: Weird. This is opposite from the problem I've had. I *don't* want the camera to move with my LL, because it causes item and champion selection to fail miserably (placing components on wrong champions, placing champions in wrong spots). Even getting hit by the enemy's LL knocks my LL far enough to shove the screen over, and my screen size is large enough to show the entire arena.
Wish we could swap problems, haha.
Tik115 (NA)
: So wheres the tilt type for Riots shitty Premade matchup
The funniest thing is that they can make the time to put together a "tilt quiz" with a "tilt video" but not actually FIX the issues that make people tilt in the first place. Talk about tone deaf.
: What is this grade curve!?
I saw a Qiyana yesterday get 19 kills and 11 deaths with about 5 assists. Bad farm, too, and she got an S. Meanwhile I last played Qiyana and went 10-0-6 and got an A also with decent farm - it makes literally no sense.
CritIce (EUW)
: Concept: Most broken kit
This will be easy! Passive: {{champion:157}} - double critical strike and a shield regenerating in combat for up to 510 health Q: {{champion:11}} - Can critically strike, dodges abilities, and drops cooldown on basic attacks W: {{champion:86}} PASSIVE: Gain 50 armor/MR for killing units - ACTIVE: 30% Damage Reduction for up to 5 seconds with first .75 seconds being 60% E: {{champion:157}} Stacks up to 2 times, 0.5 cooldown to 0.1 sec cooldown, dashes through units dealing base/ad/ap magic damage R: {{champion:23}} - Unable to die for 5 seconds and refreshes Flow, healing for a % of maximum health at the end. Dashes for days, armor/MR gain on unit kill with damage reduction, double critical strike, regenerating shield, critical striking Q that drops cooldown for basic attacks, and then an ult that stops death itself and refreshes the shield at the end, healing for a percentage of max health. One game against this champion and you'll be driven to drink!
Rioter Comments
: Tryn not gonna be touched?
The sad thing is all you need to do is remove that ult and he's managed perfectly. They just refuse to do it but remove Aatrox's ult among others that granted a revive, not even immunity to death.
: for the love of god delete tryndamere or rework his ultimate to where it actually has counterplay
Yes, Tryn's ult of being unkillable for five seconds is from the same company that changed old Poppy's ult because "She could only be killed by one person during its activation period" - at least old Poppy could die. The same company that removed Aatrox's revive because it was too unhealthy (one he had with fixed cooldown, later he had to get a kill or assist to earn it, now its gone!) has nothing to say about a skirmisher who can triple under a turret and spin away and heal for hundreds of health to live another day. Someone also posted counters, but there's a few problems with that: 1. Quinn - two hits and she's dead. Build thornmail, E behind her, W, and then hack away until dead. If he's denied farm he just can go kill anything in the jungle or other lanes and come back. 2. Rammus - Early game nobody is a tank - Tryn has no mana and built in crit and heal so after his W, just beat him down and farm while he backs. Rammus needs items to tank, Tryn needs far less to do what he does. 3. Kled - Early game just E behind, W, and slam him around. When Skaarl is off, max your fury and just basic attack until dead - if he remounts, dismount him and he has to wait to get it back while you spin under his turret and kill half his team. The best counters are Teemo and Malzahar. Once he hits level 6, well, that's it - buy a zhonya's and pray.
: Kai'sa every game
I don't mind since Kai'Sa's such a beautiful little thing but you want help dealing with her or Ezreal? Play Draven. Seriously, he'll kill anything if you can master him. Even those two cannot out-damage Draven with his Q on (2 axes) and at least two crit items - hit it, crit it, and be done with it {{champion:119}}
: Yasuo's difficulty meter makes no sense to me
Well there's a meme. Want to win, play Master Yi. If Yi too hard, play Yasuo. If Yasuo too hard, play Roblox. There's nothing difficult about playing him and so many have admitted they do it because it is so easy to win. But nothing any of us do will ever fix the problem because he brings in too much money, if that changes they'll do to him what they did to season 3 Kassadin in short order.
5050BS (NA)
: Hey Riot why can Yasuo Ult when he is Rooted?
Because he's Riot's golden boy and they will never do anything substantial to him or Yi no matter how many people ask them to. Same reason the same five or six champions mentioned as needing nerfs never get them, too many players blocking it.
: Smurfing is unreal every game
You know how to end this? Ban the highest elo account associated with the smurf. Strip all ranked rewards from the rest for one year. That should cut the incentive to bully lower ranked players or unranked players, period.
