EATARI (NA)
: Perhaps I don’t, but how does Tryndamere count as an ADC? Yasuo I’ve seen before, but never Trynd. Also, just because AP is better than AD Shyvana doesn’t mean that she doesn’t benefit from Yummi’s attack speed. And just to direct this back to the original thread question, Yummi isn’t any worse at supporting non-marksmen. Her W gives more adaptive force, especially so late-game, more than making up for the loss of slow and MS steroids. Anyways, attack speed is probably one of the more universal “I could use that stat”, alongside AD, AP, and HP. More examples of champions that like attack speed: {{champion:523}} {{champion:22}} {{champion:268}} {{champion:51}} {{champion:164}} {{champion:42}} {{champion:131}} {{champion:119}} {{champion:81}} {{champion:114}} {{champion:86}} {{champion:150}} {{champion:120}} {{champion:420}} {{champion:39}} {{champion:59}} {{champion:24}} {{champion:126}} {{champion:202}} {{champion:222}} {{champion:145}} {{champion:429}} {{champion:10}} {{champion:85}} {{champion:203}} {{champion:240}} {{champion:96}} {{champion:236}} {{champion:117}} {{champion:54}} {{champion:11}} {{champion:21}} {{champion:82}} {{champion:518}} {{champion:56}} {{champion:2}} {{champion:61}} {{champion:80}} {{champion:133}} {{champion:421}} {{champion:58}} {{champion:92}} {{champion:113}} {{champion:235}} {{champion:102}} {{champion:15}} {{champion:72}} {{champion:517}} {{champion:91}} {{champion:17}} {{champion:412}} {{champion:18}} {{champion:48}} {{champion:23}} {{champion:4}} {{champion:29}} {{champion:77}} {{champion:110}} {{champion:67}} {{champion:254}} {{champion:106}} {{champion:19}}{{champion:62}} {{champion:498}} {{champion:5}} {{champion:157}} Attack speed is almost always useful.
ADC AD Carry Tryndamere is a Carry. That builds AD (when he's not trying to be a beyblade Wizard). You can knock out a lot of the Marksman from your list since, duh that's the topic of discussion. A lot of the champions you listed are also far more ability and combo based than Attack Speed will ever be relevantly useful on, including the likes of Illaoi, Pantheon, Riven, and Renekton. I'm also not sure where the hell you're trying to go with Malphite, Orianna, and Lulu. And then you have stuff like Thresh and Neeko, in which case you're either trolling or really really uninformed.
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=xL0EIXV6,comment-id=000000000000,timestamp=2019-12-08T00:30:22.764+0000) > > You phrase it like this preseason is any different from any other. Except it is different. No other preseason except preseason 9 has been this much of a one sided fuck fest.
[Mmhmm, sure.](https://media1.giphy.com/media/11a8FLrVeoLnna/giphy.gif)
Ksariyu (NA)
: What Defines Role vs. Position.
Oh, don't use the classifications on the Client. Riot has yet to update Classes and Subclasses on there. What you are reading, Mage, Support, Fighter, Tank, they are all "Classes". Specifically, those are the old Classifications. They define the general design and role of a champion. Riot [updates the Classifications](https://na.leagueoflegends.com/en/news/game-updates/gameplay/taking-another-look-subclasses) every once in a while but it's not exactly... The job that a champion is supposed to do is their role. While it's very in line with Classes, roles can fluctuate based on the team and the players and the situation. Position is where the champion plays from (Top, Jungle, Mid, Bot, Support). This has more to do with early game optimization than it does the Class or Role of the Champion. I would ignore the Class system honestly, as it doesn't really adequately describe champions in a useful way.
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=xL0EIXV6,comment-id=0000,timestamp=2019-12-08T00:13:56.042+0000) > > Preseason historically makes the game a shitshow in terms of game volatility. The Boards will be quick to point a finger at Riot but honestly everyone's critical thinking goes out the window this time of the year for fun, for experimentation, or for memes. I don’t find this preseason fun at all Shit stomp or be shit stomped isn’t fun.
You phrase it like this preseason is any different from any other.
: How come my team always hard feed?
Preseason historically makes the game a shitshow in terms of game volatility. The Boards will be quick to point a finger at Riot but honestly everyone's critical thinking goes out the window this time of the year for fun, for experimentation, or for memes.
