: Dude, I want to play against him. I main GP, Aatrox and Darius, Morde will either never R or try to escape his own realm vs me.
: Refusing to take Thresh lanterns
> [{quoted}](name=A Fat Puppy,realm=EUW,application-id=3ErqAdtq,discussion-id=RgahA1YE,comment-id=,timestamp=2019-07-12T03:34:44.656+0000) > > Can we make burning both summs to get out of an mf ult instead of taking my lantern a reportable offence? Like, playing Thresh in Silver is a nightmare... Play Brand, hit R. 100% effective. TBH most of us in Silver are used to Threshes tossing lanterns a mile away, or not at all.... so we pretty much just pretend the guy isn't there for most of the game other than him landing an occasional hook that probably just gets him killed, or dropping a ward once in a blue moon.
Rioter Comments
: Oh look, it's another one of these. The difficulty is here is sometimes poor play looks like "inting." (a term btw that is being heavily misused as it is sh orthand for "Intentionally" and most of the examples i've seen provided in posts like this don't look intentional to me). Riot is not going to punish people for being bad, plain and simple Second, "trolling" is subjective as well. Unless it's something really stupid like buying nothing but daggers or something liike that, it's hard to prove. They could just have had an unusual champion (or combo) that worked well (for at least one game) and just because you dont think that c hamp should be in that position, doesn't mean you're not going to be able to win. People have found good unexpected uses for many champions in the game. Point is, it isn't trivial to prove these cases except for the super obvious blatant cases where someone flat out says they don't care and is clearly trying to ruin your game and not even pretend to try to contribute in any way whatsoever, whether successful or not.
> [{quoted}](name=Tahngarthor,realm=NA,application-id=yrc23zHg,discussion-id=EnukEGpm,comment-id=0000,timestamp=2019-07-09T16:18:24.897+0000) > > Oh look, it's another one of these. > > The difficulty is here is sometimes poor play looks like "inting." (a term btw that is being heavily misused as it is sh orthand for "Intentionally" and most of the examples i've seen provided in posts like this don't look intentional to me). Riot is not going to punish people for being bad, plain and simple > > Second, "trolling" is subjective as well. Unless it's something really stupid like buying nothing but daggers or something liike that, it's hard to prove. They could just have had an unusual champion (or combo) that worked well (for at least one game) and just because you dont think that c hamp should be in that position, doesn't mean you're not going to be able to win. People have found good unexpected uses for many champions in the game. > > Point is, it isn't trivial to prove these cases except for the super obvious blatant cases where someone flat out says they don't care and is clearly trying to ruin your game and not even pretend to try to contribute in any way whatsoever, whether successful or not. The issue is Riot frankly doesn't give a flipping fuck about inting. All they careabout is pissed off SJW types and whatever triggers them. I mean check this out: https://imgur.com/79H0Ntv I even submitted a ticket on this guy. Never got a feedback report. Mind you the second he calls someone a ****** or a *** he's going to get a 2 weeks ban minimum. Basically AFK all you want, INT all you want, just don't hurt some snowflake's feels.
datfatguy (OCE)
: At least she actually has to use her abilities properly to beat you, meanwhile Jax jumps on you and right-clicks you into oblivion
You have no idea how Jax works do you? Suggestion, try playing him for a few games. He's actually pretty terrible right now. He has zero sustain and after after that initial burst of damage that early in the game he has nothing. Just punish him back and sustain up. Sounds to me like he just hit level 3 and dumped all three abilities on you.
Barkley (NA)
: Just a simple request for silver-gold junglers (and maybe higher elo ones?)
God this x10. Can't tell you the number of lost games I've had with a Rengar/Khazix/Vi/Lee/Mastery Yi ect junlge that's like 15/3/4. Always seems to work out the same way. They go into the very last team fight overcocky, jump on the ADC drop off 2/3 of their HP, then eat a Poly/Morg Bind/cc of some kind then get 3 crit to death. Meanwhile on the other end of the fight the 5/7/13 ADC, the 8/6/14 Lux support, the 3/7/17 Anivia Mid, and the 2/6/11 Sion can't get past the double tank frontline due to not having Void/LW item, or the defenses to tank it. Post game "Insert bursty AD jungle name here" GG fuk my team, too heavy." Of course the guy being on his 3rd elixir then throwing when the rest of team is sitting on 4 items had nothing to do with it. Or that fact most of his killing coming from clean-ups after he got finished with "just one more jungle camp" while your being 4 man dived. Or the fact they never bought a GA, QSS, Titanic, Sterak's ect but instead went for straight AD/Pen, or AS/on hit. /facepalm.
: Do you understand that the 5% you are cutting out is probably worth something like a 6-7 digits number of dollars in the future?
