: everyone got one of the least popular pets (the bird, the ghost and the rock)
Free premium content. And it was the Mole the Golem and the Griffin. Holy shit, because the one _you_ liked wasn't free, Riot is greedy.
: > [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=wcaNUR6L,comment-id=000100000000,timestamp=2019-08-24T09:51:42.044+0000) > > You mean the cinematic where their summoned clones fight it out? > Infinity Edge not actually them themselves? > > Edit: I'm not even gonna fix that auto correct. I love that my phone has learnt that. You mean garen katarina fans just take them as clones because they compete and kill each other in the moive ? Maybe they are themself but they are not romantic anywhere in the lore. I don't know what you are saying. I'm talking about this movie : https://www.youtube.com/watch?v=tEnsqpThaFg&t=182s
Yeah, clones. Everyone in that video is a clone. It's a League match between the old Summoners. Real Kat and Garen were likely dealing with some other political crap in their respective nation's. While Taric was living it up in the gem dimension since he didn't even know Garen then.
Sent Nudess (EUNE)
: its a multimilionair company, they can afort it
Yeah that isn't really the problem. The main problem is that, they aren't a movie company.
: > [{quoted}](name=Nekorus,realm=NA,application-id=6kFXY1kR,discussion-id=wcaNUR6L,comment-id=0001,timestamp=2019-08-22T18:24:42.226+0000) > > the 5 minute animations they make take 7 months to create so imagine a 1 hour movie and think about how long thats gonna take. Yea, plus, nobody even take it canon even if they made it, like the cinematic movie where garen and katarina competing with each other and killing each other. "the might of demacia has to love the sinister blade! and has to hate the shield of valoran!" priceless.
You mean the cinematic where their summoned clones fight it out? Infinity Edge not actually them themselves? Edit: I'm not even gonna fix that auto correct. I love that my phone has learnt that.
Sukishoo (NA)
: Yes, but generally we get 4 or 6 champs a year. This year is leaning to 4.
We got 3 last year. And 5 the year before that. Then 6, then 5, then 6, then 8, then 19, then 24, then 24, then 42(ha). We've never gotten a 4 year. Ever. The 3 year was because they were focusing on reworks. i think it's far more likely the new champ will release in the next month or so followed by the next champ in december.
: > [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=6kFXY1kR,discussion-id=7dZQZMAm,comment-id=00020000,timestamp=2019-08-23T17:02:37.189+0000) > > It depends how the dresses are designed. A dress can be fancy and still short and I could definitely imagine Camille in a short seductive dress. > {{sticker:sg-lulu}} The only short dress I would envision Camille in is a tutu, and only if she's dressed like the Black Swan. Otherwise, there's no aristocratic high fashion dress that could be dubbed "debutant" that's shorter than ankle length.
Which is why you do it the RWBY way, and give the dress a large split and let it stretch itself.
: can we have a female version of the Debonair skin line
I'd think of... Secret Agent Miss Fortune?
: Could be interesting. As long as these 2 are in the poll: {{champion:53}} {{champion:51}} I am all for it. Having a say in such manners is always fun. Let us have another skin poll next year, too, btw.
Cascoon (NA)
: Why are eggs not a part of the TFT beta rewards?
They were. Everyone got one free egg in the first set of rewards.
: > [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=ratrKyke,comment-id=00000001,timestamp=2019-08-24T00:54:22.979+0000) > > Actually come to think of it, Zoe calls Lux tall. Since 5'4 is short even for a girl, she's more likely at least 5'8 since thats the beginning of the height for a 'tall girl', since average height range for girls is 5'4-5'8. Basically what Fas said. Take a look at Lux's height vs Garen and Sylas, who are both over six feet tall. (Kindlejack provided Sylas' height - he's 6'3.)
Huh, with that exact number, yeah the comic shows her to be about 5'4, specifically 5'3.5. Of course the very next panel has Sylas drop down in height by a hilarious amount. (im assuming theres a dip between XD) Weird, although getting to see Lux shoot Sylas with an arrow again was worth the check.
Xphineas (NA)
: Lets discuss your FIrst Amendment Right in coordination to League.
This isn't 100% accurate, LoL is a publisher, which is why they get to operate how they do. If they were a Forum, then they wouldn't.
