: HOW AM I PERMANENTLY BANNED FOR THIS???
Just got a 14 day for less than that. Seriously riot has gone to shit. Just move on to a new company. They are all about appeasing snowflakes now. Seriously look at every one of these threads. Nothing but children getting their circle-jerk jollies off of people being banned for no gd reason.
: show me your champion concepts and ill rate them!
Every pre rework champion other than WW.
Yenn (NA)
: Neeko is totally busted. Is it really necessary for every new champion to be broken upon release?
Sure they do. That's how China-Riot gets rp sells. Then they nerf'em in a patch or two.
Jikker (NA)
: A 14-day for just that is odd and I get the feeling that we aren't seeing the whole story. What is your punishment history prior to the 6 month break? In some cases, you are kept on probation longer I believe which would explain why being toxic to your teammates, even if they were trolling, resulted in a final warning. P.S. I did a minor edit on one of your comments. Not really appropriate to use that terminology.
> [{quoted}](name=Jikker,realm=NA,application-id=ZGEFLEUQ,discussion-id=JyZLXRio,comment-id=0001,timestamp=2018-12-06T16:07:42.985+0000) > > A 14-day for just that is odd and I get the feeling that we aren't seeing the whole story. What is your punishment history prior to the 6 month break? In some cases, you are kept on probation longer I believe which would explain why being toxic to your teammates, even if they were trolling, resulted in a final warning. > > P.S. I did a minor edit on one of your comments. Not really appropriate to use that terminology. Last time this account got more than a short chat restriction was season 6. Same exact thing just happened to a good buddy of mine. He didn't even have a a chat restriction as was honor 5. Got a 14 day 1 week before season end. He'd just hit gold 5 for the first time and didn't even get a border. Something seems really off with the auto punish. Same one game thing. Frankly this is what I get for not reading patch notes. If I'd realize they'd gutted Galio's wave clear I'd never picked him in the first place. Ended up as a melee champ with newly crap wave clear into a Teemo lane, which frankly was frustrating as hell. I still stand by nothing I said being deserving of a 14 day ban. I also say that it's absolutely silly that this game has turned into one where some simple flaming back in a non overly offense manner is somehow more toxic than not trying to win. Get flamed in a norm for dying in game on a champ I didn't realize was gutted. Get flamed for asking for jungle help. Get flamed for trying to lane swap. (Which was the right call, Bot could handle the Teemo and I was able to farm bot) Eventually people calmed down, stopped talking, and we managed to squeak out a win. Thus the post game GG. How trash talking back at people is bannable in a winning game is exactly why 95% of the people I played with 2 years ago no longer play. Simply put things have gone wrong ever since the council was removed. Instead of punishing the real trolls you just get a bunch of premade people that bait people into saying one gd trigger word so the auto punish gets them for little real reason. Shit's so fucking annoying at time. All these little kids that get their jollies giving people hell to piss them off until they say something then laughing about it. Hell the fact that people come to this thread just to get their kicks off someone getting a ban for nothing that doesn't happen every other game these days really says a lot about the community. It's more about people looking to be offended than to actually win games these days. I've been around since beta and it really saddens me how much things have changed in the past 3 seasons. I guess most of the older players have just moved on. You know I've probably put 2-3 grand into this game over the years and up until the past couple seasons I hadn't regretted it. Frankly if Riot only wants people to say positive things in chat then I don't think they have ever really played multiplayer games. If that's really what they want they should just remove chat entirely and add in silly Hearthstone style voice lines. 99 out of 100 things I see said in chat are some form of trash talk, or arguing with others. If Riot only wants Disney positivity because people are so damn easily offended then seriously.. just remove chat. It's never going to be used for that. At this point I think I'm just going to move on to PUBG/Fortnite/HOTS/Battlerite ect. Riot's the only company that seems to want to treat their player base like children. Again sticks and stones... That concept raised a damn good generation of people.
Rester (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=ZGEFLEUQ,discussion-id=JyZLXRio,comment-id=00000000,timestamp=2018-12-06T11:45:37.480+0000) > > Lol I get harassed, I harass back. Never stopped playing the game though. My early game was terrible so they kept calling me out, and asking for reports cause I was "feeding". So when they started feeding I did the same shit back. Yeah because fighting fire with fire always fixes things, no. It makes things worse, and in your case your similar behavior warranted a report as well. Just because someone's being an asshole to you does not mean you should be one back nor do you get to in a game.
> [{quoted}](name=Rester,realm=NA,application-id=ZGEFLEUQ,discussion-id=JyZLXRio,comment-id=000000000000,timestamp=2018-12-06T11:48:00.417+0000) > > Yeah because fighting fire with fire always fixes things, no. It makes things worse, and in your case your similar behavior warranted a report as well. Just because someone's being an asshole to you does not mean you should be one back nor do you get to in a game. Tell me this though. I'm fine with there being a punishment.... but does anything here look like a 14 day suspension to you? This is the same shit you see in basically every game. No racial shit, no homophobic shit. No threats. No spamming. Just two dudes arguing, both asking for reports. My point in this is... what's the big fucking whoop here? One games out of literally hundreds and a random 14 day? It's weird dude. I literally see someone getting pissed and saying "report this nub" in 75% of my games. I mean fuck dude it's a normal at 4am. And for the record, a word from my generation. https://www.youtube.com/watch?v=xjlgUx7_aN0
Rester (NA)
: Uh, I say Fuck under most occasions and I dont get banned. Pretty sure you said something much worse but won't admit it. Edit: After reading the chat logs, yeah you're just a shitty teammate that likes to harrass your team instead of just muting and continuing the game. You don't need to call out mistakes, that's part of the player's job to realize and learn from it.