> [{quoted}](name=Crystalysk,realm=EUW,application-id=3ErqAdtq,discussion-id=4iTsOc9M,comment-id=00010000000000010000000000000000,timestamp=2019-07-07T19:47:13.990+0000) > > Do you understand that the 5% you are cutting out is probably worth something like a 6-7 digits number of dollars in the future? Which would be far less than the 10-15% of customers they'd likely already lost over this issue, and the 10-15% to come.
: But they could become paying customers in the future? Damn your comment is so ignorant that i wasn't even going to reply at the beginning but then i realized you probably believe in what you typed. Did you install LoL because you wanted to try the game or did you install the game just to purchase something? I don't think any player would install LoL just to buy a skin. You start playing and if the game hooks you, you may start supporting it purchasing their stuff. Every missed player is potential profit lost.
> [{quoted}](name=Crystalysk,realm=EUW,application-id=3ErqAdtq,discussion-id=4iTsOc9M,comment-id=000100000000000100000000,timestamp=2019-07-07T14:46:58.294+0000) > > But they could become paying customers in the future? > > Damn your comment is so ignorant that i wasn't even going to reply at the beginning but then i realized you probably believe in what you typed. > > Did you install LoL because you wanted to try the game or did you install the game just to purchase something? > I don't think any player would install LoL just to buy a skin. > > You start playing and if the game hooks you, you may start supporting it purchasing their stuff. > > Every missed player is potential profit lost. I usually buy something within the first 24h of a new game, or I stop playing it. Either it's worth putting money into. Or it isn't. Also League is a damn decade old now. There aren't a lot of new players coming in. 95% of new accounts are either people that were banned, or smurfs. Or Chinese account farmers leveling accounts to sell.
: It's called a Game Card?
> [{quoted}](name=Illabethe,realm=NA,application-id=3ErqAdtq,discussion-id=4iTsOc9M,comment-id=000100000000000100000001,timestamp=2019-07-07T15:22:48.675+0000) > > It's called a Game Card? Dear lord people still use those things?
vrasidaros (EUNE)
: So I had a bad game with camille jungle
Text wall. This one time... at band camp...
: Then a lot of kids would not be able to play because they obviously don’t own a credit card. Maybe just bind it to a personal document like an identity card? Everyone must have one.
> [{quoted}](name=Crystalysk,realm=EUW,application-id=3ErqAdtq,discussion-id=4iTsOc9M,comment-id=0001000000000001,timestamp=2019-07-06T14:51:24.866+0000) > > Then a lot of kids would not be able to play because they obviously don’t own a credit card. Maybe just bind it to a personal document like an identity card? Everyone must have one. Who cares? They aren't paying customers anyway.
: But the chance of me getting a champion shard is nill so far. Since I got the one Swain Champion Shard I have received none. For several levels I have been unable to get anyone due to it as well.
> [{quoted}](name=Samus Arans butt,realm=NA,application-id=3ErqAdtq,discussion-id=BdLE0AmX,comment-id=00000000,timestamp=2019-07-06T03:23:03.387+0000) > > But the chance of me getting a champion shard is nill so far. Since I got the one Swain Champion Shard I have received none. For several levels I have been unable to get anyone due to it as well. Play the game more. All there is to it man. Average player has thousands of games played. Many tens of thousands.
: The struggle of getting a new champion
> [{quoted}](name=Samus Arans butt,realm=NA,application-id=3ErqAdtq,discussion-id=BdLE0AmX,comment-id=,timestamp=2019-07-05T23:55:30.680+0000) > > So Riot I'm sure you know how your whole new system to get new champions goes. So i will not waste your time going over it all but I will ask a couple of questions. Why so little blue essence gains? and Do you know how long it took me to get mid tier champion? I don't know if its just my personal RNG on getting a capsule with each level but it took me several levels to get Swain using a discounted cost with his champion shard out of my level 11 capsul. I just got him the other day as I almost got to level 20 already. I only got 3 capsules that gave only 50 BE and one or 2 that gave 500 BE. These gains are not enough whatsoever. I want to buy champs that look cool but what from I have seen your grind system makes it to where I have to play weeks at a time to get one. Heck I think they give too much. I must have 500 champ shards sitting there gathering dust by now with nothing to use them for, and like 40k blue essence left from the last time I sharded up. If I didn't play another game of league I could buy every new champ they release from now until the servers close I'm pretty sure. Also this account isn't even all that old. Think I made it like season 6 or 7. Of course I don't really give a crap about mastery ranks.. so don't even bother using them.