Speeedy (NA)
: Season 10 Wish List
1. Return the old Rune/Mastery page set for the customization we used to have 2. Team Builder return for normal blind, same queue instead of two separate ones 3. No more god damned true damage every champ/item/rune/etc 4. Bring back Will of the Ancients for AP champions, sort of an AP Death's Dance 5. Two new items based off of Teamfight Tactics: HUSH Kindlegem + Pickaxe + Null Magic Mantle + combine cost of 900 gold - total: 3,000 500 health 55 Attack Damage 50 Magic Resist 10% Cooldown Reduction UNIQUE ACTIVE: Silence! Target an enemy champion, disabling their ability to cast abilities for four seconds (120 second cooldown) SWORD BREAKER Kindlegem + Needlessly Large Rod + Cloth Armor + 300 gold combine cost - total: 3,000 500 health 75 Ability Power 60 Armor 10% Cooldown Reduction UNIQUE ACTIVE: Disarmer - Target an enemy champion, disabling their basic attacks for four seconds (120 second cooldown) Both can be blocked by spellblockers (Noc's W, Sivir's E, Edge of Night, Banshee's Veil) - Can be cleansed with QSS The value of both of these items is immeasurable, since it can stop spells or basic attacks from people superbly fed and allow counterplay as it can still be cleansed and has a two minute cooldown. 6. Skins for Star Guardian Urgot, Magical Girl Vel'Koz, and Star Guardian Gragas 7. Bee ward dammit! 8. Ban Bloodrazor on Yi the way you ban boots on Cass {{sticker:cass-cry}} 9. Don't rework one single champion outside of Voli and Fiddlesticks for the entire season. Not one. 10. Little Legend eggs can drop as loot - or, you can buy the exact species (Hauntling, Silverwing, Hushtail, etc) and get one of the variants, but at least it doesn't include a gacha of a possible 24 choices!
Lapis (OCE)
: This may be an unpopular opinion but I think being able to solocarry is bad for the game
Almost always the jungler too. All that free time farming gold and camps and sniping 50 HP champs by the bush is just so difficult! In a game years back I was a Warwick jungle (pre-rework) and I noticed our mid Akali not doing too well. Teammates told me to not bother with the lane, but I noticed she was good but just pressured way too much. So, I ganked the lane and within five minutes Akali was carrying the team and ended up winning the game. Most junglers take for themselves, if I have to take that hideous role I always give the kills to people who need it. Remember folks, if that one carry at 25/2 dies and the rest of you are underleveled its usually game over after 30-35 minutes. Get as many people fed as possible, that's what the jungler role was designed for before it got hijacked by glory hounds.
: Which ADC is the best at fighting 1v1's?
There is only one answer to this question and all its iterations of who the best ADC is for 1v1 or overall: {{champion:119}} Once you master him, you will destroy anything and everything.
: Every Patch notes should start off with a date at the very top. The date the patch notes are released. I have thought this every time over the past 4 years. PLEASE put a date at the top. It would be so easy. I finally logged in here to comment. Please put a date at the top of patch notes. Any patch notes and all patch notes. Thank you.
I still hope they finally make a Christmas Eve skin from years ago when you posted about it..
: Teamfight Tactics patch 9.16B notes
You really need to stop people from building three items on each champion, or at least two of the same exact item. Its hard enough getting items as it is, and every game people have two or three on the same champion and its so tiring to fight against.
: > [{quoted}](name=The JigSAW,realm=NA,application-id=ZGEFLEUQ,discussion-id=6GdJy3LV,comment-id=0005,timestamp=2019-08-14T01:45:27.116+0000) > > Since I play everyday, there are a number of people I encounter on a constant basis. Right now, I have the names of fifteen people who purposely troll every single match and are absolutely rotten to deal with, but I cannot post that due to the name and shame policy. I tell friends, but if I'm stuck on a team and I see one or more of them I can't say a word or I get punished regardless of what they do. > > Think about who you are protecting, the same people ruining your game. Its time to punish bad behavior, not protect it, and even if it isn't name shaming there has to be some way we can warn players or people about those who purposely just want to ruin game after game without getting punished ourselves? Now here is some one who cares about this game and wants it to be as good as possible. We need more people like you my friend.
Thanks, and now they are removing Treeline? Just wow...
