DalekZec (EUNE)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=MUEX1awq,comment-id=00070000000000000000,timestamp=2019-05-25T01:10:49.549+0000) > > The rework **_was_** a good idea. New Akali is fun to play, requires acutual thought, and is a refreshing experience compared to Old Akali and her brainless RQAA-KILL gameplay. The issue is her make it/break it gameplay balancing and how bad Riot is at dealing with the criticism against her. Every fuckin champion needs skill to be played anyway. That's no excuse or makes Akali any higher or more superior, whether unique or fresh. Even Garen can be a fun champion to some players at 1 point. Unique and fun to play or not, Akali is a failure of a rework. Akali is a mess of a champion with overloaded kit, old Akali at least she could burst down 1 target and is at risk of death due to how predictable she is (like other assassins are anyway) but the new Akali, she gets given tools to even escape with dashes and movement speed. She's just an overloaded mess. Old Akali had clear counterplay. But the new one gets given tools where she can even deal with the counterplay. Who the hell thought this was a good idea? Oh yeah, ct, a delusional guy who doesn't even know what a PvP is as well as fairness.
Old Akali was at risk of death? _**They literally gave her innate lifesteal and spellvamp to go with her three-cast reset-on-kill half-screen dash and no-reasoning-whatsoever 10-second cd invisibility flash.**_ Who actually ever died while playing Old Akali without killing half the enemy team first!? Who in their right mind actually thinks that Akali didn't need a rework? Who thinks that Old Akali takes more skill and effort to play than New Akali? Who thinks that Old Akali had more risk to play than New Akali? Whoever does is either inexperience, uninformed, or all-around lying to you, fam.
DalekZec (EUNE)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=MUEX1awq,comment-id=000700000000,timestamp=2019-05-24T19:26:12.021+0000) > > Because, as Prof literally said in the video you shared, Old Akali was at least *thematically correct*. Up until they tossed in whole two-proc passive thing. Old Akali was mobile, high single-target damage, high target accessibility. New Akali is mobile, relies on her passive auto attacks for her highest damage--which requires you to retreat constantly unless you're insanely faster than the enemy--and will probably fail to do her job unless she's fed. And she's supposed to be a goddamn Assassin. The ONLY Assassin in the Ionian ninja factions. > > In her current iteration, she's ass. That's furthered by the fact that they're constantly having to change or nerf her. The worst part is that the community can't seem to come to an agreement on how to fix her, because people are either shouting "REVERT HER" which won't fix a damn thing, or "NERF HER" which will leave her completely unplayable at this point. > > She needs to be tweaked. Perhaps changing her Shroud is a good start, because that's the most blatant issue. Why is it an AOE? Why does it give TRUE Stealth in a meta where Vision Wards aren't as relevant? Why can't it just be a brief stealth activation like Kha'zix's ult? > > Questions like that should be asked before people expect any large, sweeping changes to the entire champion. You can blame certainlyt for this disaster and perhaps a few other people who actually thought that the rework was a good idea.
The rework **_was_** a good idea. New Akali is fun to play, requires acutual thought, and is a refreshing experience compared to Old Akali and her brainless RQAA-KILL gameplay. The issue is her make it/break it gameplay balancing and how bad Riot is at dealing with the criticism against her.
DalekZec (EUNE)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=MUEX1awq,comment-id=0007,timestamp=2019-05-24T18:40:24.247+0000) > > I think you missed the entire point. Old Akali was shit. Even Prof agrees that she was shit. Nothing about new Akali will change the fact that old Akali was shit. The only real downside to the new Akali is her stealth being too oppressive. That's it. I don't even understand why she has True Stealth following the ward rework. Then why are there people be like "revert akali to her old self" if the old one was that shit? {{sticker:zombie-brand-mindblown}}
Because, as Prof literally said in the video you shared, Old Akali was at least *thematically correct*. Up until they tossed in whole two-proc passive thing. Old Akali was mobile, high single-target damage, high target accessibility. New Akali is mobile, relies on her passive auto attacks for her highest damage--which requires you to retreat constantly unless you're insanely faster than the enemy--and will probably fail to do her job unless she's fed. And she's supposed to be a goddamn Assassin. The ONLY Assassin in the Ionian ninja factions. In her current iteration, she's ass. That's furthered by the fact that they're constantly having to change or nerf her. The worst part is that the community can't seem to come to an agreement on how to fix her, because people are either shouting "REVERT HER" which won't fix a damn thing, or "NERF HER" which will leave her completely unplayable at this point. She needs to be tweaked. Perhaps changing her Shroud is a good start, because that's the most blatant issue. Why is it an AOE? Why does it give TRUE Stealth in a meta where Vision Wards aren't as relevant? Why can't it just be a brief stealth activation like Kha'zix's ult? Questions like that should be asked before people expect any large, sweeping changes to the entire champion.
