: See, all the ones you listed, besides **Maybe** Wukong with ignite are what I consider **Easy** matchups for Mordekaiser. Riven especially is my favorite matchup as I just trash them due to her kit forcing her to fight me on my own terms. CC in iteself is the counter to a lot of champions but Morde doesn't struggle more so than other Juggernauts. He can take a beating. What *really* counters him is strong sustained DPS like Jax but that's about it. Currently there's not a lot of counters being played so I'm really happy.
Dude listed Riven... lmfao. Out of all of my hated champs, this is the order in champs I hate from top to bottom (only the first 5): _**1. Mordekaiser**_ 2. Renekton 3. Pantheon 4. Irelia 5. Ranged I've always respected you for being a morde one trick. But I despise people that play that champ and ruin my suffering.
Arakadia (NA)
: Riven does not have subpar damage.
Lol, people actually believe Riven doesn't have subpar damage? She takes extreme advantage of dancing around fights and doing short trades/sustaining in fights with her shield. Compare her early spikes/damage to someone like Irelia or even fiora or akali/camille, Jax or any other meta top. You have a better chance surviving a riven that's jumping on your adc over anyone else. She takes extreme precision and timing to get things done right and anyone that thinks she's a steam roll champion is delusional. Half the people that people Riven will tell you: "If you want to effectively climb, then don't play Riven. If you want to have fun, then play her". Her damage is subpar. Her kit is subpar. Her fun value is spectacular. Riven is all about cheese and abusing missteps. If you don't misstep, Riven is gonna have a hard time snowballing. And if you have a good team comp, then her only threat is split pushing. Have someone who can match her splitting... GG Riven.
Andrey0345 (EUNE)
: > [{quoted}](name=TS Media,realm=NA,application-id=3ErqAdtq,discussion-id=wvE94drI,comment-id=0000000100010001,timestamp=2017-08-13T18:29:38.682+0000) > > Except Kayn has way more upfront damage than riven and overall shorter cooldowns. Compare his 7 second dash cool down that is equal to TWO riven Qs, with Riven's 11 second dash cool down. And I'm talking early game before cool downs are taken into effect. Late game, Kayn's CD goes down by 1.5 seconds. Riven's Q level isn't affected by CD, so unless she gets 40%, she has an 11 second CD Q, that scales down to 7 seconds. Kayn's has his under almost under 4 seconds on his Q. Remainder, his Q is equivalent to TWO Riven Q's and possible even an E. EQ isn't enough to close the gap of Kayn's Q from Riven's last standing place unless she moves up preemptively expecting the Q away. > > People like to talk about Riven's dashes so much, they never take into account how short those dashes are... Not to mention, she's a sitting duck when her skills are on CD and doesn't have nearly as much fight potential and spammability as other champs. you overrate Kayn Q dash. It's like one riven Q, not more. It's not that huge.
I normally judge it on the footsie game, not really on equal standing. I was over shooting it and only accounting for the lane the match up, instead of the actual distance travel. My mistake.
Andrey0345 (EUNE)
: > [{quoted}](name=Dr Mercy,realm=NA,application-id=3ErqAdtq,discussion-id=wvE94drI,comment-id=00000001,timestamp=2017-08-13T13:37:01.966+0000) > > Riven doesn't do damage during her dash and no she't can't. She still waits until the end of the duration, she just has her animation canceling Well, that's the problem: she cancels animation which results in no penalty, she doesn't wait until the of the duration. Kayn could have something similar, like cancelling Q animation when using W or R.
Except Kayn has way more upfront damage than riven and overall shorter cooldowns. Compare his 7 second dash cool down that is equal to TWO riven Qs, with Riven's 11 second dash cool down. And I'm talking early game before cool downs are taken into effect. Late game, Kayn's CD goes down by 1.5 seconds. Riven's Q level isn't affected by CD, so unless she gets 40%, she has an 11 second CD Q, that scales down to 7 seconds. Kayn's has his under almost under 4 seconds on his Q. Remainder, his Q is equivalent to TWO Riven Q's and possible even an E. EQ isn't enough to close the gap of Kayn's Q from Riven's last standing place unless she moves up preemptively expecting the Q away. People like to talk about Riven's dashes so much, they never take into account how short those dashes are... Not to mention, she's a sitting duck when her skills are on CD and doesn't have nearly as much fight potential and spammability as other champs.
