Rioter Comments
: why should i burn in my house?
: I HAVE THE SOLUTION FOR THE "ADC PROBLEM" !!!
: It's not like Kalista should be allowed to be viable either
Getting popped from 800 range in two hits from something I couldn't see or lock down one with hard CC in an extended fight. Don't know about you but I'd take hard CC.
: I just played an Aram game where I was the ONLY player.
It's been happening for nearly a year, Riot doesn't care much about ARAM.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=0002000000000000000000000000000000000000,timestamp=2017-09-20T15:50:50.914+0000) > > Why does it matter if they're the top 200? They all don't think alike about the game, and if anything I've heard more players in the top half of the bracket complain about auto filled rather than bot lane, because even if both bot lanes weren't autofilled at least they'll match up in competitive strength. > > But then again are you Challenger, if so at least stop board smurfing. because the odds of that happening are very low. 2 autofilled bot lanes going against eachother? why are we even speculating and shit when you have the facts in front of u. i had an autofilled bot lane , they didnt. they shit on my bot lane took every drag my jungler lost bot side jungle and mid was then dove for free. they had full control after because their adc was 3 shotting my backline all while doing it from a range and if u did get near her she had an e girl janna main that was talking shit in all chat when her ass was boosted from plat 5 to diamond 5 by some jungle main in d3 the only way for my statement to be false is when riot nerfs supports/tanks so adcs dont become too strong from their help and THEN autofill will become a problem for all roles.
How does not knowing how to play your role and falling behind have to do with other roles being _strong_ If you're auto filled and fall behind regardless of role you'll most odds lose because the player doesn't know what to do, and will probably do a whole lot of nothing, this can happen in top and mid lane and then they can roam and impact the map too, so what's the idea behind this? If laners lose that's always a chance to invade jungle regardless of side.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=00020000000000000000000000000000,timestamp=2017-09-20T15:33:52.245+0000) > > ADCs aren't as proactive within the early game as other roles. > > ADCs wait for skirmishes or team fights in order to do their job. > > Three other roles can easily fall behind way faster within the early game because they had no idea what they're doing because they don't main that role. Have ur friends ever confronted you about your situation? The one where you completely ignore every word someone says And repeat your version which has been proven to be wrong by MULTIPEL TOP 200 PLAYERS Now either you think you're smarter than a challenger player or you just don't care about being right and would rather just troll It has nothing to do with falling behind faster I'm talking about I M P A C T O N T H E E N D G A M E R E S U L T
Why does it matter if they're the top 200? They all don't think alike about the game, and if anything I've heard more players in the top half of the bracket complain about auto filled rather than bot lane, because even if both bot lanes weren't autofilled at least they'll match up in competitive strength. But then again are you Challenger, if so at least stop board smurfing.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=000200000000000000000000,timestamp=2017-09-20T15:28:15.116+0000) > > Any meta effects the game, mid lane has been a determining factor before same with top and jungle, and when you have experienced players versus those who aren't experience of course it'll be a case where they lose. > > It can be your last statement because you have nothing else to prove, but that's fine. > > Have a nice day sir. Adc carries the hardest as 2/3 players build and play towards peeling for that adc every game . Adc is strong role Autofill on adc not very GOODEST player Adc main stronger Adc main carry harder Adc main get free win off support and tank items Adc role number 1
ADCs aren't as proactive within the early game as other roles. ADCs wait for skirmishes or team fights in order to do their job. Three other roles can easily fall behind way faster within the early game because they had no idea what they're doing because they don't main that role.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=0002000000000000,timestamp=2017-09-20T15:17:49.152+0000) > > Maybe right now, yes. But auto filled determines more. > > But if top falls behind, enemy can split push to win or become a team fighting monster. > > Jungle, exp can be compensated but gold can't, their resources are gone they'll find behind then have weaker ganks then they'll get invaded > > Mid, if you fall behind you most odds have no AP threat, no wave clear and opening up the map becomes harder due to most mid having effective wave clear patterns and with no mid turret enemies can easily contest objectives as they have mid priority. > > Just like any other auto filled person. > > Mechanics are irrelevant when auto filled, unless you practice them them. > > Got a lead and snowballed, this damage is even worse with autofilled players who don't know how to play from behind. > > Information went through, try not to act like a bigot and be open to different opinions. I honest to god can't understand anymore. The fact that you're so willing to deny this FACT makes me hate this game even more. You can't be reasoned with. Autofill affects bot more hence it affects the game more when bot is autofilled This is my last statement . Please continue to deny this however .