DalekZec (EUNE)
: Riot riot riot....when will you ever learn?
I think you missed the entire point. Old Akali was shit. Even Prof agrees that she was shit. Nothing about new Akali will change the fact that old Akali was shit. The only real downside to the new Akali is her stealth being too oppressive. That's it. I don't even understand why she has True Stealth following the ward rework.
: Every game has a major skill gap between players at the same elo and it is out of control.
It's fucking stupid and I'm tired of it. I'm tired of this dumbass matchmaking based solely on some arbitrary number. Why isn't there any form of performance-based matchmaking? Rank is supposed to be reflective of skill level, not win/loss record. It's fucking stupid and I'm tired of the shitters I'm forced to play with. If you can't tell, I'm coming from losses due to shitty ass players who don't deserve to be anywhere near the elo they're at.
hoganftw (NA)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=Mq2UgHwI,comment-id=000e,timestamp=2019-05-22T14:39:24.259+0000) > > Well, yes. That was what they agreed on. Because that was the contract they signed. Riot has no legal nor moral obligation to draw up a new contract because people don't like the old contract. If you don't like a contract, don't sign it. No excuse you can come up with will change that fact. It's easy to boil things down to legality, but legality =/= morality. Even if you make the argument that corporations have no moral obligation to do anything, it just truly sounds like the most base thing one could say. Just because they don't have to doesn't mean that shouldn't. I think on the basis of common sense, if you're trying to do away with the forced arbitration for newer employees, why not with the older employees, the ones that have stuck around longer? It would've been a sign of good will from the company. To me, this screams Riot is doing the absolute bare minimum when it comes to keeping employees around. You need a job, you sign the dotted line, and you work for us. Yeah, that's how the world works, but we should never be satisfied with how things are. Workers need to be respected and from the sound of the situation, Riot is putting trick2g levels of disrespect on their staff.
> [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=Mq2UgHwI,comment-id=000e,timestamp=2019-05-22T14:39:24.259+0000) > > Riot has no legal **nor moral** obligation
: seriously try ludens echo then grab the rest if your items as you want. it really helps punch them enemy carries in the face. since your empowered Q is 80% ap ratio now add in ludens 30% you have a 110% scaling on Q plus 100 base damage talk about a good deal.
I'll give it a try, though it may not work for me since I don't really show interesting in hitting them with her Q. It's why I get the ancient coin instead of the knife most of the time.
Tanitses (EUNE)
: i believe it is cool tho its like the urf finisher when u equip the icon it feels nice but i cant see it unfortunately
The thing about the Urf finisher is that it was explody and vibrant lol these finishers are kinda...meh. Well, I believe they're gone now?
: I feel like it's a common misconception that Low CS = Playing Badly
Ok first of all, how are you playing Talon and not CSing properly? **He literally is built to be able to CS properly in a Ranged Mid meta!**
: i hate being called "useless." once i get {{item:3285}} then this kitty has claws and as a bonus get {{item:3100}} during extended punchfests. always get grail though its a holy artifact in itself. {{item:3174}}
I don't get either of them tbh which is probably my problem. I spend more time having 10k per heal lmao well not that much but she can be hella support and it works so long as the ADC isn't dookie.
: im just spamming her at silver 4 its honestly a hit/miss but main deal with yuumi is that she protects the carry and no i dont mean the ADC either if they cant carry the rengar will close the game faster. dang though shes so innocent its sad she dies :p
It's hella miss that low, tbh. I'm in low gold elo right now and holy shit it's frustrating that people still have no idea how to help Yuumi help them carry.