: Game Balance?
Why does this post feel like it was written by a bot.
: Lets add some jungle diversity
Well the title and the content aren't exactly... Anyway to answer the Dragon stuff, I'd like to stress a couple of things. First of all, if anyone's payed attention to the Jungle role for more than two seconds, it's really easy to recognize that some champs are way better at soloing Dragon than others. If you want to start preaching about Diversity in the Jungle, you need to know what that actually means. In this case, some Junglers are better at Neutral Objective control than others. You can name Udyr off the top of your head, and if I showed you a slideshow of all the meta Junglers, you can probably identify which ones can clear the dragon solo before the 8 minute mark (3rd clear, for those wondering why I chose that time). Trying to inhibit who can solo Dragons only hurts the meaningful distinctions in "Diversity", not help it. Unless you're one of those who thinks Diversity is making sure every champion performs exactly the same no matter what so that every champion can be picked for every situation. Anyway the point of identification leads into the next point, why not just ward the Dragon at the 5 minute mark onwards? Unless you're top lane (in which case, Herald). It should be that obvious which Junglers {{champion:254}} {{champion:64}} {{champion:24}} you need to constantly keep an eye on or at least keep a ward on the Neutral objectives. Dragon soloing shouldn't even be a problem unless you have extremely low pressure from your Mid, Jungler, AND Bot Laners, you're prioritizing your vision for something else (in which case, you're now having to deal with strategic diversity), or your whole team is bad (in which case, you have bigger problems to worry about) But perhaps the silliest part of this thread is your recommendation to raise Dragon tankiness. That will do nothing. The best Dragon soloers do so because they have the sustain to chew away at the Dragon that early in the game, and sustain will always beat Flat defenses. Unless you bolster their solo defense to absolutely ludicrous levels, you're actually gonna make the problem worse since a lot of non meta Junglers can just barely solo dragon early and forcing them to chew away at it for even longer will kill one of their strategic options.
: > [{quoted}](name=Arammus,realm=EUW,application-id=3ErqAdtq,discussion-id=JnQsRNkf,comment-id=0000,timestamp=2019-12-03T22:48:24.779+0000) > > well isnt that obvious? if 1 wave of minions gives as much exp as half your jungle, you just tend to gank and tax the entire wave and the next one i know i feel like they should have seen this comming. currently i've seen more early game gankers like {{champion:64}} {{champion:421}} {{champion:35}} {{champion:113}} {{champion:11}} {{champion:245}} {{champion:20}} {{champion:33}} where junglers that usually can't gank untill level 6 have all but vanished {{champion:28}} {{champion:19}} {{champion:56}} {{champion:72}} {{champion:30}} {{champion:9}}{{champion:102}}
You put Yi in the early game ganker category and Warwick in the farm to 6 category. What?
: Why not ping the wave or type "big wave bot/mid/top" so one of your laners gets the wave? You can already catch the odd wave with no penalty, but if you're getting more than 20 it just means that your team's macro is bad because they can't even assign themselves an income source or you're taking a significant portion of your carry's income
It's not that you can't, it's just not up to you whether or not your team responds. At the end of the day, somebody needs to catch that wave, and eventually it will have to be the Support every once in a while. Supports need to have something built in to their late game to allow them to catch these waves without serious penalty for it.
: You use Udyr as an example, but do you think anyone has ever felt "outplayed" when they were killed by a Udyr?
Lmao this. Udyr is one of the pinnacle examples of Champion Counterpicks into Yi or weak early game Junglers, while at the same time having virtually no mechanical depth to "Outplay" somebody.
Rioter Comments
rj155500 (NA)
: Is Garen OP or troll?
Yes. Also somebody came by and carpet downvoted everyone, the hell?
: >Ocean is objectively worse. Fire is objectively worse. Earth is better sometimes, and other time worse (comp dependent) Wind is better I never understand why people make posts then just drop an opinion with no support/reasoning to their claims.
Well, as far as per stack of Dragonslayer, Fire and Ocean are just objectively worse. Fire is weaker outright and Ocean lost its mana regeneration. And of course, Earth being a percentage based increase in armor and magic resist, which is a touch more niche than Fire's AP and AD bonus while doesn't necessarily make it better sometimes, does make it way more comp dependent. Wind is just incomparable.