: duoing with those of a higher rank in normal games
TO that your response 99/100 times will be... git gud nub lolz
: There are multiple reasons to play smurfs, and only two of them could be solved easily from RIOT side. Hard solutions would be difficult to be done. 1. Account banned, or got a punishment, that you simply aren't willing to play. My old toxic friend got a 700. Yep that's right. 700 match chat ban. Guess what. He made new account. It took him like a month to get up into plat, and 2 to reach diamond. I'm pretty damn sure, that it wasn't 700 match. 2. He wants to play ranked with low level friend. Maybe just friendly help. Or maybe boosting for money. Yes some players actually willing to PAY so that their account gets higher rank. 3. They are sadists. 4. Moving to another server, and refusing to pay for account transfer. Either, because don't have money, or not sure, if they permanently move. Or might even play with both account frequently. Solutions: 1. This is gona be unpopular, but it's a solution. Remove all punishment, and erase punishments for being toxic. If someone toxic, then you can mute him in like 2 seconds. This would reduce the number of banned accounts, and the smurfs with them. 2. Erase rank dependent rewards. This isn't a full solution, but at least part of the boosters would abandon it. After all. What's the point of having a rank higher than i deserve? 3. Can't help on this one without person check. Probably the easiest would be making the account creation payed, and you can't have multiple accounts for the same bank account, or credit card. The cost of a new account would be minimal. Like 0,1$+transaction cost. It would only exist to check, that your bank account/credit card is real. It wouldn't erase smurfs, but GREATLY reduce their numbers. 4. Ability to link account. The good news is, that less smurfs, because one more reason erased. The bad news, that no one would transfer which is profit loss to RIOT.
> [{quoted}](name=The Kombinator,realm=EUNE,application-id=3ErqAdtq,discussion-id=4iTsOc9M,comment-id=0001,timestamp=2019-07-05T10:29:26.980+0000) > > There are multiple reasons to play smurfs, and only two of them could be solved easily from RIOT side. Hard solutions would be difficult to be done. > > 1. Account banned, or got a punishment, that you simply aren't willing to play. My old toxic friend got a 700. Yep that's right. 700 match chat ban. Guess what. He made new account. It took him like a month to get up into plat, and 2 to reach diamond. I'm pretty damn sure, that it wasn't 700 match. > > 2. He wants to play ranked with low level friend. Maybe just friendly help. Or maybe boosting for money. Yes some players actually willing to PAY so that their account gets higher rank. > > 3. They are sadists. > > 4. Moving to another server, and refusing to pay for account transfer. Either, because don't have money, or not sure, if they permanently move. Or might even play with both account frequently. > > Solutions: > > 1. This is gona be unpopular, but it's a solution. Remove all punishment, and erase punishments for being toxic. If someone toxic, then you can mute him in like 2 seconds. This would reduce the number of banned accounts, and the smurfs with them. > > 2. Erase rank dependent rewards. This isn't a full solution, but at least part of the boosters would abandon it. After all. What's the point of having a rank higher than i deserve? > > 3. Can't help on this one without person check. Probably the easiest would be making the account creation payed, and you can't have multiple accounts for the same bank account, or credit card. The cost of a new account would be minimal. Like 0,1$+transaction cost. It would only exist to check, that your bank account/credit card is real. It wouldn't erase smurfs, but GREATLY reduce their numbers. > > 4. Ability to link account. The good news is, that less smurfs, because one more reason erased. The bad news, that no one would transfer which is profit loss to RIOT. Personally I always thought you should have to have a CC tied to any account you want to play ranked with.
: Season 1-3 were the glory days of League. So glad to see someone else from that era talk about it. I stopped playing A LOT since season 3, but I did play at least 50-100 games during season 4-5-6. Season 6 was the big tipping point for LoL, everyone cared too much about MMR and started to justify being a toxic asshole instead of simply not being one. Got nothing good to say? Why say it? Keep your mouth shut. Good rule of thumb irl too. Don't make enemies for no fucking reason. It's how you limit yourself in opportunities, but clearly people don't know this. Doesn't help that people talk about trolls that "disco nunu mid" and endorse them, giving them attention and spreading trolling, acting like it's funny. Post a video about it and gets ton of views? Now people do it. Nail in the coffin was Tyler1. Riot took too long to ban him and he got a following by being toxic, and went off to spread his toxicity in other games like SMITE, and get even more followers, even from people from the games he ruined, because it's "Funny". Yeah, it's really funny that he's a large part on why gaming in general sucks now. So glad Riot endorsed him and everyone loves him and constantly makes memes about him and how funny he is. So glad he is the model for LoL. But most people don't understand this, as understanding psychological impacts is hard for people. Never had an issue before. This game is just so shit in my opinion. No strategy for late game. It's the same 2-3 item builds. You can't do builds that go online at 5-6 items anymore. You need to build your core 1-3 items in order or your champion falls apart due to the explosive nature of the game. It is amazing how I was stuck in plat 1 for 6+ promos and after I climbed out of it I went to diamond 1 without failing a single promo and won easily the games required to enter them. Now Diamond 1 is the same story with plat 1 where people have the biggest god complex and think everything revolves around them and grief/give up 24/7. These people are these Division 1 to new tier rankings are the worst. And I get master-challenger players in my games and it's the same shit. No wonder people smurf. Because of shit like this on top of DODGE DODGE DODGE DODGE INSTA LOSS because people manipulate the match making by dodging and there isn't high enough of a penalty for serial dodging. I'm convinced that we are just 1 of an infinite number of universes, and this universe is the universe where everything is loony town in terms of logic.