HyperSMB (NA)
: Let me be clear on my opinion as someone playing since S3. TT has some major issues namely: 1. There is no pro play for it so it NEVER had the legitimacy that SR always had. 2. It has a unique meat with it's own learning curve. 3. It VERY QUICKLY became identified as a quick and easy way to reach gold by pubstomping as a dedicated team of 3. Usually this involved one very high rank carrying two of his silver friends to gold. This made it unfun for lower level soloQ players, so they stayed in SR. TT has been doomed for ages. For those that like it I wouldn't mind seeing it in rotation every now and again, but there is no way it deserves to stay up against the ever popular ARAM and the new and popular TFT (Which has a lot of room to grow).
Yes, god forbid the people who are paid to play League don't play on the Treeline. Pros are killing casual gaming, its just more proof.
: doesnt give tokens for 3's but is surprised that no one plays it
I've grown up on Treeline, started six years ago playing it more than the Rift (when actual people were in the PVP games) and learned a lot about how to farm under pressure and come back from a deficit in that mode. Nearly every champion I mastered came from that mode, hour after hour of practice - no wards, so you had to play smart and to survive. The fact they are destroying it is just another great thing they are killing to make way for "something new, and shiny too!" that likely will cost tons of money. This sure as hell ain't the game I started, and frankly its depressing just waiting to find out who is getting reworked or what's being removed next. Its like a reverse Christmas where you dread opening the mystery present and inside is "YOUR FAVORITE CHAMPION IS BEING NERFED TO HELL!" or "REWORK! REWORK!" or "You like this item/mode/etc? SURPRISE, ITS REMOVED!"
: Name and shame should be allowed
Since I play everyday, there are a number of people I encounter on a constant basis. Right now, I have the names of fifteen people who purposely troll every single match and are absolutely rotten to deal with, but I cannot post that due to the name and shame policy. I tell friends, but if I'm stuck on a team and I see one or more of them I can't say a word or I get punished regardless of what they do. Think about who you are protecting, the same people ruining your game. Its time to punish bad behavior, not protect it, and even if it isn't name shaming there has to be some way we can warn players or people about those who purposely just want to ruin game after game without getting punished ourselves?
: When I ask you NOT to gank me, then I MEAN IT
As a top lane main for over six years, I come into every match knowing I can handle myself too. Every single time top has been lost, its due to either the enemy jg making it 2v1 or my own feeding my laner. Is it so bad to let people who can handle themselves in their main role do it on their own so you can help the people who need it?
: USELESS JUNGLERS
I've always viewed junglers as useless. Every game its one of the same few categories of jungler, and none of them are good. - The Bungling Invaders - No wards, yell at everybody to help invade blue or red at level 1, rush in and die 2/3 on 1 and blames the team, usually AFKing or purposely not helping - The SuperCarry - Runs around taking every single kill possible, even if it means leaving teammates to die to secure it. In the process, nobody but them gets fed and if they die, the enemy can win the game in the 70 seconds it takes for them to respawn - The Feeder - Constantly fights higher level high health champions at 1-3 lower levels with 20-30% health, dies, loses buffs and such to the enemy and blames the laners. - I Gank At Level 18 - Sits in the jungle all game long, farming, while its a 5v4 out in the lanes - Team Captain - The one who tries to organize the team into the dumbest possible strategies without realizing there is no team captain - "TEAM BARON NOW! NOWWWW!" or "YOU GUYS ARE STUPID! GO ALL MID NAO!" - King KS'er - Right as you have someone down and are about to land the killing blow, they rush up and steal the kill and laugh about it. Coming out of a bush with 100% health to attack somebody with 50 HP doesn't make you good, just makes you an opportunist. - I Camp Lane OK? OK. - Constantly ganks one single lane and ignores the others, causing that lane to be targeted by the enemy and the other two lanes to be won by the enemy due to the lack of help. Jungles are supposed to be GLOBAL SUPPORTS - Three lanes to gank, three objectives (dragon/herald/baron) and your job is to get your team fed, not yourself. All too often the jungler gets the kills and the team loses because of their greed, its gotta stop.
