Rioter Comments
FSRER (EUNE)
: No. Tank items do not need more stats. AD and AP items need stats removed. Especially AP
You do realize that AP over the course of this game's existence is about 60% of the values it once was, right? So how much further do AP values need to be reduced? Add on to this, MR items are already quite efficient, due to the fact that the ones tanks build also come with health and normally most tanks build one MR item because it does the job of mitigating burst of AP mages (which after they mage has expended their cooldowns, they have no other way of doing anything) They even released the new MR item for sustained damage AP dealers. So I think AD stats are the larger problem here.
: Yuumi proves how utterly clueless this forum is.
Already played a game where she made the fizz even more of a living nightmare than he already was (and he wasn't even that good of a fizz as I whooped his butt in lane).
: > [{quoted}](name=dnsup,realm=NA,application-id=3ErqAdtq,discussion-id=1dU0uprY,comment-id=00030000,timestamp=2019-01-29T21:08:29.553+0000) > > just wrong You either are dominating the shit out of enemies, or you're getting the shit dominated out of you by enemies. URF has no in-betweens, which is why it's one of the most frustrating game modes to ever have existed. It was so much worse when people could choose who to play, because a disgusting meta took over. There's never been a way to play URF for fun and leisure because so many assholes just abuse the worst offenders to cheese out wins.
Yeah but at least with regular URF I get to pick what I want. Sometimes I just wanna play bard in URF. Ope too bad gotta hope RNG is favorable. And then you still play against cancer... you just also don't get to pick your champ to at least try and secure fun that way.
Dr Dog (NA)
: > [{quoted}](name=woodvsmurph,realm=NA,application-id=3ErqAdtq,discussion-id=E4j9aENM,comment-id=0005,timestamp=2019-01-23T00:06:59.393+0000) > > I don't personally enjoy the new xin as much; however, I will say he seems to be in a much better spot for players overall so I'm happy with the rework. I think the changes to his ult make him a bit more unique too. > The nunu rework definitely preserved and even improved the character of the champion. Nunu also has more gameplay options than he did before. This was a good rework. If you don't know what I mean... think malphite's trading patterns vs riven - riven has far more options/combo's. > Sion was also a good rework although the balance team hasn't always done the best job keeping him in the right spot. But as far as rework kit is concerned, he's got great spells and passive. > Well thought out kits that aren't overloaded are hard to find these days, but these champs definitely deliver. For sure if we can get more champs to be done properly like this, I'm all for it. my main thing with xin im happy about is just that he isnt a right clicking stat checker anymore and the less of those we have the better
Eh, his kit largely stays the same though. Sure he has his w "skill shot," but his kit largely is still press q, e to your target, whack whack whack whack whack. And they gave his r range invulnerability to invalidate a lot of peel, which could cause balance issues if he's overtuned (because before at least you could cc him - now that's less of an option).
PB4UAME (NA)
: The weird interactions that only he himself has as part of his champion, you mean? God the double think around Jhin is fucking unreal.
"But his design and kit are just soooo fun, cool, and interactive. Learn to play. 4444" -Every Jhin main ever
: > [{quoted}](name=kingDeDeDarius,realm=NA,application-id=3ErqAdtq,discussion-id=ccGFTEAe,comment-id=0001,timestamp=2019-01-08T14:32:10.460+0000) > > The OP is right in a way. Those fighters have: equal and/or better in-kit defenses (Jax R, Irelia W, etc.) Superior mobility, more reliable and flexible cc (usually hard cc too, and most juggernauts besides darius, Yorick (if you count his wall(, or, don't have any more cc than a silence or slow), tons more burst damage, as much or more damage... I mean, why even play juggernauts when they have now comparative strengths ... Especially because conquerors closes the edge that champs like darius and garen had over tanks because now anyone can bust tanks, usually with better dps than juggernauts, and better ability to dodge tank cc...
But hey bruiser mains insisted all season that they either were weak and needed buffs left or right, or (when they got those) that they weren't broken/learn to play/easy to counter, etc. I think people forget that when bruisers are strong they offer the least in terms of healthy playstyle, and counterplay.
: Anyone who wants to see an old school type of champion released again?
Hardly anybody wants another statcheck, "if they're good they roll over you with 0 counterplay and 0 skill on their part," champs like Jax, old irelia, volibear, etc. Stop it.