> [{quoted}](name=Rester,realm=NA,application-id=ZGEFLEUQ,discussion-id=JyZLXRio,comment-id=0000,timestamp=2018-12-06T11:43:04.035+0000) > > Uh, I say Fuck under most occasions and I dont get banned. Pretty sure you said something much worse but won&#x27;t admit it. > > Edit: After reading the chat logs, yeah you&#x27;re just a shitty teammate that likes to harrass your team instead of just muting and continuing the game. You don&#x27;t need to call out mistakes, that&#x27;s part of the player&#x27;s job to realize and learn from it. Lol I get harassed, I harass back. Never stopped playing the game though. My early game was terrible so they kept calling me out, and asking for reports cause I was "feeding". So when they started feeding I did the same shit back. You can mute chat... ya can't mute the combined 7/31 brand/ekko's deaths though. Why I wish these chat logs would so both sides of the BS'ing. I'm not a _<Removed>_ I'm not just going to sit there and take shit without giving it back. That's what's wrong with this game. Riots too gd worried about what people are saying, and not what they are doing. I mean fuck dude.. this at worse shouldn't be more than a chat restriction. My last chat restriction was like back in april/march or some shit. Voli literally started the game giving me shit the first time I died. Why I said "reported."
Rioter Comments
: What is the scenario for a proper Cull's usage in the post 8.23 League?
Cull should just be reworked into an AD support item for Pyke and troll picks. Make it an aggressive AD support item that stacks off doing X aggressive action. Maybe a Relic type item that has a CD and has a mini mini duskblade style proc after executing a minion(which grants gold to the adc.) That proc gets locked out if you CS. Sort of a combo of relic and spellthief with an AD focus. Would also be a nice item for Champs like thresh. Or those weird sup picks like MF/Ashe. {{item:3134}} for supports basically.
: Any developers on this board? Let's make a new LoL
Can we remake old League? You know when the game was good back in season 1 and 2?
Napoleon3 (EUNE)
: revert the fuking rengar to the old season 5 and the marksman items please.
**Riot**: "the game might have a bit too much damage." **Us**: "No fucking shit." **Riot**: "Re have lowered Rengar's base AD by 3. This should lower his clear speed and delay power spikes. We hope this fixes the issue." **Us**: {{sticker:zombie-brand-facepalm}}
mdlucky8 (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=00050000000000000000,timestamp=2018-11-29T18:54:06.702+0000) > > TBH it&#x27;s a bit out of my comfort zone as well but give that route a try. > > Trust me it makes a huge i diff. Just tell your team to &quot;Please don&#x27;t overcommit if I gank, trying to get them to back/pop sums.&quot; > > As soon as you get in and do your thing... unless you see a sure kill... go straight to a camp and farm (Be sure to ward in case of invade if you take damage on gank.) The thing with Hec is you can gank... chunk.. and just keep on running back to farm. Don&#x27;t force kills.. they&#x27;ll happen regardless. > > Forcing kill just means taking a 50/50 risk and generally either leaving yourself so low you can&#x27;t return to farming.. or giving them a double on a counter gank. > > Get in chunk 30-60% of their hp.. leave for a camp... repeat til fed. :) You should NEVER have a reason to trade more than a second q unless a 3rd Q will kill them. If you are hitting someone that&#x27;s hitting back... it probably because they think they can take you... or they have help coming. Show your enemies respect because a lot of the time they actually do know what they are doing when fighting back. :) Sooooo don&#x27;t give them the chance to do so.. get in get out... you already helped your laner. well ill try to keep that in mind thanks
> [{quoted}](name=mdlucky8,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=000500000000000000000000,timestamp=2018-11-29T19:00:53.931+0000) > > well ill try to keep that in mind thanks Oh one last thing... when you farm with hec be sure to kite the multi mob camps. Dip in and out between Q's. You'll clear with a crap ton more hp that way early.
Dr Dog (NA)
: what are some good darius counters?
Never lost to a {{champion:122}} as {{champion:86}}. One of my fav matchups to get. All you need is a {{item:3078}} {{item:3142}} {{summoner:14}} By level 11 he literally can't touch you due to regen. So you get to easy split. Just remember rule one of league... Don't build tank vs Darius. You beat Darius by killing Darius.
mdlucky8 (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=000500000000,timestamp=2018-11-29T18:36:43.867+0000) > > Well frankly you just snowball &gt;:) > > Coming from a low elo feller (s1) my experience is it&#x27;s all about his clear path and trying to get as much done at level 3-4 as possible while still getting your farm on to hit 6 to force a tower/drag. see i cant snowball for shit its so risk that i just dont do it so i end up power farming and barely getting my triforce by 20 mins and by then im probably already 0/6 like its just so hard to get your power spike
> [{quoted}](name=mdlucky8,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=0005000000000000,timestamp=2018-11-29T18:40:46.518+0000) > > see i cant snowball for shit its so risk that i just dont do it so i end up power farming and barely getting my triforce by 20 mins and by then im probably already 0/6 like its just so hard to get your power spike TBH it's a bit out of my comfort zone as well but give that route a try. Trust me it makes a huge i diff. Just tell your team to "Please don't overcommit if I gank, trying to get them to back/pop sums." As soon as you get in and do your thing... unless you see a sure kill... go straight to a camp and farm (Be sure to ward in case of invade if you take damage on gank.) The thing with Hec is you can gank... chunk.. and just keep on running back to farm. Don't force kills.. they'll happen regardless. Forcing kill just means taking a 50/50 risk and generally either leaving yourself so low you can't return to farming.. or giving them a double on a counter gank. Get in chunk 30-60% of their hp.. leave for a camp... repeat til fed. :) You should NEVER have a reason to trade more than a second q unless a 3rd Q will kill them. If you are hitting someone that's hitting back... it probably because they think they can take you... or they have help coming. Show your enemies respect because a lot of the time they actually do know what they are doing when fighting back. :) Sooooo don't give them the chance to do so.. get in get out... you already helped your laner.