: > [{quoted}](name=The JigSAW,realm=NA,application-id=yrc23zHg,discussion-id=5bXuzfEB,comment-id=0001,timestamp=2019-07-23T02:48:19.937+0000) > > Its a complex I've noticed, in every single game, that at least one person in there thinks they know everything. > > A day ago I played with someone who was gold last year, and this person and I were both attempting to explain the situation (politely) and the team wouldn't listen. In fact one of them wanted to report the guy because he said he couldn't carry them! its just so freakin' sad, I always tried to find people (and still do) higher ranked than I am to learn from them and get better but these players didn't want to listen to a former gold and a current gold. Hell in my case I just want to learn better techniques and engages with certain champions but these noobs in every sense of the word are throwing valuable advice out the window because somehow they think they know better. Its vastly worse now than years ago, too. It's also a complex to think because you're higher rank you know everything and nothing is ever your fault in a game with lower ranked people and that if they don't listen to every word you say, because you're higher in rank, then they're inting idiots who don't want to win or learn and so on. Like, that can go both ways - just saying. And I actually agree listening to higher rank, or veteran, players is a great thing. I had a Grandmatster who was Top 500 tutor me on Overwatch even though I was like three or four ranks below him....it was a MASSIVE help. I also thinking listening to great advice in-game on League is a good thing, however - like i mentioned above you in my first post, people are human and might fail to perform like you wanted them to even if they were trying. It irks me when high rank people smurf or run with a lowbie and then expect/demand their team to perform like players in their rank do. I had a plat 1 just trash me the entire game a couple days ago, and throw out lingo and terminology I'm honestly not familiar with at all....and it's like, you're a plat 1 smurfing with a friend in a reg. norm game that's probably silver elo.......yelling at a player who hasn't even played the game a year - expecting them to be at you rlevel and play like you....that's absurd. Don't smurf into a lower rank, be it norms or rank, and then get pissy faced when people at the lower rank don't play like those at your rank. So dumb.
Before I reply, I just want to state for the record I HATE SMURFS and wish League would actually ban them or strip rewards if they are found bullying lower ranked players just because its funny to them. Been a victim, seen people who were victims, its not cool and blowing somebody's candle out doesn't make yours burn any brighter as they say. I'm not expecting much when I play. Most of the time I get people who are first or second time champs, I ask them why do you play first time anything in PVP? "LOL ITS JUST NORMS" or "STFU" is one of the common responses. Its a terrible experience for them, and for the team that has to compensate for their lack of understanding. I've tried to champion a requirement to play bot games first before any champ is unlocked in PVP but the community here doesn't seem to want it, which is truly baffling. I'm a far better teacher than player, mostly due to the last year being just so unbearably frustrating from all the inters, afk's, people who refuse to remake at 3 when we have one or two AFK players, etc. The thing is, if you have somebody who was gold and played for six and a half years with 5300+ wins top lane why do you A. Refuse to listen to them and B. Think you're better at playing top than that person? These people really believe they are gods, in fact last night someone in Iron claimed to have beaten a Team Liquid member in a 1v1 (truth be told, probably any silver Korean could do it) and its just sad. Hell, I sought out advice and got a lot from a diamond player in season 4. He taught me about the importance of map awareness and avoiding tunnel vision, and it helped tremendously. The sad thing is, now I see all the mistakes before people make them and can't do a thing. I know the enemy is at baron when there's nobody on the rift for 20 seconds, but they won't go look. I know the killhog jungle with 28-10 score is going to cost us the game by going for a kill, dying, getting a 70 second death timer and the enemy siege and destroys us in seconds since he/she are the only one fed. I played a game with a Soraka support who built deathcap and liandry's with no gold income item and KS'ed her ADC, resulting in the ADC being underfed and the team losing because she was selfish, and honored that ADC for sticking the game out despite it. Point blank it just isn't the same game anymore, I'll teach anybody who doesn't already think they know it all (and I sure as hell do not) but things won't be the same ever again.
: So why do people ignore good advice....and it's not given in a rude way
Its a complex I've noticed, in every single game, that at least one person in there thinks they know everything. A day ago I played with someone who was gold last year, and this person and I were both attempting to explain the situation (politely) and the team wouldn't listen. In fact one of them wanted to report the guy because he said he couldn't carry them! its just so freakin' sad, I always tried to find people (and still do) higher ranked than I am to learn from them and get better but these players didn't want to listen to a former gold and a current gold. Hell in my case I just want to learn better techniques and engages with certain champions but these noobs in every sense of the word are throwing valuable advice out the window because somehow they think they know better. Its vastly worse now than years ago, too.
Rockman (NA)
: Do you guys think Qiyana would be a better character if she was sympathetic?