> [{quoted}](name=XJ99999999999999,realm=NA,application-id=3ErqAdtq,discussion-id=i9V4dREj,comment-id=000c,timestamp=2019-07-04T07:03:13.961+0000) > > Season 1-3 were the glory days of League. So glad to see someone else from that era talk about it. > > I stopped playing A LOT since season 3, but I did play at least 50-100 games during season 4-5-6. Season 6 was the big tipping point for LoL, everyone cared too much about MMR and started to justify being a toxic asshole instead of simply not being one. Got nothing good to say? Why say it? Keep your mouth shut. Good rule of thumb irl too. Don't make enemies for no fucking reason. It's how you limit yourself in opportunities, but clearly people don't know this. > > Doesn't help that people talk about trolls that "disco nunu mid" and endorse them, giving them attention and spreading trolling, acting like it's funny. Post a video about it and gets ton of views? Now people do it. > > Nail in the coffin was Tyler1. Riot took too long to ban him and he got a following by being toxic, and went off to spread his toxicity in other games like SMITE, and get even more followers, even from people from the games he ruined, because it's "Funny". Yeah, it's really funny that he's a large part on why gaming in general sucks now. So glad Riot endorsed him and everyone loves him and constantly makes memes about him and how funny he is. So glad he is the model for LoL. But most people don't understand this, as understanding psychological impacts is hard for people. > > Never had an issue before. This game is just so shit in my opinion. No strategy for late game. It's the same 2-3 item builds. You can't do builds that go online at 5-6 items anymore. You need to build your core 1-3 items in order or your champion falls apart due to the explosive nature of the game. > > It is amazing how I was stuck in plat 1 for 6+ promos and after I climbed out of it I went to diamond 1 without failing a single promo and won easily the games required to enter them. Now Diamond 1 is the same story with plat 1 where people have the biggest god complex and think everything revolves around them and grief/give up 24/7. These people are these Division 1 to new tier rankings are the worst. And I get master-challenger players in my games and it's the same shit. No wonder people smurf. Because of shit like this on top of DODGE DODGE DODGE DODGE INSTA LOSS because people manipulate the match making by dodging and there isn't high enough of a penalty for serial dodging. > > I'm convinced that we are just 1 of an infinite number of universes, and this universe is the universe where everything is loony town in terms of logic. I miss when you could both play ranked, and have some fun doing it frankly. I mean I accepted long ago what I'm never going to be particularly good at league, but I do the best a guy with a busted right hand (4 wheeler wreck in my teens), and nerve damage down his left side (car wreck a few years back) can do. So I just about average out in the Silver 2/Silver 1 range which I'm pretty proud of considering. Yet I have to deal with these 15-22 year old idiots every game (generally playing AD assassins) giving me hell. My biggest issue is the inability to say shit back to them. They always run in duos and report the hell out of you, and the automated system isn't worth a crap. My two cents, either stop banning for trash talk, or get better at banning. The worst part those is most of these guys are using Chinese PL'd purchased accounts, so they don't even give a crap if they get banned. So they troll people into saying shit back game after game, then just grab a new account for $20 when that one gets banned.
: Why banning people for petty chat is hurting the game
New level 30 LoL accounts go for about $20. So really the entire punishment system is worthless.
: And smart people like you are the reason why there will never be a normal discussion about Yas and he will always be annoying-what you intellectuals call broken, while at the same time being weak as fuck. Lmao he will be strong if they nerf every mage item while buffing all his items and revertng the conqueror nerfs, and unless they buff GA to give 100 armor Rengar will still one shot Yasuo :D
> [{quoted}](name=TeodorusofNoxus,realm=EUNE,application-id=3ErqAdtq,discussion-id=m1vyagLE,comment-id=00040000,timestamp=2019-07-03T14:35:59.585+0000) > > And smart people like you are the reason why there will never be a normal discussion about Yas and he will always be annoying-what you intellectuals call broken, while at the same time being weak as fuck. Lmao he will be strong if they nerf every mage item while buffing all his items and revertng the conqueror nerfs, and unless they buff GA to give 100 armor Rengar will still one shot Yasuo :D Blah blah blah I play yas blah blah blah.