Any meta effects the game, mid lane has been a determining factor before same with top and jungle, and when you have experienced players versus those who aren't experience of course it'll be a case where they lose. It can be your last statement because you have nothing else to prove, but that's fine. Have a nice day sir. Also if you hate the game you can always quit? Lol
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=00020000,timestamp=2017-09-20T14:58:07.527+0000) > > You can be silver and realize that autofilled determines your game in any role rather than specifically bot lane. Let me explain it again. Bot lane has More impact on the game than any other role at the moment . Every single challenger player has acknowledged this. Mbasically when an adc and support are laning against a top/mid main in bot they will most likely win in a 2v2 situation as they have more knowledge of the role and more coordination than the people who have never played that role or champion. So basically what this means is when u get an autofilled bot they will not only lose lane but will then not know how to position and kite . Now what this means is the enemy team has a higher chance of securing dragon and first blood tower as well as their adc being very strong so they can peel for him/her very easily. With tanks and supports being broken t means that adc main is going to have a very easy time doing his/her job Try reading this one slowly so the information actually goes through this time
> [{quoted}](name=Riven xp ,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=000200000000,timestamp=2017-09-20T15:01:52.688+0000) > > Let me explain it again. Bot lane has More impact on the game than any other role at the moment . Every single challenger player has acknowledged this. Maybe right now, yes. But auto filled determines more. But if top falls behind, enemy can split push to win or become a team fighting monster. Jungle, exp can be compensated but gold can't, their resources are gone they'll find behind then have weaker ganks then they'll get invaded Mid, if you fall behind you most odds have no AP threat, no wave clear and opening up the map becomes harder due to most mid having effective wave clear patterns and with no mid turret enemies can easily contest objectives as they have mid priority. > Mbasically when an adc and support are laning against a top/mid main in bot they will most likely win in a 2v2 situation as they have more knowledge of the role and more coordination than the people who have never played that role or champion. > Just like any other auto filled person. > So basically what this means is when u get an autofilled bot they will not only lose lane but will then not know how to position and kite . > Mechanics are irrelevant when auto filled, unless you practice them them. > Now what this means is the enemy team has a higher chance of securing dragon and first blood tower as well as their adc being very strong so they can peel for him/her very easily. With tanks and supports being broken t means that adc main is going to have a very easy time doing his/her job > Got a lead and snowballed, this damage is even worse with autofilled players who don't know how to play from behind. > > Try reading this one slowly so the information actually goes through this time Information went through, try not to act like a bigot and be open to different opinions.
: The fact that u need to explain this to someone that hit plat proves the game does not teach Its players anything. People are still so ignorant after how many years of playing . Any moron above level 25 can tell this is the bot meta after playing 5 games
You can be silver or master and realize that autofilled determines your game in any role, rather than specifically bot lane. Also rank isn't equivalent to game knowledge
Thalía (NA)
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=00000000,timestamp=2017-09-20T14:46:28.223+0000) > > You're just as useless if you're auto filled into any other role and fall behind. Having a bad ADC is significantly worse than having a bad top or mid.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=6t7HEieN,comment-id=00000000,timestamp=2017-09-20T14:46:28.223+0000) > > You're just as useless if you're auto filled into any other role and fall behind. There's a reason why u can only climb with support. Please do not falsify information and spread it onto other people.
Sounds like a good reason as to why auto filled determines the game. I'd like to know which part of that is false.
: except bot lane determines who gets the drag and the better bot lane insanely impacts the game. every single GOOD player knows that bot lane is the current meta right now. you snowball bot and u win the game. so please try to not be so ignorant the next time u talk about autofill. any autofilled top/jungle can play some basic point and click tank to peel for the adc and get knights vow for them. catchup exp in the jungle makes it so monkeys will be on the same level as an LCS jungler who has been doing everything try to comment on my thread next time instead of making your own thread thinking you're slick.
You're just as useless if you're auto filled into any other role and fall behind.
Rioter Comments
Calabok (NA)
: Brand [All previous PBE changes reverted, Meddler notes they will be back for testing in a later cycle.]
And? It's still a clear sign he's on the radar to push him more towards mid.
: Cinderhulk or Warriors on Jungle Urgot?
Why Cinderhulk, you won't be going melee form really.
Madjack01 (EUW)
: The support conundrum: being shackled to the adc
_Supports_ aren't directly tied to their ADCs, champions like Alistar, Braum Leona, Bard etc don't need their ADCs to do other things on the map, and can easily make plays and start fights on their own without their ADCs. Enchanters however need a carry, they're just there to buff allies and save whomever, they have good utility which is traded off for damage, their items is generally is what's too intertwined with ADCs for example Ardent only benefits ADCs and not any one else really except a Yasuo or Tryndamere, versus Redemption that's more team oriented.