: Mandatory Arbitration Still There For Current Riot Employees
Well, yes. That was what they agreed on. Because that was the contract they signed. Riot has no legal nor moral obligation to draw up a new contract because people don't like the old contract. If you don't like a contract, don't sign it. No excuse you can come up with will change that fact.
: dang i love great adcs as yuumi
I can't wait until I reach that elo. :(
Critty92 (EUNE)
: Dont call Yuumi trash if you dont feel like cooperating
Everyone who complains about Yuumi are either Challenger or solo q heroes who think that they can solo carry every game and if they can't then it's their ally's faults. From my experience with Cat-On-Book, when we win it's due to my teammates having good positioning, map awareness, and trust in each other and in the fact that Yuumi has heals and shields for days where Yuumi has minimum deaths and a billion assists; when we lose, it's because they have terrible positioning, don't listen to pings, can't make plays, and the typical low-elo "Yuumi sucks I can't win lane with her" from terrible ADCs who run face-first into Jhin's 4th shot when they only have 100 health. I have never seen a team with Yuumi lose unless that entire team is trash. It has **NEVER** been a case where they lose specifically because they have Yuumi.
: Well, true, It would not be perfect, but I still think it would be better than what we have. And I don't think it is not an easy job to make 4 people agree on something like that. However, to think that at least 1 of the 4 would not have a decent judgement if it was not on purpose... I think that would be sad... But, MANY times we see someone saying, "if you don't give me the red/blue buff I will troll/AFK/feed" or "if you don't do this/that I will troll/AFK/feed" and the player really does that. Just for disagreeing on others' strategy, and it does not matter if we are winning, his/her will was not fulfilled so we "have to lose". If you report this player, I might be wrong, but my feeling is that NOTHING happens. I don't think one should get a few days ban for one offence like that. I think it would be **more reasonable and educative** to lose that match League Points or, if the team loses, perhaps they should lose 2x the value they would normally lose. (Remember that 4 players lost around 20 League Points for that behaviour)
Ohh, you'd be wrong on that. I strictly play Ranked only unless for some reason I have to do otherwise, and it's shamefully simple to get the other 3 players on your team to bully a single player. Shit, people get flamed for literally ONE death. You don't think that it's an easy matter to get your team to agree that someone doing noticeably bad is "trolling"?
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=uOfsEpX4,comment-id=0008,timestamp=2019-05-20T02:07:31.668+0000) > > The ceremony literally takes all of a split second and just happens when you spawn. oh for freaks sake.. just tell the epileptics to not play for a few weeks, and give us the full thing like how it was supposed to be!!!
> [{quoted}](name=Quil Evrything,realm=NA,application-id=yrc23zHg,discussion-id=uOfsEpX4,comment-id=00080000,timestamp=2019-05-21T00:01:49.018+0000) > > oh for freaks sake.. > just tell the epileptics to not play for a few weeks, and give us the full thing like how it was supposed to be!!! No, the problem wasn't the Ceremony it was the Finishers. The finishers were actually kinda flashy and bright. They're not completely removing them, but working on a fix to give up the option to turn it on/off. This is a good thing and should've been done a long time ago regardless of how it affects epileptics.
: Is Teemo Support Really Just Troll?
Um...no? Teemo's been considered a Support since Season 3.
: What champs do you actually find fun anymore?
Ezreal and Yuumi. Ez because playing him takes skill and feels rewarding when you do it right. Yuumi because playing her takes mechanics and feels big brain when you do it right.
: Yuumi proves how utterly clueless this forum is.
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/O64WIrkM-what-if-yuumi?comment=0006 :') Yuumi makes good teams perfect and bad teams complain about the Support lmao
: Where's my "spawn ceremony"?
The ceremony literally takes all of a split second and just happens when you spawn.
: TROLL PLAYERS. Should a team, with a unanimous vote, prevent a teammate of winning League Points?
Hell no. Do not in any way, shape nor form give subjective entities the power to decide whether or not someone deserves rewards for their experiences. That's goddamn stupid. This isn't the same thing as voting to surrender, or early ff because someone is objectively afk. This is basically "We don't like this person so let's make them lose points!"
