Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
: visual bugs that appear only on ARAM are not game breaking.
https://cdn.discordapp.com/attachments/197436260346757130/343766083670638593/unknown.png
: *game breaking*
Massive, unintended buffs are game-breaking. It's like if thresh was permanently winding up a hook, making it impossible to tell when he's actually throwing one.
Rioter Comments
Rioter Comments
Rioter Comments
Rioter Comments
Swarmer (EUNE)
: and then where are ahri and aatrox bans?
Aatrox is the 10th most banned champion in the game. Ahri is 40th though. She's strong, but she hasn't been overpowered in a long time. Aatrox and Akali have both had points of being overpowered.
Rioter Comments
: I think context is in order.
It was an Orianna Nexus Blitz game. My team was completely useless, and once sudden death rolled around, I could no longer use the Hit & Run tactics I was using to keep us in the game. I nearly one-shotted the enemy team with my Q+W+R combo, doing about 2.5k magic damage to all 5 enemy champions before I died (that's right, a 5 man ult), and my team still lost to them with full hp. {{sticker:zombie-brand-facepalm}}
Rioter Comments
: Vi needs an actual skin and not trash skins. I thought she would have gotten the oddesy skin line but nah. All of her skins are garbage and the only good ones don’t make sense. Like why isn’t her project skin pink. AND HER DEMON SKIN LOOKS LIKE A TOMATO. I’m really hoping for star guardian or maybe Mafia, badlands or arcade. I need a legendary skin for this thiccy
Project Vi is a really nice skin, and is orange because it's based on a fan's concept art.
: Project cami is probs finna happen
Doubtful. Too similar to Program Camille.
: When it comes to Jhin, there are a lot I want, most being fan-made concepts I've seen. **Omen of the Dark-** https://cdna0.artstation.com/p/assets/images/images/003/913/044/small/angel-huerta-final.jpg **Debonair-** https://i.imgur.com/FYzb7hd.png **Lunar Reveal: Warring Kingdoms-** https://img00.deviantart.net/1120/i/2018/047/2/3/warring_kingdoms_jhin_2__by_tarikcloudarts-dc3f3o1.jpg **Sugar Rush-** https://cdna.artstation.com/p/assets/images/images/009/135/764/large/alex-heath-jhin-final.jpg?1517329969 Apologies if the images don't work. They are, more or less, examples of some of the amazing concepts I've seen. All of them have names/signatures on them besides the Debonair one. I don't know who made it. I don't think anyone who has posted it knows. If you know who made it, please tell me. As a Jhin main, I feel the creator of that masterpiece should be recognized.
Reav3 (NA)
: He is pretty high on our list. This is largely due to internal data we have that shows TONS of new player are drawn to Nocturnes theme and the idea of his kit, but then they drop him very quickly. Our theory here is that if we modernized his kit and gave him a full VGU then many more people would stick with him and he would be a extremely popular and sticky Champion. Currently I think his playrate is under performing based on how resonate his theme seems to be.
If you do update him, I would leave his ult alone and rework his basic abilities. His R is one of the coolest abilities in League, and most of the reason why people play him.
Rioter Comments
Rioter Comments
eslayx (NA)
: Make Selected Champions unbanable in ranked?
I totally agree with you. I main Veigar support, which is actually really strong in the meta right now. However, the pick rate is low and many low elo players aren't aware of how strong he is bot with the new ap items. I've had people ban or threaten to ban my one trick cuz they "don't like it."