CLG ear (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=yrc23zHg,discussion-id=nj5wvWEO,comment-id=0002,timestamp=2018-11-29T18:15:12.513+0000) > > Battlerite is a shit ton of fun. > HoTS. > Not a fan of FPS game personally other than military shooters so not a fan of Overwatch. PUBG is great though. Fortnite just looks like a kids game to me so never tried it. > > If you haven&#x27;t tried MMO&#x27;s give&#x27;em a shot. It might be old as utter shit, and long in the tooth graphically... but I still recommend the original EQ.... most content by a mile. Hell if you went to one new zone a day it would still take you over a year just to SEE every zone. Probably not the best game to play unless you have your own income though, while it offers a free to play option it&#x27;s easy to drop a couple hundred a month into that game if you aren&#x27;t careful. :) That said it&#x27;s also possible to make a couple hundred a month... > > Again for the MMO genre Eve Online is up there too. Hard to get into, hard to get anywhere to stat... but I know some guys that bring home 4-5 grand a month just playing that game. Thing about Eve is it&#x27;s a space MMO where &quot;dying&quot; involves losing your ship, it&#x27;s cargo, and any implants on your clone. Considering some ships can be worth thousands of dollar US.... it&#x27;s not for the faint hearted. > > For sandbox games I&#x27;d certainly recommend Ark. > > Long story short though it comes down to your age. I&#x27;m older than dirt so I tend to generally play older games. I still consider LoL as &quot;fairly new&quot; :) i tried hots hated it. I'm waiting for wow classic to release but that's gonna be a while.
> [{quoted}](name=CLG ear,realm=NA,application-id=yrc23zHg,discussion-id=nj5wvWEO,comment-id=00020000,timestamp=2018-11-29T18:31:17.023+0000) > > i tried hots hated it. I&#x27;m waiting for wow classic to release but that&#x27;s gonna be a while. There are some very high pop WoW private server out there. Light's Hope is a classic one. Runs about 10k online.
mdlucky8 (NA)
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=0005,timestamp=2018-11-29T18:26:23.900+0000) > > {{champion:32}} {{champion:164}} {{champion:31}} {{champion:79}} {{champion:120}} {{champion:2}} {{champion:72}} {{champion:48}} {{champion:6}} {{champion:19}} {{champion:5}} completely off topic but like HOW THE FUCK DOES ANYONE PLAY HEC ANYMORE? i use to play him so much and was pretty good but like unless he snowballs its impossible for him to be relavent in any games i play
> [{quoted}](name=mdlucky8,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=00050000,timestamp=2018-11-29T18:28:35.848+0000) > > completely off topic but like HOW THE FUCK DOES ANYONE PLAY HEC ANYMORE? i use to play him so much and was pretty good but like unless he snowballs its impossible for him to be relavent in any games i play Well frankly you just snowball >:) Coming from a low elo feller (s1) my experience is it's all about his clear path and trying to get as much done at level 3-4 as possible while still getting your farm on to hit 6 to force a tower/drag. Always go predator Always start Red->Raps->Krugs then back near a lane up in case you need to countergank. Back for boots + a pink or 2 Then check blue side skuttle and take if it's up .... look for a gank If no gank Blue->Gromp->Wolves->Raps -> Look for a mid gank... You get the idea. I run Warrior->Triforce Then The following depending on how things are going. Deadmans/Righteous Glory/Ghostblade/Swifties or Mercs... though I've ran SV/Mog's into AP burst comps. Pred->Ghostblade->E->W->R->E knockback->Q is a silly good combo in teamfights. Just don't stick around after your combos unless they run.... try to rejoin fight from a diff angle soon as E is back up ifyou have 60% or better hp. Otherwise leave and go heal off a camp or back.
mdlucky8 (NA)
: > [{quoted}](name=ZackTheWaffleMan,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=0004,timestamp=2018-11-29T18:21:19.237+0000) > > {{champion:6}} that doesnt seem very viable tbh
> [{quoted}](name=mdlucky8,realm=NA,application-id=yrc23zHg,discussion-id=MkAGK7Gk,comment-id=00040000,timestamp=2018-11-29T18:26:47.691+0000) > > that doesnt seem very viable tbh I've seen it ran and for the life of me I don't know why it works... but it does. I've seen {{item:1401}} {{item:3071}} {{item:3111}} {{item:3742}} {{item:3022}}{{item:3026}} + Red Smite And {{item:1400}} {{item:3071}} {{item:3047}} {{item:3812}} {{item:3065}} {{item:3026}} + Blue Smite Both do some stupid crap like 15+/5-/10+
mdlucky8 (NA)
: What are the jungle juggernaut champs?
{{champion:32}} {{champion:164}} {{champion:31}} {{champion:79}} {{champion:120}} {{champion:2}} {{champion:72}} {{champion:48}} {{champion:6}} {{champion:19}} {{champion:5}} Depending on how you itemize.
CLG ear (NA)
: what are some good games to play besides league right now or upcoming in the near future?
Battlerite is a shit ton of fun. HoTS. Not a fan of FPS game personally other than military shooters so not a fan of Overwatch. PUBG is great though. Fortnite just looks like a kids game to me so never tried it. If you haven't tried MMO's give'em a shot. It might be old as utter shit, and long in the tooth graphically... but I still recommend the original EQ.... most content by a mile. Hell if you went to one new zone a day it would still take you over a year just to SEE every zone. Probably not the best game to play unless you have your own income though, while it offers a free to play option it's easy to drop a couple hundred a month into that game if you aren't careful. :) That said it's also possible to make a couple hundred a month... Again for the MMO genre Eve Online is up there too. Hard to get into, hard to get anywhere to stat... but I know some guys that bring home 4-5 grand a month just playing that game. Thing about Eve is it's a space MMO where "dying" involves losing your ship, it's cargo, and any implants on your clone. Considering some ships can be worth thousands of dollar US.... it's not for the faint hearted. For sandbox games I'd certainly recommend Ark. Long story short though it comes down to your age. I'm older than dirt so I tend to generally play older games. I still consider LoL as "fairly new" :)
: > [{quoted}](name=Ifneth,realm=NA,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000000010000000100000000,timestamp=2018-11-28T16:36:32.032+0000) > > There’s still the wind-up animation for the first attack, though, and the fact that you had resistances. Sub-second kills are really hard without insane stats and ratios; e.g., late-game Veigar. > > If by any chance you got 0.8 seconds from Death Recap, then, well, that might just be Death Recap. > > What’s surprising is just how much damage he _does_ do. A few more seconds definitely would have killed you. You can use W to reset your auto if that matters.