: > [{quoted}](name=Hawthorn Tree,realm=NA,application-id=3ErqAdtq,discussion-id=89VvoPe7,comment-id=00010000,timestamp=2018-12-29T20:38:25.882+0000) > > lol you really shouldn't have that many ways to protect an ADC either. Assassins should always blow ADCs up as long as said assassins play their cards remotely right. However, currently, a full tank {{champion:78}} pops an ADC about as fast as a fed {{champion:91}} {{champion:238}} ... Uh, no. Assassins should obliterate adcs and most mages 1v1. But in a teamfight scenario with a tank and support dedicated to peeling the assassin, they should definitely not "always blow up the adc if they play their cards right" why even pick peeling champions if assassins just get to autowin 1v3? You are the reason people only are allowed to pick damage now, bc peeling isn't a viable option, only killing is
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/nE8AJolA-assassins-shouldnt-be-able-to-just-1v2-freely-stop-asking-for-it
: So you to remove the only part of the game when assassin's have a realistic chance of killing tanks? Because assassin's aren't killing tanks in the late game on their own.
To be fair - assassins shouldn't be going for tanks in the first place.... And to be fair on the to be fair, any competent assassin **_wouldn't_** be in the first place, so I don't quite get the OP either. (I normally don't see assassins burst tanks ever - it's normally irelia, jax, yi, etc that blow through them, but their kits are more suited to do so)
: Does Lucian have a hidden passive that makes him immune to nerfs?
I remember back in season 5 or 6 when lucian wasn't great and everyone was clamoring over themselves to ask for buffs for him. And ever since for the past 2 seasons or so he's been a nightmare to balance and to play against. Guess we didn't learn from history when lucian was released and nerfed into a lower state to begin with.
Rioter Comments
: If you ask me, I only have one complaint about Neeko
Rioter Comments
Rioter Comments
saltran (EUW)
: Because it makes sense and I'm trying to argue with the Gameplay Boards which is a mistake, let me edit my coment to suit better the context. Edit: JHIN IS THE ONLY GOOD DESIGNED ADC NO BRAINDEAD RIGHTCLICK NO MATTER HOW MANY GUINSOOS OR LETHALITY OR STORMRAZOR HE ABUSES HE IS THE PINNACLE OF DESIGN BECAUSE 4 JOKES HA HA HA NERF EVERYTHING BUT HIM.
Rioter Comments
Dr Dog (NA)
: id like aram if it was actually random, its the same champs in every game and you know the outcome of the match just from looking at the loading screen, oh they got a lux and teemo and we got a udyr? guess we auto lose unless everyone else on our team is an artillery mage
I love when teemos bitch and whine about "300 gold (oracle) and I'm useless" Like... no, you just have to be more creative about where you place your shrooms, and actually try to lob them in fights (which actually works due to the amount of teamfighting, no one has time to quickly clear it before it goes off). But that would require them to do more than spam shrooms all over the map Sorry that we get a method of counterplay to your champ and that you don't autowin when you hit level 6
: LeBlanc players cried non stop.
Apparently they didn't like having to actually use their brains
: But even Jinx has a movement speed bonus, her Passive, even though it can't always be reliable triggered it's still a bonus nonetheless.
: I dunno when they rolled out the stealth update but it's probably in relation to that. Pinks would show shaco, twitch in his true stealth, and a rengar who ulted.
Ohhhhh - okay. I remember them splitting the stealths (invisible and camouflage), and remembered control wards wouldn't be spotting invisible champs in the change. Somehow my pea brain just didn't register this connection to when pink wards revelaed everyone haha.
: Season 8: The Death of Vision
Maybe I'm stupid, or don't have a good memory, but in what ways are control wards different/worse than the old pink ward. Because I'm remembering them being pretty similar
: Yeah they should make her more like the super balanced fighters that build {{item:3077}} {{item:3078}} which do as much damage as any assassin and as tanky as 90% of the tanks on those two items!
This is a product of a whole season of bruisers REEEEing that they couldn't do exactly what they are now - being tanky mobile assassins
: Janna went to a 50% win rate after they butchered her shield, not after the 5 ms and 5 damage nerf.
And vi largely doesn't see play because Camille can do almost anything vi does better
Vhan8765 (NA)
: When Hextech Crafting was introduced, disenchant rates were 33%. When last preseason hit, Riot claimed they would be giving out more free loot and because of so decided to cut disenchant rates down to 20%. Now, I have absolutely no clue where this 'more free loot' was supposed to be coming from, but now'a days it takes roughly 4/5 disenchanted skin shards to simply upgrade 1 permanent skin. The system is overall a free rewards system, so you can't complain too much, but it's definitely a (super, mega) long term free rewards system. Feels kind of bad considering you're encouraged to have a smaller champion pool, meaning you likely won't be getting too many S' and chests on various champions.