: Jesus. At first I though you had u.gg set to below plat but oof, 55.38% win rate. Damn. Maybe its the fact that he can solo drags healthy and drags can win games now? Idk. Thanks for the post cuase im surprised.
It's the Jungle changes altogether. Gromp enables his Level 3 Gank way faster, which makes his climb into Tiamat that much smoother. And once he has Tiamat, the faster respawn time in the Jungle makes him WAY better at power farming to 6. And, as you mentioned, he's really good at soloing Drag (and Herald), which are far more valuable this season.
Yenn (NA)
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=vtgGoJq8,comment-id=000000000000,timestamp=2019-11-21T23:27:01.610+0000) > > Well the above is true for Xin, as stated. Cho'Gath plays more power ganker, at least until Level 6. > > I'm not sure if you can see my games from yesterday (2 ranked and 4 normals) but I'm not having issues keeping up in Levels in the S10 Jungle. Can you explain what clear paths you typically take and why you think you're falling behind? You're not falling behind because you're having a very successful early to mid game. In all of your games where you don't win the early game hard, you're 2-4 levels behind.
Not counting my Mundo game for being the first game of the preseason, I've been caught up with literally everybody but one fed Rengar while as Volibear.
Rioter Comments
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=vtgGoJq8,comment-id=0000,timestamp=2019-11-21T20:43:02.142+0000) > > It depends on your Champion. They all have different strengths to play off of and goals they want to achieve. What you said is primarily true for high aggro Jungles like Xin Zhao, Kindred, Udyr, or sometimes Rengar. On the other end of the spectrum, a scaling carry type champ like Shyvana, Yi, or Karthus mostly just want to optimize their full clears. > > What Junglers do you play? I generally stick to Xin and Chogath, but I play just about anything but Karthus.... I dont like the idea of depending on my laners to protect my jungle. I just noticed though that I am much lower level wise as the game progresses lately and debating how to proceed this season.
Well the above is true for Xin, as stated. Cho'Gath plays more power ganker, at least until Level 6. I'm not sure if you can see my games from yesterday (2 ranked and 4 normals) but I'm not having issues keeping up in Levels in the S10 Jungle. Can you explain what clear paths you typically take and why you think you're falling behind?
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=r0TyPH0s,comment-id=00030000,timestamp=2019-11-21T20:46:07.280+0000) > > No no no, you don't understand. Like come on, at least let tanks be fucking tanks at the very least. I'm sorry, but I believe you're the confused one. 6/0 Yi with one and a half items will melt anything in less than a quarter of a millisecond. Yi has always been the type of character that could run away with a game if he's really fed. The real problem is he used to require **TIME**. Even Devourer/Feral Flare Yi needed time to farm his broken item up. In current League of Legends, you get like two kills in the first 7 minutes of the game, a single item and you're practically unstoppable. The real discussion here should not be not Yi. He's still just his usual old stupid self. It's the game on the other hand is being forced into this horrible sate of "Rush an item!! QUICK YOU GOTTA BE ULTRA POWERFUL 10 MINUTES IN!!". I hate this meta Meddler and his crew have crafted. I'm an ADC player, but I'm also someone who'll rush Warmog's on Cho Top and enjoy being a wall that doesn't deal damage but is there to serve as a frontline for my carries. I unironically enjoy that style of play, but if any carry (not just Yi) is reaching their power spike so early and on a single item, there's very little in the way of options.
: That's just Yi being Yi though... When has he not done this when fed? A fed Yi has done that for as long as he has existed. Did you just started playing last month and just found out what a fed Yi can do? Cause otherwise this post is as useless today as it was in 2014.
No no no, you don't understand. Like come on, at least let tanks be fucking tanks at the very least.
: So jungle question
It depends on your Champion. They all have different strengths to play off of and goals they want to achieve. What you said is primarily true for high aggro Jungles like Xin Zhao, Kindred, Udyr, or sometimes Rengar. On the other end of the spectrum, a scaling carry type champ like Shyvana, Yi, or Karthus mostly just want to optimize their full clears. What Junglers do you play?
Zerroxx (NA)
: Any value in pushing ranked now since season ended?
Oh, is everything locked down? Weird, usually you could still get some rewards during the pre-season until the next Season actually starts.