I personally like her. A cute, spoiled rich bitch with the ability to use the very elements of the world to bend people to her will.
: You forgot * The Iron Invader -- tries to counter jungle and gets collapsed on by teammates who are aware. (a subtopic on 'The Feeder') Uniquely disgusting although occasional encounter. * The Slow Starter -- refuses to properly itemize (not finishing jungle items, buying boots) and/or picks an incredibly slow/weak jungler. * The Bush Baby -- hides in a warded bush waiting for the lane to be vulnerable (I'm guilty but I don't do that anymore). * The Disgruntled -- threatens to never gank your lane because of something you did or said. Ends up not ganking at all. (another subtopic).
Oh dear god I had all of those yesterday. I had Iron Invader Jax who tried to outjungle a Yi, and despite countering him failed miserably. By the end of the game he just sat in the camps hiding as we got 4v5'd and lost. We also had Slow Starter Neeko who forgot a jungle item and didn't gank for over 10 minutes. Still better than the Tryndamere jg who died to Red... The Bush people are the true trash of the game. Hide in a bush, pounce somebody else's low health kill and act like you did something - I've also seen the people who camp fully and blissfully unaware that its warded - yesterday I saw my opponent react and figured he had a ward in the bush my idiot jg was hiding in. A little while later, their mid and jg run in and he's dead so yep. I regularly encounter junglers who are pissed off they aren't top (I mained it for six years) so they spite jungle by purposely camping my lane, stealing farm, kills, or running the other opponent off. I'm like "you know this is why so many people hate junglers right?" and just let them do whatever - I can't do anything or Rito punishes me. There's a reason junglers don't exist in any other game - They learned from this mistake. I'd give almost anything for duo top to return!
: Yordles insanely powerful.
I went six yordles two times the last few days vs 4 rangers and 3 tanks and got slaughtered. The six glacial I used also got slaughtered by six assassins. It comes down to one thing: How many Spear of Shojins do the enemy have on one champion? Seriously, I could have ten people on the team and it wouldn't make a difference because somebody thinks its cute for Triple SoS Tristana or Lucian or whomever. Next game its Spear of Shojin Veigar!
: If you gank 0 times as a jungler, you have absolutely no right to blame your team
I absolutely HATE junglers. Before season 3 it was an optional role, and afterwards you usually get one of three types: - The Carry - Hogs all the buffs, takes all the kills, goes in your lane and takes your farm right out from under you, and either carries forcing a surrender or dies with a 70 second death timer that causes the enemy to rally, baron, ace, and win. - The Feeder - The junglers who basically have no idea what they are doing and end up dying to monsters before going out and dying to players - The Do Nothing - Like the one you mentioned, the ones who literally sit around jungling and mostly not getting objectives but simply farming. I've also noticed that when somebody calls a lane they do not get, they decide to go jg and purposely seem to either neglect that lane they missed or purposely take kills or feed it. Junglers are supposed to be global support - help all three lanes, get objectives, win game. Too often they think they are the captain of the team because they have smite. I know when a Yi or a Warwick goes jg not to even go for kills because its pointless with those two rushing around all game trying to 1v5. Sorry but its too much responsibility and too many buffs for one single person.
Rioter Comments
Ratpie (NA)
: haha, I was sad there was no Teemo too. I think you are overcomplicating the carousel round. That would just be a random mess. The reason the current way works for selection order, is that to get those earlier pick spots you have to take a hit. To get lower on the first round you have to lose about 10-15 life. That is a fair tradeoff for early and not guaranteed success. To get early picks in the next round you have to sacrifice up to 30-40 life to pick first. This is pretty significant. To go even further you are looking at getting down to 30-40 life. At that point you could land the perfect team, but due to RNG you get wiped one round and you are done. There is danger in shooting for that losing streak. There have been games where I did that and got everything I wanted, but to do it I got so low, that I got wiped even with a great team. I would have won 3/4 games vs the dude, but he got lucky. There is a cost involved with that strategy, so I think it is fine.
Its a mess now. If you go to the carousel and seem to want one champion, people go and steal it. If you wait, all the good ones are gone, but see you get punished for doing well so you sit and wait while six or seven people take champions. There's no incentive to be #1, because you are last in draft and lose the most HP when you finally do lose a game. The real incentive is last place - first draft pick, low early health losses, and you can just go pirate and build up gold. Nothing should reward failure in that manner, and the carousel is the first step in allowing people to pick the champ based on #1 picking first, #8 picking second, and so on similar to pro sports draft picks.