Rioter Comments
: Assassins have too much of an easy time getting to a carry
Assassins don't need any nerfs or buffs atm. The issue assassins have is isolating their target and making the mistake of targeting the protected. The whole concept of assassination in both games and life is that the target isn't supposed to see it coming or be prepared to stop it. If Lucian glues himself to lulu the entire game, you aren't assassinating him because he's taken precautions. When Lucian goes solo to farm a wave, take a buff, etc, THEN you kill him. The whole concept of an assassin is meant to be unbalanced and unfair to play against WHEN YOU CATCH THEM. There can be no complaints from squishies who fk up. You can't complain either though. You can't force plays on assassins. There is **NO** circumstance where you should be trying to get through all the things you listed. If you are trying to kill that Lucian in that situation, you're playing like an idiot. One could argue that assassins shouldn't be forced to rely on the enemy making a mistake, but then guess what???? YOU WOULDN'T BE PLAYING AN **ASSASSIN** IN THE FIRST PLACE! PS: {{summoner:14}} {{item:3123}} {{item:3165}}
: It's generally true. Like Nasus, Trundle, Shyvana all have the highest tier of movement speed (350). Some dashless champions do not have high movement speed because of other reasons, Such as a frequent speed boost (Garen,Volibear) Some because of the amount of CC they have. Mord is a outlier, because he has no movement speed boost nor CC, yet he's really slow.
{{champion:82}} has low movespeed because the 3rd q will rewrite your interpretation of reality like he swung through time and space just to remove you from existence. He's not broken at all, but good god don't let him hit you thrice. It's like chasing {{champion:27}} or fighting {{champion:31}} with 10% hp, some things are just big no-no's.
: Shouldnt champion that don't have dashes/blinks/ward hops have higher base movement speed?
Pro tip, take movespeed runes. Your enemies will rarely expect you to be so oddly fast. This will let you dodge skillshots, escape, and chase. The number of times I've died to jungle ganks as mages has dropped drastically. If you play someone like {{champion:63}} , you can walk up and blow people tf out the water (pun intended) much easier.
Sheerish (NA)
: I was feared instead of taunted by shen?
I've played a lot of {{champion:98}} and this weird shit has happened to me and made me miss out on a lot of potential damage
Borbland (EUW)
: Your definition of cancer seems to be pretty broad. You include Sona and Janna into the cancer category but not Master Yi ?
Yi is now weak to the point where he's actually kinda hard XD You have to actually be good at utilizing your alpha strike to dodge cc and meditate to dodge damage, because he'll get blown tf out the water with this crazy damage creep. Yi had a comeback with devourer but that item was cancer so it, and he, had to go.
: On the first day of Leaguemas, Riot gave to me
I laughed at "Three Wind Drakes" all 12 times lol Rito plz remove wind drake, useless af.... {{sticker:zombie-nunu-tears}}
: {{champion:74}} : hmm, don't mind if i do: {{item:3512}} {{item:3060}} {{item:2045}} this is some s5/6 meta, boys.
{{champion:36}} {{item:3512}} {{item:3077}} {{item:3068}} {{summoner:12}} {{summoner:6}} https://media4.giphy.com/media/asHT7eh4AwG9G/200_s.gif
TendajiX (NA)
: If you aren't good mechanically, i'm not really sure that you can "hard carry," because you arent going 21/0 and bodying everyone. It's more a soft carry lol. I would advise taking someone with wave clear or split push and pressuring objectives. You'll never outclass them in mechanics and slaughter them, so you have to use your superior game knowledge to keep constant pressure on the lanes and dragon. Towers are key for you. {{item:3512}} this item will win you many games if your teammates aren't good enough at countering pressure and controlling objectives and {{summoner:12}} makes the game child abuse. {{champion:36}} embrace the mundo and love him tenderly. You can rush a {{item:3512}} on mundo top, then get {{item:3068}} {{item:3077}} {{item:3065}} {{item:3742}} . The pushing power will be bullshit, and i've abused this countless times. In lane, jsut farm up for zz rot with cleavers or aa's if safe, and use your ult for lane sustain since you likely wont want to be fighting, but will get poked. {{summoner:12}} {{summoner:6}} for the split pushing cancer. mundo also reduces cc duration with his w.
Yo i played a game with the tips i gave you in my placements, gold-silver range, this was the result: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2370190416/43124701?tab=overview I took every tower top all the way to the inhib solo. Then i stalled 3 enemies solo while my team baroned, survived, and ended the game. Teemo had like 23 cs to my 85. I MAIN SUPPORT...... {{sticker:slayer-pantheon-rainbows}}
DCart3r (NA)
: How do I carry ranked as a Platinum in Silver?