: There should be a Kratos themed Sylas skin
Pantheon is literally named Atreus and is a God of War.
: Taliyah is 5'9 / 175cm; this one is from ThermalKitten. Lux is estimated to be roughly 5'4 / 162.5cm based on the comic and some guesswork. I made personal wild guesses for the other four. I have Ekko at 5'6 / 168cm + mohawk, Ezreal at 5'8 / 173cm, Soraka at 6'2 / 188cm, and Zoe at 4'9 / 145cm. However, these are pretty much completely subjective.
Actually come to think of it, Zoe calls Lux tall. Since 5'4 is short even for a girl, she's more likely at least 5'8 since thats the beginning of the height for a 'tall girl', since average height range for girls is 5'4-5'8.
: Taliyah is 5'9 / 175cm; this one is from ThermalKitten. Lux is estimated to be roughly 5'4 / 162.5cm based on the comic and some guesswork. I made personal wild guesses for the other four. I have Ekko at 5'6 / 168cm + mohawk, Ezreal at 5'8 / 173cm, Soraka at 6'2 / 188cm, and Zoe at 4'9 / 145cm. However, these are pretty much completely subjective.
So only Taliyah has an official source? Okay then, guess I just have to wing it.
Rαy (EUW)
: Riot giving Annie more Damage/Mobility shows they are still clueless about League's biggest Problem
Rioter Comments
Sukishoo (NA)
: I mean the model when running, it makes it look awful. https://www.youtube.com/watch?v=woHyDD-ESy0 That doesn't look good. Her newer skins look better than that.
It only looks bad in any way when looked at head on. She does need a new model and rig, but don't exaggerate the issue.
Sukishoo (NA)
: Eh, texture update helped a little but she needs new rigging. When they were previewing some of the running updates hers looked so bad. She's also got some weird proportions, like pretty thin arms. I'd also love to at least see her get an effects update, that'd make some of her older models a bit more bearable
Her running animation update looks great according to pretty much every Lux main I've ever asked about it. They gave her a more dainty princess run.
Sukishoo (NA)
: Doubtful when we have less than 4 months left. The adc was said to be LATE this year, so it's very possible she will be seen after the worlds patch which is 9.19 as I don't think we will she her next week. Then they don't always release someone in december. Plus we are supposed to get the next road map late this year as well to learn more on upcoming champions. So that has to come out before they can release anything after the adc and there's not THAT much time. Overall Im pretty sure we will only see a total of 4 new champs this year (sylas, yuumi, qiyana, adc)
Ornn and Zoe, as well as Ivern and Cammy were released in the last 4 months of their years.
Hwke94 (NA)
: Yuumi is unfun to play against.
Yeah still not as bad as Yasuo though.
Lapis (OCE)
: > [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=qcJfU5kN,comment-id=0003000000000000,timestamp=2019-08-23T08:21:47.455+0000) > > https://pbs.twimg.com/media/CCHO1buVEAAjSAW.jpg > > I mean, considering it was solely a texture update, I'd call it fairly impressive. Oh, yeah, that's not bad. I think I mostly just have an issue with her hair. It's awkward and sits like a helmet
Oh yeah, not to mention the fact they still have her peekabangs which they removed from every splash for years then randomly started adding them back for Star Guardian, Elementalist and Lunar Empress. And I don't understand it T-T Also the fact the back of her hat in Sorceress is just textured onto her hair which is silly looking.
Lapis (OCE)
: > [{quoted}](name=Terozu,realm=NA,application-id=6kFXY1kR,discussion-id=qcJfU5kN,comment-id=00030000,timestamp=2019-08-23T08:11:36.503+0000) > > Lux already kinda did get it? > > When her ultimate was released they updated her VO and base skin. Oh, I knew about her VO, I didn't realise her base skin got updated. It still looks like crap, gj riot.
https://pbs.twimg.com/media/CCHO1buVEAAjSAW.jpg I mean, considering it was solely a texture update, I'd call it fairly impressive.
Sukishoo (NA)
: Doubt we'll see them this year. The marksmen is more than likely the last of 2019.
Highly doubtful given past release schedules. We'll most likely have 2 more new releases this year, the Marksman coming up and then someone in December.
: 3 new champions by the end of the year? Where did you get that information from, I thought that the next untraditional marksman will be the last new champion for this year.