> [{quoted}](name=LegitBusinessman,realm=NA,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=0000000100000001000000000001,timestamp=2018-11-29T04:00:26.046+0000) > > You can use W to reset your auto if that matters. Again it wasn't just a Yi.... It was a Yi + a Tryn + a Yas + A MF + some Thresh damage with no MR. Dunno why 80% of the people in this thread only chime in to say "LOLZ Yi can't kill you in .8 seconds."
Abuse me (EUNE)
: > [{quoted}](name=SithesisLord,realm=NA,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000b0003,timestamp=2018-11-28T20:04:21.991+0000) > > Because winrate is the only statistic one should use to check for champion strength, instead of, y&#x27;know, win, pick and ban rates together. Noone will ban tanks because noone picks them. Ever wondered why they had so low pick and ban rate in tank meta? BECAUSE TANKS ARE FUCKING BORING. You literally have to buff them to the point when noone can deal with them and only then their pick rates will TIE with fighters. Also banning tanks is completely pointless. They all have same strength and weakness. > Worldwide statistics mean a lot, you know? It doesnt mean shit, EUW and korean metas are only metas that matter. NA meta is nothing else than 2 week old EUW meta and EUW meta is Korean meta minus low elo. World wide means including servers that failed to put any teams into LCS. You are asking to include Vietnam Turkey OCE and Japan, servers that are literally dogshit compared to everyone else.
> [{quoted}](name=Abuse me,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000b00030000,timestamp=2018-11-28T21:13:38.238+0000) > > Noone will ban tanks because noone picks them. Ever wondered why they had so low pick and ban rate in tank meta? BECAUSE TANKS ARE FUCKING BORING. You literally have to buff them to the point when noone can deal with them and only then their pick rates will TIE with fighters. Also banning tanks is completely pointless. They all have same strength and weakness. > > It doesnt mean shit, EUW and korean metas are only metas that matter. NA meta is nothing else than 2 week old EUW meta and EUW meta is Korean meta minus low elo. World wide means including servers that failed to put any teams into LCS. You are asking to include Vietnam Turkey OCE and Japan, servers that are literally dogshit compared to everyone else. I'd say EUNE was prob the most trash server.
: [Gameplay] Kai'sa's Living Weapon has some odd calculations. Screenshots included.
Did you actually click the links? Imgur auto crops thumbnails. All info dealing which this issue was displayed. I mean the image was going to be cropped regardless.. I run a multi monitor setup.
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=ELUpwER8,discussion-id=B8fa3kEu,comment-id=0008,timestamp=2018-11-28T17:53:58.821+0000) > > Did you personally ask all 100,000,000 of them? You could have had to for that to &quot;literally&quot; be true. Everyone I played with has at least 10 runes pages covering everything from &quot;tank vs all AD&quot; to FULL AS/flat armor jungle pages. Maybe it&#x27;s something people that are new to the game made a habbit of? Hell dude there used to be very popular webpages that literally did nothing but post slight variations in rune configs. Do you even remember when Akali required a custom page? Or dodge runes? > > The very things you started as being &quot;wrong&quot; were what made the game so damn popular to begin with my dude. The players were here BEFORE the recent changes. > > Tanks traditionally have had very safe laning phases due to much higher sustain and much lower damage than LoL in it&#x27;s current form. > > Exactly when in League history are you talking about? I still remember when taric had an infinite healing ulti, eve stuned with an auto out of stealth, GP could kill his own minions, you could stack 6 sunfire capes and you could start 15 health pots and they healed for 200 each. > > Ever try to force a Shen out of lane when he had 3000 points of health potions at level 1, a Q that heals, AND an activated shield? I assure you tank lanes back in the way were easy mode compared to now. Well you said it here for all to see: you want farm lanes. This is what you said..you want 5k health tanks farming and being invulnerable in lane. This is your idea of "fun". This is not competitive, this is boring and robs TWO people of good gameplay. The tank and the opponent. Tanks DID NOT have safe laning phases, that is just outright false. You can watch ANY video on youtube feataring gameplay of ANY season before season 7-8 and you will see that tanks took a lot more damage from poke. > and you could start 15 health pots and they healed for 200 each. Already explained above, they changed it so you have less sustain now and you are forced to make decisions and better guard your healthpool. Also you are wrong about what made the game popular. Throughout S1 to S5 tanks were pretty much considered a bad pick especially in soloQ. At Worlds you would see Assassins and top lane was NOT a tank lane. What made the game popular is that it was fun and surprising. You know why there are very few tank streamers? Because the gameplay is boring, it literally kills streams. People want to see action and outplays, not farming for 25 minutes...understandably. If you want a boring farm simulator as you described then fine, go for it! :)
> [{quoted}](name=ThrowsTheBird,realm=EUNE,application-id=ELUpwER8,discussion-id=B8fa3kEu,comment-id=00080000,timestamp=2018-11-28T18:38:08.893+0000) > > Well you said it here for all to see: you want farm lanes. This is what you said..you want 5k health tanks farming and being invulnerable in lane. This is your idea of &quot;fun&quot;. This is not competitive, this is boring and robs TWO people of good gameplay. The tank and the opponent. > > Tanks DID NOT have safe laning phases, that is just outright false. You can watch ANY video on youtube feataring gameplay of ANY season before season 7-8 and you will see that tanks took a lot more damage from poke. > > Already explained above, they changed it so you have less sustain now and you are forced to make decisions and better guard your healthpool. > > Also you are wrong about what made the game popular. Throughout S1 to S5 tanks were pretty much considered a bad pick especially in soloQ. At Worlds you would see Assassins and top lane was NOT a tank lane. What made the game popular is that it was fun and surprising. You know why there are very few tank streamers? Because the gameplay is boring, it literally kills streams. People want to see action and outplays, not farming for 25 minutes...understandably. > > If you want a boring farm simulator as you described then fine, go for it! :) You seem to have a pretty limited grasp on reality my friend. Please do quote me on where I said any of that. I play all champions types and all roles. I do however support a slower more strategic game over a CoD deathmatch clownfest. I think game lengths are best around 40-45 minutes.