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=00030001,timestamp=2019-05-20T00:39:17.887+0000) > > The thing is, I don't know if everyone in every situation deserves a penalty. Why should people who are stuck in the loading screen be penalized? A lot of time it's technical difficulties like a poor PC setup or bad internet causing it. And you're responsible for that so a basic penalty is warranted. If you just let anyone with a terrible setup connect with no penalty you'd be seeing a lot more DCs, current system at least promotes you starting a custom/training game so you can test your ping and fps and make sure the game is loading properly. That said, if its a specific client crash bug or some shit like that which would be on Riot's end, they should refund the LP penalties. Though player support doesn't have that authority, probably will never have that authority, and even if they did have that authority would likely try and avoid giving those kinds of things out. Riot Support is generally unhelpful when it comes to bans in the majority of cases that people share.
Generally because people share un-helpable cases lol but I get your point. There's just a lot of technical info regarding the client that I just don't know.
: > [{quoted}](name=Baa Woof,realm=EUW,application-id=ZGEFLEUQ,discussion-id=sOK1YPKZ,comment-id=000500000000000000000000,timestamp=2019-05-19T20:20:19.359+0000) > > Okay, this is reasonable, but what do you actually post here then? Why not just get rid of this if it's useless like you said? Not trying to attack you, I'm just curious. a support ticket is fine if you feel it is justified. but the boards is for other players of league to discuss things about league. this particular board section is usually people asking how they should handle their punishments, asking about rules/tos. but if you think its going to gets riots attention to take action vs a player who is having questionable behavior isnt going to happen. but here you go ( i am assuming) you downvoting comments you dont agree with which for the most part just an extension of toxicity of the community as a whole. thats not the purpose of the up/down vote. the purpose is to make good topics/post more noticeable to all who visit and to riot. i for one comment on a under level account so i cant add to that form of toxicity that are here on the boards.
I WISH THEY COULD ENFORCE VOTING RULES. Votes aren't a form of popularity contesting, it's to say whether or not a comment should be seen because it improves the quality of the conversation.
: He is a big drunk dude who owns a piece of true ice. He uses it to chill his grog and therefore he is one of the most powerful drunks on Runeterra. He takes orders from nobody and he will fight you regardless of who you are. If you underestimate him he will fuck your shit up. Enter Gragas.
Basically. Man drinks true ice-chilled liquor, giving him super magical beer belly.
Terozu (NA)
: Make Lux use her crit animation when hitting illuminated targets! Weekly Reminder 2!
They should probably do this with everyone who has empowered autos, tbh.
: Yuumi's winrate makes sense and does not mean she is bad.
Yuumi's winrate makes alot of sense when you consider the fact that she isn't a carry support like most people who play brand lux veigar expect supports to be. If a person can't carry as ADC, they'll'll have a bad time with Yuumi as their support because that adc is bad. Simple.
: This is super easy to fix. Leave everything as it is, but if you load into summoner's rift and somebody isn't connected by the 1:00 mark the game should automatically end. The person who didn't connect should received a dodge penalty. -3 or -10 lp depending. Right now the person who doesn't connect either: 1. connects late and screws up his team's early game, sometimes beyond repair. 2. Doesn't connect and gets a leaver, -lp for a loss, and everyone wastes like 10 minutes of their life. It doesn't make sense. I'd even argue that that if somebody loads in, but doesn't make it out of the base by a certain mark then the same thing applies. I've had many games where somebody loads in, buys items, leaves the platform, dc/s and we don't get to remake. Like why is remake even a vote? Do you think people are gonna be like, "OH FUCK YES A 4V5 IN MY RANKED GAME." No. Wtf?
> [{quoted}](name=Morgana Dominus,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=0003,timestamp=2019-05-19T23:37:40.167+0000) > > This is super easy to fix. > > Leave everything as it is, but if you load into summoner's rift and somebody isn't connected by the 1:00 mark the game should automatically end. > > The person who didn't connect should received a dodge penalty. -3 or -10 lp depending. > > Right now the person who doesn't connect either: > > 1. connects late and screws up his team's early game, sometimes beyond repair. > 2. Doesn't connect and gets a leaver, -lp for a loss, and everyone wastes like 10 minutes of their life. > > It doesn't make sense. > > I'd even argue that that if somebody loads in, but doesn't make it out of the base by a certain mark then the same thing applies. I've had many games where somebody loads in, buys items, leaves the platform, dc/s and we don't get to remake. Like why is remake even a vote? Do you think people are gonna be like, "OH FUCK YES A 4V5 IN MY RANKED GAME." No. Wtf? The thing is, I don't know if everyone in every situation deserves a penalty. Why should people who are stuck in the loading screen be penalized?