Sraeg2013 (EUNE)
: Unless specified otherwise cancelling is an unintended by-product of the coding. Slapping a "feature" on top of a bug isn't going to fool a lot of people.
It was specified that riot supports the riven cancels... They patched out any new cancels that she got, however, they did manage to fuck up somewhere along the lines when they patched out moon walking. Which I have a gripe to pick with them for as I'm about to make a thread on it now. Started off as a bug, ended as a feature. She's ever since been balanced around her cancels. That's why her damage is sub-par compared to everyone else.
: I'm Stuck Losing and I don't know why ;-;
I'm very busy today (contradicting myself by wasting time looking at the boards). I have a midterm in 4hours, so I won't be able to help today. But, if you want some coaching I will gladly help you out tomorrow. You can go ahead and add me and I can free up about 2 hours or so to help you out tomorrow. I may not be the BEST candidate, but I've played enough games in Bronze, silver and gold to know that I can give you appropriate information for THOSE particular elos. Only if you want to, though.
WinBoat (NA)
: Only 5 champions can be on a team. Unless you doing other modes. Half the time, people pick champs without much CC. He will be a big pick in the LCS tho of course due to the passive, but yes the incredible CC. I can see him being a jungler easily, but that is replacing the other CC champs they currently pick like Maokai, Zac, so not too terrible.
{{champion:11}}{{champion:81}} {{champion:55}} {{champion:76}} {{champion:15}} {{champion:236}} Now good sir... go ahead and name me another champ with absolutely no CC. Not even soft CC. Game is completely overran by CC.
Rioter Comments
: {{item:3074}} {{item:3071}} {{item:3078}} {{item:3142}} ???
Hydra doesn't provide the CDR most skirmishers need (only Fiora/Kled/Ren can really afford to build that early without CDR). BC just isn't a smooth and good powerspike for most skirmishers. While it is good, due to the AD hits, it just isn't filling the niche certain skirmishers need for the item to be considered a strong core. Triforce is very situational and most skirms would defer to BC over triforce. Youmuus simply isn't a good enough core to keep around come late game.
Rioter Comments
Sebbo (EUW)
: What's that my lane opponent has bought a Hexdrinker?
I see this a lot. There are so many AD assassins I'm foaming at the mouth. {{champion:238}} {{champion:91}} . Did I get them all? It was a really long list. Maybe we should take away hexdrinker's passive so the only 2 viable mid lane assassin picks aren't so devastatingly strong.
: Theoretically winnable* In some cases it's simply illogical verging on the point of stupidity. However that's circumstantial. EG a team of {{champion:412}} {{champion:14}} {{champion:45}} {{champion:240}} {{champion:119}} that all have 10 kills each in 12 minutes. In theory, you could win if their entire team dced or decided "fuck it let's FF". In reality it's illogical to think victory is possible.
{{champion:117}} {{champion:57}} {{champion:75}} {{champion:90}} {{champion:119}} I fought that team comp once... it was actually impossible to win. We couldn't win teamfights, we couldn't win the split push game, we couldn't do the poke game AND we couldn't do the pick game. Comps matter: {{champion:92}} {{champion:64}} {{champion:202}} {{champion:432}} {{champion:161}} That game, the only person that could POTENTIALLY turn that around, was the Velkoz. We had no one else to rest our hopes on. But, alas, soloQ.
: If I go for a 1v1 (junglers are no longer behind laners in terms of gold/xp so it's not like I'm at a disadvantage) and lose, you have absolutely no right to yell at me. Otherwise I 'should' be able to yell at you for giving up first blood without being ganked. Fuck it, just don't fucking explode. It doesn't help.