: > [{quoted}](name=The Bad Touch,realm=NA,application-id=3ErqAdtq,discussion-id=b5GvtOoP,comment-id=0000,timestamp=2018-11-28T14:46:24.879+0000) > > Exactly 2 champions would honestly get good use out of shield bash. One is Naut.. and isn&#x27;t even played. If he is he&#x27;s usually trying to rush down first tower bot.... so demolish. The other is Sion who would always just take demolish. > > Font of life is beyond hot garbage and no one ever takes it other than the occasional Braum..... who is likely also taking demolish for plate gold for his AD. {{champion:427}} {{champion:59}} {{champion:54}} {{champion:78}} {{champion:516}} {{champion:98}} {{champion:72}} {{champion:223}} {{champion:6}} {{champion:77}} Just to name a few?
> [{quoted}](name=Arctic Husky,realm=NA,application-id=3ErqAdtq,discussion-id=b5GvtOoP,comment-id=00000001,timestamp=2018-11-28T18:02:41.775+0000) > > {{champion:427}} {{champion:59}} {{champion:54}} {{champion:78}} {{champion:516}} {{champion:98}} {{champion:72}} {{champion:223}} {{champion:6}} {{champion:77}} Just to name a few? Since when do junglers give up waterwalking? Since when does Kench pop Gray health frequently enough to get any real benefit? That leaves malphite/poppy/ornn/shen/urgot. All of which are top laners. Out of those you can really only make an argument for Urgot to take it over demolish as he is the only one with any real tower killing ability. Guess what though? You're only going to proc that tiny bit of damage a few times per lane. Most likely your kills will come from ganks during which you will get exactly one proc. You "Might" get 20 damage out of it on a gank. How is that in any way better than a 400-600+ point chunk off a tower potentially every 45 seconds if you are winning. Poppy has it even worst. She literally has to throw her shield... pick it up.. and somehow land a melee hit before it wears off. That's not going to happen often enough to give up demolish for. ANYWAY why does the tank tree even need what ultimately amounts to a purely offensive rune? The resistances granted of just plain insignificant. Why could it not simply be named "Block" and shield for a small amount after hitting an enemy champion with a melee attack on a shorter CD than Bone plating. Put it in the same row as bone plating and move second wind into the same row as font of life and demolish. Meanwhile buff font of life a tad.
: > [{quoted}](name=Abuse me,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000b,timestamp=2018-11-28T15:33:17.411+0000) > > https://www.leagueofgraphs.com/champions/stats/maokai/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/malphite/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/chogath/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/viktor/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/poppy/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/sion/euw/top/diamond > > Not working in tank mains opinion means having 47-61% win rate. Feels bad. Diamond is a useless metric that covers less that 2% of the player base.
Diamond is a useless metric that covers less that 2% of the player base. It's about as relevant to the conversation as a peewee football couch trying to have his team run NFL plays. https://champion.gg/statistics/?league=silver#?roleSort=Top&sortBy=general.winPercent&order=descend https://champion.gg/champion/Malphite/Top?league=silver Look at Malphite. His highest win rate build in Silver is literally building Bruiser/damaging tanky items.
Abuse me (EUNE)
: https://www.leagueofgraphs.com/champions/stats/maokai/euw/top/diamond https://www.leagueofgraphs.com/champions/stats/malphite/euw/top/diamond https://www.leagueofgraphs.com/champions/stats/chogath/euw/top/diamond https://www.leagueofgraphs.com/champions/stats/viktor/euw/top/diamond https://www.leagueofgraphs.com/champions/stats/poppy/euw/top/diamond https://www.leagueofgraphs.com/champions/stats/sion/euw/top/diamond Not working in tank mains opinion means having 47-61% win rate. Feels bad.
> [{quoted}](name=Abuse me,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000b,timestamp=2018-11-28T15:33:17.411+0000) > > https://www.leagueofgraphs.com/champions/stats/maokai/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/malphite/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/chogath/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/viktor/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/poppy/euw/top/diamond > https://www.leagueofgraphs.com/champions/stats/sion/euw/top/diamond > > Not working in tank mains opinion means having 47-61% win rate. Feels bad. Diamond is a useless metric that covers less that 2% of the player base.
VanaQuish (EUNE)
: Yes he can no denying that. His specialty is to melt everyone in melee. However melting someone that has close to 3.5k hp and has around 250+ armour will take more than a second.
> [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000000010000000000000001,timestamp=2018-11-28T17:17:18.061+0000) > > Yes he can no denying that. His specialty is to melt everyone in melee. However melting someone that has close to 3.5k hp and has around 250+ armour will take more than a second. 4 other champs hitting me my dude....