rujitra (NA)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=00000000,timestamp=2019-05-19T21:41:08.568+0000) > > That's for Riot to decide. I've been in the loading screen from anywhere between 30 seconds to 5 minutes, so tbh a minute or two is good enough, I think. The time in loading screen is generally not for connection so much as loading. A low-spec player's computer will load the environment (the Rift) first, and that's why you'll see someone jump from "0%" to the game starting and they're connected fine. The more accurate you make "loading tracking", the longer loading will take. > No, I believe there's a way. Granted I'm not educated in this so my opinion only matters so much, but Riot should be able to tell the difference between client issues, terrible internet, and someone's router turning off. Maybe. How is Riot supposed to know if your internet went out because it's "terrible" or because you turned it off? It's either connected, or it's not. Riot doesn't have more information than that. For them to know if your router was turned on/off they'd need software on the router itself that could log power on/off events - which 1. nobody is going to give Riot access, 2. many routers wouldn't even support, and 3. it could probably *still* be circumvented. Likewise, if the client crashes, there is no telling whether it crashed because of a true Riot bug, a bug caused by compatibility issues, another program running, or because the user opens task manager and force-quits the processes. This one would be *possibly* able to be tracked, because you could just track if someone had task manager open before the crash, but there's legitimate reasons to open task manager during League (and I've opened it to see if League was nonresponsive before, then it responded and I didn't do anything in task manager). You'd end up punishing innocent players simply for opening task manager.
> [{quoted}](name=rujitra,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=000000000000,timestamp=2019-05-19T22:54:01.492+0000) > > The time in loading screen is generally not for connection so much as loading. A low-spec player's computer will load the environment (the Rift) first, and that's why you'll see someone jump from "0%" to the game starting and they're connected fine. The more accurate you make "loading tracking", the longer loading will take. > > How is Riot supposed to know if your internet went out because it's "terrible" or because you turned it off? That's the question I have. > It's either connected, or it's not. Riot doesn't have more information than that. For them to know if your router was turned on/off they'd need software on the router itself that could log power on/off events - which 1. nobody is going to give Riot access, 2. many routers wouldn't even support, and 3. it could probably *still* be circumvented. Really? Huh. I figured that at least no their end it's possible to determine something. > Likewise, if the client crashes, there is no telling whether it crashed because of a true Riot bug, a bug caused by compatibility issues, another program running, or because the user opens task manager and force-quits the processes. This one would be *possibly* able to be tracked, because you could just track if someone had task manager open before the crash, but there's legitimate reasons to open task manager during League (and I've opened it to see if League was nonresponsive before, then it responded and I didn't do anything in task manager). You'd end up punishing innocent players simply for opening task manager. True, true. I guess this is a more complicated issue than I initially thought. I just feel like in certain cases, something should be done. I've had and witnessed others have too many experiences where I'm stuck at the loading screen but the game continues on as if we connected.
: I'm just not sure what you would do to prevent this being annoying for the other nine or so people who are theoretically stuck in a loading screen for 2-5 minutes while that other person tries to connect to the game. I mean ideally nobody would have issues connecting to the game at all, but personally I feel like remaking and giving the person who is struggling to connect a longer queue timer is a decent enough solution for the moment. Yes, it absolutely SUCKS to be given a queue timer when not being able to connect isn't your fault and is just one of those weird occurrences out of 100 games ... but I don't really think making everyone else wait in hiatus for potentially 5+ minutes is all that fair of a system either. And I haven't even touched on intentional abuses of this (dodging, purposely disconnecting from wifi, etc.) which could make implementing the system all that much harder than what we have now. The main thing I'd like to see improved is ability to remake detection, because occasionally you won't be allowed to remake despite being in a state where you should be able to. It works most of the time though so that's good enough for me I suppose. What would you suggest to get around the issue cases that have been brought up by myself and echoed by other members of the community?