: actually, if you knew how to play him, urgot was MASSIVELY tanky and had one of if not the best use of Trinity Force. The new urgot is completely awesome though, I mean, they actually kept his theme and made it more accomodating to modern standards most others just get deleted
> [{quoted}](name=3TWarrior,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=0000000000000002,timestamp=2019-07-03T14:09:56.927+0000) > > actually, if you knew how to play him, urgot was MASSIVELY tanky and had one of if not the best use of Trinity Force. The new urgot is completely awesome though, I mean, they actually kept his theme and made it more accomodating to modern standards > > most others just get deleted Don't ever think I saw that. Was usually just Frozen Heat and Manamune + some AD items. Been a while though. I don't care for the new Urgot. At all. He just abuses Conq/deaths dance and sorta walks at people with his W up. He's barely a ranged champ at all anymore.
: > Urgot wasn't even tanky before, was just a ranged poke champ. A ranged poke champ where his Q spams have 0 counterplay after getting hit by his E (_running out of range isnt a healthy counterplay at all_). > Sion wasn't a tank at all. He was either a fighter, or an AP burst mage. A fighter with ridiculous mana cost with pathetic shield strength, or an AP burst mage that one-shots squishies with his double 100% AP ratio abilities. > Those reworks + the Poppy rework started the downfall of toplane though. Suddenly you had to deal with these tank AF champs that still did some pretty insane damage. Thus conquerer.... and it all began. Dude, even old Poppy was even unhealthier with her complete Damage Immunity. Current reworked Poppy honestly isn't that toxic to fight against. And yeah, Conqueror shouldn't be a thing in the first place.
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=0000000000000001,timestamp=2019-07-03T13:02:59.096+0000) > > A ranged poke champ where his Q spams have 0 counterplay after getting hit by his E (_running out of range isnt a healthy counterplay at all_). > > A fighter with ridiculous mana cost with pathetic shield strength, or an AP burst mage that one-shots squishies with his double 100% AP ratio abilities. > > Dude, even old Poppy was even unhealthier with her complete Damage Immunity. Current reworked Poppy honestly isn't that toxic to fight against. And yeah, Conqueror shouldn't be a thing in the first place. Those "fixes" caused more problems than they fixed. They just filled the game with tanks that weren't needed, and caused the rise of "if it doesn't do a billion damage it can't be played because it can't kill X champ." Now everyone just spams the same 30 silly high burst champions.
HàrrowR (EUW)
: Came back to the game after a year, holy cow
Here is my average 3 hours on LoL. No queue accept. No queue accept. Dodge. Dodge. No queue accept. Dodge. Random 7 minute queue that I have to cancel. Dodge. Get a game. /remake. No queue accept. No queue accept. Dodge. No queue accept. Dodge. Stomp a game. No queue accept. Dodge. No queue accept. Dodge. "Give me mid or I int." Guy buys mobis and runs down lane for 20 minutes. Refuse to ff. Lose at 28 regardless. No queue accept. No queue accept. Dodge Dodge Client crash. No queue accept. Dodge No queue accept. Have a normal unremarkable game that drags on too long because people keep backing instead of ending. No queue accept. Dodge Dodge. Dodge. /remake. Back to back games holy shit. Enemy team has an afk. They ff at 20. Yep. Totally had a lot of fun.
Ifneth (NA)
: Make Poppy Q an AA-Reset
Sure. Just remove her W.
: League of Legends in one Word
Overrated. Outdated. Unbalanced. Pick one.
: Yasuo and his "powerful" kit
Saw Yas in title. Downvoted didn't read.
: Veigar with no items, obliterating peoples health bars????
> [{quoted}](name=kaijukitten,realm=NA,application-id=3ErqAdtq,discussion-id=370O7Aey,comment-id=,timestamp=2019-07-03T08:38:19.785+0000) > > Is this like, a thing he can do? Does he naturally get a lot of AP per lvl or smth? Or is dmg really that snowbally and broken even on a champ with no items? You watch too much Youtube. Even your topic title looks like clickbait.
: They didn't remove it from her because they thought it was too strong. But because Irelia was absolutely overloaded with effects and they had to cut stuff away from her kit. They also removed: Magic damage reduction from her W, disarm from her R Irelia just had way too much stuff in her kit and definitely didn't need so many features to succeed.
> [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=00020000,timestamp=2019-07-03T08:06:49.828+0000) > > They didn't remove it from her because they thought it was too strong. > But because Irelia was absolutely overloaded with effects and they had to cut stuff away from her kit. > > They also removed: Magic damage reduction from her W, disarm from her R > Irelia just had way too much stuff in her kit and definitely didn't need so many features to succeed. Except she kind of did. That's the state of top lane these days. If you aren't a giant bucket of stats you don't belong. Thus Irelia is mid now.
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=0000,timestamp=2019-07-03T04:46:09.083+0000) > > Well if they'd never reworked Urgot/Sion this wouldn't have been an issue. Both of their states at pre-work aren't any better. They needed this update, but maybe not up to the point where Urgot needs an infinite W or Sion having even larger HP gains.