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/5vUJflhE-we-nerfed-orange-esssence-because-youd-be-getting-more-skin-shards And of course, this was brought to the fore when those changes went through. And all we got was Riot Cactopus completely misrepresenting the poster's argument and then calling for everyone to yell at the poster based on his misrepresentation.
Hayaishi (NA)
: Clearly adc's sole purpose for existing should be to be hunted by melee champions and assassins for sport.
Unfortunately, quite a few melees and assassins on these boards actually see it this way.
: i think his _escape_ is too strong literally turns insible 70% movement and if u get true sight on him he just dashs over crazy thick walls at the end of the speed boost
With a stun attached to that dash
: Old Talon's niche was 'get into the teamfight and wipe out every _single_ squishy that's there.' His AOE damage was absurd, and pretty much unmatched when compared to other assassins (sans {{champion:55}}), especially given {{item:3077}} was one of his core items. However, his pre-6 felt really weak to me, and his single target burst wasn't as threatening then as it is now. It feels like they shifted a lot of power out of his late game teamfights and AOE damage into his laning phase and single target burst, which isn't something I _personally_ am too fond of. That being said, I don't mind his new kit. I just wish the power hadn't been shoved so far into his passive.
Honestly, people will explain how it's not fun to be killed level 2 by a talon who did nothing but press q and w and ignite. Then his mains will come in droves saying "yeah but that's what talon does at level 2 - you have to respect it" Exactly - that's what we all have a problem with. Is that some champ has fairly easy kill pressure in lane.... at level 2
: As a season 2 kat main. putting 2k hours per year into her across multiple accounts. She was fuking brain dead cancer before rework which is why i played her. Now i am more mature and want to play something that requires skill, like the current kat. I much rather require timing/precision/set ups to kill my opponent instead of lmao hit full combo in 0.5 second before rework, get a kill and repeat on all 5... If you genuinly think she is weak right now. you are just a horrible kat player. if anything she is the pinnacle of balance right now. Has obvious windows for outplay, damage can be missed due to a good play by an opponent, cant blow you up in 0.2 unless the enemy is stupid and walks into your daggers trying to "bait" you. She needs no work anymore. she is fine.
Besides she has more room for outplay now. So if you're really good you can actually make it more frustrating to face her in lane than she was before
: > [{quoted}](name=XBionicX,realm=EUW,application-id=3ErqAdtq,discussion-id=h8bzYpV7,comment-id=000000000000000000000000000100000000000000000000,timestamp=2018-08-27T08:37:31.475+0000) > > Well, thats literally their only job. Take that away from them and you are left with nothing. You mean taking away there ability of killing a player without giving them time to react, or defend themselves. They can still kill players if it was taken away. They would just have to time things better over just insta kill. The only reason to keep the ability to kill a player fast is because they like the feeling of the other player not being able to do anything to defend themselves.
I'm just gonna say no to {{champion:34}} and {{champion:134}} . Both are burst mages yes. But both are highly immobile and telegraphed. The only way you'd be unable to react is if they intiated their combo from a bush. There's a difference from being able to one shot, and being able to one-shot without giving the enemy time to react.
Rexxiee (NA)
: If we are buffing lucian, can we buff jinx too?
Just because there's one stupid decision happening, doesn't mean we have to make another one (And yes Jinx was picked a lot in season 5... in fact, she and Vayne were pretty the only 2 things picked. I'd rather not go back to that, thanks)
: Winning against enemies who shit talk in all chat all game
We just won a game of Nexus Draft this way. The enemy jinx (plat 5 while we were all silver and gold... like wut) was super cocky and flaming in all chat calling us bad. The end sudden death nexus event happens. But her and her 2 friends were sitting in base trying to kill us while their nexus walked toward us and finally came into our base. Our nexus was slowly hitting their towers that we failed to destroy (and only being focused by their poor riven) And this entire time we're literally killing their nexus bot in our fountain. This jinx was so hellbent on killing us we ended up killing their nexus bot first and winning the game. Delicious (also because I hate Jinx with a burning passion so that was the extra cherry on top)
Zac x Me (NA)
: Yeah, missed you so much can't wait for the next missunderstanding with you refusing to listen to explanations and then going over to reddit complaining about boards!