If you aren't good mechanically, i'm not really sure that you can "hard carry," because you arent going 21/0 and bodying everyone. It's more a soft carry lol. I would advise taking someone with wave clear or split push and pressuring objectives. You'll never outclass them in mechanics and slaughter them, so you have to use your superior game knowledge to keep constant pressure on the lanes and dragon. Towers are key for you. {{item:3512}} this item will win you many games if your teammates aren't good enough at countering pressure and controlling objectives and {{summoner:12}} makes the game child abuse. {{champion:36}} embrace the mundo and love him tenderly. You can rush a {{item:3512}} on mundo top, then get {{item:3068}} {{item:3077}} {{item:3065}} {{item:3742}} . The pushing power will be bullshit, and i've abused this countless times. In lane, jsut farm up for zz rot with cleavers or aa's if safe, and use your ult for lane sustain since you likely wont want to be fighting, but will get poked. {{summoner:12}} {{summoner:6}} for the split pushing cancer. mundo also reduces cc duration with his w.
: Yes, total heal as in end game stats her being horribly out healed by ziliean, almost double.
either zilean's teammates had brain damage, or nami really was ass XD
: {{champion:25}} My wife looks like my main.
Nice tits, but the whole wings, harry potter scar, and dark magic thing might get complicated. GL
: lol I'm a ziliean support main in Diamond. If you out heal a Nami support, that Nami is trash, hands down.
Not really, zilean's ult is probably the most powerful heal in the game. If you mean total damage healed through the game, that makes a lot more sense.
: One of the greatest traits of current Viktor isn't what he believes or what he does, it's how he convinces others to believe and do as he does. The fact that he earned a willful and dedicated following in his current iteration just proves how you can be amoral and still be considered redeemable. And yes, he IS amoral - he does not hold to any moral code to shackle him to any actual altruism, he strives simply for the sake of achieving a worthwhile result. Progress. Now, his ETHICAL code is another thing entirely, and current Viktor proves that he is VERY ethical. He never sought revenge on Stanwick (it would be too much of a waste of his time and effort), he never tried to bind Blitzcrank to his will (Blitzcrank is not relevant to his new work in the Glorious Evolution), he only experimented upon himself and those who gave him permission (once again, his acolytes served him of their own volition). **"In one's hand, techmaturgy is a tool. As one's hand, it is liberation!"** Viktor had always been about action. He had been founded on ambition, on credibility, and, most importantly, on being willing to transform yourself for the sake of scientific improvement. And beyond that, there was nothing that defined Viktor more than what he stood for. ***He was a character designed to challenge what defined a human being.***
I feel like your use of the words ethical and moral should be switched out with each other
: When your nami heals less than the enemy ziliean
Um, zilean doesn't have a heal other than his ult, one of the highest and most powerful heals in the game, so I don't see your point here.
: Nami has not been touched for balance in over a year now
In league, if you aren't broken, you're underpowered XD I always dominate namis as support, because she's not exceptional at anything. She's like the aatrox of support, only more functional than that disaster.
: In simplest terms: Every single component of your computers hardware has an ID. That's basically a serial number, usually read as a hexadecimal, that is hardwired into a read-only memory on the hardware (aka. it cannot be changed). The operating system can access that number, which is one of the reasons, why windows can automatically find drivers (the software interface that allows applications to use the hardware). Now then, here comes the important part: **These numbers are unique for every piece of hardware built** Not just unique for the series and type of hardware, no. Unique for the specific video-card/harddrive/motherboard/soundcard/whatever built into the computer. All that needs to be done, is: 1. take all these numbers 2. add them up 3. throw them into a hash-algorithm. There, done: You now have a **hardware-ID-checksum** that uniquely identifies the machine among all the billions and billions of comuters in the world. So, if multiple accounts are played with the same Hardware-ID checksum, there is a very high chance that they were played on the same machine.