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=00000000,timestamp=2019-07-03T04:52:02.818+0000) > > Both of their states at pre-work aren't any better. They needed this update, but maybe not up to the point where Urgot needs an infinite W or Sion having even larger HP gains. Urgot wasn't even tanky before, was just a ranged poke champ. Sion wasn't a tank at all. He was either a fighter, or an AP burst mage. Those reworks + the Poppy rework started the downfall of toplane though. Suddenly you had to deal with these tank AF champs that still did some pretty insane damage. Thus conquerer.... and it all began.
: Renekton's shield-breaking W is basically a giant "fuck you"
> [{quoted}](name=BeatzBoyFTW,realm=NA,application-id=3ErqAdtq,discussion-id=T8fXzkXh,comment-id=,timestamp=2019-07-03T04:39:37.193+0000) > > There's literally no logic in giving him this crap at all. Renekton himself already does severely impressive damage by himself, having the ability to land a strong 2-3 seconds stun which gives him enough time to land his full combo before dashing out, especially when coupled with either PTA or Conqueror. Either playing a long-ranged top laner or someone with a shield is just one of the best way to counteract against this, and Riot chose to kick out one of them. > > This is just utter ridiculous. Top lane is already a giant shit-hole, and your solution is this...? Well if they'd never reworked Urgot/Sion this wouldn't have been an issue.
: Your one stop guide to gameplay board atm.
What's a mage? Do you mean support? Cause all I see mid is Aatrox/Irelia/Zed/Talon
: Updating the Gameplay Rules
I vote no on Gameplay1/2+ Sounds horribad.
: 5th Divisions shift up or down?
> [{quoted}](name=Altair Xenai,realm=NA,application-id=3ErqAdtq,discussion-id=4QoPEicn,comment-id=,timestamp=2019-06-29T22:31:42.098+0000) > > Curious, everyone who was in 5th, are they in 1st of lower division or 3rd in current division now? Honestly, it doesn't much matter anymore. The game has lost credibility. Tanks explode. Supports are burst mages or assassins. Mid lane is Aatrox /Irelia spam, top lane is whoever uses conq best.
: Hot tips for you if you're gonna 'balance' ARAM, Riot.
The above responses just made me realize how hopeless this generation is in both reading comprehension and math.
: Perma Banned because of alleged hacking??
Welcome to the Tencent money making scam that is LoL. Rando bans hoping people buy XP boosts and champs for new accounts.
ondogonx (NA)
: So supports taking cs is not bannable? OK
Nope the game already has too many meta enforcing rules. Frankly half of the played supports carry better than the adc's anyway.
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=cfEylcQW,comment-id=0002,timestamp=2019-06-28T15:55:32.005+0000) > > Mostly for similar reasons Lee is good. > > He can gank early, and do a ton of burst. He's mobile enough that he can gank bot lane, then top lane in the time it takes the enemy jungle just to walk down to bot lane. By the time he falls off your team is far enough ahead that you don't have much left to do. Tried Hec out in a match. Didn't win, but it became obvious very quickly about the mobility. It's like playing Rammus, but you do damage instead of being a massive tank.
> [{quoted}](name=Dr Endeavor,realm=NA,application-id=3ErqAdtq,discussion-id=cfEylcQW,comment-id=00020000,timestamp=2019-06-28T16:51:30.042+0000) > > Tried Hec out in a match. Didn't win, but it became obvious very quickly about the mobility. It's like playing Rammus, but you do damage instead of being a massive tank. The thing about Hec is he's pretty team/comp reliant. He's really strong if your team is one that gets pushed to Tower, and they quickly engage with you. Honestly I find him better when playing with friends on voice coms than randoms. He's not very good into crap like EZ/Morg, Akali, Kench, Olaf.... But he's brutal into stuff like Draven/Zyra, Yas, Neeko, Lee.
: So about Hecarim
> [{quoted}](name=Dr Endeavor,realm=NA,application-id=3ErqAdtq,discussion-id=cfEylcQW,comment-id=,timestamp=2019-06-28T15:06:24.405+0000) > > No one wants to talk in general discussion unless its about drama, so I shall post it here hoping to get some feedback > > Hecarim. I see people saying he is strong, and apparently he has the win % to prove it.... but why? I don't play as Hec, but I am trying to broaden my champ pool for jungling and started looking into him. Whenever I fight a Hec I never really have an issue, most the time they just fly in and die to my team and thats that. Obviously it always boils down to the player using them, but I am curious as to what they are doing so horribly wrong. > > Long story short, I want to use Hecarim but I dont want to be exactly like all the enemy Hecarim's I have fought so far. Thoughts? Mostly for similar reasons Lee is good. He can gank early, and do a ton of burst. He's mobile enough that he can gank bot lane, then top lane in the time it takes the enemy jungle just to walk down to bot lane. By the time he falls off your team is far enough ahead that you don't have much left to do.