: So you are insulting the entire community by assuming no one knows what type of damage their champ does, and when team builder gives you and your team all the time in the world to lock down an agreed team, you're saying it has nothing to do with this? I see, well I guess we can't have a discussion about something when its not that thing.
You know what you're absolutely right. The entire community is full of mouth breathers that can't tell a sword from a [stick](https://randomc.net/image/Mahou%20Shoujo%20Site/Mahou%20Shoujo%20Site%20-%2001%20-%20Large%2001.jpg). Never mind that "all the time in the world" is really a side effect of how bricked Team Builder was for everyone other than Support players, clearly we shouldn't have a discussion about this.
Done25 (NA)
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=2jYQbAuv,comment-id=00000000,timestamp=2019-11-19T06:18:45.575+0000) > > Hey that's cool to hear. Does it also recommend stuff like Knock Up Champions when you have a Yasuo, or Malphite into enemy AD teams? It offers tips on a chano by champ basis, but nothing like that. The closest thing I can think of is https://www.leagueofgraphs.com/champions/counters/missfortune with its "X is best with..." section. Which I really love when trying to decide which support to pair up with my rando ADC.
Darn. [Many](https://champion.gg/champion/Yasuo/ADC) Statistics [Sites](https://lolalytics.com/lol/yasuo/?tier=platinum_plus&patch=9.22&mode=ranked) offer champion on champion Synergies, which is a great function if you're playing with a Duo or there's that one guy on your team you want to play off. I was thinking more along the lines of completing an entire team comp however, and almost no Statistics sites I've seen do whole teams.
: When you say it has nothing to do with this, explain yourself. Team Builder was a built in champ select assistant.
[Team Builder](https://leagueoflegends.fandom.com/wiki/Team_Builder) was a queue for people to pre-select their roles and champions before joining up with a team. It didn't really offer any Champion Select assistance at all, at least not in the way of Filters and Recommendations.
: Remember "Team Builder" ? They got rid of it. I don't think your idea is welcome here.
Yeah, except Team Builder has nothing to do with this. Do you remember Team Builder?
Done25 (NA)
: I don't remeber off the top of my head, but I'm fairly sure the Blitz app shows each team's expected damage split.
Hey that's cool to hear. Does it also recommend stuff like Knock Up Champions when you have a Yasuo, or Malphite into enemy AD teams?
Rioter Comments
: Q procs it. It also sometimes takes people YEARS to experiment with a new build. It took {{item:3003}} getting hard nerfed THREE TIMES for people to notice it and start buying it on Ezreal, after FOUR YEARS of giving over 160 AP, being 600g cheaper, and granting full AP during its entire stacking rather than being cut by 2/3 until it transforms. Meanwhile... in Season 4-7, I maintained a 64+% WIn rate on Nami picking {{item:3003}}
Fair enough on the time of discovery. Alternatively, what I'd like to ask is that somebody discovered it, someone popular enough to very quickly get MF players on the Klepto train in a single patch, who was it and what prompted them to suddenly start using it?
Infernape (EUW)
: A lot of people have been running Klepto on her now (it's her most picked rune according to u.gg), and probably ADC powershifts with Riot finally nerfing Kai'Sa and Xayah who have been the top tier ADCs for a while now and Ashe who got needlessly buffed.
What prompted people to start running Klepto on MF? Also, are Kai'Sa and Xayah considered MF counters, and Ashe not so much so?
Rioter Comments
Xavanic (NA)
: What am i supposed to do?
Play top lane. If your teammates are going to be coin flips, you can at least tell yourself it wasn't your responsibility.
: Let's Buff and Nerf Hecarim.
Can I ask what it is you're aiming to achieve as a goal of these buffs and nerfs? As far as I can see, these are just spitball ideas with no sense of context or aim.
: I wouldn't associate it with Nazis though... a decent not directly Nazi related reference would be Fahrenheit 451.
> [{quoted}](name=ClaireRedfield,realm=NA,application-id=3ErqAdtq,discussion-id=g53JK9pg,comment-id=00080004,timestamp=2019-11-15T21:39:15.946+0000) > > This Nazi book burning behavior needs to stop.... [I mean](https://tvtropes.org/pmwiki/pmwiki.php/Main/ExactlyWhatItSaysOnTheTin)...