: Stat Shard System: Issues and Solutions
Did you personally ask all 100,000,000 of them? You could have had to for that to "literally" be true. Everyone I played with has at least 10 runes pages covering everything from "tank vs all AD" to FULL AS/flat armor jungle pages. Maybe it's something people that are new to the game made a habbit of? Hell dude there used to be very popular webpages that literally did nothing but post slight variations in rune configs. Do you even remember when Akali required a custom page? Or dodge runes? The very things you started as being "wrong" were what made the game so damn popular to begin with my dude. The players were here BEFORE the recent changes. Tanks traditionally have had very safe laning phases due to much higher sustain and much lower damage than LoL in it's current form. Exactly when in League history are you talking about? I still remember when taric had an infinite healing ulti, eve stuned with an auto out of stealth, GP could kill his own minions, you could stack 6 sunfire capes and you could start 15 health pots and they healed for 200 each. Ever try to force a Shen out of lane when he had 3000 points of health potions at level 1, a Q that heals, AND an activated shield? I assure you tank lanes back in the way were easy mode compared to now.
: Leveling up gives you stats. but also appear as base stats when you hover them. not a bug Edit: also runes dont count toward those upgrades.
> [{quoted}](name=mister swift,realm=NA,application-id=LqLKtMpN,discussion-id=eurIk8JV,comment-id=0000,timestamp=2018-11-28T17:33:59.646+0000) > > Leveling up gives you stats. but also appear as base stats when you hover them. not a bug > > Edit: also runes dont count toward those upgrades. That really has nothing to do with the above. You can clearly see that I have +101% AS but only 92% on the E. There is no mention of "runes don't count" It simply says 100% attack speed. You can clearly see I have 86 bonus AD but 100 on the ability. Stat growth does not count toward "bonus AD" for any other ability in the game. If that is the case it's a bug and I'm in the correct section.
: so are stat shards going to get addressed at all?
That's what is really wrong with the new rune system in general. As well as how limited items now are. With old runes/masteries you could for example make any champion a semi viable jungler just by taking by taking jungle masteries, flat armor, and AS. OR you could make a cheesy full flat ad/arp panth and start stat flask. Or you could build an Atmogs AD Malphite. Bandit was another mastery that was usable on far more champs. Runes let you pick between a strong early game... or a hard scaler. Sorry but scorch vs gathering storm isn't even a debate. Scorch damage is non existent at all point in the game. I miss things like On hit bruiser fizz... Pheonix AP/AS udyr, FULL MR/Scaling MR page Galio.... ect ect. Now there is only the illusion of choice. Even HotS offers a greater variety of choice now. Rune/Stats/Item builds in league are 100% identical from game to game. Everything has been "balanced" to the point there is only one viable path for every champ outside of a VERY few exclusions. Remember when Akali could Spell Vamp stack... or do a lichbane build... OR be a viable bruiser? Now EVERY SINGLE AKALI GAME is Electrocute + {{item:3111}} {{item:3146}} {{item:3157}} {{item:3165}} {{item:3089}} Only the last item is optional.... and few games make it to full build.
Aarron (NA)
: Conqueror didn't exist last year
> [{quoted}](name=Aarron,realm=NA,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000000010001000000000001,timestamp=2018-11-28T15:18:35.666+0000) > > Conqueror didn&#x27;t exist last year Last year, last season... same diff. we are preseason 9 now
VanaQuish (EUNE)
: Its not 100% true dmg. They still deal mostly reducable dmg. Only exception is yi with his e. But still he will deal mostly reducable damage. Even with conq, only 20% will be converted to true.
> [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=00000001000100000000000000000000,timestamp=2018-11-28T14:44:44.595+0000) > > Its not 100% true dmg. They still deal mostly reducable dmg. Only exception is yi with his e. But still he will deal mostly reducable damage. Even with conq, only 20% will be converted to true. 20%... then 15% of that from IE... then 10% of that from red smite. + E damage/red buff. And I dunno where you folks are getting BOTRK from, Bloodrazor/Rageblade/PD/Static/IE/Lord Dom.... this is a late game Yi...
: so are stat shards going to get addressed at all?
Exactly 2 champions would honestly get good use out of shield bash. One is Naut.. and isn't even played. If he is he's usually trying to rush down first tower bot.... so demolish. The other is Sion who would always just take demolish. Font of life is beyond hot garbage and no one ever takes it other than the occasional Braum..... who is likely also taking demolish for plate gold for his AD.
: > [{quoted}](name=saltran,realm=EUW,application-id=3ErqAdtq,discussion-id=u8IPKi0a,comment-id=0003,timestamp=2018-11-28T13:16:37.429+0000) > > Hots it&#x27;s still hot garbage and Lol is the most succesful Moba by far. Why is it garbage? and also I would say lol is the most successful game ever not just in the moba genre not including mobile games.
> [{quoted}](name=boricCentaur1,realm=NA,application-id=3ErqAdtq,discussion-id=u8IPKi0a,comment-id=00030000,timestamp=2018-11-28T14:00:39.671+0000) > > Why is it garbage? and also I would say lol is the most successful game ever not just in the moba genre not including mobile games. Ignore them. They probably think Justin Beiber, Britany Spears, and Nsync were great musicians. Popular /= good.
: > [{quoted}](name=Raoul,realm=EUW,application-id=3ErqAdtq,discussion-id=u8IPKi0a,comment-id=0001000000000000,timestamp=2018-11-28T12:51:31.980+0000) > > Honestly, the amounts of &quot;AHAHAAH&quot; you put in your post makes it sound more like ...what you said was just that funny .
> [{quoted}](name=SUPERSATANA,realm=EUW,application-id=3ErqAdtq,discussion-id=u8IPKi0a,comment-id=00010000000000000000,timestamp=2018-11-28T13:08:30.908+0000) > > ...what you said was > > just > that > funny > . Makes him sound like a typical league player that has never played a single game of HotS and is talking out his ass.
