekers is cheaper, completely cost effective after 1 minion wave, and gains 8% value every 30 seconds. If you can manage to farm for 2 minutes without dying, your Seeker's is now just as cost effective as Hexdrinker during its 5 second shield. Hexdrinker is a spike to play aggressively, and Seekers is a slower build that becomes significantly more effective with a small time investment. Ask your jungler if you can poach Raptors to stack it up even faster.
the problem is, hexdrinker is strictly better than seeker's at any point of the game
: Hey, I will get on board with with. W. Cast w to choose from 4 different types of ammo. 10 second cooldown. 0 Mana cost. After casting w cast Q,W,E, or R to 'lock in' which type of ammo you want to use W-Q. 6-7-8-9-10 percent true damage (remove flat damage as that simply makes it better against squishy champions) W-W. every 3 attacks against the same target slows then by 20-25-30-35-40 percent for .5 seconds. W-E. Every third auto attack against the same target deals 25-50-75-100-125 bonus magic damage (can crit for double damage) (mainly used for killing Squishies) W-R. Every 3rd auto attack against the same target, reduce damage dealt to zero and gain that damage as a shield blocking only physical damage. Ideas to at least facilitate discussion.
what would be best for w switching would be every third attack deals EITHER % physical damage or flat true so she has to chose your idea is more of a staight buff - besides, 4 is way too much
Vizulix (NA)
: Yasuo Needs To Be Changed
: so basically the boards really hate Zed
so basically you didn't read any of the completely valid points onerios brought up
: Attack Damage + Auto Attack + Attack Speed + Crit Chance + Lifesteal
_laughs in Yasuo_ i love how fun and fair it is to fight that champ with PD
: Thank you Riot for buffing Baron
i like how we've reached the point where players find it necessary to THANK riot for games that don't end at 20 minutes off of a bullshit unstoppable snowball
: Feedback/Analysis:The Riot Balance Team Failed to Meet their OWN Design Goals in the Marksman Update
Upvote this Riot pretty much never responds to things that don’t praise them but this is very good content right here
: The boards want adcs to go back to being everyones sex toys like before season 7
Conveniently forgets all of season 6 where every ADC was even more broken in the aftermath of the ADC update
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