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=g53JK9pg,comment-id=00080004000100000000,timestamp=2019-11-15T23:40:59.316+0000) > > It was a joke post so I hope you don't expect a serious answer. > > But like, straight up, 2 posts into this thread and we have a Moderator accused of Nazi book burning. that might be a bit of an extreme exaggeration but the hate of the moderators here is pretty unfair (try dealing with reddit moderators who won't explain things outside of directly asking them a question) so i can kinda see why people are upset especially when talking about nerfing yuumi, but blatant hate for the forums mods is kinda unfounded (usually at least)
Oh but you don't understand Captain, It doesn't matter who burned more books, the point is that books were burned, knowledge was suppressed, writers, ideas, and discussion were censored, and the Nazis were the most infamous people to have done it. Just like the case here with the Yuumi thread. I visited the Yuumi thread, thought some people had some interesting ideas even if I didn't agree with all of them and now it's gone despite people talking about the game in what was effectively a constructive manner. They were proposing ideas, and some people were proposing other ideas or why the previously proposed ideas may not work, like an actual discussion, and now it's gone. The reason given by the moderator isn't sufficient based on what I actually saw going on over there, and if it was removed because of a couple people having an argument then you might as well close the entire forums. /s
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=g53JK9pg,comment-id=000800040001,timestamp=2019-11-15T23:04:36.673+0000) > > The threshold on Godwin's Law has become increasingly shorter over the years. lol how even bruh?
It was a joke post so I hope you don't expect a serious answer. But like, straight up, 2 posts into this thread and we have a Moderator accused of Nazi book burning.
: I didn't agree with the post even down voted it because I thought it was an absurd idea. Even still people were coming up with good ideas about the topic and discussing **GAMEPLAY RELATED TOPICS IN A CONSTRUCTIVE MANOR** and I'd never want to see a discussion like that just be erased. This Nazi book burning behavior needs to stop....
The threshold on Godwin's Law has become increasingly shorter over the years.
rekosuo (NA)
: Why are some champs weren't even playing enough
I don't think Ivern's (lack of) popularity is due to pro nerfs. He was never really popular in the first place.
Rioter Comments
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=QkEELWuh,comment-id=00000000000000000000,timestamp=2019-11-15T05:40:51.261+0000) > > Umm, no they aren't. Prework Poppy, Yorick, and Sion all got reworked lmao. Missed the prerework part of that, but all 4 have been reworked and 3 are playable one isnt
Trundle's rework was more of a Visual Update than a complete rework like the other 3 ^ ^' There's a difference between the Twitch or Karthus reworks than the Sion or Galio reworks, to put it simply.
: > [{quoted}](name=TehNACHO,realm=NA,application-id=3ErqAdtq,discussion-id=QkEELWuh,comment-id=000000000000,timestamp=2019-11-15T05:21:21.820+0000) > > Probably because he's one of those champs that warps the game like prework Poppy, Yorick, or Sion whenever he/they were strong. > > After a certain point, Trundle becomes literally unapproachable 1v1 or even 2v1. It can take at least 3 players at a time to stop him, one take his Ult, and two to fight Trundle with the strength of two champions. Put this on top of how he generally counters mono tank comps and split push comps almost entirely on his own, and the fact that he's the truest definition of a statstick champion outside of his E, and you've got a mess to make him too strong. The other 3 champs you listed are all playable, trundle isn't There are much better split pushers, much bigger stat sticks, and way more dangerous "1v3" champions out there, trundle loses in all of things you listed I'm not saying triple his Q scaling and make his ult 50% HP I'm saying give him something because he succeeds at nothing > [{quoted}](name=NuggetMilk,realm=NA,application-id=3ErqAdtq,discussion-id=QkEELWuh,comment-id=0001,timestamp=2019-11-15T05:26:29.009+0000) > > From what I've seen of trundle, unless the person playing him is borderline r%%%%%ed, they do quite well. He can splitpush like crazy and wins most 1v1s. You almost always HAVE to outnumber him in order to take him down because he's tankier than you, has more dps and sustain, AND steals your stats. Buffing him would make him as overpowered as Ekko is right now. You have like 0 games with trundle in well over a week so I think you must be confusing him with another champion He can push towers, that's about it, since unless he's way ahead of you he's not going to out DPs most champions and his sustain his either his ult which is at most 30% of your HP (reduced by magic resist) or him CSing Buffing wouldn't make him overpowered since he's basically unplayable ATM, it might make him borderline viable
Umm, no they aren't. Prework Poppy, Yorick, and Sion all got reworked lmao.