: ***
> [{quoted}](name=Towboat421,realm=NA,application-id=3ErqAdtq,discussion-id=WkstqpKR,comment-id=00020003,timestamp=2019-06-27T02:04:21.548+0000) > > You make an ass of yourself everytime you comment on something like this. Guy is nothing but a volunteer yes man.
: Yeah, totally. It's not like a lot of time has passed since then, or that they haven't had other game modes after they said that. Oh wait.
> [{quoted}](name=Wilk Rycerz,realm=NA,application-id=3ErqAdtq,discussion-id=WkstqpKR,comment-id=0002,timestamp=2019-06-26T19:43:51.267+0000) > > Yeah, totally. > > It's not like a lot of time has passed since then, or that they haven't had other game modes after they said that. > > Oh wait. Welcome to downvotes lol.
: I already told you that he doesn't stand a chance against medium and long ranged champs because he can never get close enough, regardless of their health. It just results in inting. I just got picked apart in my last match by someone JUST out of range, and nothing I did could compensate for my deaths.
> [{quoted}](name=Badgeblitz,realm=NA,application-id=3ErqAdtq,discussion-id=TP8quEPv,comment-id=00020000,timestamp=2019-06-25T04:41:36.230+0000) > > I already told you that he doesn't stand a chance against medium and long ranged champs because he can never get close enough, regardless of their health. It just results in inting. I just got picked apart in my last match by someone JUST out of range, and nothing I did could compensate for my deaths. What kinda of ranged champs exactly? You can get to about anyone with Deadman's + Righteious Glory + Ulti. Or just run predator. With those options + blue smite I don't see how it's that hard to get into range. If you want to see hard try getting into range of an EZ as Volibear.
: ((((To the DEVS who love this game and all WW Mains)))) WW NEEDS a long ranged, non physical attack
I just wish his Ulti was better coded. I've had it hit, stop me dead, and have the person flash away (no QSS, morg shield, ect) I've hit it had the person flash away and be still suppressed flash distance away while I attack air. I've had it travel though champions for no reason. I've has it connect then the game bump be back over a wall, while I swing at air at the suppressed guy over the wall. Ect.
Rioter Comments
Rioter Comments
: Should riot rework Akali?
It's what Riot does. They destroy fun champions for the sake of a pro scene no one cares about.
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=0odMAdjx,comment-id=000100000001,timestamp=2019-06-22T03:14:01.403+0000) > > You obviously never played it then if you think that's all there was to it... > > In essence however, yes I do prefer a slower pace game with less one shotting people under tower for Youtube highlight reels. I got into PC gaming mostly with games like Stronghold (SSI version), Populous, Archon Ultra, Dark Legions and later moved into stuff like Warcraft, Dune, C&C, Diablo 1 ect, though I had played a bit of stuff before that those are the ones I fell into loving PC gaming with. These days everything just seems to be a mindless button mash where the guy with faster fingers wins. If I wanted to win or lose based entirely on manual dexterity I'd stuck with sports. > > I mean they've effectively removed runes, dumbed masteries down to a WoW Cataclysym level, removed any interesting items that created off meta builds, sped the game up to a ridiculous level, and generally turned it from a game of chess to a game of dodgeball. If you look at at every champion rework it came with more mobility. If you look at minions changes it forces shorter games. If you just look at the amount of gold income compared to earlier seasons it's pretty insane. Many summoners were outright removed, and the game began to be balanced around Flash+TP/Heal/Ignite/Smite. Jungle and support items made first buys an utter no brainer as well. Warding went from an investment that required proper pay to reward, to something that was just "hit this on CD." All of the thinking is don't for you in current league, whoever has higher APM wins by default. > > Given the two options I'd gladly take chess over dodgeball. Instant gratification isn't as much fun as a more cerebral approach for me. A lot of that is because, for a league player, I'm fairly damn old. I'm never going to out reaction time a teenager. It's not like you see any pro players about pushing 40 ya know? i have been playing since season 2. Sorry to say this but literally nothing mattered previously. Unless you made a mistake of catastrophic proportions games would go to 40+ mins every single time and everything would be decided in a single teamfight. That was how the vast majority of games played out. Sure there were some where someone splitpushed one team to death or the incredibly rare case of people actually getting such a massive lead in the early game that games ended rather quickly but those type of games were the exception and a rarity. I am sorry that you prefer games where NOTHING mattered at ANY stage that wasn't late game. I am sorry that only slow games are deemed worthy and that somehow playing fast requires no brain or thought whatsoever. I don't care if the game ends in 20 mins or 50 mins. I care that people cannot just go to lalala land and not care about EVERY SINGLE PHASE OF THE GAME because the late game is something that was a given instead of earned.