> [{quoted}](name=The23rdGamer,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=0002,timestamp=2019-05-19T22:08:05.286+0000) > > I'm just not sure what you would do to prevent this being annoying for the other nine or so people who are theoretically stuck in a loading screen for 2-5 minutes while that other person tries to connect to the game. You could just...end the game session, y'know.
: People breathing the same air as me is offensive and i demand you remove their lungs so my oxygen remains pure! ... Oh wait this is the wrong board Woops
> [{quoted}](name=Demon King Maou,realm=NA,application-id=yrc23zHg,discussion-id=EA7FjQ7E,comment-id=0002,timestamp=2019-05-19T21:56:13.293+0000) > > People breathing the same air as me is offensive and i demand you remove their lungs so my oxygen remains pure! > > ... Oh wait this is the wrong board > Woops "YOU'RE BREATHING MY AAAAIR!!!!" OBJECTION!!! Edit: Oh man there needs to be a lawyer skin!
rujitra (NA)
: Where's the cutoff time though? Some people take a minute or two to connect in. Some may have to restart the connection process. which may take more time? Plus, there's not really a good way to differentiate between "fail to connect" and "client issue" and "deliberate disconnect", etc. Any one of them can be made to look like the other (ex: disconnecting your internet), which would enable people to just leave when they were unhappy with the team comp.
> [{quoted}](name=rujitra,realm=NA,application-id=yrc23zHg,discussion-id=qHE50F7y,comment-id=0000,timestamp=2019-05-19T21:17:40.545+0000) > > Where's the cutoff time though? Some people take a minute or two to connect in. Some may have to restart the connection process. which may take more time? That's for Riot to decide. I've been in the loading screen from anywhere between 30 seconds to 5 minutes, so tbh a minute or two is good enough, I think. > Plus, there's not really a good way to differentiate between "fail to connect" and "client issue" and "deliberate disconnect", etc. Any one of them can be made to look like the other (ex: disconnecting your internet), which would enable people to just leave when they were unhappy with the team comp. No, I believe there's a way. Granted I'm not educated in this so my opinion only matters so much, but Riot should be able to tell the difference between client issues, terrible internet, and someone's router turning off. Maybe.
Rioter Comments
Rioter Comments
: Does that mean we also can get the orb now which we got promised instead of the finishers?
> [{quoted}](name=Chembaron Yamada,realm=EUW,application-id=yrc23zHg,discussion-id=7mcAFbv7,comment-id=0000,timestamp=2019-05-15T20:24:55.991+0000) > > Does that mean we also can get the orb now which we got promised instead of the finishers? I got both. :D
Rioter Comments
Rioter Comments
Sukishoo (NA)
: They are coming today, the event items are now in the Event shop and the skins can so far be gotten through Hextech (as I just unlocked all of them) but haven't been enabled in the store which is weird.
> [{quoted}](name=Sukishoo,realm=NA,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=0007,timestamp=2019-05-15T19:34:29.092+0000) > > They are coming today, the event items are now in the Event shop and the skins can so far be gotten through Hextech (as I just unlocked all of them) but haven't been enabled in the store which is weird. I see this now, too. Still no skins in shop, tho.
: > [{quoted}](name=Kleine Smurf,realm=EUW,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=0005000000000001,timestamp=2019-05-15T18:56:37.977+0000) > > Didn't they also mention that the Battle Academia Event shop would be available May 15th though? Assuming they're sticking to that, shouldn't the skins be out on the 15th as well? https://boards.na.leagueoflegends.com/en/c/gameplay-balance/iM0rha82-guide-to-msi-2019-trials > Rewards - Note: Battle Academia Event Shop will open on May 16th Idk , it shows here 16th May , and usually they only release on Tuesdays or Thursdays.
> [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=00050000000000010001,timestamp=2019-05-15T19:31:51.126+0000) > > https://boards.na.leagueoflegends.com/en/c/gameplay-balance/iM0rha82-guide-to-msi-2019-trials > > Idk , it shows here 16th May , and usually they only release on Tuesdays or Thursdays. That's weird. The client says the 15th.
