: No, it isn't against Twitch's ToS. Post Ex Facto.
https://www.twitch.tv/p/legal/community-guidelines/ Pretty sure that can be under harassment given if he directed it at someone specific.
: And from Twitch?
Nope he was never banned from either, though yes it's against Twitch ToS. Though his statement was addressed to a company rather than an individual so that's why they probably let it slide.
: Was he banned for this, lol?
Why would he? Riot is only responsible for in game behaviour.
: Hashinshin is taking over riot's gameplay team
https://clips.twitch.tv/HonorableRefinedPrariedogAllenHuhu
: Looking for a ranged splitpusher who scales well
: because it's something that breaks tristana? you do realise i'm not asking to revert the vayne change but to apply it to tristana?
You also realize what I’m saying is that if they wanted to apply that nerf to Tristana they would’ve done it by now.
GripaAviara (EUNE)
: Can you remove autofill?? It's free win
Even worse when your auto filled ADC face tanks Leona and gets hit with every Ez Q but blames you.
: I quit LoL and started playing Overwatch recently, it's a lot more fast-paced and very different but I personally like it :)
: Can I be banned for playing Ahri top lane?
: ok you're aware this vayne change was 5 years ago right?
So why bring something from 5 years ago now? You figured that’ll be enough time to contemplate that idea. If it ain’t changed 5 years ago likely it won’t change now.
: This board would be so much nicer if people learned to detach personal feelings from their arguments
Sydney26 (EUW)
: Dear Riot
Rioters don’t tend to comment on those things because people will literally knit pick words and use it against them.
: Early Game Snowball Issues indirectly = Pros play even more passively
: Help a fellow Support Main Learn Tank supports.
Specifically melee versus range is a bland and non-interactive lane, you pretty much rely on your ADC to do most of the poking other than that chill out and wait for ganks. Other times to engages: - Summoner spell advantage/kill pressure ex. engaging onto Varus with no flash will likely be a kill - You are getting a gank - You seen your enemies use valuable skills ex. Ezreal E, Janna Shield Other than that you aren't really looking to go in often. In terms of trading you aren't looking to trade often because tank supports are about going all in, in "extended short" trades you'd most odds lose so avoid those kind of trades mainly because of range but also depends on circumstances. Other than that it's all about instincts.
: unpopular option: stopwatch is fine...
I honestly seen so many “OMG STOP WATCH SO BROKEN” threads without any context even that video that reached the front page “I’m gonna leave this here” whatever it’s called had no context to it. So what if everyone had stopwatch? They all died after anyways and their free one time use was over and done. There’s nothing inherently broken about it, just a bunch of people tilting because of a one time item use.
: FF@15 should have been the sign.
Not really people were always asking for an earlier surrender vote especially for those games that are 16-2 at 10 mins. Though I’m not denying a lot of games especially right now are already determined before 15 minutes.
: Riot, are changes coming?
Two out of the three things you’ve listed no Rioter has responded to or at least half sluggishly. 1. Still trash and will forever be, buffing towers will make LCS boring which is why they’re buffing baron for some odd reason. 2. They’re looking to add an item to not make them mandatory in teams anymore, though the _current_ state of them no one has addressed 3. They don’t seem to care at all about this and would rather see people blown up in two seconds.
deathgod5 (EUW)
: What would your dream patch look like?
Damage: Overall damage in the game has been reduced by 25%.
: Are you suggesting that you should not get your MMR raised when you win or lowered when you lose? If not, then how do you not understand that it isn't really Riot but just how the system will work. If you win a lot, it'll pit you against tougher and tougher opponents (as clearly the weak opponents that you are facing are not good enough and it is only fair to get you out of their games as well) which means that you don't just stomp them as easily... which means that you need to bring more effort to your games to win.
I had one or two off games but didn’t get stomped in any of them, if anything it was unfortunate solo laners that did.
: Gold player in Beginner Bots at lvl 3
: Give the people what they really want
Simple. Make the game less snowbally so fights occur more often, that way if a team wants an objective they have to fight over it rather than jacking off mid while two people baron, or better yet sieging turrets with only two minion waves, before weak turrets team actually had to fight for turrets. During season five it wasn’t uncommon to see pro play having 20+ kills on each side, after that when Riot changed the whole game basis to be more snowbally the average amount of kills and fights you seen when down drastically, these days you barely even peak 10.