If you go for a 1v1 in the jungle and lose to the enemy jgler, that's on you. If you come to MY lane when I stated or pinged that I was in NO position to help you and you DIE to a heavy snowballing lane, set me behind, curse ME out for no map awareness and then never come back to the lane that YOU set up for your laner to lose... then yeah, I think we can agree that your laner has every right to be pissed. However, I never said yell at anyone. If he decides to mute/block you and loses all trust in you, then you cant really get mad. Most people will only explode if you criticize them on a bad play that YOU did.
: Tbh your post is way to vague. For example who is the top laner? is it darius or illaoi? are they 6? how much hp do I have (jungler) how much hp does my top laner have and how much does the enemy top laner have. Its all situational you can have the same situation but instead its a teemo top backing in a bush with 40% hp and im a wukong jg with 60% hp... I can 1v1 him without my top laner's help.
If you can do it, then by all means go for it. I specifically stated if you aren't 100% sure you can do it without your top laner's help, then don't do it. There's chances of being counter ganked, for you to mess up the play or for you to force your top laner's hand and end up in a terrible double kill situation. I'm just saying there's no need to be needlessly aggressive for a kill.
Rioter Comments
Rioter Comments
: > [{quoted}](name=TS Media,realm=NA,application-id=3ErqAdtq,discussion-id=RfzEPvUv,comment-id=000b0000000000010000,timestamp=2017-07-28T15:08:38.432+0000) > > Riven got a nice time to shine through before Bramble vest came in and became a thing. Personally, I feel Riven is one of the only skirmishers who REALLY struggle fighting tanks. She could use some QoL and VU changes, but definitely doesn't need a rework or anything. Maybe this is because she is one of the very few fighters that doesn't have at least one of those things: * Built-in armor penetration * True damage * Damage based on a percentage of their health * Hybrid damage (physical + magic) Those are things that lets most other fighters fight tanks at least decently, most of them have at least one of those things. Riven got none of those things. And with her current kit, I don't think he should get it. With the right items, she can actually duel tanks at late game (but not kill them fast enough during teamfights). She would be OP if she was allowed to get rid of tanks early.
I agree. It's just that there are so much CC/shields/heals and other peeling tools coming out on all these champs now, that I feel like she just needs more reliability and sticking power. She isn't exactly tanky, can't exactly get very tanky and has a lot of trade offs. I, like most other Riven mains, play Riven because she's fun and exciting. Not because she's strong.
Laxfan52 (NA)
: I am going to disagree with you because of how there are many riven mains in challenger. If you have to be 10x better than the other team to contribute something as riven, shouldnt it be impossible to get to challenger as her?
I have to agree Riven's design is slightly outdated, however, I wouldn't go as far as calling her bad. People always say there's many Riven mains in challenger, but there's really only about 4-5 ONE trick Riven challenger players (maybe per region which I guess is a lot). Riven got a nice time to shine through before Bramble vest came in and became a thing. Personally, I feel Riven is one of the only skirmishers who REALLY struggle fighting tanks. She could use some QoL and VU changes, but definitely doesn't need a rework or anything.
: Remember when zzrot was THE tank item. It took a few patches for it to catch on and become a problem.
I had a clan for zzrots back in the day... 5 zrots every game. Those were the fun days. League's not fun anymore.
: Nah. There's the period when the ADC is dead. And that very brief period in the game where Cho'gath is pathetic.
I'm sorry, which period is Cho'gath pathetic? Oh you mean before his first back? I guess.
: The hoops these idiots jump through on these boards to defend certain bullshit. There's nothing reasonable about a full tank doing 2k+ true damage under ANY circumstance. That's legitimately one shooting an ADC for most of the game.
> [{quoted}](name=HateDaddy,realm=NA,application-id=3ErqAdtq,discussion-id=EEbHonFf,comment-id=0005,timestamp=2017-07-26T08:27:23.973+0000) > > The hoops these idiots jump through on these boards to defend certain bullshit. There's nothing reasonable about a full tank doing 2k+ true damage under ANY circumstance. That's legitimately one shooting an ADC for ***the entirety*** of the game. FTFY
Hmagamer (NA)
: When you get one-shotted by the AP Alistar out of nowhere
Sciela (NA)
: You hit level 2 and put a point in Q and W and her "weak early game" is over. Her MASSIVE Q buff made sure of that. Try again.