VanaQuish (EUNE)
: > Seriously just add up how much 3 2.5 as champs with crit and that much ability to ignore target can deal in under a second. When you figure in abilities, steriods, attack resets, ect ect... it happened exactly like I damage said it did. No it wont. They had to go through a shit tons of effective health to happen in 0.8 second. Dont get me wrong dmg is extremely high. But dmg reduction isnt so bad. The minimum they can do is give you enough time to survive 1 more second.
> [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=000000010001000000000000,timestamp=2018-11-28T14:04:23.562+0000) > > No it wont. They had to go through a shit tons of effective health to happen in 0.8 second. > > Dont get me wrong dmg is extremely high. But dmg reduction isnt so bad. The minimum they can do is give you enough time to survive 1 more second. Damage reduction vs true damage... does nothing. Basic league dude.
VanaQuish (EUNE)
: > 2703 damage per second most of which is true damage. Cool. HOWEVER the comment said he died in less than a second. 0.8 specifically. Him dying in a second or more, yeah totally possible no denying that. However less? No fucking hell. > Given the magic damage from guinsoos and BOTRK, and WW lack of armor Botrk doesnt deal magic dmg. Its physical. Ww had armour. He had 3 tank items, alongside tabi, steraks and cinderhulk.
> [{quoted}](name=VanaQuish,realm=EUNE,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=0000000100010000,timestamp=2018-11-28T13:42:34.941+0000) > > Cool. HOWEVER the comment said he died in less than a second. 0.8 specifically. Him dying in a second or more, yeah totally possible no denying that. However less? No fucking hell. > > Botrk doesnt deal magic dmg. Its physical. Ww had armour. He had 3 tank items, alongside tabi, steraks and cinderhulk. IE + Conquer + doublestrike + the fact yas effectively ignores the entirely of my armor + a DB/BC/LW item MF q bounce and it adds up pretty dame fast to exactly what I said. Seriously just add up how much 3 2.5 as champs with crit and that much ability to ignore target can deal in under a second. When you figure in abilities, steriods, attack resets, ect ect... it happened exactly like I damn said it did. I think you are seriously underestimating how much damage pre nerf Conq/IE/DB ect was doing. Also you seem to be forgetting that True damage ignores WW E. Such a large % of the damage done was true that the E has next to jack shit to do with anything. Literally whiffed R into flay and popped. Sure it was a terrible engage. Sure it was dumb to r into stacked Conq in a minion wave.... but GD people.
: Riot gave Jinx her old Q back so she could see pro play...and hardly saw pro play
I fucking love Jinx just the way she is. Don't you dare touch her kit. 1. Jinx isn't a sniper OR a dps monster. She is both. 2. She isn't immobile or hyper mobile.... She is both. 3. Jinx isn't one dimensional... she's bipolar as fuck... and plays like it. Let's take a look at her kit. * Jinx's Q gives her wave clear, poke, and when needed the ability to melt a frontliner or tower. * Her W can be used to poke, stall, kite, or chase. * Her E synergies very well with other forms of CC as well as letting her melt a diver with Q AS steriod. * Her R is everything from cross map snipes, to free assist gold, to dragon steals, to teamfight aoe. * Her passive is a snowballing teams dream and you can easily turn a tower take with rift into a double/triple kill. Tweak her numbers if you must but don't rework her. Almost every other ADC goes into every single fight with the same damn plan. Jinx doesn't. The only thing I honestly thinks she needs is a slightly lower mana cost for Fishbones shots, and shorter E windup. Anyway who honestly cares about pro play. 70% of their picks come from whatever 20 out of 30 champs are the most op at the moment that aren't banned. Are you saying the other 111 champs need reworked? Over half the games at worlds this year looked like this: * Sion/Aatrox/Urgot/Orrn Top * Olaf/Xin/Gragas/Nocturne Jungle * Lisandra/Irelia/Leblanc/Syndra Mid * Kai'sa/Xayah/Sivir/Lucian Bot * Alister/Thresh/Rakan/Braum Support. Do you realize that at worlds this year a non tanky support was only picked in 2 out of 154 games? 1 Name game (Lost) and 1 Bard game (Lost). **Jinx wasn't exactly the only Marksman to not be played.** {{champion:51}} {{champion:42}} {{champion:96}} {{champion:21}} {{champion:133}} {{champion:17}} {{champion:29}} {{champion:67}} Also saw no play. {{champion:22}} was only played once and lost. {{champion:429}} {{champion:119}} were played twice and both won one lost one. There were only 4 ADC's Near/At/Above 50% win rate. Who were played most than twice. (a total of 53.6% win rate) {{champion:145}} {{champion:498}} {{champion:15}} {{champion:236}} If using "Jinx wasn't used at worlds" as an argument... you might as well say every adc except those 4 needs a rework. They accounted for 110 of 154 bot laners this season. With honorable mentions to {{champion:110}} {{champion:18}} {{champion:81}} {{champion:202}} who made up 34 of the remaining 44 bot lane picks... and only managed between them a 41% win rate.
Raoul (EUW)
: I cant belive HotS became a better game than LoL...
I agree entirely. I love HotS. League is just a mini game for first tower and rift.
: People should be banned of in-game trolling rather than flaming
On alt accounts I've did every possible thing I could to troll and never seen a punishment. I've had 2 perma bans and countless temp bans for language though. Buddy of mine got gold for the first time this season after years of trying.... no reward because he told someone to "stop being a jew." Honor 5 account 2 week ban for calling someone a jew into zero reward, guys never so much as had a chat restriction..... He doesn't play league anymore sadly :/ Duo'd with him since season 5. Now we play HoTS when he's online, lol.
: Stat Shard System: Issues and Solutions
I'd like to point out is was quite possible to start with 30+ flat armor and 12mr from just runes... + old masterys GAVE you more armor/mr and toughness.... as well as a good bit of health. Not to mention you used to start with a LOT more sustain from flasks/potions and base HP regen values were higher for almost every champ. I used to run full armor/scaling armor pages and start cloth + 5 pot into bursty ad champs all the time. Then you'd go heart of gold + philo stone. Every season champs have done more damage and been less tough... with the exclusion of season 5 where for a brief time tanks were tanky again.