I... don't think that's right. It's only August, going by standard schedules from the past couple years(Ivern then Cammy, Ornn then Zoe) we should have 2 of the new champs before the year ends. Unless you mean Season 9? If I had to guess, the new marksman will be released in the next month or so, then the next new champ will hit in December around Christmas. Regardless Reav3 said Voli and Fidds will be 2020 so they won't be till next year.
Lapis (OCE)
: I doubt we'll get one soon, but if we do, my money is on Lux to get it. Her base skin is really low quality compared to her more recent skins, it doesn't even look like the same champ
Lux already kinda did get it? When her ultimate was released they updated her VO and base skin.
: Ezreal Tier Visual Updates
I actually just asked and got an answer about this. They are possibly going to do more in the future, they're just focusing on the teir 1 VGUs right now instead. > I said that we don't currently have any in development, not that we will never do them anymore. We are just currently prioritizing Champions that also need gameplay updates, as there is more value in that at the moment. This isn't to say that we won't ever do things like that in the future if it's the right opportunity ~Reav3
: Didn't they announce an Ezreal-level of rework for Shyvanna because she was pretty high in the polls for the rework, and top in some other regions?
No she's getting a full VGU. Just not yet. She'll probs be part of next year's planned VGU poll.
: Death Sworn/Haunted 2019 Skins
This... isn't the right board, Rowan you should know this... >.> {{sticker:zombie-nunu-tears}}
Reav3 (NA)
: I said that we don't currently have any in development, not that we will never do them anymore. We are just currently prioritizing Champions that also need gameplay updates, as there is more value in that at the moment. This isn't to say that we won't ever do things like that in the future if it's the right opportunity
Oh okay cool. Thanks for the answer!
: ***
You didn't prove anything, you just started setting up scenarios where the bug doesn't occur. You weren't really civil at all. Bringing rank into a bug discussion is just stupid, since it has literally 0 to do with the convos and is honestly analogous to starting a dick measuring contest over the proper way to turn on a light. Your rank doesn't matter to bugs. Never has, never will. I stopped responding because you don't read things you don't want to. You set up scenarios that suit your narrative then get mad when I point out _you set the scenario up to suit your narrative_. This is a movement bug that happens on literally _every champ in the game_, but you want to insist it's Riven specific. Yes it has a noticeable impact on her due to her Q's function and her reliance on her Q, it still isn't a Riven exclusive bug, and not something that will be easily fixed. Hell, even further your entire post is you saying you found the cause when all you did was find the reproduction method. You didn't find a cause at all, in fact, you haven't even _suggested a cause yet_. When Riven collides with a moving target while Qing, she faces towards where they're facing for a brief moment and applies her Q's AOE to the ground in front of them. That's the bug, that's not the cause. The cause would be whats making her turn towards where they're facing. The most likely cause is as I said, a standard well known bug that has the exact effect that is happening in your Gifs. And you went crazy over that. Now I'm gonna block you, because you clearly don't want to hear anything that contradicts your 'reason it occurs', even though your 'reason' is just the bug itself occuring. And to be completely honest I don't care about a stereotypically toxic Riven main.
: ***
They move you a teemo, that's 50 units. Please don't use hate speech, and the ability description wouldn't be wrong, and calling it wrong because it doesn't support you is kind of funny all things considered.
: > [{quoted}](name=Bazerka,realm=NA,application-id=ZGEFLEUQ,discussion-id=ETlEBRfU,comment-id=0000000100000001,timestamp=2019-08-19T23:14:47.830+0000) > > its alright, I appreciate the sentiment but its totally ok. @Jennifer420, tbh I have no clue. Those types of things are tracked in a system and handled by a dept that I dont have access too. Unfortunately, Rioters dont have a God tool they can use to check status of things (contrary to popular belief). Sry friend :X Wow, I mean, its a shame you have no clue about PB, but ah, I think you are the first red to post in the PB forums in LITERAL years. Its definitely been 3 years since the last PB related feature, any advise on how to drum up some interest in fixing trolling / inting / feeding?
You... just gonna do Tantram dirty like that aren't you.
Reav3 (NA)
: When we have enough content to do a good update
Hey, on the subject of VGUs, someone told me that you're no longer going to do Ezreal/Morgana tier reworks. Is that true? Did they not have good reception or some other reason? (I loved both for the record!)