: Not sure why people are confused by the 50%. The win rate for EVERYONE combined is 50%. So most people are going to drift to that over time. Sure, some people will be 52 and others 48, just like champs.
People aren’t confused they’re tired of it.
Rioter Comments
AR URF (NA)
: This is probably an unpopular opinion.
Anything involving flame isn't an unpopular opinion.
Dukues (NA)
: Every season my account literally gets ****ed
Then work on fixing your flaws if you're aware of them.
: wtf is this shit
League of legends.
: > [{quoted}](name=WeAreDeath,realm=EUNE,application-id=3ErqAdtq,discussion-id=3Bp7umyL,comment-id=0000,timestamp=2018-02-17T13:32:37.471+0000) > > Change the title to "Silver/Gold games in a nutshell. :D > > You literally described 40% of my games. XD Plat is like this too from what i understand. i will be finding out in about a week if I can hit my promos well.
Boosted Plat team yes. A non boosted plat team that understand rotations and macro, no. And then you have the players who probably got to Plat by luck.
: I'm receiving downvotes for informing how to play against him, typical. Maybe yall should consider that a brand support does booka damage because he doesn't even build support items like a typical support? He only needs this{{item:3092}} and then builds as a mid brand would... or at least I do. You have to realize that he's not building helpful items for his ADC and so it's kinda a no brainer that brand sup does damage. It's a different playstyle from a barrier/healing/amplifying sup or tank/engage/peel sup. All you need to do is adjust to it. A brand support typically leaves their adc naked and vulnerable to assassins for one.
I mean it makes sense that Brand will be up there in damage numbers since he usually builds straight AP items, also his damage numbers can be inflated like Teemo because of his shrooms. However the issue is that a Brand in the early game with just a {{item:3098}} can 100-0 after landing a full combo, not even other AP supports like Zyra, Morg, Karma, Vel and other off ones like Lux, Annie, Xerath can't burst you as hard as he does with just a Frostfang a full combo from those champions will at least take out 70% of your health but not 100-0 completely.
: If I'm not the one of the 150 LCS players I feel like Riot doesn't give a damn about me
Of course not Riot has always been about money, you think certain champions ironically get random buffs and a new skin a few weeks after? No it’s intentional, and it’s usually the same champions that get them too, even a Rioter has said they make skins based on champion popularity, why sell a couple hundred Amumu skins when you can sell a couple thousand Fiora skins, I mean sure they’re a company that needs to make money but stop giving champions random ass buffs in the process that they don’t need. LCS has always been a sell out, why do you think we only get major changes in pre season and mid season now? Because TSM can’t stop choking at worlds and needs more excuses even Regi talked about patch timing. This game was more fun when they had more creative things going on every two weeks rather than every half year. This is also why we’re probably not going to see major keystones added until preseason next year or if they’re nice until mid season they said how “They feel is disrupts players” which is complete BS most players would like a fresh game, just another excuse cause TSM needs another list of excuse, seriously go back to every two weeks. They also moved to franchising cause it’s simply more money, and reverted to BO1 because more people will watch, so with large money at hand they are more willing to change the game for the greater good of a couple of rich guys at the top. Even champions are balanced around LCS and there’s already enough proof to go around for that. As for Zoe and Ardent a lot of pros actually said they hated that meta/champion it’s just cause someone at Riot jerked off for too long and let it slide. But they at least they listen right? AP users were complaining how AD champions one shot them so ofc you gotta fight one shot with one shot, in order to balance it out. /s
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=m37sEpzG,comment-id=0002,timestamp=2018-02-16T15:42:10.510+0000) > > His slow is what breaks the gap for him to not be infinitely kitted to death, if anything just make it so it’s not point and click. Let's be honest, against adcs his slow is stronger than exaust but has like 1/20 of the cd
Well most ADCs have a built in kiting mechanics except a few exceptions.
: Now that we buffed Nasus Q and Ult, can we PLEASE nerf his overpowered SLOW?