: No, they literally just didn't think tanks having a revive mechanic that was cheap and easy for them to buy was healthy. Hence the end of GA rush Gragas in pro play.
Well pro play is different than solo queue.
: GA doesn't need changes. Stop saying it does. It lost MR for some AD. It's a fair trade off. RFC lost a lot of damage already, it doesn't need any nerfs. Nerf Shiv's damage vs minions a bit. Instead of buffing Tabi, making it a must top lane again, nerf Berserker boots by 5% attack speed. Seriously, why 35% AS for 1100 gold plus the boot movement?
In what world will Zhonyas be an AD item? Also the only reason Tabi was built a lot before was because of lethality.
Rioter Comments
: The OP recommended a AP item building into GA meaning GA would be an item that gives AP... that doesn't sound like a sacrifice of damage, it's clearly a buff in AP damage and ANOTHER stasis effect for mages.
It's a suggestion, doesn't mean it's finalized, I'm willing to substitute other things. But overall yes I wouldn't include blasting wand.
: > [{quoted}](name=TSM Piccaboo,realm=NA,application-id=3ErqAdtq,discussion-id=GVyexyZR,comment-id=000300010000,timestamp=2017-09-19T02:51:44.305+0000) > > They changed GA because they didn't want tanks to overload on Armor/MR. if you overload on armor/mr, you get dumped by % penetration. thats why people dont like to buy resistance items without health anymore. {{item:3035}} is a 1300 gold item. g.a. plus stoneplate would have made more than 5000 gold.
I know, but that was Riots reasoning not mine.
: Bro no, mages do not need to build Guardian Angel in anyway as you already have a stasis effect with Zhonyas... If mages can build both GA and Zhonyas that's two stasis effects which is OP, not good and creates cheesy gameplay and stalling fights. That's why GA was made into a stasis effect for ADs only to begin with. It's simply unfair for mages to get two stasis effects and ADs only one, no AD can build Zhonyas and GA... If they made GA for mages ever again they will definitely need a Zhonyas for ADs for balance purposes. But personally I like how two DIFFERENT stasis effects are you unique depending on whether your a ADC or APC.
They changed GA because they didn't want tanks to overload on Armor/MR.
One35 (NA)
: Agreed on all points, especially the last one. The Support should definitely be the team's support for the most part, not just the ADC's. Having the two so intertwined makes games depend too heavily on Bot lane winning.
A lot of the melee supports are generally more team eccentric supports like Alistar, Leona, Braum etc. Only exception I'd say is Bard as landing a 5 man tempered fate feels just as satisfying as saving two people. It's just enchanters that have more harder time being able to find distinctive game play because they rely on their team in the sense that they bring utility while your carry brings the damage, but even so the utility trade off is okay but however the items is just simply having my cake and eating it too.
: A lot of that is more caused by the minion changes in their AI and stats for team differentials. Before, minions wouldn't change based on anything other than game time. Winning team, losing team, doesn't matter. Nowadays, minions actually bias in strength toward the winning team. This makes waves auto-push in your favor, and further increases the global map pressure your team exerts when ahead, while further stripping pressure from the behind team as they now have to respond to the auto-pushing waves more, creating more 4v5 situations, creating a greater lead differential, further increasing the minion power.
Side waves were always a push or pull.