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
That dash happened after she was on the other side. Not before.
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
thye fact you just ignored my comment to repost yours proves my point in the most ironic way possible, thanks.
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
"Why doesnt the bug that makes me face the direction theyre facing occur when im already facing the direction they're facing?" Seriously?
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
How the hell can I assume you know what you're talking about when you demand I read your shit, which i did and comprehended, but you can't read more than a part of mine per comment exchange. n You need it to be capitalized just to see it. Like holy fuck "if the bug requires both to be moving, why does this scenario where only im moving not trigger it?" do you realize how dumb that sounds?
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
: >Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv) Why not instead of just guessing that I am wrong and coming up with an explanation from that foundation just assume I know what I'm talking about? Save us all some time.
It doesn't need a movement command, it just needs movement. You don't need to click. If you are dashing, walking or otherwise, the bug will occur, EVEN FLASH AND SHUNPO AND ARCANE SHIFT ALL DO THIS. holy fuck get that through your head.
: >The movement bug, requires both parties to be moving I know, that's why it **ISN'T THE MOVEMENT BUG.** [LOOK, RIVEN IS STATIONARY](https://giant.gfycat.com/ImperfectFreeApe.webm). >I don't need to contest it, your Jax video SHOWS IT HAPPEN AS I HAVE DESCRIBED. This is like saying that the fact that an apple falls to the ground when you let go of it supports the theory that there are invisible goblins pulling all objects towards the ground. You cannot just ignore every other clip that disagrees with your theory and the fact that the explanation I have provided accounts for every single one of them. EDIT: [Look, Riven isn't moving yet the Q goes the opposite direction of both the Krugg and where I am facing.](https://i.imgur.com/QL88C81.gifv) Second Edit:[Incase you want to once again wildly guess on the assumption I am wrong, Riven's Q does not create it's own movement command. and then choose direction based on that. Here is Riven standing within the hitbox of the dummy and dashing through the hitbox without a problem.](https://i.imgur.com/17DqETF.gifv)
: The ability description is wrong. >This is a standard movement bug caused by collision This has nothing to do with movement beyond the fact that the target itself must be moving. If what you were saying was true I would need to be inside the hitbox of the target for Riven's Q to instead direct itself away from the target. That is false, as I've said, [and will demonstrate, again. Watch how all of these Q's lead the target as opposed to moving directly towards the target.](https://giant.gfycat.com/ExemplaryMiserlyGiantschnauzer.webm). >the hit box is NOT tied to the dash The direction of both the hitbox and the dash are **inseparable.** If you wish to contest this please demonstrate it in any way. >The AOE applies at the END of her dash, giving you a chance to DODGE IT. [The AOE does not apply at the end of the dash. Note the first target dummy takes damage immediately during the dash.](https://giant.gfycat.com/GrossWarmheartedIsopod.webm) >This is a movement bug, that is viewable on many different champs just by having them WALK INTO EACH OTHER. I will say it again. This has nothing to do with the direction Riven is facing. The direction of the both the dash AND the hitbox is determined by the direction of the target when hovering over a target. I know what you are talking about, that is not what is happening here. What you are talking about is the way that when hitboxes intercede WHILE MOVEMENT COMMANDS ARE ACTIVE, the movement will first seek to leave the interceding hitbox. This will only happen if you issue a movement command. You will otherwise stand perfectly fine withing the interceding hitbox without your direction being affected.
The movement bug, requires both parties to be moving. In this case, Riven's Q is movement, specifically, two units cannot occupy a single space, so they both turn. I don't need to contest it, your Jax video SHOWS IT HAPPEN AS I HAVE DESCRIBED.