: i think there needs to be a little bit of player control implemented so that the game isnt 95% luck based and 5% strategy based. Like a special block on your bench that Clones the champion you have placed on it, after 3rounds- costing you gold each round that, that unit stays on that block.
It really is. I just dominated everybody and was #1 for the entire game - last few rounds I fought someone with 2 health and I had like 84. They end up winning because they had 4 level 3's and I had -one- because people were hoarding champions - even after killing six of them I realized some of the ones I needed were on their bench and Warmogs/Frozen Heart/GA Level 3 Volibear was ridiculous. Less random more skill for sure.
: If you main yasuo, I hate you.
The thing about Yasuo and those like him is how they can scale so easily from 0-6 to 31-8 and carry a game because of how little gold and items they require. I can take out Yasuo three times in lane (usually I win lane and destroy him) but then he gets a kill and boom, double crit makes him have 60% critical strike chance instead of 30% and from there it just spirals downward. I've taken out rift herald with a doran's blade and a zeal on him and its pathetic. The biggest issue is that Riot believes he, Tryn, Yi, and Garen are weak in lane. If that isn't proof of incompetence, I don't know what is.
bekon43kox (EUNE)
: 2 v 1nning top
Whenever I see two people top and my jungler is already salivating about the fact they get the entire jungle to themselves, I already know I'm in for one hard lane. Usually the jg decides to go top after I get both under 30% health and steal a double, leaving me with nothing and takes some cs as a final insult. People do not realize that if you keep your laners underfed and underlevel they can't fight back when the jg invariably tries to 1vs5 and dies with a 45+ sec death timer allowing the much more equally fed enemy to baron, rush base and win. Of course, its all our fault!
Arcade Lulu (EUNE)
: i fucking love this game
I've always said junglers make this game far worse. AFK's too, sorry to hear about that.
Rioter Comments
: I Demand A Human
Here's why **I DEMAND A HUMAN** as well. 1. One game I had featured a racist comment, and not one of those with stars or masks of any kind. Straight out called someone the n-word. Reported this HONOR 5 person, guess what? They were still honor 5 and nothing seemed to happen to them as I queued in a few days later and had to deal with it. Honor intact! 2. Yesterday I queued in with someone who said in pre-game chat "I'm here to troll -my champ name here- - that's my role" and proceeded to do so. Now since they aren't particularly bright they failed, but still the fact they did it made me report for griefing/trolling and you guessed it, despite admitting to trolling in pre-game chat, NOTHING! 3. I've reported at least ten AFK players in the last four days alone. So why am I queued up with one of them in the -very next game-? 4. I reported a toxic player who consistently bashed the team and was playing stupidly to die. If you guessed they said in the game enough profanity and bs to get a report you'd be right, if you also said they got no consequence you got that right too. There's plenty more examples, but dear baby Jesus please do something about this!
: I miss Teambuilder, it's was the most funny thing in League of Legends...
I miss that damn mode every single day. You could look people up and if they purposely trolled or AFK'ed, boot them out and start the game with people who wanted to win.
: Riot Doesn't know how to fix their Game. Admit it
This guy needs to be on the balance team.
: > [{quoted}](name=The JigSAW,realm=NA,application-id=yrc23zHg,discussion-id=WJYvo3AG,comment-id=0001,timestamp=2019-06-12T06:05:47.198+0000) > > Let me translate from Riot's "balance" team. > > "Yuumi is a skill reliant champion who provides heals and a slow, easy to dodge Q poke as well as a 20% AP scaling ult that is easy to avoid and only roots if three or more waves hit. With that said, Yasuo, Yi, Tryn, and Garen mains are complaining so we have to nerf the shit out of her for our melee overlords approval." > > Any pro who says she's overpowered shouldn't be a pro. These "pros" are killing a game already on its deathbed. Yeah, pros/challangers are only the best players, they are killing the game, how dare Riot to balance the game around players who know how to play the game. Yuumi is OP and toxic, get over it. > skill reliant champion oof, if having 80 iq means skill reliant, ok
I could care less about people being paid to play a game and what their opinion is since its off non-pro players that Riot makes its money. ...Please explain to me how Yuumi is OP and toxic vs {{champion:86}} {{champion:157}} {{champion:11}} {{champion:23}} please.