> [{quoted}](name=Zac x Me,realm=NA,application-id=yrc23zHg,discussion-id=nuT9BW3n,comment-id=0003,timestamp=2018-09-02T02:45:35.852+0000) > > Yeah, missed you so much can't wait for the next missunderstanding with you refusing to listen to explanations and then going over to reddit complaining about boards! Lol I mentioned this on another thread welcoming him back. Glad someone else remembers (https://boards.na.leagueoflegends.com/en/c/general-discussion/g4RniAW6-cactopus-is-back?comment=0003)
: Cactopus is back!
You mean the guy who commented on that one dude's thread about OE changes in the preseason and said it was wrong, **_even though it was Cactopus who misread it and misunderstood it?_** And then called on the community to actively shut down the dude's post because it was "misinformation?" And refused to listen to anyone trying to explain it to him? Then went to reddit and basically said that the boards are full of emotional people who spread baseless misinformation? Yeah, I couldn't care less that he's back.
: Oh then thank you! I wasn't sure at first because it was posted when the chain was out of room for further nested replies. Yeah, some days I'm better at noticing when it's a waste of time, other days I'm not. I'm a work in progress always. I appreciate you, mate.
I appreciate you too, good sir/ma'am
: > [{quoted}](name=The Great Divide,realm=NA,application-id=ZGEFLEUQ,discussion-id=HtAA3fyK,comment-id=0029000000000000,timestamp=2018-08-30T21:16:19.878+0000) > > I think you missed my point - I used the term "autistic" because it was the most recent slur used in memory. My point I was making is that many people use the term "grow thicker skin" but really only to try and justify them being unnecessarily boorish. Good natured ribbing is part of any competitive game. There's a huge difference between "Shut up n*****" and "You're so autistic". You can't just place trash-talk on the same level as racist disparagement. Besides, autistic isn't a slur. People call me that all the time. > I don't think it's too much to ask for people's respect, regardless if it's in league or anywhere else. I'm not asking for people to sugar coat, or to never criticize or communicate. But calling people racial, mental, etc slurs and then following up with "you thin skin is actually the problem" is not a good argument, nor is it good decorum. That's the gist of what I was trying to say. Respect is not something that is freely given to everyone, nor does anyone deserve respect; respect is something that has to be earned. If someones response to trash-talk is to trash-talk back or laugh it off, +respect. If instead that persons response to trash-talk is to make some kind of appeal to civility and decency, -respect. > (And yes, I'm aware a mute button exists - still gonna argue for people to be polite) People have no duty nor responsibility to be polite... arguing otherwise just makes you a moral busybody. To be clear, I have nothing against you and wish you all the happiness in the world. Worrying about people's assholery has never made me any happier, which is why I'm telling you this.
> Besides, autistic isn't a slur. People call me that all the time. Wat (And someone calling you it all the time is not at all reasoning for something not being a slur... wat) > If someones response to trash-talk is to trash-talk back or laugh it off, +respect. > If instead that persons response to trash-talk is to make some kind of appeal to civility and decency, -respect. Yikes > To be clear, I have nothing against you and wish you all the happiness in the world. Worrying about people's assholery has never made me any happier, which is why I'm telling you this. Sure
: Someone said it not jhin fault this passive work well with runes and items
What if I said they both are unhealthy champs that abuse items and toxic playstyles
: > [{quoted}](name=The Great Divide,realm=NA,application-id=ZGEFLEUQ,discussion-id=HtAA3fyK,comment-id=00260000000000000000000000000000000000000000000000000002,timestamp=2018-08-30T21:28:22.183+0000) > > Your logic is sound - but tbh, it's being wasted trying to argue with a brick wall. Sometimes the mission must be aborted, my good fellow > > {{sticker:slayer-jinx-wink}} Was this directed at me or the other dude?
: Ahri is pretty forgiving by design. She doesn't have a ton of up-front damage unless she's ahead, so she relies on drawn-out fights and winning poke trades. But you're not here to discuss Ahri's design and actual numbers, are you?
> [{quoted}](name=Shlack123,realm=NA,application-id=yrc23zHg,discussion-id=JcNNs4gj,comment-id=0002,timestamp=2018-08-30T14:43:23.287+0000) > > Ahri is pretty forgiving by design. She doesn't have a ton of up-front damage unless she's ahead, so she relies on drawn-out fights and winning poke trades. > > But you're not here to discuss Ahri's design and actual numbers, are you? As much as I hate facing ahri (mostly cause I play Syndra and Anivia which are less forgiving) - I can at least acknowledge that her lack of raw damage and range of damage makes up for her ease/safety in spades.