When you bring up "massive Q buff" I assume you're talking about the buff where they let her Q deal 70% increased AD bonus damage. Just for bringing that up, your entire rant, reasoning and problem have all now become null.
FireDrizzle (EUNE)
: I was about to suggest the same, I prefered playing Zac with the old ult and I didnt mind playing vs him when he needed to land his E. Now he can land on the wrong side of you but fuck you up with his Q.
The only problem with zac, tbh, is his new Q. They could change or revert that and zac will be fine.
Rioter Comments
: >Can you just let us skip divisions by keeping games even? This is technically possible. The system tries to avoid this though, so it is almost never seen outside extreme outliers. Generally when people achieve a super high MMR but repeatedly fail promos. > But hey, thank GOD we don't have to deal with DYNAMIC queue again. Just it's AFTERMATH. Riot did a hard reset when they brought back Yolo Queue. Despite the frustration it has caused, this actually did more good than harm in the long run. It washed out players who kept artificially high ranking and flushed the bottom elos giving them a ~~fair~~ equal chance to climb (as long as they waited half the season).
To my knowledge, riot didn't do a hard reset since season 2 or 3. If they did, then challengers etc would be dropping down to gold and silver etc. I know because when I did my placements, I landed in Gold 5 even though I finished gold 4 last season. The only way that would've been possible is through soft resets, not hard. As for your first statement, I just want consistently fair and competitive matches. I know some games are going to be stomps and some will be difficult... but I really don't want to be on the outside looking in for most of the games.
MBausK (EUW)
: How about stopping to play Riven only and pick something that helps the team instead? If you are playing riven and your team gets shit on in a 4 v 5 while you split, dont put the blame on them. You already seem to know, that gold players tend to start bad teamfights. And since you do not want to teamfight that much as riven, just play, let's say, sejuani or maokai top and help your team win the fights that they lose without you.
What does my champion choice have to do with anything? And did you even read everything I write? I just said I don't blame my team for my loses, just for the difficulty of the game. You only think you know the half of my. Half my games, my team only has to worry about 3 people and they lose 4v3s not 4v5s. It's THOSE games that makes it terrible hard take seriously anymore. If I can't rely on my team to take any objectives while I'm huge (but they're too far behind for me to group, so it be a terrible idea to do so) then it's up to me at that point to solo carry. And I fail to see how my champion choice has anything to do with that.
archerno1 (EUNE)
: > [{quoted}](name=korg023,realm=EUNE,application-id=ZGEFLEUQ,discussion-id=bTgkObuH,comment-id=00000000,timestamp=2017-07-22T15:08:36.370+0000) > > Generic answer,as i expected. False. Yeah sure there is chance of comeback if enemy team player dc or something. There are games with that even if enemy player DC its 100% lost. I know from playing this game for 8 years. Its not false just because you say its false.
It's also not true either. Some games are, indeed, 100% lost with 0 chances of coming back. Just because people decide to clown around for a minute or 2, doesn't mean that you're going to end up turning a game around once the enemy team knows what they're doing. And by team, I mean the one or 2 persons carrying them. We have too many Tony Starks on these forums.
Rioter Comments
: If you had 2 inhibs down, you were _already fucking winning._ If you had even a modicum of patience, you could have let those lanes push into their base, waited for them to make the choice to either let the waves push Nexus or go and clear them, and _then_ taken a teamfight. Sure, Cait stalled out the game. You know who else stalls out games that way? Literally **_every_** mid laner with ranged waveclear.
Most mid laners don't restrict us in such a way that we have minimal control over how we want the game to proceed. We did have patience. It's not like we weren't waiting out the minions to crash into their nexus tower. As a matter of fact, we were waiting. They stalled for a pretty long ass time without us really being able to prevent the stall too. At the very least, she stalled long enough for our top and mid to make a mistake and get themselves killed. This is just needless difficulty no one really needs. I'm sure if there was more communication we could've found a way to break through this issue. But that doesn't mean it isn't an issue because what I showed was just a **_mild_** case of what normally happens. This crap is worse when she's ahead doing this under your own towers and lanes.