Rioter Comments
Sylphic (NA)
: Remove Yasuo please
Amen, amen, and amen brother.
: Hey guys, are you ready to buy Battle Boss Yasuo?!
Battle Boss Qiyana will be happy to remove his head in two weeks : )
: Kai'Sa was released a year ago. And she now has as many skins as Kha'Zix, who was released in 2012.
I won't complain since I LOVE Kai'Sa and think she's one of the sexiest champs in the game but the thing is it really is popularity - the more played and picked, the more skins. In the entire time I've played on here (six years) Yorick has gotten exactly two skins and one's mostly a parody/silly skin in Meowrick, so yeah.
: The Teemo Paradox
Don't worry, once Comrade Riot's new Teemo passive/E rework hits, he'll hit an obscenely low pick rate since he will quite literally not be anywhere near what he is now. One reason? You have to pay mana to be invisible, and it has a 40 second cooldown. Yeah, RIP.
Kailyou (EUW)
: Why would u nerf a champion with such a low win rate? (Yuumi)
Let me translate from Riot's "balance" team. "Yuumi is a skill reliant champion who provides heals and a slow, easy to dodge Q poke as well as a 20% AP scaling ult that is easy to avoid and only roots if three or more waves hit. With that said, Yasuo, Yi, Tryn, and Garen mains are complaining so we have to nerf the shit out of her for our melee overlords approval." Any pro who says she's overpowered shouldn't be a pro. These "pros" are killing a game already on its deathbed.
: So when is Yasuo getting nerfed?
After six years, I can pretty much accurately say as far as meaningful nerfs go? Never.
Rioter Comments
: > [{quoted}](name=The JigSAW,realm=NA,application-id=3ErqAdtq,discussion-id=xNbbaqkN,comment-id=0000,timestamp=2019-05-14T13:17:14.314+0000) > > I'll fight Riven any damn day of the week over Yasuo. Hell, I'll fight Vayne and Riven over him - at least they have cooldowns over 3 seconds. doesnt windwall have like 20 second cooldown? and his q is basically an auto attack that is dodgable. his e is tied to enemy units. literally all you have to do is not fight him around allied minions, and he effectively has one short range dash in his kit. champions like vayne and riven are much less restricted in their mobility. its unconditional.
Windwall has around 23 seconds except it lasts for four of those seconds at all ranks. His E is a problem, because early game you have to stay back or else he hits you for ridiculous damage - he has more early game damage than most champions with almost no cooldown on Q/E along with no resources, a regenerating shield, double crit, etc. Early game you are surrounded by minions, which means you have to stay by turret twiddling your thumbs while he casts and casts E and you can't do anything about it or else he nails you with one crit for 400+ health. Also keep in mind his ult grants 50% bonus armor pen for 15 seconds on "basic attacks that critically strikes" which means every basic attack if he has PD and one other crit component. Frankly, its just too much. I've fought some damn good Riven and Vaynes and some OTP Yasuos and I prefer a handicap match with Riven and Vayne over Yasuo anyday of the week. For anybody to say that should show you just how bad it really is in some games.
Taeli (NA)
: You forgot to mention free extra gold and self heals + insane mobility. Seeing one champ execute 4-5 times in a LCS teamfight is jarring. I don't usually watch these things but yesterday I decided to watch a clip and man... execute one right after the other. Once your team is below a certain threshold of health you HAVE to retreat if their Pyke is up even if the enemy team isn't doing so hot and could normally be finished off. Pyke is straight-up busted. He does way too much and his kit is far too risk-free for such a high reward champ. The range on his execute is nuts. The instant R reset + gold and then dashing right out to safety is nuts. Being listed as a support doesn't matter. People can take any champ they want to as 'support'. It's literally that Pyke's kit is garbage for this game. We already have tower plating gold, scuttles, bounties, etc. Why do we need a champion that doubles the gold payout on a takedown? I don't get it. He isn't unkillable but damn he is annoying and very threatening in team fights to be so safe.
It might not be popular, but I actually am a fan of Pyke. I don't think he's a support so I play him top or jg as an assassin, which is the way he really should be played with his kit. The thought of him as support seems more of a joke than a reality, I mean if he's a support why not Pantheon? He has a stun! Is that the only actual pre-requisite for a support role?
: Riven was just the example, all the manaless champions are toxic champions.
I wish I didn't agree with you, but I'm really starting to..
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The JigSAW

Level 379 (NA)
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