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=00050000000000010000,timestamp=2019-05-15T18:59:26.345+0000) > > According to the shop page, they're sticking to it. I've been waiting the whole day... Come on Riot! I know they don't have skin release dates but it seemed pretty clear this time {{sticker:sg-janna}}
> [{quoted}](name=Kleine Smurf,realm=EUW,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=000500000000000100000000,timestamp=2019-05-15T19:04:01.233+0000) > > I've been waiting the whole day... Come on Riot! I know they don't have skin release dates but it seemed pretty clear this time {{sticker:sg-janna}} Maybe they'll surprise us
: > [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=000500000000,timestamp=2019-05-15T18:50:41.490+0000) > > They mentioned that ages ago that it's on 16th May dude Didn't they also mention that the Battle Academia Event shop would be available May 15th though? Assuming they're sticking to that, shouldn't the skins be out on the 15th as well?
> [{quoted}](name=Kleine Smurf,realm=EUW,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=0005000000000001,timestamp=2019-05-15T18:56:37.977+0000) > > Didn't they also mention that the Battle Academia Event shop would be available May 15th though? Assuming they're sticking to that, shouldn't the skins be out on the 15th as well? According to the shop page, they're sticking to it.
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=00050000,timestamp=2019-05-15T18:49:11.810+0000) > > ARRARGHG They mentioned that ages ago that it's on 16th May dude
> [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=000500000000,timestamp=2019-05-15T18:50:41.490+0000) > > They mentioned that ages ago that it's on 16th May dude It literally, right now, says May 15th
: tomorrow .
> [{quoted}](name=Kitsune Kawaii,realm=EUNE,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=0005,timestamp=2019-05-15T18:47:13.968+0000) > > tomorrow . ARRARGHG
radetari (EUNE)
: Little Demon Tristana looks nothing like the concept art
Why are you criticizing how it doesn't look like concept art *during the cycle right before it's release*? That's concept art, my dude. That's months old. Changes happen. Design choice are adjusted. It's been on PBE.
: Ezreal is the only champion with not only an ultimate skin, but also now a legendary skin, and three epic skins. Not to mention, he has at least 3 emotes in the game already.
> [{quoted}](name=kat has a butt,realm=NA,application-id=yrc23zHg,discussion-id=qFOc7lIw,comment-id=0000,timestamp=2019-05-15T18:40:09.961+0000) > > Ezreal is the only champion with not only an ultimate skin, but also now a legendary skin, and three epic skins. Not to mention, he has at least 3 emotes in the game already. Yeah, but that doesn't change the fact that he's the main Champion of this event. That said, he gets no chromas, no emotes, no prestige. He gets nothing but a Legendary. That's something, but...that's still it.
: What's your music for playing a Battlecast skin?
https://www.youtube.com/watch?v=dt9DrkUGopA Battlecast makes me feel like Tager, and I HATE Tager.
Rioter Comments
: I don't think they are being released today unfortunately.
> [{quoted}](name=Rasul Allah,realm=NA,application-id=yrc23zHg,discussion-id=yL2JTJk1,comment-id=0002,timestamp=2019-05-15T18:16:17.618+0000) > > I don't think they are being released today unfortunately. Either today or when the MSI missions for them release next week.
Ze7check (NA)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=0004,timestamp=2019-05-15T18:11:03.909+0000) > > Sadness. Patience is virtue my friend.
> [{quoted}](name=Ze7check,realm=NA,application-id=yrc23zHg,discussion-id=M8ZsEeXU,comment-id=00040000,timestamp=2019-05-15T18:13:41.740+0000) > > Patience is virtue my friend. {{sticker:sg-soraka}} I'm trying to gift a skin to my friend before she beats me to it and buys it for herself.
: I'm guessing that Battle Academy skins are being pushed back to 9.11?
vipility (EUNE)
: > [{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=qj0dpe6R,comment-id=0001,timestamp=2019-05-15T17:18:37.594+0000) > > Can you elaborate on this? There are a variety of ways to get this done. I believe that "Attack champions on click" is a thing, where your champion will only attack champions near where you click. When it comes to "not moving" though, I don't think Riot's gone that far in player-control. BUT, if I understand how that command works, when you stop moving you won't attack anything until a champion nears you so that might be what you're looking for. Yeah, I want to attack the champion closest to my cursor without risking to move just because I clicked between their legs or slightly below their armpits.
Yeah, pretty sure you want Attack Move On Click. It should be one of the options on the list. I don't use it because I'm fine with regular moving right now, but people say it's useful when done right.
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The Highest Noon

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