Rexxiee (NA)
: She has a 48% win rate atm (dropped 4% with the last nerf) give me a break, caitlyn isnt even top or S tier anymore, now we have mf/jhin with lethaliy and draven/twitch who are still unnerfed, cait is like A or B tier atm.
They're doing to Cait what they did to Rengar. Sure, she's balanced now. But did they REALLY fix the problem? No. Rengar one shots easier than before, but way more frustrating to play AS than against. This doesn't stop him from deleting your carries and still making people really frustrated when fed. Except, he just became a clunky, less fun version of himself. Cait doesn't have that late game damage she HAD. But now she's simply more clunky and still have huge anti siege potential that makes her THAT much more frustrating to play against. The only times I've won vs Caits is when they never throw down traps OR we pick her before she's able to do her bullshit. In straight out even fights, it's difficult to do anything when you have to worry about so many different things (cait traps adds 30-40% more pressure as well).
: whichh makes it easy for their blitz to land a hook as your only other option is sidestepping into a trap. It might be possible to navigate through that in a vacuum, but it limits your room to navigate through an actuall fight by a lot.
This is exactly my thoughts and I couldn't have said it any better. I really even forgot to throw blitzcrank in there, who was the whole other reason for the frustration of not wanting to hit those traps.
: I dont know, just move to another lane. Or better yet go to the left side with a huge gaping hole. To actually trigger the traps, you have to be practically on top of them. However I will say its her traps that need to be nerfed, some what, not her attack speed. This much I will agree on.
There was nothing else to get in the other lanes. We couldn't push past that point where her traps were to get the last inhib. If we went to the other 2 lanes, we would've simply been trying to force end the game because she'd simply just wall off the inhib from the other side. Traps are annoying af.
: Idk about you, but that is a pretty easy trapline to navigate.
She gapped the holes as we came up. The point is, it's difficult to just fully engage on their team because of this. You already know an entire team in soloQ will not simply walk over to the left side. And think about how retarded it is for everyone on a team to just line up in a conga line walking through those traps trying to engage on their team. As long as she reacted proactively, there wasn't really much we could do. :/
Rioter Comments
Rioter Comments
: Kayn Transformation bug
Your mouse isn't hovering over the icon. Also, there's no screenshot of having the regular portrait there so it's hard to tell. I've never had an issue transforming nor has anyone else I've seen.
: 3v3 all vs all on summoner's rift for rgm?
FFA league won't work on summoners. They'd need an arena map, like how they made a custom map for the thresh game mode.
Sciela (NA)
: See, I do though. I go to work almost every day, and I get out of the house any opportunity I have -- whether that's going to the farmer's market on the weekend, or going grocery shopping, or anything.
Lol, talk to people more. I've never taken the initiative for gaining friends. People always ask for my number and message me. It's what you do after that determines whether that person becomes your friend or not. It's all about how you keep in contact or if you even try to keep in contact. If someone has to keep messaging you etc, then it might come off as you not having any interest in being anything more than acquaintances and might deter them from seeking a closer relationship. I don't have many friends myself. In fact, I throw the term around so loosely, I can more than 100% say that I don't exactly have any true friends. But I DO have acquaintances that hang on the edge of being friends. I'm one of few people that enjoy my alone time more than spending time with people. I like watching netflix and reading books and hate when people drag me out of my comfort zone -- but I have no choice since I still need human contact. My CLOSEST friend, to be honest, I met on a game called fiesta **_10 years ago_**. We play different games and just hop in skype/discord to talk every now and again. I've met even more people through internet gaming than I have in real life. We haven't even MET yet, but we do plan on it. It's mostly me just lacking money going through college to take a trip up to his at this point. Not to mention I've met more people through him and my acquaintances over the net have grown. It's to the point where I'm actually a close friend to even his family members. We've bought each other games etc as well, as well as lend money to one another when it was needed and always pay each other back. Some times we scrap the debt. You just have to put yourself out there. I have made one friend in the last 2 years of college and I'm content with that. There's no secret to making friends. Do what you love and meet people who also do what you love, and you'll naturally make friends. I love playing volleyball and basketball, as well as video gaming. I joined the game club in my college and made acquaintances there that invite me to play games every now and again. I found a local basketball court and always look out for when people start balling and join in. I've made acquaintances there. I do volleyball tournies at my college and made acquaintances there. Just make sure you talk to people and if THEY don't ask for your number, make sure to hint at it to see if they ask for, or look for THEIR hints at it and you be the first to bring it up. Things like, "It was fun, lets do it again some time" or anything involving a second time meeting or see you around are HUGE hint droppers. I don't know if this was just a meme post or if you're serious, but that's just my 2 cents. Coming from one socially dysfunctional human being to another.