: > [{quoted}](name=HalcyonDweller,realm=NA,application-id=ZGEFLEUQ,discussion-id=HtAA3fyK,comment-id=002600000000000000000000000000000000000000000000,timestamp=2018-08-30T18:57:39.047+0000) > > You didn't even read what I wrote. **I gave a perfectly reasonable analysis about how the responsibility is shared.** You're the one who dismissed claims by calling them opinions and refusing to think critically about them. I did read what you wrote And you wrote it without considering anything said before lol I'm done repeating myself about where we agree and disagree but you cant stay upset if you like
Your logic is sound - but tbh, it's being wasted trying to argue with a brick wall. Sometimes the mission must be aborted, my good fellow {{sticker:slayer-jinx-wink}}
: I asked a question last game, "why do supports always ks easy kills". To which the support replies, "Jesus im so sick of bitchy people in this game. I am muting everyone." I think people do need to grow thicker skin lol.
While probably you could have phrased that differently, or not written it at all, this example is not what I'm talking about. I'm talking about when people say stuff like "autistic, kys, etc" and then when someone says "hey let's not say that stuff," they follow up with "grow thicker skin." That's not what I'm talking about - not harmless banter.
: The phrase "let's not call people autistic" would lend one to believe that the word was in use and was therefore a catalyst for the creation of this thread. If not, then there would be no reason to list that as a precursor to the "grow a thicker skin" comment. My comment to the OP was a direct response to the topic that the thread is about, rather than directly taking issue with someone who I felt wronged me. I actually have nothing against the OP, personally. Is it a thing now for people to call any posts that they don't like or understand to be edgy?
I think you missed my point - I used the term "autistic" because it was the most recent slur used in memory. My point I was making is that many people use the term "grow thicker skin" but really only to try and justify them being unnecessarily boorish. I don't think it's too much to ask for people's respect, regardless if it's in league or anywhere else. I'm not asking for people to sugar coat, or to never criticize or communicate. But calling people racial, mental, etc slurs and then following up with "you thin skin is actually the problem" is not a good argument, nor is it good decorum. That's the gist of what I was trying to say. (And yes, I'm aware a mute button exists - still gonna argue for people to be polite)
: It's really a case of you having thin eyeballs. {{champion:161}} I recommend playing with your eyes closed. Can't get insulted if you can't see the screen.
: I don't think that calling people autistic is good lol. However when you criticize people's gameplay and they fire back with "you're toxic", I have a problem with how soft you have to be to say that. I do think the league community needs some form of a spine, cause right now people are just allowed to int and you cant say anything to them xD
Well yeah - obviously people who respond negatively to criticism wasn't something I was really bringing up. Because "thicker skin" in that sense is being able to take criticism. And I can agree with you on that point.
: ***
Freedom of speech does not mean freedom from consequences
Rioter Comments
: That's the biggest difference b/t SR and Nexus Blitz though, you don't feel awful when you don't play comfort. Even going into Normals right now, if I picked Nidalee I'd feel awful because I'd feed, and be completely useless and feel like "man, if I was playing a better champion I'd be dominating right now". Then you're stuck in the game for another 20+min most likely. In NB I will still get sufficient gold/xp so, y'know, I can still feel like I'm playing the game, and not just "hoping" that I don't get 4 manned in my jungle. I don't know how to explain it - but I've never had so much fun losing.
You hit the nail on the head: short games mixed with the crucial fact of that constant gold/xp makes it so you never feel hopeless and even if you do lose, it wasn't a huge time sink. I love this mode (some of the events fairness does need tweaking, but I digress)
: Being tanky helps you not get oneshot, being a tanky melee champion with pitifully slow ranged attacks and dashes means you're just food for constant LB harass and 0 counterplay kiting.
Which is sad, cause old Galio made LB his biotch in lane (unless you screwed up badly)
Guzergus (EUW)
: Pyke is pretty fine and the only reason for frustration I have when playing vs him is his insane escapes, not his so called burst. Stop being delusional, average pyke is nowhere near Zed, Rengar or other assassins.
Honestly this - whenever I face Pyke I'm only ever frustrated by the fact that it is so difficult to catch him/punish him when he's out of position. (His ult range is also a bit long for my taste but that's really quite negligible and more personal bias).
Fízz v2 (EUW)
: at least those dont hit you with 500 ad at 3 items lel
And many of those champs can't do the whole "oopsies I suck and lost lane hard but watch me constantly impact teamfights from miles and miles away"
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The Great Divide

Level 170 (NA)
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