His slow is what breaks the gap for him to not be infinitely kitted to death, if anything just make it so it’s not point and click.
: 15-20 min games are not ok Riot.
It's been like this since 5.22 so why would they change it now? They clearly show they like the snowbally games
: Remove Jump resets on bombs, make ult a skillshot so it can be evaded.
I’d say remove the reset on kills/assists and leave it on E so that way she actually has something to play around. That way her resets actually focus on one resource and playing around something, it’s probably the closest thing you’ll get to skill expression on Tristana. So because of that they can reduce the cool down slightly on her E or give a slight refund if she hits max charge that doesn’t apply on turrets only champions. It’ll also ensure she’s not jumping all over the place and kind of balance out her ultimate use.
: I am curious, please explain to me how "jungler ganks" have "NOTHING to do with your jungler" You also claim that i "never addressed how junglers have so much impact on the game", and then go on to quote literally exactly that. Also, what happened to your whole "babysit" argument? Did you just abandon that for something else when you realized it was wrong?
You literally said that if your jungler does nothing you lose lane. That has nothing to do with your jungler, that has to do with your laning ability, do you expect your jungler to bail you out every single time you auto lose lane because you can’t 1v1? I quoted your post because you don’t seem to understand your own words, how does the jungler not banking means your survival in lane is gone? If you get killed 1v1 that’s your mistake, you also say the jungler decides every lanes outcome yet you don’t go into details explain how or why they do. Your post is exactly the average “I need a babysitter in my lane” post rather than using factual points of how/why junglers are deciding the game. Maybe if you used a point like “Their camps don’t resplendent fast enough, so they can just free roam” maybe I would be more inclined to agree but you instead write down how apparently it’s the junglers fault you died in lane and how they decide your lane somehow.
Salson (EUNE)
: So a Jungler can do whatever the hell he wants while a Laner should abandon his tower when the enemy Jungler wants to take it. Kinda just reinforces the point, Junglers have more impact than Solo laners. And some of us want that fixed.
You also realize that if you fall behind that opens the map for better invades on your jungler. So no, he can’t do whatever he wants as a matter of fact if he doesn’t bail out your lane he’s also fucked too.
Salson (EUNE)
: > There are two other lanes he can expand his resources too, just because he didn't specifically camp your lane doesn't mean anything. True. So should people really be ok with being told 'FUCK YOU' by both Riot and their teammates? Hell no, let me lane and decide my own lane, win or lose I want to do it with my own abilities. Jungler's resources are in his Jungle, and I don't care how broken he is in his domain. > Also if you get dove once you should be skeptical of a second and if a second comes then a third could be obvious. And? You can't def it, you can't leave it, you can't do shit. So you come here and point an obvious flaw in the game.
Because Riot decides to stick you with an individual who decided he's not gonna exclusively come to your lane, that's their fault? lol You can also give up a tower and play safe at tier two, see how that works? No way they'll dive you at tier two unless they're over extending.
Salson (EUNE)
: Except the enemy also has, you guessed it, an overpowered Jungler capable of diving you whenever he wants. The Hell people think is going to happen when the enemy ganks you 2-3 times and you get no help.
There are two other lanes he can expand his resources too, just because he didn't specifically camp your lane doesn't mean anything. Also if you get dove once you should be skeptical of a second and if a second comes then a third could be obvious.
: Did I ever say "babysit" in my post? There is an area between "camping" and "not ignoring" a lane.
You make a thread saying how jungler have too much impact on the game, not only did you _not_ address that you write the following. _" or else you can say goodbye to your chances of surviving the laning phase_ _Like wtf if your jungler doesnt like you you basically lose lane and probably the game too _ _It wouldnt be so bad if junglers didnt literally decide every lane's outcome BUT THEY DO and its fucking stupid"_ So basically if your jungler doesn't gank for you, you auto lose lane? That has NOTHING to do with your jungler or apparently their impact on the game.
: I seriously hate how much impact junglers have on the game
Your jungler is their to assist you not baby sit you, if you're constantly losing lane you should reassess your laning abilities.