Theaches (NA)
: Getting to level 20 is hell
Even with all the free champs... you don't have 16 champs starting out, so you have to play blind. I've never personally had any issues with blinds. I don't know why so many people run into such things. Besides that, making a new account is the best. You get to play whatever without worrying about anything. People are still toxic af, but it's less toxic than most games. Other than that, you wind up playing with the same people over and over anyways...
: It's against the rules to post summoner names on here because it's in violation of the Universal Rules of Naming & Shaming. However, you can report them by submitting a ticket at Riot's official [Support](https://support.riotgames.com/hc/en-us/requests/new) page.
I didn't post any names. :o But thanks.
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Rioter Comments
e46jmp (NA)
: Don't gank a shaco
Play was lit tbh. Very pinkward-esque.
: SINGED NEW PASSIVE - FASTEST MAN ALIVE
Rioter Comments
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Rioter Comments
: > [{quoted}](name=McFatal,realm=NA,application-id=3ErqAdtq,discussion-id=3hIqIgF1,comment-id=00040000,timestamp=2017-02-18T17:30:29.031+0000) > > Because the higher the ladder the more positive you are. Shaaaaaatttt up No, but I expected more maturity.
Really not how it works. ;i The higher you go, the more you expect to count on your team. When you can't even count on your teammates for simple things, especially being in diamond, it only further frustrates you. If you're in Bronze, you know your team is garbo and won't know how to follow up on anything so you wouldn't rely on them at all. In silver, you feel like your team should have a bit more of an inkling on follow ups, but wouldn't rely on them for complicated play. In Gold, you feel like your team should know a bit more now and that you can entrust certain task to them: Like lane ganking/counter ganking or getting a counter objective. In plat, you can expect your team to know when to push/not push/ freeze lanes and get a bit more complex in the way you do things. In Diamond, you have a lot of hope that your team can follow up on plays, read pings and know more of what you can and can't do. The higher you go, the more teamwork you need. The less you can rely on your team, the more frustrating it is -- especially when they enemy team is in complete harmony.
: > [{quoted}](name=TS Media,realm=NA,application-id=Ir7ZrJjF,discussion-id=h2ukxe2w,comment-id=000000000001,timestamp=2017-02-15T20:46:46.886+0000) > > I don't know where the misconception is, but Gnar vs Nasus isn't a walk in the park for Gnar. That matchup, if the Nasus isn't stupid, is impossible after the 10minute mark for Gnar. You think cause he's ranged he has a glaring advantage? You people underestimate wither on champs that don't even build attack speed (but still rely solely on autoattacks). Gnar already has pathetic attack speed and quite shitty range. Nasus wither is the same range as Gnar's auto attack range. > > On that note, Gnar shouldn't die; but considering he isn't a lane bully, after awhile, he can't stop Nasus from ignoring his existence in lane. Gnar has a 5minute window to try to starve Nasus. If he can't stop him from hitting 150 stacks around 7-10minutes, the lane's done. Gnar has % max health damage on his autos... He's designed to destroy tanks...
It does %health magic damage. Meaning, building MR against him lowers it by a good chunk. Nasus also has insane sustain and to top it off, like I already said, wither is Gnars nightmare. It's not a good matchup for Gnar after the 10minute mark. Why not try it out and you can see what I mean.
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