Bultz (NA)
: Can we buff WW a little
Wait for S10 first. The Gromp Change is a really big deal for a Lv3 Single Target Jungler like Warwick and we shouldn't be forcing balance changes on Junglers until we know what 3 camp Gromp does to the game.
Weensw (NA)
: If you want to play a fling comp for fun, what lanes can those hero go?
: > [{quoted}](name=R0ses R Red,realm=NA,application-id=3ErqAdtq,discussion-id=QkEELWuh,comment-id=0000,timestamp=2019-11-15T05:12:59.334+0000) > > He's a very boring champion with no real depth. I'd call him the Garen of the jungle, but he's literally more boring than Garen. The only interesting piece of his kit that requires a brain cell to use is pillar. Plenty of boring champs, why can't trundle be viable like the rest :(
Probably because he's one of those champs that warps the game like prework Poppy, Yorick, or Sion whenever he/they were strong. After a certain point, Trundle becomes literally unapproachable 1v1 or even 2v1. It can take at least 3 players at a time to stop him, one take his Ult, and two to fight Trundle with the strength of two champions. Put this on top of how he generally counters mono tank comps and split push comps almost entirely on his own, and the fact that he's the truest definition of a statstick champion outside of his E, and you've got a mess to make him too strong.
: He gets a hydra and sometimes triforce, but the main point of shen is to stay alive and be annoying. His damage will never be high. Hydra scales with HP, and iirc he has some HP-based damage scaling as well.
>Hydra scales with HP, and iirc he has some HP-based damage scaling as well. This is exactly my point. Everything's in place for him to be an HP scaling bulky duelist. Of course his damage will never be high if all he ever builds are straight Tank items, even though literally half of his kit is that of Dueling supremacy. It's just odd to me that potential is forfeited for pure defense.
: Just saying because hashinshin fans and a lot of the boards seem to think vlad is some untouchable god.
Yeah, Top Lane is just full of broken and untouchable champions that take no skill and are absolutely no fun to play against after all.
Rioter Comments
: Vlad's auto range is very punishable to most top laners. His CDs are as well, before considering that a lot of bruisers actually out-range you as far as abilities. He only has lane control before first back if he doesnt pull out a significant lead. If you took magical footwear and they buy boots first back, they wont let you touch the wave until it crashes into turret if they're smart. Part of the reason he grabs protobelt first is how terrible and punishable his waveclear is. ------------------- You have to remember he has one of the worst ranges among ranged champs, one of the worst base MS, and utterly lacks utility. If you want to get onto him, you easily can with most champs before he grabs sorc shoes. His early is extremely punishable. Most top laners respect you way too much when playing Vlad. If his empowered Q isnt up, go ham. Especially if he just used E. Even if he uses phase rush+pool, that gives you 30+ seconds of complete lane control, barring jungle interference.
Just to be clear, you're preaching to the choir man.
: Wait, did you just suggest vlad has wave control? He sucks at pushing until at least level 12. One mistimed/over/under charged E ruins an entire wave as far as csing under turret. He cant freeze mid because everyone can break it safely. Top lane is a gamble because most of the laners eat you alive if they actually punish your CDs. And either way you're still at the mercy of your team.
Having the spell cast and auto attack range advantage is often good enough to establish lane control, at least in the case of Top Lane Vlad. But yeah until he has some items under his belt the damage behind his waveclear is pretty bad.
94372148 (NA)
: Why do assassins, a class that's supposed to do BURST damage, consistently have the most dmg overall
Why are we even debating this in the comments? We can literally just look it up. [Top 15 champions are DPS Champs or AOE Mages](https://champion.gg/statistics/#?sortBy=general.totalDamageDealtToChampions&order=descend). Twitch takes 16. Zed is 18. [Even if we restrict for only Mid Laners](https://champion.gg/statistics/#?sortBy=general.totalDamageDealtToChampions&order=descend&roleSort=Middle), Zed is only champion #9 on the chart, beaten by the likes of Vladimir and Corki.
: My account was hacked, summoner name was changed, and within minutes, was stolen by another user.
I literally just got a message that someone else logged into my account. IMMEDIATELY changed my password.
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TehNACHO

Level 195 (NA)
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