: Fizz Questions
1) Not sure what you mean by this but if the bar isn't fully completed and you try to W then the bonus damage won't apply, the mark is if "fully marked" when the bar is full 2) Does not apply active W, for clarity there will always be a purple "crit" marker 3) It still does damage, I may be wrong on this though.
: Riot made more dumb changes to the scoreboard.
Actually enemies who were mia had the question mark beside their picture on the old scoreboard
: Why would it tho?
- Flash - Locket - Didn't Pop Grey Health - Makes a play on enemy Lee with no support from actual carries - Makes a play with enemy around - Get's ganged by three players - Level 13 versus level 17, 16, 14 - CC Locked my Alistar You got hit about 230 each auto, with about 2.5k health meaning you would've taken about 10 shots (Not including thick skin) if you were only getting hit by Xayah. Also none of those were crits so why are you asking about crits?
: Don't play this game
http://i0.kym-cdn.com/photos/images/facebook/000/993/875/084.png
Juice (EUNE)
: If my bot lane wins, I win, if my bot lane loses, I lose
They should also add an option to make sure no one gets auto filled in bot lane. So many easy games against auto filled people in bot, 2v2 isn't as easy as a lot of people think it is.
Nolafus (NA)
: If Ornn is getting nerfed again...
How often does Riot revert nerfs they give? Beating a dead horse here.
: Why did you remove this
They said they're working on bringing it back. Not sure when though.
VanaQuish (EUNE)
: > True damage on autos: This stacks up to six times and deals damage over time, lower the stacks at early levels and compensate for late, duration of stacks 3 - 6 stacks/seconds this passive doesn’t need to be relevant at early levels considering trading with him early is quite difficult if he can apply those stacks Do you really want to lower his passive dmg at early levels? You wut? His passive dmg is 1 true dmg per stack. ONE FKING DMG. WHAT DO YOU MEAN LOWER IT EARLY? My god people like you should be prohibited from posting.
: "Tanks shouldnt do no damage, they SHOULD KILL ADCS"
I remember in season 5 there was a discussion about the concerning increase of % health damage, now look where we are lol
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=yXnumpOY,comment-id=0001000000000001,timestamp=2018-02-03T16:13:36.998+0000) > > Right because pro play defines solo queue? > > Anyways, > > - He gets free true damage on every auto > - Free attack speed steroid out of stealth > - Ridiculously long stealth that gives bonus MS towards champions he can’t see for chase down > - An extra 300 Range on his ultimate > - Hurricane interaction: > https://boards.na.leagueoflegends.com/en/c/gameplay-balance/aX8KHPnj-just-something-about-twitchs-ultrunaans-interaction > - Most of his surgence comes from when they changed stealth anyways and since it’s not likely they’ll change it back those are some outliners. You're just describing what his abilities do. You're not giving concrete arguments as to why his abilities are broken.
- True damage on autos: This stacks up to six times and deals damage over time, lower the stacks at early levels and compensate for late, duration of stacks 3 - 6 stacks/seconds this passive doesn’t need to be relevant at early levels considering trading with him early is quite difficult if he can apply those stacks. - Attack speed: This is essential to his passive but since I covered that I’ll skip this. - Stealth: He gains 10% MS that is _Tripled when he is near by an enemy who can not see him._ Just why? This makes chasing down and catching out people in weird positions really easy with a free get out of jail mechanic because it resets on kills. - Extra range: Makes kitability too easy, can get a ridiculous 800 range with RFC. - Hurricane: Self explanatory if you read the thread.
: Twitch isn't statistically broken nor is he pro play broken. What's your argument for twitch being broken? Genuine question.
Right because pro play defines solo queue? Anyways, - He gets free true damage on every auto - Free attack speed steroid out of stealth - Ridiculously long stealth that gives bonus MS towards champions he can’t see for chase down - An extra 300 Range on his ultimate - Hurricane interaction: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/aX8KHPnj-just-something-about-twitchs-ultrunaans-interaction - Most of his surgence comes from when they changed stealth anyways and since it’s not likely they’ll change it back those are some outliners. - Most relevancy since Jan 2016, https://www.leagueofgraphs.com/champions/stats/twitch/adc/platinum
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TSM Piccaboo

Level 42 (NA)
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