: Karthus' ultimate is too binary, and is in need of more baseline functionality
Karthus is def in my top 5 for needing a rework.... and I generally HATE reworks. He's both effective and feels terrible to play. Not a good combo.
: People should be banned of in-game trolling rather than flaming
Sadly we live in a generation of whiny snowflakes. Us sticks and stones types are a dying breed.
: Why do tanks not work anymore? Overkill damage.
Armor is meaningless. Health is meaningless. Hell anything short of full damage at this point is meaningless. Whole game is CC + kill inside of CC window. When you run into stuff like Kai'sa/Pyke/Nocturne/Akaki/Irelia or Velkos/MF/Yas/Hecarim/Urgot ect....it just feels terrible to play against. By the time you get tanky enough to "sort of" live.... games over. Also wanna point out that my lord does Yas + Hec or Irelia + Noc just absolutely suck as an immobile mage mid.
Jackom1 (EUW)
: Currently we're having instances of both cases - Tanks that get quickly dispatched by teams that have too much damage. - Teams that can't get past a single, unkillable tank Rito is still having a hard time balancing tank itemisation to the point where any tank can have decent survivability, without having some of them be an impassable wall. My 2 cents point the issue toward health regeneration and healing. The tanks who have no innate healing tend to get easily killed, because resistances at some point just lose effectiveness. Meanwhile, tanks who have high innate healing effects get to survive indefinitely, even through GW and %health damage. This is also skewed in favor of AD composition, who deal better with tanks. A tank will inevitably struggle against a mixed composition, will have a hard time against a full AD comp (unless they itemise properly, but it's a fair loss, as they didn't itemise properly), but will have very few problems against a full AP composition, especially if he has a lot of healing. This is why the best anti-AP tank right now is mundo, followed by maokai, while Galio (the supposedly go-to anti-mage tank) is relegated to a weird mage/bruiser hybrid. Take a full MR mundo vs a full AP comp.
> [{quoted}](name=Jackom1,realm=EUW,application-id=3ErqAdtq,discussion-id=2hcRYITz,comment-id=0001,timestamp=2018-11-28T10:14:10.207+0000) > > Currently we&#x27;re having instances of both cases > > - Tanks that get quickly dispatched by teams that have too much damage. > - Teams that can&#x27;t get past a single, unkillable tank > > Rito is still having a hard time balancing tank itemisation to the point where any tank can have decent survivability, without having some of them be an impassable wall. > > My 2 cents point the issue toward health regeneration and healing. The tanks who have no innate healing tend to get easily killed, because resistances at some point just lose effectiveness. Meanwhile, tanks who have high innate healing effects get to survive indefinitely, even through GW and %health damage. > This is also skewed in favor of AD composition, who deal better with tanks. A tank will inevitably struggle against a mixed composition, will have a hard time against a full AD comp (unless they itemise properly, but it&#x27;s a fair loss, as they didn&#x27;t itemise properly), but will have very few problems against a full AP composition, especially if he has a lot of healing. > > This is why the best anti-AP tank right now is mundo, followed by maokai, while Galio (the supposedly go-to anti-mage tank) is relegated to a weird mage/bruiser hybrid. Take a full MR mundo vs a full AP comp. {{item:3083}} is the issue there. Damage should be lower on tanks... but it needs to stick.
: If Zoe is gonna have 1400 magic damage Qs that outrange Xerath's Qs on a 4 sec cooldown
Zoe is stupidly weak at the moment. What are you smoking. Gets hard countered by tanks, and anyone smart enough to buy a {{item:3102}}
: 'Must be kept trash because of competitive' Club:
{{champion:2}} {{champion:48}} {{champion:50}} {{champion:68}} {{champion:76}} {{champion:43}} {{champion:81}} {{champion:18}} {{champion:142}}{{champion:142}} {{champion:142}} {{champion:142}} {{champion:142}}
: Why do tanks not work anymore? Overkill damage.
I had a replay from last year where I was playing a tanky bruiser Warwick jungle into a Yi/Yas/Tryn + whatever bot was. Think it might have been Thresh + MF. Think my build was {{item:3047}} {{item:1401}} {{item:3748}} {{item:3053}} {{item:3742}} {{item:3143}} + {{item:2138}} At full build level 18 with iron pot I died in .8 second through e in a team fight. Sure it's not full tank.... but gd it's a bulky build and ww E gives a ton of damage reduction. I mean I built to deal with crit. I built to deal with auto attacks. I built to deal with burst. I built to deal with a physical damage heavy comp. Not one bit of that actually matters sadly. Say what you will but old league pretty much died after season 5. Everything after that has been full retard CoD mode.
: Displacement/Airborne Crowd Control Rework Idea
I'm fine with full distance displacements... but I think knockup duration needs to be effected by tenacity. Been saying this for 7 seasons now. If you are only being moved on the Z axis then tenacity should come into play. Gets really old running into Yas/Alistar/Kalista, Wukong//Sion/Galio, J4/Nami/Velkos, or Aatrox/Nunu/Fizz levels of pure knockup cheese.
: Players should allow to leave without penalty when another person quits
God I couldn't agree more. Currently I just try to lose as fast as possible without the automated system banning me. It's a pita.
: "ADC why are you so bad" [venting about my grade]
I mean I just pulled off a 2/3/28 raka bot game with better cs than your Cait game and still only managed an A+ Thats 11k damage up on the Lucian I was against with 31k heals and a better vision score. We're both silver so if I can get 4.7 cs per minute on an AP Raka bot you should certainly be beating me on Cait. I average 5.9-7.4 CS per minute on my 6 most played bot laners as an example. Around double what you got that game. As a fellow silver you should be around there as well.
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The Bad Touch

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