That seems terrifying and borderline Orwellian.... Thanks for the lesson tho lol that's pretty amazing
: Would it disturb you that I can even tell you exactly how they are doing it? Because, its not even difficult ^^
Prandine (NA)
: > [{quoted}](name= Tendaji Amarasu,realm=NA,application-id=ZGEFLEUQ,discussion-id=1Z3ZYbN3,comment-id=000a00000000,timestamp=2016-12-04T16:11:55.884+0000) > > "Yes people can always just make new accounts but they'll quickly find their new accounts banned as well if they continue on with the same behavior that got their old accounts banned in the first place." > This is the big issue. Most of the time they will just make a new account with 0 reform, but now what you've done is throw them in the pot with NEW players. They'll ruin new player's experience with both unmatchable skill and extreme toxicity, causing new players to just quit league. I understand the logic of punishing people with permabans, but people neglect the overall impact on the community. I have some smurf accounts (because i scammed the referral system lolol) and the amount of toxic players is FAR higher than on my main account. I've seen countless permabans, in the same game, blowing up on noobs. I defend them of course and try to encourage and teach the new player, but if a positive veteran isn't there to negate the negative veteran, the noob is gonna have there experience completely ruined. We need to find a way to punish these players without hurting others. The only way I can think of to punish them is 2 week bans only, or LP losses. I understand your concerns but unfortunately there is no magic pill that's going to remove all toxic players from the game. Let's assume just for the sake of argument that I'm a toxic player-here's how your examples would effect me. 2-week bans only: Great, so all I have to do is not play for 2-weeks every now and then then come back and troll some more. LP loss: Since I don't play ranked this is meaningless to me. See the problem? Again if there was a solution that could prevent toxicity altogether then Riot would most certainly try to implement it. As it stands right now though all they can do is try to punish the problem players when they show up while also encouraging reform via in-game rewards such as Hextech Crafting and free Mystery Skins.
I see what you're saying, but them not playing for 2 weeks then coming back to troll veterans is better than them making a new account and trolling new players. If the new player experience isn't protected, it'll cut the new additions to the community down and the game will die out.
Zen Ineth (EUW)
: Gut the "Proxy Singed" playstyle
Not fighting is a logical playstyle lol if you cant counter it, sucks. The game is micro AND macro. It's all about strategy in the end, the micro things like dueling only exist to help the overarching macro strategy. You can't complain if you can only beat the enemy by dueling them, that's a tool, not a strategy. I've beat a proxy singed before as top lane brand by just building zz'rot first item and invalidating his whole playstyle by removing all his lane pressure. Now you're probably thinking "zz'rot on brand, thats not how you build brand!" The items are only micro tools to help a strategy, why would i get items like haunting guise to help me stop proxy pressure? You have to think outside the box to beat out the box strats, not just autopilot and build the same things you built the last 10 games.
Prandine (NA)
: Here's the thing though: you can give someone all the 2-week bans and chat restrictions you want, but if they don't care about the rules then that's not gonna stop them from trolling. In those instances a permaban is the only logical step to get them to hopefully realize that intentionally ruining the experience of others is not acceptable behavior. Yes people can always just make new accounts but they'll quickly find their new accounts banned as well if they continue on with the same behavior that got their old accounts banned in the first place. Yes people are human, which is exactly why having a bad day/game or two won't get you punished under normal circumstances. It's also why the punishments start off rather light as well, penalizing these people with chat restrictions rather than immediate bans (again, under normal circumstances). The ones who keep getting punished constantly though are the ones who just flat-out refuse to learn from their mistakes. If people truly value their accounts then they would work to not say or do things that they know would just tick people off. If people want to change they can, but they have to actually put in the time and effort that it takes for them to do so.
"Yes people can always just make new accounts but they'll quickly find their new accounts banned as well if they continue on with the same behavior that got their old accounts banned in the first place." This is the big issue. Most of the time they will just make a new account with 0 reform, but now what you've done is throw them in the pot with NEW players. They'll ruin new player's experience with both unmatchable skill and extreme toxicity, causing new players to just quit league. I understand the logic of punishing people with permabans, but people neglect the overall impact on the community. I have some smurf accounts (because i scammed the referral system lolol) and the amount of toxic players is FAR higher than on my main account. I've seen countless permabans, in the same game, blowing up on noobs. I defend them of course and try to encourage and teach the new player, but if a positive veteran isn't there to negate the negative veteran, the noob is gonna have there experience completely ruined. We need to find a way to punish these players without hurting others. The only way I can think of to punish them is 2 week bans only, or LP losses.