: Let’s Discuss: Marksmen
I got two ideas specially targeting ADCs, with the RFC and Shiv combo. Ever since the price reduction these two items have been built on every single ADC and is where the problem currently lies. Even if it's not both most opt for Shiv. Also some other small things they could clean up. _First_: Let's talk about the almighty duo of Shiv and RFC, both of these are pretty much built on every ADC current and comes at good cost with good rewards, firstly I'm surprised no one said anything about Shivs burst damage, there have been times where I've been bursted for almost 400 alone by shiv, that's almost equivalent to a any skill in league that is maxed with 5 points. The fact that it the damage scales with crit strike is completely ludicrous,_ remove it_. Shiv can still critically strike to keep your butter on your bread. RFC is pretty self explanatory, most Marksman are already gaining insane amounts of range like Tristana, Twitch and whatever else, the item just makes kiting more efficient and overall just causes player frustration because it champions that already gain an insane amount of range get more, there needs to be a max amount of range that if someone out scales it they shouldn't be allowed to buy it, having play against a Twitch hitting you at nearly 900 range sure isn't fun. Also RFC currently, does 50 - 120 (based on level) bonus on-hit magic damage, this could be lowered _slightly_? Maybe? Maybe not? _Second_: _ Warlord's Bloodlust as their keystone further synergies with the passive that makes attacks become energized 25% faster_. Just a big why on this? Why? Straight up shouldn't work like this. _Third_: Ninja Tabi, depending if the above goes through, if not then revert Tabi back to 12%. _Fourth_: GA, this isn't ADC specific but find a better build path for GA so it doesn't cater towards only specific one class/users, this is a late game item that is needed on practically everyone if the game goes that long, {{item:1026}} {{item:1037}} maybe having these two items with a combine cost would be a little better. Having two lives late versus having one just feels like you're being fucked over especially on other classes who don't built AD as their primary damage. _Lastly_, the most obvious, make support items not too interwined with ADCs. While their burst damage alone is the issue, their survivability goes through the roof with things like {{item:3107}} {{item:3504}} {{item:3174}} {{item:3190}} {{item:3109}} {{item:3046}}, So yeah introducing things like Redemption that had more of a better team impact than Ardent that only cater towards ADCs is just an example of distinguishing that. Thanks for reading, now here's a Pantheon and Lux sticker for sweg. {{sticker:slayer-pantheon-thumbs}} {{sticker:sg-lux}}
: No, this would just make games MORE snowbally, not less. As it already is the person in the lead that gets easier and safer farm, now there would be an even greater differential between the leader and the one behind. Instead of your enemy being at 1.5 items to your 1 when your behind, you'll be at .5 items to their 1. Games already snowball hard enough, we don't need /ff@10 to become a thing with /ff@15 only taking the 4 man vote...
Disagree, before season 6 items were way more expensive and minions gave significantly less gold yet leads didn't snowball out of control, half of that has to do with the current bounty system as well.
: Why is Lulu so fkn op?
Ah yes, your standard Lulu build.
FooDang (NA)
: Id take that in a heartbeat. Unfortunately your math is wrong. Gold seals are .25gold/10 seconds 9 seals equals 2.25gold/10 seconds that equals to a whopping 13.5gold/minute
Forgot to add the decimal when calculating rip
: Is Ghostcrawler an ADC main?
He's a design director.
: honestly they just seem fun to have
If you took x9 gold seals that's only 120 extra gold every minute, if you're farming well enough that 120 extra gold shouldn't be much of a factor.
: Why is there a need for everything to get compensation buffs when nerfed? (Ardent Censer)
Lol no it's not, 40 on hit damage isn't the end of the world. Especially since supports do no damage and isn't really attacking anyone during a fight.
: Are gold seals worth taking on midlane mages
Why? You aren't gated by gold income.
: Ardent censor buffs??
It's like Zeke's Convergence. But it's not gonna matter when a support does no damage anyways. Also healing mechanic removed.
: I got told to buy wards as support but I'm not getting better at the game.
Limid (NA)
: Why, just Why man.
Can Braum do the same thing?
: TFW someone dismisses your argument saying you're a *fill in blank* main
But then you realize you're on drugs. Fucking love Waka Flocka.
Yenn (NA)
: Mobility creep really needs to be addressed in the pre-season
FireDrizzle (EUNE)
: How do I stop team from 3v5ing?
You don't, people will be idiots.
: How Does Masters & Challenger Tier Work?
Basically take Master tier as a whole then take the top 200 within that tier, there's Challenger. You don't need a series, it's refreshed every hour or so
: Game Is Pointless
Well Jayce top isn't that impactful unless you gank for him given if the rest of the map doesn't fall behind.
Lyseth (NA)
: Has EVER been a meta where ADC's are bad?
No, because they're always relevant.
: Important Concern Regarding Soraka Mid
DSØ (NA)
: Challenger tip to all my friends struggling in low elo
: No people are not confusing anything Ivern was fine and didn't need buffs in any way, but hey tanks junglers are broken in Worlds so instead of nerfing tank junglers we will buff ivern and make him broken again Balance LUL
Hey man it's alright it's just for Worlds, balance changes will go back to Plat+ after it's done, rightt.
: Does warwicks blood scent activate without vision?
No, he gains a trail towards them that he can follow
: Hey look, Mr Balance is back, cuz he only had 51% win rate
I think people are confusing his brain dead clear vs Redemption/Locket being cheap and effective when he was released.
: When will one for all come back????
I'm waiting for Hexakill ):
Show more

TSM Piccaboo

Level 30 (NA)
Lifetime Upvotes
Create a Discussion