: > Can you take us through the process of reworking a champion? Like where does the idea start, why do people feel the need to, where does it travel, what are the reasons for everything, how does it get to you and after that what do you do with it and why, and then finally where do you send it off, etc.? This will be a brief summary of the process I went through on Taric: First, decide which champion to work on. In Taric's case, his gameplay was pretty flat, but his visuals were also incredibly low quality and out of date, so it made him a good choice. From there, I started early kit prototypes to see what kind of direction we could take him. I probably went through 5+ completely different versions of Taric that were each in playtest for a few weeks before landing on the gameplay hook that he will end up being his update. By now, the basic direction for the kit is set, though it still hasn't fully come together. At this point, we slowly began to spin up concept meetings between myself, his concept artist, his writer, and some producer types that could keep us on track. This process takes several months, and as with the kit design, several different completely different concepts were considered and discarded before landing on the one we chose. By the time we were done with this stage, we had a pretty good idea of what he would look like, the kind of vibes he would give off, and what his story would be. Once the concept had been chosen, we could begin bringing him to life, starting with creating his new model and going from there with VFX, SFX, and animations. Additonally, we begin thinking about promotional material around this time. Simultaneously, I went back to the gameplay and made a few mechanical adjustments to the kit to accommodate for some of the concept decisions we'd made on him, and I also gave some consideration to cutting out some of the superfluous mechanics I'd added to the kit earlier on in its development. This is still about where we are at the moment on Taric, as it's a process that takes several months, and it's one that he's playtested throughout, somewhat to sort out small oddities in the design, but primarily to make sure all the visual and audio indicators are reading correctly. Moving forward, we'll have to begin more balance-focused testing from our team of internal Diamond-Challenger playtesters, as well as bugfix any issues that come up along the way. Following that, it's just a matter of polishing it up, getting it onto PBE, reacting to relevant reactionary feedback during that time, and sending it to Live! I'm not sure how much of that procedural information was already known, so hopefully it was what you had in mind with your question!
It was. Thanks a lot! BTW please keep taric's joke; it's what I love most about him. :^){{champion:44}}
: Here's a post where you can ask questions about the stuff I've worked on, and I'll try to answer.
Can you take us through the process of reworking a champion? Like where does the idea start, why do people feel the need to, where does it travel, what are the reasons for everything, how does it get to you and after that what do you do with it and why, and then finally where do you send it off, etc.?
: Because he's telling the truth. CLEARLY riot read his idea, liked it, designed the champion, than used {{champion:26}} to go back in time and start making teasers for it.
Why he gotta be white? Why not {{champion:245}} ?
: Everyone keeps saying he but im pretty sure this champion is female
The champion developer riotgypsy previously stated that this champion was a male
: Is Jhin from Demacia, Ionia, or both like Sona? Or is he yet another independent? The music, the gun's ornamentation and the fire roses feel Demacian. The name, the mask and the cherry blossom petals feel Ionian. Also, is it just me, or is anyone else thinking that Jhin will be like a ranged Udyr?
I was also thinking that as well m8
AD Yuumi (NA)
: almost there...
STOP TEASING US, PLZ THIS IS CRUEL
: link?
How to not talk out of your ass 101
Warice (NA)
: love the style, one of my favorites
Thank you very much!
Jynx (NA)
: Ekko community roundup!
Wanted to show my own stuff since it didn't get in the actual page. Thanks!
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TehStone

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