Sims1619 (NA)
: {{champion:63}} Support Brand specifically.
Support Brand is getting buffed lolololol rest in peace my friend
hi im ls (NA)
: This is why permabans aren't a good thing
Bans make sense, but permabans don't. You guys hop on the lynching bandwagon too quickly to realize what permabans result in. Now that shaclone is banned, this is what happens next: 1. He makes a new account, so he's still playing league. 2. He's now going to be fighting new players as master lvl player, ruining the experience for new players -_- 3. The ban creates more frustration, making him more toxic than he was before the permaban. He's lost everything hes worked for in league, and and skins he payed for. The grind to 30 is painfully slow, and will certainly make him more bitter. 4.HE ENDS UP RIGHT BACK WHERE HE STARTED, BUT NOW WORSE. 2 week bans and chat restrictions make sense because they actually remove toxic players from league for a while, curve their toxicity, and may even get them to consider stopping their toxic behavior because they want to play. You're not going to lvl an account to 30 because you're banned for 2 weeks, you're just not going to play. This game is frustrating, and sometimes "toxic" people aren't entirely in the wrong. Sometimes you get 5 year snared by morg. Other times, the "turn the other cheek" mentality when someone fucks you over by intentionally banning your pick intent requires IMMENSE willpower, and honestly most can't handle it. To be frank, it's bull shit anyways. The only reason we dont get to curse them out is because it's a video game and it creates even more of a negative environment. People need to understand that players ARE human, and when people do stupid shit, our instinct is to berate them for their stupid shit lol. League just doesn't allow that. Permabans just make people with natural human frustrations more frustrated, interjects them into the pool of newcoming players, then recreates them even more toxic than before their ban.
: or they can make people want to play support
Support will always be undesirable because it's the only dependent role. Even a highly skilled support HAS to carry by proxy. That's why you see people take brand or lux, because they just become an APC. ADC is the second most dependent role because of the laning phase, but their potential to solo carry skyrockets as the game goes on, until the point where even many ADC's are capable of being completely independent. In a game where you can't rely of your team to be good, having to carry by proxy makes climbing the ladder much harder. Because of the nature of support, I don't know if they can make it less dependent at all. The champs are too supportish in nature for the most part, and equalizing the gold for supports that could be independent tends to get abused. Remember the frost queen mid thing? It just shows how hard it is to make things exclusive. The support items were a step in the right direction once that issue was handled, but they still aren't very reliable other than coin.
Rioter Comments
Rioter Comments
: Use a Gif to Describe Your Main's Q
{{champion:63}} http://www.gifbin.com/bin/1238674683_kid-ninja-dad.gif
: Confused and Annoyed
What I do when people refuse to surrender is say "What's the game plan?" Clearly if they don't think the game is lost, they have a plan to win it against the odds, so I ask them. Here's the thing, NOBODY EVER HAS A PLAN, IT'S BLIND OPTIMISM. Nobody I've asked has actually been able to give me any form of a gameplan for success, then get mad when I ask why they won't surrender lol. They tend to FF eventually once you expose that they're just being blindly optimistic.
: > [{quoted}](name= Tendaji Amarasu,realm=NA,application-id=3ErqAdtq,discussion-id=u0QgtsGn,comment-id=0009,timestamp=2016-11-25T03:19:28.083+0000) > > Sometimes I don't get sightstone immediately if I can cover vision with control wards and the trinket effectively. If you can keep things warded without sightstone, 75 gold is less expensive than 800, so you can get some damage or mana, etc. I could definitely see that build path working in some scenarios, however you always end up going Sightstone right? I love it that you do that for your team, but I don't like how you have to build it over other items that you may want.
Oh yea for sure, I typically get a lost chapter or some sorc boots, then sightstone in this scenario.
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TendajiX

Level 193 (NA)
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