> [{quoted}](name=ZephyrDrake,realm=NA,application-id=3ErqAdtq,discussion-id=0odMAdjx,comment-id=0001000000010000,timestamp=2019-06-22T08:08:27.540+0000) > > i have been playing since season 2. Sorry to say this but literally nothing mattered previously. Unless you made a mistake of catastrophic proportions games would go to 40+ mins every single time and everything would be decided in a single teamfight. That was how the vast majority of games played out. Sure there were some where someone splitpushed one team to death or the incredibly rare case of people actually getting such a massive lead in the early game that games ended rather quickly but those type of games were the exception and a rarity. > > I am sorry that you prefer games where NOTHING mattered at ANY stage that wasn't late game. I am sorry that only slow games are deemed worthy and that somehow playing fast requires no brain or thought whatsoever. I don't care if the game ends in 20 mins or 50 mins. I care that people cannot just go to lalala land and not care about EVERY SINGLE PHASE OF THE GAME because the late game is something that was a given instead of earned. How is that different than a game where every match is over in 25-30 minutes and the first team to take a tower generally wins?
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=N1OJ8Kda,comment-id=0004,timestamp=2019-06-22T03:37:59.715+0000) > > Why is he broken? > > Because removes your most important member from every single team fight. > > Even if he's 0/6/2 he can just build tank'ish... and R your fed carry out of every single fight. And get's melted in 2 seconds, since Tank Stats don't matter, as long as Lethality and Magic Pen stay the way they are. Oh and don't get me started on LDRs and Void Staffs %Pen.
> [{quoted}](name=SuicidePlank,realm=EUW,application-id=3ErqAdtq,discussion-id=N1OJ8Kda,comment-id=00040000,timestamp=2019-06-22T03:39:51.435+0000) > > And get's melted in 2 seconds, since Tank Stats don't matter, as long as Lethality and Magic Pen stay the way they are. > Oh and don't get me started on LDRs and Void Staffs %Pen. Lethality is countered by tank stats.... not the other way around... Also even 2 seconds is a long damn time, though in reality it's more like 6.
Akrid415 (NA)
: How is Mord busted?
Why is he broken? Because removes your most important member from every single team fight. Even if he's 0/6/2 he can just build tank'ish... and R your fed carry out of every single fight. He's about damn impossible to dive as well. Just like every Riot rework. Also it just sucks ass trying to be a normal support if Mord singles you out every fight. Like we needed any more reason not to play Brand/Velkos/Lux/Zrya/ect.
: What if we have seperate patches for pro scenes?
Because enough people won't quit regardless. LCS = extra income for Riot. So until players start quitting in mass nothing will be done.
Kelg (NA)
: I dont understand riot sometimes (Akali and Mordekaiser)
> [{quoted}](name=Kelg,realm=NA,application-id=3ErqAdtq,discussion-id=akRrjs1w,comment-id=,timestamp=2019-06-22T03:21:38.645+0000) > > As you know, Akali has been impossible to balance since her rework, sitting most of the time at a sub 45% wr. > Now when riot reworked Morde, they removed the most toxic part of his old kit, which was his passive. For those of you that don't know, it gave him shielding whenever he dealt damage, and made him unbalancable. > > Now in my opinion, Akali's shroud is a similar ability, and she will never be balanced until it is removed. Sure, you could say it's her identity, but Morde's ghosts, and his passive shield were also his identity and riot had no problem scrapping those. > > So why did riot not just remove Akali's shroud and give her another ability, maybe something similar to talon's wall hop, so she can escape after killing her target? Did the balance team really think that going untargetable for 7~ seconds in lane was a good idea for an ability(not to mention she's also overloaded with dashes)? The only way this could work is if it was her ult, but it's kind of lame for an ult ability. > > I just can't understand why riot insists on keeping this ability. Mord's identity was lost a long time ago after his first rework.
Yoirkie (NA)
: Why limited to 2 rune pages?
Beats me. I owned 20 rune pages before they nerfed runes/masteries to hell. Now I just redo the same one every game. It's called "rune page." takes about 8-10 seconds to swap around.
Yenn (NA)
: Duoing is way too much of a crutch in solo queue and shouldn't be allowed
> [{quoted}](name=Yenn,realm=NA,application-id=3ErqAdtq,discussion-id=JPpTVXxp,comment-id=,timestamp=2019-06-22T03:25:24.738+0000) > > I really enjoy encountering Diamond players with 400+ duo games together, who are for all purposes playing at a Gold level, but are often able to snowball out of control thanks to the advantage their communication gives over the opponent. > > This should have been stopped years ago. Except flex isn't really a thing, and people prefer playing games with friends.... Suggestion? Befriend one of the millions of League players out there. Only thing that kinda of sucks is the fact the game is balanced around teams of 5, when teams of 4 or 6 would have made more sense with duoing.
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The Bad Touch

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