: Please my man. Please understand that I have spent a very very long time trying to solve this interaction and a very long time verifying multiple possible explanations before arriving at what is the truth. > Riven's Q damage is an aoe positioned in front of her, it doesn't 'target' an enemy. >**ACTIVE: Riven Dash dashes towards the target nearest to the cursor** It's right in what you quoted. Please do not argue with me. Actually you know what, this ability description is horrible and very misleading. Just verify the differences in function between Riven's Q while both hovering your mouse over an enemy and when not yourself. >The Dash will be directed towards whoever her cursor is on, but the damage will always land IN FRONT of her. Regardless of whether the target is there, this is why it happens, when two moving targets collide, they both face a single point, No, the dash and the hitbox are inseparable. >You can even see this in your slowed Jax clip, as she moves into him, she turns towards where he's facing before correcting her position. No, the Q turns her around, because although my mouse cursor is on jax, it is not targeting jax, but where he is facing, which happens to be on the other side of Riven because of their proximity. Please, I'm begging you, read and understand the original post. I do not need your cursory glance and best guess at what is going on here. I've perfectly explained it and spent a great deal of time verifying it and demonstrating it.
I just quoted the ability description which itself says you are wrong. The damage is an aoe infront of her. I read your whole post, and I watched your dumb videos. This is a standard movement bug caused by collision and you not understanding that no, the hit box is NOT tied to the dash. The AOE applies at the END of her dash, giving you a chance to DODGE IT. This is a movement bug, that is viewable on many different champs just by having them WALK INTO EACH OTHER. I'm sorry you missed such a simple freaking thing.
: No, it's not a movement bug. It is exactly how I've explained it. Riven's Q will target a position in front of her target whenever the target is moving. This happens regardless of how close you are, demonstrating it has nothing to do with intersecting hitboxes, but when you are close it can direct the Q in the complete opposite direction of your target. Riven's Q when targeting an enemy does not take into account the direction Riven is facing and is therefore unaffected by her movement. Note this also happens when Riven herself is not moving. Some more evidence of this: [Riven's Q direct itself to the centre of the target when the target is stationary, **regardless of how close or overlapping their hitboxes are**.](https://giant.gfycat.com/EvenEverlastingIbis.webm) [Riven's Q will direct itself to a position **infront** of the target when the target is moving.](https://giant.gfycat.com/ExemplaryMiserlyGiantschnauzer.webm)
Riven's Q damage is an aoe positioned in front of her, it doesn't 'target' an enemy. The reason it goes in front of targets is because when she collides with a moving target, the game turns her towards their current direction. It is not a Riven bug, it's a collision bug where when two moving parties collide, they both face the same point briefly. This also occurs when Kat shunpos, and I've used it to accidentally dodge Cass ults before. >ACTIVE: Riven Dash dashes towards the target nearest to the cursor or in the direction she is currently facing, dealing physical damage to all enemies _in front of her_. Broken Wings can then be reactivated twice within the next 4 seconds, with the second cast refreshing the timer. The Dash will be directed towards whoever her cursor is on, but the damage will always land IN FRONT of her. Regardless of whether the target is there, this is why it happens, when two moving targets collide, they both face a single point, You can even see this in your slowed Jax clip, as she moves into him, she turns towards where he's facing before correcting her position.
: No this bug has been around for years and years. We just now know what's causing it.
Also, quick look makes me notice that, this isn't actually a riven bug. It's a movement bug caused by the hitboxes clipping. As you both move the game reroutes you, causing you to turn a different direction momentarily like when you get stuck on a wall or minion.
: No this bug has been around for years and years. We just now know what's causing it.
Oh. That's dumb. And I've never seen it happen before. Nor have I ever heard anyone mention it.
: [GAMEPLAY] Riven's Q With 100% Consistency Fails to Deal Damage
Hey this means that Riven won't be played for a while! Stress levels will be at an all time low across the boards!
: Yordles and Annie? Huh, then it seems that went way past me, never knew anything about these before actually starting playing League of Legends. The most iconic champion for me, when I wasn't a player, has been Jinx, which was the very reason why I also started playing the game.
Jinx had a huge impact due to her Harely Quinn nature and music video. But consistently people used to mention it as the game with the furry rats and the game with the little girl who kills you with a teddie bear. Nowadays however, rito's pushing the more edgy champs in their adds though. Regardless the point stands that Malphite and Maokai simply aren't really iconic to league.
King Bog (NA)
: THIS IS WHAT LEAGUE OF LEGENDS HAS BEEN MISSING OUT ON!!!1
Uhhh... Malphite and Maokai aren't really league staples. Yordles and Annie are probably the two most iconic outside of the actual playerbase.
: Galio is the Perfect Example of Modern League
: I'm a German Shepherd.
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Terozu

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